diff --git a/DisCatSharp/Clients/DiscordClient.Dispatch.cs b/DisCatSharp/Clients/DiscordClient.Dispatch.cs
index 054b7ff81..8dc6b4865 100644
--- a/DisCatSharp/Clients/DiscordClient.Dispatch.cs
+++ b/DisCatSharp/Clients/DiscordClient.Dispatch.cs
@@ -1,3144 +1,3140 @@
// This file is part of the DisCatSharp project.
//
// Copyright (c) 2021 AITSYS
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Globalization;
using System.Linq;
using System.Security.Cryptography;
using System.Threading;
using System.Threading.Tasks;
using DisCatSharp.Common.Utilities;
using DisCatSharp.Entities;
using DisCatSharp.Enums;
using DisCatSharp.EventArgs;
using DisCatSharp.Exceptions;
using DisCatSharp.Net.Abstractions;
using DisCatSharp.Net.Serialization;
using Microsoft.Extensions.Logging;
using Newtonsoft.Json.Linq;
namespace DisCatSharp
{
///
/// Represents a discord client.
///
public sealed partial class DiscordClient
{
#region Private Fields
private string _sessionId;
private bool _guildDownloadCompleted = false;
#endregion
#region Dispatch Handler
///
/// Handles the dispatch.
///
/// The payload.
internal async Task HandleDispatchAsync(GatewayPayload payload)
{
if (payload.Data is not JObject dat)
{
this.Logger.LogWarning(LoggerEvents.WebSocketReceive, "Invalid payload body (this message is probably safe to ignore); opcode: {0} event: {1}; payload: {2}", payload.OpCode, payload.EventName, payload.Data);
return;
}
await this._payloadReceived.InvokeAsync(this, new(this.ServiceProvider)
{
EventName = payload.EventName,
PayloadObject = dat
}).ConfigureAwait(false);
DiscordChannel chn;
ulong gid;
ulong cid;
ulong uid;
DiscordStageInstance stg = default;
DiscordIntegration itg = default;
DiscordThreadChannel trd = default;
DiscordThreadChannelMember trdm = default;
DiscordScheduledEvent gse = default;
TransportUser usr = default;
TransportMember mbr = default;
TransportUser refUsr = default;
TransportMember refMbr = default;
JToken rawMbr = default;
var rawRefMsg = dat["referenced_message"];
switch (payload.EventName.ToLowerInvariant())
{
#region Gateway Status
case "ready":
var glds = (JArray)dat["guilds"];
await this.OnReadyEventAsync(dat.ToObject(), glds).ConfigureAwait(false);
break;
case "resumed":
await this.OnResumedAsync().ConfigureAwait(false);
break;
#endregion
#region Channel
case "channel_create":
chn = dat.ToObject();
await this.OnChannelCreateEventAsync(chn).ConfigureAwait(false);
break;
case "channel_update":
await this.OnChannelUpdateEventAsync(dat.ToObject()).ConfigureAwait(false);
break;
case "channel_delete":
chn = dat.ToObject();
await this.OnChannelDeleteEventAsync(chn.IsPrivate ? dat.ToObject() : chn).ConfigureAwait(false);
break;
case "channel_pins_update":
cid = (ulong)dat["channel_id"];
var ts = (string)dat["last_pin_timestamp"];
await this.OnChannelPinsUpdateAsync((ulong?)dat["guild_id"], cid, ts != null ? DateTimeOffset.Parse(ts, CultureInfo.InvariantCulture) : default(DateTimeOffset?)).ConfigureAwait(false);
break;
#endregion
#region Guild
case "guild_create":
await this.OnGuildCreateEventAsync(dat.ToDiscordObject(), (JArray)dat["members"], dat["presences"].ToDiscordObject>()).ConfigureAwait(false);
break;
case "guild_update":
await this.OnGuildUpdateEventAsync(dat.ToDiscordObject(), (JArray)dat["members"]).ConfigureAwait(false);
break;
case "guild_delete":
await this.OnGuildDeleteEventAsync(dat.ToDiscordObject()).ConfigureAwait(false);
break;
case "guild_sync":
gid = (ulong)dat["id"];
await this.OnGuildSyncEventAsync(this._guilds[gid], (bool)dat["large"], (JArray)dat["members"], dat["presences"].ToDiscordObject>()).ConfigureAwait(false);
break;
case "guild_emojis_update":
gid = (ulong)dat["guild_id"];
var ems = dat["emojis"].ToObject>();
await this.OnGuildEmojisUpdateEventAsync(this._guilds[gid], ems).ConfigureAwait(false);
break;
case "guild_stickers_update":
var strs = dat["stickers"].ToDiscordObject>();
await this.OnStickersUpdatedAsync(strs, dat).ConfigureAwait(false);
break;
case "guild_integrations_update":
gid = (ulong)dat["guild_id"];
// discord fires this event inconsistently if the current user leaves a guild.
if (!this._guilds.ContainsKey(gid))
return;
await this.OnGuildIntegrationsUpdateEventAsync(this._guilds[gid]).ConfigureAwait(false);
break;
/*
Ok soooo.. this isn't documented yet
It seems to be part of the next version of membership screening (https://discord.com/channels/641574644578648068/689591708962652289/845836910991507486)
advaith said the following (https://discord.com/channels/641574644578648068/689591708962652289/845838160047112202):
> iirc it happens when a user leaves a server where they havent completed screening yet
We have to wait till it's documented, but the fields are:
{ "user_id": "snowflake_user", "guild_id": "snowflake_guild" }
We could handle it rn, but due to the fact that it isn't documented, it's not an good idea.
*/
case "guild_join_request_delete":
break;
#endregion
#region Guild Ban
case "guild_ban_add":
usr = dat["user"].ToObject();
gid = (ulong)dat["guild_id"];
await this.OnGuildBanAddEventAsync(usr, this._guilds[gid]).ConfigureAwait(false);
break;
case "guild_ban_remove":
usr = dat["user"].ToObject();
gid = (ulong)dat["guild_id"];
await this.OnGuildBanRemoveEventAsync(usr, this._guilds[gid]).ConfigureAwait(false);
break;
#endregion
#region Guild Event
case "guild_scheduled_event_create":
gse = dat.ToObject();
gid = (ulong)dat["guild_id"];
await this.OnGuildScheduledEventCreateEventAsync(gse, this._guilds[gid]).ConfigureAwait(false);
break;
case "guild_scheduled_event_update":
gse = dat.ToObject();
gid = (ulong)dat["guild_id"];
await this.OnGuildScheduledEventUpdateEventAsync(gse, this._guilds[gid]).ConfigureAwait(false);
break;
case "guild_scheduled_event_delete":
gse = dat.ToObject();
gid = (ulong)dat["guild_id"];
await this.OnGuildScheduledEventDeleteEventAsync(gse, this._guilds[gid]).ConfigureAwait(false);
break;
case "guild_scheduled_event_user_add":
gid = (ulong)dat["guild_id"];
uid = (ulong)dat["user_id"];
await this.OnGuildScheduledEventUserAddedEventAsync((ulong)dat["guild_scheduled_event_id"], uid, this._guilds[gid]).ConfigureAwait(false);
break;
case "guild_scheduled_event_user_remove":
gid = (ulong)dat["guild_id"];
uid = (ulong)dat["user_id"];
await this.OnGuildScheduledEventUserRemovedEventAsync((ulong)dat["guild_scheduled_event_id"], uid, this._guilds[gid]).ConfigureAwait(false);
break;
#endregion
#region Guild Integration
case "integration_create":
gid = (ulong)dat["guild_id"];
itg = dat.ToObject();
// discord fires this event inconsistently if the current user leaves a guild.
