diff --git a/DisCatSharp.ApplicationCommands/ApplicationCommandsExtension.cs b/DisCatSharp.ApplicationCommands/ApplicationCommandsExtension.cs index dbe5325b2..3841ad09c 100644 --- a/DisCatSharp.ApplicationCommands/ApplicationCommandsExtension.cs +++ b/DisCatSharp.ApplicationCommands/ApplicationCommandsExtension.cs @@ -1,1822 +1,1820 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; using System.Threading.Tasks; using DisCatSharp.ApplicationCommands.Attributes; using DisCatSharp.ApplicationCommands.EventArgs; using DisCatSharp.Common; using DisCatSharp.Common.Utilities; using DisCatSharp.Entities; using DisCatSharp.Enums; using DisCatSharp.EventArgs; using DisCatSharp.Exceptions; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Logging; using Newtonsoft.Json; namespace DisCatSharp.ApplicationCommands { /// /// A class that handles slash commands for a client. /// public sealed class ApplicationCommandsExtension : BaseExtension { /// /// A list of methods for top level commands. /// private static List s_commandMethods { get; set; } = new(); /// /// List of groups. /// private static List s_groupCommands { get; set; } = new(); /// /// List of groups with subgroups. /// private static List s_subGroupCommands { get; set; } = new(); /// /// List of context menus. /// private static List s_contextMenuCommands { get; set; } = new(); /// /// List of global commands on discords backend. /// internal static List GlobalDiscordCommands { get; set; } /// /// List of guild commands on discords backend. /// internal static Dictionary> GuildDiscordCommands { get; set; } /// /// Singleton modules. /// private static List s_singletonModules { get; set; } = new(); /// /// List of modules to register. /// private readonly List> _updateList = new(); /// /// Configuration for Discord. /// internal static ApplicationCommandsConfiguration Configuration; /// /// Discord client. /// internal static DiscordClient ClientInternal; /// /// Set to true if anything fails when registering. /// private static bool s_errored { get; set; } /// /// Gets a list of registered commands. The key is the guild id (null if global). /// public IReadOnlyList>> RegisteredCommands => s_registeredCommands; private static readonly List>> s_registeredCommands = new(); /// /// Gets a list of registered global commands. /// public IReadOnlyList GlobalCommands => GlobalCommandsInternal; internal static readonly List GlobalCommandsInternal = new(); /// /// Gets a list of registered guild commands mapped by guild id. /// public IReadOnlyDictionary> GuildCommands => GuildCommandsInternal; internal static readonly Dictionary> GuildCommandsInternal = new(); /// /// Gets the registration count. /// private static int s_registrationCount { get; set; } /// /// Gets the expected count. /// private static int s_expectedCount { get; set; } /// /// Gets the guild ids where the applications.commands scope is missing. /// private IReadOnlyList _missingScopeGuildIds; /// /// Gets whether debug is enabled. /// internal static bool DebugEnabled { get; set; } internal static LogLevel ApplicationCommandsLogLevel => DebugEnabled ? LogLevel.Debug : LogLevel.Trace; /// /// Gets whether check through all guilds is enabled. /// internal static bool CheckAllGuilds { get; set; } /// /// Gets whether the registration check should be manually overriden. /// internal static bool ManOr { get; set; } /// /// Gets whether interactions should be automatically deffered. /// internal static bool AutoDeferEnabled { get; set; } /// /// Initializes a new instance of the class. /// /// The configuration. internal ApplicationCommandsExtension(ApplicationCommandsConfiguration configuration = null) { Configuration = configuration; DebugEnabled = configuration?.DebugStartup ?? false; CheckAllGuilds = configuration?.CheckAllGuilds ?? false; ManOr = configuration?.ManualOverride ?? false; AutoDeferEnabled = configuration?.AutoDefer ?? false; } /// /// Runs setup. /// DO NOT RUN THIS MANUALLY. DO NOT DO ANYTHING WITH THIS. /// /// The client to setup on. protected internal override void Setup(DiscordClient client) { if (this.Client != null) throw new InvalidOperationException("What did I tell you?"); this.Client = client; ClientInternal = client; this._slashError = new AsyncEvent("SLASHCOMMAND_ERRORED", TimeSpan.Zero, null); this._slashExecuted = new AsyncEvent("SLASHCOMMAND_EXECUTED", TimeSpan.Zero, null); this._contextMenuErrored = new AsyncEvent("CONTEXTMENU_ERRORED", TimeSpan.Zero, null); this._contextMenuExecuted = new AsyncEvent("CONTEXTMENU_EXECUTED", TimeSpan.Zero, null); this._applicationCommandsModuleReady = new AsyncEvent("APPLICATION_COMMANDS_MODULE_READY", TimeSpan.Zero, null); this._applicationCommandsModuleStartupFinished = new AsyncEvent("APPLICATION_COMMANDS_MODULE_STARTUP_FINISHED", TimeSpan.Zero, null); this._globalApplicationCommandsRegistered = new AsyncEvent("GLOBAL_COMMANDS_REGISTERED", TimeSpan.Zero, null); this._guildApplicationCommandsRegistered = new AsyncEvent("GUILD_COMMANDS_REGISTERED", TimeSpan.Zero, null); this.Client.GuildDownloadCompleted += async (c, e) => await this.UpdateAsync(); this.Client.InteractionCreated += this.CatchInteractionsOnStartup; this.Client.ContextMenuInteractionCreated += this.CatchContextMenuInteractionsOnStartup; } private async Task CatchInteractionsOnStartup(DiscordClient sender, InteractionCreateEventArgs e) => await e.Interaction.CreateResponseAsync(InteractionResponseType.ChannelMessageWithSource, new DiscordInteractionResponseBuilder().AsEphemeral(true).WithContent("Attention: This application is still starting up. Application commands are unavailable for now.")); private async Task CatchContextMenuInteractionsOnStartup(DiscordClient sender, ContextMenuInteractionCreateEventArgs e) => await e.Interaction.CreateResponseAsync(InteractionResponseType.ChannelMessageWithSource, new DiscordInteractionResponseBuilder().AsEphemeral(true).WithContent("Attention: This application is still starting up. Context menu commands are unavailable for now.")); private void FinishedRegistration() { this.Client.InteractionCreated -= this.CatchInteractionsOnStartup; this.Client.ContextMenuInteractionCreated -= this.CatchContextMenuInteractionsOnStartup; this.Client.InteractionCreated += this.InteractionHandler; this.Client.ContextMenuInteractionCreated += this.ContextMenuHandler; } /// /// Cleans the module for a new start of the bot. /// DO NOT USE IF YOU DON'T KNOW WHAT IT DOES. /// public void CleanModule() { this._updateList.Clear(); s_singletonModules.Clear(); s_errored = false; s_expectedCount = 0; s_registrationCount = 0; s_commandMethods.Clear(); s_groupCommands.Clear(); s_contextMenuCommands.Clear(); s_subGroupCommands.Clear(); s_singletonModules.Clear(); s_registeredCommands.Clear(); GlobalCommandsInternal.Clear(); GuildCommandsInternal.Clear(); } /// /// Registers a command class. /// /// The command class to register. public void RegisterGlobalCommands() where T : ApplicationCommandsModule { if (this.Client.ShardId == 0) this._updateList.Add(new KeyValuePair(null, new ApplicationCommandsModuleConfiguration(typeof(T)))); } /// /// Registers a command class. /// /// The of the command class to register. public void RegisterGlobalCommands(Type type) { if (!typeof(ApplicationCommandsModule).IsAssignableFrom(type)) throw new ArgumentException("Command classes have to inherit from ApplicationCommandsModule", nameof(type)); //If sharding, only register for shard 0 if (this.Client.ShardId == 0) this._updateList.Add(new KeyValuePair(null, new ApplicationCommandsModuleConfiguration(type))); } /// /// Cleans all guild application commands. /// You normally don't need to execute it. /// public async Task CleanGuildCommandsAsync() { foreach (var guild in this.Client.Guilds.Values) { await this.Client.BulkOverwriteGuildApplicationCommandsAsync(guild.Id, Array.Empty()); } } /// /// Cleans the global application commands. /// You normally don't need to execute it. /// public async Task CleanGlobalCommandsAsync() => await this.Client.BulkOverwriteGlobalApplicationCommandsAsync(Array.Empty()); /// /// Registers a command class with permission and translation setup. /// /// The command class to register. /// The guild id to register it on. /// A callback to setup translations with. public void RegisterGuildCommands(ulong guildId, Action translationSetup = null) where T : ApplicationCommandsModule { if (this.Client.ShardId == 0) this._updateList.Add(new KeyValuePair(guildId, new ApplicationCommandsModuleConfiguration(typeof(T), translationSetup))); } /// /// Registers a command class with permission and translation setup. /// /// The of the command class to register. /// The guild id to register it on. /// A callback to setup translations with. public void RegisterGuildCommands(Type type, ulong guildId, Action translationSetup = null) { if (!typeof(ApplicationCommandsModule).IsAssignableFrom(type)) throw new ArgumentException("Command classes have to inherit from ApplicationCommandsModule", nameof(type)); //If sharding, only register for shard 0 if (this.Client.ShardId == 0) this._updateList.Add(new KeyValuePair(guildId, new ApplicationCommandsModuleConfiguration(type, translationSetup))); } /// /// Registers a command class with permission setup but without a guild id. /// /// The command class to register. /// A callback to setup translations with. public void RegisterGlobalCommands(Action translationSetup = null) where T : ApplicationCommandsModule { if (this.Client.ShardId == 0) this._updateList.Add(new KeyValuePair(null, new ApplicationCommandsModuleConfiguration(typeof(T), translationSetup))); } /// /// Registers a command class with permission setup but without a guild id. /// /// The of the command class to register. /// A callback to setup translations with. public void RegisterGlobalCommands(Type type, Action translationSetup = null) { if (!typeof(ApplicationCommandsModule).IsAssignableFrom(type)) throw new ArgumentException("Command classes have to inherit from ApplicationCommandsModule", nameof(type)); //If sharding, only register for shard 0 if (this.Client.ShardId == 0) this._updateList.Add(new KeyValuePair(null, new ApplicationCommandsModuleConfiguration(type, translationSetup))); } /// /// Fired when the application commands module is ready. /// public event AsyncEventHandler ApplicationCommandsModuleReady { add => this._applicationCommandsModuleReady.Register(value); remove => this._applicationCommandsModuleReady.Unregister(value); } private AsyncEvent _applicationCommandsModuleReady; /// /// Fired when the application commands modules startup is finished. /// public event AsyncEventHandler ApplicationCommandsModuleStartupFinished { add => this._applicationCommandsModuleStartupFinished.Register(value); remove => this._applicationCommandsModuleStartupFinished.Unregister(value); } private AsyncEvent _applicationCommandsModuleStartupFinished; /// /// Fired when guild commands are registered on a guild. /// public event AsyncEventHandler GuildApplicationCommandsRegistered { add => this._guildApplicationCommandsRegistered.Register(value); remove => this._guildApplicationCommandsRegistered.Unregister(value); } private AsyncEvent _guildApplicationCommandsRegistered; /// /// Fired when the global commands are registered. /// public event AsyncEventHandler GlobalApplicationCommandsRegistered { add => this._globalApplicationCommandsRegistered.Register(value); remove => this._globalApplicationCommandsRegistered.Unregister(value); } private AsyncEvent _globalApplicationCommandsRegistered; /// /// Used for RegisterCommands and the event. /// internal async Task UpdateAsync() { //Only update for shard 0 if (this.Client.ShardId == 0) { GlobalDiscordCommands = new(); GuildDiscordCommands = new(); var commandsPending = this._updateList.Select(x => x.Key).Distinct(); s_expectedCount = commandsPending.Count(); this.Client.Logger.Log(ApplicationCommandsLogLevel, $"Expected Count: {s_expectedCount}"); List failedGuilds = new(); IEnumerable globalCommands = null; globalCommands = await this.Client.GetGlobalApplicationCommandsAsync(Configuration?.EnableLocalization ?? false) ?? null; var guilds = CheckAllGuilds ? this.Client.Guilds?.Keys : this._updateList.Select(x => x.Key)?.Distinct().Where(x => x != null)?.Select(x => x.Value); foreach (var guild in guilds) { IEnumerable commands = null; var unauthorized = false; try { commands = await this.Client.GetGuildApplicationCommandsAsync(guild, Configuration?.EnableLocalization ?? false) ?? null; } catch (UnauthorizedException) { unauthorized = true; } finally { if (!unauthorized && commands != null && commands.Any()) GuildDiscordCommands.Add(guild, commands.ToList()); else if (!unauthorized) GuildDiscordCommands.Add(guild, null); else failedGuilds.Add(guild); } } //Default should be to add the help and slash commands can be added without setting any configuration //so this should still add the default help if (Configuration is null || (Configuration is not null && Configuration.EnableDefaultHelp)) { this._updateList.Add(new KeyValuePair (null, new ApplicationCommandsModuleConfiguration(typeof(DefaultHelpModule)))); commandsPending = this._updateList.Select(x => x.Key).Distinct(); } if (globalCommands != null && globalCommands.Any()) GlobalDiscordCommands.AddRange(globalCommands); foreach (var key in commandsPending.ToList()) { this.Client.Logger.LogInformation(key.HasValue ? $"Registering commands in guild {key.Value}" : "Registering global commands."); await this.RegisterCommands(this._updateList.Where(x => x.Key == key).Select(x => x.Value), key); } this._missingScopeGuildIds = failedGuilds; await this._applicationCommandsModuleReady.InvokeAsync(this, new ApplicationCommandsModuleReadyEventArgs(Configuration?.ServiceProvider) { Handled = true, GuildsWithoutScope = failedGuilds }); } } /// /// Method for registering commands for a target from modules. /// /// The types. /// The optional guild id. private async Task RegisterCommands(IEnumerable types, ulong? guildId) { //Initialize empty lists to be added to the global ones at the end var commandMethods = new List(); var groupCommands = new List(); var subGroupCommands = new List(); var contextMenuCommands = new List(); var updateList = new List(); var commandTypeSources = new List>(); //Iterates over all the modules foreach (var config in types) { var type = config.Type; try { var module = type.GetTypeInfo(); var classes = new List(); var ctx = new ApplicationCommandsTranslationContext(type, module.FullName); config.Translations?.Invoke(ctx); //Add module to classes list if it's a group if (module.GetCustomAttribute() != null) { classes.Add(module); } else { //Otherwise add the nested groups classes = module.DeclaredNestedTypes.Where(x => x.GetCustomAttribute() != null).ToList(); } List groupTranslations = null; if (!string.IsNullOrEmpty(ctx.Translations)) { groupTranslations = JsonConvert.DeserializeObject>(ctx.Translations); } var slashGroupsTuple = NestedCommandWorker.ParseSlashGroupsAsync(type, classes, guildId, groupTranslations).Result; if (slashGroupsTuple.applicationCommands != null && slashGroupsTuple.applicationCommands.Any()) updateList.AddRange(slashGroupsTuple.applicationCommands); if (slashGroupsTuple.commandTypeSources != null && slashGroupsTuple.commandTypeSources.Any()) commandTypeSources.AddRange(slashGroupsTuple.commandTypeSources); if (slashGroupsTuple.singletonModules != null && slashGroupsTuple.singletonModules.Any()) s_singletonModules.AddRange(slashGroupsTuple.singletonModules); if (slashGroupsTuple.groupCommands != null && slashGroupsTuple.groupCommands.Any()) groupCommands.AddRange(slashGroupsTuple.groupCommands); if (slashGroupsTuple.subGroupCommands != null && slashGroupsTuple.subGroupCommands.Any()) subGroupCommands.AddRange(slashGroupsTuple.subGroupCommands); //Handles methods and context menus, only if the module isn't a group itself if (module.GetCustomAttribute() == null) { List commandTranslations = null; if (!string.IsNullOrEmpty(ctx.Translations)) { commandTranslations = JsonConvert.DeserializeObject>(ctx.Translations); } //Slash commands var methods = module.DeclaredMethods.Where(x => x.GetCustomAttribute() != null); var slashCommands = CommandWorker.ParseBasicSlashCommandsAsync(type, methods, guildId, commandTranslations).Result; if (slashCommands.applicationCommands != null && slashCommands.applicationCommands.Any()) updateList.AddRange(slashCommands.applicationCommands); if (slashCommands.commandTypeSources != null && slashCommands.commandTypeSources.Any()) commandTypeSources.AddRange(slashCommands.commandTypeSources); if (slashCommands.commandMethods != null && slashCommands.commandMethods.Any()) commandMethods.AddRange(slashCommands.commandMethods); //Context Menus var contextMethods = module.DeclaredMethods.Where(x => x.GetCustomAttribute() != null); var contextCommands = CommandWorker.ParseContextMenuCommands(type, contextMethods, commandTranslations).Result; if (contextCommands.applicationCommands != null && contextCommands.applicationCommands.Any()) updateList.AddRange(contextCommands.applicationCommands); if (contextCommands.commandTypeSources != null && contextCommands.commandTypeSources.Any()) commandTypeSources.AddRange(contextCommands.commandTypeSources); if (contextCommands.contextMenuCommands != null && contextCommands.contextMenuCommands.Any()) contextMenuCommands.AddRange(contextCommands.contextMenuCommands); //Accounts for lifespans if (module.GetCustomAttribute() != null && module.GetCustomAttribute().Lifespan == ApplicationCommandModuleLifespan.Singleton) { s_singletonModules.Add(CreateInstance(module, Configuration?.ServiceProvider)); } } } catch (Exception ex) { if (ex is BadRequestException brex) this.Client.Logger.LogCritical(brex, $"There was an error registering application commands: {brex.JsonMessage}"); else this.Client.Logger.LogCritical(ex, $"There was an error parsing the application commands"); s_errored = true; } } if (!s_errored) { try { List commands = new(); try { if (guildId == null) { if (updateList != null && updateList.Any()) { var regCommands = RegistrationWorker.RegisterGlobalCommandsAsync(updateList).Result; var actualCommands = regCommands.Distinct().ToList(); commands.AddRange(actualCommands); GlobalCommandsInternal.AddRange(actualCommands); } else { foreach (var cmd in GlobalDiscordCommands) { try { await this.Client.DeleteGlobalApplicationCommandAsync(cmd.Id); } catch (NotFoundException) { this.Client.Logger.Log(ApplicationCommandsLogLevel, $"Could not delete global command {cmd.Id}. Please clean up manually"); } } } } else { if (updateList != null && updateList.Any()) { var regCommands = RegistrationWorker.RegisterGuilldCommandsAsync(guildId.Value, updateList).Result; var actualCommands = regCommands.Distinct().ToList(); commands.AddRange(actualCommands); GuildCommandsInternal.Add(guildId.Value, actualCommands); if (this.Client.Guilds.TryGetValue(guildId.Value, out var guild)) { guild.InternalRegisteredApplicationCommands = new(); guild.InternalRegisteredApplicationCommands.AddRange(actualCommands); } } else { foreach (var cmd in GuildDiscordCommands[guildId.Value]) { try { await this.Client.DeleteGuildApplicationCommandAsync(guildId.Value, cmd.Id); } catch (NotFoundException) { this.Client.Logger.Log(ApplicationCommandsLogLevel, $"Could not delete guild command {cmd.Id} in guild {guildId.Value}. Please clean up manually"); } } } } } catch (UnauthorizedException ex) { this.Client.Logger.LogError($"Could not register application commands for guild {guildId}.\nError: {ex.JsonMessage}"); return; } //Creates a guild command if a guild id is specified, otherwise global //Checks against the ids and adds them to the command method lists foreach (var command in commands) { if (commandMethods.GetFirstValueWhere(x => x.Name == command.Name, out var com)) com.CommandId = command.Id; else if (groupCommands.GetFirstValueWhere(x => x.Name == command.Name, out var groupCom)) groupCom.CommandId = command.Id; else if (subGroupCommands.GetFirstValueWhere(x => x.Name == command.Name, out var subCom)) subCom.CommandId = command.Id; else if (contextMenuCommands.GetFirstValueWhere(x => x.Name == command.Name, out var cmCom)) cmCom.CommandId = command.Id; } //Adds to the global lists finally s_commandMethods.AddRange(commandMethods); s_groupCommands.AddRange(groupCommands); s_subGroupCommands.AddRange(subGroupCommands); s_contextMenuCommands.AddRange(contextMenuCommands); s_registeredCommands.Add(new KeyValuePair>(guildId, commands.ToList())); foreach (var command in commandMethods) { var app = types.First(t => t.Type == command.Method.DeclaringType); } this.Client.Logger.Log(ApplicationCommandsLogLevel, $"Expected Count: {s_expectedCount}\nCurrent Count: {s_registrationCount}"); if (guildId.HasValue) { await this._guildApplicationCommandsRegistered.InvokeAsync(this, new GuildApplicationCommandsRegisteredEventArgs(Configuration?.ServiceProvider) { Handled = true, GuildId = guildId.Value, RegisteredCommands = GuildCommandsInternal.Any(c => c.Key == guildId.Value) ? GuildCommandsInternal.FirstOrDefault(c => c.Key == guildId.Value).Value : null }); } else { await this._globalApplicationCommandsRegistered.InvokeAsync(this, new GlobalApplicationCommandsRegisteredEventArgs(Configuration?.ServiceProvider) { Handled = true, RegisteredCommands = GlobalCommandsInternal }); } s_registrationCount++; this.CheckRegistrationStartup(ManOr); } catch (Exception ex) { if (ex is BadRequestException brex) this.Client.Logger.LogCritical(brex, $"There was an error registering application commands: {brex.JsonMessage}"); else this.Client.Logger.LogCritical(ex, $"There was an general error registering application commands"); s_errored = true; } } } private async void CheckRegistrationStartup(bool man = false) { this.Client.Logger.Log(ApplicationCommandsLogLevel, $"Checking counts...\n\nExpected Count: {s_expectedCount}\nCurrent Count: {s_registrationCount}"); if ((s_registrationCount == s_expectedCount) || man) { await this._applicationCommandsModuleStartupFinished.InvokeAsync(this, new ApplicationCommandsModuleStartupFinishedEventArgs(Configuration?.ServiceProvider) { Handled = true, RegisteredGlobalCommands = GlobalCommandsInternal, RegisteredGuildCommands = GuildCommandsInternal, GuildsWithoutScope = this._missingScopeGuildIds }); this.FinishedRegistration(); } } /// /// Interaction handler. /// /// The client. /// The event args. private Task InteractionHandler(DiscordClient client, InteractionCreateEventArgs e) { _ = Task.Run(async () => { if (e.Interaction.Type == InteractionType.ApplicationCommand) { //Creates the context var context = new InteractionContext { Interaction = e.Interaction, Channel = e.Interaction.Channel, Guild = e.Interaction.Guild, User = e.Interaction.User, Client = client, ApplicationCommandsExtension = this, CommandName = e.Interaction.Data.Name, InteractionId = e.Interaction.Id, Token = e.Interaction.Token, Services = Configuration?.ServiceProvider, ResolvedUserMentions = e.Interaction.Data.Resolved?.Users?.Values.ToList(), ResolvedRoleMentions = e.Interaction.Data.Resolved?.Roles?.Values.ToList(), ResolvedChannelMentions = e.Interaction.Data.Resolved?.Channels?.Values.ToList(), ResolvedAttachments = e.Interaction.Data.Resolved?.Attachments?.Values.ToList(), Type = ApplicationCommandType.ChatInput, Locale = e.Interaction.Locale, GuildLocale = e.Interaction.GuildLocale }; try { if (s_errored) throw new InvalidOperationException("Slash commands failed to register properly on startup."); var methods = s_commandMethods.Where(x => x.CommandId == e.Interaction.Data.Id); var groups = s_groupCommands.Where(x => x.CommandId == e.Interaction.Data.Id); var subgroups = s_subGroupCommands.Where(x => x.CommandId == e.Interaction.Data.Id); if (!methods.Any() && !groups.Any() && !subgroups.Any()) throw new InvalidOperationException("A slash command was executed, but no command was registered for it."); if (methods.Any()) { var method = methods.First().Method; var args = await this.ResolveInteractionCommandParameters(e, context, method, e.Interaction.Data.Options); await this.RunCommandAsync(context, method, args); } else if (groups.Any()) { var command = e.Interaction.Data.Options.First(); var method = groups.First().Methods.First(x => x.Key == command.Name).Value; var args = await this.ResolveInteractionCommandParameters(e, context, method, e.Interaction.Data.Options.First().Options); await this.RunCommandAsync(context, method, args); } else if (subgroups.Any()) { var command = e.Interaction.Data.Options.First(); var group = subgroups.First().SubCommands.First(x => x.Name == command.Name); var method = group.Methods.First(x => x.Key == command.Options.First().Name).Value; var args = await this.ResolveInteractionCommandParameters(e, context, method, e.Interaction.Data.Options.First().Options.First().Options); await this.RunCommandAsync(context, method, args); } await this._slashExecuted.InvokeAsync(this, new SlashCommandExecutedEventArgs(this.Client.ServiceProvider) { Context = context }); } catch (Exception ex) { await this._slashError.InvokeAsync(this, new SlashCommandErrorEventArgs(this.Client.ServiceProvider) { Context = context, Exception = ex }); } } else if (e.Interaction.Type == InteractionType.AutoComplete) { if (s_errored) throw new InvalidOperationException("Slash commands failed to register properly on startup."); var methods = s_commandMethods.Where(x => x.CommandId == e.Interaction.Data.Id); var groups = s_groupCommands.Where(x => x.CommandId == e.Interaction.Data.Id); var subgroups = s_subGroupCommands.Where(x => x.CommandId == e.Interaction.Data.Id); if (!methods.Any() && !groups.Any() && !subgroups.Any()) throw new InvalidOperationException("An autocomplete interaction was created, but no command was registered for it."); try { if (methods.Any()) { var focusedOption = e.Interaction.Data.Options.First(o => o.Focused); var method = methods.First().Method; var option = method.GetParameters().Skip(1).First(p => p.GetCustomAttribute().Name == focusedOption.Name); var provider = option.GetCustomAttribute().ProviderType; var providerMethod = provider.GetMethod(nameof(IAutocompleteProvider.Provider)); var providerInstance = Activator.CreateInstance(provider); var context = new AutocompleteContext { Interaction = e.Interaction, Client = this.Client, Services = Configuration?.ServiceProvider, ApplicationCommandsExtension = this, Guild = e.Interaction.Guild, Channel = e.Interaction.Channel, User = e.Interaction.User, Options = e.Interaction.Data.Options.ToList(), FocusedOption = focusedOption, Locale = e.Interaction.Locale, GuildLocale = e.Interaction.GuildLocale }; var choices = await (Task>) providerMethod.Invoke(providerInstance, new[] { context }); await e.Interaction.CreateResponseAsync(InteractionResponseType.AutoCompleteResult, new DiscordInteractionResponseBuilder().AddAutoCompleteChoices(choices)); } else if (groups.Any()) { var command = e.Interaction.Data.Options.First(); var group = groups.First().Methods.First(x => x.Key == command.Name).Value; var focusedOption = command.Options.First(o => o.Focused); var option = group.GetParameters().Skip(1).First(p => p.GetCustomAttribute().Name == focusedOption.Name); var provider = option.GetCustomAttribute().ProviderType; var providerMethod = provider.GetMethod(nameof(IAutocompleteProvider.Provider)); var providerInstance = Activator.CreateInstance(provider); var context = new AutocompleteContext { Interaction = e.Interaction, Services = Configuration?.ServiceProvider, ApplicationCommandsExtension = this, Guild = e.Interaction.Guild, Channel = e.Interaction.Channel, User = e.Interaction.User, Options = command.Options.ToList(), FocusedOption = focusedOption, Locale = e.Interaction.Locale, GuildLocale = e.Interaction.GuildLocale }; var choices = await (Task>) providerMethod.Invoke(providerInstance, new[] { context }); await e.Interaction.CreateResponseAsync(InteractionResponseType.AutoCompleteResult, new DiscordInteractionResponseBuilder().AddAutoCompleteChoices(choices)); } else if (subgroups.Any()) { var command = e.Interaction.Data.Options.First(); var group = subgroups.First().SubCommands.First(x => x.Name == command.Name).Methods.First(x => x.Key == command.Options.First().Name).Value; var focusedOption = command.Options.First().Options.First(o => o.Focused); var option = group.GetParameters().Skip(1).First(p => p.GetCustomAttribute().Name == focusedOption.Name); var provider = option.GetCustomAttribute().ProviderType; var providerMethod = provider.GetMethod(nameof(IAutocompleteProvider.Provider)); var providerInstance = Activator.CreateInstance(provider); var context = new AutocompleteContext { Interaction = e.Interaction, Services = Configuration?.ServiceProvider, ApplicationCommandsExtension = this, Guild = e.Interaction.Guild, Channel = e.Interaction.Channel, User = e.Interaction.User, Options = command.Options.First().Options.ToList(), FocusedOption = focusedOption, Locale = e.Interaction.Locale, GuildLocale = e.Interaction.GuildLocale }; var choices = await (Task>) providerMethod.Invoke(providerInstance, new[] { context }); await e.Interaction.CreateResponseAsync(InteractionResponseType.AutoCompleteResult, new DiscordInteractionResponseBuilder().AddAutoCompleteChoices(choices)); } } catch (Exception ex) { this.Client.Logger.LogError(ex, "Error in autocomplete interaction"); } } }); return Task.CompletedTask; } /// /// Context menu handler. /// /// The client. /// The event args. private Task ContextMenuHandler(DiscordClient client, ContextMenuInteractionCreateEventArgs e) { _ = Task.Run(async () => { //Creates the context var context = new ContextMenuContext { Interaction = e.Interaction, Channel = e.Interaction.Channel, Client = client, Services = Configuration?.ServiceProvider, CommandName = e.Interaction.Data.Name, ApplicationCommandsExtension = this, Guild = e.Interaction.Guild, InteractionId = e.Interaction.Id, User = e.Interaction.User, Token = e.Interaction.Token, TargetUser = e.TargetUser, TargetMessage = e.TargetMessage, Type = e.Type, Locale = e.Interaction.Locale, GuildLocale = e.Interaction.GuildLocale }; try { if (s_errored) throw new InvalidOperationException("Context menus failed to register properly on startup."); //Gets the method for the command var method = s_contextMenuCommands.FirstOrDefault(x => x.CommandId == e.Interaction.Data.Id); if (method == null) throw new InvalidOperationException("A context menu was executed, but no command was registered for it."); await this.RunCommandAsync(context, method.Method, new[] { context }); await this._contextMenuExecuted.InvokeAsync(this, new ContextMenuExecutedEventArgs(this.Client.ServiceProvider) { Context = context }); } catch (Exception ex) { await this._contextMenuErrored.InvokeAsync(this, new ContextMenuErrorEventArgs(this.Client.ServiceProvider) { Context = context, Exception = ex }); } }); return Task.CompletedTask; } /// /// Runs a command. /// /// The base context. /// The method info. /// The arguments. [System.Diagnostics.CodeAnalysis.SuppressMessage("Style", "IDE0066:Convert switch statement to expression", Justification = "")] internal async Task RunCommandAsync(BaseContext context, MethodInfo method, IEnumerable args) { object classInstance; //Accounts for lifespans var moduleLifespan = (method.DeclaringType.GetCustomAttribute() != null ? method.DeclaringType.GetCustomAttribute()?.Lifespan : ApplicationCommandModuleLifespan.Transient) ?? ApplicationCommandModuleLifespan.Transient; switch (moduleLifespan) { case ApplicationCommandModuleLifespan.Scoped: //Accounts for static methods and adds DI classInstance = method.IsStatic ? ActivatorUtilities.CreateInstance(Configuration?.ServiceProvider.CreateScope().ServiceProvider, method.DeclaringType) : CreateInstance(method.DeclaringType, Configuration?.ServiceProvider.CreateScope().ServiceProvider); break; case ApplicationCommandModuleLifespan.Transient: //Accounts for static methods and adds DI classInstance = method.IsStatic ? ActivatorUtilities.CreateInstance(Configuration?.ServiceProvider, method.DeclaringType) : CreateInstance(method.DeclaringType, Configuration?.ServiceProvider); break; //If singleton, gets it from the singleton list case ApplicationCommandModuleLifespan.Singleton: classInstance = s_singletonModules.First(x => ReferenceEquals(x.GetType(), method.DeclaringType)); break; default: throw new Exception($"An unknown {nameof(ApplicationCommandModuleLifespanAttribute)} scope was specified on command {context.CommandName}"); } ApplicationCommandsModule module = null; if (classInstance is ApplicationCommandsModule mod) module = mod; // Slash commands if (context is InteractionContext slashContext) { await this.RunPreexecutionChecksAsync(method, slashContext); var shouldExecute = await (module?.BeforeSlashExecutionAsync(slashContext) ?? Task.FromResult(true)); if (shouldExecute) { if (AutoDeferEnabled) await context.CreateResponseAsync(InteractionResponseType.DeferredChannelMessageWithSource); await (Task)method.Invoke(classInstance, args.ToArray()); await (module?.AfterSlashExecutionAsync(slashContext) ?? Task.CompletedTask); } } // Context menus if (context is ContextMenuContext contextMenuContext) { await this.RunPreexecutionChecksAsync(method, contextMenuContext); var shouldExecute = await (module?.BeforeContextMenuExecutionAsync(contextMenuContext) ?? Task.FromResult(true)); if (shouldExecute) { if (AutoDeferEnabled) await context.CreateResponseAsync(InteractionResponseType.DeferredChannelMessageWithSource); await (Task)method.Invoke(classInstance, args.ToArray()); await (module?.AfterContextMenuExecutionAsync(contextMenuContext) ?? Task.CompletedTask); } } } /// /// Property injection /// /// The type. /// The services. internal static object CreateInstance(Type t, IServiceProvider services) { var ti = t.GetTypeInfo(); var constructors = ti.DeclaredConstructors .Where(xci => xci.IsPublic) .ToArray(); if (constructors.Length != 1) throw new ArgumentException("Specified type does not contain a public constructor or contains more than one public constructor."); var constructor = constructors[0]; var constructorArgs = constructor.GetParameters(); var args = new object[constructorArgs.Length]; if (constructorArgs.Length != 0 && services == null) throw new InvalidOperationException("Dependency collection needs to be specified for parameterized constructors."); // inject via constructor if (constructorArgs.Length != 0) for (var i = 0; i < args.Length; i++) args[i] = services.GetRequiredService(constructorArgs[i].ParameterType); var moduleInstance = Activator.CreateInstance(t, args); // inject into properties var props = t.GetRuntimeProperties().Where(xp => xp.CanWrite && xp.SetMethod != null && !xp.SetMethod.IsStatic && xp.SetMethod.IsPublic); foreach (var prop in props) { if (prop.GetCustomAttribute() != null) continue; var service = services.GetService(prop.PropertyType); if (service == null) continue; prop.SetValue(moduleInstance, service); } // inject into fields var fields = t.GetRuntimeFields().Where(xf => !xf.IsInitOnly && !xf.IsStatic && xf.IsPublic); foreach (var field in fields) { if (field.GetCustomAttribute() != null) continue; var service = services.GetService(field.FieldType); if (service == null) continue; field.SetValue(moduleInstance, service); } return moduleInstance; } /// /// Resolves the slash command parameters. /// /// The event arguments. /// The interaction context. /// The method info. /// The options. private async Task> ResolveInteractionCommandParameters(InteractionCreateEventArgs e, InteractionContext context, MethodInfo method, IEnumerable options) { var args = new List { context }; var parameters = method.GetParameters().Skip(1); - for (var i = 0; i < parameters.Count(); i++) + foreach (var parameter in parameters) { - var parameter = parameters.ElementAt(i); - //Accounts for optional arguments without values given if (parameter.IsOptional && (options == null || (!options?.Any(x => x.Name == parameter.GetCustomAttribute().Name.ToLower()) ?? true))) args.Add(parameter.DefaultValue); else { var option = options.Single(x => x.Name == parameter.GetCustomAttribute().Name.ToLower()); if (parameter.ParameterType == typeof(string)) args.Add(option.Value.ToString()); else if (parameter.ParameterType.IsEnum) args.Add(Enum.Parse(parameter.ParameterType, (string)option.Value)); else if (parameter.ParameterType == typeof(long) || parameter.ParameterType == typeof(long?)) args.Add((long?)option.Value); else if (parameter.ParameterType == typeof(bool) || parameter.ParameterType == typeof(bool?)) args.Add((bool?)option.Value); else if (parameter.ParameterType == typeof(double) || parameter.ParameterType == typeof(double?)) args.Add((double?)option.Value); else if (parameter.ParameterType == typeof(int) || parameter.ParameterType == typeof(int?)) args.Add((int?)option.Value); else if (parameter.ParameterType == typeof(DiscordAttachment)) { //Checks through resolved if (e.Interaction.Data.Resolved.Attachments != null && e.Interaction.Data.Resolved.Attachments.TryGetValue((ulong)option.Value, out var attachment)) args.Add(attachment); else args.Add(new DiscordAttachment() { Id = (ulong)option.Value, Discord = this.Client.ApiClient.Discord }); } else if (parameter.ParameterType == typeof(DiscordUser)) { //Checks through resolved if (e.Interaction.Data.Resolved.Members != null && e.Interaction.Data.Resolved.Members.TryGetValue((ulong)option.Value, out var member)) args.Add(member); else if (e.Interaction.Data.Resolved.Users != null && e.Interaction.Data.Resolved.Users.TryGetValue((ulong)option.Value, out var user)) args.Add(user); else args.Add(await this.Client.GetUserAsync((ulong)option.Value)); } else if (parameter.ParameterType == typeof(DiscordChannel)) { //Checks through resolved if (e.Interaction.Data.Resolved.Channels != null && e.Interaction.Data.Resolved.Channels.TryGetValue((ulong)option.Value, out var channel)) args.Add(channel); else args.Add(e.Interaction.Guild.GetChannel((ulong)option.Value)); } else if (parameter.ParameterType == typeof(DiscordRole)) { //Checks through resolved if (e.Interaction.Data.Resolved.Roles != null && e.Interaction.Data.Resolved.Roles.TryGetValue((ulong)option.Value, out var role)) args.Add(role); else args.Add(e.Interaction.Guild.GetRole((ulong)option.Value)); } else if (parameter.ParameterType == typeof(SnowflakeObject)) { //Checks through resolved if (e.Interaction.Data.Resolved.Roles != null && e.Interaction.Data.Resolved.Roles.TryGetValue((ulong)option.Value, out var role)) args.Add(role); else if (e.Interaction.Data.Resolved.Members != null && e.Interaction.Data.Resolved.Members.TryGetValue((ulong)option.Value, out var member)) args.Add(member); else if (e.Interaction.Data.Resolved.Users != null && e.Interaction.Data.Resolved.Users.TryGetValue((ulong)option.Value, out var user)) args.Add(user); else throw new ArgumentException("Error resolving mentionable option."); } else throw new ArgumentException($"Error resolving interaction."); } } return args; } /// /// Runs the pre-execution checks. /// /// The method info. /// The base context. private async Task RunPreexecutionChecksAsync(MethodInfo method, BaseContext context) { if (context is InteractionContext ctx) { //Gets all attributes from parent classes as well and stuff var attributes = new List(); attributes.AddRange(method.GetCustomAttributes(true)); attributes.AddRange(method.DeclaringType.GetCustomAttributes()); if (method.DeclaringType.DeclaringType != null) { attributes.AddRange(method.DeclaringType.DeclaringType.GetCustomAttributes()); if (method.DeclaringType.DeclaringType.DeclaringType != null) { attributes.AddRange(method.DeclaringType.DeclaringType.DeclaringType.GetCustomAttributes()); } } var dict = new Dictionary(); foreach (var att in attributes) { //Runs the check and adds the result to a list var result = await att.ExecuteChecksAsync(ctx); dict.Add(att, result); } //Checks if any failed, and throws an exception if (dict.Any(x => x.Value == false)) throw new SlashExecutionChecksFailedException { FailedChecks = dict.Where(x => x.Value == false).Select(x => x.Key).ToList() }; } if (context is ContextMenuContext cMctx) { var attributes = new List(); attributes.AddRange(method.GetCustomAttributes(true)); attributes.AddRange(method.DeclaringType.GetCustomAttributes()); if (method.DeclaringType.DeclaringType != null) { attributes.AddRange(method.DeclaringType.DeclaringType.GetCustomAttributes()); if (method.DeclaringType.DeclaringType.DeclaringType != null) { attributes.AddRange(method.DeclaringType.DeclaringType.DeclaringType.GetCustomAttributes()); } } var dict = new Dictionary(); foreach (var att in attributes) { //Runs the check and adds the result to a list var result = await att.ExecuteChecksAsync(cMctx); dict.Add(att, result); } //Checks if any failed, and throws an exception if (dict.Any(x => x.Value == false)) throw new ContextMenuExecutionChecksFailedException { FailedChecks = dict.Where(x => x.Value == false).Select(x => x.Key).ToList() }; } } /// /// Gets the choice attributes from choice provider. /// /// The custom attributes. /// The optional guild id private static async Task> GetChoiceAttributesFromProvider(IEnumerable customAttributes, ulong? guildId = null) { var choices = new List(); foreach (var choiceProviderAttribute in customAttributes) { var method = choiceProviderAttribute.ProviderType.GetMethod(nameof(IChoiceProvider.Provider)); if (method == null) throw new ArgumentException("ChoiceProviders must inherit from IChoiceProvider."); else { var instance = Activator.CreateInstance(choiceProviderAttribute.ProviderType); // Abstract class offers more properties that can be set if (choiceProviderAttribute.ProviderType.IsSubclassOf(typeof(ChoiceProvider))) { choiceProviderAttribute.ProviderType.GetProperty(nameof(ChoiceProvider.GuildId)) ?.SetValue(instance, guildId); choiceProviderAttribute.ProviderType.GetProperty(nameof(ChoiceProvider.Services)) ?.SetValue(instance, Configuration.ServiceProvider); } //Gets the choices from the method var result = await (Task>)method.Invoke(instance, null); if (result.Any()) { choices.AddRange(result); } } } return choices; } /// /// Gets the choice attributes from enum parameter. /// /// The enum parameter. private static List GetChoiceAttributesFromEnumParameter(Type enumParam) { var choices = new List(); foreach (Enum enumValue in Enum.GetValues(enumParam)) { choices.Add(new DiscordApplicationCommandOptionChoice(enumValue.GetName(), enumValue.ToString())); } return choices; } /// /// Gets the parameter type. /// /// The type. private static ApplicationCommandOptionType GetParameterType(Type type) { var parameterType = type == typeof(string) ? ApplicationCommandOptionType.String : type == typeof(long) || type == typeof(long?) || type == typeof(int) || type == typeof(int?) ? ApplicationCommandOptionType.Integer : type == typeof(bool) || type == typeof(bool?) ? ApplicationCommandOptionType.Boolean : type == typeof(double) || type == typeof(double?) ? ApplicationCommandOptionType.Number : type == typeof(DiscordAttachment) ? ApplicationCommandOptionType.Attachment : type == typeof(DiscordChannel) ? ApplicationCommandOptionType.Channel : type == typeof(DiscordUser) ? ApplicationCommandOptionType.User : type == typeof(DiscordRole) ? ApplicationCommandOptionType.Role : type == typeof(SnowflakeObject) ? ApplicationCommandOptionType.Mentionable : type.IsEnum ? ApplicationCommandOptionType.String : throw new ArgumentException("Cannot convert type! Argument types must be string, int, long, bool, double, DiscordChannel, DiscordUser, DiscordRole, SnowflakeObject, DiscordAttachment or an Enum."); return parameterType; } /// /// Gets the choice attributes from parameter. /// /// The choice attributes. private static List GetChoiceAttributesFromParameter(IEnumerable choiceAttributes) => !choiceAttributes.Any() ? null : choiceAttributes.Select(att => new DiscordApplicationCommandOptionChoice(att.Name, att.Value)).ToList(); /// /// Parses the parameters. /// /// The parameters. /// The optional guild id. - internal static async Task> ParseParametersAsync(ParameterInfo[] parameters, ulong? guildId) + internal static async Task> ParseParametersAsync(IEnumerable parameters, ulong? guildId) { var options = new List(); foreach (var parameter in parameters) { //Gets the attribute var optionAttribute = parameter.GetCustomAttribute(); if (optionAttribute == null) throw new ArgumentException("Arguments must have the Option attribute!"); var minimumValue = parameter.GetCustomAttribute()?.Value ?? null; var maximumValue = parameter.GetCustomAttribute()?.Value ?? null; var autocompleteAttribute = parameter.GetCustomAttribute(); if (optionAttribute.Autocomplete && autocompleteAttribute == null) throw new ArgumentException("Autocomplete options must have the Autocomplete attribute!"); if (!optionAttribute.Autocomplete && autocompleteAttribute != null) throw new ArgumentException("Setting an autocomplete provider requires the option to have autocomplete set to true!"); //Sets the type var type = parameter.ParameterType; var parameterType = GetParameterType(type); //Handles choices //From attributes var choices = GetChoiceAttributesFromParameter(parameter.GetCustomAttributes()); //From enums if (parameter.ParameterType.IsEnum) { choices = GetChoiceAttributesFromEnumParameter(parameter.ParameterType); } //From choice provider var choiceProviders = parameter.GetCustomAttributes(); if (choiceProviders.Any()) { choices = await GetChoiceAttributesFromProvider(choiceProviders, guildId); } var channelTypes = parameter.GetCustomAttribute()?.ChannelTypes ?? null; options.Add(new DiscordApplicationCommandOption(optionAttribute.Name, optionAttribute.Description, parameterType, !parameter.IsOptional, choices, null, channelTypes, optionAttribute.Autocomplete, minimumValue, maximumValue)); } return options; } /// /// Refreshes your commands, used for refreshing choice providers or applying commands registered after the ready event on the discord client. /// Should only be run on the slash command extension linked to shard 0 if sharding. /// Not recommended and should be avoided since it can make slash commands be unresponsive for a while. /// public async Task RefreshCommandsAsync() { s_commandMethods.Clear(); s_groupCommands.Clear(); s_subGroupCommands.Clear(); s_registeredCommands.Clear(); s_contextMenuCommands.Clear(); GlobalDiscordCommands.Clear(); GuildDiscordCommands.Clear(); GuildCommandsInternal.Clear(); GlobalCommandsInternal.Clear(); GlobalDiscordCommands = null; GuildDiscordCommands = null; s_errored = false; if (Configuration != null && Configuration.EnableDefaultHelp) { this._updateList.RemoveAll(x => x.Value.Type == typeof(DefaultHelpModule)); } await this.UpdateAsync(); } /// /// Fires when the execution of a slash command fails. /// public event AsyncEventHandler SlashCommandErrored { add => this._slashError.Register(value); remove => this._slashError.Unregister(value); } private AsyncEvent _slashError; /// /// Fires when the execution of a slash command is successful. /// public event AsyncEventHandler SlashCommandExecuted { add => this._slashExecuted.Register(value); remove => this._slashExecuted.Unregister(value); } private AsyncEvent _slashExecuted; /// /// Fires when the execution of a context menu fails. /// public event AsyncEventHandler ContextMenuErrored { add => this._contextMenuErrored.Register(value); remove => this._contextMenuErrored.Unregister(value); } private AsyncEvent _contextMenuErrored; /// /// Fire when the execution of a context menu is successful. /// public event AsyncEventHandler ContextMenuExecuted { add => this._contextMenuExecuted.Register(value); remove => this._contextMenuExecuted.Unregister(value); } private AsyncEvent _contextMenuExecuted; } /// /// Holds configuration data for setting up an application command. /// internal class ApplicationCommandsModuleConfiguration { /// /// The type of the command module. /// public Type Type { get; } /// /// The translation setup. /// public Action Translations { get; } /// /// Creates a new command configuration. /// /// The type of the command module. /// The translation setup callback. public ApplicationCommandsModuleConfiguration(Type type, Action translations = null) { this.Type = type; this.Translations = translations; } } /// /// Links a command to its original command module. /// internal class ApplicationCommandSourceLink { /// /// The command. /// public DiscordApplicationCommand ApplicationCommand { get; set; } /// /// The base/root module the command is contained in. /// public Type RootCommandContainerType { get; set; } /// /// The direct group the command is contained in. /// public Type CommandContainerType { get; set; } } /// /// The command method. /// internal class CommandMethod { /// /// Gets or sets the command id. /// public ulong CommandId { get; set; } /// /// Gets or sets the name. /// public string Name { get; set; } /// /// Gets or sets the method. /// public MethodInfo Method { get; set; } } /// /// The group command. /// internal class GroupCommand { /// /// Gets or sets the command id. /// public ulong CommandId { get; set; } /// /// Gets or sets the name. /// public string Name { get; set; } /// /// Gets or sets the methods. /// public List> Methods { get; set; } = null; } /// /// The sub group command. /// internal class SubGroupCommand { /// /// Gets or sets the command id. /// public ulong CommandId { get; set; } /// /// Gets or sets the name. /// public string Name { get; set; } /// /// Gets or sets the sub commands. /// public List SubCommands { get; set; } = new(); } /// /// The context menu command. /// internal class ContextMenuCommand { /// /// Gets or sets the command id. /// public ulong CommandId { get; set; } /// /// Gets or sets the name. /// public string Name { get; set; } /// /// Gets or sets the method. /// public MethodInfo Method { get; set; } } #region Default Help /// /// Represents the default help module. /// internal class DefaultHelpModule : ApplicationCommandsModule { public class DefaultHelpAutoCompleteProvider : IAutocompleteProvider { public async Task> Provider(AutocompleteContext context) { var options = new List(); IEnumerable slashCommands = null; var globalCommandsTask = context.Client.GetGlobalApplicationCommandsAsync(); if (context.Guild != null) { var guildCommandsTask = context.Client.GetGuildApplicationCommandsAsync(context.Guild.Id); await Task.WhenAll(globalCommandsTask, guildCommandsTask); slashCommands = globalCommandsTask.Result.Concat(guildCommandsTask.Result) .Where(ac => !ac.Name.Equals("help", StringComparison.OrdinalIgnoreCase)) .GroupBy(ac => ac.Name).Select(x => x.First()) .Where(ac => ac.Name.StartsWith(context.Options[0].Value.ToString(), StringComparison.OrdinalIgnoreCase)) .ToList(); } else { await Task.WhenAll(globalCommandsTask); slashCommands = globalCommandsTask.Result .Where(ac => !ac.Name.Equals("help", StringComparison.OrdinalIgnoreCase)) .GroupBy(ac => ac.Name).Select(x => x.First()) .Where(ac => ac.Name.StartsWith(context.Options[0].Value.ToString(), StringComparison.OrdinalIgnoreCase)) .ToList(); } foreach (var sc in slashCommands.Take(25)) { options.Add(new DiscordApplicationCommandAutocompleteChoice(sc.Name, sc.Name.Trim())); } return options.AsEnumerable(); } } public class DefaultHelpAutoCompleteLevelOneProvider : IAutocompleteProvider { public async Task> Provider(AutocompleteContext context) { var options = new List(); IEnumerable slashCommands = null; var globalCommandsTask = context.Client.GetGlobalApplicationCommandsAsync(); if (context.Guild != null) { var guildCommandsTask = context.Client.GetGuildApplicationCommandsAsync(context.Guild.Id); await Task.WhenAll(globalCommandsTask, guildCommandsTask); slashCommands = globalCommandsTask.Result.Concat(guildCommandsTask.Result) .Where(ac => !ac.Name.Equals("help", StringComparison.OrdinalIgnoreCase)) .GroupBy(ac => ac.Name).Select(x => x.First()); } else { await Task.WhenAll(globalCommandsTask); slashCommands = globalCommandsTask.Result .Where(ac => !ac.Name.Equals("help", StringComparison.OrdinalIgnoreCase)) .GroupBy(ac => ac.Name).Select(x => x.First()); } var command = slashCommands.FirstOrDefault(ac => ac.Name.Equals(context.Options[0].Value.ToString().Trim(),StringComparison.OrdinalIgnoreCase)); if (command is null || command.Options is null) { options.Add(new DiscordApplicationCommandAutocompleteChoice("no_options_for_this_command", "no_options_for_this_command")); } else { var opt = command.Options.Where(c => c.Type is ApplicationCommandOptionType.SubCommandGroup or ApplicationCommandOptionType.SubCommand && c.Name.StartsWith(context.Options[1].Value.ToString(), StringComparison.InvariantCultureIgnoreCase)).ToList(); foreach (var option in opt.Take(25)) { options.Add(new DiscordApplicationCommandAutocompleteChoice(option.Name, option.Name.Trim())); } } return options.AsEnumerable(); } } public class DefaultHelpAutoCompleteLevelTwoProvider : IAutocompleteProvider { public async Task> Provider(AutocompleteContext context) { var options = new List(); IEnumerable slashCommands = null; var globalCommandsTask = context.Client.GetGlobalApplicationCommandsAsync(); if (context.Guild != null) { var guildCommandsTask = context.Client.GetGuildApplicationCommandsAsync(context.Guild.Id); await Task.WhenAll(globalCommandsTask, guildCommandsTask); slashCommands = globalCommandsTask.Result.Concat(guildCommandsTask.Result) .Where(ac => !ac.Name.Equals("help", StringComparison.OrdinalIgnoreCase)) .GroupBy(ac => ac.Name).Select(x => x.First()); } else { await Task.WhenAll(globalCommandsTask); slashCommands = globalCommandsTask.Result .Where(ac => !ac.Name.Equals("help", StringComparison.OrdinalIgnoreCase)) .GroupBy(ac => ac.Name).Select(x => x.First()); } var command = slashCommands.FirstOrDefault(ac => ac.Name.Equals(context.Options[0].Value.ToString().Trim(), StringComparison.OrdinalIgnoreCase)); if (command.Options is null) { options.Add(new DiscordApplicationCommandAutocompleteChoice("no_options_for_this_command", "no_options_for_this_command")); return options.AsEnumerable(); } var foundCommand = command.Options.FirstOrDefault(op => op.Name.Equals(context.Options[1].Value.ToString().Trim(), StringComparison.OrdinalIgnoreCase)); if (foundCommand is null || foundCommand.Options is null) { options.Add(new DiscordApplicationCommandAutocompleteChoice("no_options_for_this_command", "no_options_for_this_command")); } else { var opt = foundCommand.Options.Where(x => x.Type == ApplicationCommandOptionType.SubCommand && x.Name.StartsWith(context.Options[2].Value.ToString(), StringComparison.OrdinalIgnoreCase)).ToList(); foreach (var option in opt.Take(25)) { options.Add(new DiscordApplicationCommandAutocompleteChoice(option.Name, option.Name.Trim())); } } return options.AsEnumerable(); } } [SlashCommand("help", "Displays command help")] internal async Task DefaultHelpAsync(InteractionContext ctx, [Autocomplete(typeof(DefaultHelpAutoCompleteProvider))] [Option("option_one", "top level command to provide help for", true)] string commandName, [Autocomplete(typeof(DefaultHelpAutoCompleteLevelOneProvider))] [Option("option_two", "subgroup or command to provide help for", true)] string commandOneName = null, [Autocomplete(typeof(DefaultHelpAutoCompleteLevelTwoProvider))] [Option("option_three", "command to provide help for", true)] string commandTwoName = null) { var globalCommandsTask = ctx.Client.GetGlobalApplicationCommandsAsync(); var guildCommandsTask= ctx.Client.GetGuildApplicationCommandsAsync(ctx.Guild.Id); await Task.WhenAll(globalCommandsTask, guildCommandsTask); var applicationCommands = globalCommandsTask.Result.Concat(guildCommandsTask.Result) .Where(ac => !ac.Name.Equals("help", StringComparison.OrdinalIgnoreCase)) .GroupBy(ac => ac.Name).Select(x => x.First()) .ToList(); if (applicationCommands.Count < 1) { await ctx.CreateResponseAsync(InteractionResponseType.ChannelMessageWithSource, new DiscordInteractionResponseBuilder() .WithContent($"There are no slash commands for guild {ctx.Guild.Name}").AsEphemeral(true)); return; } if (commandTwoName is not null && !commandTwoName.Equals("no_options_for_this_command")) { var commandsWithSubCommands = applicationCommands.FindAll(ac => ac.Options is not null && ac.Options.Any(op => op.Type == ApplicationCommandOptionType.SubCommandGroup)); var cmdParent = commandsWithSubCommands.FirstOrDefault(cm => cm.Options.Any(op => op.Name.Equals(commandOneName))).Options .FirstOrDefault(opt => opt.Name.Equals(commandOneName,StringComparison.OrdinalIgnoreCase)); var cmd = cmdParent.Options.FirstOrDefault(op => op.Name.Equals(commandTwoName,StringComparison.OrdinalIgnoreCase)); var discordEmbed = new DiscordEmbedBuilder { Title = "Help", Description = $"{Formatter.InlineCode(cmd.Name)}: {cmd.Description ?? "No description provided."}" }; if (cmd.Options is not null) { var commandOptions = cmd.Options.ToList(); var sb = new StringBuilder(); foreach (var option in commandOptions) sb.Append('`').Append(option.Name).Append(" (").Append(")`: ").Append(option.Description ?? "No description provided.").Append('\n'); sb.Append('\n'); discordEmbed.AddField(new DiscordEmbedField("Arguments", sb.ToString().Trim())); } await ctx.CreateResponseAsync(InteractionResponseType.ChannelMessageWithSource, new DiscordInteractionResponseBuilder().AddEmbed(discordEmbed).AsEphemeral(true)); } else if (commandOneName is not null && commandTwoName is null && !commandOneName.Equals("no_options_for_this_command")) { var commandsWithOptions = applicationCommands.FindAll(ac => ac.Options is not null && ac.Options.All(op => op.Type == ApplicationCommandOptionType.SubCommand)); var subCommandParent = commandsWithOptions.FirstOrDefault(cm => cm.Name.Equals(commandName,StringComparison.OrdinalIgnoreCase)); var subCommand = subCommandParent.Options.FirstOrDefault(op => op.Name.Equals(commandOneName,StringComparison.OrdinalIgnoreCase)); var discordEmbed = new DiscordEmbedBuilder { Title = "Help", Description = $"{Formatter.InlineCode(subCommand.Name)}: {subCommand.Description ?? "No description provided."}" }; if (subCommand.Options is not null) { var commandOptions = subCommand.Options.ToList(); var sb = new StringBuilder(); foreach (var option in commandOptions) sb.Append('`').Append(option.Name).Append(" (").Append(")`: ").Append(option.Description ?? "No description provided.").Append('\n'); sb.Append('\n'); discordEmbed.AddField(new DiscordEmbedField("Arguments", sb.ToString().Trim())); } await ctx.CreateResponseAsync(InteractionResponseType.ChannelMessageWithSource, new DiscordInteractionResponseBuilder().AddEmbed(discordEmbed).AsEphemeral(true)); } else { var command = applicationCommands.FirstOrDefault(cm => cm.Name.Equals(commandName, StringComparison.OrdinalIgnoreCase)); if (command is null) { await ctx.CreateResponseAsync(InteractionResponseType.ChannelMessageWithSource, new DiscordInteractionResponseBuilder() .WithContent($"No command called {commandName} in guild {ctx.Guild.Name}").AsEphemeral(true)); return; } var discordEmbed = new DiscordEmbedBuilder { Title = "Help", Description = $"{Formatter.InlineCode(command.Name)}: {command.Description ?? "No description provided."}" }; if (command.Options is not null) { var commandOptions = command.Options.ToList(); var sb = new StringBuilder(); foreach (var option in commandOptions) sb.Append('`').Append(option.Name).Append(" (").Append(")`: ").Append(option.Description ?? "No description provided.").Append('\n'); sb.Append('\n'); discordEmbed.AddField(new DiscordEmbedField("Arguments", sb.ToString().Trim())); } await ctx.CreateResponseAsync(InteractionResponseType.ChannelMessageWithSource, new DiscordInteractionResponseBuilder().AddEmbed(discordEmbed).AsEphemeral(true)); } } } #endregion } diff --git a/DisCatSharp.ApplicationCommands/Workers/ApplicationCommandWorker.cs b/DisCatSharp.ApplicationCommands/Workers/ApplicationCommandWorker.cs index c45d03468..7958c9a08 100644 --- a/DisCatSharp.ApplicationCommands/Workers/ApplicationCommandWorker.cs +++ b/DisCatSharp.ApplicationCommands/Workers/ApplicationCommandWorker.cs @@ -1,386 +1,383 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Threading.Tasks; using DisCatSharp.Entities; using DisCatSharp.Enums; namespace DisCatSharp.ApplicationCommands { /// /// Represents a . /// internal class CommandWorker { /// /// Parses context menu application commands. /// /// The type. /// List of method infos. /// The optional command translations. /// Too much. internal static Task< ( List applicationCommands, List> commandTypeSources, List contextMenuCommands, bool withLocalization ) > ParseContextMenuCommands(Type type, IEnumerable methods, List translator = null) { List commands = new(); List> commandTypeSources = new(); List contextMenuCommands = new(); foreach (var contextMethod in methods) { var contextAttribute = contextMethod.GetCustomAttribute(); DiscordApplicationCommandLocalization nameLocalizations = null; var commandTranslation = translator?.Single(c => c.Name == contextAttribute.Name && c.Type == contextAttribute.Type); if (commandTranslation != null) nameLocalizations = commandTranslation.NameTranslations; var command = new DiscordApplicationCommand(contextAttribute.Name, null, null, contextAttribute.Type, nameLocalizations, null, contextAttribute.DefaultMemberPermissions, contextAttribute.DmPermission); var parameters = contextMethod.GetParameters(); if (parameters.Length == 0 || parameters == null || !ReferenceEquals(parameters.FirstOrDefault()?.ParameterType, typeof(ContextMenuContext))) throw new ArgumentException($"The first argument must be a ContextMenuContext!"); if (parameters.Length > 1) throw new ArgumentException($"A context menu cannot have parameters!"); contextMenuCommands.Add(new ContextMenuCommand { Method = contextMethod, Name = contextAttribute.Name }); commands.Add(command); commandTypeSources.Add(new KeyValuePair(type, type)); } return Task.FromResult((commands, commandTypeSources, contextMenuCommands, translator != null)); } /// /// Parses single application commands. /// /// The type. /// List of method infos. /// The optional guild id. /// The optional command translations. /// Too much. internal static async Task< ( List applicationCommands, List> commandTypeSources, List commandMethods, bool withLocalization ) > ParseBasicSlashCommandsAsync(Type type, IEnumerable methods, ulong? guildId = null, List translator = null) { List commands = new(); List> commandTypeSources = new(); List commandMethods = new(); foreach (var method in methods) { var commandAttribute = method.GetCustomAttribute(); var parameters = method.GetParameters(); if (parameters.Length == 0 || parameters == null || !ReferenceEquals(parameters.FirstOrDefault()?.ParameterType, typeof(InteractionContext))) throw new ArgumentException($"The first argument must be an InteractionContext!"); - parameters = parameters.Skip(1).ToArray(); - var options = await ApplicationCommandsExtension.ParseParametersAsync(parameters, guildId); + var options = await ApplicationCommandsExtension.ParseParametersAsync(parameters.Skip(1), guildId); commandMethods.Add(new CommandMethod { Method = method, Name = commandAttribute.Name }); DiscordApplicationCommandLocalization nameLocalizations = null; DiscordApplicationCommandLocalization descriptionLocalizations = null; List localizedOptions = null; var commandTranslation = translator?.Single(c => c.Name == commandAttribute.Name && c.Type == ApplicationCommandType.ChatInput); if (commandTranslation != null && commandTranslation.Options != null) { localizedOptions = new List(options.Count); foreach (var option in options) { var choices = option.Choices != null ? new List(option.Choices.Count) : null; if (option.Choices != null) { foreach (var choice in option.Choices) { choices.Add(new DiscordApplicationCommandOptionChoice(choice.Name, choice.Value, commandTranslation.Options.Single(o => o.Name == option.Name).Choices.Single(c => c.Name == choice.Name).NameTranslations)); } } localizedOptions.Add(new DiscordApplicationCommandOption(option.Name, option.Description, option.Type, option.Required, choices, option.Options, option.ChannelTypes, option.AutoComplete, option.MinimumValue, option.MaximumValue, commandTranslation.Options.Single(o => o.Name == option.Name).NameTranslations, commandTranslation.Options.Single(o => o.Name == option.Name).DescriptionTranslations )); } nameLocalizations = commandTranslation.NameTranslations; descriptionLocalizations = commandTranslation.DescriptionTranslations; } var payload = new DiscordApplicationCommand(commandAttribute.Name, commandAttribute.Description, (localizedOptions != null && localizedOptions.Any() ? localizedOptions : null) ?? (options != null && options.Any() ? options : null), ApplicationCommandType.ChatInput, nameLocalizations, descriptionLocalizations, commandAttribute.DefaultMemberPermissions, commandAttribute.DmPermission); commands.Add(payload); commandTypeSources.Add(new KeyValuePair(type, type)); } return (commands, commandTypeSources, commandMethods, translator != null); } } /// /// Represents a . /// internal class NestedCommandWorker { /// /// Parses application command groups. /// /// The type. /// List of type infos. /// The optional guild id. /// The optional group translations. /// Too much. internal static async Task< ( List applicationCommands, List> commandTypeSources, List singletonModules, List groupCommands, List subGroupCommands, bool withLocalization ) > ParseSlashGroupsAsync(Type type, List types, ulong? guildId = null, List translator = null) { List commands = new(); List> commandTypeSources = new(); List groupCommands = new(); List subGroupCommands = new(); List singletonModules = new(); //Handles groups foreach (var subclassInfo in types) { //Gets the attribute and methods in the group var groupAttribute = subclassInfo.GetCustomAttribute(); var submethods = subclassInfo.DeclaredMethods.Where(x => x.GetCustomAttribute() != null).ToList(); var subclasses = subclassInfo.DeclaredNestedTypes.Where(x => x.GetCustomAttribute() != null).ToList(); if (subclasses.Any() && submethods.Any()) { throw new ArgumentException("Slash command groups cannot have both subcommands and subgroups!"); } DiscordApplicationCommandLocalization nameLocalizations = null; DiscordApplicationCommandLocalization descriptionLocalizations = null; if (translator != null) { var commandTranslation = translator.Single(c => c.Name == groupAttribute.Name); if (commandTranslation != null) { nameLocalizations = commandTranslation.NameTranslations; descriptionLocalizations = commandTranslation.DescriptionTranslations; } } //Initializes the command var payload = new DiscordApplicationCommand(groupAttribute.Name, groupAttribute.Description, nameLocalizations: nameLocalizations, descriptionLocalizations: descriptionLocalizations, defaultMemberPermissions: groupAttribute.DefaultMemberPermissions, dmPermission: groupAttribute.DmPermission); commandTypeSources.Add(new KeyValuePair(type, type)); var commandMethods = new List>(); //Handles commands in the group foreach (var submethod in submethods) { var commandAttribute = submethod.GetCustomAttribute(); //Gets the parameters and accounts for InteractionContext var parameters = submethod.GetParameters(); if (parameters.Length == 0 || parameters == null || !ReferenceEquals(parameters.First().ParameterType, typeof(InteractionContext))) throw new ArgumentException($"The first argument must be an InteractionContext!"); - parameters = parameters.Skip(1).ToArray(); - var options = await ApplicationCommandsExtension.ParseParametersAsync(parameters, guildId); + var options = await ApplicationCommandsExtension.ParseParametersAsync(parameters.Skip(1), guildId); DiscordApplicationCommandLocalization subNameLocalizations = null; DiscordApplicationCommandLocalization subDescriptionLocalizations = null; List localizedOptions = null; var commandTranslation = translator?.Single(c => c.Name == payload.Name); if (commandTranslation?.Commands != null) { var subCommandTranslation = commandTranslation.Commands.Single(sc => sc.Name == commandAttribute.Name); if (subCommandTranslation.Options != null) { localizedOptions = new List(options.Count); foreach (var option in options) { var choices = option.Choices != null ? new List(option.Choices.Count) : null; if (option.Choices != null) { foreach (var choice in option.Choices) { choices.Add(new DiscordApplicationCommandOptionChoice(choice.Name, choice.Value, subCommandTranslation.Options.Single(o => o.Name == option.Name).Choices.Single(c => c.Name == choice.Name).NameTranslations)); } } localizedOptions.Add(new DiscordApplicationCommandOption(option.Name, option.Description, option.Type, option.Required, choices, option.Options, option.ChannelTypes, option.AutoComplete, option.MinimumValue, option.MaximumValue, subCommandTranslation.Options.Single(o => o.Name == option.Name).NameTranslations, subCommandTranslation.Options.Single(o => o.Name == option.Name).DescriptionTranslations )); } } subNameLocalizations = subCommandTranslation.NameTranslations; subDescriptionLocalizations = subCommandTranslation.DescriptionTranslations; } //Creates the subcommand and adds it to the main command var subpayload = new DiscordApplicationCommandOption(commandAttribute.Name, commandAttribute.Description, ApplicationCommandOptionType.SubCommand, null, null, localizedOptions ?? options, nameLocalizations: subNameLocalizations, descriptionLocalizations: subDescriptionLocalizations); payload = new DiscordApplicationCommand(payload.Name, payload.Description, payload.Options?.Append(subpayload) ?? new[] { subpayload }, nameLocalizations: payload.NameLocalizations, descriptionLocalizations: payload.DescriptionLocalizations, defaultMemberPermissions: payload.DefaultMemberPermissions, dmPermission: payload.DmPermission); commandTypeSources.Add(new KeyValuePair(subclassInfo, type)); //Adds it to the method lists commandMethods.Add(new KeyValuePair(commandAttribute.Name, submethod)); groupCommands.Add(new GroupCommand { Name = groupAttribute.Name, Methods = commandMethods }); } var command = new SubGroupCommand { Name = groupAttribute.Name }; //Handles subgroups foreach (var subclass in subclasses) { var subgroupAttribute = subclass.GetCustomAttribute(); var subsubmethods = subclass.DeclaredMethods.Where(x => x.GetCustomAttribute() != null); var options = new List(); var currentMethods = new List>(); DiscordApplicationCommandLocalization subNameLocalizations = null; DiscordApplicationCommandLocalization subDescriptionLocalizations = null; if (translator != null) { var commandTranslation = translator.Single(c => c.Name == payload.Name); if (commandTranslation != null && commandTranslation.SubGroups != null) { var subCommandTranslation = commandTranslation.SubGroups.Single(sc => sc.Name == subgroupAttribute.Name); if (subCommandTranslation != null) { subNameLocalizations = subCommandTranslation.NameTranslations; subDescriptionLocalizations = subCommandTranslation.DescriptionTranslations; } } } //Similar to the one for regular groups foreach (var subsubmethod in subsubmethods) { var suboptions = new List(); var commatt = subsubmethod.GetCustomAttribute(); var parameters = subsubmethod.GetParameters(); if (parameters.Length == 0 || parameters == null || !ReferenceEquals(parameters.First().ParameterType, typeof(InteractionContext))) throw new ArgumentException($"The first argument must be an InteractionContext!"); - parameters = parameters.Skip(1).ToArray(); - suboptions = suboptions.Concat(await ApplicationCommandsExtension.ParseParametersAsync(parameters, guildId)).ToList(); + suboptions = suboptions.Concat(await ApplicationCommandsExtension.ParseParametersAsync(parameters.Skip(1), guildId)).ToList(); DiscordApplicationCommandLocalization subSubNameLocalizations = null; DiscordApplicationCommandLocalization subSubDescriptionLocalizations = null; List localizedOptions = null; var commandTranslation = translator?.Single(c => c.Name == payload.Name); var subCommandTranslation = commandTranslation?.SubGroups?.Single(sc => sc.Name == commatt.Name); var subSubCommandTranslation = subCommandTranslation?.Commands.Single(sc => sc.Name == commatt.Name); if (subSubCommandTranslation != null && subSubCommandTranslation.Options != null) { localizedOptions = new List(suboptions.Count); foreach (var option in suboptions) { var choices = option.Choices != null ? new List(option.Choices.Count) : null; if (option.Choices != null) { foreach (var choice in option.Choices) { choices.Add(new DiscordApplicationCommandOptionChoice(choice.Name, choice.Value, subSubCommandTranslation.Options.Single(o => o.Name == option.Name).Choices.Single(c => c.Name == choice.Name).NameTranslations)); } } localizedOptions.Add(new DiscordApplicationCommandOption(option.Name, option.Description, option.Type, option.Required, choices, option.Options, option.ChannelTypes, option.AutoComplete, option.MinimumValue, option.MaximumValue, subSubCommandTranslation.Options.Single(o => o.Name == option.Name).NameTranslations, subSubCommandTranslation.Options.Single(o => o.Name == option.Name).DescriptionTranslations )); } subSubNameLocalizations = subSubCommandTranslation.NameTranslations; subSubDescriptionLocalizations = subSubCommandTranslation.DescriptionTranslations; } var subsubpayload = new DiscordApplicationCommandOption(commatt.Name, commatt.Description, ApplicationCommandOptionType.SubCommand, null, null, (localizedOptions != null && localizedOptions.Any() ? localizedOptions : null) ?? (suboptions != null && suboptions.Any() ? suboptions : null), nameLocalizations: subSubNameLocalizations, descriptionLocalizations: subSubDescriptionLocalizations); options.Add(subsubpayload); commandMethods.Add(new KeyValuePair(commatt.Name, subsubmethod)); currentMethods.Add(new KeyValuePair(commatt.Name, subsubmethod)); } //Adds the group to the command and method lists var subpayload = new DiscordApplicationCommandOption(subgroupAttribute.Name, subgroupAttribute.Description, ApplicationCommandOptionType.SubCommandGroup, null, null, options, nameLocalizations: subNameLocalizations, descriptionLocalizations: subDescriptionLocalizations); command.SubCommands.Add(new GroupCommand { Name = subgroupAttribute.Name, Methods = currentMethods }); payload = new DiscordApplicationCommand(payload.Name, payload.Description, payload.Options?.Append(subpayload) ?? new[] { subpayload }, nameLocalizations: payload.NameLocalizations, descriptionLocalizations: payload.DescriptionLocalizations, defaultMemberPermissions: payload.DefaultMemberPermissions, dmPermission: payload.DmPermission); commandTypeSources.Add(new KeyValuePair(subclass, type)); //Accounts for lifespans for the sub group if (subclass.GetCustomAttribute() != null && subclass.GetCustomAttribute().Lifespan == ApplicationCommandModuleLifespan.Singleton) { singletonModules.Add(ApplicationCommandsExtension.CreateInstance(subclass, ApplicationCommandsExtension.Configuration?.ServiceProvider)); } } if (command.SubCommands.Any()) subGroupCommands.Add(command); commands.Add(payload); //Accounts for lifespans if (subclassInfo.GetCustomAttribute() != null && subclassInfo.GetCustomAttribute().Lifespan == ApplicationCommandModuleLifespan.Singleton) { singletonModules.Add(ApplicationCommandsExtension.CreateInstance(subclassInfo, ApplicationCommandsExtension.Configuration?.ServiceProvider)); } } return (commands, commandTypeSources, singletonModules, groupCommands, subGroupCommands, translator != null); } } } diff --git a/DisCatSharp.CommandsNext/CommandsNextConfiguration.cs b/DisCatSharp.CommandsNext/CommandsNextConfiguration.cs index d6d162e5b..221e2c281 100644 --- a/DisCatSharp.CommandsNext/CommandsNextConfiguration.cs +++ b/DisCatSharp.CommandsNext/CommandsNextConfiguration.cs @@ -1,161 +1,161 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using DisCatSharp.CommandsNext.Attributes; using DisCatSharp.Entities; using Microsoft.Extensions.DependencyInjection; namespace DisCatSharp.CommandsNext { /// /// Represents a delegate for a function that takes a message, and returns the position of the start of command invocation in the message. It has to return -1 if prefix is not present. /// /// It is recommended that helper methods and /// be used internally for checking. Their output can be passed through. /// /// /// Message to check for prefix. /// Position of the command invocation or -1 if not present. public delegate Task PrefixResolverDelegate(DiscordMessage msg); /// /// Represents a configuration for . /// public sealed class CommandsNextConfiguration { /// /// Sets the string prefixes used for commands. /// Defaults to no value (disabled). /// public IEnumerable StringPrefixes { internal get; set; } /// /// Sets the custom prefix resolver used for commands. /// Defaults to none (disabled). /// public PrefixResolverDelegate PrefixResolver { internal get; set; } /// /// Sets whether to allow mentioning the bot to be used as command prefix. /// Defaults to true. /// public bool EnableMentionPrefix { internal get; set; } = true; /// /// Sets whether strings should be matched in a case-sensitive manner. /// This switch affects the behaviour of default prefix resolver, command searching, and argument conversion. /// Defaults to false. /// public bool CaseSensitive { internal get; set; } /// /// Sets whether to enable default help command. /// Disabling this will allow you to make your own help command. /// /// Modifying default help can be achieved via custom help formatters (see and for more details). /// It is recommended to use help formatter instead of disabling help. /// /// Defaults to true. /// public bool EnableDefaultHelp { internal get; set; } = true; /// /// Controls whether the default help will be sent via DMs or not. /// Enabling this will make the bot respond with help via direct messages. /// Defaults to false. /// public bool DmHelp { internal get; set; } /// /// Sets the default pre-execution checks for the built-in help command. /// Only applicable if default help is enabled. /// Defaults to null. /// public IEnumerable DefaultHelpChecks { internal get; set; } /// /// Sets whether commands sent via direct messages should be processed. /// Defaults to true. /// public bool EnableDms { internal get; set; } = true; /// /// Sets the service provider for this CommandsNext instance. /// Objects in this provider are used when instantiating command modules. This allows passing data around without resorting to static members. /// Defaults to an empty service provider. /// public IServiceProvider ServiceProvider { internal get; set; } /// /// Gets whether any extra arguments passed to commands should be ignored or not. If this is set to false, extra arguments will throw, otherwise they will be ignored. /// Defaults to false. /// public bool IgnoreExtraArguments { internal get; set; } /// /// Gets or sets whether to automatically enable handling commands. /// If this is set to false, you will need to manually handle each incoming message and pass it to CommandsNext. /// Defaults to true. /// public bool UseDefaultCommandHandler { internal get; set; } = true; /// /// Creates a new instance of . /// public CommandsNextConfiguration() { } /// /// Initializes a new instance of the class. /// /// The service provider. [ActivatorUtilitiesConstructor] public CommandsNextConfiguration(IServiceProvider provider) { this.ServiceProvider = provider; } /// /// Creates a new instance of , copying the properties of another configuration. /// /// Configuration the properties of which are to be copied. public CommandsNextConfiguration(CommandsNextConfiguration other) { this.CaseSensitive = other.CaseSensitive; this.PrefixResolver = other.PrefixResolver; this.DefaultHelpChecks = other.DefaultHelpChecks; this.EnableDefaultHelp = other.EnableDefaultHelp; this.EnableDms = other.EnableDms; this.EnableMentionPrefix = other.EnableMentionPrefix; this.IgnoreExtraArguments = other.IgnoreExtraArguments; this.UseDefaultCommandHandler = other.UseDefaultCommandHandler; this.ServiceProvider = other.ServiceProvider; - this.StringPrefixes = other.StringPrefixes?.ToArray(); + this.StringPrefixes = other.StringPrefixes; this.DmHelp = other.DmHelp; } } } diff --git a/DisCatSharp.CommandsNext/CommandsNextExtension.cs b/DisCatSharp.CommandsNext/CommandsNextExtension.cs index c1e957735..0be7df437 100644 --- a/DisCatSharp.CommandsNext/CommandsNextExtension.cs +++ b/DisCatSharp.CommandsNext/CommandsNextExtension.cs @@ -1,1092 +1,1092 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using System.Reflection; using System.Threading.Tasks; using DisCatSharp.CommandsNext.Attributes; using DisCatSharp.CommandsNext.Builders; using DisCatSharp.CommandsNext.Converters; using DisCatSharp.CommandsNext.Entities; using DisCatSharp.CommandsNext.Exceptions; using DisCatSharp.Common.Utilities; using DisCatSharp.Entities; using DisCatSharp.EventArgs; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Logging; namespace DisCatSharp.CommandsNext { /// /// This is the class which handles command registration, management, and execution. /// public class CommandsNextExtension : BaseExtension { /// /// Gets the config. /// private readonly CommandsNextConfiguration _config; /// /// Gets the help formatter. /// private readonly HelpFormatterFactory _helpFormatter; /// /// Gets the convert generic. /// private readonly MethodInfo _convertGeneric; /// /// Gets the user friendly type names. /// private readonly Dictionary _userFriendlyTypeNames; /// /// Gets the argument converters. /// internal Dictionary ArgumentConverters { get; } /// /// Gets the service provider this CommandsNext module was configured with. /// public IServiceProvider Services => this._config.ServiceProvider; /// /// Initializes a new instance of the class. /// /// The cfg. internal CommandsNextExtension(CommandsNextConfiguration cfg) { this._config = new CommandsNextConfiguration(cfg); this._topLevelCommands = new Dictionary(); this._registeredCommandsLazy = new Lazy>(() => new ReadOnlyDictionary(this._topLevelCommands)); this._helpFormatter = new HelpFormatterFactory(); this._helpFormatter.SetFormatterType(); this.ArgumentConverters = new Dictionary { [typeof(string)] = new StringConverter(), [typeof(bool)] = new BoolConverter(), [typeof(sbyte)] = new Int8Converter(), [typeof(byte)] = new Uint8Converter(), [typeof(short)] = new Int16Converter(), [typeof(ushort)] = new Uint16Converter(), [typeof(int)] = new Int32Converter(), [typeof(uint)] = new Uint32Converter(), [typeof(long)] = new Int64Converter(), [typeof(ulong)] = new Uint64Converter(), [typeof(float)] = new Float32Converter(), [typeof(double)] = new Float64Converter(), [typeof(decimal)] = new Float128Converter(), [typeof(DateTime)] = new DateTimeConverter(), [typeof(DateTimeOffset)] = new DateTimeOffsetConverter(), [typeof(TimeSpan)] = new TimeSpanConverter(), [typeof(Uri)] = new UriConverter(), [typeof(DiscordUser)] = new DiscordUserConverter(), [typeof(DiscordMember)] = new DiscordMemberConverter(), [typeof(DiscordRole)] = new DiscordRoleConverter(), [typeof(DiscordChannel)] = new DiscordChannelConverter(), [typeof(DiscordGuild)] = new DiscordGuildConverter(), [typeof(DiscordMessage)] = new DiscordMessageConverter(), [typeof(DiscordEmoji)] = new DiscordEmojiConverter(), [typeof(DiscordThreadChannel)] = new DiscordThreadChannelConverter(), [typeof(DiscordInvite)] = new DiscordInviteConverter(), [typeof(DiscordColor)] = new DiscordColorConverter(), [typeof(DiscordScheduledEvent)] = new DiscordScheduledEventConverter(), }; this._userFriendlyTypeNames = new Dictionary() { [typeof(string)] = "string", [typeof(bool)] = "boolean", [typeof(sbyte)] = "signed byte", [typeof(byte)] = "byte", [typeof(short)] = "short", [typeof(ushort)] = "unsigned short", [typeof(int)] = "int", [typeof(uint)] = "unsigned int", [typeof(long)] = "long", [typeof(ulong)] = "unsigned long", [typeof(float)] = "float", [typeof(double)] = "double", [typeof(decimal)] = "decimal", [typeof(DateTime)] = "date and time", [typeof(DateTimeOffset)] = "date and time", [typeof(TimeSpan)] = "time span", [typeof(Uri)] = "URL", [typeof(DiscordUser)] = "user", [typeof(DiscordMember)] = "member", [typeof(DiscordRole)] = "role", [typeof(DiscordChannel)] = "channel", [typeof(DiscordGuild)] = "guild", [typeof(DiscordMessage)] = "message", [typeof(DiscordEmoji)] = "emoji", [typeof(DiscordThreadChannel)] = "thread", [typeof(DiscordInvite)] = "invite", [typeof(DiscordColor)] = "color", [typeof(DiscordScheduledEvent)] = "event" }; var ncvt = typeof(NullableConverter<>); var nt = typeof(Nullable<>); - var cvts = this.ArgumentConverters.Keys.ToArray(); + var cvts = this.ArgumentConverters.Keys; foreach (var xt in cvts) { var xti = xt.GetTypeInfo(); if (!xti.IsValueType) continue; var xcvt = ncvt.MakeGenericType(xt); var xnt = nt.MakeGenericType(xt); if (this.ArgumentConverters.ContainsKey(xcvt)) continue; var xcv = Activator.CreateInstance(xcvt) as IArgumentConverter; this.ArgumentConverters[xnt] = xcv; this._userFriendlyTypeNames[xnt] = this._userFriendlyTypeNames[xt]; } var t = this.GetType(); var ms = t.GetTypeInfo().DeclaredMethods; var m = ms.FirstOrDefault(xm => xm.Name == "ConvertArgumentToObj" && xm.ContainsGenericParameters && !xm.IsStatic && xm.IsPrivate); this._convertGeneric = m; } /// /// Sets the help formatter to use with the default help command. /// /// Type of the formatter to use. public void SetHelpFormatter() where T : BaseHelpFormatter => this._helpFormatter.SetFormatterType(); #region DiscordClient Registration /// /// DO NOT USE THIS MANUALLY. /// /// DO NOT USE THIS MANUALLY. /// protected internal override void Setup(DiscordClient client) { if (this.Client != null) throw new InvalidOperationException("What did I tell you?"); this.Client = client; this._executed = new AsyncEvent("COMMAND_EXECUTED", TimeSpan.Zero, this.Client.EventErrorHandler); this._error = new AsyncEvent("COMMAND_ERRORED", TimeSpan.Zero, this.Client.EventErrorHandler); if (this._config.UseDefaultCommandHandler) this.Client.MessageCreated += this.HandleCommandsAsync; else this.Client.Logger.LogWarning(CommandsNextEvents.Misc, "Not attaching default command handler - if this is intentional, you can ignore this message"); if (this._config.EnableDefaultHelp) { this.RegisterCommands(typeof(DefaultHelpModule), null, null, out var tcmds); if (this._config.DefaultHelpChecks != null) { var checks = this._config.DefaultHelpChecks.ToArray(); - for (var i = 0; i < tcmds.Count; i++) - tcmds[i].WithExecutionChecks(checks); + foreach (var cb in tcmds) + cb.WithExecutionChecks(checks); } if (tcmds != null) foreach (var xc in tcmds) this.AddToCommandDictionary(xc.Build(null)); } } #endregion #region Command Handling /// /// Handles the commands async. /// /// The sender. /// The e. /// A Task. private async Task HandleCommandsAsync(DiscordClient sender, MessageCreateEventArgs e) { if (e.Author.IsBot) // bad bot return; if (!this._config.EnableDms && e.Channel.IsPrivate) return; var mpos = -1; if (this._config.EnableMentionPrefix) mpos = e.Message.GetMentionPrefixLength(this.Client.CurrentUser); if (this._config.StringPrefixes?.Any() == true) foreach (var pfix in this._config.StringPrefixes) if (mpos == -1 && !string.IsNullOrWhiteSpace(pfix)) mpos = e.Message.GetStringPrefixLength(pfix, this._config.CaseSensitive ? StringComparison.Ordinal : StringComparison.OrdinalIgnoreCase); if (mpos == -1 && this._config.PrefixResolver != null) mpos = await this._config.PrefixResolver(e.Message).ConfigureAwait(false); if (mpos == -1) return; var pfx = e.Message.Content[..mpos]; var cnt = e.Message.Content[mpos..]; var __ = 0; var fname = cnt.ExtractNextArgument(ref __); var cmd = this.FindCommand(cnt, out var args); var ctx = this.CreateContext(e.Message, pfx, cmd, args); if (cmd == null) { await this._error.InvokeAsync(this, new CommandErrorEventArgs(this.Client.ServiceProvider) { Context = ctx, Exception = new CommandNotFoundException(fname) }).ConfigureAwait(false); return; } _ = Task.Run(async () => await this.ExecuteCommandAsync(ctx).ConfigureAwait(false)); } /// /// Finds a specified command by its qualified name, then separates arguments. /// /// Qualified name of the command, optionally with arguments. /// Separated arguments. /// Found command or null if none was found. public Command FindCommand(string commandString, out string rawArguments) { rawArguments = null; var ignoreCase = !this._config.CaseSensitive; var pos = 0; var next = commandString.ExtractNextArgument(ref pos); if (next == null) return null; if (!this.RegisteredCommands.TryGetValue(next, out var cmd)) { if (!ignoreCase) return null; next = next.ToLowerInvariant(); var cmdKvp = this.RegisteredCommands.FirstOrDefault(x => x.Key.ToLowerInvariant() == next); if (cmdKvp.Value == null) return null; cmd = cmdKvp.Value; } if (cmd is not CommandGroup) { rawArguments = commandString[pos..].Trim(); return cmd; } while (cmd is CommandGroup) { var cm2 = cmd as CommandGroup; var oldPos = pos; next = commandString.ExtractNextArgument(ref pos); if (next == null) break; if (ignoreCase) { next = next.ToLowerInvariant(); cmd = cm2.Children.FirstOrDefault(x => x.Name.ToLowerInvariant() == next || x.Aliases?.Any(xx => xx.ToLowerInvariant() == next) == true); } else { cmd = cm2.Children.FirstOrDefault(x => x.Name == next || x.Aliases?.Contains(next) == true); } if (cmd == null) { cmd = cm2; pos = oldPos; break; } } rawArguments = commandString[pos..].Trim(); return cmd; } /// /// Creates a command execution context from specified arguments. /// /// Message to use for context. /// Command prefix, used to execute commands. /// Command to execute. /// Raw arguments to pass to command. /// Created command execution context. public CommandContext CreateContext(DiscordMessage msg, string prefix, Command cmd, string rawArguments = null) { var ctx = new CommandContext { Client = this.Client, Command = cmd, Message = msg, Config = this._config, RawArgumentString = rawArguments ?? "", Prefix = prefix, CommandsNext = this, Services = this.Services }; if (cmd != null && (cmd.Module is TransientCommandModule || cmd.Module == null)) { var scope = ctx.Services.CreateScope(); ctx.ServiceScopeContext = new CommandContext.ServiceContext(ctx.Services, scope); ctx.Services = scope.ServiceProvider; } return ctx; } /// /// Executes specified command from given context. /// /// Context to execute command from. /// public async Task ExecuteCommandAsync(CommandContext ctx) { try { var cmd = ctx.Command; await this.RunAllChecksAsync(cmd, ctx).ConfigureAwait(false); var res = await cmd.ExecuteAsync(ctx).ConfigureAwait(false); if (res.IsSuccessful) await this._executed.InvokeAsync(this, new CommandExecutionEventArgs(this.Client.ServiceProvider) { Context = res.Context }).ConfigureAwait(false); else await this._error.InvokeAsync(this, new CommandErrorEventArgs(this.Client.ServiceProvider) { Context = res.Context, Exception = res.Exception }).ConfigureAwait(false); } catch (Exception ex) { await this._error.InvokeAsync(this, new CommandErrorEventArgs(this.Client.ServiceProvider) { Context = ctx, Exception = ex }).ConfigureAwait(false); } finally { if (ctx.ServiceScopeContext.IsInitialized) ctx.ServiceScopeContext.Dispose(); } } /// /// Runs the all checks async. /// /// The cmd. /// The ctx. /// A Task. private async Task RunAllChecksAsync(Command cmd, CommandContext ctx) { if (cmd.Parent != null) await this.RunAllChecksAsync(cmd.Parent, ctx).ConfigureAwait(false); var fchecks = await cmd.RunChecksAsync(ctx, false).ConfigureAwait(false); if (fchecks.Any()) throw new ChecksFailedException(cmd, ctx, fchecks); } #endregion #region Command Registration /// /// Gets a dictionary of registered top-level commands. /// public IReadOnlyDictionary RegisteredCommands => this._registeredCommandsLazy.Value; /// /// Gets or sets the top level commands. /// private readonly Dictionary _topLevelCommands; private readonly Lazy> _registeredCommandsLazy; /// /// Registers all commands from a given assembly. The command classes need to be public to be considered for registration. /// /// Assembly to register commands from. public void RegisterCommands(Assembly assembly) { var types = assembly.ExportedTypes.Where(xt => { var xti = xt.GetTypeInfo(); return xti.IsModuleCandidateType() && !xti.IsNested; }); foreach (var xt in types) this.RegisterCommands(xt); } /// /// Registers all commands from a given command class. /// /// Class which holds commands to register. public void RegisterCommands() where T : BaseCommandModule { var t = typeof(T); this.RegisterCommands(t); } /// /// Registers all commands from a given command class. /// /// Type of the class which holds commands to register. public void RegisterCommands(Type t) { if (t == null) throw new ArgumentNullException(nameof(t), "Type cannot be null."); if (!t.IsModuleCandidateType()) throw new ArgumentNullException(nameof(t), "Type must be a class, which cannot be abstract or static."); this.RegisterCommands(t, null, null, out var tempCommands); if (tempCommands != null) foreach (var command in tempCommands) this.AddToCommandDictionary(command.Build(null)); } /// /// Registers the commands. /// /// The type. /// The current parent. /// The inherited checks. /// The found commands. private void RegisterCommands(Type t, CommandGroupBuilder currentParent, IEnumerable inheritedChecks, out List foundCommands) { var ti = t.GetTypeInfo(); var lifespan = ti.GetCustomAttribute(); var moduleLifespan = lifespan != null ? lifespan.Lifespan : ModuleLifespan.Singleton; var module = new CommandModuleBuilder() .WithType(t) .WithLifespan(moduleLifespan) .Build(this.Services); // restrict parent lifespan to more or equally restrictive if (currentParent?.Module is TransientCommandModule && moduleLifespan != ModuleLifespan.Transient) throw new InvalidOperationException("In a transient module, child modules can only be transient."); // check if we are anything var groupBuilder = new CommandGroupBuilder(module); var isModule = false; var moduleAttributes = ti.GetCustomAttributes(); var moduleHidden = false; var moduleChecks = new List(); foreach (var xa in moduleAttributes) { switch (xa) { case GroupAttribute g: isModule = true; var moduleName = g.Name; if (moduleName == null) { moduleName = ti.Name; if (moduleName.EndsWith("Group") && moduleName != "Group") moduleName = moduleName[0..^5]; else if (moduleName.EndsWith("Module") && moduleName != "Module") moduleName = moduleName[0..^6]; else if (moduleName.EndsWith("Commands") && moduleName != "Commands") moduleName = moduleName[0..^8]; } if (!this._config.CaseSensitive) moduleName = moduleName.ToLowerInvariant(); groupBuilder.WithName(moduleName); if (inheritedChecks != null) foreach (var chk in inheritedChecks) groupBuilder.WithExecutionCheck(chk); foreach (var mi in ti.DeclaredMethods.Where(x => x.IsCommandCandidate(out _) && x.GetCustomAttribute() != null)) groupBuilder.WithOverload(new CommandOverloadBuilder(mi)); break; case AliasesAttribute a: foreach (var xalias in a.Aliases) groupBuilder.WithAlias(this._config.CaseSensitive ? xalias : xalias.ToLowerInvariant()); break; case HiddenAttribute h: groupBuilder.WithHiddenStatus(true); moduleHidden = true; break; case DescriptionAttribute d: groupBuilder.WithDescription(d.Description); break; case CheckBaseAttribute c: moduleChecks.Add(c); groupBuilder.WithExecutionCheck(c); break; default: groupBuilder.WithCustomAttribute(xa); break; } } if (!isModule) { groupBuilder = null; if (inheritedChecks != null) moduleChecks.AddRange(inheritedChecks); } // candidate methods var methods = ti.DeclaredMethods; var commands = new List(); var commandBuilders = new Dictionary(); foreach (var m in methods) { if (!m.IsCommandCandidate(out _)) continue; var attrs = m.GetCustomAttributes(); if (attrs.FirstOrDefault(xa => xa is CommandAttribute) is not CommandAttribute cattr) continue; var commandName = cattr.Name; if (commandName == null) { commandName = m.Name; if (commandName.EndsWith("Async") && commandName != "Async") commandName = commandName[0..^5]; } if (!this._config.CaseSensitive) commandName = commandName.ToLowerInvariant(); if (!commandBuilders.TryGetValue(commandName, out var commandBuilder)) { commandBuilders.Add(commandName, commandBuilder = new CommandBuilder(module).WithName(commandName)); if (!isModule) if (currentParent != null) currentParent.WithChild(commandBuilder); else commands.Add(commandBuilder); else groupBuilder.WithChild(commandBuilder); } commandBuilder.WithOverload(new CommandOverloadBuilder(m)); if (!isModule && moduleChecks.Any()) foreach (var chk in moduleChecks) commandBuilder.WithExecutionCheck(chk); foreach (var xa in attrs) { switch (xa) { case AliasesAttribute a: foreach (var xalias in a.Aliases) commandBuilder.WithAlias(this._config.CaseSensitive ? xalias : xalias.ToLowerInvariant()); break; case CheckBaseAttribute p: commandBuilder.WithExecutionCheck(p); break; case DescriptionAttribute d: commandBuilder.WithDescription(d.Description); break; case HiddenAttribute h: commandBuilder.WithHiddenStatus(true); break; default: commandBuilder.WithCustomAttribute(xa); break; } } if (!isModule && moduleHidden) commandBuilder.WithHiddenStatus(true); } // candidate types var types = ti.DeclaredNestedTypes .Where(xt => xt.IsModuleCandidateType() && xt.DeclaredConstructors.Any(xc => xc.IsPublic)); foreach (var type in types) { this.RegisterCommands(type.AsType(), groupBuilder, !isModule ? moduleChecks : null, out var tempCommands); if (isModule) foreach (var chk in moduleChecks) groupBuilder.WithExecutionCheck(chk); if (isModule && tempCommands != null) foreach (var xtcmd in tempCommands) groupBuilder.WithChild(xtcmd); else if (tempCommands != null) commands.AddRange(tempCommands); } if (isModule && currentParent == null) commands.Add(groupBuilder); else if (isModule) currentParent.WithChild(groupBuilder); foundCommands = commands; } /// /// Builds and registers all supplied commands. /// /// Commands to build and register. public void RegisterCommands(params CommandBuilder[] cmds) { foreach (var cmd in cmds) this.AddToCommandDictionary(cmd.Build(null)); } /// /// Unregisters specified commands from CommandsNext. /// /// Commands to unregister. public void UnregisterCommands(params Command[] cmds) { if (cmds.Any(x => x.Parent != null)) throw new InvalidOperationException("Cannot unregister nested commands."); var keys = this.RegisteredCommands.Where(x => cmds.Contains(x.Value)).Select(x => x.Key).ToList(); foreach (var key in keys) this._topLevelCommands.Remove(key); } /// /// Adds the to command dictionary. /// /// The cmd. private void AddToCommandDictionary(Command cmd) { if (cmd.Parent != null) return; if (this._topLevelCommands.ContainsKey(cmd.Name) || (cmd.Aliases != null && cmd.Aliases.Any(xs => this._topLevelCommands.ContainsKey(xs)))) throw new DuplicateCommandException(cmd.QualifiedName); this._topLevelCommands[cmd.Name] = cmd; if (cmd.Aliases != null) foreach (var xs in cmd.Aliases) this._topLevelCommands[xs] = cmd; } #endregion #region Default Help /// /// Represents the default help module. /// [ModuleLifespan(ModuleLifespan.Transient)] public class DefaultHelpModule : BaseCommandModule { /// /// Defaults the help async. /// /// The ctx. /// The command. /// A Task. [Command("help"), Description("Displays command help.")] public async Task DefaultHelpAsync(CommandContext ctx, [Description("Command to provide help for.")] params string[] command) { var topLevel = ctx.CommandsNext._topLevelCommands.Values.Distinct(); var helpBuilder = ctx.CommandsNext._helpFormatter.Create(ctx); if (command != null && command.Any()) { Command cmd = null; var searchIn = topLevel; foreach (var c in command) { if (searchIn == null) { cmd = null; break; } cmd = ctx.Config.CaseSensitive ? searchIn.FirstOrDefault(xc => xc.Name == c || (xc.Aliases != null && xc.Aliases.Contains(c))) : searchIn.FirstOrDefault(xc => xc.Name.ToLowerInvariant() == c.ToLowerInvariant() || (xc.Aliases != null && xc.Aliases.Select(xs => xs.ToLowerInvariant()).Contains(c.ToLowerInvariant()))); if (cmd == null) break; var failedChecks = await cmd.RunChecksAsync(ctx, true).ConfigureAwait(false); if (failedChecks.Any()) throw new ChecksFailedException(cmd, ctx, failedChecks); searchIn = cmd is CommandGroup ? (cmd as CommandGroup).Children : null; } if (cmd == null) throw new CommandNotFoundException(string.Join(" ", command)); helpBuilder.WithCommand(cmd); if (cmd is CommandGroup group) { var commandsToSearch = group.Children.Where(xc => !xc.IsHidden); var eligibleCommands = new List(); foreach (var candidateCommand in commandsToSearch) { if (candidateCommand.ExecutionChecks == null || !candidateCommand.ExecutionChecks.Any()) { eligibleCommands.Add(candidateCommand); continue; } var candidateFailedChecks = await candidateCommand.RunChecksAsync(ctx, true).ConfigureAwait(false); if (!candidateFailedChecks.Any()) eligibleCommands.Add(candidateCommand); } if (eligibleCommands.Any()) helpBuilder.WithSubcommands(eligibleCommands.OrderBy(xc => xc.Name)); } } else { var commandsToSearch = topLevel.Where(xc => !xc.IsHidden); var eligibleCommands = new List(); foreach (var sc in commandsToSearch) { if (sc.ExecutionChecks == null || !sc.ExecutionChecks.Any()) { eligibleCommands.Add(sc); continue; } var candidateFailedChecks = await sc.RunChecksAsync(ctx, true).ConfigureAwait(false); if (!candidateFailedChecks.Any()) eligibleCommands.Add(sc); } if (eligibleCommands.Any()) helpBuilder.WithSubcommands(eligibleCommands.OrderBy(xc => xc.Name)); } var helpMessage = helpBuilder.Build(); var builder = new DiscordMessageBuilder().WithContent(helpMessage.Content).WithEmbed(helpMessage.Embed); if (!ctx.Config.DmHelp || ctx.Channel is DiscordDmChannel || ctx.Guild == null) await ctx.RespondAsync(builder).ConfigureAwait(false); else await ctx.Member.SendMessageAsync(builder).ConfigureAwait(false); } } #endregion #region Sudo /// /// Creates a fake command context to execute commands with. /// /// The user or member to use as message author. /// The channel the message is supposed to appear from. /// Contents of the message. /// Command prefix, used to execute commands. /// Command to execute. /// Raw arguments to pass to command. /// Created fake context. public CommandContext CreateFakeContext(DiscordUser actor, DiscordChannel channel, string messageContents, string prefix, Command cmd, string rawArguments = null) { var epoch = new DateTimeOffset(2015, 1, 1, 0, 0, 0, TimeSpan.Zero); var now = DateTimeOffset.UtcNow; var timeSpan = (ulong)(now - epoch).TotalMilliseconds; // create fake message var msg = new DiscordMessage { Discord = this.Client, Author = actor, ChannelId = channel.Id, Content = messageContents, Id = timeSpan << 22, Pinned = false, MentionEveryone = messageContents.Contains("@everyone"), IsTts = false, AttachmentsInternal = new List(), EmbedsInternal = new List(), TimestampRaw = now.ToString("yyyy-MM-ddTHH:mm:sszzz"), ReactionsInternal = new List() }; var mentionedUsers = new List(); var mentionedRoles = msg.Channel.Guild != null ? new List() : null; var mentionedChannels = msg.Channel.Guild != null ? new List() : null; if (!string.IsNullOrWhiteSpace(msg.Content)) { if (msg.Channel.Guild != null) { mentionedUsers = Utilities.GetUserMentions(msg).Select(xid => msg.Channel.Guild.MembersInternal.TryGetValue(xid, out var member) ? member : null).Cast().ToList(); mentionedRoles = Utilities.GetRoleMentions(msg).Select(xid => msg.Channel.Guild.GetRole(xid)).ToList(); mentionedChannels = Utilities.GetChannelMentions(msg).Select(xid => msg.Channel.Guild.GetChannel(xid)).ToList(); } else { mentionedUsers = Utilities.GetUserMentions(msg).Select(this.Client.GetCachedOrEmptyUserInternal).ToList(); } } msg.MentionedUsersInternal = mentionedUsers; msg.MentionedRolesInternal = mentionedRoles; msg.MentionedChannelsInternal = mentionedChannels; var ctx = new CommandContext { Client = this.Client, Command = cmd, Message = msg, Config = this._config, RawArgumentString = rawArguments ?? "", Prefix = prefix, CommandsNext = this, Services = this.Services }; if (cmd != null && (cmd.Module is TransientCommandModule || cmd.Module == null)) { var scope = ctx.Services.CreateScope(); ctx.ServiceScopeContext = new CommandContext.ServiceContext(ctx.Services, scope); ctx.Services = scope.ServiceProvider; } return ctx; } #endregion #region Type Conversion /// /// Converts a string to specified type. /// /// Type to convert to. /// Value to convert. /// Context in which to convert to. /// Converted object. public async Task ConvertArgument(string value, CommandContext ctx) { var t = typeof(T); if (!this.ArgumentConverters.ContainsKey(t)) throw new ArgumentException("There is no converter specified for given type.", nameof(T)); if (this.ArgumentConverters[t] is not IArgumentConverter cv) throw new ArgumentException("Invalid converter registered for this type.", nameof(T)); var cvr = await cv.ConvertAsync(value, ctx).ConfigureAwait(false); return !cvr.HasValue ? throw new ArgumentException("Could not convert specified value to given type.", nameof(value)) : cvr.Value; } /// /// Converts a string to specified type. /// /// Value to convert. /// Context in which to convert to. /// Type to convert to. /// Converted object. public async Task ConvertArgument(string value, CommandContext ctx, Type type) { var m = this._convertGeneric.MakeGenericMethod(type); try { return await (m.Invoke(this, new object[] { value, ctx }) as Task).ConfigureAwait(false); } catch (TargetInvocationException ex) { throw ex.InnerException; } } /// /// Registers an argument converter for specified type. /// /// Type for which to register the converter. /// Converter to register. public void RegisterConverter(IArgumentConverter converter) { if (converter == null) throw new ArgumentNullException(nameof(converter), "Converter cannot be null."); var t = typeof(T); var ti = t.GetTypeInfo(); this.ArgumentConverters[t] = converter; if (!ti.IsValueType) return; var nullableConverterType = typeof(NullableConverter<>).MakeGenericType(t); var nullableType = typeof(Nullable<>).MakeGenericType(t); if (this.ArgumentConverters.ContainsKey(nullableType)) return; var nullableConverter = Activator.CreateInstance(nullableConverterType) as IArgumentConverter; this.ArgumentConverters[nullableType] = nullableConverter; } /// /// Unregisters an argument converter for specified type. /// /// Type for which to unregister the converter. public void UnregisterConverter() { var t = typeof(T); var ti = t.GetTypeInfo(); if (this.ArgumentConverters.ContainsKey(t)) this.ArgumentConverters.Remove(t); if (this._userFriendlyTypeNames.ContainsKey(t)) this._userFriendlyTypeNames.Remove(t); if (!ti.IsValueType) return; var nullableType = typeof(Nullable<>).MakeGenericType(t); if (!this.ArgumentConverters.ContainsKey(nullableType)) return; this.ArgumentConverters.Remove(nullableType); this._userFriendlyTypeNames.Remove(nullableType); } /// /// Registers a user-friendly type name. /// /// Type to register the name for. /// Name to register. public void RegisterUserFriendlyTypeName(string value) { if (string.IsNullOrWhiteSpace(value)) throw new ArgumentNullException(nameof(value), "Name cannot be null or empty."); var t = typeof(T); var ti = t.GetTypeInfo(); if (!this.ArgumentConverters.ContainsKey(t)) throw new InvalidOperationException("Cannot register a friendly name for a type which has no associated converter."); this._userFriendlyTypeNames[t] = value; if (!ti.IsValueType) return; var nullableType = typeof(Nullable<>).MakeGenericType(t); this._userFriendlyTypeNames[nullableType] = value; } /// /// Converts a type into user-friendly type name. /// /// Type to convert. /// User-friendly type name. public string GetUserFriendlyTypeName(Type t) { if (this._userFriendlyTypeNames.ContainsKey(t)) return this._userFriendlyTypeNames[t]; var ti = t.GetTypeInfo(); if (ti.IsGenericTypeDefinition && t.GetGenericTypeDefinition() == typeof(Nullable<>)) { var tn = ti.GenericTypeArguments[0]; return this._userFriendlyTypeNames.ContainsKey(tn) ? this._userFriendlyTypeNames[tn] : tn.Name; } return t.Name; } #endregion #region Helpers /// /// Allows easier interoperability with reflection by turning the returned by /// into a task containing , using the provided generic type information. /// private async Task ConvertArgumentToObj(string value, CommandContext ctx) => await this.ConvertArgument(value, ctx).ConfigureAwait(false); /// /// Gets the configuration-specific string comparer. This returns or , /// depending on whether is set to or . /// /// A string comparer. internal IEqualityComparer GetStringComparer() => this._config.CaseSensitive ? StringComparer.Ordinal : StringComparer.OrdinalIgnoreCase; #endregion #region Events /// /// Triggered whenever a command executes successfully. /// public event AsyncEventHandler CommandExecuted { add => this._executed.Register(value); remove => this._executed.Unregister(value); } private AsyncEvent _executed; /// /// Triggered whenever a command throws an exception during execution. /// public event AsyncEventHandler CommandErrored { add => this._error.Register(value); remove => this._error.Unregister(value); } private AsyncEvent _error; /// /// Ons the command executed. /// /// The e. /// A Task. private Task OnCommandExecuted(CommandExecutionEventArgs e) => this._executed.InvokeAsync(this, e); /// /// Ons the command errored. /// /// The e. /// A Task. private Task OnCommandErrored(CommandErrorEventArgs e) => this._error.InvokeAsync(this, e); #endregion } } diff --git a/DisCatSharp.CommandsNext/CommandsNextUtilities.cs b/DisCatSharp.CommandsNext/CommandsNextUtilities.cs index db838cfe4..6ec60d27e 100644 --- a/DisCatSharp.CommandsNext/CommandsNextUtilities.cs +++ b/DisCatSharp.CommandsNext/CommandsNextUtilities.cs @@ -1,432 +1,431 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Text.RegularExpressions; using System.Threading.Tasks; using DisCatSharp.CommandsNext.Attributes; using DisCatSharp.CommandsNext.Converters; using DisCatSharp.Common.RegularExpressions; using DisCatSharp.Entities; using Microsoft.Extensions.DependencyInjection; namespace DisCatSharp.CommandsNext { /// /// Various CommandsNext-related utilities. /// public static class CommandsNextUtilities { /// /// Gets the user regex. /// private static Regex s_userRegex { get; } = DiscordRegEx.User; /// /// Checks whether the message has a specified string prefix. /// /// Message to check. /// String to check for. /// Method of string comparison for the purposes of finding prefixes. /// Positive number if the prefix is present, -1 otherwise. public static int GetStringPrefixLength(this DiscordMessage msg, string str, StringComparison comparisonType = StringComparison.Ordinal) { var content = msg.Content; return str.Length >= content.Length ? -1 : !content.StartsWith(str, comparisonType) ? -1 : str.Length; } /// /// Checks whether the message contains a specified mention prefix. /// /// Message to check. /// User to check for. /// Positive number if the prefix is present, -1 otherwise. public static int GetMentionPrefixLength(this DiscordMessage msg, DiscordUser user) { var content = msg.Content; if (!content.StartsWith("<@")) return -1; var cni = content.IndexOf('>'); if (cni == -1 || content.Length <= cni + 1) return -1; var cnp = content[..(cni + 1)]; var m = s_userRegex.Match(cnp); if (!m.Success) return -1; var userId = ulong.Parse(m.Groups[1].Value, CultureInfo.InvariantCulture); return user.Id != userId ? -1 : m.Value.Length; } //internal static string ExtractNextArgument(string str, out string remainder) /// /// Extracts the next argument. /// /// The string. /// The start position. internal static string ExtractNextArgument(this string str, ref int startPos) { if (string.IsNullOrWhiteSpace(str)) return null; var inBacktick = false; var inTripleBacktick = false; var inQuote = false; var inEscape = false; var removeIndices = new List(str.Length - startPos); var i = startPos; for (; i < str.Length; i++) if (!char.IsWhiteSpace(str[i])) break; startPos = i; var endPosition = -1; var startPosition = startPos; for (i = startPosition; i < str.Length; i++) { if (char.IsWhiteSpace(str[i]) && !inQuote && !inTripleBacktick && !inBacktick && !inEscape) endPosition = i; if (str[i] == '\\' && str.Length > i + 1) { if (!inEscape && !inBacktick && !inTripleBacktick) { inEscape = true; if (str.IndexOf("\\`", i) == i || str.IndexOf("\\\"", i) == i || str.IndexOf("\\\\", i) == i || (str.Length >= i && char.IsWhiteSpace(str[i + 1]))) removeIndices.Add(i - startPosition); i++; } else if ((inBacktick || inTripleBacktick) && str.IndexOf("\\`", i) == i) { inEscape = true; removeIndices.Add(i - startPosition); i++; } } if (str[i] == '`' && !inEscape) { var tripleBacktick = str.IndexOf("```", i) == i; if (inTripleBacktick && tripleBacktick) { inTripleBacktick = false; i += 2; } else if (!inBacktick && tripleBacktick) { inTripleBacktick = true; i += 2; } if (inBacktick && !tripleBacktick) inBacktick = false; else if (!inTripleBacktick && tripleBacktick) inBacktick = true; } if (str[i] == '"' && !inEscape && !inBacktick && !inTripleBacktick) { removeIndices.Add(i - startPosition); inQuote = !inQuote; } if (inEscape) inEscape = false; if (endPosition != -1) { startPos = endPosition; return startPosition != endPosition ? str[startPosition..endPosition].CleanupString(removeIndices) : null; } } startPos = str.Length; return startPos != startPosition ? str[startPosition..].CleanupString(removeIndices) : null; } /// /// Cleanups the string. /// /// The string. /// The indices. internal static string CleanupString(this string s, IList indices) { if (!indices.Any()) return s; var li = indices.Last(); var ll = 1; for (var x = indices.Count - 2; x >= 0; x--) { if (li - indices[x] == ll) { ll++; continue; } s = s.Remove(li - ll + 1, ll); li = indices[x]; ll = 1; } return s.Remove(li - ll + 1, ll); } /// /// Binds the arguments. /// /// The command context. /// If true, ignore further text in string. internal static async Task BindArguments(CommandContext ctx, bool ignoreSurplus) { var command = ctx.Command; var overload = ctx.Overload; var args = new object[overload.Arguments.Count + 2]; args[1] = ctx; var rawArgumentList = new List(overload.Arguments.Count); var argString = ctx.RawArgumentString; var foundAt = 0; - var argValue = ""; - for (var i = 0; i < overload.Arguments.Count; i++) + foreach (var arg in overload.Arguments) { - var arg = overload.Arguments[i]; + string argValue; if (arg.IsCatchAll) { if (arg.IsArray) { while (true) { argValue = ExtractNextArgument(argString, ref foundAt); if (argValue == null) break; rawArgumentList.Add(argValue); } break; } else { if (argString == null) break; argValue = argString[foundAt..].Trim(); argValue = argValue == "" ? null : argValue; foundAt = argString.Length; rawArgumentList.Add(argValue); break; } } else { argValue = ExtractNextArgument(argString, ref foundAt); rawArgumentList.Add(argValue); } if (argValue == null && !arg.IsOptional && !arg.IsCatchAll) return new ArgumentBindingResult(new ArgumentException("Not enough arguments supplied to the command.")); else if (argValue == null) rawArgumentList.Add(null); } if (!ignoreSurplus && foundAt < argString.Length) return new ArgumentBindingResult(new ArgumentException("Too many arguments were supplied to this command.")); for (var i = 0; i < overload.Arguments.Count; i++) { var arg = overload.Arguments[i]; if (arg.IsCatchAll && arg.IsArray) { var array = Array.CreateInstance(arg.Type, rawArgumentList.Count - i); var start = i; while (i < rawArgumentList.Count) { try { array.SetValue(await ctx.CommandsNext.ConvertArgument(rawArgumentList[i], ctx, arg.Type).ConfigureAwait(false), i - start); } catch (Exception ex) { return new ArgumentBindingResult(ex); } i++; } args[start + 2] = array; break; } else { try { args[i + 2] = rawArgumentList[i] != null ? await ctx.CommandsNext.ConvertArgument(rawArgumentList[i], ctx, arg.Type).ConfigureAwait(false) : arg.DefaultValue; } catch (Exception ex) { return new ArgumentBindingResult(ex); } } } return new ArgumentBindingResult(args, rawArgumentList); } /// /// Whether this module is a candidate type. /// /// The type. internal static bool IsModuleCandidateType(this Type type) => type.GetTypeInfo().IsModuleCandidateType(); /// /// Whether this module is a candidate type. /// /// The type info. internal static bool IsModuleCandidateType(this TypeInfo ti) { // check if compiler-generated if (ti.GetCustomAttribute(false) != null) return false; // check if derives from the required base class var tmodule = typeof(BaseCommandModule); var timodule = tmodule.GetTypeInfo(); if (!timodule.IsAssignableFrom(ti)) return false; // check if anonymous if (ti.IsGenericType && ti.Name.Contains("AnonymousType") && (ti.Name.StartsWith("<>") || ti.Name.StartsWith("VB$")) && (ti.Attributes & TypeAttributes.NotPublic) == TypeAttributes.NotPublic) return false; // check if abstract, static, or not a class if (!ti.IsClass || ti.IsAbstract) return false; // check if delegate type var tdelegate = typeof(Delegate).GetTypeInfo(); if (tdelegate.IsAssignableFrom(ti)) return false; // qualifies if any method or type qualifies return ti.DeclaredMethods.Any(xmi => xmi.IsCommandCandidate(out _)) || ti.DeclaredNestedTypes.Any(xti => xti.IsModuleCandidateType()); } /// /// Whether this is a command candidate. /// /// The method. /// The parameters. internal static bool IsCommandCandidate(this MethodInfo method, out ParameterInfo[] parameters) { parameters = null; // check if exists if (method == null) return false; // check if static, non-public, abstract, a constructor, or a special name if (method.IsStatic || method.IsAbstract || method.IsConstructor || method.IsSpecialName) return false; // check if appropriate return and arguments parameters = method.GetParameters(); if (!parameters.Any() || parameters.First().ParameterType != typeof(CommandContext) || method.ReturnType != typeof(Task)) return false; // qualifies return true; } /// /// Creates the instance. /// /// The type. /// The services provider. internal static object CreateInstance(this Type t, IServiceProvider services) { var ti = t.GetTypeInfo(); var constructors = ti.DeclaredConstructors .Where(xci => xci.IsPublic) .ToArray(); if (constructors.Length != 1) throw new ArgumentException("Specified type does not contain a public constructor or contains more than one public constructor."); var constructor = constructors[0]; var constructorArgs = constructor.GetParameters(); var args = new object[constructorArgs.Length]; if (constructorArgs.Length != 0 && services == null) throw new InvalidOperationException("Dependency collection needs to be specified for parameterized constructors."); // inject via constructor if (constructorArgs.Length != 0) for (var i = 0; i < args.Length; i++) args[i] = services.GetRequiredService(constructorArgs[i].ParameterType); var moduleInstance = Activator.CreateInstance(t, args); // inject into properties var props = t.GetRuntimeProperties().Where(xp => xp.CanWrite && xp.SetMethod != null && !xp.SetMethod.IsStatic && xp.SetMethod.IsPublic); foreach (var prop in props) { if (prop.GetCustomAttribute() != null) continue; var service = services.GetService(prop.PropertyType); if (service == null) continue; prop.SetValue(moduleInstance, service); } // inject into fields var fields = t.GetRuntimeFields().Where(xf => !xf.IsInitOnly && !xf.IsStatic && xf.IsPublic); foreach (var field in fields) { if (field.GetCustomAttribute() != null) continue; var service = services.GetService(field.FieldType); if (service == null) continue; field.SetValue(moduleInstance, service); } return moduleInstance; } } } diff --git a/DisCatSharp.Common/Types/MemoryBuffer.cs b/DisCatSharp.Common/Types/MemoryBuffer.cs index aca6d3151..9d4a985b1 100644 --- a/DisCatSharp.Common/Types/MemoryBuffer.cs +++ b/DisCatSharp.Common/Types/MemoryBuffer.cs @@ -1,340 +1,340 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Buffers; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; namespace DisCatSharp.Common.Types { /// /// Provides a resizable memory buffer, which can be read from and written to. It will automatically resize whenever required. /// /// Type of item to hold in the buffer. public sealed class MemoryBuffer : IMemoryBuffer where T : unmanaged { /// public ulong Capacity => this._segments.Aggregate(0UL, (a, x) => a + (ulong)x.Memory.Length); // .Sum() does only int /// public ulong Length { get; private set; } /// public ulong Count => this.Length / (ulong)this._itemSize; private readonly MemoryPool _pool; private readonly int _segmentSize; private int _lastSegmentLength; private int _segNo; private readonly bool _clear; private readonly List> _segments; private readonly int _itemSize; private bool _isDisposed; /// /// Creates a new buffer with a specified segment size, specified number of initially-allocated segments, and supplied memory pool. /// /// Byte size of an individual segment. Defaults to 64KiB. /// Number of segments to allocate. Defaults to 0. /// Memory pool to use for renting buffers. Defaults to . /// Determines whether the underlying buffers should be cleared on exit. If dealing with sensitive data, it might be a good idea to set this option to true. public MemoryBuffer(int segmentSize = 65536, int initialSegmentCount = 0, MemoryPool memPool = default, bool clearOnDispose = false) { this._itemSize = Unsafe.SizeOf(); if (segmentSize % this._itemSize != 0) throw new ArgumentException("Segment size must match size of individual item."); this._pool = memPool ?? MemoryPool.Shared; this._segmentSize = segmentSize; this._segNo = 0; this._lastSegmentLength = 0; this._clear = clearOnDispose; - this._segments = new List>(initialSegmentCount + 1); - for (var i = 0; i < initialSegmentCount; i++) - this._segments.Add(this._pool.Rent(this._segmentSize)); + this._segments = Enumerable.Range(0, initialSegmentCount) + .Select(x => this._pool.Rent(this._segmentSize)) + .ToList(); this.Length = 0; this._isDisposed = false; } /// public void Write(ReadOnlySpan data) { if (this._isDisposed) throw new ObjectDisposedException("This buffer is disposed."); var src = MemoryMarshal.AsBytes(data); this.Grow(src.Length); while (this._segNo < this._segments.Count && src.Length > 0) { var seg = this._segments[this._segNo]; var mem = seg.Memory; var avs = mem.Length - this._lastSegmentLength; avs = avs > src.Length ? src.Length : avs; var dmem = mem[this._lastSegmentLength..]; src[..avs].CopyTo(dmem.Span); src = src[avs..]; this.Length += (ulong)avs; this._lastSegmentLength += avs; if (this._lastSegmentLength == mem.Length) { this._segNo++; this._lastSegmentLength = 0; } } } /// public void Write(T[] data, int start, int count) => this.Write(data.AsSpan(start, count)); /// public void Write(ArraySegment data) => this.Write(data.AsSpan()); /// public void Write(Stream stream) { if (this._isDisposed) throw new ObjectDisposedException("This buffer is disposed."); if (stream.CanSeek) this.WriteStreamSeekable(stream); else this.WriteStreamUnseekable(stream); } /// /// Writes the stream seekable. /// /// The stream. private void WriteStreamSeekable(Stream stream) { var len = (int)(stream.Length - stream.Position); this.Grow(len); var buff = new byte[this._segmentSize]; while (this._segNo < this._segments.Count && len > 0) { var seg = this._segments[this._segNo]; var mem = seg.Memory; var avs = mem.Length - this._lastSegmentLength; avs = avs > len ? len : avs; var dmem = mem[this._lastSegmentLength..]; var lsl = this._lastSegmentLength; var slen = dmem.Span.Length - lsl; stream.Read(buff, 0, slen); buff.AsSpan(0, slen).CopyTo(dmem.Span); len -= dmem.Span.Length; this.Length += (ulong)avs; this._lastSegmentLength += avs; if (this._lastSegmentLength == mem.Length) { this._segNo++; this._lastSegmentLength = 0; } } } /// /// Writes the stream unseekable. /// /// The stream. private void WriteStreamUnseekable(Stream stream) { var read = 0; var buff = new byte[this._segmentSize]; var buffs = buff.AsSpan(); while ((read = stream.Read(buff, 0, buff.Length - this._lastSegmentLength)) != 0) this.Write(MemoryMarshal.Cast(buffs[..read])); } /// public bool Read(Span destination, ulong source, out int itemsWritten) { itemsWritten = 0; if (this._isDisposed) throw new ObjectDisposedException("This buffer is disposed."); source *= (ulong)this._itemSize; if (source > this.Count) throw new ArgumentOutOfRangeException(nameof(source), "Cannot copy data from beyond the buffer."); // Find where to begin var i = 0; for (; i < this._segments.Count; i++) { var seg = this._segments[i]; var mem = seg.Memory; if ((ulong)mem.Length > source) break; source -= (ulong)mem.Length; } // Do actual copy var dl = (int)(this.Length - source); var sri = (int)source; var dst = MemoryMarshal.AsBytes(destination); for (; i < this._segments.Count && dst.Length > 0; i++) { var seg = this._segments[i]; var mem = seg.Memory; var src = mem.Span; if (sri != 0) { src = src[sri..]; sri = 0; } if (itemsWritten + src.Length > dl) src = src[..(dl - itemsWritten)]; if (src.Length > dst.Length) src = src[..dst.Length]; src.CopyTo(dst); dst = dst[src.Length..]; itemsWritten += src.Length; } itemsWritten /= this._itemSize; return this.Length - source != (ulong)itemsWritten; } /// public bool Read(T[] data, int start, int count, ulong source, out int itemsWritten) => this.Read(data.AsSpan(start, count), source, out itemsWritten); /// public bool Read(ArraySegment data, ulong source, out int itemsWritten) => this.Read(data.AsSpan(), source, out itemsWritten); /// public T[] ToArray() { if (this._isDisposed) throw new ObjectDisposedException("This buffer is disposed."); var bytes = new T[this.Count]; this.Read(bytes, 0, out _); return bytes; } /// public void CopyTo(Stream destination) { if (this._isDisposed) throw new ObjectDisposedException("This buffer is disposed."); var longest = this._segments.Max(x => x.Memory.Length); var buff = new byte[longest]; foreach (var seg in this._segments) { var mem = seg.Memory.Span; var spn = buff.AsSpan(0, mem.Length); mem.CopyTo(spn); destination.Write(buff, 0, spn.Length); } } /// public void Clear() { if (this._isDisposed) throw new ObjectDisposedException("This buffer is disposed."); this._segNo = 0; this._lastSegmentLength = 0; this.Length = 0; } /// /// Disposes of any resources claimed by this buffer. /// public void Dispose() { if (this._isDisposed) return; this._isDisposed = true; foreach (var segment in this._segments) { if (this._clear) segment.Memory.Span.Clear(); segment.Dispose(); } } /// /// Grows the. /// /// The min amount. private void Grow(int minAmount) { var capacity = this.Capacity; var length = this.Length; var totalAmt = length + (ulong)minAmount; if (capacity >= totalAmt) return; // we're good var amt = (int)(totalAmt - capacity); var segCount = amt / this._segmentSize; if (amt % this._segmentSize != 0) segCount++; // Basically List.EnsureCapacity // Default grow behaviour is minimum current*2 var segCap = this._segments.Count + segCount; if (segCap > this._segments.Capacity) this._segments.Capacity = segCap < this._segments.Capacity * 2 ? this._segments.Capacity * 2 : segCap; for (var i = 0; i < segCount; i++) this._segments.Add(this._pool.Rent(this._segmentSize)); } } } diff --git a/DisCatSharp.Common/Utilities/AsyncEvent/AsyncEvent.cs b/DisCatSharp.Common/Utilities/AsyncEvent/AsyncEvent.cs index f8790f4a4..c4dc223db 100644 --- a/DisCatSharp.Common/Utilities/AsyncEvent/AsyncEvent.cs +++ b/DisCatSharp.Common/Utilities/AsyncEvent/AsyncEvent.cs @@ -1,201 +1,200 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; namespace DisCatSharp.Common.Utilities { /// /// ABC for , allowing for using instances thereof without knowing the underlying instance's type parameters. /// public abstract class AsyncEvent { /// /// Gets the name of this event. /// public string Name { get; } /// /// Prevents a default instance of the class from being created. /// /// The name. private protected AsyncEvent(string name) { this.Name = name; } } /// /// Implementation of asynchronous event. The handlers of such events are executed asynchronously, but sequentially. /// /// Type of the object that dispatches this event. /// Type of event argument object passed to this event's handlers. public sealed class AsyncEvent : AsyncEvent where TArgs : AsyncEventArgs { /// /// Gets the maximum allotted execution time for all handlers. Any event which causes the handler to time out /// will raise a non-fatal . /// public TimeSpan MaximumExecutionTime { get; } private readonly object _lock = new(); private ImmutableArray> _handlers; private readonly AsyncEventExceptionHandler _exceptionHandler; /// /// Creates a new asynchronous event with specified name and exception handler. /// /// Name of this event. /// Maximum handler execution time. A value of means infinite. /// Delegate which handles exceptions caused by this event. public AsyncEvent(string name, TimeSpan maxExecutionTime, AsyncEventExceptionHandler exceptionHandler) : base(name) { this._handlers = ImmutableArray>.Empty; this._exceptionHandler = exceptionHandler; this.MaximumExecutionTime = maxExecutionTime; } /// /// Registers a new handler for this event. /// /// Handler to register for this event. public void Register(AsyncEventHandler handler) { if (handler == null) throw new ArgumentNullException(nameof(handler)); lock (this._lock) this._handlers = this._handlers.Add(handler); } /// /// Unregisters an existing handler from this event. /// /// Handler to unregister from the event. public void Unregister(AsyncEventHandler handler) { if (handler == null) throw new ArgumentNullException(nameof(handler)); lock (this._lock) this._handlers = this._handlers.Remove(handler); } /// /// Unregisters all existing handlers from this event. /// public void UnregisterAll() => this._handlers = ImmutableArray>.Empty; /// /// Raises this event by invoking all of its registered handlers, in order of registration. /// All exceptions throw during invocation will be handled by the event's registered exception handler. /// /// Object which raised this event. /// Arguments for this event. /// Defines what to do with exceptions caught from handlers. /// public async Task InvokeAsync(TSender sender, TArgs e, AsyncEventExceptionMode exceptionMode = AsyncEventExceptionMode.Default) { var handlers = this._handlers; if (handlers.Length == 0) return; // Collect exceptions List exceptions = null; if ((exceptionMode & AsyncEventExceptionMode.ThrowAll) != 0) exceptions = new List(handlers.Length * 2 /* timeout + regular */); // If we have a timeout configured, start the timeout task var timeout = this.MaximumExecutionTime > TimeSpan.Zero ? Task.Delay(this.MaximumExecutionTime) : null; - for (var i = 0; i < handlers.Length; i++) + foreach (var handler in handlers) { - var handler = handlers[i]; try { // Start the handler execution var handlerTask = handler(sender, e); if (handlerTask != null && timeout != null) { // If timeout is configured, wait for any task to finish // If the timeout task finishes first, the handler is causing a timeout var result = await Task.WhenAny(timeout, handlerTask).ConfigureAwait(false); if (result == timeout) { timeout = null; var timeoutEx = new AsyncEventTimeoutException(this, handler); // Notify about the timeout and complete execution if ((exceptionMode & AsyncEventExceptionMode.HandleNonFatal) == AsyncEventExceptionMode.HandleNonFatal) this.HandleException(timeoutEx, handler, sender, e); if ((exceptionMode & AsyncEventExceptionMode.ThrowNonFatal) == AsyncEventExceptionMode.ThrowNonFatal) exceptions.Add(timeoutEx); await handlerTask.ConfigureAwait(false); } } else if (handlerTask != null) { // No timeout is configured, or timeout already expired, proceed as usual await handlerTask.ConfigureAwait(false); } if (e.Handled) break; } catch (Exception ex) { e.Handled = false; if ((exceptionMode & AsyncEventExceptionMode.HandleFatal) == AsyncEventExceptionMode.HandleFatal) this.HandleException(ex, handler, sender, e); if ((exceptionMode & AsyncEventExceptionMode.ThrowFatal) == AsyncEventExceptionMode.ThrowFatal) exceptions.Add(ex); } } if ((exceptionMode & AsyncEventExceptionMode.ThrowAll) != 0 && exceptions.Count > 0) throw new AggregateException("Exceptions were thrown during execution of the event's handlers.", exceptions); } /// /// Handles the exception. /// /// The ex. /// The handler. /// The sender. /// The args. private void HandleException(Exception ex, AsyncEventHandler handler, TSender sender, TArgs args) { if (this._exceptionHandler != null) this._exceptionHandler(this, ex, handler, sender, args); } } } diff --git a/DisCatSharp.Common/Utilities/Extensions.cs b/DisCatSharp.Common/Utilities/Extensions.cs index b7c97298c..4be1cee2b 100644 --- a/DisCatSharp.Common/Utilities/Extensions.cs +++ b/DisCatSharp.Common/Utilities/Extensions.cs @@ -1,495 +1,526 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Collections.Generic; +using System.Linq; using System.Runtime.CompilerServices; namespace DisCatSharp.Common { /// /// Assortment of various extension and utility methods, designed to make working with various types a little easier. /// public static class Extensions { /// /// Deconstructs a key-value pair item () into 2 separate variables. /// This allows for enumerating over dictionaries in foreach blocks by using a (k, v) tuple as the enumerator variable, instead of having to use a directly. /// /// Type of dictionary item key. /// Type of dictionary item value. /// Key-value pair to deconstruct. /// Deconstructed key. /// Deconstructed value. public static void Deconstruct(this KeyValuePair kvp, out TKey key, out TValue value) { key = kvp.Key; value = kvp.Value; } /// /// Calculates the length of string representation of given number in base 10 (including sign, if present). /// /// Number to calculate the length of. /// Calculated number length. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int CalculateLength(this sbyte num) => num == 0 ? 1 : (int)Math.Floor(Math.Log10(Math.Abs(num == sbyte.MinValue ? num + 1 : num))) + (num < 0 ? 2 /* include sign */ : 1); /// /// Calculates the length of string representation of given number in base 10 (including sign, if present). /// /// Number to calculate the length of. /// Calculated number length. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int CalculateLength(this byte num) => num == 0 ? 1 : (int)Math.Floor(Math.Log10(num)) + 1; /// /// Calculates the length of string representation of given number in base 10 (including sign, if present). /// /// Number to calculate the length of. /// Calculated number length. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int CalculateLength(this short num) => num == 0 ? 1 : (int)Math.Floor(Math.Log10(Math.Abs(num == short.MinValue ? num + 1 : num))) + (num < 0 ? 2 /* include sign */ : 1); /// /// Calculates the length of string representation of given number in base 10 (including sign, if present). /// /// Number to calculate the length of. /// Calculated number length. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int CalculateLength(this ushort num) => num == 0 ? 1 : (int)Math.Floor(Math.Log10(num)) + 1; /// /// Calculates the length of string representation of given number in base 10 (including sign, if present). /// /// Number to calculate the length of. /// Calculated number length. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int CalculateLength(this int num) => num == 0 ? 1 : (int)Math.Floor(Math.Log10(Math.Abs(num == int.MinValue ? num + 1 : num))) + (num < 0 ? 2 /* include sign */ : 1); /// /// Calculates the length of string representation of given number in base 10 (including sign, if present). /// /// Number to calculate the length of. /// Calculated number length. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int CalculateLength(this uint num) => num == 0 ? 1 : (int)Math.Floor(Math.Log10(num)) + 1; /// /// Calculates the length of string representation of given number in base 10 (including sign, if present). /// /// Number to calculate the length of. /// Calculated number length. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int CalculateLength(this long num) => num == 0 ? 1 : (int)Math.Floor(Math.Log10(Math.Abs(num == long.MinValue ? num + 1 : num))) + (num < 0 ? 2 /* include sign */ : 1); /// /// Calculates the length of string representation of given number in base 10 (including sign, if present). /// /// Number to calculate the length of. /// Calculated number length. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int CalculateLength(this ulong num) => num == 0 ? 1 : (int)Math.Floor(Math.Log10(num)) + 1; /// /// Tests whether given value is in supplied range, optionally allowing it to be an exclusive check. /// /// Number to test. /// Lower bound of the range. /// Upper bound of the range. /// Whether the check is to be inclusive. /// Whether the value is in range. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool IsInRange(this sbyte num, sbyte min, sbyte max, bool inclusive = true) { if (min > max) { min ^= max; max ^= min; min ^= max; } return inclusive ? num >= min && num <= max : num > min && num < max; } /// /// Tests whether given value is in supplied range, optionally allowing it to be an exclusive check. /// /// Number to test. /// Lower bound of the range. /// Upper bound of the range. /// Whether the check is to be inclusive. /// Whether the value is in range. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool IsInRange(this byte num, byte min, byte max, bool inclusive = true) { if (min > max) { min ^= max; max ^= min; min ^= max; } return inclusive ? num >= min && num <= max : num > min && num < max; } /// /// Tests whether given value is in supplied range, optionally allowing it to be an exclusive check. /// /// Number to test. /// Lower bound of the range. /// Upper bound of the range. /// Whether the check is to be inclusive. /// Whether the value is in range. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool IsInRange(this short num, short min, short max, bool inclusive = true) { if (min > max) { min ^= max; max ^= min; min ^= max; } return inclusive ? num >= min && num <= max : num > min && num < max; } /// /// Tests whether given value is in supplied range, optionally allowing it to be an exclusive check. /// /// Number to test. /// Lower bound of the range. /// Upper bound of the range. /// Whether the check is to be inclusive. /// Whether the value is in range. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool IsInRange(this ushort num, ushort min, ushort max, bool inclusive = true) { if (min > max) { min ^= max; max ^= min; min ^= max; } return inclusive ? num >= min && num <= max : num > min && num < max; } /// /// Tests whether given value is in supplied range, optionally allowing it to be an exclusive check. /// /// Number to test. /// Lower bound of the range. /// Upper bound of the range. /// Whether the check is to be inclusive. /// Whether the value is in range. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool IsInRange(this int num, int min, int max, bool inclusive = true) { if (min > max) { min ^= max; max ^= min; min ^= max; } return inclusive ? num >= min && num <= max : num > min && num < max; } /// /// Tests whether given value is in supplied range, optionally allowing it to be an exclusive check. /// /// Number to test. /// Lower bound of the range. /// Upper bound of the range. /// Whether the check is to be inclusive. /// Whether the value is in range. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool IsInRange(this uint num, uint min, uint max, bool inclusive = true) { if (min > max) { min ^= max; max ^= min; min ^= max; } return inclusive ? num >= min && num <= max : num > min && num < max; } /// /// Tests whether given value is in supplied range, optionally allowing it to be an exclusive check. /// /// Number to test. /// Lower bound of the range. /// Upper bound of the range. /// Whether the check is to be inclusive. /// Whether the value is in range. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool IsInRange(this long num, long min, long max, bool inclusive = true) { if (min > max) { min ^= max; max ^= min; min ^= max; } return inclusive ? num >= min && num <= max : num > min && num < max; } /// /// Tests whether given value is in supplied range, optionally allowing it to be an exclusive check. /// /// Number to test. /// Lower bound of the range. /// Upper bound of the range. /// Whether the check is to be inclusive. /// Whether the value is in range. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool IsInRange(this ulong num, ulong min, ulong max, bool inclusive = true) { if (min > max) { min ^= max; max ^= min; min ^= max; } return inclusive ? num >= min && num <= max : num > min && num < max; } /// /// Tests whether given value is in supplied range, optionally allowing it to be an exclusive check. /// /// Number to test. /// Lower bound of the range. /// Upper bound of the range. /// Whether the check is to be inclusive. /// Whether the value is in range. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool IsInRange(this float num, float min, float max, bool inclusive = true) { if (min > max) return false; return inclusive ? num >= min && num <= max : num > min && num < max; } /// /// Tests whether given value is in supplied range, optionally allowing it to be an exclusive check. /// /// Number to test. /// Lower bound of the range. /// Upper bound of the range. /// Whether the check is to be inclusive. /// Whether the value is in range. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool IsInRange(this double num, double min, double max, bool inclusive = true) { if (min > max) return false; return inclusive ? num >= min && num <= max : num > min && num < max; } /// /// Returns whether supplied character is in any of the following ranges: a-z, A-Z, 0-9. /// /// Character to test. /// Whether the character is in basic alphanumeric character range. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool IsBasicAlphanumeric(this char c) => (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '0' && c <= '9'); /// /// Returns whether supplied character is in the 0-9 range. /// /// Character to test. /// Whether the character is in basic numeric digit character range. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool IsBasicDigit(this char c) => c >= '0' && c <= '9'; /// /// Returns whether supplied character is in the a-z or A-Z range. /// /// Character to test. /// Whether the character is in basic letter character range. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool IsBasicLetter(this char c) => (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z'); /// /// Tests whether given string ends with given character. /// /// String to test. /// Character to test for. /// Whether the supplied string ends with supplied character. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool EndsWithCharacter(this string s, char c) => s.Length >= 1 && s[^1] == c; /// /// Tests whether given string starts with given character. /// /// String to test. /// Character to test for. /// Whether the supplied string starts with supplied character. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static bool StartsWithCharacter(this string s, char c) => s.Length >= 1 && s[0] == c; // https://stackoverflow.com/questions/9545619/a-fast-hash-function-for-string-in-c-sharp // Calls are inlined to call the underlying method directly /// /// Computes a 64-bit Knuth hash from supplied characters. /// /// Characters to compute the hash value from. /// Computer 64-bit Knuth hash. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static ulong CalculateKnuthHash(this ReadOnlySpan chars) => Knuth(chars); /// /// Computes a 64-bit Knuth hash from supplied characters. /// /// Characters to compute the hash value from. /// Computer 64-bit Knuth hash. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static ulong CalculateKnuthHash(this Span chars) => Knuth(chars); /// /// Computes a 64-bit Knuth hash from supplied characters. /// /// Characters to compute the hash value from. /// Computer 64-bit Knuth hash. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static ulong CalculateKnuthHash(this ReadOnlyMemory chars) => Knuth(chars.Span); /// /// Computes a 64-bit Knuth hash from supplied characters. /// /// Characters to compute the hash value from. /// Computer 64-bit Knuth hash. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static ulong CalculateKnuthHash(this Memory chars) => Knuth(chars.Span); /// /// Computes a 64-bit Knuth hash from supplied characters. /// /// Characters to compute the hash value from. /// Computer 64-bit Knuth hash. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static ulong CalculateKnuthHash(this ArraySegment chars) => Knuth(chars.AsSpan()); /// /// Computes a 64-bit Knuth hash from supplied characters. /// /// Characters to compute the hash value from. /// Computer 64-bit Knuth hash. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static ulong CalculateKnuthHash(this char[] chars) => Knuth(chars.AsSpan()); /// /// Computes a 64-bit Knuth hash from supplied characters. /// /// Characters to compute the hash value from. /// Offset in the array to start calculating from. /// Number of characters to compute the hash from. /// Computer 64-bit Knuth hash. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static ulong CalculateKnuthHash(this char[] chars, int start, int count) => Knuth(chars.AsSpan(start, count)); /// /// Computes a 64-bit Knuth hash from supplied characters. /// /// Characters to compute the hash value from. /// Computer 64-bit Knuth hash. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static ulong CalculateKnuthHash(this string chars) => Knuth(chars.AsSpan()); /// /// Computes a 64-bit Knuth hash from supplied characters. /// /// Characters to compute the hash value from. /// Offset in the array to start calculating from. /// Number of characters to compute the hash from. /// Computer 64-bit Knuth hash. [MethodImpl(MethodImplOptions.AggressiveInlining)] public static ulong CalculateKnuthHash(this string chars, int start, int count) => Knuth(chars.AsSpan(start, count)); /// /// Gets the two first elements of the , if they exist. /// - /// The enumerable. + /// The list. /// The output values. Undefined if false is returned. /// Whether the contained enough elements. internal static bool TryFirstTwo(this IEnumerable enumerable, out (T first, T second) values) { values = default; using var enumerator = enumerable.GetEnumerator(); if (!enumerator.MoveNext()) return false; var first = enumerator.Current; if (!enumerator.MoveNext()) return false; values = (first, enumerator.Current); return true; } /// /// Knuths the. /// /// The chars. /// An ulong. private static ulong Knuth(ReadOnlySpan chars) { var hash = 3074457345618258791ul; - for (var i = 0; i < chars.Length; i++) - hash = (hash + chars[i]) * 3074457345618258799ul; + foreach (var ch in chars) + hash = (hash + ch) * 3074457345618258799ul; + return hash; } + + /// + /// Removes the first item matching the predicate from the list. + /// + /// + /// + /// + /// Whether an item was removed. + internal static bool RemoveFirst(this IList list, Predicate predicate) + { + for (var i = 0; i < list.Count; i++) + { + if (predicate(list[i])) + { + list.RemoveAt(i); + return true; + } + } + + return false; + } + + internal static void Populate(this T[] arr, T value) + { + for (var i = 0; i < arr.Length; i++) + { + arr[i] = value; + } + } } } diff --git a/DisCatSharp.Hosting/ConfigurationExtensions.cs b/DisCatSharp.Hosting/ConfigurationExtensions.cs index 43159a267..ad7f3581b 100644 --- a/DisCatSharp.Hosting/ConfigurationExtensions.cs +++ b/DisCatSharp.Hosting/ConfigurationExtensions.cs @@ -1,203 +1,200 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using DisCatSharp.Configuration; using DisCatSharp.Configuration.Models; using Microsoft.Extensions.Configuration; namespace DisCatSharp.Hosting { internal struct ExtensionConfigResult { /// /// Gets or sets the section. /// public ConfigSection? Section { get; set; } /// /// Gets or sets the config type. /// public Type ConfigType { get; set; } /// /// Gets or sets the implementation type. /// public Type ImplementationType { get; set; } } /// /// The configuration extensions. /// internal static class ConfigurationExtensions { /// /// Find assemblies that match the names provided via . /// /// /// In some cases the assembly the user is after could be used in the application but /// not appear within the .
