diff --git a/DisCatSharp/Internals.cs b/DisCatSharp/Internals.cs
index ef7a84ce5..96a539fc5 100644
--- a/DisCatSharp/Internals.cs
+++ b/DisCatSharp/Internals.cs
@@ -1,94 +1,94 @@
// This file is part of the DisCatSharp project, based off DSharpPlus.
//
// Copyright (c) 2021-2022 AITSYS
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
using System.Collections.Generic;
using System.Text;
using DisCatSharp.Entities;
namespace DisCatSharp
{
///
/// Internal tools.
///
public static class Internals
{
///
/// Gets the version of the library
///
private static string s_versionHeader
=> Utilities.VersionHeader;
///
/// Gets the permission strings.
///
private static Dictionary s_permissionStrings
=> Utilities.PermissionStrings;
///
/// Gets the utf8 encoding
///
internal static UTF8Encoding Utf8
=> Utilities.UTF8;
///
/// Initializes a new instance of the class.
///
static Internals() { }
///
/// Whether the is joinable via voice.
///
/// The channel.
internal static bool IsVoiceJoinable(this DiscordChannel channel) => channel.Type == ChannelType.Voice || channel.Type == ChannelType.Stage;
///
/// Whether the can have threads.
///
/// The channel.
- internal static bool IsThreadHolder(this DiscordChannel channel) => channel.Type == ChannelType.Text || channel.Type == ChannelType.News || channel.Type == ChannelType.GuildForum;
+ internal static bool IsThreadHolder(this DiscordChannel channel) => channel.Type == ChannelType.Text || channel.Type == ChannelType.News || channel.Type == ChannelType.Forum;
///
/// Whether the is related to threads.
///
/// The channel.
internal static bool IsThread(this DiscordChannel channel) => channel.Type == ChannelType.PublicThread || channel.Type == ChannelType.PrivateThread || channel.Type == ChannelType.NewsThread;
///
/// Whether users can write the .
///
/// The channel.
internal static bool IsWritable(this DiscordChannel channel) => channel.Type == ChannelType.PublicThread || channel.Type == ChannelType.PrivateThread || channel.Type == ChannelType.NewsThread || channel.Type == ChannelType.Text || channel.Type == ChannelType.News || channel.Type == ChannelType.Group || channel.Type == ChannelType.Private || channel.Type == ChannelType.Voice;
///
/// Whether the is moveable in a parent.
///
/// The channel.
- internal static bool IsMovableInParent(this DiscordChannel channel) => channel.Type == ChannelType.Voice || channel.Type == ChannelType.Stage || channel.Type == ChannelType.Text || channel.Type == ChannelType.GuildForum || channel.Type == ChannelType.News || channel.Type == ChannelType.Store;
+ internal static bool IsMovableInParent(this DiscordChannel channel) => channel.Type == ChannelType.Voice || channel.Type == ChannelType.Stage || channel.Type == ChannelType.Text || channel.Type == ChannelType.Forum || channel.Type == ChannelType.News;
///
/// Whether the is moveable.
///
/// The channel.
- internal static bool IsMovable(this DiscordChannel channel) => channel.Type == ChannelType.Voice || channel.Type == ChannelType.Stage || channel.Type == ChannelType.Text || channel.Type == ChannelType.Category || channel.Type == ChannelType.GuildForum || channel.Type == ChannelType.News || channel.Type == ChannelType.Store;
+ internal static bool IsMovable(this DiscordChannel channel) => channel.Type == ChannelType.Voice || channel.Type == ChannelType.Stage || channel.Type == ChannelType.Text || channel.Type == ChannelType.Category || channel.Type == ChannelType.Forum || channel.Type == ChannelType.News;
}
}