if (!this._guilds.ContainsKey(gid))
return;
await this.OnGuildIntegrationCreateEventAsync(this._guilds[gid], itg).ConfigureAwait(false);
break;
case "integration_update":
gid = (ulong)dat["guild_id"];
itg = dat.ToObject();
// discord fires this event inconsistently if the current user leaves a guild.
if (!this._guilds.ContainsKey(gid))
return;
await this.OnGuildIntegrationUpdateEventAsync(this._guilds[gid], itg).ConfigureAwait(false);
break;
case "integration_delete":
gid = (ulong)dat["guild_id"];
// discord fires this event inconsistently if the current user leaves a guild.
if (!this._guilds.ContainsKey(gid))
return;
await this.OnGuildIntegrationDeleteEventAsync(this._guilds[gid], (ulong)dat["id"], (ulong?)dat["application_id"]).ConfigureAwait(false);
break;
#endregion
#region Guild Member
case "guild_member_add":
gid = (ulong)dat["guild_id"];
await this.OnGuildMemberAddEventAsync(dat.ToObject(), this._guilds[gid]).ConfigureAwait(false);
break;
case "guild_member_remove":
gid = (ulong)dat["guild_id"];
usr = dat["user"].ToObject();
if (!this._guilds.ContainsKey(gid))
{
// discord fires this event inconsistently if the current user leaves a guild.
if (usr.Id != this.CurrentUser.Id)
this.Logger.LogError(LoggerEvents.WebSocketReceive, "Could not find {0} in guild cache", gid);
return;
}
await this.OnGuildMemberRemoveEventAsync(usr, this._guilds[gid]).ConfigureAwait(false);
break;
case "guild_member_update":
gid = (ulong)dat["guild_id"];
await this.OnGuildMemberUpdateEventAsync(dat.ToDiscordObject(), this._guilds[gid], dat["roles"].ToObject>(), (string)dat["nick"], (bool?)dat["pending"]).ConfigureAwait(false);
break;
case "guild_members_chunk":
await this.OnGuildMembersChunkEventAsync(dat).ConfigureAwait(false);
break;
#endregion
#region Guild Role
case "guild_role_create":
gid = (ulong)dat["guild_id"];
await this.OnGuildRoleCreateEventAsync(dat["role"].ToObject(), this._guilds[gid]).ConfigureAwait(false);
break;
case "guild_role_update":
gid = (ulong)dat["guild_id"];
await this.OnGuildRoleUpdateEventAsync(dat["role"].ToObject(), this._guilds[gid]).ConfigureAwait(false);
break;
case "guild_role_delete":
gid = (ulong)dat["guild_id"];
await this.OnGuildRoleDeleteEventAsync((ulong)dat["role_id"], this._guilds[gid]).ConfigureAwait(false);
break;
#endregion
#region Invite
case "invite_create":
gid = (ulong)dat["guild_id"];
cid = (ulong)dat["channel_id"];
await this.OnInviteCreateEventAsync(cid, gid, dat.ToObject()).ConfigureAwait(false);
break;
case "invite_delete":
gid = (ulong)dat["guild_id"];
cid = (ulong)dat["channel_id"];
await this.OnInviteDeleteEventAsync(cid, gid, dat).ConfigureAwait(false);
break;
#endregion
#region Message
case "message_ack":
cid = (ulong)dat["channel_id"];
var mid = (ulong)dat["message_id"];
await this.OnMessageAckEventAsync(this.InternalGetCachedChannel(cid), mid).ConfigureAwait(false);
break;
case "message_create":
rawMbr = dat["member"];
if (rawMbr != null)
mbr = rawMbr.ToObject();
if (rawRefMsg != null && rawRefMsg.HasValues)
{
if (rawRefMsg.SelectToken("author") != null)
{
refUsr = rawRefMsg.SelectToken("author").ToObject();
}
if (rawRefMsg.SelectToken("member") != null)
{
refMbr = rawRefMsg.SelectToken("member").ToObject();
}
}
await this.OnMessageCreateEventAsync(dat.ToDiscordObject(), dat["author"].ToObject(), mbr, refUsr, refMbr).ConfigureAwait(false);
break;
case "message_update":
rawMbr = dat["member"];
if (rawMbr != null)
mbr = rawMbr.ToObject();
if (rawRefMsg != null && rawRefMsg.HasValues)
{
if (rawRefMsg.SelectToken("author") != null)
{
refUsr = rawRefMsg.SelectToken("author").ToObject();
}
if (rawRefMsg.SelectToken("member") != null)
{
refMbr = rawRefMsg.SelectToken("member").ToObject();
}
}
await this.OnMessageUpdateEventAsync(dat.ToDiscordObject(), dat["author"]?.ToObject(), mbr, refUsr, refMbr).ConfigureAwait(false);
break;
// delete event does *not* include message object
case "message_delete":
await this.OnMessageDeleteEventAsync((ulong)dat["id"], (ulong)dat["channel_id"], (ulong?)dat["guild_id"]).ConfigureAwait(false);
break;
case "message_delete_bulk":
await this.OnMessageBulkDeleteEventAsync(dat["ids"].ToObject(), (ulong)dat["channel_id"], (ulong?)dat["guild_id"]).ConfigureAwait(false);
break;
#endregion
#region Message Reaction
case "message_reaction_add":
rawMbr = dat["member"];
if (rawMbr != null)
mbr = rawMbr.ToObject();
await this.OnMessageReactionAddAsync((ulong)dat["user_id"], (ulong)dat["message_id"], (ulong)dat["channel_id"], (ulong?)dat["guild_id"], mbr, dat["emoji"].ToObject()).ConfigureAwait(false);
break;
case "message_reaction_remove":
await this.OnMessageReactionRemoveAsync((ulong)dat["user_id"], (ulong)dat["message_id"], (ulong)dat["channel_id"], (ulong?)dat["guild_id"], dat["emoji"].ToObject()).ConfigureAwait(false);
break;
case "message_reaction_remove_all":
await this.OnMessageReactionRemoveAllAsync((ulong)dat["message_id"], (ulong)dat["channel_id"], (ulong?)dat["guild_id"]).ConfigureAwait(false);
break;
case "message_reaction_remove_emoji":
await this.OnMessageReactionRemoveEmojiAsync((ulong)dat["message_id"], (ulong)dat["channel_id"], (ulong)dat["guild_id"], dat["emoji"]).ConfigureAwait(false);
break;
#endregion
#region Stage Instance
case "stage_instance_create":
stg = dat.ToObject();
await this.OnStageInstanceCreateEventAsync(stg).ConfigureAwait(false);
break;
case "stage_instance_update":
stg = dat.ToObject();
await this.OnStageInstanceUpdateEventAsync(stg).ConfigureAwait(false);
break;
case "stage_instance_delete":
stg = dat.ToObject();
await this.OnStageInstanceDeleteEventAsync(stg).ConfigureAwait(false);
break;
#endregion
#region Thread
case "thread_create":
trd = dat.ToObject();
await this.OnThreadCreateEventAsync(trd).ConfigureAwait(false);
break;
case "thread_update":
trd = dat.ToObject();
await this.OnThreadUpdateEventAsync(trd).ConfigureAwait(false);
break;
case "thread_delete":
trd = dat.ToObject();
await this.OnThreadDeleteEventAsync(trd).ConfigureAwait(false);
break;
case "thread_list_sync":
gid = (ulong)dat["guild_id"]; //get guild