/// The workaround for this is to check the assemblies in the , as well as referenced /// assemblies. If the targeted assembly is a reference, we need to load it into our workspace to get more info. ///
/// Names of assemblies to look for /// Assemblies which meet the given names. No duplicates - public static Assembly[] FindAssemblies(string[]? names) + public static List FindAssemblies(IEnumerable? names) { /* There is a possibility that an assembly can be referenced in multiple assemblies. To alleviate duplicates we need to shrink our queue as we find things */ List results = new(); if (names is null) - return results.ToArray(); + return results; - List queue = new(names); + var queue = names.ToList(); foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies()) { if (!queue.Any()) break; var loadedAssemblyName = assembly.GetName().Name; // Kinda need the name to do our thing if (loadedAssemblyName == null) continue; // Is this something we're looking for? - if (queue.Contains(loadedAssemblyName)) + if (queue.Remove(loadedAssemblyName)) { results.Add(assembly); - - // Shrink queue so we don't accidentally add the same assembly > 1 times - queue.Remove(loadedAssemblyName); } // Time to check if one of the referenced assemblies is something we're looking for foreach (var referencedAssembly in assembly.GetReferencedAssemblies() .Where(x => x.Name != null && queue.Contains(x.Name))) try { // Must load the assembly into our workspace so we can do stuff with it later results.Add(Assembly.Load(referencedAssembly)); #pragma warning disable 8604 queue.Remove(referencedAssembly.Name); #pragma warning restore 8604 } catch (Exception ex) { Console.Error.WriteLine($"Unable to load referenced assembly: '{referencedAssembly.Name}' \n\t{ex.Message}"); } } - return results.ToArray(); + return results; } /// /// Easily identify which configuration types have been added to the
/// This way we can dynamically load extensions without explicitly doing so ///
/// /// /// Dictionary where Key -> Name of implemented type
Value ->
public static Dictionary FindImplementedExtensions(this IConfiguration configuration, string rootName = Configuration.ConfigurationExtensions.DEFAULT_ROOT_LIB) { if (string.IsNullOrEmpty(rootName)) throw new ArgumentNullException(nameof(rootName), "Root name must be provided"); Dictionary results = new(); string[]? assemblyNames; // Has the user defined a using section within the root name? if (!configuration.HasSection(rootName, "Using")) return results; /* There are 2 ways a user could list which assemblies are used "Using": "[\"Assembly.Name\"]" "Using": ["Assembly.Name"] JSON or as Text. */ assemblyNames = string.IsNullOrEmpty(configuration[configuration.ConfigPath(rootName, "Using")]) ? configuration.GetSection(configuration.ConfigPath(rootName, "Using")).Get() : Newtonsoft.Json.JsonConvert.DeserializeObject( configuration[configuration.ConfigPath(rootName, "Using")]); #pragma warning disable 8604 - foreach (var assembly in FindAssemblies(assemblyNames.Select(x => x.StartsWith(Constants.LibName) ? x : $"{Constants.LibName}.{x}").ToArray())) + foreach (var assembly in FindAssemblies(assemblyNames.Select(x => x.StartsWith(Constants.LibName) ? x : $"{Constants.LibName}.{x}"))) { ExtensionConfigResult result = new(); foreach (var type in assembly.ExportedTypes .Where(x => x.Name.EndsWith(Constants.ConfigSuffix) && !x.IsAbstract && !x.IsInterface)) { string sectionName = type.Name; string prefix = type.Name.Replace(Constants.ConfigSuffix, ""); result.ConfigType = type; // Does a section exist with the classname? (DiscordConfiguration - for instance) if (configuration.HasSection(rootName, sectionName)) result.Section = new ConfigSection(ref configuration, type.Name, rootName); // Does a section exist with the classname minus Configuration? (Discord - for Instance) else if (configuration.HasSection(rootName, prefix)) result.Section = new ConfigSection(ref configuration, prefix, rootName); // IF THE SECTION IS NOT PROVIDED --> WE WILL USE DEFAULT CONFIG IMPLEMENTATION /* Now we need to find the type which should consume our config In the event a user has some "fluff" between prefix and suffix we'll just check for beginning and ending values. Type should not be an interface or abstract, should also be assignable to BaseExtension */ var implementationType = assembly.ExportedTypes.FirstOrDefault(x => !x.IsAbstract && !x.IsInterface && x.Name.StartsWith(prefix) && x.Name.EndsWith(Constants.ExtensionSuffix) && x.IsAssignableTo(typeof(BaseExtension))); // If the implementation type was found we can add it to our result set if (implementationType != null) { result.ImplementationType = implementationType; results.Add(implementationType.Name, result); } } } #pragma warning restore 8604 return results; } } } diff --git a/DisCatSharp.Interactivity/EventHandling/Components/ComponentEventWaiter.cs b/DisCatSharp.Interactivity/EventHandling/Components/ComponentEventWaiter.cs index f8d6b5f80..b6b772bce 100644 --- a/DisCatSharp.Interactivity/EventHandling/Components/ComponentEventWaiter.cs +++ b/DisCatSharp.Interactivity/EventHandling/Components/ComponentEventWaiter.cs @@ -1,153 +1,153 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using ConcurrentCollections; using DisCatSharp.Entities; using DisCatSharp.EventArgs; using DisCatSharp.Interactivity.Enums; using Microsoft.Extensions.Logging; namespace DisCatSharp.Interactivity.EventHandling { /// /// A component-based version of /// internal class ComponentEventWaiter : IDisposable { private readonly DiscordClient _client; private readonly ConcurrentHashSet _matchRequests = new(); private readonly ConcurrentHashSet _collectRequests = new(); private readonly DiscordFollowupMessageBuilder _message; private readonly InteractivityConfiguration _config; /// /// Initializes a new instance of the class. /// /// The client. /// The config. public ComponentEventWaiter(DiscordClient client, InteractivityConfiguration config) { this._client = client; this._client.ComponentInteractionCreated += this.Handle; this._config = config; this._message = new DiscordFollowupMessageBuilder { Content = config.ResponseMessage ?? "This message was not meant for you.", IsEphemeral = true }; } /// /// Waits for a specified 's predicate to be fulfilled. /// /// The request to wait for. /// The returned args, or null if it timed out. public async Task WaitForMatchAsync(ComponentMatchRequest request) { this._matchRequests.Add(request); try { return await request.Tcs.Task.ConfigureAwait(false); } catch (Exception e) { this._client.Logger.LogError(InteractivityEvents.InteractivityWaitError, e, "An exception was thrown while waiting for components."); return null; } finally { this._matchRequests.TryRemove(request); } } /// /// Collects reactions and returns the result when the 's cancellation token is canceled. /// /// The request to wait on. /// The result from request's predicate over the period of time leading up to the token's cancellation. - public async Task> CollectMatchesAsync(ComponentCollectRequest request) + public async Task> CollectMatchesAsync(ComponentCollectRequest request) { this._collectRequests.Add(request); try { await request.Tcs.Task.ConfigureAwait(false); } catch (Exception e) { this._client.Logger.LogError(InteractivityEvents.InteractivityCollectorError, e, "There was an error while collecting component event args."); } finally { this._collectRequests.TryRemove(request); } - return request.Collected.ToArray(); + return request.Collected; } /// /// Handles the waiter. /// /// The client. /// The args. private async Task Handle(DiscordClient _, ComponentInteractionCreateEventArgs args) { - foreach (var mreq in this._matchRequests.ToArray()) + foreach (var mreq in this._matchRequests) { if (mreq.Message == args.Message && mreq.IsMatch(args)) mreq.Tcs.TrySetResult(args); else if (this._config.ResponseBehavior is InteractionResponseBehavior.Respond) await args.Interaction.CreateFollowupMessageAsync(this._message).ConfigureAwait(false); } - foreach (var creq in this._collectRequests.ToArray()) + foreach (var creq in this._collectRequests) { if (creq.Message == args.Message && creq.IsMatch(args)) { await args.Interaction.CreateResponseAsync(InteractionResponseType.DeferredMessageUpdate).ConfigureAwait(false); if (creq.IsMatch(args)) creq.Collected.Add(args); else if (this._config.ResponseBehavior is InteractionResponseBehavior.Respond) await args.Interaction.CreateFollowupMessageAsync(this._message).ConfigureAwait(false); } } } /// /// Disposes the waiter. /// public void Dispose() { this._matchRequests.Clear(); this._collectRequests.Clear(); this._client.ComponentInteractionCreated -= this.Handle; } } } diff --git a/DisCatSharp.Interactivity/EventHandling/Components/ModalEventWaiter.cs b/DisCatSharp.Interactivity/EventHandling/Components/ModalEventWaiter.cs index 83b6dd22e..3d80ce25a 100644 --- a/DisCatSharp.Interactivity/EventHandling/Components/ModalEventWaiter.cs +++ b/DisCatSharp.Interactivity/EventHandling/Components/ModalEventWaiter.cs @@ -1,112 +1,112 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Linq; using System.Threading.Tasks; using ConcurrentCollections; using DisCatSharp.Entities; using DisCatSharp.EventArgs; using DisCatSharp.Interactivity.Enums; using Microsoft.Extensions.Logging; namespace DisCatSharp.Interactivity.EventHandling { /// /// A modal-based version of /// internal class ModalEventWaiter : IDisposable { private readonly DiscordClient _client; private readonly ConcurrentHashSet _modalMatchRequests = new(); private readonly DiscordFollowupMessageBuilder _message; private readonly InteractivityConfiguration _config; /// /// Initializes a new instance of the class. /// /// The client. /// The config. public ModalEventWaiter(DiscordClient client, InteractivityConfiguration config) { this._client = client; this._client.ComponentInteractionCreated += this.Handle; this._config = config; this._message = new DiscordFollowupMessageBuilder { Content = config.ResponseMessage ?? "This modal was not meant for you.", IsEphemeral = true }; } /// /// Waits for a specified 's predicate to be fulfilled. /// /// The request to wait for. /// The returned args, or null if it timed out. public async Task WaitForModalMatchAsync(ModalMatchRequest request) { this._modalMatchRequests.Add(request); try { return await request.Tcs.Task.ConfigureAwait(false); } catch (Exception e) { this._client.Logger.LogError(InteractivityEvents.InteractivityWaitError, e, "An exception was thrown while waiting for modals."); return null; } finally { this._modalMatchRequests.TryRemove(request); } } /// /// Handles the waiter. /// /// The client. /// The args. private async Task Handle(DiscordClient _, ComponentInteractionCreateEventArgs args) { - foreach (var mreq in this._modalMatchRequests.ToArray()) + foreach (var mreq in this._modalMatchRequests) { if (mreq.CustomId == args.Interaction.Data.CustomId && mreq.IsMatch(args)) mreq.Tcs.TrySetResult(args); else if (this._config.ResponseBehavior is InteractionResponseBehavior.Respond) await args.Interaction.CreateFollowupMessageAsync(this._message).ConfigureAwait(false); } } /// /// Disposes the waiter. /// public void Dispose() { this._modalMatchRequests.Clear(); this._client.ComponentInteractionCreated -= this.Handle; } } } diff --git a/DisCatSharp.Interactivity/EventHandling/Requests/PaginationRequest.cs b/DisCatSharp.Interactivity/EventHandling/Requests/PaginationRequest.cs index 1ee933edc..dd2856620 100644 --- a/DisCatSharp.Interactivity/EventHandling/Requests/PaginationRequest.cs +++ b/DisCatSharp.Interactivity/EventHandling/Requests/PaginationRequest.cs @@ -1,320 +1,320 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; using DisCatSharp.Entities; using DisCatSharp.Interactivity.Enums; namespace DisCatSharp.Interactivity.EventHandling { /// /// The pagination request. /// internal class PaginationRequest : IPaginationRequest { private TaskCompletionSource _tcs; private readonly CancellationTokenSource _ct; private readonly TimeSpan _timeout; private readonly List _pages; private readonly PaginationBehaviour _behaviour; private readonly DiscordMessage _message; private readonly PaginationEmojis _emojis; private readonly DiscordUser _user; private int _index; /// /// Creates a new Pagination request /// /// Message to paginate /// User to allow control for /// Behaviour during pagination /// Behavior on pagination end /// Emojis for this pagination object /// Timeout time /// Pagination pages internal PaginationRequest(DiscordMessage message, DiscordUser user, PaginationBehaviour behaviour, PaginationDeletion deletion, - PaginationEmojis emojis, TimeSpan timeout, params Page[] pages) + PaginationEmojis emojis, TimeSpan timeout, IEnumerable pages) { this._tcs = new TaskCompletionSource(); this._ct = new CancellationTokenSource(timeout); this._ct.Token.Register(() => this._tcs.TrySetResult(true)); this._timeout = timeout; this._message = message; this._user = user; this.PaginationDeletion = deletion; this._behaviour = behaviour; this._emojis = emojis; this._pages = new List(); foreach (var p in pages) { this._pages.Add(p); } } /// /// Gets the page count. /// public int PageCount => this._pages.Count; /// /// Gets the pagination deletion. /// public PaginationDeletion PaginationDeletion { get; } /// /// Gets the page async. /// /// A Task. public async Task GetPageAsync() { await Task.Yield(); return this._pages[this._index]; } /// /// Skips the left async. /// /// A Task. public async Task SkipLeftAsync() { await Task.Yield(); this._index = 0; } /// /// Skips the right async. /// /// A Task. public async Task SkipRightAsync() { await Task.Yield(); this._index = this._pages.Count - 1; } /// /// Nexts the page async. /// /// A Task. public async Task NextPageAsync() { await Task.Yield(); switch (this._behaviour) { case PaginationBehaviour.Ignore: if (this._index == this._pages.Count - 1) break; else this._index++; break; case PaginationBehaviour.WrapAround: if (this._index == this._pages.Count - 1) this._index = 0; else this._index++; break; } } /// /// Previous the page async. /// /// A Task. public async Task PreviousPageAsync() { await Task.Yield(); switch (this._behaviour) { case PaginationBehaviour.Ignore: if (this._index == 0) break; else this._index--; break; case PaginationBehaviour.WrapAround: if (this._index == 0) this._index = this._pages.Count - 1; else this._index--; break; } } /// /// Gets the buttons async. /// /// #pragma warning disable CS1998 // Async method lacks 'await' operators and will run synchronously public async Task> GetButtonsAsync() #pragma warning restore CS1998 // Async method lacks 'await' operators and will run synchronously => throw new NotSupportedException("This request does not support buttons."); /// /// Gets the emojis async. /// /// A Task. public async Task GetEmojisAsync() { await Task.Yield(); return this._emojis; } /// /// Gets the message async. /// /// A Task. public async Task GetMessageAsync() { await Task.Yield(); return this._message; } /// /// Gets the user async. /// /// A Task. public async Task GetUserAsync() { await Task.Yield(); return this._user; } /// /// Dos the cleanup async. /// /// A Task. public async Task DoCleanupAsync() { switch (this.PaginationDeletion) { case PaginationDeletion.DeleteEmojis: await this._message.DeleteAllReactionsAsync().ConfigureAwait(false); break; case PaginationDeletion.DeleteMessage: await this._message.DeleteAsync().ConfigureAwait(false); break; case PaginationDeletion.KeepEmojis: break; } } /// /// Gets the task completion source async. /// /// A Task. public async Task> GetTaskCompletionSourceAsync() { await Task.Yield(); return this._tcs; } ~PaginationRequest() { this.Dispose(); } /// /// Disposes this PaginationRequest. /// public void Dispose() { this._ct.Dispose(); this._tcs = null; } } } namespace DisCatSharp.Interactivity { /// /// The pagination emojis. /// public class PaginationEmojis { public DiscordEmoji SkipLeft; public DiscordEmoji SkipRight; public DiscordEmoji Left; public DiscordEmoji Right; public DiscordEmoji Stop; /// /// Initializes a new instance of the class. /// public PaginationEmojis() { this.Left = DiscordEmoji.FromUnicode("◀"); this.Right = DiscordEmoji.FromUnicode("▶"); this.SkipLeft = DiscordEmoji.FromUnicode("⏮"); this.SkipRight = DiscordEmoji.FromUnicode("⏭"); this.Stop = DiscordEmoji.FromUnicode("⏹"); } } /// /// The page. /// public class Page { /// /// Gets or sets the content. /// public string Content { get; set; } /// /// Gets or sets the embed. /// public DiscordEmbed Embed { get; set; } /// /// Initializes a new instance of the class. /// /// The content. /// The embed. public Page(string content = "", DiscordEmbedBuilder embed = null) { this.Content = content; this.Embed = embed?.Build(); } } } diff --git a/DisCatSharp.Interactivity/InteractivityExtension.cs b/DisCatSharp.Interactivity/InteractivityExtension.cs index 9ccfa1fa2..41151efd0 100644 --- a/DisCatSharp.Interactivity/InteractivityExtension.cs +++ b/DisCatSharp.Interactivity/InteractivityExtension.cs @@ -1,959 +1,959 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using System.Threading; using System.Threading.Tasks; using DisCatSharp.Common.Utilities; using DisCatSharp.Entities; using DisCatSharp.Enums; using DisCatSharp.EventArgs; using DisCatSharp.Interactivity.Enums; using DisCatSharp.Interactivity.EventHandling; namespace DisCatSharp.Interactivity { /// /// Extension class for DisCatSharp.Interactivity /// public class InteractivityExtension : BaseExtension { /// /// Gets the config. /// internal InteractivityConfiguration Config { get; } private EventWaiter _messageCreatedWaiter; private EventWaiter _messageReactionAddWaiter; private EventWaiter _typingStartWaiter; private EventWaiter _modalInteractionWaiter; private EventWaiter _componentInteractionWaiter; private ComponentEventWaiter _componentEventWaiter; private ModalEventWaiter _modalEventWaiter; private ReactionCollector _reactionCollector; private Poller _poller; private Paginator _paginator; private ComponentPaginator _compPaginator; /// /// Initializes a new instance of the class. /// /// The configuration. internal InteractivityExtension(InteractivityConfiguration cfg) { this.Config = new InteractivityConfiguration(cfg); } /// /// Setups the Interactivity Extension. /// /// Discord client. protected internal override void Setup(DiscordClient client) { this.Client = client; this._messageCreatedWaiter = new EventWaiter(this.Client); this._messageReactionAddWaiter = new EventWaiter(this.Client); this._componentInteractionWaiter = new EventWaiter(this.Client); this._modalInteractionWaiter = new EventWaiter(this.Client); this._typingStartWaiter = new EventWaiter(this.Client); this._poller = new Poller(this.Client); this._reactionCollector = new ReactionCollector(this.Client); this._paginator = new Paginator(this.Client); this._compPaginator = new ComponentPaginator(this.Client, this.Config); this._componentEventWaiter = new ComponentEventWaiter(this.Client, this.Config); this._modalEventWaiter = new ModalEventWaiter(this.Client, this.Config); } /// /// Makes a poll and returns poll results. /// /// Message to create poll on. /// Emojis to use for this poll. /// What to do when the poll ends. /// Override timeout period. /// public async Task> DoPollAsync(DiscordMessage m, IEnumerable emojis, PollBehaviour? behaviour = default, TimeSpan? timeout = null) { if (!Utilities.HasReactionIntents(this.Client.Configuration.Intents)) throw new InvalidOperationException("No reaction intents are enabled."); if (!emojis.Any()) throw new ArgumentException("You need to provide at least one emoji for a poll!"); foreach (var em in emojis) await m.CreateReactionAsync(em).ConfigureAwait(false); var res = await this._poller.DoPollAsync(new PollRequest(m, timeout ?? this.Config.Timeout, emojis)).ConfigureAwait(false); var pollBehaviour = behaviour ?? this.Config.PollBehaviour; var thisMember = await m.Channel.Guild.GetMemberAsync(this.Client.CurrentUser.Id).ConfigureAwait(false); if (pollBehaviour == PollBehaviour.DeleteEmojis && m.Channel.PermissionsFor(thisMember).HasPermission(Permissions.ManageMessages)) await m.DeleteAllReactionsAsync().ConfigureAwait(false); return new ReadOnlyCollection(res.ToList()); } /// /// Waits for any button in the specified collection to be pressed. /// /// The message to wait on. /// A collection of buttons to listen for. /// Override the timeout period in . /// A with the result of button that was pressed, if any. /// Thrown when attempting to wait for a message that is not authored by the current user. /// Thrown when the message does not contain a button with the specified Id, or any buttons at all. public Task> WaitForButtonAsync(DiscordMessage message, IEnumerable buttons, TimeSpan? timeoutOverride = null) => this.WaitForButtonAsync(message, buttons, this.GetCancellationToken(timeoutOverride)); /// /// Waits for any button in the specified collection to be pressed. /// /// The message to wait on. /// A collection of buttons to listen for. /// A custom cancellation token that can be cancelled at any point. /// A with the result of button that was pressed, if any. /// Thrown when attempting to wait for a message that is not authored by the current user. /// Thrown when the message does not contain a button with the specified Id, or any buttons at all. public async Task> WaitForButtonAsync(DiscordMessage message, IEnumerable buttons, CancellationToken token) { if (message.Author != this.Client.CurrentUser) throw new InvalidOperationException("Interaction events are only sent to the application that created them."); if (!buttons.Any()) throw new ArgumentException("You must specify at least one button to listen for."); if (!message.Components.Any()) throw new ArgumentException("Provided message does not contain any components."); if (!message.Components.SelectMany(c => c.Components).Any(c => c.Type is ComponentType.Button)) throw new ArgumentException("Provided Message does not contain any button components."); var res = await this._componentEventWaiter .WaitForMatchAsync(new ComponentMatchRequest(message, c => c.Interaction.Data.ComponentType == ComponentType.Button && buttons.Any(b => b.CustomId == c.Id), token)).ConfigureAwait(false); return new InteractivityResult(res is null, res); } /// /// Waits for a user modal submit. /// /// The custom id of the modal to wait for. /// Override the timeout period specified in . /// A with the result of the modal. public Task> WaitForModalAsync(string customId, TimeSpan? timeoutOverride = null) => this.WaitForModalAsync(customId, this.GetCancellationToken(timeoutOverride)); /// /// Waits for a user modal submit. /// /// The custom id of the modal to wait for. /// A custom cancellation token that can be cancelled at any point. /// A with the result of the modal. public async Task> WaitForModalAsync(string customId, CancellationToken token) { var result = await this ._modalEventWaiter .WaitForModalMatchAsync(new ModalMatchRequest(customId, c => c.Interaction.Type == InteractionType.ModalSubmit, token)) .ConfigureAwait(false); return new InteractivityResult(result is null, result); } /// /// Waits for any button on the specified message to be pressed. /// /// The message to wait for the button on. /// Override the timeout period specified in . /// A with the result of button that was pressed, if any. /// Thrown when attempting to wait for a message that is not authored by the current user. /// Thrown when the message does not contain a button with the specified Id, or any buttons at all. public Task> WaitForButtonAsync(DiscordMessage message, TimeSpan? timeoutOverride = null) => this.WaitForButtonAsync(message, this.GetCancellationToken(timeoutOverride)); /// /// Waits for any button on the specified message to be pressed. /// /// The message to wait for the button on. /// A custom cancellation token that can be cancelled at any point. /// A with the result of button that was pressed, if any. /// Thrown when attempting to wait for a message that is not authored by the current user. /// Thrown when the message does not contain a button with the specified Id, or any buttons at all. public async Task> WaitForButtonAsync(DiscordMessage message, CancellationToken token) { if (message.Author != this.Client.CurrentUser) throw new InvalidOperationException("Interaction events are only sent to the application that created them."); if (!message.Components.Any()) throw new ArgumentException("Provided message does not contain any components."); if (!message.Components.SelectMany(c => c.Components).Any(c => c.Type is ComponentType.Button)) throw new ArgumentException("Message does not contain any button components."); var ids = message.Components.SelectMany(m => m.Components).Select(c => c.CustomId); var result = await this ._componentEventWaiter .WaitForMatchAsync(new ComponentMatchRequest(message, c => c.Interaction.Data.ComponentType == ComponentType.Button && ids.Contains(c.Id), token)) .ConfigureAwait(false); return new InteractivityResult(result is null, result); } /// /// Waits for any button on the specified message to be pressed by the specified user. /// /// The message to wait for the button on. /// The user to wait for the button press from. /// Override the timeout period specified in . /// A with the result of button that was pressed, if any. /// Thrown when attempting to wait for a message that is not authored by the current user. /// Thrown when the message does not contain a button with the specified Id, or any buttons at all. public Task> WaitForButtonAsync(DiscordMessage message, DiscordUser user, TimeSpan? timeoutOverride = null) => this.WaitForButtonAsync(message, user, this.GetCancellationToken(timeoutOverride)); /// /// Waits for any button on the specified message to be pressed by the specified user. /// /// The message to wait for the button on. /// The user to wait for the button press from. /// A custom cancellation token that can be cancelled at any point. /// A with the result of button that was pressed, if any. /// Thrown when attempting to wait for a message that is not authored by the current user. /// Thrown when the message does not contain a button with the specified Id, or any buttons at all. public async Task> WaitForButtonAsync(DiscordMessage message, DiscordUser user, CancellationToken token) { if (message.Author != this.Client.CurrentUser) throw new InvalidOperationException("Interaction events are only sent to the application that created them."); if (!message.Components.Any()) throw new ArgumentException("Provided message does not contain any components."); if (!message.Components.SelectMany(c => c.Components).Any(c => c.Type is ComponentType.Button)) throw new ArgumentException("Message does not contain any button components."); var result = await this ._componentEventWaiter .WaitForMatchAsync(new ComponentMatchRequest(message, (c) => c.Interaction.Data.ComponentType is ComponentType.Button && c.User == user, token)) .ConfigureAwait(false); return new InteractivityResult(result is null, result); } /// /// Waits for a button with the specified Id to be pressed. /// /// The message to wait for the button on. /// The Id of the button to wait for. /// Override the timeout period specified in . /// A with the result of the operation. /// Thrown when attempting to wait for a message that is not authored by the current user. /// Thrown when the message does not contain a button with the specified Id, or any buttons at all. public Task> WaitForButtonAsync(DiscordMessage message, string id, TimeSpan? timeoutOverride = null) => this.WaitForButtonAsync(message, id, this.GetCancellationToken(timeoutOverride)); /// /// Waits for a button with the specified Id to be pressed. /// /// The message to wait for the button on. /// The Id of the button to wait for. /// Override the timeout period specified in . /// A with the result of the operation. /// Thrown when attempting to wait for a message that is not authored by the current user. /// Thrown when the message does not contain a button with the specified Id, or any buttons at all. public async Task> WaitForButtonAsync(DiscordMessage message, string id, CancellationToken token) { if (message.Author != this.Client.CurrentUser) throw new InvalidOperationException("Interaction events are only sent to the application that created them."); if (!message.Components.Any()) throw new ArgumentException("Provided message does not contain any components."); if (!message.Components.SelectMany(c => c.Components).Any(c => c.Type is ComponentType.Button)) throw new ArgumentException("Message does not contain any button components."); if (!message.Components.SelectMany(c => c.Components).OfType().Any(c => c.CustomId == id)) throw new ArgumentException($"Message does not contain button with Id of '{id}'."); var result = await this ._componentEventWaiter .WaitForMatchAsync(new ComponentMatchRequest(message, (c) => c.Interaction.Data.ComponentType is ComponentType.Button && c.Id == id, token)) .ConfigureAwait(false); return new InteractivityResult(result is null, result); } /// /// Waits for any button to be interacted with. /// /// The message to wait on. /// The predicate to filter interactions by. /// Override the timeout specified in public Task> WaitForButtonAsync(DiscordMessage message, Func predicate, TimeSpan? timeoutOverride = null) => this.WaitForButtonAsync(message, predicate, this.GetCancellationToken(timeoutOverride)); /// /// Waits for any button to be interacted with. /// /// The message to wait on. /// The predicate to filter interactions by. /// A token to cancel interactivity with at any time. Pass to wait indefinitely. public async Task> WaitForButtonAsync(DiscordMessage message, Func predicate, CancellationToken token) { if (message.Author != this.Client.CurrentUser) throw new InvalidOperationException("Interaction events are only sent to the application that created them."); if (!message.Components.Any()) throw new ArgumentException("Provided message does not contain any components."); if (!message.Components.SelectMany(c => c.Components).Any(c => c.Type is ComponentType.Button)) throw new ArgumentException("Message does not contain any button components."); var result = await this ._componentEventWaiter .WaitForMatchAsync(new ComponentMatchRequest(message, c => c.Interaction.Data.ComponentType is ComponentType.Button && predicate(c), token)) .ConfigureAwait(false); return new InteractivityResult(result is null, result); } /// /// Waits for any dropdown to be interacted with. /// /// The message to wait for. /// A filter predicate. /// Override the timeout period specified in . /// Thrown when the Provided message does not contain any dropdowns public Task> WaitForSelectAsync(DiscordMessage message, Func predicate, TimeSpan? timeoutOverride = null) => this.WaitForSelectAsync(message, predicate, this.GetCancellationToken(timeoutOverride)); /// /// Waits for any dropdown to be interacted with. /// /// The message to wait for. /// A filter predicate. /// A token that can be used to cancel interactivity. Pass to wait indefinitely. /// Thrown when the Provided message does not contain any dropdowns public async Task> WaitForSelectAsync(DiscordMessage message, Func predicate, CancellationToken token) { if (message.Author != this.Client.CurrentUser) throw new InvalidOperationException("Interaction events are only sent to the application that created them."); if (!message.Components.Any()) throw new ArgumentException("Provided message does not contain any components."); if (!message.Components.SelectMany(c => c.Components).Any(c => c.Type is ComponentType.Select)) throw new ArgumentException("Message does not contain any select components."); var result = await this ._componentEventWaiter .WaitForMatchAsync(new ComponentMatchRequest(message, c => c.Interaction.Data.ComponentType is ComponentType.Select && predicate(c), token)) .ConfigureAwait(false); return new InteractivityResult(result is null, result); } /// /// Waits for a dropdown to be interacted with. /// /// This is here for backwards-compatibility and will internally create a cancellation token. /// The message to wait on. /// The Id of the dropdown to wait on. /// Override the timeout period specified in . /// Thrown when the message does not have any dropdowns or any dropdown with the specified Id. public Task> WaitForSelectAsync(DiscordMessage message, string id, TimeSpan? timeoutOverride = null) => this.WaitForSelectAsync(message, id, this.GetCancellationToken(timeoutOverride)); /// /// Waits for a dropdown to be interacted with. /// /// The message to wait on. /// The Id of the dropdown to wait on. /// A custom cancellation token that can be cancelled at any point. /// Thrown when the message does not have any dropdowns or any dropdown with the specified Id. public async Task> WaitForSelectAsync(DiscordMessage message, string id, CancellationToken token) { if (message.Author != this.Client.CurrentUser) throw new InvalidOperationException("Interaction events are only sent to the application that created them."); if (!message.Components.Any()) throw new ArgumentException("Provided message does not contain any components."); if (!message.Components.SelectMany(c => c.Components).Any(c => c.Type is ComponentType.Select)) throw new ArgumentException("Message does not contain any select components."); if (message.Components.SelectMany(c => c.Components).OfType().All(c => c.CustomId != id)) throw new ArgumentException($"Message does not contain select component with Id of '{id}'."); var result = await this ._componentEventWaiter .WaitForMatchAsync(new ComponentMatchRequest(message, (c) => c.Interaction.Data.ComponentType is ComponentType.Select && c.Id == id, token)) .ConfigureAwait(false); return new InteractivityResult(result is null, result); } /// /// Waits for a dropdown to be interacted with by a specific user. /// /// The message to wait on. /// The user to wait on. /// The Id of the dropdown to wait on. /// Override the timeout period specified in . /// Thrown when the message does not have any dropdowns or any dropdown with the specified Id. public Task> WaitForSelectAsync(DiscordMessage message, DiscordUser user, string id, TimeSpan? timeoutOverride = null) => this.WaitForSelectAsync(message, user, id, this.GetCancellationToken(timeoutOverride)); /// /// Waits for a dropdown to be interacted with by a specific user. /// /// The message to wait on. /// The user to wait on. /// The Id of the dropdown to wait on. /// A custom cancellation token that can be cancelled at any point. /// Thrown when the message does not have any dropdowns or any dropdown with the specified Id. public async Task> WaitForSelectAsync(DiscordMessage message, DiscordUser user, string id, CancellationToken token) { if (message.Author != this.Client.CurrentUser) throw new InvalidOperationException("Interaction events are only sent to the application that created them."); if (!message.Components.Any()) throw new ArgumentException("Provided message does not contain any components."); if (!message.Components.SelectMany(c => c.Components).Any(c => c.Type is ComponentType.Select)) throw new ArgumentException("Message does not contain any select components."); if (message.Components.SelectMany(c => c.Components).OfType().All(c => c.CustomId != id)) throw new ArgumentException($"Message does not contain select with Id of '{id}'."); var result = await this ._componentEventWaiter .WaitForMatchAsync(new ComponentMatchRequest(message, (c) => c.Id == id && c.User == user, token)).ConfigureAwait(false); return new InteractivityResult(result is null, result); } /// /// Waits for a specific message. /// /// Predicate to match. /// Override timeout period. public async Task> WaitForMessageAsync(Func predicate, TimeSpan? timeoutOverride = null) { if (!Utilities.HasMessageIntents(this.Client.Configuration.Intents)) throw new InvalidOperationException("No message intents are enabled."); var timeout = timeoutOverride ?? this.Config.Timeout; var returns = await this._messageCreatedWaiter.WaitForMatchAsync(new MatchRequest(x => predicate(x.Message), timeout)).ConfigureAwait(false); return new InteractivityResult(returns == null, returns?.Message); } /// /// Wait for a specific reaction. /// /// Predicate to match. /// Override timeout period. public async Task> WaitForReactionAsync(Func predicate, TimeSpan? timeoutOverride = null) { if (!Utilities.HasReactionIntents(this.Client.Configuration.Intents)) throw new InvalidOperationException("No reaction intents are enabled."); var timeout = timeoutOverride ?? this.Config.Timeout; var returns = await this._messageReactionAddWaiter.WaitForMatchAsync(new MatchRequest(predicate, timeout)).ConfigureAwait(false); return new InteractivityResult(returns == null, returns); } /// /// Wait for a specific reaction. /// For this Event you need the intent specified in /// /// Message reaction was added to. /// User that made the reaction. /// Override timeout period. public async Task> WaitForReactionAsync(DiscordMessage message, DiscordUser user, TimeSpan? timeoutOverride = null) => await this.WaitForReactionAsync(x => x.User.Id == user.Id && x.Message.Id == message.Id, timeoutOverride).ConfigureAwait(false); /// /// Waits for a specific reaction. /// For this Event you need the intent specified in /// /// Predicate to match. /// Message reaction was added to. /// User that made the reaction. /// Override timeout period. public async Task> WaitForReactionAsync(Func predicate, DiscordMessage message, DiscordUser user, TimeSpan? timeoutOverride = null) => await this.WaitForReactionAsync(x => predicate(x) && x.User.Id == user.Id && x.Message.Id == message.Id, timeoutOverride).ConfigureAwait(false); /// /// Waits for a specific reaction. /// For this Event you need the intent specified in /// /// predicate to match. /// User that made the reaction. /// Override timeout period. public async Task> WaitForReactionAsync(Func predicate, DiscordUser user, TimeSpan? timeoutOverride = null) => await this.WaitForReactionAsync(x => predicate(x) && x.User.Id == user.Id, timeoutOverride).ConfigureAwait(false); /// /// Waits for a user to start typing. /// /// User that starts typing. /// Channel the user is typing in. /// Override timeout period. public async Task> WaitForUserTypingAsync(DiscordUser user, DiscordChannel channel, TimeSpan? timeoutOverride = null) { if (!Utilities.HasTypingIntents(this.Client.Configuration.Intents)) throw new InvalidOperationException("No typing intents are enabled."); var timeout = timeoutOverride ?? this.Config.Timeout; var returns = await this._typingStartWaiter.WaitForMatchAsync( new MatchRequest(x => x.User.Id == user.Id && x.Channel.Id == channel.Id, timeout)) .ConfigureAwait(false); return new InteractivityResult(returns == null, returns); } /// /// Waits for a user to start typing. /// /// User that starts typing. /// Override timeout period. public async Task> WaitForUserTypingAsync(DiscordUser user, TimeSpan? timeoutOverride = null) { if (!Utilities.HasTypingIntents(this.Client.Configuration.Intents)) throw new InvalidOperationException("No typing intents are enabled."); var timeout = timeoutOverride ?? this.Config.Timeout; var returns = await this._typingStartWaiter.WaitForMatchAsync( new MatchRequest(x => x.User.Id == user.Id, timeout)) .ConfigureAwait(false); return new InteractivityResult(returns == null, returns); } /// /// Waits for any user to start typing. /// /// Channel to type in. /// Override timeout period. public async Task> WaitForTypingAsync(DiscordChannel channel, TimeSpan? timeoutOverride = null) { if (!Utilities.HasTypingIntents(this.Client.Configuration.Intents)) throw new InvalidOperationException("No typing intents are enabled."); var timeout = timeoutOverride ?? this.Config.Timeout; var returns = await this._typingStartWaiter.WaitForMatchAsync( new MatchRequest(x => x.Channel.Id == channel.Id, timeout)) .ConfigureAwait(false); return new InteractivityResult(returns == null, returns); } /// /// Collects reactions on a specific message. /// /// Message to collect reactions on. /// Override timeout period. public async Task> CollectReactionsAsync(DiscordMessage m, TimeSpan? timeoutOverride = null) { if (!Utilities.HasReactionIntents(this.Client.Configuration.Intents)) throw new InvalidOperationException("No reaction intents are enabled."); var timeout = timeoutOverride ?? this.Config.Timeout; var collection = await this._reactionCollector.CollectAsync(new ReactionCollectRequest(m, timeout)).ConfigureAwait(false); return collection; } /// /// Waits for specific event args to be received. Make sure the appropriate are registered, if needed. /// /// /// The predicate. /// Override timeout period. public async Task> WaitForEventArgsAsync(Func predicate, TimeSpan? timeoutOverride = null) where T : AsyncEventArgs { var timeout = timeoutOverride ?? this.Config.Timeout; using var waiter = new EventWaiter(this.Client); var res = await waiter.WaitForMatchAsync(new MatchRequest(predicate, timeout)).ConfigureAwait(false); return new InteractivityResult(res == null, res); } /// /// Collects the event arguments. /// /// The predicate. /// Override timeout period. public async Task> CollectEventArgsAsync(Func predicate, TimeSpan? timeoutOverride = null) where T : AsyncEventArgs { var timeout = timeoutOverride ?? this.Config.Timeout; using var waiter = new EventWaiter(this.Client); var res = await waiter.CollectMatchesAsync(new CollectRequest(predicate, timeout)).ConfigureAwait(false); return res; } /// /// Sends a paginated message with buttons. /// /// The channel to send it on. /// User to give control. /// The pages. /// Pagination buttons (pass null to use buttons defined in ). /// Pagination behaviour. /// Deletion behaviour. /// A custom cancellation token that can be cancelled at any point. public async Task SendPaginatedMessageAsync( DiscordChannel channel, DiscordUser user, IEnumerable pages, PaginationButtons buttons, PaginationBehaviour? behaviour = default, ButtonPaginationBehavior? deletion = default, CancellationToken token = default) { var bhv = behaviour ?? this.Config.PaginationBehaviour; var del = deletion ?? this.Config.ButtonBehavior; var bts = buttons ?? this.Config.PaginationButtons; bts = new PaginationButtons(bts); if (bhv is PaginationBehaviour.Ignore) { bts.SkipLeft.Disable(); bts.Left.Disable(); } var builder = new DiscordMessageBuilder() .WithContent(pages.First().Content) .WithEmbed(pages.First().Embed) .AddComponents(bts.ButtonArray); var message = await builder.SendAsync(channel).ConfigureAwait(false); - var req = new ButtonPaginationRequest(message, user, bhv, del, bts, pages.ToArray(), token == default ? this.GetCancellationToken() : token); + var req = new ButtonPaginationRequest(message, user, bhv, del, bts, pages, token == default ? this.GetCancellationToken() : token); await this._compPaginator.DoPaginationAsync(req).ConfigureAwait(false); } /// /// Sends a paginated message with buttons. /// /// The channel to send it on. /// User to give control. /// The pages. /// Pagination buttons (pass null to use buttons defined in ). /// Pagination behaviour. /// Deletion behaviour. /// Override timeout period. public Task SendPaginatedMessageAsync( DiscordChannel channel, DiscordUser user, IEnumerable pages, PaginationButtons buttons, TimeSpan? timeoutOverride, PaginationBehaviour? behaviour = default, ButtonPaginationBehavior? deletion = default) => this.SendPaginatedMessageAsync(channel, user, pages, buttons, behaviour, deletion, this.GetCancellationToken(timeoutOverride)); /// /// Sends the paginated message. /// /// The channel. /// The user. /// The pages. /// The behaviour. /// The deletion. /// The token. /// A Task. public Task SendPaginatedMessageAsync(DiscordChannel channel, DiscordUser user, IEnumerable pages, PaginationBehaviour? behaviour = default, ButtonPaginationBehavior? deletion = default, CancellationToken token = default) => this.SendPaginatedMessageAsync(channel, user, pages, default, behaviour, deletion, token); /// /// Sends the paginated message. /// /// The channel. /// The user. /// The pages. /// Override timeout period. /// The behaviour. /// The deletion. /// A Task. public Task SendPaginatedMessageAsync(DiscordChannel channel, DiscordUser user, IEnumerable pages, TimeSpan? timeoutOverride, PaginationBehaviour? behaviour = default, ButtonPaginationBehavior? deletion = default) => this.SendPaginatedMessageAsync(channel, user, pages, timeoutOverride, behaviour, deletion); /// /// Sends a paginated message. /// For this Event you need the intent specified in /// /// Channel to send paginated message in. /// User to give control. /// Pages. /// Pagination emojis. /// Pagination behaviour (when hitting max and min indices). /// Deletion behaviour. /// Override timeout period. public async Task SendPaginatedMessageAsync(DiscordChannel channel, DiscordUser user, IEnumerable pages, PaginationEmojis emojis, PaginationBehaviour? behaviour = default, PaginationDeletion? deletion = default, TimeSpan? timeoutOverride = null) { var builder = new DiscordMessageBuilder() .WithContent(pages.First().Content) .WithEmbed(pages.First().Embed); var m = await builder.SendAsync(channel).ConfigureAwait(false); var timeout = timeoutOverride ?? this.Config.Timeout; var bhv = behaviour ?? this.Config.PaginationBehaviour; var del = deletion ?? this.Config.PaginationDeletion; var ems = emojis ?? this.Config.PaginationEmojis; - var pRequest = new PaginationRequest(m, user, bhv, del, ems, timeout, pages.ToArray()); + var pRequest = new PaginationRequest(m, user, bhv, del, ems, timeout, pages); await this._paginator.DoPaginationAsync(pRequest).ConfigureAwait(false); } /// /// Sends a paginated message in response to an interaction. /// /// Pass the interaction directly. Interactivity will ACK it. /// /// /// The interaction to create a response to. /// Whether the response should be ephemeral. /// The user to listen for button presses from. /// The pages to paginate. /// Optional: custom buttons. /// Pagination behaviour. /// Deletion behaviour. /// A custom cancellation token that can be cancelled at any point. public async Task SendPaginatedResponseAsync(DiscordInteraction interaction, bool ephemeral, DiscordUser user, IEnumerable pages, PaginationButtons buttons = null, PaginationBehaviour? behaviour = default, ButtonPaginationBehavior? deletion = default, CancellationToken token = default) { var bhv = behaviour ?? this.Config.PaginationBehaviour; var del = deletion ?? this.Config.ButtonBehavior; var bts = buttons ?? this.Config.PaginationButtons; bts = new PaginationButtons(bts); if (bhv is PaginationBehaviour.Ignore) { bts.SkipLeft.Disable(); bts.Left.Disable(); } var builder = new DiscordInteractionResponseBuilder() .WithContent(pages.First().Content) .AddEmbed(pages.First().Embed) .AsEphemeral(ephemeral) .AddComponents(bts.ButtonArray); await interaction.CreateResponseAsync(InteractionResponseType.ChannelMessageWithSource, builder).ConfigureAwait(false); var message = await interaction.GetOriginalResponseAsync().ConfigureAwait(false); var req = new InteractionPaginationRequest(interaction, message, user, bhv, del, bts, pages, token); await this._compPaginator.DoPaginationAsync(req).ConfigureAwait(false); } /// /// Waits for a custom pagination request to finish. /// This does NOT handle removing emojis after finishing for you. /// /// /// public async Task WaitForCustomPaginationAsync(IPaginationRequest request) => await this._paginator.DoPaginationAsync(request).ConfigureAwait(false); /// /// Waits for custom button-based pagination request to finish. ///
/// This does not invoke . ///
/// The request to wait for. public async Task WaitForCustomComponentPaginationAsync(IPaginationRequest request) => await this._compPaginator.DoPaginationAsync(request).ConfigureAwait(false); /// /// Generates pages from a string, and puts them in message content. /// /// Input string. /// How to split input string. /// public IEnumerable GeneratePagesInContent(string input, SplitType splitType = SplitType.Character) { if (string.IsNullOrEmpty(input)) throw new ArgumentException("You must provide a string that is not null or empty!"); var result = new List(); List split; switch (splitType) { default: case SplitType.Character: split = this.SplitString(input, 500).ToList(); break; case SplitType.Line: var subsplit = input.Split('\n'); split = new List(); var s = ""; for (var i = 0; i < subsplit.Length; i++) { s += subsplit[i]; if (i >= 15 && i % 15 == 0) { split.Add(s); s = ""; } } if (split.All(x => x != s)) split.Add(s); break; } var page = 1; foreach (var s in split) { result.Add(new Page($"Page {page}:\n{s}")); page++; } return result; } /// /// Generates pages from a string, and puts them in message embeds. /// /// Input string. /// How to split input string. /// Base embed for output embeds. /// public IEnumerable GeneratePagesInEmbed(string input, SplitType splitType = SplitType.Character, DiscordEmbedBuilder embedBase = null) { if (string.IsNullOrEmpty(input)) throw new ArgumentException("You must provide a string that is not null or empty!"); var embed = embedBase ?? new DiscordEmbedBuilder(); var result = new List(); List split; switch (splitType) { default: case SplitType.Character: split = this.SplitString(input, 500).ToList(); break; case SplitType.Line: var subsplit = input.Split('\n'); split = new List(); var s = ""; for (var i = 0; i < subsplit.Length; i++) { s += $"{subsplit[i]}\n"; if (i % 15 == 0 && i != 0) { split.Add(s); s = ""; } } if (!split.Any(x => x == s)) split.Add(s); break; } var page = 1; foreach (var s in split) { result.Add(new Page("", new DiscordEmbedBuilder(embed).WithDescription(s).WithFooter($"Page {page}/{split.Count}"))); page++; } return result; } /// /// Splits the string. /// /// The string. /// The chunk size. private List SplitString(string str, int chunkSize) { var res = new List(); var len = str.Length; var i = 0; while (i < len) { var size = Math.Min(len - i, chunkSize); res.Add(str.Substring(i, size)); i += size; } return res; } /// /// Gets the cancellation token. /// /// The timeout. private CancellationToken GetCancellationToken(TimeSpan? timeout = null) => new CancellationTokenSource(timeout ?? this.Config.Timeout).Token; /// /// Handles an invalid interaction. /// /// The interaction. private async Task HandleInvalidInteraction(DiscordInteraction interaction) { var at = this.Config.ResponseBehavior switch { InteractionResponseBehavior.Ack => interaction.CreateResponseAsync(InteractionResponseType.DeferredMessageUpdate), InteractionResponseBehavior.Respond => interaction.CreateResponseAsync(InteractionResponseType.ChannelMessageWithSource, new DiscordInteractionResponseBuilder { Content = this.Config.ResponseMessage, IsEphemeral = true}), InteractionResponseBehavior.Ignore => Task.CompletedTask, _ => throw new ArgumentException("Unknown enum value.") }; await at; } } } diff --git a/DisCatSharp/Clients/BaseDiscordClient.cs b/DisCatSharp/Clients/BaseDiscordClient.cs index e8985a320..545ac9be0 100644 --- a/DisCatSharp/Clients/BaseDiscordClient.cs +++ b/DisCatSharp/Clients/BaseDiscordClient.cs @@ -1,321 +1,322 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. #pragma warning disable CS0618 using System; using System.Collections.Concurrent; using System.Collections.Generic; +using System.Collections.Immutable; using System.Collections.ObjectModel; using System.Linq; using System.Net.Http; using System.Reflection; using System.Threading.Tasks; using DisCatSharp.Entities; using DisCatSharp.Net; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Logging; namespace DisCatSharp { /// /// Represents a common base for various Discord Client implementations. /// public abstract class BaseDiscordClient : IDisposable { /// /// Gets the api client. /// internal protected DiscordApiClient ApiClient { get; } /// /// Gets the configuration. /// internal protected DiscordConfiguration Configuration { get; } /// /// Gets the instance of the logger for this client. /// public ILogger Logger { get; internal set; } /// /// Gets the string representing the version of bot lib. /// public string VersionString { get; } /// /// Gets the bot library name. /// public string BotLibrary { get; } [Obsolete("Use GetLibraryDeveloperTeamAsync")] public DisCatSharpTeam LibraryDeveloperTeamAsync => this.GetLibraryDevelopmentTeamAsync().Result; /// /// Gets the current user. /// public DiscordUser CurrentUser { get; internal set; } /// /// Gets the current application. /// public DiscordApplication CurrentApplication { get; internal set; } /// /// Exposes a Http Client for custom operations. /// public HttpClient RestClient { get; internal set; } /// /// Gets the cached guilds for this client. /// public abstract IReadOnlyDictionary Guilds { get; } /// /// Gets the cached users for this client. /// public ConcurrentDictionary UserCache { get; internal set; } /// /// Gets the service provider. /// This allows passing data around without resorting to static members. /// Defaults to null. /// internal IServiceProvider ServiceProvider { get; set; } /// /// Gets the list of available voice regions. Note that this property will not contain VIP voice regions. /// public IReadOnlyDictionary VoiceRegions => this.VoiceRegionsLazy.Value; /// /// Gets the list of available voice regions. This property is meant as a way to modify . /// protected internal ConcurrentDictionary InternalVoiceRegions { get; set; } internal Lazy> VoiceRegionsLazy; /// /// Initializes this Discord API client. /// /// Configuration for this client. protected BaseDiscordClient(DiscordConfiguration config) { this.Configuration = new DiscordConfiguration(config); this.ServiceProvider = config.ServiceProvider; if (this.ServiceProvider != null) { this.Configuration.LoggerFactory ??= config.ServiceProvider.GetService(); this.Logger = config.ServiceProvider.GetService>(); } if (this.Configuration.LoggerFactory == null) { this.Configuration.LoggerFactory = new DefaultLoggerFactory(); this.Configuration.LoggerFactory.AddProvider(new DefaultLoggerProvider(this)); } this.Logger ??= this.Configuration.LoggerFactory.CreateLogger(); this.ApiClient = new DiscordApiClient(this); this.UserCache = new ConcurrentDictionary(); this.InternalVoiceRegions = new ConcurrentDictionary(); this.VoiceRegionsLazy = new Lazy>(() => new ReadOnlyDictionary(this.InternalVoiceRegions)); this.RestClient = new(); this.RestClient.DefaultRequestHeaders.TryAddWithoutValidation("User-Agent", Utilities.GetUserAgent()); var a = typeof(DiscordClient).GetTypeInfo().Assembly; var iv = a.GetCustomAttribute(); if (iv != null) { this.VersionString = iv.InformationalVersion; } else { var v = a.GetName().Version; var vs = v.ToString(3); if (v.Revision > 0) this.VersionString = $"{vs}, CI build {v.Revision}"; } this.BotLibrary = "DisCatSharp"; } /// /// Gets the current API application. /// public async Task GetCurrentApplicationAsync() { var tapp = await this.ApiClient.GetCurrentApplicationInfoAsync().ConfigureAwait(false); var app = new DiscordApplication { Discord = this, Id = tapp.Id, Name = tapp.Name, Description = tapp.Description, Summary = tapp.Summary, IconHash = tapp.IconHash, RpcOrigins = tapp.RpcOrigins != null ? new ReadOnlyCollection(tapp.RpcOrigins) : null, Flags = tapp.Flags, RequiresCodeGrant = tapp.BotRequiresCodeGrant, IsPublic = tapp.IsPublicBot, IsHook = tapp.IsHook, Type = tapp.Type, PrivacyPolicyUrl = tapp.PrivacyPolicyUrl, TermsOfServiceUrl = tapp.TermsOfServiceUrl, CustomInstallUrl = tapp.CustomInstallUrl, InstallParams = tapp.InstallParams, Tags = (tapp.Tags ?? Enumerable.Empty()).ToArray() }; if (tapp.Team == null) { app.Owners = new ReadOnlyCollection(new[] { new DiscordUser(tapp.Owner) }); app.Team = null; app.TeamName = null; } else { app.Team = new DiscordTeam(tapp.Team); var members = tapp.Team.Members .Select(x => new DiscordTeamMember(x) { TeamId = app.Team.Id, TeamName = app.Team.Name, User = new DiscordUser(x.User) }) .ToArray(); var owners = members .Where(x => x.MembershipStatus == DiscordTeamMembershipStatus.Accepted) .Select(x => x.User) .ToArray(); app.Owners = new ReadOnlyCollection(owners); app.Team.Owner = owners.FirstOrDefault(x => x.Id == tapp.Team.OwnerId); app.Team.Members = new ReadOnlyCollection(members); app.TeamName = app.Team.Name; } app.GuildId = tapp.GuildId.ValueOrDefault(); app.Slug = tapp.Slug.ValueOrDefault(); app.PrimarySkuId = tapp.PrimarySkuId.ValueOrDefault(); app.VerifyKey = tapp.VerifyKey.ValueOrDefault(); app.CoverImageHash = tapp.CoverImageHash.ValueOrDefault(); return app; } /// /// Gets a list of voice regions. /// /// Thrown when Discord is unable to process the request. public Task> ListVoiceRegionsAsync() => this.ApiClient.ListVoiceRegionsAsync(); /// /// Initializes this client. This method fetches information about current user, application, and voice regions. /// public virtual async Task InitializeAsync() { if (this.CurrentUser == null) { this.CurrentUser = await this.ApiClient.GetCurrentUserAsync().ConfigureAwait(false); this.UserCache.AddOrUpdate(this.CurrentUser.Id, this.CurrentUser, (id, xu) => this.CurrentUser); } if (this.Configuration.TokenType == TokenType.Bot && this.CurrentApplication == null) this.CurrentApplication = await this.GetCurrentApplicationAsync().ConfigureAwait(false); if (this.Configuration.TokenType != TokenType.Bearer && this.InternalVoiceRegions.IsEmpty) { var vrs = await this.ListVoiceRegionsAsync().ConfigureAwait(false); foreach (var xvr in vrs) this.InternalVoiceRegions.TryAdd(xvr.Id, xvr); } } /// /// Gets the current gateway info for the provided token. /// If no value is provided, the configuration value will be used instead. /// /// A gateway info object. public async Task GetGatewayInfoAsync(string token = null) { if (this.Configuration.TokenType != TokenType.Bot) throw new InvalidOperationException("Only bot tokens can access this info."); if (string.IsNullOrEmpty(this.Configuration.Token)) { if (string.IsNullOrEmpty(token)) throw new InvalidOperationException("Could not locate a valid token."); this.Configuration.Token = token; var res = await this.ApiClient.GetGatewayInfoAsync().ConfigureAwait(false); this.Configuration.Token = null; return res; } return await this.ApiClient.GetGatewayInfoAsync().ConfigureAwait(false); } /// /// Gets some information about the development team behind DisCatSharp. /// Can be used for crediting etc. /// Note: This call contacts servers managed by the DCS team, no information is collected. /// The team, or null with errors being logged on failure. /// public async Task GetLibraryDevelopmentTeamAsync() => await DisCatSharpTeam.Get(this.RestClient, this.Logger, this.ApiClient).ConfigureAwait(false); /// /// Gets a cached user. /// /// The user id. internal DiscordUser GetCachedOrEmptyUserInternal(ulong userId) { this.TryGetCachedUserInternal(userId, out var user); return user; } /// /// Tries the get a cached user. /// /// The user id. /// The user. internal bool TryGetCachedUserInternal(ulong userId, out DiscordUser user) { if (this.UserCache.TryGetValue(userId, out user)) return true; user = new DiscordUser { Id = userId, Discord = this }; return false; } /// /// Disposes this client. /// public abstract void Dispose(); } } diff --git a/DisCatSharp/Clients/DiscordClient.Dispatch.cs b/DisCatSharp/Clients/DiscordClient.Dispatch.cs index daa7954e1..c365cf4d0 100644 --- a/DisCatSharp/Clients/DiscordClient.Dispatch.cs +++ b/DisCatSharp/Clients/DiscordClient.Dispatch.cs @@ -1,3416 +1,3408 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Globalization; using System.Linq; using System.Threading; using System.Threading.Tasks; +using DisCatSharp.Common; using DisCatSharp.Entities; using DisCatSharp.Enums; using DisCatSharp.EventArgs; using DisCatSharp.Exceptions; using DisCatSharp.Net.Abstractions; using DisCatSharp.Net.Serialization; using Microsoft.Extensions.Logging; using Newtonsoft.Json.Linq; namespace DisCatSharp { /// /// Represents a discord client. /// public sealed partial class DiscordClient { #region Private Fields private string _sessionId; private bool _guildDownloadCompleted; private readonly Dictionary> _tempTimers = new(); /// /// Represents a timeout handler. /// internal class TimeoutHandler { /// /// Gets the member. /// internal readonly DiscordMember Member; /// /// Gets the guild. /// internal readonly DiscordGuild Guild; /// /// Gets the old timeout value. /// internal DateTime? TimeoutUntilOld; /// /// Gets the new timeout value. /// internal DateTime? TimeoutUntilNew; /// /// Constructs a new . /// /// The affected member. /// The affected guild. /// The old timeout value. /// The new timeout value. internal TimeoutHandler(DiscordMember mbr, DiscordGuild guild, DateTime? too, DateTime? ton) { this.Guild = guild; this.Member = mbr; this.TimeoutUntilOld = too; this.TimeoutUntilNew = ton; } } #endregion #region Dispatch Handler /// /// Handles the dispatch payloads. /// /// The payload. internal async Task HandleDispatchAsync(GatewayPayload payload) { if (payload.Data is not JObject dat) { this.Logger.LogWarning(LoggerEvents.WebSocketReceive, "Invalid payload body (this message is probably safe to ignore); opcode: {0} event: {1}; payload: {2}", payload.OpCode, payload.EventName, payload.Data); return; } await this._payloadReceived.InvokeAsync(this, new PayloadReceivedEventArgs(this.ServiceProvider) { EventName = payload.EventName, PayloadObject = dat }).ConfigureAwait(false); #region Default objects DiscordChannel chn; ulong gid; ulong cid; ulong uid; DiscordStageInstance stg = default; DiscordIntegration itg = default; DiscordThreadChannel trd = default; DiscordThreadChannelMember trdm = default; DiscordScheduledEvent gse = default; TransportUser usr = default; TransportMember mbr = default; TransportUser refUsr = default; TransportMember refMbr = default; JToken rawMbr = default; var rawRefMsg = dat["referenced_message"]; #endregion switch (payload.EventName.ToLowerInvariant()) { #region Gateway Status case "ready": var glds = (JArray)dat["guilds"]; await this.OnReadyEventAsync(dat.ToObject(), glds).ConfigureAwait(false); break; case "resumed": await this.OnResumedAsync().ConfigureAwait(false); break; #endregion #region Channel case "channel_create": chn = dat.ToObject(); await this.OnChannelCreateEventAsync(chn).ConfigureAwait(false); break; case "channel_update": await this.OnChannelUpdateEventAsync(dat.ToObject()).ConfigureAwait(false); break; case "channel_delete": chn = dat.ToObject(); await this.OnChannelDeleteEventAsync(chn.IsPrivate ? dat.ToObject() : chn).ConfigureAwait(false); break; case "channel_pins_update": cid = (ulong)dat["channel_id"]; var ts = (string)dat["last_pin_timestamp"]; await this.OnChannelPinsUpdateAsync((ulong?)dat["guild_id"], cid, ts != null ? DateTimeOffset.Parse(ts, CultureInfo.InvariantCulture) : default(DateTimeOffset?)).ConfigureAwait(false); break; #endregion #region Guild case "guild_create": await this.OnGuildCreateEventAsync(dat.ToDiscordObject(), (JArray)dat["members"], dat["presences"].ToDiscordObject>()).ConfigureAwait(false); break; case "guild_update": await this.OnGuildUpdateEventAsync(dat.ToDiscordObject(), (JArray)dat["members"]).ConfigureAwait(false); break; case "guild_delete": await this.OnGuildDeleteEventAsync(dat.ToDiscordObject()).ConfigureAwait(false); break; case "guild_sync": gid = (ulong)dat["id"]; await this.OnGuildSyncEventAsync(this.GuildsInternal[gid], (bool)dat["large"], (JArray)dat["members"], dat["presences"].ToDiscordObject>()).ConfigureAwait(false); break; case "guild_emojis_update": gid = (ulong)dat["guild_id"]; var ems = dat["emojis"].ToObject>(); await this.OnGuildEmojisUpdateEventAsync(this.GuildsInternal[gid], ems).ConfigureAwait(false); break; case "guild_stickers_update": gid = (ulong)dat["guild_id"]; var strs = dat["stickers"].ToDiscordObject>(); await this.OnStickersUpdatedAsync(strs, gid).ConfigureAwait(false); break; case "guild_integrations_update": gid = (ulong)dat["guild_id"]; // discord fires this event inconsistently if the current user leaves a guild. if (!this.GuildsInternal.ContainsKey(gid)) return; await this.OnGuildIntegrationsUpdateEventAsync(this.GuildsInternal[gid]).ConfigureAwait(false); break; case "guild_join_request_create": break; case "guild_join_request_update": break; case "guild_join_request_delete": break; #endregion #region Guild Ban case "guild_ban_add": usr = dat["user"].ToObject(); gid = (ulong)dat["guild_id"]; await this.OnGuildBanAddEventAsync(usr, this.GuildsInternal[gid]).ConfigureAwait(false); break; case "guild_ban_remove": usr = dat["user"].ToObject(); gid = (ulong)dat["guild_id"]; await this.OnGuildBanRemoveEventAsync(usr, this.GuildsInternal[gid]).ConfigureAwait(false); break; #endregion #region Guild Event case "guild_scheduled_event_create": gse = dat.ToObject(); gid = (ulong)dat["guild_id"]; await this.OnGuildScheduledEventCreateEventAsync(gse, this.GuildsInternal[gid]).ConfigureAwait(false); break; case "guild_scheduled_event_update": gse = dat.ToObject(); gid = (ulong)dat["guild_id"]; await this.OnGuildScheduledEventUpdateEventAsync(gse, this.GuildsInternal[gid]).ConfigureAwait(false); break; case "guild_scheduled_event_delete": gse = dat.ToObject(); gid = (ulong)dat["guild_id"]; await this.OnGuildScheduledEventDeleteEventAsync(gse, this.GuildsInternal[gid]).ConfigureAwait(false); break; case "guild_scheduled_event_user_add": gid = (ulong)dat["guild_id"]; uid = (ulong)dat["user_id"]; await this.OnGuildScheduledEventUserAddedEventAsync((ulong)dat["guild_scheduled_event_id"], uid, this.GuildsInternal[gid]).ConfigureAwait(false); break; case "guild_scheduled_event_user_remove": gid = (ulong)dat["guild_id"]; uid = (ulong)dat["user_id"]; await this.OnGuildScheduledEventUserRemovedEventAsync((ulong)dat["guild_scheduled_event_id"], uid, this.GuildsInternal[gid]).ConfigureAwait(false); break; #endregion #region Guild Integration case "integration_create": gid = (ulong)dat["guild_id"]; itg = dat.ToObject(); // discord fires this event inconsistently if the current user leaves a guild. if (!this.GuildsInternal.ContainsKey(gid)) return; await this.OnGuildIntegrationCreateEventAsync(this.GuildsInternal[gid], itg).ConfigureAwait(false); break; case "integration_update": gid = (ulong)dat["guild_id"]; itg = dat.ToObject(); // discord fires this event inconsistently if the current user leaves a guild. if (!this.GuildsInternal.ContainsKey(gid)) return; await this.OnGuildIntegrationUpdateEventAsync(this.GuildsInternal[gid], itg).ConfigureAwait(false); break; case "integration_delete": gid = (ulong)dat["guild_id"]; // discord fires this event inconsistently if the current user leaves a guild. if (!this.GuildsInternal.ContainsKey(gid)) return; await this.OnGuildIntegrationDeleteEventAsync(this.GuildsInternal[gid], (ulong)dat["id"], (ulong?)dat["application_id"]).ConfigureAwait(false); break; #endregion #region Guild Member case "guild_member_add": gid = (ulong)dat["guild_id"]; await this.OnGuildMemberAddEventAsync(dat.ToObject(), this.GuildsInternal[gid]).ConfigureAwait(false); break; case "guild_member_remove": gid = (ulong)dat["guild_id"]; usr = dat["user"].ToObject(); if (!this.GuildsInternal.ContainsKey(gid)) { // discord fires this event inconsistently if the current user leaves a guild. if (usr.Id != this.CurrentUser.Id) this.Logger.LogError(LoggerEvents.WebSocketReceive, "Could not find {0} in guild cache", gid); return; } await this.OnGuildMemberRemoveEventAsync(usr, this.GuildsInternal[gid]).ConfigureAwait(false); break; case "guild_member_update": gid = (ulong)dat["guild_id"]; await this.OnGuildMemberUpdateEventAsync(dat.ToDiscordObject(), this.GuildsInternal[gid], dat["roles"].ToObject>(), (string)dat["nick"], (bool?)dat["pending"]).ConfigureAwait(false); break; case "guild_members_chunk": await this.OnGuildMembersChunkEventAsync(dat).ConfigureAwait(false); break; #endregion #region Guild Role case "guild_role_create": gid = (ulong)dat["guild_id"]; await this.OnGuildRoleCreateEventAsync(dat["role"].ToObject(), this.GuildsInternal[gid]).ConfigureAwait(false); break; case "guild_role_update": gid = (ulong)dat["guild_id"]; await this.OnGuildRoleUpdateEventAsync(dat["role"].ToObject(), this.GuildsInternal[gid]).ConfigureAwait(false); break; case "guild_role_delete": gid = (ulong)dat["guild_id"]; await this.OnGuildRoleDeleteEventAsync((ulong)dat["role_id"], this.GuildsInternal[gid]).ConfigureAwait(false); break; #endregion #region Invite case "invite_create": gid = (ulong)dat["guild_id"]; cid = (ulong)dat["channel_id"]; await this.OnInviteCreateEventAsync(cid, gid, dat.ToObject()).ConfigureAwait(false); break; case "invite_delete": gid = (ulong)dat["guild_id"]; cid = (ulong)dat["channel_id"]; await this.OnInviteDeleteEventAsync(cid, gid, dat).ConfigureAwait(false); break; #endregion #region Message case "message_ack": cid = (ulong)dat["channel_id"]; var mid = (ulong)dat["message_id"]; await this.OnMessageAckEventAsync(this.InternalGetCachedChannel(cid), mid).ConfigureAwait(false); break; case "message_create": rawMbr = dat["member"]; if (rawMbr != null) mbr = rawMbr.ToObject(); if (rawRefMsg != null && rawRefMsg.HasValues) { if (rawRefMsg.SelectToken("author") != null) { refUsr = rawRefMsg.SelectToken("author").ToObject(); } if (rawRefMsg.SelectToken("member") != null) { refMbr = rawRefMsg.SelectToken("member").ToObject(); } } await this.OnMessageCreateEventAsync(dat.ToDiscordObject(), dat["author"].ToObject(), mbr, refUsr, refMbr).ConfigureAwait(false); break; case "message_update": rawMbr = dat["member"]; if (rawMbr != null) mbr = rawMbr.ToObject(); if (rawRefMsg != null && rawRefMsg.HasValues) { if (rawRefMsg.SelectToken("author") != null) { refUsr = rawRefMsg.SelectToken("author").ToObject(); } if (rawRefMsg.SelectToken("member") != null) { refMbr = rawRefMsg.SelectToken("member").ToObject(); } } await this.OnMessageUpdateEventAsync(dat.ToDiscordObject(), dat["author"]?.ToObject(), mbr, refUsr, refMbr).ConfigureAwait(false); break; // delete event does *not* include message object case "message_delete": await this.OnMessageDeleteEventAsync((ulong)dat["id"], (ulong)dat["channel_id"], (ulong?)dat["guild_id"]).ConfigureAwait(false); break; case "message_delete_bulk": await this.OnMessageBulkDeleteEventAsync(dat["ids"].ToObject(), (ulong)dat["channel_id"], (ulong?)dat["guild_id"]).ConfigureAwait(false); break; #endregion #region Message Reaction case "message_reaction_add": rawMbr = dat["member"]; if (rawMbr != null) mbr = rawMbr.ToObject(); await this.OnMessageReactionAddAsync((ulong)dat["user_id"], (ulong)dat["message_id"], (ulong)dat["channel_id"], (ulong?)dat["guild_id"], mbr, dat["emoji"].ToObject()).ConfigureAwait(false); break; case "message_reaction_remove": await this.OnMessageReactionRemoveAsync((ulong)dat["user_id"], (ulong)dat["message_id"], (ulong)dat["channel_id"], (ulong?)dat["guild_id"], dat["emoji"].ToObject()).ConfigureAwait(false); break; case "message_reaction_remove_all": await this.OnMessageReactionRemoveAllAsync((ulong)dat["message_id"], (ulong)dat["channel_id"], (ulong?)dat["guild_id"]).ConfigureAwait(false); break; case "message_reaction_remove_emoji": await this.OnMessageReactionRemoveEmojiAsync((ulong)dat["message_id"], (ulong)dat["channel_id"], (ulong)dat["guild_id"], dat["emoji"]).ConfigureAwait(false); break; #endregion #region Stage Instance case "stage_instance_create": stg = dat.ToObject(); await this.OnStageInstanceCreateEventAsync(stg).ConfigureAwait(false); break; case "stage_instance_update": stg = dat.ToObject(); await this.OnStageInstanceUpdateEventAsync(stg).ConfigureAwait(false); break; case "stage_instance_delete": stg = dat.ToObject(); await this.OnStageInstanceDeleteEventAsync(stg).ConfigureAwait(false); break; #endregion #region Thread case "thread_create": trd = dat.ToObject(); await this.OnThreadCreateEventAsync(trd).ConfigureAwait(false); break; case "thread_update": trd = dat.ToObject(); await this.OnThreadUpdateEventAsync(trd).ConfigureAwait(false); break; case "thread_delete": trd = dat.ToObject(); await this.OnThreadDeleteEventAsync(trd).ConfigureAwait(false); break; case "thread_list_sync": gid = (ulong)dat["guild_id"]; //get guild await this.OnThreadListSyncEventAsync(this.GuildsInternal[gid], dat["channel_ids"].ToObject>(), dat["threads"].ToObject>(), dat["members"].ToObject>()).ConfigureAwait(false); break; case "thread_member_update": trdm = dat.ToObject(); await this.OnThreadMemberUpdateEventAsync(trdm).ConfigureAwait(false); break; case "thread_members_update": gid = (ulong)dat["guild_id"]; await this.OnThreadMembersUpdateEventAsync(this.GuildsInternal[gid], (ulong)dat["id"], (JArray)dat["added_members"], (JArray)dat["removed_member_ids"], (int)dat["member_count"]).ConfigureAwait(false); break; #endregion #region Activities case "embedded_activity_update": gid = (ulong)dat["guild_id"]; cid = (ulong)dat["channel_id"]; await this.OnEmbeddedActivityUpdateAsync((JObject)dat["embedded_activity"], this.GuildsInternal[gid], cid, (JArray)dat["users"], (ulong)dat["embedded_activity"]["application_id"]).ConfigureAwait(false); break; #endregion #region User/Presence Update case "presence_update": await this.OnPresenceUpdateEventAsync(dat, (JObject)dat["user"]).ConfigureAwait(false); break; case "user_settings_update": await this.OnUserSettingsUpdateEventAsync(dat.ToObject()).ConfigureAwait(false); break; case "user_update": await