await this.OnThreadListSyncEventAsync(this._guilds[gid], dat["channel_ids"].ToObject>(), dat["threads"].ToObject>(), dat["members"].ToObject>()).ConfigureAwait(false);
break;
case "thread_member_update":
trdm = dat.ToObject();
await this.OnThreadMemberUpdateEventAsync(trdm).ConfigureAwait(false);
break;
case "thread_members_update":
gid = (ulong)dat["guild_id"];
await this.OnThreadMembersUpdateEventAsync(this._guilds[gid], (ulong)dat["id"], (JArray)dat["added_members"], (JArray)dat["removed_member_ids"], (int)dat["member_count"]).ConfigureAwait(false);
break;
#endregion
#region Activities
case "embedded_activity_update":
gid = (ulong)dat["guild_id"];
cid = (ulong)dat["channel_id"];
await this.OnEmbeddedActivityUpdateAsync((JObject)dat["embedded_activity"], this._guilds[gid], cid, (JArray)dat["users"], (ulong)dat["embedded_activity"]["application_id"]).ConfigureAwait(false);
break;
#endregion
#region User/Presence Update
case "presence_update":
await this.OnPresenceUpdateEventAsync(dat, (JObject)dat["user"]).ConfigureAwait(false);
break;
case "user_settings_update":
await this.OnUserSettingsUpdateEventAsync(dat.ToObject()).ConfigureAwait(false);
break;
case "user_update":
await this.OnUserUpdateEventAsync(dat.ToObject()).ConfigureAwait(false);
break;
#endregion
#region Voice
case "voice_state_update":
await this.OnVoiceStateUpdateEventAsync(dat).ConfigureAwait(false);
break;
case "voice_server_update":
gid = (ulong)dat["guild_id"];
await this.OnVoiceServerUpdateEventAsync((string)dat["endpoint"], (string)dat["token"], this._guilds[gid]).ConfigureAwait(false);
break;
#endregion
#region Interaction/Integration/Application
case "interaction_create":
rawMbr = dat["member"];
if (rawMbr != null)
{
mbr = dat["member"].ToObject();
usr = mbr.User;
}
else
{
usr = dat["user"].ToObject();
}
cid = (ulong)dat["channel_id"];
await this.OnInteractionCreateAsync((ulong?)dat["guild_id"], cid, usr, mbr, dat.ToDiscordObject()).ConfigureAwait(false);
break;
case "application_command_create":
await this.OnApplicationCommandCreateAsync(dat.ToObject(), (ulong?)dat["guild_id"]).ConfigureAwait(false);
break;
case "application_command_update":
await this.OnApplicationCommandUpdateAsync(dat.ToObject(), (ulong?)dat["guild_id"]).ConfigureAwait(false);
break;
case "application_command_delete":
await this.OnApplicationCommandDeleteAsync(dat.ToObject(), (ulong?)dat["guild_id"]).ConfigureAwait(false);
break;
case "guild_application_command_counts_update":
var counts = dat["application_command_counts"];
await this.OnGuildApplicationCommandCountsUpdateAsync((int)counts["1"], (int)counts["2"], (int)counts["3"], (ulong)dat["guild_id"]).ConfigureAwait(false);
break;
case "application_command_permissions_update":
var aid = (ulong)dat["application_id"];
if (aid != this.CurrentApplication.Id)
return;
var pms = dat["permissions"].ToObject>();
gid = (ulong)dat["guild_id"];
await this.OnApplicationCommandPermissionsUpdateAsync(pms, (ulong)dat["id"], gid, aid).ConfigureAwait(false);
break;
#endregion
#region Misc
case "gift_code_update": //Not supposed to be dispatched to bots
break;
case "typing_start":
cid = (ulong)dat["channel_id"];
rawMbr = dat["member"];
if (rawMbr != null)
mbr = rawMbr.ToObject();
await this.OnTypingStartEventAsync((ulong)dat["user_id"], cid, this.InternalGetCachedChannel(cid), (ulong?)dat["guild_id"], Utilities.GetDateTimeOffset((long)dat["timestamp"]), mbr).ConfigureAwait(false);
break;
case "webhooks_update":
gid = (ulong)dat["guild_id"];
cid = (ulong)dat["channel_id"];
await this.OnWebhooksUpdateAsync(this._guilds[gid].GetChannel(cid), this._guilds[gid]).ConfigureAwait(false);
break;
default:
await this.OnUnknownEventAsync(payload).ConfigureAwait(false);
this.Logger.LogWarning(LoggerEvents.WebSocketReceive, "Unknown event: {0}\npayload: {1}", payload.EventName, payload.Data);
break;
#endregion
}
}
#endregion
#region Events
#region Gateway
///
/// Handles the ready event.
///
/// The ready.
/// The raw guilds.
internal async Task OnReadyEventAsync(ReadyPayload ready, JArray rawGuilds)
{
//ready.CurrentUser.Discord = this;
var rusr = ready.CurrentUser;
this.CurrentUser.Username = rusr.Username;
this.CurrentUser.Discriminator = rusr.Discriminator;
this.CurrentUser.AvatarHash = rusr.AvatarHash;
this.CurrentUser.MfaEnabled = rusr.MfaEnabled;
this.CurrentUser.Verified = rusr.Verified;
this.CurrentUser.IsBot = rusr.IsBot;
this.GatewayVersion = ready.GatewayVersion;
this._sessionId = ready.SessionId;
var raw_guild_index = rawGuilds.ToDictionary(xt => (ulong)xt["id"], xt => (JObject)xt);
this._guilds.Clear();
foreach (var guild in ready.Guilds)
{
guild.Discord = this;
if (guild._channels == null)
guild._channels = new ConcurrentDictionary();
foreach (var xc in guild.Channels.Values)
{
xc.GuildId = guild.Id;
xc.Discord = this;
foreach (var xo in xc._permissionOverwrites)
{
xo.Discord = this;
xo._channel_id = xc.Id;
}
}
if (guild._roles == null)
guild._roles = new ConcurrentDictionary();
foreach (var xr in guild.Roles.Values)
{
xr.Discord = this;
xr._guild_id = guild.Id;
}
var raw_guild = raw_guild_index[guild.Id];
var raw_members = (JArray)raw_guild["members"];
if (guild._members != null)
guild._members.Clear();
else
guild._members = new ConcurrentDictionary();
if (raw_members != null)
{
foreach (var xj in raw_members)
{
var xtm = xj.ToObject();
var xu = new DiscordUser(xtm.User) { Discord = this };
xu = this.UserCache.AddOrUpdate(xtm.User.Id, xu, (id, old) =>
{
old.Username = xu.Username;
old.Discriminator = xu.Discriminator;
old.AvatarHash = xu.AvatarHash;
return old;
});
guild._members[xtm.User.Id] = new DiscordMember(xtm) { Discord = this, _guild_id = guild.Id };
}
}
if (guild._emojis == null)
guild._emojis = new ConcurrentDictionary();
foreach (var xe in guild.Emojis.Values)
xe.Discord = this;
if (guild._voiceStates == null)
guild._voiceStates = new ConcurrentDictionary();
foreach (var xvs in guild.VoiceStates.Values)
xvs.Discord = this;
this._guilds[guild.Id] = guild;
}
await this._ready.InvokeAsync(this, new ReadyEventArgs(this.ServiceProvider)).ConfigureAwait(false);
}
///
/// Handles the resumed.
///
internal Task OnResumedAsync()
{
this.Logger.LogInformation(LoggerEvents.SessionUpdate, "Session resumed");
return this._resumed.InvokeAsync(this, new ReadyEventArgs(this.ServiceProvider));
}
#endregion
#region Channel
///
/// Handles the channel create event.
///
/// The channel.
internal async Task OnChannelCreateEventAsync(DiscordChannel channel)
{
channel.Discord = this;
foreach (var xo in channel._permissionOverwrites)
{
xo.Discord = this;
xo._channel_id = channel.Id;
}
this._guilds[channel.GuildId.Value]._channels[channel.Id] = channel;
/*if (this.Configuration.AutoRefreshChannelCache)
{
await this.RefreshChannelsAsync(channel.Guild.Id);
}*/
await this._channelCreated.InvokeAsync(this, new ChannelCreateEventArgs(this.ServiceProvider) { Channel = channel, Guild = channel.Guild }).ConfigureAwait(false);
}
///
/// Handles the channel update event.
///
/// The channel.
internal async Task OnChannelUpdateEventAsync(DiscordChannel channel)
{
if (channel == null)
return;
channel.Discord = this;
var gld = channel.Guild;
var channel_new = this.InternalGetCachedChannel(channel.Id);
DiscordChannel channel_old = null;
if (channel_new != null)
{
channel_old = new DiscordChannel
{
Bitrate = channel_new.Bitrate,
Discord = this,
GuildId = channel_new.GuildId,
Id = channel_new.Id,
//IsPrivate = channel_new.IsPrivate,
LastMessageId = channel_new.LastMessageId,
Name = channel_new.Name,
_permissionOverwrites = new List(channel_new._permissionOverwrites),
Position = channel_new.Position,
Topic = channel_new.Topic,
Type = channel_new.Type,
UserLimit = channel_new.UserLimit,
ParentId = channel_new.ParentId,
IsNSFW = channel_new.IsNSFW,
PerUserRateLimit = channel_new.PerUserRateLimit,
RtcRegionId = channel_new.RtcRegionId,
QualityMode = channel_new.QualityMode,
DefaultAutoArchiveDuration = channel_new.DefaultAutoArchiveDuration
};
channel_new.Bitrate = channel.Bitrate;
channel_new.Name = channel.Name;
channel_new.Position = channel.Position;
channel_new.Topic = channel.Topic;
channel_new.UserLimit = channel.UserLimit;
channel_new.ParentId = channel.ParentId;
channel_new.IsNSFW = channel.IsNSFW;
channel_new.PerUserRateLimit = channel.PerUserRateLimit;
channel_new.Type = channel.Type;
channel_new.RtcRegionId = channel.RtcRegionId;
channel_new.QualityMode = channel.QualityMode;
channel_new.DefaultAutoArchiveDuration = channel.DefaultAutoArchiveDuration;
channel_new._permissionOverwrites.Clear();
foreach (var po in channel._permissionOverwrites)
{
po.Discord = this;
po._channel_id = channel.Id;
}
channel_new._permissionOverwrites.AddRange(channel._permissionOverwrites);
if (this.Configuration.AutoRefreshChannelCache && gld != null)
{
await this.RefreshChannelsAsync(channel.Guild.Id);
}
}
else if (gld != null)
{
gld._channels[channel.Id] = channel;
if (this.Configuration.AutoRefreshChannelCache)
{
await this.RefreshChannelsAsync(channel.Guild.Id);
}
}
await this._channelUpdated.InvokeAsync(this, new ChannelUpdateEventArgs(this.ServiceProvider) { ChannelAfter = channel_new, Guild = gld, ChannelBefore = channel_old }).ConfigureAwait(false);
}
///
/// Handles the channel delete event.
///
/// The channel.
internal async Task OnChannelDeleteEventAsync(DiscordChannel channel)
{
if (channel == null)
return;
channel.Discord = this;
//if (channel.IsPrivate)
if (channel.Type == ChannelType.Group || channel.Type == ChannelType.Private)
{
var dmChannel = channel as DiscordDmChannel;
await this._dmChannelDeleted.InvokeAsync(this, new DmChannelDeleteEventArgs(this.ServiceProvider) { Channel = dmChannel }).ConfigureAwait(false);
}
else
{
var gld = channel.Guild;
if (gld._channels.TryRemove(channel.Id, out var cachedChannel)) channel = cachedChannel;
if(this.Configuration.AutoRefreshChannelCache)
{
await this.RefreshChannelsAsync(channel.Guild.Id);
}
await this._channelDeleted.InvokeAsync(this, new ChannelDeleteEventArgs(this.ServiceProvider) { Channel = channel, Guild = gld }).ConfigureAwait(false);
}
}
///
/// Refreshes the channels.
///
/// The guild id.
internal async Task RefreshChannelsAsync(ulong guildId)
{
var guild = this.InternalGetCachedGuild(guildId);
var channels = await this.ApiClient.GetGuildChannelsAsync(guildId);
guild._channels.Clear();
foreach (var channel in channels.ToList())
{
channel.Discord = this;
foreach (var xo in channel._permissionOverwrites)
{
xo.Discord = this;
xo._channel_id = channel.Id;
}
guild._channels[channel.Id] = channel;
}
}
///
/// Handles the channel pins update.
///
/// The guild id.
/// The channel id.
/// The last pin timestamp.
internal async Task OnChannelPinsUpdateAsync(ulong? guildId, ulong channelId, DateTimeOffset? lastPinTimestamp)
{
var guild = this.InternalGetCachedGuild(guildId);
var channel = this.InternalGetCachedChannel(channelId) ?? this.InternalGetCachedThread(channelId);
var ea = new ChannelPinsUpdateEventArgs(this.ServiceProvider)
{
Guild = guild,
Channel = channel,
LastPinTimestamp = lastPinTimestamp
};
await this._channelPinsUpdated.InvokeAsync(this, ea).ConfigureAwait(false);
}
#endregion
#region Guild
///
/// Handles the guild create event.
///
/// The guild.
/// The raw members.