this.OnUserUpdateEventAsync(dat.ToObject()).ConfigureAwait(false); break; #endregion #region Voice case "voice_state_update": await this.OnVoiceStateUpdateEventAsync(dat).ConfigureAwait(false); break; case "voice_server_update": gid = (ulong)dat["guild_id"]; await this.OnVoiceServerUpdateEventAsync((string)dat["endpoint"], (string)dat["token"], this.GuildsInternal[gid]).ConfigureAwait(false); break; #endregion #region Interaction/Integration/Application case "interaction_create": rawMbr = dat["member"]; if (rawMbr != null) { mbr = dat["member"].ToObject(); usr = mbr.User; } else { usr = dat["user"].ToObject(); } cid = (ulong)dat["channel_id"]; await this.OnInteractionCreateAsync((ulong?)dat["guild_id"], cid, usr, mbr, dat.ToDiscordObject()).ConfigureAwait(false); break; case "application_command_create": await this.OnApplicationCommandCreateAsync(dat.ToObject(), (ulong?)dat["guild_id"]).ConfigureAwait(false); break; case "application_command_update": await this.OnApplicationCommandUpdateAsync(dat.ToObject(), (ulong?)dat["guild_id"]).ConfigureAwait(false); break; case "application_command_delete": await this.OnApplicationCommandDeleteAsync(dat.ToObject(), (ulong?)dat["guild_id"]).ConfigureAwait(false); break; case "guild_application_command_counts_update": var counts = dat["application_command_counts"]; await this.OnGuildApplicationCommandCountsUpdateAsync((int)counts["1"], (int)counts["2"], (int)counts["3"], (ulong)dat["guild_id"]).ConfigureAwait(false); break; case "application_command_permissions_update": var aid = (ulong)dat["application_id"]; if (aid != this.CurrentApplication.Id) return; var pms = dat["permissions"].ToObject>(); gid = (ulong)dat["guild_id"]; await this.OnApplicationCommandPermissionsUpdateAsync(pms, (ulong)dat["id"], gid, aid).ConfigureAwait(false); break; #endregion #region Misc case "gift_code_update": //Not supposed to be dispatched to bots break; case "typing_start": cid = (ulong)dat["channel_id"]; rawMbr = dat["member"]; if (rawMbr != null) mbr = rawMbr.ToObject(); await this.OnTypingStartEventAsync((ulong)dat["user_id"], cid, this.InternalGetCachedChannel(cid), (ulong?)dat["guild_id"], Utilities.GetDateTimeOffset((long)dat["timestamp"]), mbr).ConfigureAwait(false); break; case "webhooks_update": gid = (ulong)dat["guild_id"]; cid = (ulong)dat["channel_id"]; await this.OnWebhooksUpdateAsync(this.GuildsInternal[gid].GetChannel(cid), this.GuildsInternal[gid]).ConfigureAwait(false); break; default: await this.OnUnknownEventAsync(payload).ConfigureAwait(false); this.Logger.LogWarning(LoggerEvents.WebSocketReceive, "Unknown event: {0}\npayload: {1}", payload.EventName, payload.Data); break; #endregion } } #endregion #region Events #region Gateway /// /// Handles the ready event. /// /// The ready payload. /// The raw guilds. internal async Task OnReadyEventAsync(ReadyPayload ready, JArray rawGuilds) { //ready.CurrentUser.Discord = this; var rusr = ready.CurrentUser; this.CurrentUser.Username = rusr.Username; this.CurrentUser.Discriminator = rusr.Discriminator; this.CurrentUser.AvatarHash = rusr.AvatarHash; this.CurrentUser.MfaEnabled = rusr.MfaEnabled; this.CurrentUser.Verified = rusr.Verified; this.CurrentUser.IsBot = rusr.IsBot; this.CurrentUser.Flags = rusr.Flags; this.GatewayVersion = ready.GatewayVersion; this._sessionId = ready.SessionId; var rawGuildIndex = rawGuilds.ToDictionary(xt => (ulong)xt["id"], xt => (JObject)xt); this.GuildsInternal.Clear(); foreach (var guild in ready.Guilds) { guild.Discord = this; if (guild.ChannelsInternal == null) guild.ChannelsInternal = new ConcurrentDictionary(); foreach (var xc in guild.Channels.Values) { xc.GuildId = guild.Id; xc.Discord = this; foreach (var xo in xc.PermissionOverwritesInternal) { xo.Discord = this; xo.ChannelId = xc.Id; } } if (guild.RolesInternal == null) guild.RolesInternal = new ConcurrentDictionary(); foreach (var xr in guild.Roles.Values) { xr.Discord = this; xr.GuildId = guild.Id; } var rawGuild = rawGuildIndex[guild.Id]; var rawMembers = (JArray)rawGuild["members"]; if (guild.MembersInternal != null) guild.MembersInternal.Clear(); else guild.MembersInternal = new ConcurrentDictionary(); if (rawMembers != null) { foreach (var xj in rawMembers) { var xtm = xj.ToObject(); var xu = new DiscordUser(xtm.User) { Discord = this }; xu = this.UserCache.AddOrUpdate(xtm.User.Id, xu, (id, old) => { old.Username = xu.Username; old.Discriminator = xu.Discriminator; old.AvatarHash = xu.AvatarHash; return old; }); guild.MembersInternal[xtm.User.Id] = new DiscordMember(xtm) { Discord = this, GuildId = guild.Id }; } } if (guild.EmojisInternal == null) guild.EmojisInternal = new ConcurrentDictionary(); foreach (var xe in guild.Emojis.Values) xe.Discord = this; if (guild.StickersInternal == null) guild.StickersInternal = new ConcurrentDictionary(); foreach (var xs in guild.Stickers.Values) xs.Discord = this; if (guild.VoiceStatesInternal == null) guild.VoiceStatesInternal = new ConcurrentDictionary(); foreach (var xvs in guild.VoiceStates.Values) xvs.Discord = this; if (guild.ThreadsInternal == null) guild.ThreadsInternal = new ConcurrentDictionary(); foreach (var xt in guild.ThreadsInternal.Values) xt.Discord = this; if (guild.StageInstancesInternal == null) guild.StageInstancesInternal = new ConcurrentDictionary(); foreach (var xsi in guild.StageInstancesInternal.Values) xsi.Discord = this; if (guild.ScheduledEventsInternal == null) guild.ScheduledEventsInternal = new ConcurrentDictionary(); foreach (var xse in guild.ScheduledEventsInternal.Values) xse.Discord = this; this.GuildsInternal[guild.Id] = guild; } await this._ready.InvokeAsync(this, new ReadyEventArgs(this.ServiceProvider)).ConfigureAwait(false); } /// /// Handles the resumed event. /// internal Task OnResumedAsync() { this.Logger.LogInformation(LoggerEvents.SessionUpdate, "Session resumed"); return this._resumed.InvokeAsync(this, new ReadyEventArgs(this.ServiceProvider)); } #endregion #region Channel /// /// Handles the channel create event. /// /// The channel. internal async Task OnChannelCreateEventAsync(DiscordChannel channel) { channel.Discord = this; foreach (var xo in channel.PermissionOverwritesInternal) { xo.Discord = this; xo.ChannelId = channel.Id; } this.GuildsInternal[channel.GuildId.Value].ChannelsInternal[channel.Id] = channel; /*if (this.Configuration.AutoRefreshChannelCache) { await this.RefreshChannelsAsync(channel.Guild.Id); }*/ await this._channelCreated.InvokeAsync(this, new ChannelCreateEventArgs(this.ServiceProvider) { Channel = channel, Guild = channel.Guild }).ConfigureAwait(false); } /// /// Handles the channel update event. /// /// The channel. internal async Task OnChannelUpdateEventAsync(DiscordChannel channel) { if (channel == null) return; channel.Discord = this; var gld = channel.Guild; var channelNew = this.InternalGetCachedChannel(channel.Id); DiscordChannel channelOld = null; if (channelNew != null) { channelOld = new DiscordChannel { Bitrate = channelNew.Bitrate, Discord = this, GuildId = channelNew.GuildId, Id = channelNew.Id, LastMessageId = channelNew.LastMessageId, Name = channelNew.Name, PermissionOverwritesInternal = new List(channelNew.PermissionOverwritesInternal), Position = channelNew.Position, Topic = channelNew.Topic, Type = channelNew.Type, UserLimit = channelNew.UserLimit, ParentId = channelNew.ParentId, IsNsfw = channelNew.IsNsfw, PerUserRateLimit = channelNew.PerUserRateLimit, RtcRegionId = channelNew.RtcRegionId, QualityMode = channelNew.QualityMode, DefaultAutoArchiveDuration = channelNew.DefaultAutoArchiveDuration }; channelNew.Bitrate = channel.Bitrate; channelNew.Name = channel.Name; channelNew.Position = channel.Position; channelNew.Topic = channel.Topic; channelNew.UserLimit = channel.UserLimit; channelNew.ParentId = channel.ParentId; channelNew.IsNsfw = channel.IsNsfw; channelNew.PerUserRateLimit = channel.PerUserRateLimit; channelNew.Type = channel.Type; channelNew.RtcRegionId = channel.RtcRegionId; channelNew.QualityMode = channel.QualityMode; channelNew.DefaultAutoArchiveDuration = channel.DefaultAutoArchiveDuration; channelNew.PermissionOverwritesInternal.Clear(); foreach (var po in channel.PermissionOverwritesInternal) { po.Discord = this; po.ChannelId = channel.Id; } channelNew.PermissionOverwritesInternal.AddRange(channel.PermissionOverwritesInternal); if (this.Configuration.AutoRefreshChannelCache && gld != null) { await this.RefreshChannelsAsync(channel.Guild.Id); } } else if (gld != null) { gld.ChannelsInternal[channel.Id] = channel; if (this.Configuration.AutoRefreshChannelCache) { await this.RefreshChannelsAsync(channel.Guild.Id); } } await this._channelUpdated.InvokeAsync(this, new ChannelUpdateEventArgs(this.ServiceProvider) { ChannelAfter = channelNew, Guild = gld, ChannelBefore = channelOld }).ConfigureAwait(false); } /// /// Handles the channel delete event. /// /// The channel. internal async Task OnChannelDeleteEventAsync(DiscordChannel channel) { if (channel == null) return; channel.Discord = this; //if (channel.IsPrivate) if (channel.Type == ChannelType.Group || channel.Type == ChannelType.Private) { var dmChannel = channel as DiscordDmChannel; await this._dmChannelDeleted.InvokeAsync(this, new DmChannelDeleteEventArgs(this.ServiceProvider) { Channel = dmChannel }).ConfigureAwait(false); } else { var gld = channel.Guild; if (gld.ChannelsInternal.TryRemove(channel.Id, out var cachedChannel)) channel = cachedChannel; if (this.Configuration.AutoRefreshChannelCache) { await this.RefreshChannelsAsync(channel.Guild.Id); } await this._channelDeleted.InvokeAsync(this, new ChannelDeleteEventArgs(this.ServiceProvider) { Channel = channel, Guild = gld }).ConfigureAwait(false); } } /// /// Refreshes the channels. /// /// The guild id. internal async Task RefreshChannelsAsync(ulong guildId) { var guild = this.InternalGetCachedGuild(guildId); var channels = await this.ApiClient.GetGuildChannelsAsync(guildId); guild.ChannelsInternal.Clear(); foreach (var channel in channels.ToList()) { channel.Discord = this; foreach (var xo in channel.PermissionOverwritesInternal) { xo.Discord = this; xo.ChannelId = channel.Id; } guild.ChannelsInternal[channel.Id] = channel; } } /// /// Handles the channel pins update event. /// /// The optional guild id. /// The channel id. /// The optional last pin timestamp. internal async Task OnChannelPinsUpdateAsync(ulong? guildId, ulong channelId, DateTimeOffset? lastPinTimestamp) { var guild = this.InternalGetCachedGuild(guildId); var channel = this.InternalGetCachedChannel(channelId) ?? this.InternalGetCachedThread(channelId); var ea = new ChannelPinsUpdateEventArgs(this.ServiceProvider) { Guild = guild, Channel = channel, LastPinTimestamp = lastPinTimestamp }; await this._channelPinsUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } #endregion #region Guild /// /// Handles the guild create event. /// /// The guild. /// The raw members. /// The presences. internal async Task OnGuildCreateEventAsync(DiscordGuild guild, JArray rawMembers, IEnumerable presences) { if (presences != null) { foreach (var xp in presences) { xp.Discord = this; xp.GuildId = guild.Id; xp.Activity = new DiscordActivity(xp.RawActivity); if (xp.RawActivities != null) { - xp.InternalActivities = new DiscordActivity[xp.RawActivities.Length]; - for (var i = 0; i < xp.RawActivities.Length; i++) - xp.InternalActivities[i] = new DiscordActivity(xp.RawActivities[i]); + xp.InternalActivities = xp.RawActivities + .Select(x => new DiscordActivity(x)).ToArray(); } this.PresencesInternal[xp.InternalUser.Id] = xp; } } var exists = this.GuildsInternal.TryGetValue(guild.Id, out var foundGuild); guild.Discord = this; guild.IsUnavailable = false; var eventGuild = guild; if (exists) guild = foundGuild; if (guild.ChannelsInternal == null) guild.ChannelsInternal = new ConcurrentDictionary(); if (guild.ThreadsInternal == null) guild.ThreadsInternal = new ConcurrentDictionary(); if (guild.RolesInternal == null) guild.RolesInternal = new ConcurrentDictionary(); if (guild.ThreadsInternal == null) guild.ThreadsInternal = new ConcurrentDictionary(); if (guild.StickersInternal == null) guild.StickersInternal = new ConcurrentDictionary(); if (guild.EmojisInternal == null) guild.EmojisInternal = new ConcurrentDictionary(); if (guild.VoiceStatesInternal == null) guild.VoiceStatesInternal = new ConcurrentDictionary(); if (guild.MembersInternal == null) guild.MembersInternal = new ConcurrentDictionary(); if (guild.ScheduledEventsInternal == null) guild.ScheduledEventsInternal = new ConcurrentDictionary(); this.UpdateCachedGuild(eventGuild, rawMembers); guild.JoinedAt = eventGuild.JoinedAt; guild.IsLarge = eventGuild.IsLarge; guild.MemberCount = Math.Max(eventGuild.MemberCount, guild.MembersInternal.Count); guild.IsUnavailable = eventGuild.IsUnavailable; guild.PremiumSubscriptionCount = eventGuild.PremiumSubscriptionCount; guild.PremiumTier = eventGuild.PremiumTier; guild.BannerHash = eventGuild.BannerHash; guild.VanityUrlCode = eventGuild.VanityUrlCode; guild.Description = eventGuild.Description; guild.IsNsfw = eventGuild.IsNsfw; foreach (var kvp in eventGuild.VoiceStatesInternal) guild.VoiceStatesInternal[kvp.Key] = kvp.Value; foreach (var kvp in eventGuild.ChannelsInternal) guild.ChannelsInternal[kvp.Key] = kvp.Value; foreach (var kvp in eventGuild.RolesInternal) guild.RolesInternal[kvp.Key] = kvp.Value; foreach (var kvp in eventGuild.EmojisInternal) guild.EmojisInternal[kvp.Key] = kvp.Value; foreach (var kvp in eventGuild.ThreadsInternal) guild.ThreadsInternal[kvp.Key] = kvp.Value; foreach (var kvp in eventGuild.StickersInternal) guild.StickersInternal[kvp.Key] = kvp.Value; foreach (var kvp in eventGuild.StageInstancesInternal) guild.StageInstancesInternal[kvp.Key] = kvp.Value; foreach (var kvp in eventGuild.ScheduledEventsInternal) guild.ScheduledEventsInternal[kvp.Key] = kvp.Value; foreach (var xc in guild.ChannelsInternal.Values) { xc.GuildId = guild.Id; xc.Discord = this; foreach (var xo in xc.PermissionOverwritesInternal) { xo.Discord = this; xo.ChannelId = xc.Id; } } foreach (var xt in guild.ThreadsInternal.Values) { xt.GuildId = guild.Id; xt.Discord = this; } foreach (var xe in guild.EmojisInternal.Values) xe.Discord = this; foreach (var xs in guild.StickersInternal.Values) xs.Discord = this; foreach (var xvs in guild.VoiceStatesInternal.Values) xvs.Discord = this; foreach (var xsi in guild.StageInstancesInternal.Values) { xsi.Discord = this; xsi.GuildId = guild.Id; } foreach (var xr in guild.RolesInternal.Values) { xr.Discord = this; xr.GuildId = guild.Id; } foreach (var xse in guild.ScheduledEventsInternal.Values) { xse.Discord = this; xse.GuildId = guild.Id; if (xse.Creator != null) xse.Creator.Discord = this; } var old = Volatile.Read(ref this._guildDownloadCompleted); var dcompl = this.GuildsInternal.Values.All(xg => !xg.IsUnavailable); Volatile.Write(ref this._guildDownloadCompleted, dcompl); if (exists) await this._guildAvailable.InvokeAsync(this, new GuildCreateEventArgs(this.ServiceProvider) { Guild = guild }).ConfigureAwait(false); else await this._guildCreated.InvokeAsync(this, new GuildCreateEventArgs(this.ServiceProvider) { Guild = guild }).ConfigureAwait(false); if (dcompl && !old) await this._guildDownloadCompletedEv.InvokeAsync(this, new GuildDownloadCompletedEventArgs(this.Guilds, this.ServiceProvider)).ConfigureAwait(false); } /// /// Handles the guild update event. /// /// The guild. /// The raw members. internal async Task OnGuildUpdateEventAsync(DiscordGuild guild, JArray rawMembers) { DiscordGuild oldGuild; if (!this.GuildsInternal.ContainsKey(guild.Id)) { this.GuildsInternal[guild.Id] = guild; oldGuild = null; } else { var gld = this.GuildsInternal[guild.Id]; oldGuild = new DiscordGuild { Discord = gld.Discord, Name = gld.Name, AfkChannelId = gld.AfkChannelId, AfkTimeout = gld.AfkTimeout, ApplicationId = gld.ApplicationId, DefaultMessageNotifications = gld.DefaultMessageNotifications, ExplicitContentFilter = gld.ExplicitContentFilter, RawFeatures = gld.RawFeatures, IconHash = gld.IconHash, Id = gld.Id, IsLarge = gld.IsLarge, IsSynced = gld.IsSynced, IsUnavailable = gld.IsUnavailable, JoinedAt = gld.JoinedAt, MemberCount = gld.MemberCount, MaxMembers = gld.MaxMembers, MaxPresences = gld.MaxPresences, ApproximateMemberCount = gld.ApproximateMemberCount, ApproximatePresenceCount = gld.ApproximatePresenceCount, MaxVideoChannelUsers = gld.MaxVideoChannelUsers, DiscoverySplashHash = gld.DiscoverySplashHash, PreferredLocale = gld.PreferredLocale, MfaLevel = gld.MfaLevel, OwnerId = gld.OwnerId, SplashHash = gld.SplashHash, SystemChannelId = gld.SystemChannelId, SystemChannelFlags = gld.SystemChannelFlags, Description = gld.Description, WidgetEnabled = gld.WidgetEnabled, WidgetChannelId = gld.WidgetChannelId, VerificationLevel = gld.VerificationLevel, RulesChannelId = gld.RulesChannelId, PublicUpdatesChannelId = gld.PublicUpdatesChannelId, VoiceRegionId = gld.VoiceRegionId, IsNsfw = gld.IsNsfw, PremiumProgressBarEnabled = gld.PremiumProgressBarEnabled, PremiumSubscriptionCount = gld.PremiumSubscriptionCount, PremiumTier = gld.PremiumTier, ChannelsInternal = new ConcurrentDictionary(), ThreadsInternal = new ConcurrentDictionary(), EmojisInternal = new ConcurrentDictionary(), StickersInternal = new ConcurrentDictionary(), MembersInternal = new ConcurrentDictionary(), RolesInternal = new ConcurrentDictionary(), StageInstancesInternal = new ConcurrentDictionary(), VoiceStatesInternal = new ConcurrentDictionary(), ScheduledEventsInternal = new ConcurrentDictionary() }; foreach (var kvp in gld.ChannelsInternal) oldGuild.ChannelsInternal[kvp.Key] = kvp.Value; foreach (var kvp in gld.ThreadsInternal) oldGuild.ThreadsInternal[kvp.Key] = kvp.Value; foreach (var kvp in gld.EmojisInternal) oldGuild.EmojisInternal[kvp.Key] = kvp.Value; foreach (var kvp in gld.StickersInternal) oldGuild.StickersInternal[kvp.Key] = kvp.Value; foreach (var kvp in gld.RolesInternal) oldGuild.RolesInternal[kvp.Key] = kvp.Value; foreach (var kvp in gld.VoiceStatesInternal) oldGuild.VoiceStatesInternal[kvp.Key] = kvp.Value; foreach (var kvp in gld.MembersInternal) oldGuild.MembersInternal[kvp.Key] = kvp.Value; foreach (var kvp in gld.StageInstancesInternal) oldGuild.StageInstancesInternal[kvp.Key] = kvp.Value; foreach (var kvp in gld.ScheduledEventsInternal) oldGuild.ScheduledEventsInternal[kvp.Key] = kvp.Value; } guild.Discord = this; guild.IsUnavailable = false; var eventGuild = guild; guild = this.GuildsInternal[eventGuild.Id]; if (guild.ChannelsInternal == null) guild.ChannelsInternal = new ConcurrentDictionary(); if (guild.ThreadsInternal == null) guild.ThreadsInternal = new ConcurrentDictionary(); if (guild.RolesInternal == null) guild.RolesInternal = new ConcurrentDictionary(); if (guild.EmojisInternal == null) guild.EmojisInternal = new ConcurrentDictionary(); if (guild.StickersInternal == null) guild.StickersInternal = new ConcurrentDictionary(); if (guild.VoiceStatesInternal == null) guild.VoiceStatesInternal = new ConcurrentDictionary(); if (guild.StageInstancesInternal == null) guild.StageInstancesInternal = new ConcurrentDictionary(); if (guild.MembersInternal == null) guild.MembersInternal = new ConcurrentDictionary(); if (guild.ScheduledEventsInternal == null) guild.ScheduledEventsInternal = new ConcurrentDictionary(); this.UpdateCachedGuild(eventGuild, rawMembers); foreach (var xc in guild.ChannelsInternal.Values) { xc.GuildId = guild.Id; xc.Discord = this; foreach (var xo in xc.PermissionOverwritesInternal) { xo.Discord = this; xo.ChannelId = xc.Id; } } foreach (var xc in guild.ThreadsInternal.Values) { xc.GuildId = guild.Id; xc.Discord = this; } foreach (var xe in guild.EmojisInternal.Values) xe.Discord = this; foreach (var xs in guild.StickersInternal.Values) xs.Discord = this; foreach (var xvs in guild.VoiceStatesInternal.Values) xvs.Discord = this; foreach (var xr in guild.RolesInternal.Values) { xr.Discord = this; xr.GuildId = guild.Id; } foreach (var xsi in guild.StageInstancesInternal.Values) { xsi.Discord = this; xsi.GuildId = guild.Id; } foreach (var xse in guild.ScheduledEventsInternal.Values) { xse.Discord = this; xse.GuildId = guild.Id; if (xse.Creator != null) xse.Creator.Discord = this; } await this._guildUpdated.InvokeAsync(this, new GuildUpdateEventArgs(this.ServiceProvider) { GuildBefore = oldGuild, GuildAfter = guild }).ConfigureAwait(false); } /// /// Handles the guild delete event. /// /// The guild. internal async Task OnGuildDeleteEventAsync(DiscordGuild guild) { if (guild.IsUnavailable) { if (!this.GuildsInternal.TryGetValue(guild.Id, out var gld)) return; gld.IsUnavailable = true; await this._guildUnavailable.InvokeAsync(this, new GuildDeleteEventArgs(this.ServiceProvider) { Guild = guild, Unavailable = true }).ConfigureAwait(false); } else { if (!this.GuildsInternal.TryRemove(guild.Id, out var gld)) return; await this._guildDeleted.InvokeAsync(this, new GuildDeleteEventArgs(this.ServiceProvider) { Guild = gld }).ConfigureAwait(false); } } /// /// Handles the guild sync event. /// /// The guild. /// Whether the guild is a large guild.. /// The raw members. /// The presences. internal async Task OnGuildSyncEventAsync(DiscordGuild guild, bool isLarge, JArray rawMembers, IEnumerable presences) { presences = presences.Select(xp => { xp.Discord = this; xp.Activity = new DiscordActivity(xp.RawActivity); return xp; }); foreach (var xp in presences) this.PresencesInternal[xp.InternalUser.Id] = xp; guild.IsSynced = true; guild.IsLarge = isLarge; this.UpdateCachedGuild(guild, rawMembers); await this._guildAvailable.InvokeAsync(this, new GuildCreateEventArgs(this.ServiceProvider) { Guild = guild }).ConfigureAwait(false); } /// /// Handles the guild emojis update event. /// /// The guild. /// The new emojis. internal async Task OnGuildEmojisUpdateEventAsync(DiscordGuild guild, IEnumerable newEmojis) { var oldEmojis = new ConcurrentDictionary(guild.EmojisInternal); guild.EmojisInternal.Clear(); foreach (var emoji in newEmojis) { emoji.Discord = this; guild.EmojisInternal[emoji.Id] = emoji; } var ea = new GuildEmojisUpdateEventArgs(this.ServiceProvider) { Guild = guild, EmojisAfter = guild.Emojis, EmojisBefore = new ReadOnlyConcurrentDictionary(oldEmojis) }; await this._guildEmojisUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the stickers updated. /// /// The new stickers. /// The guild id. internal async Task OnStickersUpdatedAsync(IEnumerable newStickers, ulong guildId) { var guild = this.InternalGetCachedGuild(guildId); var oldStickers = new ConcurrentDictionary(guild.StickersInternal); guild.StickersInternal.Clear(); foreach (var nst in newStickers) { if (nst.User is not null) { nst.User.Discord = this; this.UserCache.AddOrUpdate(nst.User.Id, nst.User, (old, @new) => @new); } nst.Discord = this; guild.StickersInternal[nst.Id] = nst; } var sea = new GuildStickersUpdateEventArgs(this.ServiceProvider) { Guild = guild, StickersBefore = oldStickers, StickersAfter = guild.Stickers }; await this._guildStickersUpdated.InvokeAsync(this, sea).ConfigureAwait(false); } #endregion #region Guild Ban /// /// Handles the guild ban add event. /// /// The transport user. /// The guild. internal async Task OnGuildBanAddEventAsync(TransportUser user, DiscordGuild guild) { var usr = new DiscordUser(user) { Discord = this }; usr = this.UserCache.AddOrUpdate(user.Id, usr, (id, old) => { old.Username = usr.Username; old.Discriminator = usr.Discriminator; old.AvatarHash = usr.AvatarHash; return old; }); if (!guild.Members.TryGetValue(user.Id, out var mbr)) mbr = new DiscordMember(usr) { Discord = this, GuildId = guild.Id }; var ea = new GuildBanAddEventArgs(this.ServiceProvider) { Guild = guild, Member = mbr }; await this._guildBanAdded.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the guild ban remove event. /// /// The transport user. /// The guild. internal async Task OnGuildBanRemoveEventAsync(TransportUser user, DiscordGuild guild) { var usr = new DiscordUser(user) { Discord = this }; usr = this.UserCache.AddOrUpdate(user.Id, usr, (id, old) => { old.Username = usr.Username; old.Discriminator = usr.Discriminator; old.AvatarHash = usr.AvatarHash; return old; }); if (!guild.Members.TryGetValue(user.Id, out var mbr)) mbr = new DiscordMember(usr) { Discord = this, GuildId = guild.Id }; var ea = new GuildBanRemoveEventArgs(this.ServiceProvider) { Guild = guild, Member = mbr }; await this._guildBanRemoved.InvokeAsync(this, ea).ConfigureAwait(false); } #endregion #region Guild Scheduled Event /// /// Handles the scheduled event create event. /// /// The created event. /// The guild. internal async Task OnGuildScheduledEventCreateEventAsync(DiscordScheduledEvent scheduledEvent, DiscordGuild guild) { scheduledEvent.Discord = this; guild.ScheduledEventsInternal.AddOrUpdate(scheduledEvent.Id, scheduledEvent, (old, newScheduledEvent) => newScheduledEvent); if (scheduledEvent.Creator != null) { scheduledEvent.Creator.Discord = this; this.UserCache.AddOrUpdate(scheduledEvent.Creator.Id, scheduledEvent.Creator, (id, old) => { old.Username = scheduledEvent.Creator.Username; old.Discriminator = scheduledEvent.Creator.Discriminator; old.AvatarHash = scheduledEvent.Creator.AvatarHash; old.Flags = scheduledEvent.Creator.Flags; return old; }); } await this._guildScheduledEventCreated.InvokeAsync(this, new GuildScheduledEventCreateEventArgs(this.ServiceProvider) { ScheduledEvent = scheduledEvent, Guild = scheduledEvent.Guild }).ConfigureAwait(false); } /// /// Handles the scheduled event update event. /// /// The updated event. /// The guild. internal async Task OnGuildScheduledEventUpdateEventAsync(DiscordScheduledEvent scheduledEvent, DiscordGuild guild) { if (guild == null) return; DiscordScheduledEvent oldEvent; if (!guild.ScheduledEventsInternal.ContainsKey(scheduledEvent.Id)) { oldEvent = null; } else { var ev = guild.ScheduledEventsInternal[scheduledEvent.Id]; oldEvent = new DiscordScheduledEvent { Id = ev.Id, ChannelId = ev.ChannelId, EntityId = ev.EntityId, EntityMetadata = ev.EntityMetadata, CreatorId = ev.CreatorId, Creator = ev.Creator, Discord = this, Description = ev.Description, EntityType = ev.EntityType, ScheduledStartTimeRaw = ev.ScheduledStartTimeRaw, ScheduledEndTimeRaw = ev.ScheduledEndTimeRaw, GuildId = ev.GuildId, Status = ev.Status, Name = ev.Name, UserCount = ev.UserCount, CoverImageHash = ev.CoverImageHash }; } if (scheduledEvent.Creator != null) { scheduledEvent.Creator.Discord = this; this.UserCache.AddOrUpdate(scheduledEvent.Creator.Id, scheduledEvent.Creator, (id, old) => { old.Username = scheduledEvent.Creator.Username; old.Discriminator = scheduledEvent.Creator.Discriminator; old.AvatarHash = scheduledEvent.Creator.AvatarHash; old.Flags = scheduledEvent.Creator.Flags; return old; }); } if (scheduledEvent.Status == ScheduledEventStatus.Completed) { guild.ScheduledEventsInternal.TryRemove(scheduledEvent.Id, out var deletedEvent); await this._guildScheduledEventDeleted.InvokeAsync(this, new GuildScheduledEventDeleteEventArgs(this.ServiceProvider) { ScheduledEvent = scheduledEvent, Guild = guild, Reason = ScheduledEventStatus.Completed }).ConfigureAwait(false); } else if (scheduledEvent.Status == ScheduledEventStatus.Canceled) { guild.ScheduledEventsInternal.TryRemove(scheduledEvent.Id, out var deletedEvent); scheduledEvent.Status = ScheduledEventStatus.Canceled; await this._guildScheduledEventDeleted.InvokeAsync(this, new GuildScheduledEventDeleteEventArgs(this.ServiceProvider) { ScheduledEvent = scheduledEvent, Guild = guild, Reason = ScheduledEventStatus.Canceled }).ConfigureAwait(false); } else { this.UpdateScheduledEvent(scheduledEvent, guild); await this._guildScheduledEventUpdated.InvokeAsync(this, new GuildScheduledEventUpdateEventArgs(this.ServiceProvider) { ScheduledEventBefore = oldEvent, ScheduledEventAfter = scheduledEvent, Guild = guild }).ConfigureAwait(false); } } /// /// Handles the scheduled event delete event. /// /// The deleted event. /// The guild. internal async Task OnGuildScheduledEventDeleteEventAsync(DiscordScheduledEvent scheduledEvent, DiscordGuild guild) { scheduledEvent.Discord = this; if (scheduledEvent.Status == ScheduledEventStatus.Scheduled) scheduledEvent.Status = ScheduledEventStatus.Canceled; if (scheduledEvent.Creator != null) { scheduledEvent.Creator.Discord = this; this.UserCache.AddOrUpdate(scheduledEvent.Creator.Id, scheduledEvent.Creator, (id, old) => { old.Username = scheduledEvent.Creator.Username; old.Discriminator = scheduledEvent.Creator.Discriminator; old.AvatarHash = scheduledEvent.Creator.AvatarHash; old.Flags = scheduledEvent.Creator.Flags; return old; }); } await this._guildScheduledEventDeleted.InvokeAsync(this, new GuildScheduledEventDeleteEventArgs(this.ServiceProvider) { ScheduledEvent = scheduledEvent, Guild = scheduledEvent.Guild, Reason = scheduledEvent.Status }).ConfigureAwait(false); guild.ScheduledEventsInternal.TryRemove(scheduledEvent.Id, out var deletedEvent); } /// /// Handles the scheduled event user add event. /// The event. /// The added user id. /// The guild. /// internal async Task OnGuildScheduledEventUserAddedEventAsync(ulong guildScheduledEventId, ulong userId, DiscordGuild guild) { var scheduledEvent = this.InternalGetCachedScheduledEvent(guildScheduledEventId) ?? this.UpdateScheduledEvent(new DiscordScheduledEvent { Id = guildScheduledEventId, GuildId = guild.Id, Discord = this, UserCount = 0 }, guild); scheduledEvent.UserCount++; scheduledEvent.Discord = this; guild.Discord = this; var user = this.GetUserAsync(userId, true).Result; user.Discord = this; var member = guild.Members.TryGetValue(userId, out var mem) ? mem : guild.GetMemberAsync(userId).Result; member.Discord = this; await this._guildScheduledEventUserAdded.InvokeAsync(this, new GuildScheduledEventUserAddEventArgs(this.ServiceProvider) { ScheduledEvent = scheduledEvent, Guild = guild, User = user, Member = member }).ConfigureAwait(false); } /// /// Handles the scheduled event user remove event. /// The event. /// The removed user id. /// The guild. /// internal async Task OnGuildScheduledEventUserRemovedEventAsync(ulong guildScheduledEventId, ulong userId, DiscordGuild guild) { var scheduledEvent = this.InternalGetCachedScheduledEvent(guildScheduledEventId) ?? this.UpdateScheduledEvent(new DiscordScheduledEvent { Id = guildScheduledEventId, GuildId = guild.Id, Discord = this, UserCount = 0 }, guild); scheduledEvent.UserCount = scheduledEvent.UserCount == 0 ? 0 : scheduledEvent.UserCount - 1; scheduledEvent.Discord = this; guild.Discord = this; var user = this.GetUserAsync(userId, true).Result; user.Discord = this; var member = guild.Members.TryGetValue(userId, out var mem) ? mem : guild.GetMemberAsync(userId).Result; member.Discord = this; await this._guildScheduledEventUserRemoved.InvokeAsync(this, new GuildScheduledEventUserRemoveEventArgs(this.ServiceProvider) { ScheduledEvent = scheduledEvent, Guild = guild, User = user, Member = member }).ConfigureAwait(false); } #endregion #region Guild Integration /// /// Handles the guild integration create event. /// /// The guild. /// The integration. internal async Task OnGuildIntegrationCreateEventAsync(DiscordGuild guild, DiscordIntegration integration) { integration.Discord = this; await this._guildIntegrationCreated.InvokeAsync(this, new GuildIntegrationCreateEventArgs(this.ServiceProvider) { Integration = integration, Guild = guild }).ConfigureAwait(false); } /// /// Handles the guild integration update event. /// /// The guild. /// The integration. internal async Task OnGuildIntegrationUpdateEventAsync(DiscordGuild guild, DiscordIntegration integration) { integration.Discord = this; await this._guildIntegrationUpdated.InvokeAsync(this, new GuildIntegrationUpdateEventArgs(this.ServiceProvider) { Integration = integration, Guild = guild }).ConfigureAwait(false); } /// /// Handles the guild integrations update event. /// /// The guild. internal async Task OnGuildIntegrationsUpdateEventAsync(DiscordGuild guild) { var ea = new GuildIntegrationsUpdateEventArgs(this.ServiceProvider) { Guild = guild }; await this._guildIntegrationsUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the guild integration delete event. /// /// The guild. /// The integration id. /// The optional application id. internal async Task OnGuildIntegrationDeleteEventAsync(DiscordGuild guild, ulong integrationId, ulong? applicationId) => await this._guildIntegrationDeleted.InvokeAsync(this, new GuildIntegrationDeleteEventArgs(this.ServiceProvider) { Guild = guild, IntegrationId = integrationId, ApplicationId = applicationId }).ConfigureAwait(false); #endregion #region Guild Member /// /// Handles the guild member add event. /// /// The transport member. /// The guild. internal async Task OnGuildMemberAddEventAsync(TransportMember member, DiscordGuild guild) { var usr = new DiscordUser(member.User) { Discord = this }; usr = this.UserCache.AddOrUpdate(member.User.Id, usr, (id, old) => { old.Username = usr.Username; old.Discriminator = usr.Discriminator; old.AvatarHash = usr.AvatarHash; return old; }); var mbr = new DiscordMember(member) { Discord = this, GuildId = guild.Id }; guild.MembersInternal[mbr.Id] = mbr; guild.MemberCount++; var ea = new GuildMemberAddEventArgs(this.ServiceProvider) { Guild = guild, Member = mbr }; await this._guildMemberAdded.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the guild member remove event. /// /// The transport user. /// The guild. internal async Task OnGuildMemberRemoveEventAsync(TransportUser user, DiscordGuild guild) { var usr = new DiscordUser(user); if (!guild.MembersInternal.TryRemove(user.Id, out var mbr)) mbr = new DiscordMember(usr) { Discord = this, GuildId = guild.Id }; guild.MemberCount--; _ = this.UserCache.AddOrUpdate(user.Id, usr, (old, @new) => @new); var ea = new GuildMemberRemoveEventArgs(this.ServiceProvider) { Guild = guild, Member = mbr }; await this._guildMemberRemoved.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the guild member update event. /// /// The transport member. /// The guild. /// The roles. /// The nick. /// Whether the member is pending. internal async Task OnGuildMemberUpdateEventAsync(TransportMember member, DiscordGuild guild, IEnumerable roles, string nick, bool? pending) { var usr = new DiscordUser(member.User) { Discord = this }; usr = this.UserCache.AddOrUpdate(usr.Id, usr, (id, old) => { old.Username = usr.Username; old.Discriminator = usr.Discriminator; old.AvatarHash = usr.AvatarHash; return old; }); if (!guild.Members.TryGetValue(member.User.Id, out var mbr)) mbr = new DiscordMember(usr) { Discord = this, GuildId = guild.Id }; var old = mbr; var gAvOld = old.GuildAvatarHash; var avOld = old.AvatarHash; var nickOld = mbr.Nickname; var pendingOld = mbr.IsPending; var rolesOld = new ReadOnlyCollection(new List(mbr.Roles)); var cduOld = mbr.CommunicationDisabledUntil; mbr.MemberFlags = member.MemberFlags; mbr.AvatarHashInternal = member.AvatarHash; mbr.GuildAvatarHash = member.GuildAvatarHash; mbr.Nickname = nick; mbr.IsPending = pending; mbr.CommunicationDisabledUntil = member.CommunicationDisabledUntil; mbr.RoleIdsInternal.Clear(); mbr.RoleIdsInternal.AddRange(roles); guild.MembersInternal.AddOrUpdate(member.User.Id, mbr, (id, oldMbr) => oldMbr); var timeoutUntil = member.CommunicationDisabledUntil; /*this.Logger.LogTrace($"Timeout:\nBefore - {cduOld}\nAfter - {timeoutUntil}"); if ((timeoutUntil.HasValue && cduOld.HasValue) || (timeoutUntil == null && cduOld.HasValue) || (timeoutUntil.HasValue && cduOld == null)) { // We are going to add a scheduled timer to assure that we get a auditlog entry. var id = $"tt-{mbr.Id}-{guild.Id}-{DateTime.Now.ToLongTimeString()}"; this._tempTimers.Add( id, new( new TimeoutHandler( mbr, guild, cduOld, timeoutUntil ), new Timer( this.TimeoutTimer, id, 2000, Timeout.Infinite ) ) ); this.Logger.LogTrace("Scheduling timeout event."); return; }*/ //this.Logger.LogTrace("No timeout detected. Continuing on normal operation."); var eargs = new GuildMemberUpdateEventArgs(this.ServiceProvider) { Guild = guild, Member = mbr, NicknameAfter = mbr.Nickname, RolesAfter = new ReadOnlyCollection(new List(mbr.Roles)), PendingAfter = mbr.IsPending, TimeoutAfter = mbr.CommunicationDisabledUntil, AvatarHashAfter = mbr.AvatarHash, GuildAvatarHashAfter = mbr.GuildAvatarHash, NicknameBefore = nickOld, RolesBefore = rolesOld, PendingBefore = pendingOld, TimeoutBefore = cduOld, AvatarHashBefore = avOld, GuildAvatarHashBefore = gAvOld }; await this._guildMemberUpdated.InvokeAsync(this, eargs).ConfigureAwait(false); } /// /// Handles timeout events. /// /// Internally used as uid for the timer data. private async void TimeoutTimer(object state) { var tid = (string)state; var data = this._tempTimers.First(x=> x.Key == tid).Value.Key; var timer = this._tempTimers.First(x=> x.Key == tid).Value.Value; IReadOnlyList auditlog = null; DiscordAuditLogMemberUpdateEntry filtered = null; try { auditlog = await data.Guild.GetAuditLogsAsync(10, null, AuditLogActionType.MemberUpdate); var preFiltered = auditlog.Select(x => x as DiscordAuditLogMemberUpdateEntry).Where(x => x.Target.Id == data.Member.Id); filtered = preFiltered.First(); } catch (UnauthorizedException) { } catch (Exception) { this.Logger.LogTrace("Failing timeout event."); await timer.DisposeAsync(); this._tempTimers.Remove(tid); return; } var actor = filtered?.UserResponsible as DiscordMember; this.Logger.LogTrace("Trying to execute timeout event."); if (data.TimeoutUntilOld.HasValue && data.TimeoutUntilNew.HasValue) { // A timeout was updated. if (filtered != null && auditlog == null) { this.Logger.LogTrace("Re-scheduling timeout event."); timer.Change(2000, Timeout.Infinite); return; } var ea = new GuildMemberTimeoutUpdateEventArgs(this.ServiceProvider) { Guild = data.Guild, Target = data.Member, TimeoutBefore = data.TimeoutUntilOld.Value, TimeoutAfter = data.TimeoutUntilNew.Value, Actor = actor, AuditLogId = filtered?.Id, AuditLogReason = filtered?.Reason }; await this._guildMemberTimeoutChanged.InvokeAsync(this, ea).ConfigureAwait(false); } else if (!data.TimeoutUntilOld.HasValue && data.TimeoutUntilNew.HasValue) { // A timeout was added. if (filtered != null && auditlog == null) { this.Logger.LogTrace("Re-scheduling timeout event."); timer.Change(2000, Timeout.Infinite); return; } var ea = new GuildMemberTimeoutAddEventArgs(this.ServiceProvider) { Guild = data.Guild, Target = data.Member, Timeout = data.TimeoutUntilNew.Value, Actor = actor, AuditLogId = filtered?.Id, AuditLogReason = filtered?.Reason }; await this._guildMemberTimeoutAdded.InvokeAsync(this, ea).ConfigureAwait(false); } else if (data.TimeoutUntilOld.HasValue && !data.TimeoutUntilNew.HasValue) { // A timeout was removed. if (filtered != null && auditlog == null) { this.Logger.LogTrace("Re-scheduling timeout event."); timer.Change(2000, Timeout.Infinite); return; } var ea = new GuildMemberTimeoutRemoveEventArgs(this.ServiceProvider) { Guild = data.Guild, Target = data.Member, TimeoutBefore = data.TimeoutUntilOld.Value, Actor = actor, AuditLogId = filtered?.Id, AuditLogReason = filtered?.Reason }; await this._guildMemberTimeoutRemoved.InvokeAsync(this, ea).ConfigureAwait(false); } // Ending timer because it worked. this.Logger.LogTrace("Removing timeout event."); await timer.DisposeAsync(); this._tempTimers.Remove(tid); } /// /// Handles the guild members chunk event. /// /// The raw chunk data. internal async Task OnGuildMembersChunkEventAsync(JObject dat) { var guild = this.Guilds[(ulong)dat["guild_id"]]; var chunkIndex = (int)dat["chunk_index"]; var chunkCount = (int)dat["chunk_count"]; var nonce = (string)dat["nonce"]; var mbrs = new HashSet(); var pres = new HashSet(); var members = dat["members"].ToObject(); - var memCount = members.Length; - for (var i = 0; i < memCount; i++) + foreach (var member in members) { - var mbr = new DiscordMember(members[i]) { Discord = this, GuildId = guild.Id }; + var mbr = new DiscordMember(member) { Discord = this, GuildId = guild.Id }; if (!this.UserCache.ContainsKey(mbr.Id)) - this.UserCache[mbr.Id] = new DiscordUser(members[i].User) { Discord = this }; + this.UserCache[mbr.Id] = new DiscordUser(member.User) { Discord = this }; guild.MembersInternal[mbr.Id] = mbr; mbrs.Add(mbr); } guild.MemberCount = guild.MembersInternal.Count; var ea = new GuildMembersChunkEventArgs(this.ServiceProvider) { Guild = guild, Members = new ReadOnlySet(mbrs), ChunkIndex = chunkIndex, ChunkCount = chunkCount, Nonce = nonce, }; if (dat["presences"] != null) { var presences = dat["presences"].ToObject(); var presCount = presences.Length; - for (var i = 0; i < presCount; i++) + foreach (var presence in presences) { - var xp = presences[i]; - xp.Discord = this; - xp.Activity = new DiscordActivity(xp.RawActivity); + presence.Discord = this; + presence.Activity = new DiscordActivity(presence.RawActivity); - if (xp.RawActivities != null) + if (presence.RawActivities != null) { - xp.InternalActivities = new DiscordActivity[xp.RawActivities.Length]; - for (var j = 0; j < xp.RawActivities.Length; j++) - xp.InternalActivities[j] = new DiscordActivity(xp.RawActivities[j]); + presence.InternalActivities = presence.RawActivities + .Select(x => new DiscordActivity(x)).ToArray(); } - pres.Add(xp); + pres.Add(presence); } ea.Presences = new ReadOnlySet(pres); } if (dat["not_found"] != null) { var nf = dat["not_found"].ToObject>(); ea.NotFound = new ReadOnlySet(nf); } await this._guildMembersChunked.InvokeAsync(this, ea).ConfigureAwait(false); } #endregion #region Guild Role /// /// Handles the guild role create event. /// /// The role. /// The guild. internal async Task OnGuildRoleCreateEventAsync(DiscordRole role, DiscordGuild guild) { role.Discord = this; role.GuildId = guild.Id; guild.RolesInternal[role.Id] = role; var ea = new GuildRoleCreateEventArgs(this.ServiceProvider) { Guild = guild, Role = role }; await this._guildRoleCreated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the guild role update event. /// /// The role. /// The guild. internal async Task OnGuildRoleUpdateEventAsync(DiscordRole role, DiscordGuild guild) { var newRole = guild.GetRole(role.Id); var oldRole = new DiscordRole { GuildId = guild.Id, ColorInternal = newRole.ColorInternal, Discord = this, IsHoisted = newRole.IsHoisted, Id = newRole.Id, IsManaged = newRole.IsManaged, IsMentionable = newRole.IsMentionable, Name = newRole.Name, Permissions = newRole.Permissions, Position = newRole.Position, IconHash = newRole.IconHash, Tags = newRole.Tags ?? null, UnicodeEmojiString = newRole.UnicodeEmojiString }; newRole.GuildId = guild.Id; newRole.ColorInternal = role.ColorInternal; newRole.IsHoisted = role.IsHoisted; newRole.IsManaged = role.IsManaged; newRole.IsMentionable = role.IsMentionable; newRole.Name = role.Name; newRole.Permissions = role.Permissions; newRole.Position = role.Position; newRole.IconHash = role.IconHash; newRole.Tags = role.Tags ?? null; newRole.UnicodeEmojiString = role.UnicodeEmojiString; var ea = new GuildRoleUpdateEventArgs(this.ServiceProvider) { Guild = guild, RoleAfter = newRole, RoleBefore = oldRole }; await this._guildRoleUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the guild role delete event. /// /// The role id. /// The guild. internal async Task OnGuildRoleDeleteEventAsync(ulong roleId, DiscordGuild guild) { if (!guild.RolesInternal.TryRemove(roleId, out var role)) this.Logger.LogWarning($"Attempted to delete a nonexistent role ({roleId}) from guild ({guild})."); var ea = new GuildRoleDeleteEventArgs(this.ServiceProvider) { Guild = guild, Role = role }; await this._guildRoleDeleted.InvokeAsync(this, ea).ConfigureAwait(false); } #endregion #region Invite /// /// Handles the invite create event. /// /// The channel id. /// The guild id. /// The invite. internal async Task OnInviteCreateEventAsync(ulong channelId, ulong guildId, DiscordInvite invite) { var guild = this.InternalGetCachedGuild(guildId); var channel = this.InternalGetCachedChannel(channelId); invite.Discord = this; if (invite.Inviter is not null) { invite.Inviter.Discord = this; this.UserCache.AddOrUpdate(invite.Inviter.Id, invite.Inviter, (old, @new) => @new); } guild.Invites[invite.Code] = invite; var ea = new InviteCreateEventArgs(this.ServiceProvider) { Channel = channel, Guild = guild, Invite = invite }; await this._inviteCreated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the invite delete event. /// /// The channel id. /// The guild id. /// The raw invite. internal async Task OnInviteDeleteEventAsync(ulong channelId, ulong guildId, JToken dat) { var guild = this.InternalGetCachedGuild(guildId); var channel = this.InternalGetCachedChannel(channelId); if (!guild.Invites.TryRemove(dat["code"].ToString(), out var invite)) { invite = dat.ToObject(); invite.Discord = this; } invite.IsRevoked = true; var ea = new InviteDeleteEventArgs(this.ServiceProvider) { Channel = channel, Guild = guild, Invite = invite }; await this._inviteDeleted.InvokeAsync(this, ea).ConfigureAwait(false); } #endregion #region Message /// /// Handles the message acknowledge event. /// /// The channel. /// The message id. internal async Task OnMessageAckEventAsync(DiscordChannel chn, ulong messageId) { if (this.MessageCache == null || !this.MessageCache.TryGet(xm => xm.Id == messageId && xm.ChannelId == chn.Id, out var msg)) { msg = new DiscordMessage { Id = messageId, ChannelId = chn.Id, Discord = this, }; } await this._messageAcknowledged.InvokeAsync(this, new MessageAcknowledgeEventArgs(this.ServiceProvider) { Message = msg }).ConfigureAwait(false); } /// /// Handles the message create event. /// /// The message. /// The transport user (author). /// The transport member. /// The reference transport user (author). /// The reference transport member. internal async Task OnMessageCreateEventAsync(DiscordMessage message, TransportUser author, TransportMember member, TransportUser referenceAuthor, TransportMember referenceMember) { message.Discord = this; this.PopulateMessageReactionsAndCache(message, author, member); message.PopulateMentions(); if (message.Channel == null && message.ChannelId == default) this.Logger.LogWarning(LoggerEvents.WebSocketReceive, "Channel which the last message belongs to is not in cache - cache state might be invalid!"); if (message.ReferencedMessage != null) { message.ReferencedMessage.Discord = this; this.PopulateMessageReactionsAndCache(message.ReferencedMessage, referenceAuthor, referenceMember); message.ReferencedMessage.PopulateMentions(); } foreach (var sticker in message.Stickers) sticker.Discord = this; var ea = new MessageCreateEventArgs(this.ServiceProvider) { Message = message, MentionedUsers = new ReadOnlyCollection(message.MentionedUsersInternal), MentionedRoles = message.MentionedRolesInternal != null ? new ReadOnlyCollection(message.MentionedRolesInternal) : null, MentionedChannels = message.MentionedChannelsInternal != null ? new ReadOnlyCollection(message.MentionedChannelsInternal) : null }; await this._messageCreated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the message update event. /// /// The message. /// The transport user (author). /// The transport member. /// The reference transport user (author). /// The reference transport member. internal async Task OnMessageUpdateEventAsync(DiscordMessage message, TransportUser author, TransportMember member, TransportUser referenceAuthor, TransportMember referenceMember) { DiscordGuild guild; message.Discord = this; var eventMessage = message; DiscordMessage oldmsg = null; if (this.Configuration.MessageCacheSize == 0 || this.MessageCache == null || !this.MessageCache.TryGet(xm => xm.Id == eventMessage.Id && xm.ChannelId == eventMessage.ChannelId, out message)) { message = eventMessage; this.PopulateMessageReactionsAndCache(message, author, member); guild = message.Channel?.Guild; if (message.ReferencedMessage != null) { message.ReferencedMessage.Discord = this; this.PopulateMessageReactionsAndCache(message.ReferencedMessage, referenceAuthor, referenceMember); message.ReferencedMessage.PopulateMentions(); } } else { oldmsg = new DiscordMessage(message); guild = message.Channel?.Guild; message.EditedTimestampRaw = eventMessage.EditedTimestampRaw; if (eventMessage.Content != null) message.Content = eventMessage.Content; message.EmbedsInternal.Clear(); message.EmbedsInternal.AddRange(eventMessage.EmbedsInternal); message.Pinned = eventMessage.Pinned; message.IsTts = eventMessage.IsTts; } message.PopulateMentions(); var ea = new MessageUpdateEventArgs(this.ServiceProvider) { Message = message, MessageBefore = oldmsg, MentionedUsers = new ReadOnlyCollection(message.MentionedUsersInternal), MentionedRoles = message.MentionedRolesInternal != null ? new ReadOnlyCollection(message.MentionedRolesInternal) : null, MentionedChannels = message.MentionedChannelsInternal != null ? new ReadOnlyCollection(message.MentionedChannelsInternal) : null }; await this._messageUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the message delete event. /// /// The message id. /// The channel id. /// The optional guild id. internal async Task OnMessageDeleteEventAsync(ulong messageId, ulong channelId, ulong? guildId) { var channel = this.InternalGetCachedChannel(channelId) ?? this.InternalGetCachedThread(channelId); var guild = this.InternalGetCachedGuild(guildId); if (channel == null || this.Configuration.MessageCacheSize == 0 || this.MessageCache == null || !this.MessageCache.TryGet(xm => xm.Id == messageId && xm.ChannelId == channelId, out var msg)) { msg = new DiscordMessage { Id = messageId, ChannelId = channelId, Discord = this, }; } if (this.Configuration.MessageCacheSize > 0) this.MessageCache?.Remove(xm => xm.Id == msg.Id && xm.ChannelId == channelId); var ea = new MessageDeleteEventArgs(this.ServiceProvider) { Channel = channel, Message = msg, Guild = guild }; await this._messageDeleted.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the message bulk delete event. /// /// The message ids. /// The channel id. /// The optional guild id. internal async Task OnMessageBulkDeleteEventAsync(ulong[] messageIds, ulong channelId, ulong? guildId) { var channel = this.InternalGetCachedChannel(channelId) ?? this.InternalGetCachedThread(channelId); var msgs = new List(messageIds.Length); foreach (var messageId in messageIds) { if (channel == null || this.Configuration.MessageCacheSize == 0 || this.MessageCache == null || !this.MessageCache.TryGet(xm => xm.Id == messageId && xm.ChannelId == channelId, out var msg)) { msg = new DiscordMessage { Id = messageId, ChannelId = channelId, Discord = this, }; } if (this.Configuration.MessageCacheSize > 0) this.MessageCache?.Remove(xm => xm.Id == msg.Id && xm.ChannelId == channelId); msgs.Add(msg); } var guild = this.InternalGetCachedGuild(guildId); var ea = new MessageBulkDeleteEventArgs(this.ServiceProvider) { Channel = channel, Messages = new ReadOnlyCollection(msgs), Guild = guild }; await this._messagesBulkDeleted.InvokeAsync(this, ea).ConfigureAwait(false); } #endregion #region Message Reaction /// /// Handles the message reaction add event. /// /// The user id. /// The message id. /// The channel id. /// The optional guild id. /// The transport member. /// The emoji. internal async Task OnMessageReactionAddAsync(ulong userId, ulong messageId, ulong channelId, ulong? guildId, TransportMember mbr, DiscordEmoji emoji) { var channel = this.InternalGetCachedChannel(channelId) ?? this.InternalGetCachedThread(channelId); var guild = this.InternalGetCachedGuild(guildId); emoji.Discord = this; var usr = this.UpdateUser(new DiscordUser { Id = userId, Discord = this }, guildId, guild, mbr); if (channel == null || this.Configuration.MessageCacheSize == 0 || this.MessageCache == null || !this.MessageCache.TryGet(xm => xm.Id == messageId && xm.ChannelId == channelId, out var msg)) { msg = new DiscordMessage { Id = messageId, ChannelId = channelId, Discord = this, ReactionsInternal = new List() }; } var react = msg.ReactionsInternal.FirstOrDefault(xr => xr.Emoji == emoji); if (react == null) { msg.ReactionsInternal.Add(react = new DiscordReaction { Count = 1, Emoji = emoji, IsMe = this.CurrentUser.Id == userId }); } else { react.Count++; react.IsMe |= this.CurrentUser.Id == userId; } var ea = new MessageReactionAddEventArgs(this.ServiceProvider) { Message = msg, User = usr, Guild = guild, Emoji = emoji }; await this._messageReactionAdded.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the message reaction remove event. /// /// The user id. /// The message id. /// The channel id. /// The guild id. /// The emoji. internal async Task OnMessageReactionRemoveAsync(ulong userId, ulong messageId, ulong channelId, ulong? guildId, DiscordEmoji emoji) { var channel = this.InternalGetCachedChannel(channelId) ?? this.InternalGetCachedThread(channelId); emoji.Discord = this; if (!this.UserCache.TryGetValue(userId, out var usr)) usr = new DiscordUser { Id = userId, Discord = this }; if (channel?.Guild != null) usr = channel.Guild.Members.TryGetValue(userId, out var member) ? member : new DiscordMember(usr) { Discord = this, GuildId = channel.GuildId.Value }; if (channel == null || this.Configuration.MessageCacheSize == 0 || this.MessageCache == null || !this.MessageCache.TryGet(xm => xm.Id == messageId && xm.ChannelId == channelId, out var msg)) { msg = new DiscordMessage { Id = messageId, ChannelId = channelId, Discord = this }; } var react = msg.ReactionsInternal?.FirstOrDefault(xr => xr.Emoji == emoji); if (react != null) { react.Count--; react.IsMe &= this.CurrentUser.Id != userId; if (msg.ReactionsInternal != null && react.Count <= 0) // shit happens - for (var i = 0; i < msg.ReactionsInternal.Count; i++) - if (msg.ReactionsInternal[i].Emoji == emoji) - { - msg.ReactionsInternal.RemoveAt(i); - break; - } + msg.ReactionsInternal.RemoveFirst(x => x.Emoji == emoji); } var guild = this.InternalGetCachedGuild(guildId); var ea = new MessageReactionRemoveEventArgs(this.ServiceProvider) { Message = msg, User = usr, Guild = guild, Emoji = emoji }; await this._messageReactionRemoved.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the message reaction remove event. /// Fired when all message reactions were removed. /// /// The message id. /// The channel id. /// The optional guild id. internal async Task OnMessageReactionRemoveAllAsync(ulong messageId, ulong channelId, ulong? guildId) { var channel = this.InternalGetCachedChannel(channelId) ?? this.InternalGetCachedThread(channelId); if (channel == null || this.Configuration.MessageCacheSize == 0 || this.MessageCache == null || !this.MessageCache.TryGet(xm => xm.Id == messageId && xm.ChannelId == channelId, out var msg)) { msg = new DiscordMessage { Id = messageId, ChannelId = channelId, Discord = this }; } msg.ReactionsInternal?.Clear(); var guild = this.InternalGetCachedGuild(guildId); var ea = new MessageReactionsClearEventArgs(this.ServiceProvider) { Message = msg }; await this._messageReactionsCleared.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the message reaction remove event. /// Fired when a emoji got removed. /// /// The message id. /// The channel id. /// The guild id. /// The raw discord emoji. internal async Task OnMessageReactionRemoveEmojiAsync(ulong messageId, ulong channelId, ulong guildId, JToken dat) { var guild = this.InternalGetCachedGuild(guildId); var channel = this.InternalGetCachedChannel(channelId) ?? this.InternalGetCachedThread(channelId); if (channel == null || this.Configuration.MessageCacheSize == 0 || this.MessageCache == null || !this.MessageCache.TryGet(xm => xm.Id == messageId && xm.ChannelId == channelId, out var msg)) { msg = new DiscordMessage { Id = messageId, ChannelId = channelId, Discord = this }; } var partialEmoji = dat.ToObject(); if (!guild.EmojisInternal.TryGetValue(partialEmoji.Id, out var emoji)) { emoji = partialEmoji; emoji.Discord = this; } msg.ReactionsInternal?.RemoveAll(r => r.Emoji.Equals(emoji)); var ea = new MessageReactionRemoveEmojiEventArgs(this.ServiceProvider) { Channel = channel, Guild = guild, Message = msg, Emoji = emoji }; await this._messageReactionRemovedEmoji.InvokeAsync(this, ea).ConfigureAwait(false); } #endregion #region Stage Instance /// /// Handles the stage instance create event. /// /// The created stage instance. internal async Task OnStageInstanceCreateEventAsync(DiscordStageInstance stage) { stage.Discord = this; var guild = this.InternalGetCachedGuild(stage.GuildId); guild.StageInstancesInternal[stage.Id] = stage; await this._stageInstanceCreated.InvokeAsync(this, new StageInstanceCreateEventArgs(this.ServiceProvider) { StageInstance = stage, Guild = stage.Guild }).ConfigureAwait(false); } /// /// Handles the stage instance update event. /// /// The updated stage instance. internal async Task OnStageInstanceUpdateEventAsync(DiscordStageInstance stage) { stage.Discord = this; var guild = this.InternalGetCachedGuild(stage.GuildId); guild.StageInstancesInternal[stage.Id] = stage; await this._stageInstanceUpdated.InvokeAsync(this, new StageInstanceUpdateEventArgs(this.ServiceProvider) { StageInstance = stage, Guild = stage.Guild }).ConfigureAwait(false); } /// /// Handles the stage instance delete event. /// /// The deleted stage instance. internal async Task OnStageInstanceDeleteEventAsync(DiscordStageInstance stage) { stage.Discord = this; var guild = this.InternalGetCachedGuild(stage.GuildId); guild.StageInstancesInternal[stage.Id] = stage; await this._stageInstanceDeleted.InvokeAsync(this, new StageInstanceDeleteEventArgs(this.ServiceProvider) { StageInstance = stage, Guild = stage.Guild }).ConfigureAwait(false); } #endregion #region Thread /// /// Handles the thread create event. /// /// The created thread. internal async Task OnThreadCreateEventAsync(DiscordThreadChannel thread) { thread.Discord = this; this.InternalGetCachedGuild(thread.GuildId).ThreadsInternal.AddOrUpdate(thread.Id, thread, (oldThread, newThread) => newThread); await this._threadCreated.InvokeAsync(this, new ThreadCreateEventArgs(this.ServiceProvider) { Thread = thread, Guild = thread.Guild, Parent = thread.Parent }).ConfigureAwait(false); } /// /// Handles the thread update event. /// /// The updated thread. internal async Task OnThreadUpdateEventAsync(DiscordThreadChannel thread) { if (thread == null) return; thread.Discord = this; var guild = thread.Guild; var threadNew = this.InternalGetCachedThread(thread.Id); DiscordThreadChannel threadOld = null; ThreadUpdateEventArgs updateEvent; if (threadNew != null) { threadOld = new DiscordThreadChannel { Discord = this, Type = threadNew.Type, ThreadMetadata = thread.ThreadMetadata, ThreadMembersInternal = threadNew.ThreadMembersInternal, ParentId = thread.ParentId, OwnerId = thread.OwnerId, Name = thread.Name, LastMessageId = threadNew.LastMessageId, MessageCount = thread.MessageCount, MemberCount = thread.MemberCount, GuildId = thread.GuildId, LastPinTimestampRaw = threadNew.LastPinTimestampRaw, PerUserRateLimit = threadNew.PerUserRateLimit, CurrentMember = threadNew.CurrentMember }; threadNew.ThreadMetadata = thread.ThreadMetadata; threadNew.ParentId = thread.ParentId; threadNew.OwnerId = thread.OwnerId; threadNew.Name = thread.Name; threadNew.LastMessageId = thread.LastMessageId.HasValue ? thread.LastMessageId : threadOld.LastMessageId; threadNew.MessageCount = thread.MessageCount; threadNew.MemberCount = thread.MemberCount; threadNew.GuildId = thread.GuildId; updateEvent = new ThreadUpdateEventArgs(this.ServiceProvider) { ThreadAfter = thread, ThreadBefore = threadOld, Guild = thread.Guild, Parent = thread.Parent }; } else { updateEvent = new ThreadUpdateEventArgs(this.ServiceProvider) { ThreadAfter = thread, Guild = thread.Guild, Parent = thread.Parent }; guild.ThreadsInternal[thread.Id] = thread; } await this._threadUpdated.InvokeAsync(this, updateEvent).ConfigureAwait(false); } /// /// Handles the thread delete event. /// /// The deleted thread. internal async Task OnThreadDeleteEventAsync(DiscordThreadChannel thread) { if (thread == null) return; thread.Discord = this; var gld = thread.Guild; if (gld.ThreadsInternal.TryRemove(thread.Id, out var cachedThread)) thread = cachedThread; await this._threadDeleted.InvokeAsync(this, new ThreadDeleteEventArgs(this.ServiceProvider) { Thread = thread, Guild = thread.Guild, Parent = thread.Parent, Type = thread.Type }).ConfigureAwait(false); } /// /// Handles the thread list sync event. /// /// The synced guild. /// The synced channel ids. /// The synced threads. /// The synced thread members. internal async Task OnThreadListSyncEventAsync(DiscordGuild guild, IReadOnlyList channelIds, IReadOnlyList threads, IReadOnlyList members) { guild.Discord = this; var channels = channelIds.Select(x => guild.GetChannel(x.Value)); //getting channel objects foreach (var chan in channels) { chan.Discord = this; } threads.Select(x => x.Discord = this); await this._threadListSynced.InvokeAsync(this, new ThreadListSyncEventArgs(this.ServiceProvider) { Guild = guild, Channels = channels.ToList().AsReadOnly(), Threads = threads, Members = members.ToList().AsReadOnly() }).ConfigureAwait(false); } /// /// Handles the thread member update event. /// /// The updated member. internal async Task OnThreadMemberUpdateEventAsync(DiscordThreadChannelMember member) { member.Discord = this; var thread = this.InternalGetCachedThread(member.Id); if (thread == null) { var tempThread = await this.ApiClient.GetThreadAsync(member.Id); thread = this.GuildsInternal[member.GuildId].ThreadsInternal.AddOrUpdate(member.Id, tempThread, (old, newThread) => newThread); } thread.CurrentMember = member; thread.Guild.ThreadsInternal.AddOrUpdate(member.Id, thread, (oldThread, newThread) => newThread); await this._threadMemberUpdated.InvokeAsync(this, new ThreadMemberUpdateEventArgs(this.ServiceProvider) { ThreadMember = member, Thread = thread }).ConfigureAwait(false); } /// /// Handles the thread members update event. /// /// The target guild. /// The thread id of the target thread this update belongs to. /// The added members. /// The ids of the removed members. /// The new member count. internal async Task OnThreadMembersUpdateEventAsync(DiscordGuild guild, ulong threadId, JArray membersAdded, JArray membersRemoved, int memberCount) { var thread = this.InternalGetCachedThread(threadId); if (thread == null) { var tempThread = await this.ApiClient.GetThreadAsync(threadId); thread = guild.ThreadsInternal.AddOrUpdate(threadId, tempThread, (old, newThread) => newThread); } thread.Discord = this; guild.Discord = this; List addedMembers = new(); List removedMemberIds = new(); if (membersAdded != null) { foreach (var xj in membersAdded) { var xtm = xj.ToDiscordObject(); xtm.Discord = this; xtm.GuildId = guild.Id; if (xtm != null) addedMembers.Add(xtm); if (xtm.Id == this.CurrentUser.Id) thread.CurrentMember = xtm; } } var removedMembers = new List(); if (membersRemoved != null) { foreach (var removedId in membersRemoved) { removedMembers.Add(guild.MembersInternal.TryGetValue((ulong)removedId, out var member) ? member : new DiscordMember { Id = (ulong)removedId, GuildId = guild.Id, Discord = this }); } } if (removedMemberIds.Contains(this.CurrentUser.Id)) //indicates the bot was removed from the thread thread.CurrentMember = null; thread.MemberCount = memberCount; var threadMembersUpdateArg = new ThreadMembersUpdateEventArgs(this.ServiceProvider) { Guild = guild, Thread = thread, AddedMembers = addedMembers, RemovedMembers = removedMembers, MemberCount = memberCount }; await this._threadMembersUpdated.InvokeAsync(this, threadMembersUpdateArg).ConfigureAwait(false); } #endregion #region Activities /// /// Dispatches the event. /// /// The transport activity. /// The guild. /// The channel id. /// The users in the activity. /// The application id. internal async Task OnEmbeddedActivityUpdateAsync(JObject trActivity, DiscordGuild guild, ulong channelId, JArray jUsers, ulong appId) => await Task.Delay(20); /*{ try { var users = j_users?.ToObject>(); DiscordActivity old = null; var uid = $"{guild.Id}_{channel_id}_{app_id}"; if (this._embeddedActivities.TryGetValue(uid, out var activity)) { old = new DiscordActivity(activity); DiscordJson.PopulateObject(tr_activity, activity); } else { activity = tr_activity.ToObject(); this._embeddedActivities[uid] = activity; } var activity_users = new List(); var channel = this.InternalGetCachedChannel(channel_id) ?? await this.ApiClient.GetChannelAsync(channel_id); if (users != null) { foreach (var user in users) { var activity_user = guild._members.TryGetValue(user, out var member) ? member : new DiscordMember { Id = user, _guild_id = guild.Id, Discord = this }; activity_users.Add(activity_user); } } else activity_users = null; var ea = new EmbeddedActivityUpdateEventArgs(this.ServiceProvider) { Guild = guild, Users = activity_users, Channel = channel }; await this._embeddedActivityUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } catch (Exception ex) { this.Logger.LogError(ex, ex.Message); } }*/ #endregion #region User/Presence Update /// /// Handles the presence update event. /// /// The raw presence. /// The raw user. internal async Task OnPresenceUpdateEventAsync(JObject rawPresence, JObject rawUser) { var uid = (ulong)rawUser["id"]; DiscordPresence old = null; if (this.PresencesInternal.TryGetValue(uid, out var presence)) { old = new DiscordPresence(presence); DiscordJson.PopulateObject(rawPresence, presence); } else { presence = rawPresence.ToObject(); presence.Discord = this; presence.Activity = new DiscordActivity(presence.RawActivity); this.PresencesInternal[presence.InternalUser.Id] = presence; } // reuse arrays / avoid linq (this is a hot zone) if (presence.Activities == null || rawPresence["activities"] == null) { presence.InternalActivities = Array.Empty(); } else { if (presence.InternalActivities.Length != presence.RawActivities.Length) presence.InternalActivities = new DiscordActivity[presence.RawActivities.Length]; for (var i = 0; i < presence.InternalActivities.Length; i++) presence.InternalActivities[i] = new DiscordActivity(presence.RawActivities[i]); if (presence.InternalActivities.Length > 0) { presence.RawActivity = presence.RawActivities[0]; if (presence.Activity != null) presence.Activity.UpdateWith(presence.RawActivity); else presence.Activity = new DiscordActivity(presence.RawActivity); } } if (this.UserCache.TryGetValue(uid, out var usr)) { if (old != null) { old.InternalUser.Username = usr.Username; old.InternalUser.Discriminator = usr.Discriminator; old.InternalUser.AvatarHash = usr.AvatarHash; } if (rawUser["username"] is object) usr.Username = (string)rawUser["username"]; if (rawUser["discriminator"] is object) usr.Discriminator = (string)rawUser["discriminator"]; if (rawUser["avatar"] is object) usr.AvatarHash = (string)rawUser["avatar"]; presence.InternalUser.Username = usr.Username; presence.InternalUser.Discriminator = usr.Discriminator; presence.InternalUser.AvatarHash = usr.AvatarHash; } var usrafter = usr ?? new DiscordUser(presence.InternalUser); var ea = new PresenceUpdateEventArgs(this.ServiceProvider) { Status = presence.Status, Activity = presence.Activity, User = usr, PresenceBefore = old, PresenceAfter = presence, UserBefore = old != null ? new DiscordUser(old.InternalUser) : usrafter, UserAfter = usrafter }; await this._presenceUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the user settings update event. /// /// The transport user. internal async Task OnUserSettingsUpdateEventAsync(TransportUser user) { var usr = new DiscordUser(user) { Discord = this }; var ea = new UserSettingsUpdateEventArgs(this.ServiceProvider) { User = usr }; await this._userSettingsUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the user update event. /// /// The transport user. internal async Task OnUserUpdateEventAsync(TransportUser user) { var usrOld = new DiscordUser { AvatarHash = this.CurrentUser.AvatarHash, Discord = this, Discriminator = this.CurrentUser.Discriminator, Email = this.CurrentUser.Email, Id = this.CurrentUser.Id, IsBot = this.CurrentUser.IsBot, MfaEnabled = this.CurrentUser.MfaEnabled, Username = this.CurrentUser.Username, Verified = this.CurrentUser.Verified }; this.CurrentUser.AvatarHash = user.AvatarHash; this.CurrentUser.Discriminator = user.Discriminator; this.CurrentUser.Email = user.Email; this.CurrentUser.Id = user.Id; this.CurrentUser.IsBot = user.IsBot; this.CurrentUser.MfaEnabled = user.MfaEnabled; this.CurrentUser.Username = user.Username; this.CurrentUser.Verified = user.Verified; var ea = new UserUpdateEventArgs(this.ServiceProvider) { UserAfter = this.CurrentUser, UserBefore = usrOld }; await this._userUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } #endregion #region Voice /// /// Handles the voice state update event. /// /// The raw voice state update object. internal async Task OnVoiceStateUpdateEventAsync(JObject raw) { var gid = (ulong)raw["guild_id"]; var uid = (ulong)raw["user_id"]; var gld = this.GuildsInternal[gid]; var vstateNew = raw.ToObject(); vstateNew.Discord = this; gld.VoiceStatesInternal.TryRemove(uid, out var vstateOld); if (vstateNew.Channel != null) { gld.VoiceStatesInternal[vstateNew.UserId] = vstateNew; } if (gld.MembersInternal.TryGetValue(uid, out var mbr)) { mbr.IsMuted = vstateNew.IsServerMuted; mbr.IsDeafened = vstateNew.IsServerDeafened; } else { var transportMbr = vstateNew.TransportMember; this.UpdateUser(new DiscordUser(transportMbr.User) { Discord = this }, gid, gld, transportMbr); } var ea = new VoiceStateUpdateEventArgs(this.ServiceProvider) { Guild = vstateNew.Guild, Channel = vstateNew.Channel, User = vstateNew.User, SessionId = vstateNew.SessionId, Before = vstateOld, After = vstateNew }; await this._voiceStateUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the voice server update event. /// /// The new endpoint. /// The new token. /// The guild. internal async Task OnVoiceServerUpdateEventAsync(string endpoint, string token, DiscordGuild guild) { var ea = new VoiceServerUpdateEventArgs(this.ServiceProvider) { Endpoint = endpoint, VoiceToken = token, Guild = guild }; await this._voiceServerUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } #endregion #region Commands /// /// Handles the application command create event. /// /// The application command. /// The optional guild id. internal async Task OnApplicationCommandCreateAsync(DiscordApplicationCommand cmd, ulong? guildId) { cmd.Discord = this; var guild = this.InternalGetCachedGuild(guildId); if (guild == null && guildId.HasValue) { guild = new DiscordGuild { Id = guildId.Value, Discord = this }; } var ea = new ApplicationCommandEventArgs(this.ServiceProvider) { Guild = guild, Command = cmd }; await this._applicationCommandCreated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the application command update event. /// /// The application command. /// The optional guild id. internal async Task OnApplicationCommandUpdateAsync(DiscordApplicationCommand cmd, ulong? guildId) { cmd.Discord = this; var guild = this.InternalGetCachedGuild(guildId); if (guild == null && guildId.HasValue) { guild = new DiscordGuild { Id = guildId.Value, Discord = this }; } var ea = new ApplicationCommandEventArgs(this.ServiceProvider) { Guild = guild, Command = cmd }; await this._applicationCommandUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the application command delete event. /// /// The application command. /// The optional guild id. internal async Task OnApplicationCommandDeleteAsync(DiscordApplicationCommand cmd, ulong? guildId) { cmd.Discord = this; var guild = this.InternalGetCachedGuild(guildId); if (guild == null && guildId.HasValue) { guild = new DiscordGuild { Id = guildId.Value, Discord = this }; } var ea = new ApplicationCommandEventArgs(this.ServiceProvider) { Guild = guild, Command = cmd }; await this._applicationCommandDeleted.