/// The presences.
internal async Task OnGuildCreateEventAsync(DiscordGuild guild, JArray rawMembers, IEnumerable presences)
{
if (presences != null)
{
foreach (var xp in presences)
{
xp.Discord = this;
xp.GuildId = guild.Id;
xp.Activity = new DiscordActivity(xp.RawActivity);
if (xp.RawActivities != null)
{
xp._internalActivities = new DiscordActivity[xp.RawActivities.Length];
for (var i = 0; i < xp.RawActivities.Length; i++)
xp._internalActivities[i] = new DiscordActivity(xp.RawActivities[i]);
}
this._presences[xp.InternalUser.Id] = xp;
}
}
var exists = this._guilds.TryGetValue(guild.Id, out var foundGuild);
guild.Discord = this;
guild.IsUnavailable = false;
var eventGuild = guild;
if (exists)
guild = foundGuild;
if (guild._channels == null)
guild._channels = new ConcurrentDictionary();
if(guild._threads == null)
guild._threads = new ConcurrentDictionary();
if (guild._roles == null)
guild._roles = new ConcurrentDictionary();
if (guild._threads == null)
guild._threads = new ConcurrentDictionary();
if (guild._stickers == null)
guild._stickers = new ConcurrentDictionary();
if (guild._emojis == null)
guild._emojis = new ConcurrentDictionary();
if (guild._voiceStates == null)
guild._voiceStates = new ConcurrentDictionary();
if (guild._members == null)
guild._members = new ConcurrentDictionary();
if (guild._scheduledEvents == null)
guild._scheduledEvents = new ConcurrentDictionary();
this.UpdateCachedGuild(eventGuild, rawMembers);
guild.JoinedAt = eventGuild.JoinedAt;
guild.IsLarge = eventGuild.IsLarge;
guild.MemberCount = Math.Max(eventGuild.MemberCount, guild._members.Count);
guild.IsUnavailable = eventGuild.IsUnavailable;
guild.PremiumSubscriptionCount = eventGuild.PremiumSubscriptionCount;
guild.PremiumTier = eventGuild.PremiumTier;
guild.BannerHash = eventGuild.BannerHash;
guild.VanityUrlCode = eventGuild.VanityUrlCode;
guild.Description = eventGuild.Description;
guild.IsNSFW = eventGuild.IsNSFW;
foreach (var kvp in eventGuild._voiceStates) guild._voiceStates[kvp.Key] = kvp.Value;
foreach (var kvp in eventGuild._channels) guild._channels[kvp.Key] = kvp.Value;
foreach (var kvp in eventGuild._roles) guild._roles[kvp.Key] = kvp.Value;
foreach (var kvp in eventGuild._emojis) guild._emojis[kvp.Key] = kvp.Value;
foreach (var kvp in eventGuild._threads) guild._threads[kvp.Key] = kvp.Value;
foreach (var kvp in eventGuild._stickers) guild._stickers[kvp.Key] = kvp.Value;
foreach (var kvp in eventGuild._stageInstances) guild._stageInstances[kvp.Key] = kvp.Value;
foreach (var kvp in eventGuild._scheduledEvents) guild._scheduledEvents[kvp.Key] = kvp.Value;
foreach (var xc in guild._channels.Values)
{
xc.GuildId = guild.Id;
xc.Discord = this;
foreach (var xo in xc._permissionOverwrites)
{
xo.Discord = this;
xo._channel_id = xc.Id;
}
}
foreach(var xt in guild._threads.Values)
{
xt.GuildId = guild.Id;
xt.Discord = this;
}
foreach (var xe in guild._emojis.Values)
xe.Discord = this;
foreach (var xs in guild._stickers.Values)
xs.Discord = this;
foreach (var xvs in guild._voiceStates.Values)
xvs.Discord = this;
foreach (var xsi in guild._stageInstances.Values)
{
xsi.Discord = this;
xsi.GuildId = guild.Id;
}
foreach (var xr in guild._roles.Values)
{
xr.Discord = this;
xr._guild_id = guild.Id;
}
foreach (var xse in guild._scheduledEvents.Values)
{
xse.Discord = this;
xse.GuildId = guild.Id;
if (xse.Creator != null)
xse.Creator.Discord = this;
}
var old = Volatile.Read(ref this._guildDownloadCompleted);
var dcompl = this._guilds.Values.All(xg => !xg.IsUnavailable);
Volatile.Write(ref this._guildDownloadCompleted, dcompl);
if (exists)
await this._guildAvailable.InvokeAsync(this, new GuildCreateEventArgs(this.ServiceProvider) { Guild = guild }).ConfigureAwait(false);
else
await this._guildCreated.InvokeAsync(this, new GuildCreateEventArgs(this.ServiceProvider) { Guild = guild }).ConfigureAwait(false);
if (dcompl && !old)
await this._guildDownloadCompletedEv.InvokeAsync(this, new GuildDownloadCompletedEventArgs(this.Guilds, this.ServiceProvider)).ConfigureAwait(false);
}
///
/// Handles the guild update event.
///
/// The guild.
/// The raw members.
internal async Task OnGuildUpdateEventAsync(DiscordGuild guild, JArray rawMembers)
{
DiscordGuild oldGuild;
if (!this._guilds.ContainsKey(guild.Id))
{
this._guilds[guild.Id] = guild;
oldGuild = null;
}
else
{
var gld = this._guilds[guild.Id];
oldGuild = new DiscordGuild
{
Discord = gld.Discord,
Name = gld.Name,
AfkChannelId = gld.AfkChannelId,
AfkTimeout = gld.AfkTimeout,
ApplicationId = gld.ApplicationId,
DefaultMessageNotifications = gld.DefaultMessageNotifications,
ExplicitContentFilter = gld.ExplicitContentFilter,
RawFeatures = gld.RawFeatures,
IconHash = gld.IconHash,
Id = gld.Id,
IsLarge = gld.IsLarge,
IsSynced = gld.IsSynced,
IsUnavailable = gld.IsUnavailable,
JoinedAt = gld.JoinedAt,
MemberCount = gld.MemberCount,
MaxMembers = gld.MaxMembers,
MaxPresences = gld.MaxPresences,
ApproximateMemberCount = gld.ApproximateMemberCount,
ApproximatePresenceCount = gld.ApproximatePresenceCount,
MaxVideoChannelUsers = gld.MaxVideoChannelUsers,
DiscoverySplashHash = gld.DiscoverySplashHash,
PreferredLocale = gld.PreferredLocale,
MfaLevel = gld.MfaLevel,
OwnerId = gld.OwnerId,
SplashHash = gld.SplashHash,
SystemChannelId = gld.SystemChannelId,
SystemChannelFlags = gld.SystemChannelFlags,
Description = gld.Description,
WidgetEnabled = gld.WidgetEnabled,
WidgetChannelId = gld.WidgetChannelId,
VerificationLevel = gld.VerificationLevel,
RulesChannelId = gld.RulesChannelId,
PublicUpdatesChannelId = gld.PublicUpdatesChannelId,
VoiceRegionId = gld.VoiceRegionId,
IsNSFW = gld.IsNSFW,
PremiumProgressBarEnabled = gld.PremiumProgressBarEnabled,
PremiumSubscriptionCount = gld.PremiumSubscriptionCount,
PremiumTier = gld.PremiumTier,
_channels = new ConcurrentDictionary(),
_threads = new ConcurrentDictionary(),
_emojis = new ConcurrentDictionary(),
_stickers = new ConcurrentDictionary(),
_members = new ConcurrentDictionary(),
_roles = new ConcurrentDictionary(),
_stageInstances = new ConcurrentDictionary(),
_voiceStates = new ConcurrentDictionary(),
_scheduledEvents = new ConcurrentDictionary()
};
foreach (var kvp in gld._channels) oldGuild._channels[kvp.Key] = kvp.Value;
foreach (var kvp in gld._threads) oldGuild._threads[kvp.Key] = kvp.Value;
foreach (var kvp in gld._emojis) oldGuild._emojis[kvp.Key] = kvp.Value;
foreach (var kvp in gld._stickers) oldGuild._stickers[kvp.Key] = kvp.Value;
foreach (var kvp in gld._roles) oldGuild._roles[kvp.Key] = kvp.Value;
foreach (var kvp in gld._voiceStates) oldGuild._voiceStates[kvp.Key] = kvp.Value;
foreach (var kvp in gld._members) oldGuild._members[kvp.Key] = kvp.Value;
foreach (var kvp in gld._stageInstances) oldGuild._stageInstances[kvp.Key] = kvp.Value;
foreach (var kvp in gld._scheduledEvents) oldGuild._scheduledEvents[kvp.Key] = kvp.Value;
}
guild.Discord = this;
guild.IsUnavailable = false;
var eventGuild = guild;
guild = this._guilds[eventGuild.Id];
if (guild._channels == null)
guild._channels = new ConcurrentDictionary();
if (guild._threads == null)
guild._threads = new ConcurrentDictionary();
if (guild._roles == null)
guild._roles = new ConcurrentDictionary();
if (guild._emojis == null)
guild._emojis = new ConcurrentDictionary();
if (guild._stickers == null)
guild._stickers = new ConcurrentDictionary();
if (guild._voiceStates == null)
guild._voiceStates = new ConcurrentDictionary();
if (guild._stageInstances == null)
guild._stageInstances = new ConcurrentDictionary();
if (guild._members == null)
guild._members = new ConcurrentDictionary();
if (guild._scheduledEvents == null)
guild._scheduledEvents = new ConcurrentDictionary();
this.UpdateCachedGuild(eventGuild, rawMembers);
foreach (var xc in guild._channels.Values)
{
xc.GuildId = guild.Id;
xc.Discord = this;
foreach (var xo in xc._permissionOverwrites)
{
xo.Discord = this;
xo._channel_id = xc.Id;
}
}
foreach (var xc in guild._threads.Values)
{
xc.GuildId = guild.Id;
xc.Discord = this;
}
foreach (var xe in guild._emojis.Values)
xe.Discord = this;
foreach (var xs in guild._stickers.Values)
xs.Discord = this;
foreach (var xvs in guild._voiceStates.Values)
xvs.Discord = this;
foreach (var xr in guild._roles.Values)
{
xr.Discord = this;
xr._guild_id = guild.Id;
}
foreach (var xsi in guild._stageInstances.Values)
{
xsi.Discord = this;
xsi.GuildId = guild.Id;
}
foreach (var xse in guild._scheduledEvents.Values)
{
xse.Discord = this;
xse.GuildId = guild.Id;
if (xse.Creator != null)
xse.Creator.Discord = this;
}
await this._guildUpdated.InvokeAsync(this, new GuildUpdateEventArgs(this.ServiceProvider) { GuildBefore = oldGuild, GuildAfter = guild }).ConfigureAwait(false);
}
///
/// Handles the guild delete event.
///
/// The guild.
internal async Task OnGuildDeleteEventAsync(DiscordGuild guild)
{
if (guild.IsUnavailable)
{
if (!this._guilds.TryGetValue(guild.Id, out var gld))
return;
gld.IsUnavailable = true;
await this._guildUnavailable.InvokeAsync(this, new GuildDeleteEventArgs(this.ServiceProvider) { Guild = guild, Unavailable = true }).ConfigureAwait(false);
}
else
{
if (!this._guilds.TryRemove(guild.Id, out var gld))
return;
await this._guildDeleted.InvokeAsync(this, new GuildDeleteEventArgs(this.ServiceProvider) { Guild = gld }).ConfigureAwait(false);
}
}
///
/// Handles the guild sync event.
///
/// The guild.
/// If true, is large.
/// The raw members.
/// The presences.
internal async Task OnGuildSyncEventAsync(DiscordGuild guild, bool isLarge, JArray rawMembers, IEnumerable presences)
{
presences = presences.Select(xp => { xp.Discord = this; xp.Activity = new DiscordActivity(xp.RawActivity); return xp; });
foreach (var xp in presences)
this._presences[xp.InternalUser.Id] = xp;
guild.IsSynced = true;
guild.IsLarge = isLarge;
this.UpdateCachedGuild(guild, rawMembers);
await this._guildAvailable.InvokeAsync(this, new GuildCreateEventArgs(this.ServiceProvider) { Guild = guild }).ConfigureAwait(false);
}
///
/// Handles the guild emojis update event.
///
/// The guild.
/// The new emojis.
internal async Task OnGuildEmojisUpdateEventAsync(DiscordGuild guild, IEnumerable newEmojis)
{
var oldEmojis = new ConcurrentDictionary(guild._emojis);
guild._emojis.Clear();
foreach (var emoji in newEmojis)
{
emoji.Discord = this;
guild._emojis[emoji.Id] = emoji;
}
var ea = new GuildEmojisUpdateEventArgs(this.ServiceProvider)
{
Guild = guild,
EmojisAfter = guild.Emojis,
EmojisBefore = new ReadOnlyConcurrentDictionary(oldEmojis)
};
await this._guildEmojisUpdated.InvokeAsync(this, ea).ConfigureAwait(false);
}
///
/// Handles the stickers updated.
///
/// The new stickers.
/// The raw.
internal async Task OnStickersUpdatedAsync(IEnumerable newStickers, JObject raw)
{
var guild = this.InternalGetCachedGuild((ulong)raw["guild_id"]);
var oldStickers = new ConcurrentDictionary(guild._stickers);
guild._stickers.Clear();
foreach (var nst in newStickers)
{
if (nst.User is not null)
{
nst.User.Discord = this;
this.UserCache.AddOrUpdate(nst.User.Id, nst.User, (old, @new) => @new);
}
nst.Discord = this;
guild._stickers[nst.Id] = nst;
}
var sea = new GuildStickersUpdateEventArgs(this.ServiceProvider)
{
Guild = guild,
StickersBefore = oldStickers,
StickersAfter = guild.Stickers
};
await this._guildStickersUpdated.InvokeAsync(this, sea).ConfigureAwait(false);
}
///
/// Handles the guild integrations update event.
///
/// The guild.
internal async Task OnGuildIntegrationsUpdateEventAsync(DiscordGuild guild)
{
var ea = new GuildIntegrationsUpdateEventArgs(this.ServiceProvider)
{
Guild = guild
};
await this._guildIntegrationsUpdated.InvokeAsync(this, ea).ConfigureAwait(false);
}
#endregion
#region Guild Ban
///
/// Handles the guild ban add event.
///
/// The user.
/// The guild.
internal async Task OnGuildBanAddEventAsync(TransportUser user, DiscordGuild guild)
{
var usr = new DiscordUser(user) { Discord = this };
usr = this.UserCache.AddOrUpdate(user.Id, usr, (id, old) =>
{
old.Username = usr.Username;
old.Discriminator = usr.Discriminator;
old.AvatarHash = usr.AvatarHash;
return old;
});
if (!guild.Members.TryGetValue(user.Id, out var mbr))
mbr = new DiscordMember(usr) { Discord = this, _guild_id = guild.Id };
var ea = new GuildBanAddEventArgs(this.ServiceProvider)
{
Guild = guild,
Member = mbr
};
await this._guildBanAdded.InvokeAsync(this, ea).ConfigureAwait(false);
}
///
/// Handles the guild ban remove event.
///
/// The user.