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the guild application command counts update event. /// /// The count. /// The count. /// The count. /// The guild id. /// Count of application commands. internal async Task OnGuildApplicationCommandCountsUpdateAsync(int chatInputCommandCount, int userContextMenuCommandCount, int messageContextMenuCount, ulong guildId) { var guild = this.InternalGetCachedGuild(guildId); if (guild == null) { guild = new DiscordGuild { Id = guildId, Discord = this }; } var ea = new GuildApplicationCommandCountEventArgs(this.ServiceProvider) { SlashCommands = chatInputCommandCount, UserContextMenuCommands = userContextMenuCommandCount, MessageContextMenuCommands = messageContextMenuCount, Guild = guild }; await this._guildApplicationCommandCountUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the application command permissions update event. /// /// The new permissions. /// The command id. /// The guild id. /// The application id. internal async Task OnApplicationCommandPermissionsUpdateAsync(IEnumerable perms, ulong channelId, ulong guildId, ulong applicationId) { if (applicationId != this.CurrentApplication.Id) return; var guild = this.InternalGetCachedGuild(guildId); DiscordApplicationCommand cmd; try { cmd = await this.GetGuildApplicationCommandAsync(guildId, channelId); } catch (NotFoundException) { cmd = await this.GetGlobalApplicationCommandAsync(channelId); } if (guild == null) { guild = new DiscordGuild { Id = guildId, Discord = this }; } var ea = new ApplicationCommandPermissionsUpdateEventArgs(this.ServiceProvider) { Permissions = perms.ToList(), Command = cmd, ApplicationId = applicationId, Guild = guild }; await this._applicationCommandPermissionsUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } #endregion #region Interaction /// /// Handles the interaction create event. /// /// The guild id. /// The channel id. /// The transport user. /// The transport member. /// The interaction. internal async Task OnInteractionCreateAsync(ulong? guildId, ulong channelId, TransportUser user, TransportMember member, DiscordInteraction interaction) { var usr = new DiscordUser(user) { Discord = this }; interaction.ChannelId = channelId; interaction.GuildId = guildId; interaction.Discord = this; interaction.Data.Discord = this; if (member != null) { usr = new DiscordMember(member) { GuildId = guildId.Value, Discord = this }; this.UpdateUser(usr, guildId, interaction.Guild, member); } else { this.UserCache.AddOrUpdate(usr.Id, usr, (old, @new) => @new); } interaction.User = usr; var resolved = interaction.Data.Resolved; if (resolved != null) { if (resolved.Users != null) { foreach (var c in resolved.Users) { c.Value.Discord = this; this.UserCache.AddOrUpdate(c.Value.Id, c.Value, (old, @new) => @new); } } if (resolved.Members != null) { foreach (var c in resolved.Members) { c.Value.Discord = this; c.Value.Id = c.Key; c.Value.GuildId = guildId.Value; c.Value.User.Discord = this; this.UserCache.AddOrUpdate(c.Value.User.Id, c.Value.User, (old, @new) => @new); } } if (resolved.Channels != null) { foreach (var c in resolved.Channels) { c.Value.Discord = this; if (guildId.HasValue) c.Value.GuildId = guildId.Value; } } if (resolved.Roles != null) { foreach (var c in resolved.Roles) { c.Value.Discord = this; if (guildId.HasValue) c.Value.GuildId = guildId.Value; } } if (resolved.Messages != null) { foreach (var m in resolved.Messages) { m.Value.Discord = this; if (guildId.HasValue) m.Value.GuildId = guildId.Value; } } if (resolved.Attachments != null) foreach (var a in resolved.Attachments) a.Value.Discord = this; } if (interaction.Type is InteractionType.Component || interaction.Type is InteractionType.ModalSubmit) { if (interaction.Message != null) { interaction.Message.Discord = this; interaction.Message.ChannelId = interaction.ChannelId; } var cea = new ComponentInteractionCreateEventArgs(this.ServiceProvider) { Message = interaction.Message, Interaction = interaction }; await this._componentInteractionCreated.InvokeAsync(this, cea).ConfigureAwait(false); } else { if (interaction.Data.Target.HasValue) // Context-Menu. // { var targetId = interaction.Data.Target.Value; DiscordUser targetUser = null; DiscordMember targetMember = null; DiscordMessage targetMessage = null; interaction.Data.Resolved.Messages?.TryGetValue(targetId, out targetMessage); interaction.Data.Resolved.Members?.TryGetValue(targetId, out targetMember); interaction.Data.Resolved.Users?.TryGetValue(targetId, out targetUser); var ctea = new ContextMenuInteractionCreateEventArgs(this.ServiceProvider) { Interaction = interaction, TargetUser = targetMember ?? targetUser, TargetMessage = targetMessage, Type = interaction.Data.Type, }; await this._contextMenuInteractionCreated.InvokeAsync(this, ctea).ConfigureAwait(false); } else { var ea = new InteractionCreateEventArgs(this.ServiceProvider) { Interaction = interaction }; await this._interactionCreated.InvokeAsync(this, ea).ConfigureAwait(false); } } } #endregion #region Misc /// /// Handles the typing start event. /// /// The user id. /// The channel id. /// The channel. /// The optional guild id. /// The time when the user started typing. /// The transport member. internal async Task OnTypingStartEventAsync(ulong userId, ulong channelId, DiscordChannel channel, ulong? guildId, DateTimeOffset started, TransportMember mbr) { if (channel == null) { channel = new DiscordChannel { Discord = this, Id = channelId, GuildId = guildId ?? default, }; } var guild = this.InternalGetCachedGuild(guildId); var usr = this.UpdateUser(new DiscordUser { Id = userId, Discord = this }, guildId, guild, mbr); var ea = new TypingStartEventArgs(this.ServiceProvider) { Channel = channel, User = usr, Guild = guild, StartedAt = started }; await this._typingStarted.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the webhooks update. /// /// The channel. /// The guild. internal async Task OnWebhooksUpdateAsync(DiscordChannel channel, DiscordGuild guild) { var ea = new WebhooksUpdateEventArgs(this.ServiceProvider) { Channel = channel, Guild = guild }; await this._webhooksUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles all unknown events. /// /// The payload. internal async Task OnUnknownEventAsync(GatewayPayload payload) { var ea = new UnknownEventArgs(this.ServiceProvider) { EventName = payload.EventName, Json = (payload.Data as JObject)?.ToString() }; await this._unknownEvent.InvokeAsync(this, ea).ConfigureAwait(false); } #endregion #endregion } } diff --git a/DisCatSharp/Entities/Application/DiscordApplicationCommandLocalization.cs b/DisCatSharp/Entities/Application/DiscordApplicationCommandLocalization.cs index ec561dd0a..a44a1fcc8 100644 --- a/DisCatSharp/Entities/Application/DiscordApplicationCommandLocalization.cs +++ b/DisCatSharp/Entities/Application/DiscordApplicationCommandLocalization.cs @@ -1,106 +1,106 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Collections.Generic; namespace DisCatSharp.Entities { /// /// Represents a application command localization. /// public sealed class DiscordApplicationCommandLocalization { /// /// Gets the localization dict. /// public Dictionary Localizations { get; internal set; } /// /// Gets valid [locales](xref:application_commands_translations_reference#valid-locales) for Discord. /// internal List ValidLocales = new() { "ru", "fi", "hr", "de", "hu", "sv-SE", "cs", "fr", "it", "en-GB", "pt-BR", "ja", "tr", "en-US", "es-ES", "uk", "hi", "th", "el", "no", "ro", "ko", "zh-TW", "vi", "zh-CN", "pl", "bg", "da", "nl", "lt" }; /// /// Adds a localization. /// /// The [locale](xref:application_commands_translations_reference#valid-locales) to add. /// The translation to add. public void AddLocalization(string locale, string value) { if (this.Validate(locale)) { this.Localizations.Add(locale, value); } else { throw new NotSupportedException($"The provided locale \"{locale}\" is not valid for Discord.\n" + - $"Valid locales: {string.Join(", ", this.ValidLocales.ToArray())}"); + $"Valid locales: {string.Join(", ", this.ValidLocales)}"); } } /// /// Removes a localization. /// /// The [locale](xref:application_commands_translations_reference#valid-locales) to remove. public void RemoveLocalization(string locale) => this.Localizations.Remove(locale); /// /// Initializes a new instance of . /// public DiscordApplicationCommandLocalization() { } /// /// Initializes a new instance of . /// /// Localizations. public DiscordApplicationCommandLocalization(Dictionary localizations) { if (localizations != null) { foreach (var locale in localizations.Keys) { if (!this.Validate(locale)) throw new NotSupportedException($"The provided locale \"{locale}\" is not valid for Discord.\n" + - $"Valid locales: {string.Join(", ", this.ValidLocales.ToArray())}"); + $"Valid locales: {string.Join(", ", this.ValidLocales)}"); } } this.Localizations = localizations; } /// /// Gets the KVPs. /// /// public Dictionary GetKeyValuePairs() => this.Localizations; /// /// Whether the [locale](xref:application_commands_translations_reference#valid-locales) to be added is valid for Discord. /// /// [Locale](xref:application_commands_translations_reference#valid-locales) string. public bool Validate(string lang) => this.ValidLocales.Contains(lang); } } diff --git a/DisCatSharp/Entities/Channel/DiscordChannel.cs b/DisCatSharp/Entities/Channel/DiscordChannel.cs index 4209178e8..4f97a251b 100644 --- a/DisCatSharp/Entities/Channel/DiscordChannel.cs +++ b/DisCatSharp/Entities/Channel/DiscordChannel.cs @@ -1,1357 +1,1318 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Globalization; using System.IO; using System.Linq; using System.Threading.Tasks; using DisCatSharp.Enums; using DisCatSharp.Net; using DisCatSharp.Net.Abstractions; using DisCatSharp.Net.Models; using Newtonsoft.Json; namespace DisCatSharp.Entities { /// /// Represents a discord channel. /// public class DiscordChannel : SnowflakeObject, IEquatable { /// /// Gets ID of the guild to which this channel belongs. /// [JsonProperty("guild_id", NullValueHandling = NullValueHandling.Ignore)] public ulong? GuildId { get; internal set; } /// /// Gets ID of the category that contains this channel. /// [JsonProperty("parent_id", NullValueHandling = NullValueHandling.Include)] public ulong? ParentId { get; internal set; } /// /// Gets the category that contains this channel. /// [JsonIgnore] public DiscordChannel Parent => this.ParentId.HasValue ? this.Guild.GetChannel(this.ParentId.Value) : null; /// /// Gets the name of this channel. /// [JsonProperty("name", NullValueHandling = NullValueHandling.Ignore)] public string Name { get; internal set; } /// /// Gets the type of this channel. /// [JsonProperty("type", NullValueHandling = NullValueHandling.Ignore)] public ChannelType Type { get; internal set; } /// /// Gets this channel's banner hash, when applicable. /// [JsonProperty("banner")] public string BannerHash { get; internal set; } /// /// Gets this channel's banner in url form. /// [JsonIgnore] public string BannerUrl => !string.IsNullOrWhiteSpace(this.BannerHash) ? $"{DiscordDomain.GetDomain(CoreDomain.DiscordCdn).Uri}{Endpoints.CHANNELS}/{this.Id.ToString(CultureInfo.InvariantCulture)}{Endpoints.BANNERS}/{this.BannerHash}.{(this.BannerHash.StartsWith("a_") ? "gif" : "png")}" : null; /// /// Gets the position of this channel. /// [JsonProperty("position", NullValueHandling = NullValueHandling.Ignore)] public int Position { get; internal set; } /// /// Gets the flags of this channel. /// [JsonProperty("flags", NullValueHandling = NullValueHandling.Ignore)] public ChannelFlags Flags { get; internal set; } /// /// Gets the maximum available position to move the channel to. /// This can contain outdated information. /// public int GetMaxPosition() { var channels = this.Guild.Channels.Values; return this.ParentId != null ? this.Type == ChannelType.Text || this.Type == ChannelType.News - ? channels.Where(xc => xc.ParentId == this.ParentId && (xc.Type == ChannelType.Text || xc.Type == ChannelType.News)).OrderBy(xc => xc.Position).ToArray().Last().Position + ? channels.Where(xc => xc.ParentId == this.ParentId && (xc.Type == ChannelType.Text || xc.Type == ChannelType.News)).OrderBy(xc => xc.Position).Last().Position : this.Type == ChannelType.Voice || this.Type == ChannelType.Stage - ? channels.Where(xc => xc.ParentId == this.ParentId && (xc.Type == ChannelType.Voice || xc.Type == ChannelType.Stage)).OrderBy(xc => xc.Position).ToArray().Last().Position - : channels.Where(xc => xc.ParentId == this.ParentId && xc.Type == this.Type).OrderBy(xc => xc.Position).ToArray().Last().Position - : channels.Where(xc => xc.ParentId == null && xc.Type == this.Type).OrderBy(xc => xc.Position).ToArray().Last().Position; + ? channels.Where(xc => xc.ParentId == this.ParentId && (xc.Type == ChannelType.Voice || xc.Type == ChannelType.Stage)).OrderBy(xc => xc.Position).Last().Position + : channels.Where(xc => xc.ParentId == this.ParentId && xc.Type == this.Type).OrderBy(xc => xc.Position).Last().Position + : channels.Where(xc => xc.ParentId == null && xc.Type == this.Type).OrderBy(xc => xc.Position).Last().Position; } /// /// Gets the minimum available position to move the channel to. /// public int GetMinPosition() { var channels = this.Guild.Channels.Values; return this.ParentId != null ? this.Type == ChannelType.Text || this.Type == ChannelType.News - ? channels.Where(xc => xc.ParentId == this.ParentId && (xc.Type == ChannelType.Text || xc.Type == ChannelType.News)).OrderBy(xc => xc.Position).ToArray().First().Position + ? channels.Where(xc => xc.ParentId == this.ParentId && (xc.Type == ChannelType.Text || xc.Type == ChannelType.News)).OrderBy(xc => xc.Position).First().Position : this.Type == ChannelType.Voice || this.Type == ChannelType.Stage - ? channels.Where(xc => xc.ParentId == this.ParentId && (xc.Type == ChannelType.Voice || xc.Type == ChannelType.Stage)).OrderBy(xc => xc.Position).ToArray().First().Position - : channels.Where(xc => xc.ParentId == this.ParentId && xc.Type == this.Type).OrderBy(xc => xc.Position).ToArray().First().Position - : channels.Where(xc => xc.ParentId == null && xc.Type == this.Type).OrderBy(xc => xc.Position).ToArray().First().Position; + ? channels.Where(xc => xc.ParentId == this.ParentId && (xc.Type == ChannelType.Voice || xc.Type == ChannelType.Stage)).OrderBy(xc => xc.Position).First().Position + : channels.Where(xc => xc.ParentId == this.ParentId && xc.Type == this.Type).OrderBy(xc => xc.Position).First().Position + : channels.Where(xc => xc.ParentId == null && xc.Type == this.Type).OrderBy(xc => xc.Position).First().Position; } /// /// Gets whether this channel is a DM channel. /// [JsonIgnore] public bool IsPrivate => this.Type == ChannelType.Private || this.Type == ChannelType.Group; /// /// Gets whether this channel is a channel category. /// [JsonIgnore] public bool IsCategory => this.Type == ChannelType.Category; /// /// Gets whether this channel is a stage channel. /// [JsonIgnore] public bool IsStage => this.Type == ChannelType.Stage; /// /// Gets the guild to which this channel belongs. /// [JsonIgnore] public DiscordGuild Guild => this.GuildId.HasValue && this.Discord.Guilds.TryGetValue(this.GuildId.Value, out var guild) ? guild : null; /// /// Gets a collection of permission overwrites for this channel. /// [JsonIgnore] public IReadOnlyList PermissionOverwrites => this._permissionOverwritesLazy.Value; [JsonProperty("permission_overwrites", NullValueHandling = NullValueHandling.Ignore)] internal List PermissionOverwritesInternal = new(); [JsonIgnore] private readonly Lazy> _permissionOverwritesLazy; /// /// Gets the channel's topic. This is applicable to text channels only. /// [JsonProperty("topic", NullValueHandling = NullValueHandling.Ignore)] public string Topic { get; internal set; } /// /// Gets the ID of the last message sent in this channel. This is applicable to text channels only. /// [JsonProperty("last_message_id", NullValueHandling = NullValueHandling.Ignore)] public ulong? LastMessageId { get; internal set; } /// /// Gets this channel's bitrate. This is applicable to voice channels only. /// [JsonProperty("bitrate", NullValueHandling = NullValueHandling.Ignore)] public int? Bitrate { get; internal set; } /// /// Gets this channel's user limit. This is applicable to voice channels only. /// [JsonProperty("user_limit", NullValueHandling = NullValueHandling.Ignore)] public int? UserLimit { get; internal set; } /// /// Gets the slow mode delay configured for this channel. /// All bots, as well as users with or permissions in the channel are exempt from slow mode. /// [JsonProperty("rate_limit_per_user")] public int? PerUserRateLimit { get; internal set; } /// /// Gets this channel's video quality mode. This is applicable to voice channels only. /// [JsonProperty("video_quality_mode", NullValueHandling = NullValueHandling.Ignore)] public VideoQualityMode? QualityMode { get; internal set; } /// /// List of available tags for forum posts. /// [JsonProperty("available_tags", NullValueHandling = NullValueHandling.Ignore)] public List AvailableTags { get; internal set; } /// /// Starter template for forum posts. /// [JsonProperty("template", NullValueHandling = NullValueHandling.Ignore)] public string Template { get; internal set; } /// /// Gets when the last pinned message was pinned. /// [JsonIgnore] public DateTimeOffset? LastPinTimestamp => !string.IsNullOrWhiteSpace(this.LastPinTimestampRaw) && DateTimeOffset.TryParse(this.LastPinTimestampRaw, CultureInfo.InvariantCulture, DateTimeStyles.None, out var dto) ? dto : null; /// /// Gets when the last pinned message was pinned as raw string. /// [JsonProperty("last_pin_timestamp", NullValueHandling = NullValueHandling.Ignore)] internal string LastPinTimestampRaw { get; set; } /// /// Gets this channel's default duration for newly created threads, in minutes, to automatically archive the thread after recent activity. /// [JsonProperty("default_auto_archive_duration", NullValueHandling = NullValueHandling.Ignore)] public ThreadAutoArchiveDuration? DefaultAutoArchiveDuration { get; internal set; } /// /// Gets this channel's mention string. /// [JsonIgnore] public string Mention => Formatter.Mention(this); /// /// Gets this channel's children. This applies only to channel categories. /// [JsonIgnore] public IReadOnlyList Children => !this.IsCategory ? throw new ArgumentException("Only channel categories contain children.") : this.Guild.ChannelsInternal.Values.Where(e => e.ParentId == this.Id).ToList(); /// /// Gets the list of members currently in the channel (if voice channel), or members who can see the channel (otherwise). /// [JsonIgnore] public virtual IReadOnlyList Users => this.Guild == null ? throw new InvalidOperationException("Cannot query users outside of guild channels.") : this.IsVoiceJoinable() ? this.Guild.Members.Values.Where(x => x.VoiceState?.ChannelId == this.Id).ToList() : this.Guild.Members.Values.Where(x => (this.PermissionsFor(x) & Permissions.AccessChannels) == Permissions.AccessChannels).ToList(); /// /// Gets whether this channel is an NSFW channel. /// [JsonProperty("nsfw")] public bool IsNsfw { get; internal set; } /// /// Gets this channel's region id (if voice channel). /// [JsonProperty("rtc_region", NullValueHandling = NullValueHandling.Ignore)] internal string RtcRegionId { get; set; } /// /// Gets this channel's region override (if voice channel). /// [JsonIgnore] public DiscordVoiceRegion RtcRegion => this.RtcRegionId != null ? this.Discord.VoiceRegions[this.RtcRegionId] : null; /// /// Only sent on the resolved channels of interaction responses for application commands. /// Gets the permissions of the user in this channel who invoked the command. /// [JsonProperty("permissions", NullValueHandling = NullValueHandling.Ignore)] public Permissions? UserPermissions { get; internal set; } /// /// Initializes a new instance of the class. /// internal DiscordChannel() { this._permissionOverwritesLazy = new Lazy>(() => new ReadOnlyCollection(this.PermissionOverwritesInternal)); } #region Methods /// /// Sends a message to this channel. /// /// Content of the message to send. /// The sent message. /// Thrown when the client does not have the permission if TTS is true and if TTS is true. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task SendMessageAsync(string content) => !this.IsWritable() ? throw new ArgumentException("Cannot send a text message to a non-text channel.") : this.Discord.ApiClient.CreateMessageAsync(this.Id, content, null, sticker: null, replyMessageId: null, mentionReply: false, failOnInvalidReply: false); /// /// Sends a message to this channel. /// /// Embed to attach to the message. /// The sent message. /// Thrown when the client does not have the permission and if TTS is true. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task SendMessageAsync(DiscordEmbed embed) => !this.IsWritable() ? throw new ArgumentException("Cannot send a text message to a non-text channel.") : this.Discord.ApiClient.CreateMessageAsync(this.Id, null, embed != null ? new[] { embed } : null, sticker: null, replyMessageId: null, mentionReply: false, failOnInvalidReply: false); /// /// Sends a message to this channel. /// /// Embed to attach to the message. /// Content of the message to send. /// The sent message. /// Thrown when the client does not have the permission if TTS is true and if TTS is true. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task SendMessageAsync(string content, DiscordEmbed embed) => !this.IsWritable() ? throw new ArgumentException("Cannot send a text message to a non-text channel.") : this.Discord.ApiClient.CreateMessageAsync(this.Id, content, embed != null ? new[] { embed } : null, sticker: null, replyMessageId: null, mentionReply: false, failOnInvalidReply: false); /// /// Sends a message to this channel. /// /// The builder with all the items to send. /// The sent message. /// Thrown when the client does not have the permission TTS is true and if TTS is true. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task SendMessageAsync(DiscordMessageBuilder builder) => this.Discord.ApiClient.CreateMessageAsync(this.Id, builder); /// /// Sends a message to this channel. /// /// The builder with all the items to send. /// The sent message. /// Thrown when the client does not have the permission TTS is true and if TTS is true. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task SendMessageAsync(Action action) { var builder = new DiscordMessageBuilder(); action(builder); return !this.IsWritable() ? throw new ArgumentException("Cannot send a text message to a non-text channel.") : this.Discord.ApiClient.CreateMessageAsync(this.Id, builder); } /// /// Deletes a guild channel /// /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task DeleteAsync(string reason = null) => this.Discord.ApiClient.DeleteChannelAsync(this.Id, reason); /// /// Clones this channel. This operation will create a channel with identical settings to this one. Note that this will not copy messages. /// /// Reason for audit logs. /// Newly-created channel. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task CloneAsync(string reason = null) { if (this.Guild == null) throw new InvalidOperationException("Non-guild channels cannot be cloned."); var ovrs = new List(); foreach (var ovr in this.PermissionOverwritesInternal) ovrs.Add(await new DiscordOverwriteBuilder().FromAsync(ovr).ConfigureAwait(false)); var bitrate = this.Bitrate; var userLimit = this.UserLimit; Optional perUserRateLimit = this.PerUserRateLimit; if (!this.IsVoiceJoinable()) { bitrate = null; userLimit = null; } if (this.Type == ChannelType.Stage) { userLimit = null; } if (!this.IsWritable()) { perUserRateLimit = Optional.None; } return await this.Guild.CreateChannelAsync(this.Name, this.Type, this.Parent, this.Topic, bitrate, userLimit, ovrs, this.IsNsfw, perUserRateLimit, this.QualityMode, this.DefaultAutoArchiveDuration, reason).ConfigureAwait(false); } /// /// Returns a specific message /// /// The id of the message /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task GetMessageAsync(ulong id) => this.Discord.Configuration.MessageCacheSize > 0 && this.Discord is DiscordClient dc && dc.MessageCache != null && dc.MessageCache.TryGet(xm => xm.Id == id && xm.ChannelId == this.Id, out var msg) ? msg : await this.Discord.ApiClient.GetMessageAsync(this.Id, id).ConfigureAwait(false); /// /// Modifies the current channel. /// /// Action to perform on this channel /// Thrown when the client does not have the . /// Thrown when the client does not have the correct for modifying the . /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task ModifyAsync(Action action) { var mdl = new ChannelEditModel(); action(mdl); if (mdl.DefaultAutoArchiveDuration.HasValue) { if (!Utilities.CheckThreadAutoArchiveDurationFeature(this.Guild, mdl.DefaultAutoArchiveDuration.Value)) throw new NotSupportedException($"Cannot modify DefaultAutoArchiveDuration. Guild needs boost tier {(mdl.DefaultAutoArchiveDuration.Value == ThreadAutoArchiveDuration.ThreeDays ? "one" : "two")}."); } if (mdl.Banner.HasValue) { if (!this.Guild.Features.CanSetChannelBanner) throw new NotSupportedException($"Cannot modify Banner. Guild needs boost tier three."); } var bannerb64 = ImageTool.Base64FromStream(mdl.Banner); return this.Discord.ApiClient.ModifyChannelAsync(this.Id, mdl.Name, mdl.Position, mdl.Topic, mdl.Nsfw, mdl.Parent.Map(p => p?.Id), mdl.Bitrate, mdl.UserLimit, mdl.PerUserRateLimit, mdl.RtcRegion.Map(r => r?.Id), mdl.QualityMode, mdl.DefaultAutoArchiveDuration, mdl.Type, mdl.PermissionOverwrites, bannerb64, mdl.AuditLogReason); } /// /// Updates the channel position when it doesn't have a category. /// /// Use for moving to other categories. /// Use to move out of a category. /// Use for moving within a category. /// /// Position the channel should be moved to. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task ModifyPositionAsync(int position, string reason = null) { if (this.Guild == null) throw new ArgumentException("Cannot modify order of non-guild channels."); if (!this.IsMovable()) throw new NotSupportedException("You can't move this type of channel in categories."); if (this.ParentId != null) throw new ArgumentException("Cannot modify order of channels within a category. Use ModifyPositionInCategoryAsync instead."); - var chns = this.Guild.ChannelsInternal.Values.Where(xc => xc.Type == this.Type).OrderBy(xc => xc.Position).ToArray(); - var pmds = new RestGuildChannelReorderPayload[chns.Length]; - for (var i = 0; i < chns.Length; i++) - { - pmds[i] = new RestGuildChannelReorderPayload + var pmds = this.Guild.ChannelsInternal.Values.Where(xc => xc.Type == this.Type).OrderBy(xc => xc.Position) + .Select(x => new RestGuildChannelReorderPayload { - ChannelId = chns[i].Id, - Position = chns[i].Id == this.Id ? position : chns[i].Position >= position ? chns[i].Position + 1 : chns[i].Position - }; - } + ChannelId = x.Id, + Position = x.Id == this.Id ? position : x.Position >= position ? x.Position + 1 : x.Position + }); return this.Discord.ApiClient.ModifyGuildChannelPositionAsync(this.Guild.Id, pmds, reason); } /// /// Updates the channel position within it's own category. /// /// Use for moving to other categories. /// Use to move out of a category. /// Use to move channels outside a category. /// /// The position. /// The reason. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. /// Thrown when is out of range. /// Thrown when function is called on a channel without a parent channel. public async Task ModifyPositionInCategoryAsync(int position, string reason = null) { if (!this.IsMovableInParent()) throw new NotSupportedException("You can't move this type of channel in categories."); var isUp = position > this.Position; var channels = await this.InternalRefreshChannelsAsync(); var chns = this.ParentId != null ? this.Type == ChannelType.Text || this.Type == ChannelType.News ? channels.Where(xc => xc.ParentId == this.ParentId && (xc.Type == ChannelType.Text || xc.Type == ChannelType.News)) : this.Type == ChannelType.Voice || this.Type == ChannelType.Stage ? channels.Where(xc => xc.ParentId == this.ParentId && (xc.Type == ChannelType.Voice || xc.Type == ChannelType.Stage)) : channels.Where(xc => xc.ParentId == this.ParentId && xc.Type == this.Type) : this.Type == ChannelType.Text || this.Type == ChannelType.News ? channels.Where(xc => xc.ParentId == null && (xc.Type == ChannelType.Text || xc.Type == ChannelType.News)) : this.Type == ChannelType.Voice || this.Type == ChannelType.Stage ? channels.Where(xc => xc.ParentId == null && (xc.Type == ChannelType.Voice || xc.Type == ChannelType.Stage)) : channels.Where(xc => xc.ParentId == null && xc.Type == this.Type); var ochns = chns.OrderBy(xc => xc.Position).ToArray(); var min = ochns.First().Position; var max = ochns.Last().Position; if (position > max || position < min) throw new IndexOutOfRangeException($"Position is not in range. {position} is {(position > max ? "greater then the maximal" : "lower then the minimal")} position."); - var pmds = new RestGuildChannelReorderPayload[ochns.Length]; - for (var i = 0; i < ochns.Length; i++) - { - pmds[i] = new RestGuildChannelReorderPayload - { - ChannelId = ochns[i].Id, - }; - - if (ochns[i].Id == this.Id) + var pmds = ochns.Select(x => + new RestGuildChannelReorderPayload { - pmds[i].Position = position; + ChannelId = x.Id, + Position = x.Id == this.Id + ? position + : isUp + ? x.Position <= position && x.Position > this.Position ? x.Position - 1 : x.Position + : x.Position >= position && x.Position < this.Position ? x.Position + 1 : x.Position } - else - { - if (isUp) - { - if (ochns[i].Position <= position && ochns[i].Position > this.Position) - { - pmds[i].Position = ochns[i].Position - 1; - } - else if (ochns[i].Position < this.Position || ochns[i].Position > position) - { - pmds[i].Position = ochns[i].Position; - } - } - else - { - if (ochns[i].Position >= position && ochns[i].Position < this.Position) - { - pmds[i].Position = ochns[i].Position + 1; - } - else if (ochns[i].Position > this.Position || ochns[i].Position < position) - { - pmds[i].Position = ochns[i].Position; - } - } - } - } + ); await this.Discord.ApiClient.ModifyGuildChannelPositionAsync(this.Guild.Id, pmds, reason).ConfigureAwait(false); } /// /// Internally refreshes the channel list. /// private async Task> InternalRefreshChannelsAsync() { await this.RefreshPositionsAsync(); return this.Guild.Channels.Values.ToList().AsReadOnly(); } /// /// Refreshes the positions. /// public async Task RefreshPositionsAsync() { var channels = await this.Discord.ApiClient.GetGuildChannelsAsync(this.Guild.Id); this.Guild.ChannelsInternal.Clear(); foreach (var channel in channels.ToList()) { channel.Discord = this.Discord; foreach (var xo in channel.PermissionOverwritesInternal) { xo.Discord = this.Discord; xo.ChannelId = channel.Id; } this.Guild.ChannelsInternal[channel.Id] = channel; } } /// /// Updates the channel position within it's own category. /// Valid modes: '+' or 'down' to move a channel down | '-' or 'up' to move a channel up. /// /// Use for moving to other categories. /// Use to move out of a category. /// Use to move channels outside a category. /// /// The mode. Valid: '+' or 'down' to move a channel down | '-' or 'up' to move a channel up /// The position. /// The reason. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. /// Thrown when is out of range. /// Thrown when function is called on a channel without a parent channel, a wrong mode is givven or given position is zero. public Task ModifyPositionInCategorySmartAsync(string mode, int position, string reason = null) { if (!this.IsMovableInParent()) throw new NotSupportedException("You can't move this type of channel in categories."); if (mode != "+" && mode != "-" && mode != "down" && mode != "up") throw new ArgumentException("Error with the selected mode: Valid is '+' or 'down' to move a channel down and '-' or 'up' to move a channel up"); var positive = mode == "+" || mode == "positive" || mode == "down"; var negative = mode == "-" || mode == "negative" || mode == "up"; return positive ? position < this.GetMaxPosition() ? this.ModifyPositionInCategoryAsync(this.Position + position, reason) : throw new IndexOutOfRangeException($"Position is not in range of category.") : negative ? position > this.GetMinPosition() ? this.ModifyPositionInCategoryAsync(this.Position - position, reason) : throw new IndexOutOfRangeException($"Position is not in range of category.") : throw new ArgumentException("You can only modify with +X or -X. 0 is not valid."); } /// /// Updates the channel parent, moving the channel to the bottom of the new category. /// /// New parent for channel. Use to remove from parent. /// Sync permissions with parent. Defaults to null. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task ModifyParentAsync(DiscordChannel newParent, bool? lockPermissions = null, string reason = null) { if (this.Guild == null) throw new ArgumentException("Cannot modify parent of non-guild channels."); if (!this.IsMovableInParent()) throw new NotSupportedException("You can't move this type of channel in categories."); if (newParent.Type is not ChannelType.Category) throw new ArgumentException("Only category type channels can be parents."); var position = this.Guild.ChannelsInternal.Values.Where(xc => xc.Type == this.Type && xc.ParentId == newParent.Id) // gets list same type channels in parent .Select(xc => xc.Position).DefaultIfEmpty(-1).Max() + 1; // returns highest position of list +1, default val: 0 - var chns = this.Guild.ChannelsInternal.Values.Where(xc => xc.Type == this.Type) - .OrderBy(xc => xc.Position).ToArray(); - - var pmds = new RestGuildChannelNewParentPayload[chns.Length]; - - for (var i = 0; i < chns.Length; i++) - { - pmds[i] = new RestGuildChannelNewParentPayload - { - ChannelId = chns[i].Id, - Position = chns[i].Position >= position ? chns[i].Position + 1 : chns[i].Position, - }; - if (chns[i].Id == this.Id) - { - pmds[i].Position = position; - pmds[i].ParentId = newParent is not null ? newParent.Id : null; - pmds[i].LockPermissions = lockPermissions; - } - } + var pmds = this.Guild.ChannelsInternal.Values.Where(xc => xc.Type == this.Type) + .OrderBy(xc => xc.Position) + .Select(x => + { + var pmd = new RestGuildChannelNewParentPayload + { + ChannelId = x.Id, + Position = x.Position >= position ? x.Position + 1 : x.Position, + }; + if (x.Id == this.Id) + { + pmd.Position = position; + pmd.ParentId = newParent is not null ? newParent.Id : null; + pmd.LockPermissions = lockPermissions; + } + + return pmd; + }); return this.Discord.ApiClient.ModifyGuildChannelParentAsync(this.Guild.Id, pmds, reason); } /// /// Moves the channel out of a category. /// /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task RemoveParentAsync(string reason = null) { if (this.Guild == null) throw new ArgumentException("Cannot modify parent of non-guild channels."); if (!this.IsMovableInParent()) throw new NotSupportedException("You can't move this type of channel in categories."); - var position = this.Guild.ChannelsInternal.Values.Where(xc => xc.Type == this.Type && xc.Parent is null) //gets list of same type channels with no parent - .Select(xc => xc.Position).DefaultIfEmpty(-1).Max() + 1; // returns highest position of list +1, default val: 0 - - var chns = this.Guild.ChannelsInternal.Values.Where(xc => xc.Type == this.Type) - .OrderBy(xc => xc.Position).ToArray(); - - var pmds = new RestGuildChannelNoParentPayload[chns.Length]; - - for (var i = 0; i < chns.Length; i++) - { - pmds[i] = new RestGuildChannelNoParentPayload - { - ChannelId = chns[i].Id, - }; - if (chns[i].Id == this.Id) + var pmds = this.Guild.ChannelsInternal.Values.Where(xc => xc.Type == this.Type) + .OrderBy(xc => xc.Position) + .Select(x => { - pmds[i].Position = 1; - pmds[i].ParentId = null; - } - else - { - pmds[i].Position = chns[i].Position < this.Position ? chns[i].Position + 1 : chns[i].Position; - } - } + var pmd = new RestGuildChannelNoParentPayload { ChannelId = x.Id }; + if (x.Id == this.Id) + { + pmd.Position = 1; + pmd.ParentId = null; + } + else + { + pmd.Position = x.Position < this.Position ? x.Position + 1 : x.Position; + } + + return pmd; + }); return this.Discord.ApiClient.DetachGuildChannelParentAsync(this.Guild.Id, pmds, reason); } /// /// Returns a list of messages before a certain message. /// The amount of messages to fetch. /// Message to fetch before from. /// /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task> GetMessagesBeforeAsync(ulong before, int limit = 100) => this.GetMessagesInternalAsync(limit, before, null, null); /// /// Returns a list of messages after a certain message. /// The amount of messages to fetch. /// Message to fetch after from. /// /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task> GetMessagesAfterAsync(ulong after, int limit = 100) => this.GetMessagesInternalAsync(limit, null, after, null); /// /// Returns a list of messages around a certain message. /// The amount of messages to fetch. /// Message to fetch around from. /// /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task> GetMessagesAroundAsync(ulong around, int limit = 100) => this.GetMessagesInternalAsync(limit, null, null, around); /// /// Returns a list of messages from the last message in the channel. /// The amount of messages to fetch. /// /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task> GetMessagesAsync(int limit = 100) => this.GetMessagesInternalAsync(limit, null, null, null); /// /// Returns a list of messages /// /// How many messages should be returned. /// Get messages before snowflake. /// Get messages after snowflake. /// Get messages around snowflake. private async Task> GetMessagesInternalAsync(int limit = 100, ulong? before = null, ulong? after = null, ulong? around = null) { if (!this.IsWritable()) throw new ArgumentException("Cannot get the messages of a non-text channel."); if (limit < 0) throw new ArgumentException("Cannot get a negative number of messages."); if (limit == 0) return Array.Empty(); //return this.Discord.ApiClient.GetChannelMessagesAsync(this.Id, limit, before, after, around); if (limit > 100 && around != null) throw new InvalidOperationException("Cannot get more than 100 messages around the specified ID."); var msgs = new List(limit); var remaining = limit; ulong? last = null; var isAfter = after != null; int lastCount; do { var fetchSize = remaining > 100 ? 100 : remaining; var fetch = await this.Discord.ApiClient.GetChannelMessagesAsync(this.Id, fetchSize, !isAfter ? last ?? before : null, isAfter ? last ?? after : null, around).ConfigureAwait(false); lastCount = fetch.Count; remaining -= lastCount; if (!isAfter) { msgs.AddRange(fetch); last = fetch.LastOrDefault()?.Id; } else { msgs.InsertRange(0, fetch); last = fetch.FirstOrDefault()?.Id; } } while (remaining > 0 && lastCount > 0); return new ReadOnlyCollection(msgs); } /// /// Deletes multiple messages if they are less than 14 days old. If they are older, none of the messages will be deleted and you will receive a error. /// /// A collection of messages to delete. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task DeleteMessagesAsync(IEnumerable messages, string reason = null) { // don't enumerate more than once var msgs = messages.Where(x => x.Channel.Id == this.Id).Select(x => x.Id).ToArray(); if (messages == null || !msgs.Any()) throw new ArgumentException("You need to specify at least one message to delete."); if (msgs.Length < 2) { await this.Discord.ApiClient.DeleteMessageAsync(this.Id, msgs.Single(), reason).ConfigureAwait(false); return; } for (var i = 0; i < msgs.Length; i += 100) await this.Discord.ApiClient.DeleteMessagesAsync(this.Id, msgs.Skip(i).Take(100), reason).ConfigureAwait(false); } /// /// Deletes a message /// /// The message to be deleted. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task DeleteMessageAsync(DiscordMessage message, string reason = null) => this.Discord.ApiClient.DeleteMessageAsync(this.Id, message.Id, reason); /// /// Returns a list of invite objects /// /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task> GetInvitesAsync() => this.Guild == null ? throw new ArgumentException("Cannot get the invites of a channel that does not belong to a guild.") : this.Discord.ApiClient.GetChannelInvitesAsync(this.Id); /// /// Create a new invite object /// /// Duration of invite in seconds before expiry, or 0 for never. Defaults to 86400. /// Max number of uses or 0 for unlimited. Defaults to 0 /// Whether this invite should be temporary. Defaults to false. /// Whether this invite should be unique. Defaults to false. /// The target type. Defaults to null. /// The target activity. Defaults to null. /// The target user id. Defaults to null. /// The audit log reason. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task CreateInviteAsync(int maxAge = 86400, int maxUses = 0, bool temporary = false, bool unique = false, TargetType? targetType = null, TargetActivity? targetApplication = null, ulong? targetUser = null, string reason = null) => this.Discord.ApiClient.CreateChannelInviteAsync(this.Id, maxAge, maxUses, targetType, targetApplication, targetUser, temporary, unique, reason); #region Stage /// /// Opens a stage. /// /// Topic of the stage. /// Whether @everyone should be notified. /// Privacy level of the stage (Defaults to . /// Audit log reason. /// Stage instance /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task OpenStageAsync(string topic, bool sendStartNotification = false, StagePrivacyLevel privacyLevel = StagePrivacyLevel.GuildOnly, string reason = null) => await this.Discord.ApiClient.CreateStageInstanceAsync(this.Id, topic, sendStartNotification, privacyLevel, reason); /// /// Modifies a stage topic. /// /// New topic of the stage. /// New privacy level of the stage. /// Audit log reason. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task ModifyStageAsync(Optional topic, Optional privacyLevel, string reason = null) => await this.Discord.ApiClient.ModifyStageInstanceAsync(this.Id, topic, privacyLevel, reason); /// /// Closes a stage. /// /// Audit log reason. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task CloseStageAsync(string reason = null) => await this.Discord.ApiClient.DeleteStageInstanceAsync(this.Id, reason); /// /// Gets a stage. /// /// The requested stage. /// Thrown when the client does not have the or permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task GetStageAsync() => await this.Discord.ApiClient.GetStageInstanceAsync(this.Id); #endregion #region Scheduled Events /// /// Creates a scheduled event based on the channel type. /// /// The name. /// The scheduled start time. /// The description. /// The cover image. /// The reason. /// A scheduled event. /// Thrown when the resource does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task CreateScheduledEventAsync(string name, DateTimeOffset scheduledStartTime, string description = null, Optional coverImage = default, string reason = null) { if (!this.IsVoiceJoinable()) throw new NotSupportedException("Cannot create a scheduled event for this type of channel. Channel type must be either voice or stage."); var type = this.Type == ChannelType.Voice ? ScheduledEventEntityType.Voice : ScheduledEventEntityType.StageInstance; return await this.Guild.CreateScheduledEventAsync(name, scheduledStartTime, null, this, null, description, type, coverImage, reason); } #endregion #region Threads /// /// Creates a thread. /// Depending on whether it is created inside an or an it is either an or an . /// Depending on whether the is set to it is either an or an (default). /// /// The name of the thread. /// till it gets archived. Defaults to . /// Can be either an , or an . /// The per user ratelimit, aka slowdown. /// Audit log reason. /// The created thread. /// Thrown when the client does not have the or or if creating a private thread the permission. /// Thrown when the guild hasn't enabled threads atm. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. /// Thrown when the cannot be modified. This happens, when the guild hasn't reached a certain boost . Or if is not enabled for guild. This happens, if the guild does not have public async Task CreateThreadAsync(string name, ThreadAutoArchiveDuration autoArchiveDuration = ThreadAutoArchiveDuration.OneHour, ChannelType type = ChannelType.PublicThread, int? rateLimitPerUser = null, string reason = null) => type != ChannelType.NewsThread && type != ChannelType.PublicThread && type != ChannelType.PrivateThread ? throw new NotSupportedException("Wrong thread type given.") : !this.IsThreadHolder() ? throw new NotSupportedException("Parent channel can't have threads.") : type == ChannelType.PrivateThread ? Utilities.CheckThreadPrivateFeature(this.Guild) ? Utilities.CheckThreadAutoArchiveDurationFeature(this.Guild, autoArchiveDuration) ? await this.Discord.ApiClient.CreateThreadAsync(this.Id, null, name, autoArchiveDuration, type, rateLimitPerUser, reason) : throw new NotSupportedException($"Cannot modify ThreadAutoArchiveDuration. Guild needs boost tier {(autoArchiveDuration == ThreadAutoArchiveDuration.ThreeDays ? "one" : "two")}.") : throw new NotSupportedException($"Cannot create a private thread. Guild needs to be boost tier two.") : Utilities.CheckThreadAutoArchiveDurationFeature(this.Guild, autoArchiveDuration) ? await this.Discord.ApiClient.CreateThreadAsync(this.Id, null, name, autoArchiveDuration, this.Type == ChannelType.News ? ChannelType.NewsThread : ChannelType.PublicThread, rateLimitPerUser, reason) : throw new NotSupportedException($"Cannot modify ThreadAutoArchiveDuration. Guild needs boost tier {(autoArchiveDuration == ThreadAutoArchiveDuration.ThreeDays ? "one" : "two")}."); /// /// Gets joined archived private threads. Can contain more threads. /// If the result's value 'HasMore' is true, you need to recall this function to get older threads. /// /// Get threads created before this thread id. /// Defines the limit of returned . /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task GetJoinedPrivateArchivedThreadsAsync(ulong? before, int? limit) => await this.Discord.ApiClient.GetJoinedPrivateArchivedThreadsAsync(this.Id, before, limit); /// /// Gets archived public threads. Can contain more threads. /// If the result's value 'HasMore' is true, you need to recall this function to get older threads. /// /// Get threads created before this thread id. /// Defines the limit of returned . /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task GetPublicArchivedThreadsAsync(ulong? before, int? limit) => await this.Discord.ApiClient.GetPublicArchivedThreadsAsync(this.Id, before, limit); /// /// Gets archived private threads. Can contain more threads. /// If the result's value 'HasMore' is true, you need to recall this function to get older threads. /// /// Get threads created before this thread id. /// Defines the limit of returned . /// Thrown when the client does not have the or permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task GetPrivateArchivedThreadsAsync(ulong? before, int? limit) => await this.Discord.ApiClient.GetPrivateArchivedThreadsAsync(this.Id, before, limit); #endregion /// /// Adds a channel permission overwrite for specified role. /// /// The role to have the permission added. /// The permissions to allow. /// The permissions to deny. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task AddOverwriteAsync(DiscordRole role, Permissions allow = Permissions.None, Permissions deny = Permissions.None, string reason = null) => this.Discord.ApiClient.EditChannelPermissionsAsync(this.Id, role.Id, allow, deny, "role", reason); /// /// Adds a channel permission overwrite for specified member. /// /// The member to have the permission added. /// The permissions to allow. /// The permissions to deny. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task AddOverwriteAsync(DiscordMember member, Permissions allow = Permissions.None, Permissions deny = Permissions.None, string reason = null) => this.Discord.ApiClient.EditChannelPermissionsAsync(this.Id, member.Id, allow, deny, "member", reason); /// /// Deletes a channel permission overwrite for specified member. /// /// The member to have the permission deleted. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task DeleteOverwriteAsync(DiscordMember member, string reason = null) => this.Discord.ApiClient.DeleteChannelPermissionAsync(this.Id, member.Id, reason); /// /// Deletes a channel permission overwrite for specified role. /// /// The role to have the permission deleted. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task DeleteOverwriteAsync(DiscordRole role, string reason = null) => this.Discord.ApiClient.DeleteChannelPermissionAsync(this.Id, role.Id, reason); /// /// Post a typing indicator. /// /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task TriggerTypingAsync() => !this.IsWritable() ? throw new ArgumentException("Cannot start typing in a non-text channel.") : this.Discord.ApiClient.TriggerTypingAsync(this.Id); /// /// Returns all pinned messages. /// /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task> GetPinnedMessagesAsync() => !this.IsWritable() ? throw new ArgumentException("A non-text channel does not have pinned messages.") : this.Discord.ApiClient.GetPinnedMessagesAsync(this.Id); /// /// Create a new webhook. /// /// The name of the webhook. /// The image for the default webhook avatar. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task CreateWebhookAsync(string name, Optional avatar = default, string reason = null) { var av64 = ImageTool.Base64FromStream(avatar); return await this.Discord.ApiClient.CreateWebhookAsync(this.Id, name, av64, reason).ConfigureAwait(false); } /// /// Returns a list of webhooks. /// /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when Discord is unable to process the request. public Task> GetWebhooksAsync() => this.Discord.ApiClient.GetChannelWebhooksAsync(this.Id); /// /// Moves a member to this voice channel. /// /// The member to be moved. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exists or if the Member does not exists. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task PlaceMemberAsync(DiscordMember member) { if (!this.IsVoiceJoinable()) throw new ArgumentException("Cannot place a member in a non-voice channel."); await this.Discord.ApiClient.ModifyGuildMemberAsync(this.Guild.Id, member.Id, default, default, default, default, this.Id, null).ConfigureAwait(false); } /// /// Follows a news channel. /// /// Channel to crosspost messages to. /// Thrown when trying to follow a non-news channel. /// Thrown when the current user doesn't have on the target channel. public Task FollowAsync(DiscordChannel targetChannel) => this.Type != ChannelType.News ? throw new ArgumentException("Cannot follow a non-news channel.") : this.Discord.ApiClient.FollowChannelAsync(this.Id, targetChannel.Id); /// /// Publishes a message in a news channel to following channels. /// /// Message to publish. /// Thrown when the message has already been crossposted. /// /// Thrown when the current user doesn't have and/or /// public Task CrosspostMessageAsync(DiscordMessage message) => (message.Flags & MessageFlags.Crossposted) == MessageFlags.Crossposted ? throw new ArgumentException("Message is already crossposted.") : this.Discord.ApiClient.CrosspostMessageAsync(this.Id, message.Id); /// /// Updates the current user's suppress state in this channel, if stage channel. /// /// Toggles the suppress state. /// Sets the time the user requested to speak. /// Thrown when the channel is not a stage channel. public async Task UpdateCurrentUserVoiceStateAsync(bool? suppress, DateTimeOffset? requestToSpeakTimestamp = null) { if (this.Type != ChannelType.Stage) throw new ArgumentException("Voice state can only be updated in a stage channel."); await this.Discord.ApiClient.UpdateCurrentUserVoiceStateAsync(this.GuildId.Value, this.Id, suppress, requestToSpeakTimestamp).ConfigureAwait(false); } /// /// Calculates permissions for a given member. /// /// Member to calculate permissions for. /// Calculated permissions for a given member. public Permissions PermissionsFor(DiscordMember mbr) { // user > role > everyone // allow > deny > undefined // => // user allow > user deny > role allow > role deny > everyone allow > everyone deny if (this.IsPrivate || this.Guild == null) return Permissions.None; if (this.Guild.OwnerId == mbr.Id) return PermissionMethods.FullPerms; Permissions perms; // assign @everyone permissions var everyoneRole = this.Guild.EveryoneRole; perms = everyoneRole.Permissions; // roles that member is in - var mbRoles = mbr.Roles.Where(xr => xr.Id != everyoneRole.Id).ToArray(); + var mbRoles = mbr.Roles.Where(xr => xr.Id != everyoneRole.Id); // assign permissions from member's roles (in order) perms |= mbRoles.Aggregate(Permissions.None, (c, role) => c | role.Permissions); // Administrator grants all permissions and cannot be overridden if ((perms & Permissions.Administrator) == Permissions.Administrator) return PermissionMethods.FullPerms; // channel overrides for roles that member is in var mbRoleOverrides = mbRoles .Select(xr => this.PermissionOverwritesInternal.FirstOrDefault(xo => xo.Id == xr.Id)) .Where(xo => xo != null) .ToList(); // assign channel permission overwrites for @everyone pseudo-role var everyoneOverwrites = this.PermissionOverwritesInternal.FirstOrDefault(xo => xo.Id == everyoneRole.Id); if (everyoneOverwrites != null) { perms &= ~everyoneOverwrites.Denied; perms |= everyoneOverwrites.Allowed; } // assign channel permission overwrites for member's roles (explicit deny) perms &= ~mbRoleOverrides.Aggregate(Permissions.None, (c, overs) => c | overs.Denied); // assign channel permission overwrites for member's roles (explicit allow) perms |= mbRoleOverrides.Aggregate(Permissions.None, (c, overs) => c | overs.Allowed); // channel overrides for just this member var mbOverrides = this.PermissionOverwritesInternal.FirstOrDefault(xo => xo.Id == mbr.Id); if (mbOverrides == null) return perms; // assign channel permission overwrites for just this member perms &= ~mbOverrides.Denied; perms |= mbOverrides.Allowed; return perms; } /// /// Returns a string representation of this channel. /// /// String representation of this channel. public override string ToString() => this.Type == ChannelType.Category ? $"Channel Category {this.Name} ({this.Id})" : this.Type == ChannelType.Text || this.Type == ChannelType.News || this.IsThread() ? $"Channel #{this.Name} ({this.Id})" : this.IsVoiceJoinable() ? $"Channel #!{this.Name} ({this.Id})" : !string.IsNullOrWhiteSpace(this.Name) ? $"Channel {this.Name} ({this.Id})" : $"Channel {this.Id}"; #endregion /// /// Checks whether this is equal to another object. /// /// Object to compare to. /// Whether the object is equal to this . public override bool Equals(object obj) => this.Equals(obj as DiscordChannel); /// /// Checks whether this is equal to another . /// /// to compare to. /// Whether the is equal to this . public bool Equals(DiscordChannel e) => e is not null && (ReferenceEquals(this, e) || this.Id == e.Id); /// /// Gets the hash code for this . /// /// The hash code for this . public override int GetHashCode() => this.Id.GetHashCode(); /// /// Gets whether the two objects are equal. /// /// First channel to compare. /// Second channel to compare. /// Whether the two channels are equal. public static bool operator ==(DiscordChannel e1, DiscordChannel e2) { var o1 = e1 as object; var o2 = e2 as object; return (o1 != null || o2 == null) && (o1 == null || o2 != null) && ((o1 == null && o2 == null) || e1.Id == e2.Id); } /// /// Gets whether the two objects are not equal. /// /// First channel to compare. /// Second channel to compare. /// Whether the two channels are not equal. public static bool operator !=(DiscordChannel e1, DiscordChannel e2) => !(e1 == e2); } } diff --git a/DisCatSharp/Entities/Guild/DiscordGuild.cs b/DisCatSharp/Entities/Guild/DiscordGuild.cs index 38f3e1d6a..012549622 100644 --- a/DisCatSharp/Entities/Guild/DiscordGuild.cs +++ b/DisCatSharp/Entities/Guild/DiscordGuild.cs @@ -1,2077 +1,2065 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Globalization; using System.IO; using System.Linq; using System.Threading.Tasks; using DisCatSharp.Enums; using DisCatSharp.Net; using DisCatSharp.Net.Abstractions; using DisCatSharp.Net.Models; using DisCatSharp.Net.Serialization; using Newtonsoft.Json; namespace DisCatSharp.Entities { /// /// Represents a Discord guild. /// public partial class DiscordGuild : SnowflakeObject, IEquatable { /// /// Gets the guild's name. /// [JsonProperty("name", NullValueHandling = NullValueHandling.Ignore)] public string Name { get; internal set; } /// /// Gets the guild icon's hash. /// [JsonProperty("icon", NullValueHandling = NullValueHandling.Ignore)] public string IconHash { get; internal set; } /// /// Gets the guild icon's url. /// [JsonIgnore] public string IconUrl => !string.IsNullOrWhiteSpace(this.IconHash) ? $"{DiscordDomain.GetDomain(CoreDomain.DiscordCdn).Url}{Endpoints.ICONS}/{this.Id.ToString(CultureInfo.InvariantCulture)}/{this.IconHash}.{(this.IconHash.StartsWith("a_") ? "gif" : "png")}?size=1024" : null; /// /// Gets the guild splash's hash. /// [JsonProperty("splash", NullValueHandling = NullValueHandling.Ignore)] public string SplashHash { get; internal set; } /// /// Gets the guild splash's url. /// [JsonIgnore] public string SplashUrl => !string.IsNullOrWhiteSpace(this.SplashHash) ? $"{DiscordDomain.GetDomain(CoreDomain.DiscordCdn).Url}{Endpoints.SPLASHES}/{this.Id.ToString(CultureInfo.InvariantCulture)}/{this.SplashHash}.png?size=1024" : null; /// /// Gets the guild discovery splash's hash. /// [JsonProperty("discovery_splash", NullValueHandling = NullValueHandling.Ignore)] public string DiscoverySplashHash { get; internal set; } /// /// Gets the guild discovery splash's url. /// [JsonIgnore] public string DiscoverySplashUrl => !string.IsNullOrWhiteSpace(this.DiscoverySplashHash) ? $"{DiscordDomain.GetDomain(CoreDomain.DiscordCdn).Url}{Endpoints.GUILD_DISCOVERY_SPLASHES}/{this.Id.ToString(CultureInfo.InvariantCulture)}/{this.DiscoverySplashHash}.png?size=1024" : null; /// /// Gets the preferred locale of this guild. /// This is used for server discovery, interactions and notices from Discord. Defaults to en-US. /// [JsonProperty("preferred_locale", NullValueHandling = NullValueHandling.Ignore)] public string PreferredLocale { get; internal set; } /// /// Gets the ID of the guild's owner. /// [JsonProperty("owner_id", NullValueHandling = NullValueHandling.Ignore)] public ulong OwnerId { get; internal set; } /// /// Gets the guild's owner. /// [JsonIgnore] public DiscordMember Owner => this.Members.TryGetValue(this.OwnerId, out var owner) ? owner : this.Discord.ApiClient.GetGuildMemberAsync(this.Id, this.OwnerId).ConfigureAwait(false).GetAwaiter().GetResult(); /// /// Gets permissions for the user in the guild (does not include channel overrides) /// [JsonProperty("permissions", NullValueHandling = NullValueHandling.Ignore)] public Permissions? Permissions { get; set; } /// /// Gets the guild's voice region ID. /// [JsonProperty("region", NullValueHandling = NullValueHandling.Ignore)] internal string VoiceRegionId { get; set; } /// /// Gets the guild's voice region. /// [JsonIgnore] public DiscordVoiceRegion VoiceRegion => this.Discord.VoiceRegions[this.VoiceRegionId]; /// /// Gets the guild's AFK voice channel ID. /// [JsonProperty("afk_channel_id", NullValueHandling = NullValueHandling.Ignore)] internal ulong AfkChannelId { get; set; } /// /// Gets the guild's AFK voice channel. /// [JsonIgnore] public DiscordChannel AfkChannel => this.GetChannel(this.AfkChannelId); /// /// List of . /// Null if DisCatSharp.ApplicationCommands is not used or no guild commands are registered. /// [JsonIgnore] public ReadOnlyCollection RegisteredApplicationCommands => new(this.InternalRegisteredApplicationCommands); [JsonIgnore] internal List InternalRegisteredApplicationCommands { get; set; } = null; /// /// Gets the guild's AFK timeout. /// [JsonProperty("afk_timeout", NullValueHandling = NullValueHandling.Ignore)] public int AfkTimeout { get; internal set; } /// /// Gets the guild's verification level. /// [JsonProperty("verification_level", NullValueHandling = NullValueHandling.Ignore)] public VerificationLevel VerificationLevel { get; internal set; } /// /// Gets the guild's default notification settings. /// [JsonProperty("default_message_notifications", NullValueHandling = NullValueHandling.Ignore)] public DefaultMessageNotifications DefaultMessageNotifications { get; internal set; } /// /// Gets the guild's explicit content filter settings. /// [JsonProperty("explicit_content_filter")] public ExplicitContentFilter ExplicitContentFilter { get; internal set; } /// /// Gets the guild's nsfw level. /// [JsonProperty("nsfw_level")] public NsfwLevel NsfwLevel { get; internal set; } /// /// Gets the system channel id. /// [JsonProperty("system_channel_id", NullValueHandling = NullValueHandling.Include)] internal ulong? SystemChannelId { get; set; } /// /// Gets the channel where system messages (such as boost and welcome messages) are sent. /// [JsonIgnore] public DiscordChannel SystemChannel => this.SystemChannelId.HasValue ? this.GetChannel(this.SystemChannelId.Value) : null; /// /// Gets the settings for this guild's system channel. /// [JsonProperty("system_channel_flags")] public SystemChannelFlags SystemChannelFlags { get; internal set; } /// /// Gets whether this guild's widget is enabled. /// [JsonProperty("widget_enabled", NullValueHandling = NullValueHandling.Ignore)] public bool? WidgetEnabled { get; internal set; } /// /// Gets the widget channel id. /// [JsonProperty("widget_channel_id", NullValueHandling = NullValueHandling.Ignore)] internal ulong? WidgetChannelId { get; set; } /// /// Gets the widget channel for this guild. /// [JsonIgnore] public DiscordChannel WidgetChannel => this.WidgetChannelId.HasValue ? this.GetChannel(this.WidgetChannelId.Value) : null; /// /// Gets the rules channel id. /// [JsonProperty("rules_channel_id")] internal ulong? RulesChannelId { get; set; } /// /// Gets the rules channel for this guild. /// This is only available if the guild is considered "discoverable". /// [JsonIgnore] public DiscordChannel RulesChannel => this.RulesChannelId.HasValue ? this.GetChannel(this.RulesChannelId.Value) : null; /// /// Gets the public updates channel id. /// [JsonProperty("public_updates_channel_id")] internal ulong? PublicUpdatesChannelId { get; set; } /// /// Gets the public updates channel (where admins and moderators receive messages from Discord) for this guild. /// This is only available if the guild is considered "discoverable". /// [JsonIgnore] public DiscordChannel PublicUpdatesChannel => this.PublicUpdatesChannelId.HasValue ? this.GetChannel(this.PublicUpdatesChannelId.Value) : null; /// /// Gets the application id of this guild if it is bot created. /// [JsonProperty("application_id")] public ulong? ApplicationId { get; internal set; } /// /// Gets a collection of this guild's roles. /// [JsonIgnore] public IReadOnlyDictionary Roles => new ReadOnlyConcurrentDictionary(this.RolesInternal); [JsonProperty("roles", NullValueHandling = NullValueHandling.Ignore)] [JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))] internal ConcurrentDictionary RolesInternal; /// /// Gets a collection of this guild's stickers. /// [JsonIgnore] public IReadOnlyDictionary Stickers => new ReadOnlyConcurrentDictionary(this.StickersInternal); [JsonProperty("stickers", NullValueHandling = NullValueHandling.Ignore)] [JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))] internal ConcurrentDictionary StickersInternal; /// /// Gets a collection of this guild's emojis. /// [JsonIgnore] public IReadOnlyDictionary Emojis => new ReadOnlyConcurrentDictionary(this.EmojisInternal); [JsonProperty("emojis", NullValueHandling = NullValueHandling.Ignore)] [JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))] internal ConcurrentDictionary EmojisInternal; /// /// Gets a collection of this guild's features. /// [JsonProperty("features", NullValueHandling = NullValueHandling.Ignore)] public IReadOnlyList RawFeatures { get; internal set; } /// /// Gets the guild's features. /// [JsonIgnore] public GuildFeatures Features => new(this); /// /// Gets the required multi-factor authentication level for this guild. /// [JsonProperty("mfa_level", NullValueHandling = NullValueHandling.Ignore)] public MfaLevel MfaLevel { get; internal set; } /// /// Gets this guild's join date. /// [JsonProperty("joined_at", NullValueHandling = NullValueHandling.Ignore)] public DateTimeOffset JoinedAt { get; internal set; } /// /// Gets whether this guild is considered to be a large guild. /// [JsonProperty("large", NullValueHandling = NullValueHandling.Ignore)] public bool IsLarge { get; internal set; } /// /// Gets whether this guild is unavailable. /// [JsonProperty("unavailable", NullValueHandling = NullValueHandling.Ignore)] public bool IsUnavailable { get; internal set; } /// /// Gets the total number of members in this guild. /// [JsonProperty("member_count", NullValueHandling = NullValueHandling.Ignore)] public int MemberCount { get; internal set; } /// /// Gets the maximum amount of members allowed for this guild. /// [JsonProperty("max_members")] public int? MaxMembers { get; internal set; } /// /// Gets the maximum amount of presences allowed for this guild. /// [JsonProperty("max_presences")] public int? MaxPresences { get; internal set; } /// /// Gets the approximate number of members in this guild, when using and having withCounts set to true. /// [JsonProperty("approximate_member_count", NullValueHandling = NullValueHandling.Ignore)] public int? ApproximateMemberCount { get; internal set; } /// /// Gets the approximate number of presences in this guild, when using and having withCounts set to true. /// [JsonProperty("approximate_presence_count", NullValueHandling = NullValueHandling.Ignore)] public int? ApproximatePresenceCount { get; internal set; } /// /// Gets the maximum amount of users allowed per video channel. /// [JsonProperty("max_video_channel_users", NullValueHandling = NullValueHandling.Ignore)] public int? MaxVideoChannelUsers { get; internal set; } /// /// Gets a dictionary of all the voice states for this guilds. The key for this dictionary is the ID of the user /// the voice state corresponds to. /// [JsonIgnore] public IReadOnlyDictionary VoiceStates => new ReadOnlyConcurrentDictionary(this.VoiceStatesInternal); [JsonProperty("voice_states", NullValueHandling = NullValueHandling.Ignore)] [JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))] internal ConcurrentDictionary VoiceStatesInternal; /// /// Gets a dictionary of all the members that belong to this guild. The dictionary's key is the member ID. /// [JsonIgnore] public IReadOnlyDictionary Members => new ReadOnlyConcurrentDictionary(this.MembersInternal); [JsonProperty("members", NullValueHandling = NullValueHandling.Ignore)] [JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))] internal ConcurrentDictionary MembersInternal; /// /// Gets a dictionary of all the channels associated with this guild. The dictionary's key is the channel ID. /// [JsonIgnore] public IReadOnlyDictionary Channels => new ReadOnlyConcurrentDictionary(this.ChannelsInternal); [JsonProperty("channels", NullValueHandling = NullValueHandling.Ignore)] [JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))] internal ConcurrentDictionary ChannelsInternal; internal ConcurrentDictionary Invites; /// /// Gets a dictionary of all the active threads associated with this guild the user has permission to view. The dictionary's key is the channel ID. /// [JsonIgnore] public IReadOnlyDictionary Threads { get; internal set; } [JsonProperty("threads", NullValueHandling = NullValueHandling.Ignore)] [JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))] internal ConcurrentDictionary ThreadsInternal = new(); /// /// Gets a dictionary of all active stage instances. The dictionary's key is the stage ID. /// [JsonIgnore] public IReadOnlyDictionary StageInstances { get; internal set; } [JsonProperty("stage_instances", NullValueHandling = NullValueHandling.Ignore)] [JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))] internal ConcurrentDictionary StageInstancesInternal = new(); /// /// Gets a dictionary of all scheduled events. /// [JsonIgnore] public IReadOnlyDictionary ScheduledEvents { get; internal set; } [JsonProperty("guild_scheduled_events", NullValueHandling = NullValueHandling.Ignore)] [JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))] internal ConcurrentDictionary ScheduledEventsInternal = new(); /// /// Gets the guild member for current user. /// [JsonIgnore] public DiscordMember CurrentMember => this._currentMemberLazy.Value; [JsonIgnore] private readonly Lazy _currentMemberLazy; /// /// Gets the @everyone role for this guild. /// [JsonIgnore] public DiscordRole EveryoneRole => this.GetRole(this.Id); [JsonIgnore] internal bool IsOwnerInternal; /// /// Gets whether the current user is the guild's owner. /// [JsonProperty("owner", NullValueHandling = NullValueHandling.Ignore)] public bool IsOwner { get => this.IsOwnerInternal || this.OwnerId == this.Discord.CurrentUser.Id; internal set => this.IsOwnerInternal = value; } /// /// Gets the vanity URL code for this guild, when applicable. /// [JsonProperty("vanity_url_code")] public string VanityUrlCode { get; internal set; } /// /// Gets the guild description, when applicable. /// [JsonProperty("description")] public string Description { get; internal set; } /// /// Gets this guild's banner hash, when applicable. /// [JsonProperty("banner")] public string BannerHash { get; internal set; } /// /// Gets this guild's banner in url form. /// [JsonIgnore] public string BannerUrl => !string.IsNullOrWhiteSpace(this.BannerHash) ? $"{DiscordDomain.GetDomain(CoreDomain.DiscordCdn).Uri}{Endpoints.BANNERS}/{this.Id.ToString(CultureInfo.InvariantCulture)}/{this.BannerHash}.{(this.BannerHash.StartsWith("a_") ? "gif" : "png")}" : null; /// /// Whether this guild has the community feature enabled. /// [JsonIgnore] public bool IsCommunity => this.Features.HasCommunityEnabled; /// /// Whether this guild has enabled the welcome screen. /// [JsonIgnore] public bool HasWelcomeScreen => this.Features.HasWelcomeScreenEnabled; /// /// Whether this guild has enabled membership screening. /// [JsonIgnore] public bool HasMemberVerificationGate => this.Features.HasMembershipScreeningEnabled; /// /// Gets this guild's premium tier (Nitro boosting). /// [JsonProperty("premium_tier")] public PremiumTier PremiumTier { get; internal set; } /// /// Gets the amount of members that boosted this guild. /// [JsonProperty("premium_subscription_count", NullValueHandling = NullValueHandling.Ignore)] public int? PremiumSubscriptionCount { get; internal set; } /// /// Whether the premium progress bar is enabled. /// [JsonProperty("premium_progress_bar_enabled", NullValueHandling = NullValueHandling.Ignore)] public bool PremiumProgressBarEnabled { get; internal set; } /// /// Gets whether this guild is designated as NSFW. /// [JsonProperty("nsfw", NullValueHandling = NullValueHandling.Ignore)] public bool IsNsfw { get; internal set; } /// /// Gets this guild's hub type, if applicable. /// [JsonProperty("hub_type", NullValueHandling = NullValueHandling.Ignore)] public HubType HubType { get; internal set; } /// /// Gets a dictionary of all by position ordered channels associated with this guild. The dictionary's key is the channel ID. /// [JsonIgnore] public IReadOnlyDictionary OrderedChannels => new ReadOnlyDictionary(this.InternalSortChannels()); /// /// Sorts the channels. /// private Dictionary InternalSortChannels() { Dictionary keyValuePairs = new(); var ochannels = this.GetOrderedChannels(); foreach (var ochan in ochannels) { if (ochan.Key != 0) keyValuePairs.Add(ochan.Key, this.GetChannel(ochan.Key)); foreach (var chan in ochan.Value) keyValuePairs.Add(chan.Id, chan); } return keyValuePairs; } /// /// Gets an ordered list out of the channel cache. /// Returns a Dictionary where the key is an ulong and can be mapped to s. /// Ignore the 0 key here, because that indicates that this is the "has no category" list. /// Each value contains a ordered list of text/news and voice/stage channels as . /// /// A ordered list of categories with its channels public Dictionary> GetOrderedChannels() { IReadOnlyList rawChannels = this.ChannelsInternal.Values.ToList(); Dictionary> orderedChannels = new() { { 0, new List() } }; foreach (var channel in rawChannels.Where(c => c.Type == ChannelType.Category).OrderBy(c => c.Position)) { orderedChannels.Add(channel.Id, new List()); } foreach (var channel in rawChannels.Where(c => c.ParentId.HasValue && (c.Type == ChannelType.Text || c.Type == ChannelType.News)).OrderBy(c => c.Position)) { orderedChannels[channel.ParentId.Value].Add(channel); } foreach (var channel in rawChannels.Where(c => c.ParentId.HasValue && (c.Type == ChannelType.Voice || c.Type == ChannelType.Stage)).OrderBy(c => c.Position)) { orderedChannels[channel.ParentId.Value].Add(channel); } foreach (var channel in rawChannels.Where(c => !c.ParentId.HasValue && c.Type != ChannelType.Category && (c.Type == ChannelType.Text || c.Type == ChannelType.News)).OrderBy(c => c.Position)) { orderedChannels[0].Add(channel); } foreach (var channel in rawChannels.Where(c => !c.ParentId.HasValue && c.Type != ChannelType.Category && (c.Type == ChannelType.Voice || c.Type == ChannelType.Stage)).OrderBy(c => c.Position)) { orderedChannels[0].Add(channel); } return orderedChannels; } /// /// Gets an ordered list. /// Returns a Dictionary where the key is an ulong and can be mapped to s. /// Ignore the 0 key here, because that indicates that this is the "has no category" list. /// Each value contains a ordered list of text/news and voice/stage channels as . /// /// A ordered list of categories with its channels public async Task>> GetOrderedChannelsAsync() { var rawChannels = await this.Discord.ApiClient.GetGuildChannelsAsync(this.Id); Dictionary> orderedChannels = new() { { 0, new List() } }; foreach (var channel in rawChannels.Where(c => c.Type == ChannelType.Category).OrderBy(c => c.Position)) { orderedChannels.Add(channel.Id, new List()); } foreach (var channel in rawChannels.Where(c => c.ParentId.HasValue && (c.Type == ChannelType.Text || c.Type == ChannelType.News)).OrderBy(c => c.Position)) { orderedChannels[channel.ParentId.Value].Add(channel); } foreach (var channel in rawChannels.Where(c => c.ParentId.HasValue && (c.Type == ChannelType.Voice || c.Type == ChannelType.Stage)).OrderBy(c => c.Position)) { orderedChannels[channel.ParentId.Value].Add(channel); } foreach (var channel in rawChannels.Where(c => !c.ParentId.HasValue && c.Type != ChannelType.Category && (c.Type == ChannelType.Text || c.Type == ChannelType.News)).OrderBy(c => c.Position)) { orderedChannels[0].Add(channel); } foreach (var channel in rawChannels.Where(c => !c.ParentId.HasValue && c.Type != ChannelType.Category && (c.Type == ChannelType.Voice || c.Type == ChannelType.Stage)).OrderBy(c => c.Position)) { orderedChannels[0].Add(channel); } return orderedChannels; } /// /// Whether it is synced. /// [JsonIgnore] internal bool IsSynced { get; set; } /// /// Initializes a new instance of the class. /// internal DiscordGuild() { this._currentMemberLazy = new Lazy(() => this.MembersInternal != null && this.MembersInternal.TryGetValue(this.Discord.CurrentUser.Id, out var member) ? member : null); this.Invites = new ConcurrentDictionary(); this.Threads = new ReadOnlyConcurrentDictionary(this.ThreadsInternal); this.StageInstances = new ReadOnlyConcurrentDictionary(this.StageInstancesInternal); this.ScheduledEvents = new ReadOnlyConcurrentDictionary(this.ScheduledEventsInternal); } #region Guild Methods /// /// Searches the current guild for members who's display name start with the specified name. /// /// The name to search for. /// The maximum amount of members to return. Max 1000. Defaults to 1. /// The members found, if any. public Task> SearchMembersAsync(string name, int? limit = 1) => this.Discord.ApiClient.SearchMembersAsync(this.Id, name, limit); /// /// Adds a new member to this guild /// /// User to add /// User's access token (OAuth2) /// new nickname /// new roles /// whether this user has to be muted /// whether this user has to be deafened /// Thrown when the client does not have the permission. /// Thrown when the or is not found. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task AddMemberAsync(DiscordUser user, string accessToken, string nickname = null, IEnumerable roles = null, bool muted = false, bool deaf = false) => this.Discord.ApiClient.AddGuildMemberAsync(this.Id, user.Id, accessToken, nickname, roles, muted, deaf); /// /// Deletes this guild. Requires the caller to be the owner of the guild. /// /// Thrown when the client is not the owner of the guild. /// Thrown when Discord is unable to process the request. public Task DeleteAsync() => this.Discord.ApiClient.DeleteGuildAsync(this.Id); /// /// Modifies this guild. /// /// Action to perform on this guild.. /// The modified guild object. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task ModifyAsync(Action action) { var mdl = new GuildEditModel(); action(mdl); var afkChannelId = mdl.PublicUpdatesChannel .MapOrNull(c => c.Type != ChannelType.Voice ? throw new ArgumentException("AFK channel needs to be a text channel.") : c.Id); static Optional ChannelToId(Optional ch, string name) => ch.MapOrNull(c => c.Type != ChannelType.Text && c.Type != ChannelType.News ? throw new ArgumentException($"{name} channel needs to be a text channel.") : c.Id); var rulesChannelId = ChannelToId(mdl.RulesChannel, "Rules"); var publicUpdatesChannelId = ChannelToId(mdl.PublicUpdatesChannel, "Public updates"); var systemChannelId = ChannelToId(mdl.SystemChannel, "System"); var iconb64 = ImageTool.Base64FromStream(mdl.Icon); var splashb64 = ImageTool.Base64FromStream(mdl.Splash); var bannerb64 = ImageTool.Base64FromStream(mdl.Banner); var discoverySplash64 = ImageTool.Base64FromStream(mdl.DiscoverySplash); return await this.Discord.ApiClient.ModifyGuildAsync(this.Id, mdl.Name, mdl.VerificationLevel, mdl.DefaultMessageNotifications, mdl.MfaLevel, mdl.ExplicitContentFilter, afkChannelId, mdl.AfkTimeout, iconb64, mdl.Owner.Map(e => e.Id), splashb64, systemChannelId, mdl.SystemChannelFlags, publicUpdatesChannelId, rulesChannelId, mdl.Description, bannerb64, discoverySplash64, mdl.PreferredLocale, mdl.PremiumProgressBarEnabled, mdl.AuditLogReason).ConfigureAwait(false); } /// /// Modifies the community settings async. /// This sets if not highest and . /// /// If true, enable . /// The rules channel. /// The public updates channel. /// The preferred locale. Defaults to en-US. /// The description. /// The default message notifications. Defaults to /// The auditlog reason. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task ModifyCommunitySettingsAsync(bool enabled, DiscordChannel rulesChannel = null, DiscordChannel publicUpdatesChannel = null, string preferredLocale = "en-US", string description = null, DefaultMessageNotifications defaultMessageNotifications = DefaultMessageNotifications.MentionsOnly, string reason = null) { var verificationLevel = this.VerificationLevel; if (this.VerificationLevel != VerificationLevel.Highest) { verificationLevel = VerificationLevel.High; } var explicitContentFilter = ExplicitContentFilter.AllMembers; static Optional ChannelToId(DiscordChannel ch, string name) => ch == null ? null : ch.Type != ChannelType.Text && ch.Type != ChannelType.News ? throw new ArgumentException($"{name} channel needs to be a text channel.") : ch.Id; var rulesChannelId = ChannelToId(rulesChannel, "Rules"); var publicUpdatesChannelId = ChannelToId(publicUpdatesChannel, "Public updates"); List features = new(); var rfeatures = this.RawFeatures.ToList(); if (this.RawFeatures.Contains("COMMUNITY") && enabled) { features = rfeatures; } else if (!this.RawFeatures.Contains("COMMUNITY") && enabled) { rfeatures.Add("COMMUNITY"); features = rfeatures; } else if (this.RawFeatures.Contains("COMMUNITY") && !enabled) { rfeatures.Remove("COMMUNITY"); features = rfeatures; } else if (!this.RawFeatures.Contains("COMMUNITY") && !enabled) { features = rfeatures; } return await this.Discord.ApiClient.ModifyGuildCommunitySettingsAsync(this.Id, features, rulesChannelId, publicUpdatesChannelId, preferredLocale, description, defaultMessageNotifications, explicitContentFilter, verificationLevel, reason).ConfigureAwait(false); } /// /// Timeout a specified member in this guild. /// /// Member to timeout. /// The datetime offset to time out the user. Up to 28 days. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the member does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task TimeoutAsync(ulong memberId, DateTimeOffset until, string reason = null) => until.Subtract(DateTimeOffset.UtcNow).Days > 28 ? throw new ArgumentException("Timeout can not be longer than 28 days") : this.Discord.ApiClient.ModifyTimeoutAsync(this.Id, memberId, until, reason); /// /// Timeout a specified member in this guild. /// /// Member to timeout. /// The timespan to time out the user. Up to 28 days. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the member does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task TimeoutAsync(ulong memberId, TimeSpan until, string reason = null) => this.TimeoutAsync(memberId, DateTimeOffset.UtcNow + until, reason); /// /// Timeout a specified member in this guild. /// /// Member to timeout. /// The datetime to time out the user. Up to 28 days. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the member does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task TimeoutAsync(ulong memberId, DateTime until, string reason = null) => this.TimeoutAsync(memberId, until.ToUniversalTime() - DateTime.UtcNow, reason); /// /// Removes the timeout from a specified member in this guild. /// /// Member to remove the timeout from. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the member does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task RemoveTimeoutAsync(ulong memberId, string reason = null) => this.Discord.ApiClient.ModifyTimeoutAsync(this.Id, memberId, null, reason); /// /// Bans a specified member from this guild. /// /// Member to ban. /// How many days to remove messages from. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the member does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task BanMemberAsync(DiscordMember member, int deleteMessageDays = 0, string reason = null) => this.Discord.ApiClient.CreateGuildBanAsync(this.Id, member.Id, deleteMessageDays, reason); /// /// Bans a specified user by ID. This doesn't require the user to be in this guild. /// /// ID of the user to ban. /// How many days to remove messages from. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the member does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task BanMemberAsync(ulong userId, int deleteMessageDays = 0, string reason = null) => this.Discord.ApiClient.CreateGuildBanAsync(this.Id, userId, deleteMessageDays, reason); /// /// Unbans a user from this guild. /// /// User to unban. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the user does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task UnbanMemberAsync(DiscordUser user, string reason = null) => this.Discord.ApiClient.RemoveGuildBanAsync(this.Id, user.Id, reason); /// /// Unbans a user by ID. /// /// ID of the user to unban. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the user does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task UnbanMemberAsync(ulong userId, string reason = null) => this.Discord.ApiClient.RemoveGuildBanAsync(this.Id, userId, reason); /// /// Leaves this guild. /// /// Thrown when Discord is unable to process the request. public Task LeaveAsync() => this.Discord.ApiClient.LeaveGuildAsync(this.Id); /// /// Gets the bans for this guild, allowing for pagination. /// /// Maximum number of bans to fetch. Max 1000. Defaults to 1000. /// The Id of the user before which to fetch the bans. Overrides if both are present. /// The Id of the user after which to fetch the bans. /// Collection of bans in this guild in ascending order by user id. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task> GetBansAsync(int? limit = null, ulong? before = null, ulong? after = null) => this.Discord.ApiClient.GetGuildBansAsync(this.Id, limit, before, after); /// /// Gets a ban for a specific user. /// /// The Id of the user to get the ban for. /// The requested ban object. /// Thrown when the specified user is not banned. public Task GetBanAsync(ulong userId) => this.Discord.ApiClient.GetGuildBanAsync(this.Id, userId); /// /// Gets a ban for a specific user. /// /// The user to get the ban for. /// The requested ban object. /// Thrown when the specified user is not banned. public Task GetBanAsync(DiscordUser user) => this.GetBanAsync(user.Id); #region Sheduled Events /// /// Creates a scheduled event. /// /// The name. /// The scheduled start time. /// The scheduled end time. /// The channel. /// The metadata. /// The description. /// The type. /// The cover image. /// The reason. /// A scheduled event. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task CreateScheduledEventAsync(string name, DateTimeOffset scheduledStartTime, DateTimeOffset? scheduledEndTime = null, DiscordChannel channel = null, DiscordScheduledEventEntityMetadata metadata = null, string description = null, ScheduledEventEntityType type = ScheduledEventEntityType.StageInstance, Optional coverImage = default, string reason = null) { var coverb64 = ImageTool.Base64FromStream(coverImage); return await this.Discord.ApiClient.CreateGuildScheduledEventAsync(this.Id, type == ScheduledEventEntityType.External ? null : channel?.Id, type == ScheduledEventEntityType.External ? metadata : null, name, scheduledStartTime, scheduledEndTime.HasValue && type == ScheduledEventEntityType.External ? scheduledEndTime.Value : null, description, type, coverb64, reason); } /// /// Creates a scheduled event with type . /// /// The name. /// The scheduled start time. /// The scheduled end time. /// The location of the external event. /// The description. /// The cover image. /// The reason. /// A scheduled event. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task CreateExternalScheduledEventAsync(string name, DateTimeOffset scheduledStartTime, DateTimeOffset scheduledEndTime, string location, string description = null, Optional coverImage = default, string reason = null) { var coverb64 = ImageTool.Base64FromStream(coverImage); return await this.Discord.ApiClient.CreateGuildScheduledEventAsync(this.Id, null, new DiscordScheduledEventEntityMetadata(location), name, scheduledStartTime, scheduledEndTime, description, ScheduledEventEntityType.External, coverb64, reason); } /// /// Gets a specific scheduled events. /// /// The Id of the event to get. /// Whether to include user count. /// A scheduled event. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task GetScheduledEventAsync(ulong scheduledEventId, bool? withUserCount = null) => this.ScheduledEventsInternal.TryGetValue(scheduledEventId, out var ev) ? ev : await this.Discord.ApiClient.GetGuildScheduledEventAsync(this.Id, scheduledEventId, withUserCount); /// /// Gets a specific scheduled events. /// /// The event to get. /// Whether to include user count. /// A sheduled event. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task GetScheduledEventAsync(DiscordScheduledEvent scheduledEvent, bool? withUserCount = null) => await this.GetScheduledEventAsync(scheduledEvent.Id, withUserCount); /// /// Gets the guilds scheduled events. /// /// Whether to include user count. /// A list of the guilds scheduled events. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task> GetScheduledEventsAsync(bool? withUserCount = null) => await this.Discord.ApiClient.ListGuildScheduledEventsAsync(this.Id, withUserCount); #endregion /// /// Creates a new text channel in this guild. /// /// Name of the new channel. /// Category to put this channel in. /// Topic of the channel. /// Permission overwrites for this channel. /// Whether the channel is to be flagged as not safe for work. /// Slow mode timeout for users. /// The default auto archive duration for new threads. /// Reason for audit logs. /// The newly-created channel. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task CreateTextChannelAsync(string name, DiscordChannel parent = null, Optional topic = default, IEnumerable overwrites = null, bool? nsfw = null, Optional perUserRateLimit = default, ThreadAutoArchiveDuration defaultAutoArchiveDuration = ThreadAutoArchiveDuration.OneDay, string reason = null) => this.CreateChannelAsync(name, ChannelType.Text, parent, topic, null, null, overwrites, nsfw, perUserRateLimit, null, defaultAutoArchiveDuration, reason); /// /// Creates a new channel category in this guild. /// /// Name of the new category. /// Permission overwrites for this category. /// Reason for audit logs. /// The newly-created channel category. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task CreateChannelCategoryAsync(string name, IEnumerable overwrites = null, string reason = null) => this.CreateChannelAsync(name, ChannelType.Category, null, Optional.None, null, null, overwrites, null, Optional.None, null, null, reason); /// /// Creates a new stage channel in this guild. /// /// Name of the new stage channel. /// Permission overwrites for this stage channel. /// Reason for audit logs. /// The newly-created stage channel. /// Thrown when the client does not have the . /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. /// Thrown when the guilds has not enabled community. public Task CreateStageChannelAsync(string name, IEnumerable overwrites = null, string reason = null) => this.Features.HasCommunityEnabled ? this.CreateChannelAsync(name, ChannelType.Stage, null, Optional.None, null, null, overwrites, null, Optional.None, null, null, reason) : throw new NotSupportedException("Guild has not enabled community. Can not create a stage channel."); /// /// Creates a new news channel in this guild. /// /// Name of the new news channel. /// Permission overwrites for this news channel. /// The default auto archive duration for new threads. /// Reason for audit logs. /// The newly-created news channel. /// Thrown when the client does not have the . /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. /// Thrown when the guilds has not enabled community. public Task CreateNewsChannelAsync(string name, IEnumerable overwrites = null, string reason = null, ThreadAutoArchiveDuration defaultAutoArchiveDuration = ThreadAutoArchiveDuration.OneDay) => this.Features.HasCommunityEnabled ? this.CreateChannelAsync(name, ChannelType.News, null, Optional.None, null, null, overwrites, null, Optional.None, null, defaultAutoArchiveDuration, reason) : throw new NotSupportedException("Guild has not enabled community. Can not create a news channel."); /// /// Creates a new voice channel in this guild. /// /// Name of the new channel. /// Category to put this channel in. /// Bitrate of the channel. /// Maximum number of users in the channel. /// Permission overwrites for this channel. /// Video quality mode of the channel. /// Reason for audit logs. /// The newly-created channel. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task CreateVoiceChannelAsync(string name, DiscordChannel parent = null, int? bitrate = null, int? userLimit = null, IEnumerable overwrites = null, VideoQualityMode? qualityMode = null, string reason = null) => this.CreateChannelAsync(name, ChannelType.Voice, parent, Optional.None, bitrate, userLimit, overwrites, null, Optional.None, qualityMode, null, reason); /// /// Creates a new channel in this guild. /// /// Name of the new channel. /// Type of the new channel. /// Category to put this channel in. /// Topic of the channel. /// Bitrate of the channel. Applies to voice only. /// Maximum number of users in the channel. Applies to voice only. /// Permission overwrites for this channel. /// Whether the channel is to be flagged as not safe for work. Applies to text only. /// Slow mode timeout for users. /// Video quality mode of the channel. Applies to voice only. /// The default auto archive duration for new threads. /// Reason for audit logs. /// The newly-created channel. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task CreateChannelAsync(string name, ChannelType type, DiscordChannel parent = null, Optional topic = default, int? bitrate = null, int? userLimit = null, IEnumerable overwrites = null, bool? nsfw = null, Optional perUserRateLimit = default, VideoQualityMode? qualityMode = null, ThreadAutoArchiveDuration? defaultAutoArchiveDuration = null, string reason = null) => // technically you can create news/store channels but not always type != ChannelType.Text && type != ChannelType.Voice && type != ChannelType.Category && type != ChannelType.News && type != ChannelType.Store && type != ChannelType.Stage ? throw new ArgumentException("Channel type must be text, voice, stage, or category.", nameof(type)) : type == ChannelType.Category && parent != null ? throw new ArgumentException("Cannot specify parent of a channel category.", nameof(parent)) : this.Discord.ApiClient.CreateGuildChannelAsync(this.Id, name, type, parent?.Id, topic, bitrate, userLimit, overwrites, nsfw, perUserRateLimit, qualityMode, defaultAutoArchiveDuration, reason); /// /// Gets active threads. Can contain more threads. /// If the result's value 'HasMore' is true, you need to recall this function to get older threads. /// /// Thrown when the thread does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task GetActiveThreadsAsync() => this.Discord.ApiClient.GetActiveThreadsAsync(this.Id); /// /// Deletes all channels in this guild. /// Note that this is irreversible. Use carefully! /// /// public Task DeleteAllChannelsAsync() { var tasks = this.Channels.Values.Select(xc => xc.DeleteAsync()); return Task.WhenAll(tasks); } /// /// Estimates the number of users to be pruned. /// /// Minimum number of inactivity days required for users to be pruned. Defaults to 7. /// The roles to be included in the prune. /// Number of users that will be pruned. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task GetPruneCountAsync(int days = 7, IEnumerable includedRoles = null) { if (includedRoles != null) { includedRoles = includedRoles.Where(r => r != null); - var roleCount = includedRoles.Count(); - var roleArr = includedRoles.ToArray(); - var rawRoleIds = new List(); - - for (var i = 0; i < roleCount; i++) - { - if (this.RolesInternal.ContainsKey(roleArr[i].Id)) - rawRoleIds.Add(roleArr[i].Id); - } + var rawRoleIds = includedRoles + .Where(x => this.RolesInternal.ContainsKey(x.Id)) + .Select(x => x.Id); return this.Discord.ApiClient.GetGuildPruneCountAsync(this.Id, days, rawRoleIds); } return this.Discord.ApiClient.GetGuildPruneCountAsync(this.Id, days, null); } /// /// Prunes inactive users from this guild. /// /// Minimum number of inactivity days required for users to be pruned. Defaults to 7. /// Whether to return the prune count after this method completes. This is discouraged for larger guilds. /// The roles to be included in the prune. /// Reason for audit logs. /// Number of users pruned. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task PruneAsync(int days = 7, bool computePruneCount = true, IEnumerable includedRoles = null, string reason = null) { if (includedRoles != null) { includedRoles = includedRoles.Where(r => r != null); - var roleCount = includedRoles.Count(); - var roleArr = includedRoles.ToArray(); - var rawRoleIds = new List(); - - for (var i = 0; i < roleCount; i++) - { - if (this.RolesInternal.ContainsKey(roleArr[i].Id)) - rawRoleIds.Add(roleArr[i].Id); - } + var rawRoleIds = includedRoles + .Where(x => this.RolesInternal.ContainsKey(x.Id)) + .Select(x => x.Id); return this.Discord.ApiClient.BeginGuildPruneAsync(this.Id, days, computePruneCount, rawRoleIds, reason); } return this.Discord.ApiClient.BeginGuildPruneAsync(this.Id, days, computePruneCount, null, reason); } /// /// Gets integrations attached to this guild. /// /// Collection of integrations attached to this guild. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task> GetIntegrationsAsync() => this.Discord.ApiClient.GetGuildIntegrationsAsync(this.Id); /// /// Attaches an integration from current user to this guild. /// /// Integration to attach. /// The integration after being attached to the guild. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task AttachUserIntegrationAsync(DiscordIntegration integration) => this.Discord.ApiClient.CreateGuildIntegrationAsync(this.Id, integration.Type, integration.Id); /// /// Modifies an integration in this guild. /// /// Integration to modify. /// Number of days after which the integration expires. /// Length of grace period which allows for renewing the integration. /// Whether emotes should be synced from this integration. /// The modified integration. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task ModifyIntegrationAsync(DiscordIntegration integration, int expireBehaviour, int expireGracePeriod, bool enableEmoticons) => this.Discord.ApiClient.ModifyGuildIntegrationAsync(this.Id, integration.Id, expireBehaviour, expireGracePeriod, enableEmoticons); /// /// Removes an integration from this guild. /// /// Integration to remove. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task DeleteIntegrationAsync(DiscordIntegration integration) => this.Discord.ApiClient.DeleteGuildIntegrationAsync(this.Id, integration); /// /// Forces re-synchronization of an integration for this guild. /// /// Integration to synchronize. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task SyncIntegrationAsync(DiscordIntegration integration) => this.Discord.ApiClient.SyncGuildIntegrationAsync(this.Id, integration.Id); /// /// Gets the voice regions for this guild. /// /// Voice regions available for this guild. /// Thrown when Discord is unable to process the request. public async Task> ListVoiceRegionsAsync() { var vrs = await this.Discord.ApiClient.GetGuildVoiceRegionsAsync(this.Id).ConfigureAwait(false); foreach (var xvr in vrs) this.Discord.InternalVoiceRegions.TryAdd(xvr.Id, xvr); return vrs; } /// /// Gets an invite from this guild from an invite code. /// /// The invite code /// An invite, or null if not in cache. public DiscordInvite GetInvite(string code) => this.Invites.TryGetValue(code, out var invite) ? invite : null; /// /// Gets all the invites created for all the channels in this guild. /// /// A collection of invites. /// Thrown when Discord is unable to process the request. public async Task> GetInvitesAsync() { var res = await this.Discord.ApiClient.GetGuildInvitesAsync(this.Id).ConfigureAwait(false); var intents = this.Discord.Configuration.Intents; if (!intents.HasIntent(DiscordIntents.GuildInvites)) { - for (var i = 0; i < res.Count; i++) - this.Invites[res[i].Code] = res[i]; + foreach (var r in res) + this.Invites[r.Code] = r; } return res; } /// /// Gets the vanity invite for this guild. /// /// A partial vanity invite. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task GetVanityInviteAsync() => this.Discord.ApiClient.GetGuildVanityUrlAsync(this.Id); /// /// Gets all the webhooks created for all the channels in this guild. /// /// A collection of webhooks this guild has. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task> GetWebhooksAsync() => this.Discord.ApiClient.GetGuildWebhooksAsync(this.Id); /// /// Gets this guild's widget image. /// /// The format of the widget. /// The URL of the widget image. public string GetWidgetImage(WidgetType bannerType = WidgetType.Shield) { var param = bannerType switch { WidgetType.Banner1 => "banner1", WidgetType.Banner2 => "banner2", WidgetType.Banner3 => "banner3", WidgetType.Banner4 => "banner4", _ => "shield", }; return $"{Endpoints.BASE_URI}{Endpoints.GUILDS}/{this.Id}{Endpoints.WIDGET_PNG}?style={param}"; } /// /// Gets a member of this guild by their user ID. /// /// ID of the member to get. /// The requested member. /// Thrown when Discord is unable to process the request. public async Task GetMemberAsync(ulong userId) { if (this.MembersInternal != null && this.MembersInternal.TryGetValue(userId, out var mbr)) return mbr; mbr = await this.Discord.ApiClient.GetGuildMemberAsync(this.Id, userId).ConfigureAwait(false); var intents = this.Discord.Configuration.Intents; if (intents.HasIntent(DiscordIntents.GuildMembers)) { if (this.MembersInternal != null) { this.MembersInternal[userId] = mbr; } } return mbr; } /// /// Retrieves a full list of members from Discord. This method will bypass cache. /// /// A collection of all members in this guild. /// Thrown when Discord is unable to process the request. public async Task> GetAllMembersAsync() { var recmbr = new HashSet(); var recd = 1000; var last = 0ul; while (recd > 0) { var tms = await this.Discord.ApiClient.ListGuildMembersAsync(this.Id, 1000, last == 0 ? null : (ulong?)last).ConfigureAwait(false); recd = tms.Count; foreach (var xtm in tms) { var usr = new DiscordUser(xtm.User) { Discord = this.Discord }; usr = this.Discord.UserCache.AddOrUpdate(xtm.User.Id, usr, (id, old) => { old.Username = usr.Username; old.Discord = usr.Discord; old.AvatarHash = usr.AvatarHash; return old; }); recmbr.Add(new DiscordMember(xtm) { Discord = this.Discord, GuildId = this.Id }); } var tm = tms.LastOrDefault(); last = tm?.User.Id ?? 0; } return new ReadOnlySet(recmbr); } /// /// Requests that Discord send a list of guild members based on the specified arguments. This method will fire the event. /// If no arguments aside from and are specified, this will request all guild members. /// /// Filters the returned members based on what the username starts with. Either this or must not be null. /// The must also be greater than 0 if this is specified. /// Total number of members to request. This must be greater than 0 if is specified. /// Whether to include the associated with the fetched members. /// Whether to limit the request to the specified user ids. Either this or must not be null. /// The unique string to identify the response. public async Task RequestMembersAsync(string query = "", int limit = 0, bool? presences = null, IEnumerable userIds = null, string nonce = null) { if (this.Discord is not DiscordClient client) throw new InvalidOperationException("This operation is only valid for regular Discord clients."); if (query == null && userIds == null) throw new ArgumentException("The query and user IDs cannot both be null."); if (query != null && userIds != null) query = null; var grgm = new GatewayRequestGuildMembers(this) { Query = query, Limit = limit >= 0 ? limit : 0, Presences = presences, UserIds = userIds, Nonce = nonce }; var payload = new GatewayPayload { OpCode = GatewayOpCode.RequestGuildMembers, Data = grgm }; var payloadStr = JsonConvert.SerializeObject(payload, Formatting.None); await client.WsSendAsync(payloadStr).ConfigureAwait(false); } /// /// Gets all the channels this guild has. /// /// A collection of this guild's channels. /// Thrown when Discord is unable to process the request. public Task> GetChannelsAsync() => this.Discord.ApiClient.GetGuildChannelsAsync(this.Id); /// /// Creates a new role in this guild. /// /// Name of the role. /// Permissions for the role. /// Color for the role. /// Whether the role is to be hoisted. /// Whether the role is to be mentionable. /// Reason for audit logs. /// The newly-created role. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task CreateRoleAsync(string name = null, Permissions? permissions = null, DiscordColor? color = null, bool? hoist = null, bool? mentionable = null, string reason = null) => this.Discord.ApiClient.CreateGuildRoleAsync(this.Id, name, permissions, color?.Value, hoist, mentionable, reason); /// /// Gets a role from this guild by its ID. /// /// ID of the role to get. /// Requested role. /// Thrown when Discord is unable to process the request. public DiscordRole GetRole(ulong id) => this.RolesInternal.TryGetValue(id, out var role) ? role : null; /// /// Gets a channel from this guild by its ID. /// /// ID of the channel to get. /// Requested channel. /// Thrown when Discord is unable to process the request. public DiscordChannel GetChannel(ulong id) => this.ChannelsInternal != null && this.ChannelsInternal.TryGetValue(id, out var channel) ? channel : null; /// /// Gets a thread from this guild by its ID. /// /// ID of the thread to get. /// Requested thread. /// Thrown when Discord is unable to process the request. public DiscordThreadChannel GetThread(ulong id) => this.ThreadsInternal != null && this.ThreadsInternal.TryGetValue(id, out var thread) ? thread : null; /// /// Gets all of this guild's custom emojis. /// /// All of this guild's custom emojis. /// Thrown when Discord is unable to process the request. public Task> GetEmojisAsync() => this.Discord.ApiClient.GetGuildEmojisAsync(this.Id); /// /// Gets this guild's specified custom emoji. /// /// ID of the emoji to get. /// The requested custom emoji. /// Thrown when Discord is unable to process the request. public Task GetEmojiAsync(ulong id) => this.Discord.ApiClient.GetGuildEmojiAsync(this.Id, id); /// /// Creates a new custom emoji for this guild. /// /// Name of the new emoji. /// Image to use as the emoji. /// Roles for which the emoji will be available. This works only if your application is whitelisted as integration. /// Reason for audit log. /// The newly-created emoji. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task CreateEmojiAsync(string name, Stream image, IEnumerable roles = null, string reason = null) { if (string.IsNullOrWhiteSpace(name)) throw new ArgumentNullException(nameof(name)); name = name.Trim(); if (name.Length < 2 || name.Length > 50) throw new ArgumentException("Emoji name needs to be between 2 and 50 characters long."); if (image == null) throw new ArgumentNullException(nameof(image)); var image64 = ImageTool.Base64FromStream(image); return this.Discord.ApiClient.CreateGuildEmojiAsync(this.Id, name, image64, roles?.Select(xr => xr.Id), reason); } /// /// Modifies a this guild's custom emoji. /// /// Emoji to modify. /// New name for the emoji. /// Roles for which the emoji will be available. This works only if your application is whitelisted as integration. /// Reason for audit log. /// The modified emoji. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task ModifyEmojiAsync(DiscordGuildEmoji emoji, string name, IEnumerable roles = null, string reason = null) { if (emoji == null) throw new ArgumentNullException(nameof(emoji)); if (emoji.Guild.Id != this.Id) throw new ArgumentException("This emoji does not belong to this guild."); if (string.IsNullOrWhiteSpace(name)) throw new ArgumentNullException(nameof(name)); name = name.Trim(); return name.Length < 2 || name.Length > 50 ? throw new ArgumentException("Emoji name needs to be between 2 and 50 characters long.") : this.Discord.ApiClient.ModifyGuildEmojiAsync(this.Id, emoji.Id, name, roles?.Select(xr => xr.Id), reason); } /// /// Deletes this guild's custom emoji. /// /// Emoji to delete. /// Reason for audit log. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task DeleteEmojiAsync(DiscordGuildEmoji emoji, string reason = null) => emoji == null ? throw new ArgumentNullException(nameof(emoji)) : emoji.Guild.Id != this.Id ? throw new ArgumentException("This emoji does not belong to this guild.") : this.Discord.ApiClient.DeleteGuildEmojiAsync(this.Id, emoji.Id, reason); /// /// Gets all of this guild's custom stickers. /// /// All of this guild's custom stickers. /// Thrown when Discord is unable to process the request. public async Task> GetStickersAsync() { var stickers = await this.Discord.ApiClient.GetGuildStickersAsync(this.Id); foreach (var xstr in stickers) { this.StickersInternal.AddOrUpdate(xstr.Id, xstr, (id, old) => { old.Name = xstr.Name; old.Description = xstr.Description; old.InternalTags = xstr.InternalTags; return old; }); } return stickers; } /// /// Gets a sticker /// /// Thrown when the sticker could not be found. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. /// Sticker does not belong to a guild. public Task GetStickerAsync(ulong stickerId) => this.Discord.ApiClient.GetGuildStickerAsync(this.Id, stickerId); /// /// Creates a sticker /// /// The name of the sticker. /// The optional description of the sticker. /// The emoji to associate the sticker with. /// The file format the sticker is written in. /// The sticker. /// Audit log reason /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task CreateStickerAsync(string name, string description, DiscordEmoji emoji, Stream file, StickerFormat format, string reason = null) { var fileExt = format switch { StickerFormat.Png => "png", StickerFormat.Apng => "png", StickerFormat.Lottie => "json", _ => throw new InvalidOperationException("This format is not supported.") }; var contentType = format switch { StickerFormat.Png => "image/png", StickerFormat.Apng => "image/png", StickerFormat.Lottie => "application/json", _ => throw new InvalidOperationException("This format is not supported.") }; return emoji.Id is not 0 ? throw new InvalidOperationException("Only unicode emoji can be used for stickers.") : name.Length < 2 || name.Length > 30 ? throw new ArgumentOutOfRangeException(nameof(name), "Sticker name needs to be between 2 and 30 characters long.") : description.Length < 1 || description.Length > 100 ? throw new ArgumentOutOfRangeException(nameof(description), "Sticker description needs to be between 1 and 100 characters long.") : this.Discord.ApiClient.CreateGuildStickerAsync(this.Id, name, description, emoji.GetDiscordName().Replace(":", ""), new DiscordMessageFile("sticker", file, null, fileExt, contentType), reason); } /// /// Modifies a sticker /// /// The id of the sticker to modify /// The name of the sticker /// The description of the sticker /// The emoji to associate with this sticker. /// Audit log reason /// A sticker object /// Thrown when the sticker could not be found. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. /// Sticker does not belong to a guild. public async Task ModifyStickerAsync(ulong sticker, Optional name, Optional description, Optional emoji, string reason = null) { if (!this.StickersInternal.TryGetValue(sticker, out var stickerobj) || stickerobj.Guild.Id != this.Id) throw new ArgumentException("This sticker does not belong to this guild."); if (name.HasValue && (name.Value.Length < 2 || name.Value.Length > 30)) throw new ArgumentException("Sticker name needs to be between 2 and 30 characters long."); if (description.HasValue && (description.Value.Length < 1 || description.Value.Length > 100)) throw new ArgumentException("Sticker description needs to be between 1 and 100 characters long."); if (emoji.HasValue && emoji.Value.Id > 0) throw new ArgumentException("Only unicode emojis can be used with stickers."); string uemoji = null; if (emoji.HasValue) uemoji = emoji.Value.GetDiscordName().Replace(":", ""); var usticker = await this.Discord.ApiClient.ModifyGuildStickerAsync(this.Id, sticker, name, description, uemoji, reason).ConfigureAwait(false); if (this.StickersInternal.TryGetValue(usticker.Id, out var old)) this.StickersInternal.TryUpdate(usticker.Id, usticker, old); return usticker; } /// /// Modifies a sticker /// /// The sticker to modify /// The name of the sticker /// The description of the sticker /// The emoji to associate with this sticker. /// Audit log reason /// A sticker object /// Thrown when the sticker could not be found. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. /// Sticker does not belong to a guild. public Task ModifyStickerAsync(DiscordSticker sticker, Optional name, Optional description, Optional emoji, string reason = null) => this.ModifyStickerAsync(sticker.Id, name, description, emoji, reason); /// /// Deletes a sticker /// /// Id of sticker to delete /// Audit log reason /// Thrown when the sticker could not be found. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. /// Sticker does not belong to a guild. public Task DeleteStickerAsync(ulong sticker, string reason = null) => !this.StickersInternal.TryGetValue(sticker, out var stickerobj) ? throw new ArgumentNullException(nameof(sticker)) : stickerobj.Guild.Id != this.Id ? throw new ArgumentException("This sticker does not belong to this guild.") : this.Discord.ApiClient.DeleteGuildStickerAsync(this.Id, sticker, reason); /// /// Deletes a sticker /// /// Sticker to delete /// Audit log reason /// Thrown when the sticker could not be found. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. /// Sticker does not belong to a guild. public Task DeleteStickerAsync(DiscordSticker sticker, string reason = null) => this.DeleteStickerAsync(sticker.Id, reason); /// /// Gets the default channel for this guild. /// Default channel is the first channel current member can see. /// /// This member's default guild. /// Thrown when Discord is unable to process the request. public DiscordChannel GetDefaultChannel() => this.ChannelsInternal?.Values.Where(xc => xc.Type == ChannelType.Text) .OrderBy(xc => xc.Position) .FirstOrDefault(xc => (xc.PermissionsFor(this.CurrentMember) & DisCatSharp.Permissions.AccessChannels) == DisCatSharp.Permissions.AccessChannels); /// /// Gets the guild's widget /// /// The guild's widget public Task GetWidgetAsync() => this.Discord.ApiClient.GetGuildWidgetAsync(this.Id); /// /// Gets the guild's widget settings /// /// The guild's widget settings public Task GetWidgetSettingsAsync() => this.Discord.ApiClient.GetGuildWidgetSettingsAsync(this.Id); /// /// Modifies the guild's widget settings /// /// If the widget is enabled or not /// Widget channel /// Reason the widget settings were modified /// The newly modified widget settings public Task ModifyWidgetSettingsAsync(bool? isEnabled = null, DiscordChannel channel = null, string reason = null) => this.Discord.ApiClient.ModifyGuildWidgetSettingsAsync(this.Id, isEnabled, channel?.Id, reason); /// /// Gets all of this guild's templates. /// /// All of the guild's templates. /// Throws when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task> GetTemplatesAsync() => this.Discord.ApiClient.GetGuildTemplatesAsync(this.Id); /// /// Creates a guild template. /// /// Name of the template. /// Description of the template. /// The template created. /// Throws when a template already exists for the guild or a null parameter is provided for the name. /// Throws when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task CreateTemplateAsync(string name, string description = null) => this.Discord.ApiClient.CreateGuildTemplateAsync(this.Id, name, description); /// /// Syncs the template to the current guild's state. /// /// The code of the template to sync. /// The template synced. /// Throws when the template for the code cannot be found /// Throws when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task SyncTemplateAsync(string code) => this.Discord.ApiClient.SyncGuildTemplateAsync(this.Id, code); /// /// Modifies the template's metadata. /// /// The template's code. /// Name of the template. /// Description of the template. /// The template modified. /// Throws when the template for the code cannot be found /// Throws when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task ModifyTemplateAsync(string code, string name = null, string description = null) => this.Discord.ApiClient.ModifyGuildTemplateAsync(this.Id, code, name, description); /// /// Deletes the template. /// /// The code of the template to delete. /// The deleted template. /// Throws when the template for the code cannot be found /// Throws when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task DeleteTemplateAsync(string code) => this.Discord.ApiClient.DeleteGuildTemplateAsync(this.Id, code); /// /// Gets this guild's membership screening form. /// /// This guild's membership screening form. /// Thrown when Discord is unable to process the request. public Task GetMembershipScreeningFormAsync() => this.Discord.ApiClient.GetGuildMembershipScreeningFormAsync(this.Id); /// /// Modifies this guild's membership screening form. /// /// Action to perform /// The modified screening form. /// Thrown when the client doesn't have the permission, or community is not enabled on this guild. /// Thrown when Discord is unable to process the request. public async Task ModifyMembershipScreeningFormAsync(Action action) { var mdl = new MembershipScreeningEditModel(); action(mdl); return await this.Discord.ApiClient.ModifyGuildMembershipScreeningFormAsync(this.Id, mdl.Enabled, mdl.Fields, mdl.Description); } /// /// Gets all the application commands in this guild. /// /// A list of application commands in this guild. public Task> GetApplicationCommandsAsync() => this.Discord.ApiClient.GetGuildApplicationCommandsAsync(this.Discord.CurrentApplication.Id, this.Id); /// /// Overwrites the existing application commands in this guild. New commands are automatically created and missing commands are automatically delete /// /// The list of commands to overwrite with. /// The list of guild commands public Task> BulkOverwriteApplicationCommandsAsync(IEnumerable commands) => this.Discord.ApiClient.BulkOverwriteGuildApplicationCommandsAsync(this.Discord.CurrentApplication.Id, this.Id, commands); /// /// Creates or overwrites a application command in this guild. /// /// The command to create. /// The created command. public Task CreateApplicationCommandAsync(DiscordApplicationCommand command) => this.Discord.ApiClient.CreateGuildApplicationCommandAsync(this.Discord.CurrentApplication.Id, this.Id, command); /// /// Edits a application command in this guild. /// /// The id of the command to edit. /// Action to perform. /// The edit command. public async Task EditApplicationCommandAsync(ulong commandId, Action action) { var mdl = new ApplicationCommandEditModel(); action(mdl); return await this.Discord.ApiClient.EditGuildApplicationCommandAsync(this.Discord.CurrentApplication.Id, this.Id, commandId, mdl.Name, mdl.Description, mdl.Options, mdl.NameLocalizations, mdl.DescriptionLocalizations, mdl.DefaultMemberPermissions, mdl.DmPermission).ConfigureAwait(false); } /// /// Gets this guild's welcome screen. /// /// This guild's welcome screen object. /// Thrown when Discord is unable to process the request. public Task GetWelcomeScreenAsync() => this.Discord.ApiClient.GetGuildWelcomeScreenAsync(this.Id); /// /// Modifies this guild's welcome screen. /// /// Action to perform. /// The modified welcome screen. /// Thrown when the client doesn't have the permission, or community is not enabled on this guild. /// Thrown when Discord is unable to process the request. public async Task ModifyWelcomeScreenAsync(Action action) { var mdl = new WelcomeScreenEditModel(); action(mdl); return await this.Discord.ApiClient.ModifyGuildWelcomeScreenAsync(this.Id, mdl.Enabled, mdl.WelcomeChannels, mdl.Description).ConfigureAwait(false); } #endregion /// /// Returns a string representation of this guild. /// /// String representation of this guild. public override string ToString() => $"Guild {this.Id}; {this.Name}"; /// /// Checks whether this is equal to another object. /// /// Object to compare to. /// Whether the object is equal to this . public override bool Equals(object obj) => this.Equals(obj as DiscordGuild); /// /// Checks whether this is equal to another . /// /// to compare to. /// Whether the is equal to this . public bool Equals(DiscordGuild e) => e is not null && (ReferenceEquals(this, e) || this.Id == e.Id); /// /// Gets the hash code for this . /// /// The hash code for this . public override int GetHashCode() => this.Id.GetHashCode(); /// /// Gets whether the two objects are equal. /// /// First guild to compare. /// Second guild to compare. /// Whether the two guilds are equal. public static bool operator ==(DiscordGuild e1, DiscordGuild e2) { var o1 = e1 as object; var o2 = e2 as object; return (o1 != null || o2 == null) && (o1 == null || o2 != null) && ((o1 == null && o2 == null) || e1.Id == e2.Id); } /// /// Gets whether the two objects are not equal. /// /// First guild to compare. /// Second guild to compare. /// Whether the two guilds are not equal. public static bool operator !=(DiscordGuild e1, DiscordGuild e2) => !(e1 == e2); } /// /// Represents guild verification level. /// public enum VerificationLevel : int { /// /// No verification. Anyone can join and chat right away. /// None = 0, /// /// Low verification level. Users are required to have a verified email attached to their account in order to be able to chat. /// Low = 1, /// /// Medium verification level. Users are required to have a verified email attached to their account, and account age need to be at least 5 minutes in order to be able to chat. /// Medium = 2, /// /// High verification level. Users are required to have a verified email attached to their account, account age need to be at least 5 minutes, and they need to be in the server for at least 10 minutes in order to be able to chat. /// High = 3, /// /// Highest verification level. Users are required to have a verified phone number attached to their account. /// Highest = 4 } /// /// Represents default notification level for a guild. /// public enum DefaultMessageNotifications : int { /// /// All messages will trigger push notifications. /// AllMessages = 0, /// /// Only messages that mention the user (or a role he's in) will trigger push notifications. /// MentionsOnly = 1 } /// /// Represents multi-factor authentication level required by a guild to use administrator functionality. /// public enum MfaLevel : int { /// /// Multi-factor authentication is not required to use administrator functionality. /// Disabled = 0, /// /// Multi-factor authentication is required to use administrator functionality. /// Enabled = 1 } /// /// Represents the value of explicit content filter in a guild. /// public enum ExplicitContentFilter : int { /// /// Explicit content filter is disabled. /// Disabled = 0, /// /// Only messages from members without any roles are scanned. /// MembersWithoutRoles = 1, /// /// Messages from all members are scanned. /// AllMembers = 2 } /// /// Represents the formats for a guild widget. /// public enum WidgetType : int { /// /// The widget is represented in shield format. /// This is the default widget type. /// Shield = 0, /// /// The widget is represented as the first banner type. /// Banner1 = 1, /// /// The widget is represented as the second banner type. /// Banner2 = 2, /// /// The widget is represented as the third banner type. /// Banner3 = 3, /// /// The widget is represented in the fourth banner type. /// Banner4 = 4 } } diff --git a/DisCatSharp/Entities/Guild/DiscordRole.cs b/DisCatSharp/Entities/Guild/DiscordRole.cs index df94d8bcb..2699e99e5 100644 --- a/DisCatSharp/Entities/Guild/DiscordRole.cs +++ b/DisCatSharp/Entities/Guild/DiscordRole.cs @@ -1,284 +1,284 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Globalization; using System.Linq; using System.Threading.Tasks; using DisCatSharp.Enums; using DisCatSharp.Net; using DisCatSharp.Net.Abstractions; using DisCatSharp.Net.Models; using Newtonsoft.Json; namespace DisCatSharp.Entities { /// /// Represents a discord role, to which users can be assigned. /// public class DiscordRole : SnowflakeObject, IEquatable { /// /// Gets the name of this role. /// [JsonProperty("name", NullValueHandling = NullValueHandling.Ignore)] public string Name { get; internal set; } /// /// Gets the color of this role. /// [JsonIgnore] public DiscordColor Color => new(this.ColorInternal); [JsonProperty("color", NullValueHandling = NullValueHandling.Ignore)] internal int ColorInternal; /// /// Gets whether this role is hoisted. /// [JsonProperty("hoist", NullValueHandling = NullValueHandling.Ignore)] public bool IsHoisted { get; internal set; } /// /// Gets the position of this role in the role hierarchy. /// [JsonProperty("position", NullValueHandling = NullValueHandling.Ignore)] public int Position { get; internal set; } /// /// Gets the permissions set for this role. /// [JsonProperty("permissions", NullValueHandling = NullValueHandling.Ignore)] public Permissions Permissions { get; internal set; } /// /// Gets whether this role is managed by an integration. /// [JsonProperty("managed", NullValueHandling = NullValueHandling.Ignore)] public bool IsManaged { get; internal set; } /// /// Gets whether this role is mentionable. /// [JsonProperty("mentionable", NullValueHandling = NullValueHandling.Ignore)] public bool IsMentionable { get; internal set; } /// /// Gets the tags this role has. /// [JsonProperty("tags", NullValueHandling = NullValueHandling.Ignore)] public DiscordRoleTags Tags { get; internal set; } /// /// Gets the role icon's hash. /// [JsonProperty("icon", NullValueHandling = NullValueHandling.Ignore)] public string IconHash { get; internal set; } /// /// Gets the role icon's url. /// [JsonIgnore] public string IconUrl => !string.IsNullOrWhiteSpace(this.IconHash) ? $"{DiscordDomain.GetDomain(CoreDomain.DiscordCdn).Url}{Endpoints.ROLE_ICONS}/{this.Id.ToString(CultureInfo.InvariantCulture)}/{this.IconHash}.png?size=64" : null; /// /// Gets the role unicode_emoji. /// [JsonProperty("unicode_emoji", NullValueHandling = NullValueHandling.Ignore)] internal string UnicodeEmojiString; /// /// Gets the unicode emoji. /// public DiscordEmoji UnicodeEmoji => this.UnicodeEmojiString != null ? DiscordEmoji.FromName(this.Discord, $":{this.UnicodeEmojiString}:", false) : null; [JsonIgnore] internal ulong GuildId = 0; /// /// Gets the role flags. /// [JsonProperty("flags", NullValueHandling = NullValueHandling.Ignore)] public RoleFlags Flags { get; internal set; } /// /// Gets a mention string for this role. If the role is mentionable, this string will mention all the users that belong to this role. /// public string Mention => Formatter.Mention(this); #region Methods /// /// Modifies this role's position. /// /// New position /// Reason why we moved it /// /// Thrown when the client does not have the permission. /// Thrown when the role does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task ModifyPositionAsync(int position, string reason = null) { - var roles = this.Discord.Guilds[this.GuildId].Roles.Values.OrderByDescending(xr => xr.Position).ToArray(); - var pmds = new RestGuildRoleReorderPayload[roles.Length]; - for (var i = 0; i < roles.Length; i++) - { - pmds[i] = new RestGuildRoleReorderPayload { RoleId = roles[i].Id }; - - pmds[i].Position = roles[i].Id == this.Id ? position : roles[i].Position <= position ? roles[i].Position - 1 : roles[i].Position; - } - - return this.Discord.ApiClient.ModifyGuildRolePositionAsync(this.GuildId, pmds, reason); + var roles = this.Discord.Guilds[this.GuildId].Roles.Values.OrderByDescending(xr => xr.Position) + .Select(x => new RestGuildRoleReorderPayload + { + RoleId = x.Id, + Position = x.Id == this.Id + ? position + : x.Position <= position ? x.Position - 1 : x.Position + }); + + return this.Discord.ApiClient.ModifyGuildRolePositionAsync(this.GuildId, roles, reason); } /// /// Updates this role. /// /// New role name. /// New role permissions. /// New role color. /// New role hoist. /// Whether this role is mentionable. /// Audit log reason. /// Thrown when the client does not have the permission. /// Thrown when the role does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task ModifyAsync(string name = null, Permissions? permissions = null, DiscordColor? color = null, bool? hoist = null, bool? mentionable = null, string reason = null) => this.Discord.ApiClient.ModifyGuildRoleAsync(this.GuildId, this.Id, name, permissions, color?.Value, hoist, mentionable, null, null, reason); /// /// Updates this role. /// /// The action. /// Thrown when the client does not have the permission. /// Thrown when the role does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task ModifyAsync(Action action) { var mdl = new RoleEditModel(); action(mdl); var canContinue = true; if (mdl.Icon.HasValue || mdl.UnicodeEmoji.HasValue) canContinue = this.Discord.Guilds[this.GuildId].Features.CanSetRoleIcons; var iconb64 = ImageTool.Base64FromStream(mdl.Icon); var emoji = mdl.UnicodeEmoji .MapOrNull(e => e.Id == 0 ? e.Name : throw new ArgumentException("Emoji must be unicode")); return canContinue ? this.Discord.ApiClient.ModifyGuildRoleAsync(this.GuildId, this.Id, mdl.Name, mdl.Permissions, mdl.Color?.Value, mdl.Hoist, mdl.Mentionable, iconb64, emoji, mdl.AuditLogReason) : throw new NotSupportedException($"Cannot modify role icon. Guild needs boost tier two."); } /// /// Deletes this role. /// /// Reason as to why this role has been deleted. /// /// Thrown when the client does not have the permission. /// Thrown when the role does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task DeleteAsync(string reason = null) => this.Discord.ApiClient.DeleteRoleAsync(this.GuildId, this.Id, reason); #endregion /// /// Initializes a new instance of the class. /// internal DiscordRole() { } /// /// Checks whether this role has specific permissions. /// /// Permissions to check for. /// Whether the permissions are allowed or not. public PermissionLevel CheckPermission(Permissions permission) => (this.Permissions & permission) != 0 ? PermissionLevel.Allowed : PermissionLevel.Unset; /// /// Returns a string representation of this role. /// /// String representation of this role. public override string ToString() => $"Role {this.Id}; {this.Name}"; /// /// Checks whether this is equal to another object. /// /// Object to compare to. /// Whether the object is equal to this . public override bool Equals(object obj) => this.Equals(obj as DiscordRole); /// /// Checks whether this is equal to another . /// /// to compare to. /// Whether the is equal to this . public bool Equals(DiscordRole e) => e switch { null => false, _ => ReferenceEquals(this, e) || this.Id == e.Id }; /// /// Gets the hash code for this . /// /// The hash code for this . public override int GetHashCode() => this.Id.GetHashCode(); /// /// Gets whether the two objects are equal. /// /// First role to compare. /// Second role to compare. /// Whether the two roles are equal. public static bool operator ==(DiscordRole e1, DiscordRole e2) => e1 is null == e2 is null && ((e1 is null && e2 is null) || e1.Id == e2.Id); /// /// Gets whether the two objects are not equal. /// /// First role to compare. /// Second role to compare. /// Whether the two roles are not equal. public static bool operator !=(DiscordRole e1, DiscordRole e2) => !(e1 == e2); } } diff --git a/DisCatSharp/Entities/Interaction/Components/Select/DiscordSelectComponent.cs b/DisCatSharp/Entities/Interaction/Components/Select/DiscordSelectComponent.cs index 47a0c4be7..a7796cd85 100644 --- a/DisCatSharp/Entities/Interaction/Components/Select/DiscordSelectComponent.cs +++ b/DisCatSharp/Entities/Interaction/Components/Select/DiscordSelectComponent.cs @@ -1,115 +1,116 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Collections.Generic; +using System.Collections.Immutable; using System.Linq; using DisCatSharp.Enums; using Newtonsoft.Json; namespace DisCatSharp.Entities { /// /// A select menu with multiple options to choose from. /// public sealed class DiscordSelectComponent : DiscordComponent { /// /// The options to pick from on this component. /// [JsonProperty("options", NullValueHandling = NullValueHandling.Ignore)] public IReadOnlyList Options { get; internal set; } = Array.Empty(); /// /// The text to show when no option is selected. /// [JsonProperty("placeholder", NullValueHandling = NullValueHandling.Ignore)] public string Placeholder { get; internal set; } /// /// The minimum amount of options that can be selected. Must be less than or equal to . Defaults to one. /// [JsonProperty("min_values", NullValueHandling = NullValueHandling.Ignore)] public int? MinimumSelectedValues { get; internal set; } = 1; /// /// The maximum amount of options that can be selected. Must be greater than or equal to zero or . Defaults to one. /// [JsonProperty("max_values", NullValueHandling = NullValueHandling.Ignore)] public int? MaximumSelectedValues { get; internal set; } = 1; /// /// Whether this select can be used. /// [JsonProperty("disabled", NullValueHandling = NullValueHandling.Ignore)] public bool Disabled { get; internal set; } /// /// Enables this component if it was disabled before. /// /// The current component. public DiscordSelectComponent Enable() { this.Disabled = false; return this; } /// /// Disables this component. /// /// The current component. public DiscordSelectComponent Disable() { this.Disabled = true; return this; } /// /// Constructs a new . /// /// The Id to assign to the button. This is sent back when a user presses it. /// Array of options /// Text to show if no option is selected. /// Minimum count of selectable options. /// Maximum count of selectable options. /// Whether this button should be initialized as being disabled. User sees a greyed out button that cannot be interacted with. public DiscordSelectComponent(string customId, string placeholder, IEnumerable options, int minOptions = 1, int maxOptions = 1, bool disabled = false) : this() { this.CustomId = customId; this.Disabled = disabled; this.Options = options.ToArray(); this.Placeholder = placeholder; this.MinimumSelectedValues = minOptions; this.MaximumSelectedValues = maxOptions; } /// /// Initializes a new instance of the class. /// public DiscordSelectComponent() { this.Type = ComponentType.Select; } } } diff --git a/DisCatSharp/Entities/Message/DiscordMessage.cs b/DisCatSharp/Entities/Message/DiscordMessage.cs index a9324cfa2..e35894f49 100644 --- a/DisCatSharp/Entities/Message/DiscordMessage.cs +++ b/DisCatSharp/Entities/Message/DiscordMessage.cs @@ -1,877 +1,877 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Globalization; using System.Linq; using System.Threading.Tasks; using Newtonsoft.Json; namespace DisCatSharp.Entities { /// /// Represents a Discord text message. /// public class DiscordMessage : SnowflakeObject, IEquatable { /// /// Initializes a new instance of the class. /// internal DiscordMessage() { this._attachmentsLazy = new Lazy>(() => new ReadOnlyCollection(this.AttachmentsInternal)); this._embedsLazy = new Lazy>(() => new ReadOnlyCollection(this.EmbedsInternal)); this._mentionedChannelsLazy = new Lazy>(() => this.MentionedChannelsInternal != null ? new ReadOnlyCollection(this.MentionedChannelsInternal) : Array.Empty()); this._mentionedRolesLazy = new Lazy>(() => this.MentionedRolesInternal != null ? new ReadOnlyCollection(this.MentionedRolesInternal) : Array.Empty()); this.MentionedUsersLazy = new Lazy>(() => new ReadOnlyCollection(this.MentionedUsersInternal)); this._reactionsLazy = new Lazy>(() => new ReadOnlyCollection(this.ReactionsInternal)); this._stickersLazy = new Lazy>(() => new ReadOnlyCollection(this.StickersInternal)); this._jumpLink = new Lazy(() => { string gid = null; if (this.Channel != null) gid = this.Channel is DiscordDmChannel ? "@me" : this.Channel is DiscordThreadChannel ? this.INTERNAL_THREAD.GuildId.Value.ToString(CultureInfo.InvariantCulture) : this.Channel.GuildId.Value.ToString(CultureInfo.InvariantCulture); var cid = this.ChannelId.ToString(CultureInfo.InvariantCulture); var mid = this.Id.ToString(CultureInfo.InvariantCulture); return new Uri($"https://{(this.Discord.Configuration.UseCanary ? "canary.discord.com" : this.Discord.Configuration.UsePtb ? "ptb.discord.com" : "discord.com")}/channels/{gid}/{cid}/{mid}"); }); } /// /// Initializes a new instance of the class. /// /// The other message. internal DiscordMessage(DiscordMessage other) : this() { this.Discord = other.Discord; this.AttachmentsInternal = other.AttachmentsInternal; // the attachments cannot change, thus no need to copy and reallocate. this.EmbedsInternal = new List(other.EmbedsInternal); if (other.MentionedChannelsInternal != null) this.MentionedChannelsInternal = new List(other.MentionedChannelsInternal); if (other.MentionedRolesInternal != null) this.MentionedRolesInternal = new List(other.MentionedRolesInternal); if (other.MentionedRoleIds != null) this.MentionedRoleIds = new List(other.MentionedRoleIds); this.MentionedUsersInternal = new List(other.MentionedUsersInternal); this.ReactionsInternal = new List(other.ReactionsInternal); this.StickersInternal = new List(other.StickersInternal); this.Author = other.Author; this.ChannelId = other.ChannelId; this.Content = other.Content; this.EditedTimestampRaw = other.EditedTimestampRaw; this.Id = other.Id; this.IsTts = other.IsTts; this.MessageType = other.MessageType; this.Pinned = other.Pinned; this.TimestampRaw = other.TimestampRaw; this.WebhookId = other.WebhookId; } /// /// Gets the channel in which the message was sent. /// [JsonIgnore] public DiscordChannel Channel { get => (this.Discord as DiscordClient)?.InternalGetCachedChannel(this.ChannelId) ?? this._channel; internal set => this._channel = value; } private DiscordChannel _channel; /// /// Gets the thread in which the message was sent. /// [JsonIgnore] private DiscordThreadChannel INTERNAL_THREAD { get => (this.Discord as DiscordClient)?.InternalGetCachedThread(this.ChannelId) ?? this._thread; set => this._thread = value; } private DiscordThreadChannel _thread; /// /// Gets the ID of the channel in which the message was sent. /// [JsonProperty("channel_id", NullValueHandling = NullValueHandling.Ignore)] public ulong ChannelId { get; internal set; } /// /// Gets the components this message was sent with. /// [JsonProperty("components", NullValueHandling = NullValueHandling.Ignore)] public IReadOnlyCollection Components { get; internal set; } /// /// Gets the user or member that sent the message. /// [JsonProperty("author", NullValueHandling = NullValueHandling.Ignore)] public DiscordUser Author { get; internal set; } /// /// Gets the message's content. /// [JsonProperty("content", NullValueHandling = NullValueHandling.Ignore)] public string Content { get; internal set; } /// /// Gets the message's creation timestamp. /// [JsonIgnore] public DateTimeOffset Timestamp => !string.IsNullOrWhiteSpace(this.TimestampRaw) && DateTimeOffset.TryParse(this.TimestampRaw, CultureInfo.InvariantCulture, DateTimeStyles.None, out var dto) ? dto : this.CreationTimestamp; /// /// Gets the message's creation timestamp as raw string. /// [JsonProperty("timestamp", NullValueHandling = NullValueHandling.Ignore)] internal string TimestampRaw { get; set; } /// /// Gets the message's edit timestamp. Will be null if the message was not edited. /// [JsonIgnore] public DateTimeOffset? EditedTimestamp => !string.IsNullOrWhiteSpace(this.EditedTimestampRaw) && DateTimeOffset.TryParse(this.EditedTimestampRaw, CultureInfo.InvariantCulture, DateTimeStyles.None, out var dto) ? (DateTimeOffset?)dto : null; /// /// Gets the message's edit timestamp as raw string. Will be null if the message was not edited. /// [JsonProperty("edited_timestamp", NullValueHandling = NullValueHandling.Ignore)] internal string EditedTimestampRaw { get; set; } /// /// Gets whether this message was edited. /// [JsonIgnore] public bool IsEdited => !string.IsNullOrWhiteSpace(this.EditedTimestampRaw); /// /// Gets whether the message is a text-to-speech message. /// [JsonProperty("tts", NullValueHandling = NullValueHandling.Ignore)] public bool IsTts { get; internal set; } /// /// Gets whether the message mentions everyone. /// [JsonProperty("mention_everyone", NullValueHandling = NullValueHandling.Ignore)] public bool MentionEveryone { get; internal set; } /// /// Gets users or members mentioned by this message. /// [JsonIgnore] public IReadOnlyList MentionedUsers => this.MentionedUsersLazy.Value; [JsonProperty("mentions", NullValueHandling = NullValueHandling.Ignore)] internal List MentionedUsersInternal; [JsonIgnore] internal readonly Lazy> MentionedUsersLazy; // TODO: this will probably throw an exception in DMs since it tries to wrap around a null List... // this is probably low priority but need to find out a clean way to solve it... /// /// Gets roles mentioned by this message. /// [JsonIgnore] public IReadOnlyList MentionedRoles => this._mentionedRolesLazy.Value; [JsonIgnore] internal List MentionedRolesInternal; [JsonProperty("mention_roles")] internal List MentionedRoleIds; [JsonIgnore] private readonly Lazy> _mentionedRolesLazy; /// /// Gets channels mentioned by this message. /// [JsonIgnore] public IReadOnlyList MentionedChannels => this._mentionedChannelsLazy.Value; [JsonIgnore] internal List MentionedChannelsInternal; [JsonIgnore] private readonly Lazy> _mentionedChannelsLazy; /// /// Gets files attached to this message. /// [JsonIgnore] public IReadOnlyList Attachments => this._attachmentsLazy.Value; [JsonProperty("attachments", NullValueHandling = NullValueHandling.Ignore)] internal List AttachmentsInternal = new(); [JsonIgnore] private readonly Lazy> _attachmentsLazy; /// /// Gets embeds attached to this message. /// [JsonIgnore] public IReadOnlyList Embeds => this._embedsLazy.Value; [JsonProperty("embeds", NullValueHandling = NullValueHandling.Ignore)] internal List EmbedsInternal = new(); [JsonIgnore] private readonly Lazy> _embedsLazy; /// /// Gets reactions used on this message. /// [JsonIgnore] public IReadOnlyList Reactions => this._reactionsLazy.Value; [JsonProperty("reactions", NullValueHandling = NullValueHandling.Ignore)] internal List ReactionsInternal = new(); [JsonIgnore] private readonly Lazy> _reactionsLazy; /// /// Gets the nonce sent with the message, if the message was sent by the client. /// [JsonProperty("nonce", NullValueHandling = NullValueHandling.Ignore)] public string Nonce { get; internal set; } /// /// Gets whether the message is pinned. /// [JsonProperty("pinned", NullValueHandling = NullValueHandling.Ignore)] public bool Pinned { get; internal set; } /// /// Gets the id of the webhook that generated this message. /// [JsonProperty("webhook_id", NullValueHandling = NullValueHandling.Ignore)] public ulong? WebhookId { get; internal set; } /// /// Gets the type of the message. /// [JsonProperty("type", NullValueHandling = NullValueHandling.Ignore)] public MessageType? MessageType { get; internal set; } /// /// Gets the message activity in the Rich Presence embed. /// [JsonProperty("activity", NullValueHandling = NullValueHandling.Ignore)] public DiscordMessageActivity Activity { get; internal set; } /// /// Gets the message application in the Rich Presence embed. /// [JsonProperty("application", NullValueHandling = NullValueHandling.Ignore)] public DiscordMessageApplication Application { get; internal set; } /// /// Gets the message application id in the Rich Presence embed. /// [JsonProperty("application_id", NullValueHandling = NullValueHandling.Ignore)] public ulong ApplicationId { get; internal set; } /// /// Gets the internal reference. /// [JsonProperty("message_reference", NullValueHandling = NullValueHandling.Ignore)] internal InternalDiscordMessageReference? InternalReference { get; set; } /// /// Gets the original message reference from the crossposted message. /// [JsonIgnore] public DiscordMessageReference Reference => this.InternalReference.HasValue ? this?.InternalBuildMessageReference() : null; /// /// Gets the bitwise flags for this message. /// [JsonProperty("flags", NullValueHandling = NullValueHandling.Ignore)] public MessageFlags? Flags { get; internal set; } /// /// Gets whether the message originated from a webhook. /// [JsonIgnore] public bool WebhookMessage => this.WebhookId != null; /// /// Gets the jump link to this message. /// [JsonIgnore] public Uri JumpLink => this._jumpLink.Value; private readonly Lazy _jumpLink; /// /// Gets stickers for this message. /// [JsonIgnore] public IReadOnlyList Stickers => this._stickersLazy.Value; [JsonProperty("sticker_items", NullValueHandling = NullValueHandling.Ignore)] internal List StickersInternal = new(); [JsonIgnore] private readonly Lazy> _stickersLazy; /// /// Gets the guild id. /// [JsonProperty("guild_id", NullValueHandling = NullValueHandling.Ignore)] internal ulong? GuildId { get; set; } /// /// Gets the message object for the referenced message /// [JsonProperty("referenced_message", NullValueHandling = NullValueHandling.Ignore)] public DiscordMessage ReferencedMessage { get; internal set; } /// /// Gets whether the message is a response to an interaction. /// [JsonProperty("interaction", NullValueHandling = NullValueHandling.Ignore)] public DiscordMessageInteraction Interaction { get; internal set; } /// /// Gets the thread that was started from this message. /// [JsonProperty("thread", NullValueHandling = NullValueHandling.Ignore)] public DiscordThreadChannel Thread { get; internal set; } /// /// Build the message reference. /// internal DiscordMessageReference InternalBuildMessageReference() { var client = this.Discord as DiscordClient; var guildId = this.InternalReference.Value.GuildId; var channelId = this.InternalReference.Value.ChannelId; var messageId = this.InternalReference.Value.MessageId; var reference = new DiscordMessageReference(); if (guildId.HasValue) reference.Guild = client.GuildsInternal.TryGetValue(guildId.Value, out var g) ? g : new DiscordGuild { Id = guildId.Value, Discord = client }; var channel = client.InternalGetCachedChannel(channelId.Value); if (channel == null) { reference.Channel = new DiscordChannel { Id = channelId.Value, Discord = client }; if (guildId.HasValue) reference.Channel.GuildId = guildId.Value; } else reference.Channel = channel; if (client.MessageCache != null && client.MessageCache.TryGet(m => m.Id == messageId.Value && m.ChannelId == channelId, out var msg)) reference.Message = msg; else { reference.Message = new DiscordMessage { ChannelId = this.ChannelId, Discord = client }; if (messageId.HasValue) reference.Message.Id = messageId.Value; } return reference; } /// /// Gets the mentions. /// /// An array of IMentions. - private IMention[] GetMentions() + private List GetMentions() { var mentions = new List(); if (this.ReferencedMessage != null && this.MentionedUsersInternal.Contains(this.ReferencedMessage.Author)) mentions.Add(new RepliedUserMention()); if (this.MentionedUsersInternal.Any()) mentions.AddRange(this.MentionedUsersInternal.Select(m => (IMention)new UserMention(m))); if (this.MentionedRoleIds.Any()) mentions.AddRange(this.MentionedRoleIds.Select(r => (IMention)new RoleMention(r))); - return mentions.ToArray(); + return mentions; } /// /// Populates the mentions. /// internal void PopulateMentions() { var guild = this.Channel?.Guild; this.MentionedUsersInternal ??= new List(); this.MentionedRolesInternal ??= new List(); this.MentionedChannelsInternal ??