/// The guild.
internal async Task OnGuildBanRemoveEventAsync(TransportUser user, DiscordGuild guild)
{
var usr = new DiscordUser(user) { Discord = this };
usr = this.UserCache.AddOrUpdate(user.Id, usr, (id, old) =>
{
old.Username = usr.Username;
old.Discriminator = usr.Discriminator;
old.AvatarHash = usr.AvatarHash;
return old;
});
if (!guild.Members.TryGetValue(user.Id, out var mbr))
mbr = new DiscordMember(usr) { Discord = this, _guild_id = guild.Id };
var ea = new GuildBanRemoveEventArgs(this.ServiceProvider)
{
Guild = guild,
Member = mbr
};
await this._guildBanRemoved.InvokeAsync(this, ea).ConfigureAwait(false);
}
#endregion
#region Guild Scheduled Event
///
/// Dispatches the event.
///
/// The created event.
/// The target guild.
internal async Task OnGuildScheduledEventCreateEventAsync(DiscordScheduledEvent scheduled_event, DiscordGuild guild)
{
scheduled_event.Discord = this;
guild._scheduledEvents.AddOrUpdate(scheduled_event.Id, scheduled_event, (old, newScheduledEvent) => newScheduledEvent);
if (scheduled_event.Creator != null)
{
scheduled_event.Creator.Discord = this;
}
await this._guildScheduledEventCreated.InvokeAsync(this, new GuildScheduledEventCreateEventArgs(this.ServiceProvider) { ScheduledEvent = scheduled_event, Guild = scheduled_event.Guild }).ConfigureAwait(false);
}
///
/// Dispatches the event.
///
/// The updated event.
/// The target guild.
internal async Task OnGuildScheduledEventUpdateEventAsync(DiscordScheduledEvent scheduled_event, DiscordGuild guild)
{
if (guild == null)
return;
var old_event = guild._scheduledEvents[scheduled_event.Id] ?? new DiscordScheduledEvent { Id = scheduled_event.Id, Name = scheduled_event.Name, EntityType = scheduled_event.EntityType, GuildId = scheduled_event.GuildId, ScheduledStartTimeRaw = scheduled_event.ScheduledStartTimeRaw, Discord = this };
var new_event = this.UpdateScheduledEvent(scheduled_event, guild);
if (scheduled_event.Creator != null)
{
scheduled_event.Creator.Discord = this;
}
if (new_event.Status == ScheduledEventStatus.Completed)
await this._guildScheduledEventDeleted.InvokeAsync(this, new GuildScheduledEventDeleteEventArgs(this.ServiceProvider) { ScheduledEvent = new_event, Guild = scheduled_event.Guild, Status = ScheduledEventStatus.Completed }).ConfigureAwait(false);
else if (new_event.Status == ScheduledEventStatus.Canceled)
await this._guildScheduledEventDeleted.InvokeAsync(this, new GuildScheduledEventDeleteEventArgs(this.ServiceProvider) { ScheduledEvent = new_event, Guild = scheduled_event.Guild, Status = ScheduledEventStatus.Canceled }).ConfigureAwait(false);
else
await this._guildScheduledEventUpdated.InvokeAsync(this, new GuildScheduledEventUpdateEventArgs(this.ServiceProvider) { ScheduledEventBefore = old_event, ScheduledEventAfter = new_event, Guild = scheduled_event.Guild }).ConfigureAwait(false);
}
///
/// Dispatches the event.
///
/// The deleted event.
/// The target guild.
internal async Task OnGuildScheduledEventDeleteEventAsync(DiscordScheduledEvent scheduled_event, DiscordGuild guild)
{
scheduled_event.Discord = this;
guild._scheduledEvents.TryRemove(scheduled_event.Id, out var deleted_event);
await this._guildScheduledEventDeleted.InvokeAsync(this, new GuildScheduledEventDeleteEventArgs(this.ServiceProvider) { ScheduledEvent = scheduled_event, Guild = scheduled_event.Guild, Status = scheduled_event.Status }).ConfigureAwait(false);
}
///
/// Dispatches the event.
/// The target event.
/// The added user id.
/// The target guild.
///
internal async Task OnGuildScheduledEventUserAddedEventAsync(ulong guild_scheduled_event_id, ulong user_id, DiscordGuild guild)
{
var scheduled_event = this.InternalGetCachedScheduledEvent(guild_scheduled_event_id) ?? this.UpdateScheduledEvent(new DiscordScheduledEvent {
Id = guild_scheduled_event_id,
GuildId = guild.Id,
Discord = this,
UserCount = 0
}, guild);
scheduled_event.UserCount++;
- var user =
- guild.Members.TryGetValue(user_id, out var mbr) ? mbr :
- this.GetCachedOrEmptyUserInternal(user_id) ?? new DiscordUser{ Id = user_id, Discord = this };
+ var user = this.GetCachedOrEmptyUserInternal(user_id) ?? new DiscordUser{ Id = user_id, Discord = this };
await this._guildScheduledEventUserAdded.InvokeAsync(this, new GuildScheduledEventUserAddEventArgs(this.ServiceProvider) { ScheduledEvent = scheduled_event, Guild = guild, User = user }).ConfigureAwait(false);
}
///
/// Dispatches the event.
/// The target event.
/// The removed user id.
/// The target guild.
///
internal async Task OnGuildScheduledEventUserRemovedEventAsync(ulong guild_scheduled_event_id, ulong user_id, DiscordGuild guild)
{
var scheduled_event = this.InternalGetCachedScheduledEvent(guild_scheduled_event_id) ?? this.UpdateScheduledEvent(new DiscordScheduledEvent
{
Id = guild_scheduled_event_id,
GuildId = guild.Id,
Discord = this,
UserCount = 0
}, guild);
scheduled_event.UserCount = scheduled_event.UserCount == 0 ? 0 : scheduled_event.UserCount - 1;
- var user =
- guild.Members.TryGetValue(user_id, out var mbr) ? mbr :
- this.GetCachedOrEmptyUserInternal(user_id) ?? new DiscordUser{ Id = user_id, Discord = this };
+ var user = this.GetCachedOrEmptyUserInternal(user_id) ?? new DiscordUser{ Id = user_id, Discord = this };
await this._guildScheduledEventUserRemoved.InvokeAsync(this, new GuildScheduledEventUserRemoveEventArgs(this.ServiceProvider) { ScheduledEvent = scheduled_event, Guild = guild, User = user }).ConfigureAwait(false);
}
#endregion
#region Guild Integration
///
/// Handles the guild integration create event.
///
/// The guild.
/// The integration.
internal async Task OnGuildIntegrationCreateEventAsync(DiscordGuild guild, DiscordIntegration integration)
{
integration.Discord = this;
await this._guildIntegrationCreated.InvokeAsync(this, new GuildIntegrationCreateEventArgs(this.ServiceProvider) { Integration = integration, Guild = guild }).ConfigureAwait(false);
}
///
/// Handles the guild integration update event.
///
/// The guild.
/// The integration.
internal async Task OnGuildIntegrationUpdateEventAsync(DiscordGuild guild, DiscordIntegration integration)
{
integration.Discord = this;
await this._guildIntegrationUpdated.InvokeAsync(this, new GuildIntegrationUpdateEventArgs(this.ServiceProvider) { Integration = integration, Guild = guild }).ConfigureAwait(false);
}
///
/// Handles the guild integration delete event.
///
/// The guild.
/// The integration_id.