= new List(); var mentionedUsers = new HashSet(new DiscordUserComparer()); if (guild != null) { foreach (var usr in this.MentionedUsersInternal) { usr.Discord = this.Discord; this.Discord.UserCache.AddOrUpdate(usr.Id, usr, (id, old) => { old.Username = usr.Username; old.Discriminator = usr.Discriminator; old.AvatarHash = usr.AvatarHash; return old; }); mentionedUsers.Add(guild.MembersInternal.TryGetValue(usr.Id, out var member) ? member : usr); } } if (!string.IsNullOrWhiteSpace(this.Content)) { //mentionedUsers.UnionWith(Utilities.GetUserMentions(this).Select(this.Discord.GetCachedOrEmptyUserInternal)); if (guild != null) { //this._mentionedRoles = this._mentionedRoles.Union(Utilities.GetRoleMentions(this).Select(xid => guild.GetRole(xid))).ToList(); this.MentionedRolesInternal = this.MentionedRolesInternal.Union(this.MentionedRoleIds.Select(xid => guild.GetRole(xid))).ToList(); this.MentionedChannelsInternal = this.MentionedChannelsInternal.Union(Utilities.GetChannelMentions(this).Select(xid => guild.GetChannel(xid))).ToList(); } } this.MentionedUsersInternal = mentionedUsers.ToList(); } /// /// Edits the message. /// /// New content. /// Thrown when the client tried to modify a message not sent by them. /// Thrown when the member does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task ModifyAsync(Optional content) => this.Discord.ApiClient.EditMessageAsync(this.ChannelId, this.Id, content, default, this.GetMentions(), default, default, Array.Empty(), default); /// /// Edits the message. /// /// New embed. /// Thrown when the client tried to modify a message not sent by them. /// Thrown when the member does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task ModifyAsync(Optional embed = default) => this.Discord.ApiClient.EditMessageAsync(this.ChannelId, this.Id, default, embed.Map(v => new[] { v }).ValueOr(Array.Empty()), this.GetMentions(), default, default, Array.Empty(), default); /// /// Edits the message. /// /// New content. /// New embed. /// Thrown when the client tried to modify a message not sent by them. /// Thrown when the member does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task ModifyAsync(Optional content, Optional embed = default) => this.Discord.ApiClient.EditMessageAsync(this.ChannelId, this.Id, content, embed.Map(v => new[] { v }).ValueOr(Array.Empty()), this.GetMentions(), default, default, Array.Empty(), default); /// /// Edits the message. /// /// New content. /// New embeds. /// Thrown when the client tried to modify a message not sent by them. /// Thrown when the member does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task ModifyAsync(Optional content, Optional> embeds = default) => this.Discord.ApiClient.EditMessageAsync(this.ChannelId, this.Id, content, embeds, this.GetMentions(), default, default, Array.Empty(), default); /// /// Edits the message. /// /// The builder of the message to edit. /// Thrown when the client tried to modify a message not sent by them. /// Thrown when the member does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task ModifyAsync(DiscordMessageBuilder builder) { builder.Validate(true); return await this.Discord.ApiClient.EditMessageAsync(this.ChannelId, this.Id, builder.Content, Optional.Some(builder.Embeds.AsEnumerable()), builder.Mentions, builder.Components, builder.Suppressed, builder.Files, builder.Attachments.Count > 0 ? Optional.Some(builder.Attachments.AsEnumerable()) : builder.KeepAttachmentsInternal.HasValue ? builder.KeepAttachmentsInternal.Value ? Optional.Some(this.Attachments.AsEnumerable()) : Array.Empty() : null); } /// /// Edits the message embed suppression. /// /// Suppress embeds. /// Thrown when the client tried to modify a message not sent by them. /// Thrown when the member does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task ModifySuppressionAsync(bool suppress = false) => this.Discord.ApiClient.EditMessageAsync(this.ChannelId, this.Id, default, default, default, default, suppress, default, default); /// /// Clears all attachments from the message. /// /// public Task ClearAttachmentsAsync() => this.Discord.ApiClient.EditMessageAsync(this.ChannelId, this.Id, default, default, this.GetMentions(), default, default, default, Array.Empty()); /// /// Edits the message. /// /// The builder of the message to edit. /// Thrown when the client tried to modify a message not sent by them. /// Thrown when the member does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task ModifyAsync(Action action) { var builder = new DiscordMessageBuilder(); action(builder); builder.Validate(true); return await this.Discord.ApiClient.EditMessageAsync(this.ChannelId, this.Id, builder.Content, Optional.Some(builder.Embeds.AsEnumerable()), builder.Mentions, builder.Components, builder.Suppressed, builder.Files, builder.Attachments.Count > 0 ? Optional.Some(builder.Attachments.AsEnumerable()) : builder.KeepAttachmentsInternal.HasValue ? builder.KeepAttachmentsInternal.Value ? Optional.Some(this.Attachments.AsEnumerable()) : Array.Empty() : null); } /// /// Deletes the message. /// /// Thrown when the client does not have the permission. /// Thrown when the member does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task DeleteAsync(string reason = null) => this.Discord.ApiClient.DeleteMessageAsync(this.ChannelId, this.Id, reason); /// /// Creates a thread. /// Depending on the of the parent channel it's either a or a . /// /// The name of the thread. /// till it gets archived. Defaults to /// The per user ratelimit, aka slowdown. /// The reason. /// Thrown when the client does not have the or permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. /// Thrown when the cannot be modified. public async Task CreateThreadAsync(string name, ThreadAutoArchiveDuration autoArchiveDuration = ThreadAutoArchiveDuration.OneHour, int? rateLimitPerUser = null, string reason = null) => Utilities.CheckThreadAutoArchiveDurationFeature(this.Channel.Guild, autoArchiveDuration) ? await this.Discord.ApiClient.CreateThreadAsync(this.ChannelId, this.Id, name, autoArchiveDuration, this.Channel.Type == ChannelType.News ? ChannelType.NewsThread : ChannelType.PublicThread, rateLimitPerUser, reason) : throw new NotSupportedException($"Cannot modify ThreadAutoArchiveDuration. Guild needs boost tier {(autoArchiveDuration == ThreadAutoArchiveDuration.ThreeDays ? "one" : "two")}."); /// /// Pins the message in its channel. /// /// Thrown when the client does not have the permission. /// Thrown when the member does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task PinAsync() => this.Discord.ApiClient.PinMessageAsync(this.ChannelId, this.Id); /// /// Unpins the message in its channel. /// /// Thrown when the client does not have the permission. /// Thrown when the member does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task UnpinAsync() => this.Discord.ApiClient.UnpinMessageAsync(this.ChannelId, this.Id); /// /// Responds to the message. This produces a reply. /// /// Message content to respond with. /// The sent message. /// Thrown when the client does not have the permission. /// Thrown when the member does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task RespondAsync(string content) => this.Discord.ApiClient.CreateMessageAsync(this.ChannelId, content, null, sticker: null, replyMessageId: this.Id, mentionReply: false, failOnInvalidReply: false); /// /// Responds to the message. This produces a reply. /// /// Embed to attach to the message. /// The sent message. /// Thrown when the client does not have the permission. /// Thrown when the member does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task RespondAsync(DiscordEmbed embed) => this.Discord.ApiClient.CreateMessageAsync(this.ChannelId, null, embed != null ? new[] { embed } : null, sticker: null, replyMessageId: this.Id, mentionReply: false, failOnInvalidReply: false); /// /// Responds to the message. This produces a reply. /// /// Message content to respond with. /// Embed to attach to the message. /// The sent message. /// Thrown when the client does not have the permission. /// Thrown when the member does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task RespondAsync(string content, DiscordEmbed embed) => this.Discord.ApiClient.CreateMessageAsync(this.ChannelId, content, embed != null ? new[] { embed } : null, sticker: null, replyMessageId: this.Id, mentionReply: false, failOnInvalidReply: false); /// /// Responds to the message. This produces a reply. /// /// The Discord message builder. /// The sent message. /// Thrown when the client does not have the permission. /// Thrown when the member does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task RespondAsync(DiscordMessageBuilder builder) => this.Discord.ApiClient.CreateMessageAsync(this.ChannelId, builder.WithReply(this.Id, mention: false, failOnInvalidReply: false)); /// /// Responds to the message. This produces a reply. /// /// The Discord message builder. /// The sent message. /// Thrown when the client does not have the permission. /// Thrown when the member does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task RespondAsync(Action action) { var builder = new DiscordMessageBuilder(); action(builder); return this.Discord.ApiClient.CreateMessageAsync(this.ChannelId, builder.WithReply(this.Id, mention: false, failOnInvalidReply: false)); } /// /// Creates a reaction to this message. /// /// The emoji you want to react with, either an emoji or name:id /// Thrown when the client does not have the permission. /// Thrown when the emoji does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task CreateReactionAsync(DiscordEmoji emoji) => this.Discord.ApiClient.CreateReactionAsync(this.ChannelId, this.Id, emoji.ToReactionString()); /// /// Deletes your own reaction /// /// Emoji for the reaction you want to remove, either an emoji or name:id /// Thrown when the emoji does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task DeleteOwnReactionAsync(DiscordEmoji emoji) => this.Discord.ApiClient.DeleteOwnReactionAsync(this.ChannelId, this.Id, emoji.ToReactionString()); /// /// Deletes another user's reaction. /// /// Emoji for the reaction you want to remove, either an emoji or name:id. /// Member you want to remove the reaction for /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the emoji does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task DeleteReactionAsync(DiscordEmoji emoji, DiscordUser user, string reason = null) => this.Discord.ApiClient.DeleteUserReactionAsync(this.ChannelId, this.Id, user.Id, emoji.ToReactionString(), reason); /// /// Gets users that reacted with this emoji. /// /// Emoji to react with. /// Limit of users to fetch. /// Fetch users after this user's id. /// Thrown when the emoji does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task> GetReactionsAsync(DiscordEmoji emoji, int limit = 25, ulong? after = null) => this.GetReactionsInternalAsync(emoji, limit, after); /// /// Deletes all reactions for this message. /// /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the emoji does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task DeleteAllReactionsAsync(string reason = null) => this.Discord.ApiClient.DeleteAllReactionsAsync(this.ChannelId, this.Id, reason); /// /// Deletes all reactions of a specific reaction for this message. /// /// The emoji to clear, either an emoji or name:id. /// Thrown when the client does not have the permission. /// Thrown when the emoji does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task DeleteReactionsEmojiAsync(DiscordEmoji emoji) => this.Discord.ApiClient.DeleteReactionsEmojiAsync(this.ChannelId, this.Id, emoji.ToReactionString()); /// /// Gets the reactions. /// /// The emoji to search for. /// The limit of results. /// Get the reasctions after snowflake. private async Task> GetReactionsInternalAsync(DiscordEmoji emoji, int limit = 25, ulong? after = null) { if (limit < 0) throw new ArgumentException("Cannot get a negative number of reactions' users."); if (limit == 0) return Array.Empty(); var users = new List(limit); var remaining = limit; var last = after; int lastCount; do { var fetchSize = remaining > 100 ? 100 : remaining; var fetch = await this.Discord.ApiClient.GetReactionsAsync(this.Channel.Id, this.Id, emoji.ToReactionString(), last, fetchSize).ConfigureAwait(false); lastCount = fetch.Count; remaining -= lastCount; users.AddRange(fetch); last = fetch.LastOrDefault()?.Id; } while (remaining > 0 && lastCount > 0); return new ReadOnlyCollection(users); } /// /// Returns a string representation of this message. /// /// String representation of this message. public override string ToString() => $"Message {this.Id}; Attachment count: {this.AttachmentsInternal.Count}; Embed count: {this.EmbedsInternal.Count}; Contents: {this.Content}"; /// /// Checks whether this is equal to another object. /// /// Object to compare to. /// Whether the object is equal to this . public override bool Equals(object obj) => this.Equals(obj as DiscordMessage); /// /// Checks whether this is equal to another . /// /// to compare to. /// Whether the is equal to this . public bool Equals(DiscordMessage e) => e is not null && (ReferenceEquals(this, e) || (this.Id == e.Id && this.ChannelId == e.ChannelId)); /// /// Gets the hash code for this . /// /// The hash code for this . public override int GetHashCode() { var hash = 13; hash = (hash * 7) + this.Id.GetHashCode(); hash = (hash * 7) + this.ChannelId.GetHashCode(); return hash; } /// /// Gets whether the two objects are equal. /// /// First message to compare. /// Second message to compare. /// Whether the two messages are equal. public static bool operator ==(DiscordMessage e1, DiscordMessage e2) { var o1 = e1 as object; var o2 = e2 as object; return (o1 != null || o2 == null) && (o1 == null || o2 != null) && ((o1 == null && o2 == null) || (e1.Id == e2.Id && e1.ChannelId == e2.ChannelId)); } /// /// Gets whether the two objects are not equal. /// /// First message to compare. /// Second message to compare. /// Whether the two messages are not equal. public static bool operator !=(DiscordMessage e1, DiscordMessage e2) => !(e1 == e2); } } diff --git a/DisCatSharp/Net/Rest/DiscordApiClient.cs b/DisCatSharp/Net/Rest/DiscordApiClient.cs index 6ca4a71c7..429ae1d44 100644 --- a/DisCatSharp/Net/Rest/DiscordApiClient.cs +++ b/DisCatSharp/Net/Rest/DiscordApiClient.cs @@ -1,5273 +1,5259 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Globalization; using System.Linq; using System.Net; using System.Text; using System.Threading.Tasks; using System.Xml.Linq; using DisCatSharp.Entities; using DisCatSharp.Net.Abstractions; using DisCatSharp.Net.Serialization; using Microsoft.Extensions.Logging; using Newtonsoft.Json; using Newtonsoft.Json.Linq; namespace DisCatSharp.Net { /// /// Represents a discord api client. /// public sealed class DiscordApiClient { /// /// The audit log reason header name. /// private const string REASON_HEADER_NAME = "X-Audit-Log-Reason"; /// /// Gets the discord client. /// internal BaseDiscordClient Discord { get; } /// /// Gets the rest client. /// internal RestClient Rest { get; } /// /// Initializes a new instance of the class. /// /// The client. internal DiscordApiClient(BaseDiscordClient client) { this.Discord = client; this.Rest = new RestClient(client); } /// /// Initializes a new instance of the class. /// /// The proxy. /// The timeout. /// If true, use relative rate limit. /// The logger. internal DiscordApiClient(IWebProxy proxy, TimeSpan timeout, bool useRelativeRateLimit, ILogger logger) // This is for meta-clients, such as the webhook client { this.Rest = new RestClient(proxy, timeout, useRelativeRateLimit, logger); } /// /// Builds the query string. /// /// The values. /// Whether this query will be transmitted via POST. private static string BuildQueryString(IDictionary values, bool post = false) { if (values == null || values.Count == 0) return string.Empty; var valsCollection = values.Select(xkvp => $"{WebUtility.UrlEncode(xkvp.Key)}={WebUtility.UrlEncode(xkvp.Value)}"); var vals = string.Join("&", valsCollection); return !post ? $"?{vals}" : vals; } /// /// Prepares the message. /// /// The msg_raw. /// A DiscordMessage. private DiscordMessage PrepareMessage(JToken msgRaw) { var author = msgRaw["author"].ToObject(); var ret = msgRaw.ToDiscordObject(); ret.Discord = this.Discord; this.PopulateMessage(author, ret); var referencedMsg = msgRaw["referenced_message"]; if (ret.MessageType == MessageType.Reply && !string.IsNullOrWhiteSpace(referencedMsg?.ToString())) { author = referencedMsg["author"].ToObject(); ret.ReferencedMessage.Discord = this.Discord; this.PopulateMessage(author, ret.ReferencedMessage); } if (ret.Channel != null) return ret; var channel = !ret.GuildId.HasValue ? new DiscordDmChannel { Id = ret.ChannelId, Discord = this.Discord, Type = ChannelType.Private } : new DiscordChannel { Id = ret.ChannelId, GuildId = ret.GuildId, Discord = this.Discord }; ret.Channel = channel; return ret; } /// /// Populates the message. /// /// The author. /// The message. private void PopulateMessage(TransportUser author, DiscordMessage ret) { var guild = ret.Channel?.Guild; //If this is a webhook, it shouldn't be in the user cache. if (author.IsBot && int.Parse(author.Discriminator) == 0) { ret.Author = new DiscordUser(author) { Discord = this.Discord }; } else { if (!this.Discord.UserCache.TryGetValue(author.Id, out var usr)) { this.Discord.UserCache[author.Id] = usr = new DiscordUser(author) { Discord = this.Discord }; } if (guild != null) { if (!guild.Members.TryGetValue(author.Id, out var mbr)) mbr = new DiscordMember(usr) { Discord = this.Discord, GuildId = guild.Id }; ret.Author = mbr; } else { ret.Author = usr; } } ret.PopulateMentions(); if (ret.ReactionsInternal == null) ret.ReactionsInternal = new List(); foreach (var xr in ret.ReactionsInternal) xr.Emoji.Discord = this.Discord; } /// /// Executes a rest request. /// /// The client. /// The bucket. /// The url. /// The method. /// The route. /// The headers. /// The payload. /// The ratelimit wait override. internal Task DoRequestAsync(BaseDiscordClient client, RateLimitBucket bucket, Uri url, RestRequestMethod method, string route, IReadOnlyDictionary headers = null, string payload = null, double? ratelimitWaitOverride = null) { var req = new RestRequest(client, bucket, url, method, route, headers, payload, ratelimitWaitOverride); if (this.Discord != null) this.Rest.ExecuteRequestAsync(req).LogTaskFault(this.Discord.Logger, LogLevel.Error, LoggerEvents.RestError, "Error while executing request"); else _ = this.Rest.ExecuteRequestAsync(req); return req.WaitForCompletionAsync(); } /// /// Executes a multipart rest request for stickers. /// /// The client. /// The bucket. /// The url. /// The method. /// The route. /// The headers. /// The file. /// The sticker name. /// The sticker tag. /// The sticker description. /// The ratelimit wait override. private Task DoStickerMultipartAsync(BaseDiscordClient client, RateLimitBucket bucket, Uri url, RestRequestMethod method, string route, IReadOnlyDictionary headers = null, DiscordMessageFile file = null, string name = "", string tags = "", string description = "", double? ratelimitWaitOverride = null) { var req = new MultipartStickerWebRequest(client, bucket, url, method, route, headers, file, name, tags, description, ratelimitWaitOverride); if (this.Discord != null) this.Rest.ExecuteRequestAsync(req).LogTaskFault(this.Discord.Logger, LogLevel.Error, LoggerEvents.RestError, "Error while executing request"); else _ = this.Rest.ExecuteRequestAsync(req); return req.WaitForCompletionAsync(); } /// /// Executes a multipart request. /// /// The client. /// The bucket. /// The url. /// The method. /// The route. /// The headers. /// The values. /// The files. /// The ratelimit wait override. private Task DoMultipartAsync(BaseDiscordClient client, RateLimitBucket bucket, Uri url, RestRequestMethod method, string route, IReadOnlyDictionary headers = null, IReadOnlyDictionary values = null, IReadOnlyCollection files = null, double? ratelimitWaitOverride = null) { var req = new MultipartWebRequest(client, bucket, url, method, route, headers, values, files, ratelimitWaitOverride); if (this.Discord != null) this.Rest.ExecuteRequestAsync(req).LogTaskFault(this.Discord.Logger, LogLevel.Error, LoggerEvents.RestError, "Error while executing request"); else _ = this.Rest.ExecuteRequestAsync(req); return req.WaitForCompletionAsync(); } #region Guild /// /// Searches the members async. /// /// The guild_id. /// The name. /// The limit. internal async Task> SearchMembersAsync(ulong guildId, string name, int? limit) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}{Endpoints.SEARCH}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var querydict = new Dictionary { ["query"] = name, ["limit"] = limit.ToString() }; var url = Utilities.GetApiUriFor(path, BuildQueryString(querydict), this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var json = JArray.Parse(res.Response); var tms = json.ToObject>(); var mbrs = new List(); foreach (var xtm in tms) { var usr = new DiscordUser(xtm.User) { Discord = this.Discord }; this.Discord.UserCache.AddOrUpdate(xtm.User.Id, usr, (id, old) => { old.Username = usr.Username; old.Discord = usr.Discord; old.AvatarHash = usr.AvatarHash; return old; }); mbrs.Add(new DiscordMember(xtm) { Discord = this.Discord, GuildId = guildId }); } return mbrs; } /// /// Gets the guild ban async. /// /// The guild_id. /// The user_id. internal async Task GetGuildBanAsync(ulong guildId, ulong userId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.BANS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId, user_id = userId}, out var path); var uri = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, uri, RestRequestMethod.GET, route).ConfigureAwait(false); var json = JObject.Parse(res.Response); var ban = json.ToObject(); return ban; } /// /// Creates the guild async. /// /// The name. /// The region_id. /// The iconb64. /// The verification_level. /// The default_message_notifications. /// The system_channel_flags. internal async Task CreateGuildAsync(string name, string regionId, Optional iconb64, VerificationLevel? verificationLevel, DefaultMessageNotifications? defaultMessageNotifications, SystemChannelFlags? systemChannelFlags) { var pld = new RestGuildCreatePayload { Name = name, RegionId = regionId, DefaultMessageNotifications = defaultMessageNotifications, VerificationLevel = verificationLevel, IconBase64 = iconb64, SystemChannelFlags = systemChannelFlags }; var route = $"{Endpoints.GUILDS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var json = JObject.Parse(res.Response); var rawMembers = (JArray)json["members"]; var guild = json.ToDiscordObject(); if (this.Discord is DiscordClient dc) await dc.OnGuildCreateEventAsync(guild, rawMembers, null).ConfigureAwait(false); return guild; } /// /// Creates the guild from template async. /// /// The template_code. /// The name. /// The iconb64. internal async Task CreateGuildFromTemplateAsync(string templateCode, string name, Optional iconb64) { var pld = new RestGuildCreateFromTemplatePayload { Name = name, IconBase64 = iconb64 }; var route = $"{Endpoints.GUILDS}{Endpoints.TEMPLATES}/:template_code"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {template_code = templateCode }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var json = JObject.Parse(res.Response); var rawMembers = (JArray)json["members"]; var guild = json.ToDiscordObject(); if (this.Discord is DiscordClient dc) await dc.OnGuildCreateEventAsync(guild, rawMembers, null).ConfigureAwait(false); return guild; } /// /// Deletes the guild async. /// /// The guild_id. internal async Task DeleteGuildAsync(ulong guildId) { var route = $"{Endpoints.GUILDS}/:guild_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route).ConfigureAwait(false); if (this.Discord is DiscordClient dc) { var gld = dc.GuildsInternal[guildId]; await dc.OnGuildDeleteEventAsync(gld).ConfigureAwait(false); } } /// /// Modifies the guild. /// /// The guild id. /// The name. /// The verification level. /// The default message notifications. /// The mfa level. /// The explicit content filter. /// The afk channel id. /// The afk timeout. /// The iconb64. /// The owner id. /// The splashb64. /// The system channel id. /// The system channel flags. /// The public updates channel id. /// The rules channel id. /// The description. /// The banner base64. /// The discovery base64. /// The preferred locale. /// Whether the premium progress bar should be enabled. /// The reason. internal async Task ModifyGuildAsync(ulong guildId, Optional name, Optional verificationLevel, Optional defaultMessageNotifications, Optional mfaLevel, Optional explicitContentFilter, Optional afkChannelId, Optional afkTimeout, Optional iconb64, Optional ownerId, Optional splashb64, Optional systemChannelId, Optional systemChannelFlags, Optional publicUpdatesChannelId, Optional rulesChannelId, Optional description, Optional bannerb64, Optional discoverySplashb64, Optional preferredLocale, Optional premiumProgressBarEnabled, string reason) { var pld = new RestGuildModifyPayload { Name = name, VerificationLevel = verificationLevel, DefaultMessageNotifications = defaultMessageNotifications, MfaLevel = mfaLevel, ExplicitContentFilter = explicitContentFilter, AfkChannelId = afkChannelId, AfkTimeout = afkTimeout, IconBase64 = iconb64, SplashBase64 = splashb64, BannerBase64 = bannerb64, DiscoverySplashBase64 = discoverySplashb64, OwnerId = ownerId, SystemChannelId = systemChannelId, SystemChannelFlags = systemChannelFlags, RulesChannelId = rulesChannelId, PublicUpdatesChannelId = publicUpdatesChannelId, PreferredLocale = preferredLocale, Description = description, PremiumProgressBarEnabled = premiumProgressBarEnabled }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var json = JObject.Parse(res.Response); var rawMembers = (JArray)json["members"]; var guild = json.ToDiscordObject(); foreach (var r in guild.RolesInternal.Values) r.GuildId = guild.Id; if (this.Discord is DiscordClient dc) await dc.OnGuildUpdateEventAsync(guild, rawMembers).ConfigureAwait(false); return guild; } /// /// Modifies the guild community settings. /// /// The guild id. /// The guild features. /// The rules channel id. /// The public updates channel id. /// The preferred locale. /// The description. /// The default message notifications. /// The explicit content filter. /// The verification level. /// The reason. internal async Task ModifyGuildCommunitySettingsAsync(ulong guildId, List features, Optional rulesChannelId, Optional publicUpdatesChannelId, string preferredLocale, string description, DefaultMessageNotifications defaultMessageNotifications, ExplicitContentFilter explicitContentFilter, VerificationLevel verificationLevel, string reason) { var pld = new RestGuildCommunityModifyPayload { VerificationLevel = verificationLevel, DefaultMessageNotifications = defaultMessageNotifications, ExplicitContentFilter = explicitContentFilter, RulesChannelId = rulesChannelId, PublicUpdatesChannelId = publicUpdatesChannelId, PreferredLocale = preferredLocale, Description = Optional.FromNullable(description), Features = features }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var json = JObject.Parse(res.Response); var rawMembers = (JArray)json["members"]; var guild = json.ToDiscordObject(); foreach (var r in guild.RolesInternal.Values) r.GuildId = guild.Id; if (this.Discord is DiscordClient dc) await dc.OnGuildUpdateEventAsync(guild, rawMembers).ConfigureAwait(false); return guild; } /// /// Implements https://discord.com/developers/docs/resources/guild#get-guild-bans. /// internal async Task> GetGuildBansAsync(ulong guildId, int? limit, ulong? before, ulong? after) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.BANS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var urlParams = new Dictionary(); if (limit != null) urlParams["limit"] = limit.Value.ToString(CultureInfo.InvariantCulture); if (before != null) urlParams["before"] = before.Value.ToString(CultureInfo.InvariantCulture); if (after != null) urlParams["after"] = after.Value.ToString(CultureInfo.InvariantCulture); var url = Utilities.GetApiUriFor(path, BuildQueryString(urlParams), this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var bansRaw = JsonConvert.DeserializeObject>(res.Response).Select(xb => { if (!this.Discord.TryGetCachedUserInternal(xb.RawUser.Id, out var usr)) { usr = new DiscordUser(xb.RawUser) { Discord = this.Discord }; usr = this.Discord.UserCache.AddOrUpdate(usr.Id, usr, (id, old) => { old.Username = usr.Username; old.Discriminator = usr.Discriminator; old.AvatarHash = usr.AvatarHash; return old; }); } xb.User = usr; return xb; }); var bans = new ReadOnlyCollection(new List(bansRaw)); return bans; } /// /// Creates the guild ban async. /// /// The guild_id. /// The user_id. /// The delete_message_days. /// The reason. internal Task CreateGuildBanAsync(ulong guildId, ulong userId, int deleteMessageDays, string reason) { if (deleteMessageDays < 0 || deleteMessageDays > 7) throw new ArgumentException("Delete message days must be a number between 0 and 7.", nameof(deleteMessageDays)); var urlParams = new Dictionary { ["delete_message_days"] = deleteMessageDays.ToString(CultureInfo.InvariantCulture) }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.BANS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new {guild_id = guildId, user_id = userId }, out var path); var url = Utilities.GetApiUriFor(path, BuildQueryString(urlParams), this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route, headers); } /// /// Removes the guild ban async. /// /// The guild_id. /// The user_id. /// The reason. internal Task RemoveGuildBanAsync(ulong guildId, ulong userId, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.BANS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {guild_id = guildId, user_id = userId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } /// /// Leaves the guild async. /// /// The guild_id. internal Task LeaveGuildAsync(ulong guildId) { var route = $"{Endpoints.USERS}{Endpoints.ME}{Endpoints.GUILDS}/:guild_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route); } /// /// Adds the guild member async. /// /// The guild_id. /// The user_id. /// The access_token. /// The nick. /// The roles. /// If true, muted. /// If true, deafened. internal async Task AddGuildMemberAsync(ulong guildId, ulong userId, string accessToken, string nick, IEnumerable roles, bool muted, bool deafened) { var pld = new RestGuildMemberAddPayload { AccessToken = accessToken, Nickname = nick ?? "", Roles = roles ?? new List(), Deaf = deafened, Mute = muted }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new {guild_id = guildId, user_id = userId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var tm = JsonConvert.DeserializeObject(res.Response); return new DiscordMember(tm) { Discord = this.Discord, GuildId = guildId }; } /// /// Lists the guild members async. /// /// The guild_id. /// The limit. /// The after. internal async Task> ListGuildMembersAsync(ulong guildId, int? limit, ulong? after) { var urlParams = new Dictionary(); if (limit != null && limit > 0) urlParams["limit"] = limit.Value.ToString(CultureInfo.InvariantCulture); if (after != null) urlParams["after"] = after.Value.ToString(CultureInfo.InvariantCulture); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, urlParams.Any() ? BuildQueryString(urlParams) : "", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var membersRaw = JsonConvert.DeserializeObject>(res.Response); return new ReadOnlyCollection(membersRaw); } /// /// Adds the guild member role async. /// /// The guild_id. /// The user_id. /// The role_id. /// The reason. internal Task AddGuildMemberRoleAsync(ulong guildId, ulong userId, ulong roleId, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}/:user_id{Endpoints.ROLES}/:role_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new {guild_id = guildId, user_id = userId, role_id = roleId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route, headers); } /// /// Removes the guild member role async. /// /// The guild_id. /// The user_id. /// The role_id. /// The reason. internal Task RemoveGuildMemberRoleAsync(ulong guildId, ulong userId, ulong roleId, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}/:user_id{Endpoints.ROLES}/:role_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {guild_id = guildId, user_id = userId, role_id = roleId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } /// /// Modifies the guild channel position async. /// /// The guild_id. /// The pld. /// The reason. internal Task ModifyGuildChannelPositionAsync(ulong guildId, IEnumerable pld, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.CHANNELS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)); } /// /// Modifies the guild channel parent async. /// /// The guild_id. /// The pld. /// The reason. internal Task ModifyGuildChannelParentAsync(ulong guildId, IEnumerable pld, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.CHANNELS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)); } /// /// Detaches the guild channel parent async. /// /// The guild_id. /// The pld. /// The reason. internal Task DetachGuildChannelParentAsync(ulong guildId, IEnumerable pld, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.CHANNELS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)); } /// /// Modifies the guild role position async. /// /// The guild_id. /// The pld. /// The reason. internal Task ModifyGuildRolePositionAsync(ulong guildId, IEnumerable pld, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.ROLES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)); } /// /// Gets the audit logs async. /// /// The guild_id. /// The limit. /// The after. /// The before. /// The responsible. /// The action_type. internal async Task GetAuditLogsAsync(ulong guildId, int limit, ulong? after, ulong? before, ulong? responsible, int? actionType) { var urlParams = new Dictionary { ["limit"] = limit.ToString(CultureInfo.InvariantCulture) }; if (after != null) urlParams["after"] = after?.ToString(CultureInfo.InvariantCulture); if (before != null) urlParams["before"] = before?.ToString(CultureInfo.InvariantCulture); if (responsible != null) urlParams["user_id"] = responsible?.ToString(CultureInfo.InvariantCulture); if (actionType != null) urlParams["action_type"] = actionType?.ToString(CultureInfo.InvariantCulture); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.AUDIT_LOGS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, urlParams.Any() ? BuildQueryString(urlParams) : "", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var auditLogDataRaw = JsonConvert.DeserializeObject(res.Response); return auditLogDataRaw; } /// /// Gets the guild vanity url async. /// /// The guild_id. internal async Task GetGuildVanityUrlAsync(ulong guildId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.VANITY_URL}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var invite = JsonConvert.DeserializeObject(res.Response); return invite; } /// /// Gets the guild widget async. /// /// The guild_id. internal async Task GetGuildWidgetAsync(ulong guildId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.WIDGET_JSON}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var json = JObject.Parse(res.Response); var rawChannels = (JArray)json["channels"]; var ret = json.ToDiscordObject(); ret.Discord = this.Discord; ret.Guild = this.Discord.Guilds[guildId]; ret.Channels = ret.Guild == null ? rawChannels.Select(r => new DiscordChannel { Id = (ulong)r["id"], Name = r["name"].ToString(), Position = (int)r["position"] }).ToList() : rawChannels.Select(r => { var c = ret.Guild.GetChannel((ulong)r["id"]); c.Position = (int)r["position"]; return c; }).ToList(); return ret; } /// /// Gets the guild widget settings async. /// /// The guild_id. internal async Task GetGuildWidgetSettingsAsync(ulong guildId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.WIDGET}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Guild = this.Discord.Guilds[guildId]; return ret; } /// /// Modifies the guild widget settings async. /// /// The guild_id. /// If true, is enabled. /// The channel id. /// The reason. internal async Task ModifyGuildWidgetSettingsAsync(ulong guildId, bool? isEnabled, ulong? channelId, string reason) { var pld = new RestGuildWidgetSettingsPayload { Enabled = isEnabled, ChannelId = channelId }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.WIDGET}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Guild = this.Discord.Guilds[guildId]; return ret; } /// /// Gets the guild templates async. /// /// The guild_id. internal async Task> GetGuildTemplatesAsync(ulong guildId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.TEMPLATES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var templatesRaw = JsonConvert.DeserializeObject>(res.Response); return new ReadOnlyCollection(new List(templatesRaw)); } /// /// Creates the guild template async. /// /// The guild_id. /// The name. /// The description. internal async Task CreateGuildTemplateAsync(ulong guildId, string name, string description) { var pld = new RestGuildTemplateCreateOrModifyPayload { Name = name, Description = description }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.TEMPLATES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); return ret; } /// /// Syncs the guild template async. /// /// The guild_id. /// The template_code. internal async Task SyncGuildTemplateAsync(ulong guildId, string templateCode) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.TEMPLATES}/:template_code"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new {guild_id = guildId, template_code = templateCode }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route).ConfigureAwait(false); var templateRaw = JsonConvert.DeserializeObject(res.Response); return templateRaw; } /// /// Modifies the guild template async. /// /// The guild_id. /// The template_code. /// The name. /// The description. internal async Task ModifyGuildTemplateAsync(ulong guildId, string templateCode, string name, string description) { var pld = new RestGuildTemplateCreateOrModifyPayload { Name = name, Description = description }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.TEMPLATES}/:template_code"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId, template_code = templateCode }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var templateRaw = JsonConvert.DeserializeObject(res.Response); return templateRaw; } /// /// Deletes the guild template async. /// /// The guild_id. /// The template_code. internal async Task DeleteGuildTemplateAsync(ulong guildId, string templateCode) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.TEMPLATES}/:template_code"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {guild_id = guildId, template_code = templateCode }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route).ConfigureAwait(false); var templateRaw = JsonConvert.DeserializeObject(res.Response); return templateRaw; } /// /// Gets the guild membership screening form async. /// /// The guild_id. internal async Task GetGuildMembershipScreeningFormAsync(ulong guildId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBER_VERIFICATION}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var screeningRaw = JsonConvert.DeserializeObject(res.Response); return screeningRaw; } /// /// Modifies the guild membership screening form async. /// /// The guild_id. /// The enabled. /// The fields. /// The description. internal async Task ModifyGuildMembershipScreeningFormAsync(ulong guildId, Optional enabled, Optional fields, Optional description) { var pld = new RestGuildMembershipScreeningFormModifyPayload { Enabled = enabled, Description = description, Fields = fields }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBER_VERIFICATION}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var screeningRaw = JsonConvert.DeserializeObject(res.Response); return screeningRaw; } /// /// Gets the guild welcome screen async. /// /// The guild_id. internal async Task GetGuildWelcomeScreenAsync(ulong guildId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.WELCOME_SCREEN}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var ret = JsonConvert.DeserializeObject(res.Response); return ret; } /// /// Modifies the guild welcome screen async. /// /// The guild_id. /// The enabled. /// The welcome channels. /// The description. internal async Task ModifyGuildWelcomeScreenAsync(ulong guildId, Optional enabled, Optional> welcomeChannels, Optional description) { var pld = new RestGuildWelcomeScreenModifyPayload { Enabled = enabled, WelcomeChannels = welcomeChannels, Description = description }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.WELCOME_SCREEN}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld)); var ret = JsonConvert.DeserializeObject(res.Response); return ret; } /// /// Updates the current user voice state async. /// /// The guild_id. /// The channel id. /// If true, suppress. /// The request to speak timestamp. internal async Task UpdateCurrentUserVoiceStateAsync(ulong guildId, ulong channelId, bool? suppress, DateTimeOffset? requestToSpeakTimestamp) { var pld = new RestGuildUpdateCurrentUserVoiceStatePayload { ChannelId = channelId, Suppress = suppress, RequestToSpeakTimestamp = requestToSpeakTimestamp }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.VOICE_STATES}/@me"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld)); } /// /// Updates the user voice state async. /// /// The guild_id. /// The user_id. /// The channel id. /// If true, suppress. internal async Task UpdateUserVoiceStateAsync(ulong guildId, ulong userId, ulong channelId, bool? suppress) { var pld = new RestGuildUpdateUserVoiceStatePayload { ChannelId = channelId, Suppress = suppress }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.VOICE_STATES}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId, user_id = userId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld)); } #endregion #region Guild Scheduled Events /// /// Creates a scheduled event. /// internal async Task CreateGuildScheduledEventAsync(ulong guildId, ulong? channelId, DiscordScheduledEventEntityMetadata metadata, string name, DateTimeOffset scheduledStartTime, DateTimeOffset? scheduledEndTime, string description, ScheduledEventEntityType type, Optional coverb64, string reason = null) { var pld = new RestGuildScheduledEventCreatePayload { ChannelId = channelId, EntityMetadata = metadata, Name = name, ScheduledStartTime = scheduledStartTime, ScheduledEndTime = scheduledEndTime, Description = description, EntityType = type, CoverBase64 = coverb64 }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.SCHEDULED_EVENTS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, DiscordJson.SerializeObject(pld)); var scheduledEvent = JsonConvert.DeserializeObject(res.Response); var guild = this.Discord.Guilds[guildId]; scheduledEvent.Discord = this.Discord; if (scheduledEvent.Creator != null) scheduledEvent.Creator.Discord = this.Discord; if (this.Discord is DiscordClient dc) await dc.OnGuildScheduledEventCreateEventAsync(scheduledEvent, guild); return scheduledEvent; } /// /// Modifies a scheduled event. /// internal async Task ModifyGuildScheduledEventAsync(ulong guildId, ulong scheduledEventId, Optional channelId, Optional metadata, Optional name, Optional scheduledStartTime, Optional scheduledEndTime, Optional description, Optional type, Optional status, Optional coverb64, string reason = null) { var pld = new RestGuildScheduledEventModifyPayload { ChannelId = channelId, EntityMetadata = metadata, Name = name, ScheduledStartTime = scheduledStartTime, ScheduledEndTime = scheduledEndTime, Description = description, EntityType = type, Status = status, CoverBase64 = coverb64 }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.SCHEDULED_EVENTS}/:scheduled_event_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId, scheduled_event_id = scheduledEventId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)); var scheduledEvent = JsonConvert.DeserializeObject(res.Response); var guild = this.Discord.Guilds[guildId]; scheduledEvent.Discord = this.Discord; if (scheduledEvent.Creator != null) { scheduledEvent.Creator.Discord = this.Discord; this.Discord.UserCache.AddOrUpdate(scheduledEvent.Creator.Id, scheduledEvent.Creator, (id, old) => { old.Username = scheduledEvent.Creator.Username; old.Discriminator = scheduledEvent.Creator.Discriminator; old.AvatarHash = scheduledEvent.Creator.AvatarHash; old.Flags = scheduledEvent.Creator.Flags; return old; }); } if (this.Discord is DiscordClient dc) await dc.OnGuildScheduledEventUpdateEventAsync(scheduledEvent, guild); return scheduledEvent; } /// /// Modifies a scheduled event. /// internal async Task ModifyGuildScheduledEventStatusAsync(ulong guildId, ulong scheduledEventId, ScheduledEventStatus status, string reason = null) { var pld = new RestGuildScheduledEventModifyPayload { Status = status }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.SCHEDULED_EVENTS}/:scheduled_event_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId, scheduled_event_id = scheduledEventId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)); var scheduledEvent = JsonConvert.DeserializeObject(res.Response); var guild = this.Discord.Guilds[guildId]; scheduledEvent.Discord = this.Discord; if (scheduledEvent.Creator != null) { scheduledEvent.Creator.Discord = this.Discord; this.Discord.UserCache.AddOrUpdate(scheduledEvent.Creator.Id, scheduledEvent.Creator, (id, old) => { old.Username = scheduledEvent.Creator.Username; old.Discriminator = scheduledEvent.Creator.Discriminator; old.AvatarHash = scheduledEvent.Creator.AvatarHash; old.Flags = scheduledEvent.Creator.Flags; return old; }); } if (this.Discord is DiscordClient dc) await dc.OnGuildScheduledEventUpdateEventAsync(scheduledEvent, guild); return scheduledEvent; } /// /// Gets a scheduled event. /// /// The guild_id. /// The event id. /// Whether to include user count. internal async Task GetGuildScheduledEventAsync(ulong guildId, ulong scheduledEventId, bool? withUserCount) { var urlParams = new Dictionary(); if (withUserCount.HasValue) urlParams["with_user_count"] = withUserCount?.ToString(); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.SCHEDULED_EVENTS}/:scheduled_event_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId, scheduled_event_id = scheduledEventId }, out var path); var url = Utilities.GetApiUriFor(path, urlParams.Any() ? BuildQueryString(urlParams) : "", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var scheduledEvent = JsonConvert.DeserializeObject(res.Response); var guild = this.Discord.Guilds[guildId]; scheduledEvent.Discord = this.Discord; if (scheduledEvent.Creator != null) { scheduledEvent.Creator.Discord = this.Discord; this.Discord.UserCache.AddOrUpdate(scheduledEvent.Creator.Id, scheduledEvent.Creator, (id, old) => { old.Username = scheduledEvent.Creator.Username; old.Discriminator = scheduledEvent.Creator.Discriminator; old.AvatarHash = scheduledEvent.Creator.AvatarHash; old.Flags = scheduledEvent.Creator.Flags; return old; }); } return scheduledEvent; } /// /// Gets the guilds scheduled events. /// /// The guild_id. /// Whether to include the count of users subscribed to the scheduled event. internal async Task> ListGuildScheduledEventsAsync(ulong guildId, bool? withUserCount) { var urlParams = new Dictionary(); if (withUserCount.HasValue) urlParams["with_user_count"] = withUserCount?.ToString(); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.SCHEDULED_EVENTS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, urlParams.Any() ? BuildQueryString(urlParams) : "", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var events = new Dictionary(); var eventsRaw = JsonConvert.DeserializeObject>(res.Response); var guild = this.Discord.Guilds[guildId]; foreach (var ev in eventsRaw) { ev.Discord = this.Discord; if (ev.Creator != null) { ev.Creator.Discord = this.Discord; this.Discord.UserCache.AddOrUpdate(ev.Creator.Id, ev.Creator, (id, old) => { old.Username = ev.Creator.Username; old.Discriminator = ev.Creator.Discriminator; old.AvatarHash = ev.Creator.AvatarHash; old.Flags = ev.Creator.Flags; return old; }); } events.Add(ev.Id, ev); } return new ReadOnlyDictionary(new Dictionary(events)); } /// /// Deletes a guild scheduled event. /// /// The guild_id. /// The scheduled event id. /// The reason. internal Task DeleteGuildScheduledEventAsync(ulong guildId, ulong scheduledEventId, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.SCHEDULED_EVENTS}/:scheduled_event_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {guild_id = guildId, scheduled_event_id = scheduledEventId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } /// /// Gets the users who RSVP'd to a scheduled event. /// Optional with member objects. /// This endpoint is paginated. /// /// The guild_id. /// The scheduled event id. /// The limit how many users to receive from the event. /// Get results before the given id. /// Get results after the given id. /// Whether to include guild member data. attaches guild_member property to the user object. internal async Task> GetGuildScheduledEventRspvUsersAsync(ulong guildId, ulong scheduledEventId, int? limit, ulong? before, ulong? after, bool? withMember) { var urlParams = new Dictionary(); if (limit != null && limit > 0) urlParams["limit"] = limit.Value.ToString(CultureInfo.InvariantCulture); if (before != null) urlParams["before"] = before.Value.ToString(CultureInfo.InvariantCulture); if (after != null) urlParams["after"] = after.Value.ToString(CultureInfo.InvariantCulture); if (withMember != null) urlParams["with_member"] = withMember.Value.ToString(CultureInfo.InvariantCulture); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.SCHEDULED_EVENTS}/:scheduled_event_id{Endpoints.USERS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId, scheduled_event_id = scheduledEventId }, out var path); var url = Utilities.GetApiUriFor(path, urlParams.Any() ? BuildQueryString(urlParams) : "", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var rspvUsers = JsonConvert.DeserializeObject>(res.Response); Dictionary rspv = new(); foreach (var rspvUser in rspvUsers) { rspvUser.Discord = this.Discord; rspvUser.GuildId = guildId; rspvUser.User.Discord = this.Discord; rspvUser.User = this.Discord.UserCache.AddOrUpdate(rspvUser.User.Id, rspvUser.User, (id, old) => { old.Username = rspvUser.User.Username; old.Discriminator = rspvUser.User.Discriminator; old.AvatarHash = rspvUser.User.AvatarHash; old.BannerHash = rspvUser.User.BannerHash; old.BannerColorInternal = rspvUser.User.BannerColorInternal; return old; }); /*if (with_member.HasValue && with_member.Value && rspv_user.Member != null) { rspv_user.Member.Discord = this.Discord; }*/ rspv.Add(rspvUser.User.Id, rspvUser); } return new ReadOnlyDictionary(new Dictionary(rspv)); } #endregion #region Channel /// /// Creates the guild channel async. /// /// The guild_id. /// The name. /// The type. /// The parent. /// The topic. /// The bitrate. /// The user_limit. /// The overwrites. /// If true, nsfw. /// The per user rate limit. /// The quality mode. /// The default auto archive duration. /// The reason. internal async Task CreateGuildChannelAsync(ulong guildId, string name, ChannelType type, ulong? parent, Optional topic, int? bitrate, int? userLimit, IEnumerable overwrites, bool? nsfw, Optional perUserRateLimit, VideoQualityMode? qualityMode, ThreadAutoArchiveDuration? defaultAutoArchiveDuration, string reason) { var restOverwrites = new List(); if (overwrites != null) foreach (var ow in overwrites) restOverwrites.Add(ow.Build()); var pld = new RestChannelCreatePayload { Name = name, Type = type, Parent = parent, Topic = topic, Bitrate = bitrate, UserLimit = userLimit, PermissionOverwrites = restOverwrites, Nsfw = nsfw, PerUserRateLimit = perUserRateLimit, QualityMode = qualityMode, DefaultAutoArchiveDuration = defaultAutoArchiveDuration }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.CHANNELS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; foreach (var xo in ret.PermissionOverwritesInternal) { xo.Discord = this.Discord; xo.ChannelId = ret.Id; } return ret; } /// /// Modifies the channel async. /// /// The channel_id. /// The name. /// The position. /// The topic. /// If true, nsfw. /// The parent. /// The bitrate. /// The user_limit. /// The per user rate limit. /// The rtc region. /// The quality mode. /// The default auto archive duration. /// The type. /// The permission overwrites. /// The banner. /// The reason. internal Task ModifyChannelAsync(ulong channelId, string name, int? position, Optional topic, bool? nsfw, Optional parent, int? bitrate, int? userLimit, Optional perUserRateLimit, Optional rtcRegion, VideoQualityMode? qualityMode, ThreadAutoArchiveDuration? autoArchiveDuration, Optional type, IEnumerable permissionOverwrites, Optional bannerb64, string reason) { List restoverwrites = null; if (permissionOverwrites != null) { restoverwrites = new List(); foreach (var ow in permissionOverwrites) restoverwrites.Add(ow.Build()); } var pld = new RestChannelModifyPayload { Name = name, Position = position, Topic = topic, Nsfw = nsfw, Parent = parent, Bitrate = bitrate, UserLimit = userLimit, PerUserRateLimit = perUserRateLimit, RtcRegion = rtcRegion, QualityMode = qualityMode, DefaultAutoArchiveDuration = autoArchiveDuration, Type = type, PermissionOverwrites = restoverwrites, BannerBase64 = bannerb64 }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.CHANNELS}/:channel_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)); } /// /// Gets the channel async. /// /// The channel_id. internal async Task GetChannelAsync(ulong channelId) { var route = $"{Endpoints.CHANNELS}/:channel_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; foreach (var xo in ret.PermissionOverwritesInternal) { xo.Discord = this.Discord; xo.ChannelId = ret.Id; } return ret; } /// /// Deletes the channel async. /// /// The channel_id. /// The reason. internal Task DeleteChannelAsync(ulong channelId, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.CHANNELS}/:channel_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } /// /// Gets the message async. /// /// The channel_id. /// The message_id. internal async Task GetMessageAsync(ulong channelId, ulong messageId) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {channel_id = channelId, message_id = messageId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var ret = this.PrepareMessage(JObject.Parse(res.Response)); return ret; } /// /// Creates the message async. /// /// The channel_id. /// The content. /// The embeds. /// The sticker. /// The reply message id. /// If true, mention reply. /// If true, fail on invalid reply. internal async Task CreateMessageAsync(ulong channelId, string content, IEnumerable embeds, DiscordSticker sticker, ulong? replyMessageId, bool mentionReply, bool failOnInvalidReply) { if (content != null && content.Length > 2000) throw new ArgumentException("Message content length cannot exceed 2000 characters."); if (!embeds?.Any() ?? true) { if (content == null && sticker == null) throw new ArgumentException("You must specify message content, a sticker or an embed."); if (content.Length == 0) throw new ArgumentException("Message content must not be empty."); } if (embeds != null) foreach (var embed in embeds) if (embed.Timestamp != null) embed.Timestamp = embed.Timestamp.Value.ToUniversalTime(); var pld = new RestChannelMessageCreatePayload { HasContent = content != null, Content = content, StickersIds = sticker is null ? Array.Empty() : new[] {sticker.Id}, IsTts = false, HasEmbed = embeds?.Any() ?? false, Embeds = embeds }; if (replyMessageId != null) pld.MessageReference = new InternalDiscordMessageReference { MessageId = replyMessageId, FailIfNotExists = failOnInvalidReply }; if (replyMessageId != null) pld.Mentions = new DiscordMentions(Mentions.All, true, mentionReply); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = this.PrepareMessage(JObject.Parse(res.Response)); return ret; } /// /// Creates the message async. /// /// The channel_id. /// The builder. internal async Task CreateMessageAsync(ulong channelId, DiscordMessageBuilder builder) { builder.Validate(); if (builder.Embeds != null) foreach (var embed in builder.Embeds) if (embed?.Timestamp != null) embed.Timestamp = embed.Timestamp.Value.ToUniversalTime(); var pld = new RestChannelMessageCreatePayload { HasContent = builder.Content != null, Content = builder.Content, StickersIds = builder.Sticker is null ? Array.Empty() : new[] {builder.Sticker.Id}, IsTts = builder.IsTts, HasEmbed = builder.Embeds != null, Embeds = builder.Embeds, Components = builder.Components }; if (builder.ReplyId != null) pld.MessageReference = new InternalDiscordMessageReference { MessageId = builder.ReplyId, FailIfNotExists = builder.FailOnInvalidReply }; pld.Mentions = new DiscordMentions(builder.Mentions ?? Mentions.All, builder.Mentions?.Any() ?? false, builder.MentionOnReply); if (builder.Files.Count == 0) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = this.PrepareMessage(JObject.Parse(res.Response)); return ret; } else { ulong fileId = 0; List attachments = new(builder.Files.Count); foreach (var file in builder.Files) { DiscordAttachment att = new() { Id = fileId, Discord = this.Discord, Description = file.Description, FileName = file.FileName }; attachments.Add(att); fileId++; } pld.Attachments = attachments; var values = new Dictionary { ["payload_json"] = DiscordJson.SerializeObject(pld) }; var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoMultipartAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, values: values, files: builder.Files).ConfigureAwait(false); var ret = this.PrepareMessage(JObject.Parse(res.Response)); foreach (var file in builder.FilesInternal.Where(x => x.ResetPositionTo.HasValue)) { file.Stream.Position = file.ResetPositionTo.Value; } return ret; } } /// /// Gets the guild channels async. /// /// The guild_id. internal async Task> GetGuildChannelsAsync(ulong guildId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.CHANNELS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var channelsRaw = JsonConvert.DeserializeObject>(res.Response).Select(xc => { xc.Discord = this.Discord; return xc; }); foreach (var ret in channelsRaw) foreach (var xo in ret.PermissionOverwritesInternal) { xo.Discord = this.Discord; xo.ChannelId = ret.Id; } return new ReadOnlyCollection(new List(channelsRaw)); } /// /// Creates the stage instance async. /// /// The channel_id. /// The topic. /// Whether everyone should be notified about the stage. /// The privacy_level. /// The reason. internal async Task CreateStageInstanceAsync(ulong channelId, string topic, bool sendStartNotification, StagePrivacyLevel privacyLevel, string reason) { var pld = new RestStageInstanceCreatePayload { ChannelId = channelId, Topic = topic, PrivacyLevel = privacyLevel, SendStartNotification = sendStartNotification }; var route = $"{Endpoints.STAGE_INSTANCES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { }, out var path); var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var stageInstance = JsonConvert.DeserializeObject(res.Response); return stageInstance; } /// /// Gets the stage instance async. /// /// The channel_id. internal async Task GetStageInstanceAsync(ulong channelId) { var route = $"{Endpoints.STAGE_INSTANCES}/:channel_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var stageInstance = JsonConvert.DeserializeObject(res.Response); return stageInstance; } /// /// Modifies the stage instance async. /// /// The channel_id. /// The topic. /// The privacy_level. /// The reason. internal Task ModifyStageInstanceAsync(ulong channelId, Optional topic, Optional privacyLevel, string reason) { var pld = new RestStageInstanceModifyPayload { Topic = topic, PrivacyLevel = privacyLevel }; var route = $"{Endpoints.STAGE_INSTANCES}/:channel_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {channel_id = channelId }, out var path); var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)); } /// /// Deletes the stage instance async. /// /// The channel_id. /// The reason. internal Task DeleteStageInstanceAsync(ulong channelId, string reason) { var route = $"{Endpoints.STAGE_INSTANCES}/:channel_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {channel_id = channelId }, out var path); var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } /// /// Gets the channel messages async. /// /// The channel id. /// The limit. /// The before. /// The after. /// The around. internal async Task> GetChannelMessagesAsync(ulong channelId, int limit, ulong? before, ulong? after, ulong? around) { var urlParams = new Dictionary(); if (around != null) urlParams["around"] = around?.ToString(CultureInfo.InvariantCulture); if (before != null) urlParams["before"] = before?.ToString(CultureInfo.InvariantCulture); if (after != null) urlParams["after"] = after?.ToString(CultureInfo.InvariantCulture); if (limit > 0) urlParams["limit"] = limit.ToString(CultureInfo.InvariantCulture); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, urlParams.Any() ? BuildQueryString(urlParams) : "", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var msgsRaw = JArray.Parse(res.Response); var msgs = new List(); foreach (var xj in msgsRaw) msgs.Add(this.PrepareMessage(xj)); return new ReadOnlyCollection(new List(msgs)); } /// /// Gets the channel message async. /// /// The channel_id. /// The message_id. internal async Task GetChannelMessageAsync(ulong channelId, ulong messageId) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {channel_id = channelId, message_id = messageId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var ret = this.PrepareMessage(JObject.Parse(res.Response)); return ret; } /// /// Edits the message async. /// /// The channel_id. /// The message_id. /// The content. /// The embeds. /// The mentions. /// The components. /// The suppress_embed. /// The files. /// The attachments to keep. internal async Task EditMessageAsync(ulong channelId, ulong messageId, Optional content, Optional> embeds, Optional> mentions, IReadOnlyList components, Optional suppressEmbed, IReadOnlyCollection files, Optional> attachments) { if (embeds.HasValue && embeds.Value != null) foreach (var embed in embeds.Value) if (embed.Timestamp != null) embed.Timestamp = embed.Timestamp.Value.ToUniversalTime(); var pld = new RestChannelMessageEditPayload { HasContent = content.HasValue, Content = content.ValueOrDefault(), HasEmbed = embeds.HasValue && (embeds.Value?.Any() ?? false), Embeds = embeds.HasValue && (embeds.Value?.Any() ?? false) ? embeds.Value : null, Components = components, Flags = suppressEmbed.HasValue && (bool)suppressEmbed ? MessageFlags.SuppressedEmbeds : null, Mentions = mentions .Map(m => new DiscordMentions(m ?? Mentions.None, false, mentions.Value?.OfType().Any() ?? false)) .ValueOrDefault() }; if (files?.Count > 0) { ulong fileId = 0; List attachmentsNew = new(); foreach (var file in files) { DiscordAttachment att = new() { Id = fileId, Discord = this.Discord, Description = file.Description, FileName = file.FileName }; attachmentsNew.Add(att); fileId++; } if (attachments.HasValue && attachments.Value.Any()) attachmentsNew.AddRange(attachments.Value); pld.Attachments = attachmentsNew; var values = new Dictionary { ["payload_json"] = DiscordJson.SerializeObject(pld) }; var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {channel_id = channelId, message_id = messageId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoMultipartAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, values: values, files: files).ConfigureAwait(false); var ret = this.PrepareMessage(JObject.Parse(res.Response)); foreach (var file in files.Where(x => x.ResetPositionTo.HasValue)) { file.Stream.Position = file.ResetPositionTo.Value; } return ret; } else { pld.Attachments = attachments.ValueOrDefault(); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {channel_id = channelId, message_id = messageId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = this.PrepareMessage(JObject.Parse(res.Response)); return ret; } } /// /// Deletes the message async. /// /// The channel_id. /// The message_id. /// The reason. internal Task DeleteMessageAsync(ulong channelId, ulong messageId, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {channel_id = channelId, message_id = messageId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } /// /// Deletes the messages async. /// /// The channel_id. /// The message_ids. /// The reason. internal Task DeleteMessagesAsync(ulong channelId, IEnumerable messageIds, string reason) { var pld = new RestChannelMessageBulkDeletePayload { Messages = messageIds }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}{Endpoints.BULK_DELETE}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, DiscordJson.SerializeObject(pld)); } /// /// Gets the channel invites async. /// /// The channel_id. internal async Task> GetChannelInvitesAsync(ulong channelId) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.INVITES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var invitesRaw = JsonConvert.DeserializeObject>(res.Response).Select(xi => { xi.Discord = this.Discord; return xi; }); return new ReadOnlyCollection(new List(invitesRaw)); } /// /// Creates the channel invite async. /// /// The channel_id. /// The max_age. /// The max_uses. /// The target_type. /// The target_application. /// The target_user. /// If true, temporary. /// If true, unique. /// The reason. internal async Task CreateChannelInviteAsync(ulong channelId, int maxAge, int maxUses, TargetType? targetType, TargetActivity? targetApplication, ulong? targetUser, bool temporary, bool unique, string reason) { var pld = new RestChannelInviteCreatePayload { MaxAge = maxAge, MaxUses = maxUses, TargetType = targetType, TargetApplication = targetApplication, TargetUserId = targetUser, Temporary = temporary, Unique = unique }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.INVITES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Deletes the channel permission async. /// /// The channel_id. /// The overwrite_id. /// The reason. internal Task DeleteChannelPermissionAsync(ulong channelId, ulong overwriteId, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.PERMISSIONS}/:overwrite_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {channel_id = channelId, overwrite_id = overwriteId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } /// /// Edits the channel permissions async. /// /// The channel_id. /// The overwrite_id. /// The allow. /// The deny. /// The type. /// The reason. internal Task EditChannelPermissionsAsync(ulong channelId, ulong overwriteId, Permissions allow, Permissions deny, string type, string reason) { var pld = new RestChannelPermissionEditPayload { Type = type, Allow = allow & PermissionMethods.FullPerms, Deny = deny & PermissionMethods.FullPerms }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.PERMISSIONS}/:overwrite_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new {channel_id = channelId, overwrite_id = overwriteId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route, headers, DiscordJson.SerializeObject(pld)); } /// /// Triggers the typing async. /// /// The channel_id. internal Task TriggerTypingAsync(ulong channelId) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.TYPING}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route); } /// /// Gets the pinned messages async. /// /// The channel_id. internal async Task> GetPinnedMessagesAsync(ulong channelId) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.PINS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var msgsRaw = JArray.Parse(res.Response); var msgs = new List(); foreach (var xj in msgsRaw) msgs.Add(this.PrepareMessage(xj)); return new ReadOnlyCollection(new List(msgs)); } /// /// Pins the message async. /// /// The channel_id. /// The message_id. internal Task PinMessageAsync(ulong channelId, ulong messageId) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.PINS}/:message_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new {channel_id = channelId, message_id = messageId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route); } /// /// Unpins the message async. /// /// The channel_id. /// The message_id. internal Task UnpinMessageAsync(ulong channelId, ulong messageId) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.PINS}/:message_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {channel_id = channelId, message_id = messageId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route); } /// /// Adds the group dm recipient async. /// /// The channel_id. /// The user_id. /// The access_token. /// The nickname. internal Task AddGroupDmRecipientAsync(ulong channelId, ulong userId, string accessToken, string nickname) { var pld = new RestChannelGroupDmRecipientAddPayload { AccessToken = accessToken, Nickname = nickname }; var route = $"{Endpoints.USERS}{Endpoints.ME}{Endpoints.CHANNELS}/:channel_id{Endpoints.RECIPIENTS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new {channel_id = channelId, user_id = userId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route, payload: DiscordJson.SerializeObject(pld)); } /// /// Removes the group dm recipient async. /// /// The channel_id. /// The user_id. internal Task RemoveGroupDmRecipientAsync(ulong channelId, ulong userId) { var route = $"{Endpoints.USERS}{Endpoints.ME}{Endpoints.CHANNELS}/:channel_id{Endpoints.RECIPIENTS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {channel_id = channelId, user_id = userId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route); } /// /// Creates the group dm async. /// /// The access_tokens. /// The nicks. internal async Task CreateGroupDmAsync(IEnumerable accessTokens, IDictionary nicks) { var pld = new RestUserGroupDmCreatePayload { AccessTokens = accessTokens, Nicknames = nicks }; var route = $"{Endpoints.USERS}{Endpoints.ME}{Endpoints.CHANNELS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Creates the dm async. /// /// The recipient_id. internal async Task CreateDmAsync(ulong recipientId) { var pld = new RestUserDmCreatePayload { Recipient = recipientId }; var route = $"{Endpoints.USERS}{Endpoints.ME}{Endpoints.CHANNELS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Follows the channel async. /// /// The channel_id. /// The webhook_channel_id. internal async Task FollowChannelAsync(ulong channelId, ulong webhookChannelId) { var pld = new FollowedChannelAddPayload { WebhookChannelId = webhookChannelId }; var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.FOLLOWERS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var response = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); return JsonConvert.DeserializeObject(response.Response); } /// /// Crossposts the message async. /// /// The channel_id. /// The message_id. internal async Task CrosspostMessageAsync(ulong channelId, ulong messageId) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id{Endpoints.CROSSPOST}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {channel_id = channelId, message_id = messageId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var response = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route).ConfigureAwait(false); return JsonConvert.DeserializeObject(response.Response); } #endregion #region Member /// /// Gets the current user async. /// internal Task GetCurrentUserAsync() => this.GetUserAsync("@me"); /// /// Gets the user async. /// /// The user_id. internal Task GetUserAsync(ulong userId) => this.GetUserAsync(userId.ToString(CultureInfo.InvariantCulture)); /// /// Gets the user async. /// /// The user_id. internal async Task GetUserAsync(string userId) { var route = $"{Endpoints.USERS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {user_id = userId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var userRaw = JsonConvert.DeserializeObject(res.Response); var duser = new DiscordUser(userRaw) { Discord = this.Discord }; return duser; } /// /// Gets the guild member async. /// /// The guild_id. /// The user_id. internal async Task GetGuildMemberAsync(ulong guildId, ulong userId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId, user_id = userId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var tm = JsonConvert.DeserializeObject(res.Response); var usr = new DiscordUser(tm.User) { Discord = this.Discord }; usr = this.Discord.UserCache.AddOrUpdate(tm.User.Id, usr, (id, old) => { old.Username = usr.Username; old.Discriminator = usr.Discriminator; old.AvatarHash = usr.AvatarHash; return old; }); return new DiscordMember(tm) { Discord = this.Discord, GuildId = guildId }; } /// /// Removes the guild member async. /// /// The guild_id. /// The user_id. /// The reason. internal Task RemoveGuildMemberAsync(ulong guildId, ulong userId, string reason) { var urlParams = new Dictionary(); if (reason != null) urlParams["reason"] = reason; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {guild_id = guildId, user_id = userId }, out var path); var url = Utilities.GetApiUriFor(path, BuildQueryString(urlParams), this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route); } /// /// Modifies the current user async. /// /// The username. /// The base64_avatar. internal async Task ModifyCurrentUserAsync(string username, Optional base64Avatar) { var pld = new RestUserUpdateCurrentPayload { Username = username, AvatarBase64 = base64Avatar.ValueOrDefault(), AvatarSet = base64Avatar.HasValue }; var route = $"{Endpoints.USERS}{Endpoints.ME}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var userRaw = JsonConvert.DeserializeObject(res.Response); return userRaw; } /// /// Gets the current user guilds async. /// /// The limit. /// The before. /// The after. internal async Task> GetCurrentUserGuildsAsync(int limit = 100, ulong? before = null, ulong? after = null) { var route = $"{Endpoints.USERS}{Endpoints.ME}{Endpoints.GUILDS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { }, out var path); var url = Utilities.GetApiUriBuilderFor(path, this.Discord.Configuration) .AddParameter($"limit", limit.ToString(CultureInfo.InvariantCulture)); if (before != null) url.AddParameter("before", before.Value.ToString(CultureInfo.InvariantCulture)); if (after != null) url.AddParameter("after", after.Value.ToString(CultureInfo.InvariantCulture)); var res = await this.DoRequestAsync(this.Discord, bucket, url.Build(), RestRequestMethod.GET, route).ConfigureAwait(false); if (this.Discord is DiscordClient) { var guildsRaw = JsonConvert.DeserializeObject>(res.Response); var glds = guildsRaw.Select(xug => (this.Discord as DiscordClient)?.GuildsInternal[xug.Id]); return new ReadOnlyCollection(new List(glds)); } else { return new ReadOnlyCollection(JsonConvert.DeserializeObject>(res.Response)); } } /// /// Modifies the guild member async. /// /// The guild_id. /// The user_id. /// The nick. /// The role_ids. /// The mute. /// The deaf. /// The voice_channel_id. /// The reason. internal Task ModifyGuildMemberAsync(ulong guildId, ulong userId, Optional nick, Optional> roleIds, Optional mute, Optional deaf, Optional voiceChannelId, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var pld = new RestGuildMemberModifyPayload { Nickname = nick, RoleIds = roleIds, Deafen = deaf, Mute = mute, VoiceChannelId = voiceChannelId }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId, user_id = userId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, payload: DiscordJson.SerializeObject(pld)); } /// /// Modifies the time out of a guild member. /// /// The guild_id. /// The user_id. /// Datetime offset. /// The reason. internal Task ModifyTimeoutAsync(ulong guildId, ulong userId, DateTimeOffset? until, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var pld = new RestGuildMemberTimeoutModifyPayload { CommunicationDisabledUntil = until }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId, user_id = userId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, payload: DiscordJson.SerializeObject(pld)); } /// /// Modifies the current member nickname async. /// /// The guild_id. /// The nick. /// The reason. internal Task ModifyCurrentMemberNicknameAsync(ulong guildId, string nick, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var pld = new RestGuildMemberModifyPayload { Nickname = nick }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}{Endpoints.ME}{Endpoints.NICK}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, payload: DiscordJson.SerializeObject(pld)); } #endregion #region Roles /// /// Gets the guild roles async. /// /// The guild_id. internal async Task> GetGuildRolesAsync(ulong guildId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.ROLES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var rolesRaw = JsonConvert.DeserializeObject>(res.Response).Select(xr => { xr.Discord = this.Discord; xr.GuildId = guildId; return xr; }); return new ReadOnlyCollection(new List(rolesRaw)); } /// /// Gets the guild async. /// /// The guild id. /// If true, with_counts. internal async Task GetGuildAsync(ulong guildId, bool? withCounts) { var urlParams = new Dictionary(); if (withCounts.HasValue) urlParams["with_counts"] = withCounts?.ToString(); var route = $"{Endpoints.GUILDS}/:guild_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, urlParams.Any() ? BuildQueryString(urlParams) : "", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route, urlParams).ConfigureAwait(false); var json = JObject.Parse(res.Response); var rawMembers = (JArray)json["members"]; var guildRest = json.ToDiscordObject(); foreach (var r in guildRest.RolesInternal.Values) r.GuildId = guildRest.Id; if (this.Discord is DiscordClient dc) { await dc.OnGuildUpdateEventAsync(guildRest, rawMembers).ConfigureAwait(false); return dc.GuildsInternal[guildRest.Id]; } else { guildRest.Discord = this.Discord; return guildRest; } } /// /// Modifies the guild role async. /// /// The guild_id. /// The role_id. /// The name. /// The permissions. /// The color. /// If true, hoist. /// If true, mentionable. /// The icon. /// The unicode emoji icon. /// The reason. internal async Task ModifyGuildRoleAsync(ulong guildId, ulong roleId, string name, Permissions? permissions, int? color, bool? hoist, bool? mentionable, Optional iconb64, Optional emoji, string reason) { var pld = new RestGuildRolePayload { Name = name, Permissions = permissions & PermissionMethods.FullPerms, Color = color, Hoist = hoist, Mentionable = mentionable, }; if (emoji.HasValue && !iconb64.HasValue) pld.UnicodeEmoji = emoji; if (emoji.HasValue && iconb64.HasValue) { pld.IconBase64 = null; pld.UnicodeEmoji = emoji; } if (iconb64.HasValue) pld.IconBase64 = iconb64; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.ROLES}/:role_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId, role_id = roleId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; ret.GuildId = guildId; return ret; } /// /// Deletes the role async. /// /// The guild_id. /// The role_id. /// The reason. internal Task DeleteRoleAsync(ulong guildId, ulong roleId, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.ROLES}/:role_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {guild_id = guildId, role_id = roleId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } /// /// Creates the guild role async. /// /// The guild_id. /// The name. /// The permissions. /// The color. /// If true, hoist. /// If true, mentionable. /// The reason. internal async Task CreateGuildRoleAsync(ulong guildId, string name, Permissions? permissions, int? color, bool? hoist, bool? mentionable, string reason) { var pld = new RestGuildRolePayload { Name = name, Permissions = permissions & PermissionMethods.FullPerms, Color = color, Hoist = hoist, Mentionable = mentionable }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.ROLES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; ret.GuildId = guildId; return ret; } #endregion #region Prune /// /// Gets the guild prune count async. /// /// The guild_id. /// The days. /// The include_roles. internal async Task GetGuildPruneCountAsync(ulong guildId, int days, IEnumerable includeRoles) { if (days < 0 || days > 30) throw new ArgumentException("Prune inactivity days must be a number between 0 and 30.", nameof(days)); var urlParams = new Dictionary { ["days"] = days.ToString(CultureInfo.InvariantCulture) }; - var sb = new StringBuilder(); - - if (includeRoles != null) - { - var roleArray = includeRoles.ToArray(); - var roleArrayCount = roleArray.Length; - - for (var i = 0; i < roleArrayCount; i++) - sb.Append($"&include_roles={roleArray[i]}"); - } + var sb = includeRoles?.Aggregate(new StringBuilder(), + (sb, id) => sb.Append($"&include_roles={id}")) + ?? new StringBuilder(); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.PRUNE}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, $"{BuildQueryString(urlParams)}{sb}", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var pruned = JsonConvert.DeserializeObject(res.Response); return pruned.Pruned.Value; } /// /// Begins the guild prune async. /// /// The guild_id. /// The days. /// If true, compute_prune_count. /// The include_roles. /// The reason. internal async Task BeginGuildPruneAsync(ulong guildId, int days, bool computePruneCount, IEnumerable includeRoles, string reason) { if (days < 0 || days > 30) throw new ArgumentException("Prune inactivity days must be a number between 0 and 30.", nameof(days)); var urlParams = new Dictionary { ["days"] = days.ToString(CultureInfo.InvariantCulture), ["compute_prune_count"] = computePruneCount.ToString() }; - var sb = new StringBuilder(); - - if (includeRoles != null) - { - var roleArray = includeRoles.ToArray(); - var roleArrayCount = roleArray.Length; - - for (var i = 0; i < roleArrayCount; i++) - sb.Append($"&include_roles={roleArray[i]}"); - } + var sb = includeRoles?.Aggregate(new StringBuilder(), + (sb, id) => sb.Append($"&include_roles={id}")) + ?? new StringBuilder(); var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.PRUNE}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, $"{BuildQueryString(urlParams)}{sb}", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers).ConfigureAwait(false); var pruned = JsonConvert.DeserializeObject(res.Response); return pruned.Pruned; } #endregion #region GuildVarious /// /// Gets the template async. /// /// The code. internal async Task GetTemplateAsync(string code) { var route = $"{Endpoints.GUILDS}{Endpoints.TEMPLATES}/:code"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { code }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var templatesRaw = JsonConvert.DeserializeObject(res.Response); return templatesRaw; } /// /// Gets the guild integrations async. /// /// The guild_id. internal async Task> GetGuildIntegrationsAsync(ulong guildId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.INTEGRATIONS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var integrationsRaw = JsonConvert.DeserializeObject>(res.Response).Select(xi => { xi.Discord = this.Discord; return xi; }); return new ReadOnlyCollection(new List(integrationsRaw)); } /// /// Gets the guild preview async. /// /// The guild_id. internal async Task GetGuildPreviewAsync(ulong guildId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.PREVIEW}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Creates the guild integration async. /// /// The guild_id. /// The type. /// The id. internal async Task CreateGuildIntegrationAsync(ulong guildId, string type, ulong id) { var pld = new RestGuildIntegrationAttachPayload { Type = type, Id = id }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.INTEGRATIONS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Modifies the guild integration async. /// /// The guild_id. /// The integration_id. /// The expire_behaviour. /// The expire_grace_period. /// If true, enable_emoticons. internal async Task ModifyGuildIntegrationAsync(ulong guildId, ulong integrationId, int expireBehaviour, int expireGracePeriod, bool enableEmoticons) { var pld = new RestGuildIntegrationModifyPayload { ExpireBehavior = expireBehaviour, ExpireGracePeriod = expireGracePeriod, EnableEmoticons = enableEmoticons }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.INTEGRATIONS}/:integration_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId, integration_id = integrationId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Deletes the guild integration async. /// /// The guild_id. /// The integration. internal Task DeleteGuildIntegrationAsync(ulong guildId, DiscordIntegration integration) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.INTEGRATIONS}/:integration_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {guild_id = guildId, integration_id = integration.Id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, payload: DiscordJson.SerializeObject(integration)); } /// /// Syncs the guild integration async. /// /// The guild_id. /// The integration_id. internal Task SyncGuildIntegrationAsync(ulong guildId, ulong integrationId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.INTEGRATIONS}/:integration_id{Endpoints.SYNC}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {guild_id = guildId, integration_id = integrationId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route); } /// /// Gets the guild voice regions async. /// /// The guild_id. internal async Task> GetGuildVoiceRegionsAsync(ulong guildId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.REGIONS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var regionsRaw = JsonConvert.DeserializeObject>(res.Response); return new ReadOnlyCollection(new List(regionsRaw)); } /// /// Gets the guild invites async. /// /// The guild_id. internal async Task> GetGuildInvitesAsync(ulong guildId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.INVITES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var invitesRaw = JsonConvert.DeserializeObject>(res.Response).Select(xi => { xi.Discord = this.Discord; return xi; }); return new ReadOnlyCollection(new List(invitesRaw)); } #endregion #region Invite /// /// Gets the invite async. /// /// The invite_code. /// If true, with_counts. /// If true, with_expiration. /// The scheduled event id to get. internal async Task GetInviteAsync(string inviteCode, bool? withCounts, bool? withExpiration, ulong? guildScheduledEventId) { var urlParams = new Dictionary(); if (withCounts.HasValue) urlParams["with_counts"] = withCounts?.ToString(); if (withExpiration.HasValue) urlParams["with_expiration"] = withExpiration?.ToString(); if (guildScheduledEventId.HasValue) urlParams["guild_scheduled_event_id"] = guildScheduledEventId?.ToString(); var route = $"{Endpoints.INVITES}/:invite_code"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {invite_code = inviteCode }, out var path); var url = Utilities.GetApiUriFor(path, urlParams.Any() ? BuildQueryString(urlParams) : "", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Deletes the invite async. /// /// The invite_code. /// The reason. internal async Task DeleteInviteAsync(string inviteCode, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.INVITES}/:invite_code"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {invite_code = inviteCode }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /* * Disabled due to API restrictions * * internal async Task InternalAcceptInvite(string invite_code) * { * this.Discord.DebugLogger.LogMessage(LogLevel.Warning, "REST API", "Invite accept endpoint was used; this account is now likely unverified", DateTime.Now); * * var url = new Uri($"{Utils.GetApiBaseUri(this.Configuration), Endpoints.INVITES}/{invite_code)); * var bucket = this.Rest.GetBucket(0, MajorParameterType.Unbucketed, url, HttpRequestMethod.POST); * var res = await this.DoRequestAsync(this.Discord, bucket, url, HttpRequestMethod.POST).ConfigureAwait(false); * * var ret = JsonConvert.DeserializeObject(res.Response); * ret.Discord = this.Discord; * * return ret; * } */ #endregion #region Connections /// /// Gets the users connections async. /// internal async Task> GetUserConnectionsAsync() { var route = $"{Endpoints.USERS}{Endpoints.ME}{Endpoints.CONNECTIONS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var connectionsRaw = JsonConvert.DeserializeObject>(res.Response).Select(xc => { xc.Discord = this.Discord; return xc; }); return new ReadOnlyCollection(new List(connectionsRaw)); } #endregion #region Voice /// /// Lists the voice regions async. /// internal async Task> ListVoiceRegionsAsync() { var route = $"{Endpoints.VOICE}{Endpoints.REGIONS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var regions = JsonConvert.DeserializeObject>(res.Response); return new ReadOnlyCollection(new List(regions)); } #endregion #region Webhooks /// /// Creates the webhook async. /// /// The channel_id. /// The name. /// The base64_avatar. /// The reason. internal async Task CreateWebhookAsync(ulong channelId, string name, Optional base64Avatar, string reason) { var pld = new RestWebhookPayload { Name = name, AvatarBase64 = base64Avatar.ValueOrDefault(), AvatarSet = base64Avatar.HasValue }; var headers = new Dictionary(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.WEBHOOKS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; ret.ApiClient = this; return ret; } /// /// Gets the channel webhooks async. /// /// The channel_id. internal async Task> GetChannelWebhooksAsync(ulong channelId) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.WEBHOOKS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var webhooksRaw = JsonConvert.DeserializeObject>(res.Response).Select(xw => { xw.Discord = this.Discord; xw.ApiClient = this; return xw; }); return new ReadOnlyCollection(new List(webhooksRaw)); } /// /// Gets the guild webhooks async. /// /// The guild_id. internal async Task> GetGuildWebhooksAsync(ulong guildId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.WEBHOOKS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var webhooksRaw = JsonConvert.DeserializeObject>(res.Response).Select(xw => { xw.Discord = this.Discord; xw.ApiClient = this; return xw; }); return new ReadOnlyCollection(new List(webhooksRaw)); } /// /// Gets the webhook async. /// /// The webhook_id. internal async Task GetWebhookAsync(ulong webhookId) { var route = $"{Endpoints.WEBHOOKS}/:webhook_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {webhook_id = webhookId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; ret.ApiClient = this; return ret; } /// /// Gets the webhook with token async. /// /// The webhook_id. /// The webhook_token. internal async Task GetWebhookWithTokenAsync(ulong webhookId, string webhookToken) { var route = $"{Endpoints.WEBHOOKS}/:webhook_id/:webhook_token"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {webhook_id = webhookId, webhook_token = webhookToken }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Token = webhookToken; ret.Id = webhookId; ret.Discord = this.Discord; ret.ApiClient = this; return ret; } /// /// Modifies the webhook async. /// /// The webhook_id. /// The channel id. /// The name. /// The base64_avatar. /// The reason. internal async Task ModifyWebhookAsync(ulong webhookId, ulong channelId, string name, Optional base64Avatar, string reason) { var pld = new RestWebhookPayload { Name = name, AvatarBase64 = base64Avatar.ValueOrDefault(), AvatarSet = base64Avatar.HasValue, ChannelId = channelId }; var headers = new Dictionary(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.WEBHOOKS}/:webhook_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {webhook_id = webhookId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; ret.ApiClient = this; return ret; } /// /// Modifies the webhook async. /// /// The webhook_id. /// The name. /// The base64_avatar. /// The webhook_token. /// The reason. internal async Task ModifyWebhookAsync(ulong webhookId, string name, string base64Avatar, string webhookToken, string reason) { var pld = new RestWebhookPayload { Name = name, AvatarBase64 = base64Avatar }; var headers = new Dictionary(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.WEBHOOKS}/:webhook_id/:webhook_token"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {webhook_id = webhookId, webhook_token = webhookToken }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; ret.ApiClient = this; return ret; } /// /// Deletes the webhook async. /// /// The webhook_id. /// The reason. internal Task DeleteWebhookAsync(ulong webhookId, string reason) { var headers = new Dictionary(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.WEBHOOKS}/:webhook_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {webhook_id = webhookId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } /// /// Deletes the webhook async. /// /// The webhook_id. /// The webhook_token. /// The reason. internal Task DeleteWebhookAsync(ulong webhookId, string webhookToken, string reason) { var headers = new Dictionary(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.WEBHOOKS}/:webhook_id/:webhook_token"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {webhook_id = webhookId, webhook_token = webhookToken }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } /// /// Executes the webhook async. /// /// The webhook_id. /// The webhook_token. /// The builder. /// The thread_id. internal async Task ExecuteWebhookAsync(ulong webhookId, string webhookToken, DiscordWebhookBuilder builder, string threadId) { builder.Validate(); if (builder.Embeds != null) foreach (var embed in builder.Embeds) if (embed.Timestamp != null) embed.Timestamp = embed.Timestamp.Value.ToUniversalTime(); var values = new Dictionary(); var pld = new RestWebhookExecutePayload { Content = builder.Content, Username = builder.Username.ValueOrDefault(), AvatarUrl = builder.AvatarUrl.ValueOrDefault(), IsTts = builder.IsTts, Embeds = builder.Embeds, Components = builder.Components }; if (builder.Mentions != null) pld.Mentions = new DiscordMentions(builder.Mentions, builder.Mentions.Any()); if (builder.Files?.Count > 0) { ulong fileId = 0; List attachments = new(); foreach (var file in builder.Files) { DiscordAttachment att = new() { Id = fileId, Discord = this.Discord, Description = file.Description, FileName = file.FileName, FileSize = null }; attachments.Add(att); fileId++; } pld.Attachments = attachments; } if (!string.IsNullOrEmpty(builder.Content) || builder.Embeds?.Count > 0 || builder.Files?.Count > 0 || builder.IsTts == true || builder.Mentions != null) values["payload_json"] = DiscordJson.SerializeObject(pld); var route = $"{Endpoints.WEBHOOKS}/:webhook_id/:webhook_token"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {webhook_id = webhookId, webhook_token = webhookToken }, out var path); var qub = Utilities.GetApiUriBuilderFor(path, this.Discord.Configuration).AddParameter("wait", "true"); if (threadId != null) qub.AddParameter("thread_id", threadId); var url = qub.Build(); var res = await this.DoMultipartAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, values: values, files: builder.Files).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); foreach (var att in ret.Attachments) att.Discord = this.Discord; foreach (var file in builder.Files.Where(x => x.ResetPositionTo.HasValue)) { file.Stream.Position = file.ResetPositionTo.Value; } ret.Discord = this.Discord; return ret; } /// /// Executes the webhook slack async. /// /// The webhook_id. /// The webhook_token. /// The json_payload. /// The thread_id. internal async Task ExecuteWebhookSlackAsync(ulong webhookId, string webhookToken, string jsonPayload, string threadId) { var route = $"{Endpoints.WEBHOOKS}/:webhook_id/:webhook_token{Endpoints.SLACK}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {webhook_id = webhookId, webhook_token = webhookToken }, out var path); var qub = Utilities.GetApiUriBuilderFor(path, this.Discord.Configuration).AddParameter("wait", "true"); if (threadId != null) qub.AddParameter("thread_id", threadId); var url = qub.Build(); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: jsonPayload).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Executes the webhook github async. /// /// The webhook_id. /// The webhook_token. /// The json_payload. /// The thread_id. internal async Task ExecuteWebhookGithubAsync(ulong webhookId, string webhookToken, string jsonPayload, string threadId) { var route = $"{Endpoints.WEBHOOKS}/:webhook_id/:webhook_token{Endpoints.GITHUB}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {webhook_id = webhookId, webhook_token = webhookToken }, out var path); var qub = Utilities.GetApiUriBuilderFor(path, this.Discord.Configuration).AddParameter("wait", "true"); if (threadId != null) qub.AddParameter("thread_id", threadId); var url = qub.Build(); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: jsonPayload).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Edits the webhook message async. /// /// The webhook_id. /// The webhook_token. /// The message_id. /// The builder. /// The thread_id. internal async Task EditWebhookMessageAsync(ulong webhookId, string webhookToken, string messageId, DiscordWebhookBuilder builder, string threadId) { builder.Validate(true); var pld = new RestWebhookMessageEditPayload { Content = builder.Content, Embeds = builder.Embeds, Mentions = builder.Mentions, Components = builder.Components, }; if (builder.Files?.Count > 0) { ulong fileId = 0; List attachments = new(); foreach (var file in builder.Files) { DiscordAttachment att = new() { Id = fileId, Discord = this.Discord, Description = file.Description, FileName = file.FileName, FileSize = null }; attachments.Add(att); fileId++; } if (builder.Attachments != null && builder.Attachments?.Count() > 0) attachments.AddRange(builder.Attachments); pld.Attachments = attachments; var values = new Dictionary { ["payload_json"] = DiscordJson.SerializeObject(pld) }; var route = $"{Endpoints.WEBHOOKS}/:webhook_id/:webhook_token{Endpoints.MESSAGES}/:message_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {webhook_id = webhookId, webhook_token = webhookToken, message_id = messageId }, out var path); var qub = Utilities.GetApiUriBuilderFor(path, this.Discord.Configuration); if (threadId != null) qub.AddParameter("thread_id", threadId); var url = qub.Build(); var res = await this.DoMultipartAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, values: values, files: builder.Files); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; foreach (var att in ret.AttachmentsInternal) att.Discord = this.Discord; foreach (var file in builder.Files.Where(x => x.ResetPositionTo.HasValue)) { file.Stream.Position = file.ResetPositionTo.Value; } return ret; } else { pld.Attachments = builder.Attachments; var route = $"{Endpoints.WEBHOOKS}/:webhook_id/:webhook_token{Endpoints.MESSAGES}/:message_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {webhook_id = webhookId, webhook_token = webhookToken, message_id = messageId }, out var path); var qub = Utilities.GetApiUriBuilderFor(path, this.Discord.Configuration); if (threadId != null) qub.AddParameter("thread_id", threadId); var url = qub.Build(); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld)); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; foreach (var att in ret.AttachmentsInternal) att.Discord = this.Discord; return ret; } } /// /// Edits the webhook message async. /// /// The webhook_id. /// The webhook_token. /// The message_id. /// The builder. /// The thread_id. internal Task EditWebhookMessageAsync(ulong webhookId, string webhookToken, ulong messageId, DiscordWebhookBuilder builder, ulong threadId) => this.EditWebhookMessageAsync(webhookId, webhookToken, messageId.ToString(), builder, threadId.ToString()); /// /// Gets the webhook message async. /// /// The webhook_id. /// The webhook_token. /// The message_id. /// The thread_id. internal async Task GetWebhookMessageAsync(ulong webhookId, string webhookToken, string messageId, string threadId) { var route = $"{Endpoints.WEBHOOKS}/:webhook_id/:webhook_token{Endpoints.MESSAGES}/:message_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {webhook_id = webhookId, webhook_token = webhookToken, message_id = messageId }, out var path); var qub = Utilities.GetApiUriBuilderFor(path, this.Discord.Configuration); if (threadId != null) qub.AddParameter("thread_id", threadId); var url = qub.Build(); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Gets the webhook message async. /// /// The webhook_id. /// The webhook_token. /// The message_id. internal Task GetWebhookMessageAsync(ulong webhookId, string webhookToken, ulong messageId) => this.GetWebhookMessageAsync(webhookId, webhookToken, messageId.ToString(), null); /// /// Gets the webhook message async. /// /// The webhook_id. /// The webhook_token. /// The message_id. /// The thread_id. internal Task GetWebhookMessageAsync(ulong webhookId, string webhookToken, ulong messageId, ulong threadId) => this.GetWebhookMessageAsync(webhookId, webhookToken, messageId.ToString(), threadId.ToString()); /// /// Deletes the webhook message async. /// /// The webhook_id. /// The webhook_token. /// The message_id. /// The thread_id. internal async Task DeleteWebhookMessageAsync(ulong webhookId, string webhookToken, string messageId, string threadId) { var route = $"{Endpoints.WEBHOOKS}/:webhook_id/:webhook_token{Endpoints.MESSAGES}/:message_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {webhook_id = webhookId, webhook_token = webhookToken, message_id = messageId }, out var path); var qub = Utilities.GetApiUriBuilderFor(path, this.Discord.Configuration); if (threadId != null) qub.AddParameter("thread_id", threadId); var url = qub.Build(); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route); } /// /// Deletes the webhook message async. /// /// The webhook_id. /// The webhook_token. /// The message_id. internal Task DeleteWebhookMessageAsync(ulong webhookId, string webhookToken, ulong messageId) => this.DeleteWebhookMessageAsync(webhookId, webhookToken, messageId.ToString(), null); /// /// Deletes the webhook message async. /// /// The webhook_id. /// The webhook_token. /// The message_id. /// The thread_id. internal Task DeleteWebhookMessageAsync(ulong webhookId, string webhookToken, ulong messageId, ulong threadId) => this.DeleteWebhookMessageAsync(webhookId, webhookToken, messageId.ToString(), threadId.ToString()); #endregion #region Reactions /// /// Creates the reaction async. /// /// The channel_id. /// The message_id. /// The emoji. internal Task CreateReactionAsync(ulong channelId, ulong messageId, string emoji) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id{Endpoints.REACTIONS}/:emoji{Endpoints.ME}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new {channel_id = channelId, message_id = messageId, emoji }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route, ratelimitWaitOverride: this.Discord.Configuration.UseRelativeRatelimit ? null : (double?)0.26); } /// /// Deletes the own reaction async. /// /// The channel_id. /// The message_id. /// The emoji. internal Task DeleteOwnReactionAsync(ulong channelId, ulong messageId, string emoji) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id{Endpoints.REACTIONS}/:emoji{Endpoints.ME}"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {channel_id = channelId, message_id = messageId, emoji }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, ratelimitWaitOverride: this.Discord.Configuration.UseRelativeRatelimit ? null : (double?)0.26); } /// /// Deletes the user reaction async. /// /// The channel_id. /// The message_id. /// The user_id. /// The emoji. /// The reason. internal Task DeleteUserReactionAsync(ulong channelId, ulong messageId, ulong userId, string emoji, string reason) { var headers = new Dictionary(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id{Endpoints.REACTIONS}/:emoji/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {channel_id = channelId, message_id = messageId, emoji, user_id = userId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers, ratelimitWaitOverride: this.Discord.Configuration.UseRelativeRatelimit ? null : (double?)0.26); } /// /// Gets the reactions async. /// /// The channel_id. /// The message_id. /// The emoji. /// The after_id. /// The limit. internal async Task> GetReactionsAsync(ulong channelId, ulong messageId, string emoji, ulong? afterId = null, int limit = 25) { var urlParams = new Dictionary(); if (afterId.HasValue) urlParams["after"] = afterId.Value.ToString(CultureInfo.InvariantCulture); urlParams["limit"] = limit.ToString(CultureInfo.InvariantCulture); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id{Endpoints.REACTIONS}/:emoji"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {channel_id = channelId, message_id = messageId, emoji }, out var path); var url = Utilities.GetApiUriFor(path, BuildQueryString(urlParams), this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var reactersRaw = JsonConvert.DeserializeObject>(res.Response); var reacters = new List(); foreach (var xr in reactersRaw) { var usr = new DiscordUser(xr) { Discord = this.Discord }; usr = this.Discord.UserCache.AddOrUpdate(xr.Id, usr, (id, old) => { old.Username = usr.Username; old.Discriminator = usr.Discriminator; old.AvatarHash = usr.AvatarHash; return old; }); reacters.Add(usr); } return new ReadOnlyCollection(new List(reacters)); } /// /// Deletes the all reactions async. /// /// The channel_id. /// The message_id. /// The reason. internal Task DeleteAllReactionsAsync(ulong channelId, ulong messageId, string reason) { var headers = new Dictionary(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id{Endpoints.REACTIONS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {channel_id = channelId, message_id = messageId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers, ratelimitWaitOverride: this.Discord.Configuration.UseRelativeRatelimit ? null : (double?)0.26); } /// /// Deletes the reactions emoji async. /// /// The channel_id. /// The message_id. /// The emoji. internal Task DeleteReactionsEmojiAsync(ulong channelId, ulong messageId, string emoji) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id{Endpoints.REACTIONS}/:emoji"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {channel_id = channelId, message_id = messageId, emoji }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, ratelimitWaitOverride: this.Discord.Configuration.UseRelativeRatelimit ? null : (double?)0.26); } #endregion #region Threads /// /// Creates the thread. /// /// The channel id to create the thread in. /// The optional message id to create the thread from. /// The name of the thread. /// The auto_archive_duration for the thread. /// Can be either or . /// The rate limit per user. /// The reason. internal async Task CreateThreadAsync(ulong channelId, ulong? messageId, string name, ThreadAutoArchiveDuration autoArchiveDuration, ChannelType type, int? rateLimitPerUser, string reason) { var pld = new RestThreadChannelCreatePayload { Name = name, AutoArchiveDuration = autoArchiveDuration, PerUserRateLimit = rateLimitPerUser, Type = type }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.CHANNELS}/:channel_id"; if (messageId is not null) route += $"{Endpoints.MESSAGES}/:message_id"; route += Endpoints.THREADS; object param = messageId is null ? new {channel_id = channelId} : new {channel_id = channelId, message_id = messageId}; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, param, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, DiscordJson.SerializeObject(pld)); var threadChannel = JsonConvert.DeserializeObject(res.Response); threadChannel.Discord = this.Discord; return threadChannel; } /// /// Gets the thread. /// /// The thread id. internal async Task GetThreadAsync(ulong threadId) { var route = $"{Endpoints.CHANNELS}/:thread_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {thread_id = threadId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Joins the thread. /// /// The channel id. internal async Task JoinThreadAsync(ulong channelId) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.THREAD_MEMBERS}{Endpoints.ME}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route); } /// /// Leaves the thread. /// /// The channel id. internal async Task LeaveThreadAsync(ulong channelId) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.THREAD_MEMBERS}{Endpoints.ME}"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route); } /// /// Adds a thread member. /// /// The channel id to add the member to. /// The user id to add. internal async Task AddThreadMemberAsync(ulong channelId, ulong userId) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.THREAD_MEMBERS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new {channel_id = channelId, user_id = userId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route); } /// /// Gets a thread member. /// /// The channel id to get the member from. /// The user id to get. internal async Task GetThreadMemberAsync(ulong channelId, ulong userId) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.THREAD_MEMBERS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {channel_id = channelId, user_id = userId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var threadMember = JsonConvert.DeserializeObject(res.Response); return threadMember; } /// /// Removes a thread member. /// /// The channel id to remove the member from. /// The user id to remove. internal async Task RemoveThreadMemberAsync(ulong channelId, ulong userId) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.THREAD_MEMBERS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {channel_id = channelId, user_id = userId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route); } /// /// Gets the thread members. /// /// The thread id. internal async Task> GetThreadMembersAsync(ulong threadId) { var route = $"{Endpoints.CHANNELS}/:thread_id{Endpoints.THREAD_MEMBERS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {thread_id = threadId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var threadMembersRaw = JsonConvert.DeserializeObject>(res.Response); return new ReadOnlyCollection(threadMembersRaw); } /// /// Gets the active threads in a guild. /// /// The guild id. internal async Task GetActiveThreadsAsync(ulong guildId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.THREADS}{Endpoints.THREAD_ACTIVE}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var threadReturn = JsonConvert.DeserializeObject(res.Response); return threadReturn; } /// /// Gets the joined private archived threads in a channel. /// /// The channel id. /// Get threads before snowflake. /// Limit the results. internal async Task GetJoinedPrivateArchivedThreadsAsync(ulong channelId, ulong? before, int? limit) { var urlParams = new Dictionary(); if (before != null) urlParams["before"] = before.Value.ToString(CultureInfo.InvariantCulture); if (limit != null && limit > 0) urlParams["limit"] = limit.Value.ToString(CultureInfo.InvariantCulture); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.USERS}{Endpoints.ME}{Endpoints.THREADS}{Endpoints.THREAD_ARCHIVED}{Endpoints.THREAD_PRIVATE}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, urlParams.Any() ? BuildQueryString(urlParams) : "", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var threadReturn = JsonConvert.DeserializeObject(res.Response); return threadReturn; } /// /// Gets the public archived threads in a channel. /// /// The channel id. /// Get threads before snowflake. /// Limit the results. internal async Task GetPublicArchivedThreadsAsync(ulong channelId, ulong? before, int? limit) { var urlParams = new Dictionary(); if (before != null) urlParams["before"] = before.Value.ToString(CultureInfo.InvariantCulture); if (limit != null && limit > 0) urlParams["limit"] = limit.Value.ToString(CultureInfo.InvariantCulture); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.THREADS}{Endpoints.THREAD_ARCHIVED}{Endpoints.THREAD_PUBLIC}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, urlParams.Any() ? BuildQueryString(urlParams) : "", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var threadReturn = JsonConvert.DeserializeObject(res.Response); return threadReturn; } /// /// Gets the private archived threads in a channel. /// /// The channel id. /// Get threads before snowflake. /// Limit the results. internal async Task GetPrivateArchivedThreadsAsync(ulong channelId, ulong? before, int? limit) { var urlParams = new Dictionary(); if (before != null) urlParams["before"] = before.Value.ToString(CultureInfo.InvariantCulture); if (limit != null && limit > 0) urlParams["limit"] = limit.Value.ToString(CultureInfo.InvariantCulture); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.THREADS}{Endpoints.THREAD_ARCHIVED}{Endpoints.THREAD_PRIVATE}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, urlParams.Any() ? BuildQueryString(urlParams) : "", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var threadReturn = JsonConvert.DeserializeObject(res.Response); return threadReturn; } /// /// Modifies a thread. /// /// The thread to modify. /// The new name. /// The new locked state. /// The new archived state. /// The new per user rate limit. /// The new auto archive duration. /// The new user invitable state. /// The reason for the modification. internal Task ModifyThreadAsync(ulong threadId, string name, Optional locked, Optional archived, Optional perUserRateLimit, Optional autoArchiveDuration, Optional invitable, string reason) { var pld = new RestThreadChannelModifyPayload { Name = name, Archived = archived, AutoArchiveDuration = autoArchiveDuration, Locked = locked, PerUserRateLimit = perUserRateLimit, Invitable = invitable }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.CHANNELS}/:thread_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {thread_id = threadId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)); } /// /// Deletes a thread. /// /// The thread to delete. /// The reason for deletion. internal Task DeleteThreadAsync(ulong threadId, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.CHANNELS}/:thread_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {thread_id = threadId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } #endregion #region Emoji /// /// Gets the guild emojis async. /// /// The guild_id. internal async Task> GetGuildEmojisAsync(ulong guildId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.EMOJIS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var emojisRaw = JsonConvert.DeserializeObject>(res.Response); this.Discord.Guilds.TryGetValue(guildId, out var gld); var users = new Dictionary(); var emojis = new List(); foreach (var rawEmoji in emojisRaw) { var xge = rawEmoji.ToObject(); xge.Guild = gld; var xtu = rawEmoji["user"]?.ToObject(); if (xtu != null) { if (!users.ContainsKey(xtu.Id)) { var user = gld != null && gld.Members.TryGetValue(xtu.Id, out var member) ? member : new DiscordUser(xtu); users[user.Id] = user; } xge.User = users[xtu.Id]; } emojis.Add(xge); } return new ReadOnlyCollection(emojis); } /// /// Gets the guild emoji async. /// /// The guild_id. /// The emoji_id. internal async Task GetGuildEmojiAsync(ulong guildId, ulong emojiId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.EMOJIS}/:emoji_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId, emoji_id = emojiId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); this.Discord.Guilds.TryGetValue(guildId, out var gld); var emojiRaw = JObject.Parse(res.Response); var emoji = emojiRaw.ToObject(); emoji.Guild = gld; var xtu = emojiRaw["user"]?.ToObject(); if (xtu != null) emoji.User = gld != null && gld.Members.TryGetValue(xtu.Id, out var member) ? member : new DiscordUser(xtu); return emoji; } /// /// Creates the guild emoji async. /// /// The guild_id. /// The name. /// The imageb64. /// The roles. /// The reason. internal async Task CreateGuildEmojiAsync(ulong guildId, string name, string imageb64, IEnumerable roles, string reason) { var pld = new RestGuildEmojiCreatePayload { Name = name, ImageB64 = imageb64, Roles = roles?.ToArray() }; var headers = new Dictionary(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.EMOJIS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); this.Discord.Guilds.TryGetValue(guildId, out var gld); var emojiRaw = JObject.Parse(res.Response); var emoji = emojiRaw.ToObject(); emoji.Guild = gld; var xtu = emojiRaw["user"]?.ToObject(); emoji.User = xtu != null ? gld != null && gld.Members.TryGetValue(xtu.Id, out var member) ? member : new DiscordUser(xtu) : this.Discord.CurrentUser; return emoji; } /// /// Modifies the guild emoji async. /// /// The guild_id. /// The emoji_id. /// The name. /// The roles. /// The reason. internal async Task ModifyGuildEmojiAsync(ulong guildId, ulong emojiId, string name, IEnumerable roles, string reason) { var pld = new RestGuildEmojiModifyPayload { Name = name, Roles = roles?.ToArray() }; var headers = new Dictionary(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.EMOJIS}/:emoji_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId, emoji_id = emojiId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); this.Discord.Guilds.TryGetValue(guildId, out var gld); var emojiRaw = JObject.Parse(res.Response); var emoji = emojiRaw.ToObject(); emoji.Guild = gld; var xtu = emojiRaw["user"]?.ToObject(); if (xtu != null) emoji.User = gld != null && gld.Members.TryGetValue(xtu.Id, out var member) ? member : new DiscordUser(xtu); return emoji; } /// /// Deletes the guild emoji async. /// /// The guild_id. /// The emoji_id. /// The reason. internal Task DeleteGuildEmojiAsync(ulong guildId, ulong emojiId, string reason) { var headers = new Dictionary(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.EMOJIS}/:emoji_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {guild_id = guildId, emoji_id = emojiId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } #endregion #region Stickers /// /// Gets a sticker. /// /// The sticker id. internal async Task GetStickerAsync(ulong stickerId) { var route = $"{Endpoints.STICKERS}/:sticker_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {sticker_id = stickerId}, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var ret = JObject.Parse(res.Response).ToDiscordObject(); ret.Discord = this.Discord; return ret; } /// /// Gets the sticker packs. /// internal async Task> GetStickerPacksAsync() { var route = $"{Endpoints.STICKERPACKS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var json = JObject.Parse(res.Response)["sticker_packs"] as JArray; var ret = json.ToDiscordObject(); return ret.ToList(); } /// /// Gets the guild stickers. /// /// The guild id. internal async Task> GetGuildStickersAsync(ulong guildId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.STICKERS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId}, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var json = JArray.Parse(res.Response); var ret = json.ToDiscordObject(); for (var i = 0; i < ret.Length; i++) { var stkr = ret[i]; stkr.Discord = this.Discord; if (json[i]["user"] is JObject obj) // Null = Missing stickers perm // { var tsr = obj.ToDiscordObject(); var usr = new DiscordUser(tsr) {Discord = this.Discord}; usr = this.Discord.UserCache.AddOrUpdate(tsr.Id, usr, (id, old) => { old.Username = usr.Username; old.Discriminator = usr.Discriminator; old.AvatarHash = usr.AvatarHash; return old; }); stkr.User = usr; } } return ret.ToList(); } /// /// Gets a guild sticker. /// /// The guild id. /// The sticker id. internal async Task GetGuildStickerAsync(ulong guildId, ulong stickerId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.STICKERS}/:sticker_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId, sticker_id = stickerId}, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var json = JObject.Parse(res.Response); var ret = json.ToDiscordObject(); if (json["user"] is not null) // Null = Missing stickers perm // { var tsr = json["user"].ToDiscordObject(); var usr = new DiscordUser(tsr) {Discord = this.Discord}; usr = this.Discord.UserCache.AddOrUpdate(tsr.Id, usr, (id, old) => { old.Username = usr.Username; old.Discriminator = usr.Discriminator; old.AvatarHash = usr.AvatarHash; return old; }); ret.User = usr; } ret.Discord = this.Discord; return ret; } /// /// Creates the guild sticker. /// /// The guild id. /// The name. /// The description. /// The tags. /// The file. /// The reason. internal async Task CreateGuildStickerAsync(ulong guildId, string name, string description, string tags, DiscordMessageFile file, string reason) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.STICKERS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {guild_id = guildId}, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var res = await this.DoStickerMultipartAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, file, name, tags, description); var ret = JObject.Parse(res.Response).ToDiscordObject(); ret.Discord = this.Discord; return ret; } /// /// Modifies the guild sticker. /// /// The guild id. /// The sticker id. /// The name. /// The description. /// The tags. /// The reason. internal async Task ModifyGuildStickerAsync(ulong guildId, ulong stickerId, Optional name, Optional description, Optional tags, string reason) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.STICKERS}/:sticker_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId, sticker_id = stickerId}, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var pld = new RestStickerModifyPayload() { Name = name, Description = description, Tags = tags }; var values = new Dictionary { ["payload_json"] = DiscordJson.SerializeObject(pld) }; var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route); var ret = JObject.Parse(res.Response).ToDiscordObject(); ret.Discord = this.Discord; return null; } /// /// Deletes the guild sticker async. /// /// The guild id. /// The sticker id. /// The reason. internal async Task DeleteGuildStickerAsync(ulong guildId, ulong stickerId, string reason) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.STICKERS}/:sticker_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {guild_id = guildId, sticker_id = stickerId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } #endregion #region Application Commands /// /// Gets the global application commands. /// /// The application id. /// Whether to get the full localization dict. internal async Task> GetGlobalApplicationCommandsAsync(ulong applicationId, bool withLocalizations = false) { var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.COMMANDS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {application_id = applicationId }, out var path); var querydict = new Dictionary { ["with_localizations"] = withLocalizations.ToString().ToLower() }; var url = Utilities.GetApiUriFor(path, BuildQueryString(querydict), this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var ret = JsonConvert.DeserializeObject>(res.Response); foreach (var app in ret) app.Discord = this.Discord; return ret.ToList(); } /// /// Bulk overwrites the global application commands. /// /// The application id. /// The commands. internal async Task> BulkOverwriteGlobalApplicationCommandsAsync(ulong applicationId, IEnumerable commands) { var pld = new List(); foreach (var command in commands) { pld.Add(new RestApplicationCommandCreatePayload { Type = command.Type, Name = command.Name, Description = command.Description, Options = command.Options, NameLocalizations = command.NameLocalizations?.GetKeyValuePairs(), DescriptionLocalizations = command.DescriptionLocalizations?.GetKeyValuePairs(), DefaultMemberPermission = command.DefaultMemberPermissions, DmPermission = command.DmPermission }); } this.Discord.Logger.LogDebug(DiscordJson.SerializeObject(pld)); var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.COMMANDS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new {application_id = applicationId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route, payload: DiscordJson.SerializeObject(pld)); var ret = JsonConvert.DeserializeObject>(res.Response); foreach (var app in ret) app.Discord = this.Discord; return ret.ToList(); } /// /// Creates a global application command. /// /// The applicationid. /// The command. internal async Task CreateGlobalApplicationCommandAsync(ulong applicationId, DiscordApplicationCommand command) { var pld = new RestApplicationCommandCreatePayload { Type = command.Type, Name = command.Name, Description = command.Description, Options = command.Options, NameLocalizations = command.NameLocalizations.GetKeyValuePairs(), DescriptionLocalizations = command.DescriptionLocalizations.GetKeyValuePairs(), DefaultMemberPermission = command.DefaultMemberPermissions, DmPermission = command.DmPermission }; var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.COMMANDS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {application_id = applicationId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Gets a global application command. /// /// The application id. /// The command id. internal async Task GetGlobalApplicationCommandAsync(ulong applicationId, ulong commandId) { var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.COMMANDS}/:command_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {application_id = applicationId, command_id = commandId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Edits a global application command. /// /// The application id. /// The command id. /// The name. /// The description. /// The options. /// The localizations of the name. /// The localizations of the description. /// The default member permissions. /// The dm permission. internal async Task EditGlobalApplicationCommandAsync(ulong applicationId, ulong commandId, Optional name, Optional description, Optional> options, Optional nameLocalization, Optional descriptionLocalization, Optional defaultMemberPermission, Optional dmPermission) { var pld = new RestApplicationCommandEditPayload { Name = name, Description = description, Options = options, DefaultMemberPermission = defaultMemberPermission, DmPermission = dmPermission, NameLocalizations = nameLocalization.Map(l => l.GetKeyValuePairs()).ValueOrDefault(), DescriptionLocalizations = descriptionLocalization.Map(l => l.GetKeyValuePairs()).ValueOrDefault(), }; var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.COMMANDS}/:command_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {application_id = applicationId, command_id = commandId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld)); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Deletes a global application command. /// /// The application_id. /// The command_id. internal async Task DeleteGlobalApplicationCommandAsync(ulong applicationId, ulong commandId) { var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.COMMANDS}/:command_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {application_id = applicationId, command_id = commandId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route); } /// /// Gets the guild application commands. /// /// The application id. /// The guild id. /// Whether to get the full localization dict. internal async Task> GetGuildApplicationCommandsAsync(ulong applicationId, ulong guildId, bool withLocalizations = false) { var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.GUILDS}/:guild_id{Endpoints.COMMANDS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {application_id = applicationId, guild_id = guildId }, out var path); var querydict = new Dictionary { ["with_localizations"] = withLocalizations.ToString().ToLower() }; var url = Utilities.GetApiUriFor(path, BuildQueryString(querydict), this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var ret = JsonConvert.DeserializeObject>(res.Response); foreach (var app in ret) app.Discord = this.Discord; return ret.ToList(); } /// /// Bulk overwrites the guild application commands. /// /// The application id. /// The guild id. /// The commands. internal async Task> BulkOverwriteGuildApplicationCommandsAsync(ulong applicationId, ulong guildId, IEnumerable commands) { var pld = new List(); foreach (var command in commands) { pld.Add(new RestApplicationCommandCreatePayload { Type = command.Type, Name = command.Name, Description = command.Description, Options = command.Options, NameLocalizations = command.NameLocalizations?.GetKeyValuePairs(), DescriptionLocalizations = command.DescriptionLocalizations?.GetKeyValuePairs(), DefaultMemberPermission = command.DefaultMemberPermissions, DmPermission = command.DmPermission }); } this.Discord.Logger.LogDebug(DiscordJson.SerializeObject(pld)); var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.GUILDS}/:guild_id{Endpoints.COMMANDS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new {application_id = applicationId, guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route, payload: DiscordJson.SerializeObject(pld)); var ret = JsonConvert.DeserializeObject>(res.Response); foreach (var app in ret) app.Discord = this.Discord; return ret.ToList(); } /// /// Creates a guild application command. /// /// The application id. /// The guild id. /// The command. internal async Task CreateGuildApplicationCommandAsync(ulong applicationId, ulong guildId, DiscordApplicationCommand command) { var pld = new RestApplicationCommandCreatePayload { Type = command.Type, Name = command.Name, Description = command.Description, Options = command.Options, NameLocalizations = command.NameLocalizations.GetKeyValuePairs(), DescriptionLocalizations = command.DescriptionLocalizations.GetKeyValuePairs(), DefaultMemberPermission = command.DefaultMemberPermissions, DmPermission = command.DmPermission }; var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.GUILDS}/:guild_id{Endpoints.COMMANDS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {application_id = applicationId, guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Gets a guild application command. /// /// The application id. /// The guild id. /// The command id. internal async Task GetGuildApplicationCommandAsync(ulong applicationId, ulong guildId, ulong commandId) { var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.GUILDS}/:guild_id{Endpoints.COMMANDS}/:command_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {application_id = applicationId, guild_id = guildId, command_id = commandId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Edits a guild application command. /// /// The application id. /// The guild id. /// The command id. /// The name. /// The description. /// The options. /// The localizations of the name. /// The localizations of the description. /// The default member permissions. /// The dm permission. internal async Task EditGuildApplicationCommandAsync(ulong applicationId, ulong guildId, ulong commandId, Optional name, Optional description, Optional> options, Optional nameLocalization, Optional descriptionLocalization, Optional defaultMemberPermission, Optional dmPermission) { var pld = new RestApplicationCommandEditPayload { Name = name, Description = description, Options = options, DefaultMemberPermission = defaultMemberPermission, DmPermission = dmPermission, NameLocalizations = nameLocalization.Map(l => l.GetKeyValuePairs()).ValueOrDefault(), DescriptionLocalizations = descriptionLocalization.Map(l => l.GetKeyValuePairs()).ValueOrDefault(), }; var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.GUILDS}/:guild_id{Endpoints.COMMANDS}/:command_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {application_id = applicationId, guild_id = guildId, command_id = commandId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld)); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Deletes a guild application command. /// /// The application id. /// The guild id. /// The command id. internal async Task DeleteGuildApplicationCommandAsync(ulong applicationId, ulong guildId, ulong commandId) { var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.GUILDS}/:guild_id{Endpoints.COMMANDS}/:command_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {application_id = applicationId, guild_id = guildId, command_id = commandId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route); } #region Permissions 2.1 /// /// Gets the guild application command permissions. /// /// The target application id. /// The target guild id. internal async Task> GetGuildApplicationCommandPermissionsAsync(ulong applicationId, ulong guildId) { var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.GUILDS}/:guild_id{Endpoints.COMMANDS}{Endpoints.PERMISSIONS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {application_id = applicationId, guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var ret = JsonConvert.DeserializeObject>(res.Response); foreach (var app in ret) app.Discord = this.Discord; return ret.ToList(); } /// /// Gets a guild application command permission. /// /// The target application id. /// The target guild id. /// The target command id. internal async Task GetGuildApplicationCommandPermissionAsync(ulong applicationId, ulong guildId, ulong commandId) { var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.GUILDS}/:guild_id{Endpoints.COMMANDS}/:command_id{Endpoints.PERMISSIONS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {application_id = applicationId, guild_id = guildId, command_id = commandId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } #endregion /// /// Creates the interaction response. /// /// The interaction id. /// The interaction token. /// The type. /// The builder. internal async Task CreateInteractionResponseAsync(ulong interactionId, string interactionToken, InteractionResponseType type, DiscordInteractionResponseBuilder builder) { if (builder?.Embeds != null) foreach (var embed in builder.Embeds) if (embed.Timestamp != null) embed.Timestamp = embed.Timestamp.Value.ToUniversalTime(); RestInteractionResponsePayload pld; if (type != InteractionResponseType.AutoCompleteResult) { var data = builder != null ? new DiscordInteractionApplicationCommandCallbackData { Content = builder.Content ?? null, Embeds = builder.Embeds ?? null, IsTts = builder.IsTts, Mentions = builder.Mentions ?? null, Flags = builder.IsEphemeral ? MessageFlags.Ephemeral : null, Components = builder.Components ?? null, Choices = null } : null; pld = new RestInteractionResponsePayload { Type = type, Data = data }; if (builder != null && builder.Files != null && builder.Files.Count > 0) { ulong fileId = 0; List attachments = new(); foreach (var file in builder.Files) { DiscordAttachment att = new() { Id = fileId, Discord = this.Discord, Description = file.Description, FileName = file.FileName, FileSize = null }; attachments.Add(att); fileId++; } pld.Attachments = attachments; pld.Data.Attachments = attachments; } } else { pld = new RestInteractionResponsePayload { Type = type, Data = new DiscordInteractionApplicationCommandCallbackData { Content = null, Embeds = null, IsTts = null, Mentions = null, Flags = null, Components = null, Choices = builder.Choices, Attachments = null }, Attachments = null }; } var values = new Dictionary(); if (builder != null) if (!string.IsNullOrEmpty(builder.Content) || builder.Embeds?.Count > 0 || builder.IsTts == true || builder.Mentions != null || builder.Files?.Count > 0) values["payload_json"] = DiscordJson.SerializeObject(pld); var route = $"{Endpoints.INTERACTIONS}/:interaction_id/:interaction_token{Endpoints.CALLBACK}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {interaction_id = interactionId, interaction_token = interactionToken }, out var path); var url = Utilities.GetApiUriBuilderFor(path, this.Discord.Configuration).AddParameter("wait", "false").Build(); if (builder != null) { await this.DoMultipartAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, values: values, files: builder.Files); foreach (var file in builder.Files.Where(x => x.ResetPositionTo.HasValue)) { file.Stream.Position = file.ResetPositionTo.Value; } } else { await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)); } } /// /// Creates the interaction response. /// /// The interaction id. /// The interaction token. /// The type. /// The builder. internal async Task CreateInteractionModalResponseAsync(ulong interactionId, string interactionToken, InteractionResponseType type, DiscordInteractionModalBuilder builder) { if (builder.ModalComponents.Any(mc => mc.Components.Any(c => c.Type != Enums.ComponentType.InputText))) throw new NotSupportedException("Can't send any other type then Input Text as Modal Component."); var pld = new RestInteractionModalResponsePayload { Type = type, Data = new DiscordInteractionApplicationCommandModalCallbackData { Title = builder.Title, CustomId = builder.CustomId, ModalComponents = builder.ModalComponents } }; var values = new Dictionary(); var route = $"{Endpoints.INTERACTIONS}/:interaction_id/:interaction_token{Endpoints.CALLBACK}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {interaction_id = interactionId, interaction_token = interactionToken }, out var path); var url = Utilities.GetApiUriBuilderFor(path, this.Discord.Configuration).AddParameter("wait", "true").Build(); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)); } /// /// Gets the original interaction response. /// /// The application id. /// The interaction token. internal Task GetOriginalInteractionResponseAsync(ulong applicationId, string interactionToken) => this.GetWebhookMessageAsync(applicationId, interactionToken, Endpoints.ORIGINAL, null); /// /// Edits the original interaction response. /// /// The application id. /// The interaction token. /// The builder. internal Task EditOriginalInteractionResponseAsync(ulong applicationId, string interactionToken, DiscordWebhookBuilder builder) => this.EditWebhookMessageAsync(applicationId, interactionToken, Endpoints.ORIGINAL, builder, null); /// /// Deletes the original interaction response. /// /// The application id. /// The interaction token. internal Task DeleteOriginalInteractionResponseAsync(ulong applicationId, string interactionToken) => this.DeleteWebhookMessageAsync(applicationId, interactionToken, Endpoints.ORIGINAL, null); /// /// Creates the followup message. /// /// The application id. /// The interaction token. /// The builder. internal async Task CreateFollowupMessageAsync(ulong applicationId, string interactionToken, DiscordFollowupMessageBuilder builder) { builder.Validate(); if (builder.Embeds != null) foreach (var embed in builder.Embeds) if (embed.Timestamp != null) embed.Timestamp = embed.Timestamp.Value.ToUniversalTime(); var values = new Dictionary(); var pld = new RestFollowupMessageCreatePayload { Content = builder.Content, IsTts = builder.IsTts, Embeds = builder.Embeds, Flags = builder.Flags, Components = builder.Components }; if (builder.Files != null && builder.Files.Count > 0) { ulong fileId = 0; List attachments = new(); foreach (var file in builder.Files) { DiscordAttachment att = new() { Id = fileId, Discord = this.Discord, Description = file.Description, FileName = file.FileName, FileSize = null }; attachments.Add(att); fileId++; } pld.Attachments = attachments; } if (builder.Mentions != null) pld.Mentions = new DiscordMentions(builder.Mentions, builder.Mentions.Any()); if (!string.IsNullOrEmpty(builder.Content) || builder.Embeds?.Count > 0 || builder.IsTts == true || builder.Mentions != null || builder.Files?.Count > 0) values["payload_json"] = DiscordJson.SerializeObject(pld); var route = $"{Endpoints.WEBHOOKS}/:application_id/:interaction_token"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {application_id = applicationId, interaction_token = interactionToken }, out var path); var url = Utilities.GetApiUriBuilderFor(path, this.Discord.Configuration).AddParameter("wait", "true").Build(); var res = await this.DoMultipartAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, values: values, files: builder.Files).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); foreach (var att in ret.AttachmentsInternal) { att.Discord = this.Discord; } foreach (var file in builder.Files.Where(x => x.ResetPositionTo.HasValue)) { file.Stream.Position = file.ResetPositionTo.Value; } ret.Discord = this.Discord; return ret; } /// /// Gets the followup message. /// /// The application id. /// The interaction token. /// The message id. internal Task GetFollowupMessageAsync(ulong applicationId, string interactionToken, ulong messageId) => this.GetWebhookMessageAsync(applicationId, interactionToken, messageId); /// /// Edits the followup message. /// /// The application id. /// The interaction token. /// The message id. /// The builder. internal Task EditFollowupMessageAsync(ulong applicationId, string interactionToken, ulong messageId, DiscordWebhookBuilder builder) => this.EditWebhookMessageAsync(applicationId, interactionToken, messageId.ToString(), builder, null); /// /// Deletes the followup message. /// /// The application id. /// The interaction token. /// The message id. internal Task DeleteFollowupMessageAsync(ulong applicationId, string interactionToken, ulong messageId) => this.DeleteWebhookMessageAsync(applicationId, interactionToken, messageId); #endregion #region Misc /// /// Gets the current application info async. /// internal Task GetCurrentApplicationInfoAsync() => this.GetApplicationInfoAsync("@me"); /// /// Gets the application info async. /// /// The application_id. internal Task GetApplicationInfoAsync(ulong applicationId) => this.GetApplicationInfoAsync(applicationId.ToString(CultureInfo.InvariantCulture)); /// /// Gets the application info async. /// /// The application_id. private async Task GetApplicationInfoAsync(string applicationId) { var route = $"{Endpoints.OAUTH2}{Endpoints.APPLICATIONS}/:application_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {application_id = applicationId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); return JsonConvert.DeserializeObject(res.Response); } /// /// Gets the application assets async. /// /// The application. internal async Task> GetApplicationAssetsAsync(DiscordApplication application) { var route = $"{Endpoints.OAUTH2}{Endpoints.APPLICATIONS}/:application_id{Endpoints.ASSETS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { application_id = application.Id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var assets = JsonConvert.DeserializeObject>(res.Response); foreach (var asset in assets) { asset.Discord = application.Discord; asset.Application = application; } return new ReadOnlyCollection(new List(assets)); } /// /// Gets the gateway info async. /// internal async Task GetGatewayInfoAsync() { var headers = Utilities.GetBaseHeaders(); var route = Endpoints.GATEWAY; if (this.Discord.Configuration.TokenType == TokenType.Bot) route += Endpoints.BOT; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route, headers).ConfigureAwait(false); var info = JObject.Parse(res.Response).ToObject(); info.SessionBucket.ResetAfter = DateTimeOffset.UtcNow + TimeSpan.FromMilliseconds(info.SessionBucket.ResetAfterInternal); return info; } #endregion } } diff --git a/DisCatSharp/RingBuffer.cs b/DisCatSharp/RingBuffer.cs index 73a8fa528..b2ad2d1ff 100644 --- a/DisCatSharp/RingBuffer.cs +++ b/DisCatSharp/RingBuffer.cs @@ -1,239 +1,239 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Collections; using System.Collections.Generic; using System.Linq; +using DisCatSharp.Common; + namespace DisCatSharp { /// /// A circular buffer collection. /// /// Type of elements within this ring buffer. public class RingBuffer : ICollection { /// /// Gets the current index of the buffer items. /// public int CurrentIndex { get; protected set; } /// /// Gets the capacity of this ring buffer. /// public int Capacity { get; protected set; } /// /// Gets the number of items in this ring buffer. /// public int Count => this._reachedEnd ? this.Capacity : this.CurrentIndex; /// /// Gets whether this ring buffer is read-only. /// public bool IsReadOnly => false; /// /// Gets or sets the internal collection of items. /// protected T[] InternalBuffer { get; set; } private bool _reachedEnd; /// /// Creates a new ring buffer with specified size. /// /// Size of the buffer to create. /// public RingBuffer(int size) { if (size <= 0) throw new ArgumentOutOfRangeException(nameof(size), "Size must be positive."); this.CurrentIndex = 0; this.Capacity = size; this.InternalBuffer = new T[this.Capacity]; } /// /// Creates a new ring buffer, filled with specified elements. /// /// Elements to fill the buffer with. /// /// public RingBuffer(IEnumerable elements) : this(elements, 0) { } /// /// Creates a new ring buffer, filled with specified elements, and starting at specified index. /// /// Elements to fill the buffer with. /// Starting element index. /// /// public RingBuffer(IEnumerable elements, int index) { if (elements == null || !elements.Any()) throw new ArgumentException(nameof(elements), "The collection cannot be null or empty."); this.CurrentIndex = index; this.InternalBuffer = elements.ToArray(); this.Capacity = this.InternalBuffer.Length; if (this.CurrentIndex >= this.InternalBuffer.Length || this.CurrentIndex < 0) throw new ArgumentOutOfRangeException(nameof(index), "Index must be less than buffer capacity, and greater than zero."); } /// /// Inserts an item into this ring buffer. /// /// Item to insert. public void Add(T item) { this.InternalBuffer[this.CurrentIndex++] = item; if (this.CurrentIndex == this.Capacity) { this.CurrentIndex = 0; this._reachedEnd = true; } } /// /// Gets first item from the buffer that matches the predicate. /// /// Predicate used to find the item. /// Item that matches the predicate, or default value for the type of the items in this ring buffer, if one is not found. /// Whether an item that matches the predicate was found or not. public bool TryGet(Func predicate, out T item) { for (var i = this.CurrentIndex; i < this.InternalBuffer.Length; i++) { if (this.InternalBuffer[i] != null && predicate(this.InternalBuffer[i])) { item = this.InternalBuffer[i]; return true; } } for (var i = 0; i < this.CurrentIndex; i++) { if (this.InternalBuffer[i] != null && predicate(this.InternalBuffer[i])) { item = this.InternalBuffer[i]; return true; } } item = default; return false; } /// /// Clears this ring buffer and resets the current item index. /// public void Clear() { - for (var i = 0; i < this.InternalBuffer.Length; i++) - this.InternalBuffer[i] = default; - + this.InternalBuffer.Populate(default); this.CurrentIndex = 0; } /// /// Checks whether given item is present in the buffer. This method is not implemented. Use instead. /// /// Item to check for. /// Whether the buffer contains the item. /// public bool Contains(T item) => throw new NotImplementedException("This method is not implemented. Use .Contains(predicate) instead."); /// /// Checks whether given item is present in the buffer using given predicate to find it. /// /// Predicate used to check for the item. /// Whether the buffer contains the item. public bool Contains(Func predicate) => this.InternalBuffer.Any(predicate); /// /// Copies this ring buffer to target array, attempting to maintain the order of items within. /// /// Target array. /// Index starting at which to copy the items to. public void CopyTo(T[] array, int index) { if (array.Length - index < 1) throw new ArgumentException("Target array is too small to contain the elements from this buffer.", nameof(array)); var ci = 0; for (var i = this.CurrentIndex; i < this.InternalBuffer.Length; i++) array[ci++] = this.InternalBuffer[i]; for (var i = 0; i < this.CurrentIndex; i++) array[ci++] = this.InternalBuffer[i]; } /// /// Removes an item from the buffer. This method is not implemented. Use instead. /// /// Item to remove. /// Whether an item was removed or not. public bool Remove(T item) => throw new NotImplementedException("This method is not implemented. Use .Remove(predicate) instead."); /// /// Removes an item from the buffer using given predicate to find it. /// /// Predicate used to find the item. /// Whether an item was removed or not. public bool Remove(Func predicate) { for (var i = 0; i < this.InternalBuffer.Length; i++) { if (this.InternalBuffer[i] != null && predicate(this.InternalBuffer[i])) { this.InternalBuffer[i] = default; return true; } } return false; } /// /// Returns an enumerator for this ring buffer. /// /// Enumerator for this ring buffer. public IEnumerator GetEnumerator() => !this._reachedEnd ? this.InternalBuffer.AsEnumerable().GetEnumerator() : this.InternalBuffer.Skip(this.CurrentIndex) .Concat(this.InternalBuffer.Take(this.CurrentIndex)) .GetEnumerator(); /// /// Returns an enumerator for this ring buffer. /// /// Enumerator for this ring buffer. IEnumerator IEnumerable.GetEnumerator() => this.GetEnumerator(); } }