/// The application_id.
internal async Task OnGuildIntegrationDeleteEventAsync(DiscordGuild guild, ulong integration_id, ulong? application_id)
=> await this._guildIntegrationDeleted.InvokeAsync(this, new GuildIntegrationDeleteEventArgs(this.ServiceProvider) { Guild = guild, IntegrationId = integration_id, ApplicationId = application_id }).ConfigureAwait(false);
#endregion
#region Guild Member
///
/// Handles the guild member add event.
///
/// The member.
/// The guild.
internal async Task OnGuildMemberAddEventAsync(TransportMember member, DiscordGuild guild)
{
var usr = new DiscordUser(member.User) { Discord = this };
usr = this.UserCache.AddOrUpdate(member.User.Id, usr, (id, old) =>
{
old.Username = usr.Username;
old.Discriminator = usr.Discriminator;
old.AvatarHash = usr.AvatarHash;
return old;
});
var mbr = new DiscordMember(member)
{
Discord = this,
_guild_id = guild.Id
};
guild._members[mbr.Id] = mbr;
guild.MemberCount++;
var ea = new GuildMemberAddEventArgs(this.ServiceProvider)
{
Guild = guild,
Member = mbr
};
await this._guildMemberAdded.InvokeAsync(this, ea).ConfigureAwait(false);
}
///
/// Handles the guild member remove event.
///
/// The user.
/// The guild.
internal async Task OnGuildMemberRemoveEventAsync(TransportUser user, DiscordGuild guild)
{
var usr = new DiscordUser(user);
if (!guild._members.TryRemove(user.Id, out var mbr))
mbr = new DiscordMember(usr) { Discord = this, _guild_id = guild.Id };
guild.MemberCount--;
_ = this.UserCache.AddOrUpdate(user.Id, usr, (old, @new) => @new);
var ea = new GuildMemberRemoveEventArgs(this.ServiceProvider)
{
Guild = guild,
Member = mbr
};
await this._guildMemberRemoved.InvokeAsync(this, ea).ConfigureAwait(false);
}
///
/// Handles the guild member update event.
///
/// The member.
/// The guild.
/// The roles.
/// The nick.
/// If true, pending.
internal async Task OnGuildMemberUpdateEventAsync(TransportMember member, DiscordGuild guild, IEnumerable roles, string nick, bool? pending)
{
var usr = new DiscordUser(member.User) { Discord = this };
usr = this.UserCache.AddOrUpdate(usr.Id, usr, (id, old) =>
{
old.Username = usr.Username;
old.Discriminator = usr.Discriminator;
old.AvatarHash = usr.AvatarHash;
return old;
});
if (!guild.Members.TryGetValue(member.User.Id, out var mbr))
mbr = new DiscordMember(usr) { Discord = this, _guild_id = guild.Id };
var nick_old = mbr.Nickname;
var pending_old = mbr.IsPending;
var roles_old = new ReadOnlyCollection(new List(mbr.Roles));
var cdu_old = mbr.CommunicationDisabledUntil;
mbr._avatarHash = member.AvatarHash;
mbr.GuildAvatarHash = member.GuildAvatarHash;
mbr.Nickname = nick;
mbr.IsPending = pending;
mbr.CommunicationDisabledUntil = member.CommunicationDisabledUntil;
mbr._role_ids.Clear();
mbr._role_ids.AddRange(roles);
var ea = new GuildMemberUpdateEventArgs(this.ServiceProvider)
{
Guild = guild,
Member = mbr,
NicknameAfter = mbr.Nickname,
RolesAfter = new ReadOnlyCollection(new List(mbr.Roles)),
PendingAfter = mbr.IsPending,
TimeoutAfter = mbr.CommunicationDisabledUntil,
NicknameBefore = nick_old,
RolesBefore = roles_old,
PendingBefore = pending_old,
TimeoutBefore = cdu_old
};
await this._guildMemberUpdated.InvokeAsync(this, ea).ConfigureAwait(false);
}
///
/// Handles the guild members chunk event.
///
/// The dat.
internal async Task OnGuildMembersChunkEventAsync(JObject dat)
{
var guild = this.Guilds[(ulong)dat["guild_id"]];
var chunkIndex = (int)dat["chunk_index"];
var chunkCount = (int)dat["chunk_count"];
var nonce = (string)dat["nonce"];
var mbrs = new HashSet();
var pres = new HashSet();
var members = dat["members"].ToObject();
var memCount = members.Count();
for (var i = 0; i < memCount; i++)
{
var mbr = new DiscordMember(members[i]) { Discord = this, _guild_id = guild.Id };
if (!this.UserCache.ContainsKey(mbr.Id))
this.UserCache[mbr.Id] = new DiscordUser(members[i].User) { Discord = this };
guild._members[mbr.Id] = mbr;
mbrs.Add(mbr);
}
guild.MemberCount = guild._members.Count;
var ea = new GuildMembersChunkEventArgs(this.ServiceProvider)
{
Guild = guild,
Members = new ReadOnlySet(mbrs),
ChunkIndex = chunkIndex,
ChunkCount = chunkCount,
Nonce = nonce,
};
if (dat["presences"] != null)
{
var presences = dat["presences"].ToObject();
var presCount = presences.Count();
for (var i = 0; i < presCount; i++)
{
var xp = presences[i];
xp.Discord = this;
xp.Activity = new DiscordActivity(xp.RawActivity);
if (xp.RawActivities != null)
{
xp._internalActivities = new DiscordActivity[xp.RawActivities.Length];
for (var j = 0; j < xp.RawActivities.Length; j++)
xp._internalActivities[j] = new DiscordActivity(xp.RawActivities[j]);
}
pres.Add(xp);
}
ea.Presences = new ReadOnlySet(pres);
}
if (dat["not_found"] != null)
{
var nf = dat["not_found"].ToObject>();
ea.NotFound = new ReadOnlySet(nf);
}
await this._guildMembersChunked.InvokeAsync(this, ea).ConfigureAwait(false);
}
#endregion
#region Guild Role
///
/// Handles the guild role create event.
///
/// The role.
/// The guild.
internal async Task OnGuildRoleCreateEventAsync(DiscordRole role, DiscordGuild guild)
{
role.Discord = this;
role._guild_id = guild.Id;
guild._roles[role.Id] = role;
var ea = new GuildRoleCreateEventArgs(this.ServiceProvider)
{
Guild = guild,
Role = role
};
await this._guildRoleCreated.InvokeAsync(this, ea).ConfigureAwait(false);
}
///
/// Handles the guild role update event.
///
/// The role.
/// The guild.
internal async Task OnGuildRoleUpdateEventAsync(DiscordRole role, DiscordGuild guild)
{
var newRole = guild.GetRole(role.Id);
var oldRole = new DiscordRole
{
_guild_id = guild.Id,
_color = newRole._color,
Discord = this,
IsHoisted = newRole.IsHoisted,
Id = newRole.Id,
IsManaged = newRole.IsManaged,
IsMentionable = newRole.IsMentionable,
Name = newRole.Name,
Permissions = newRole.Permissions,
Position = newRole.Position
};
newRole._guild_id = guild.Id;
newRole._color = role._color;
newRole.IsHoisted = role.IsHoisted;
newRole.IsManaged = role.IsManaged;
newRole.IsMentionable = role.IsMentionable;
newRole.Name = role.Name;
newRole.Permissions = role.Permissions;
newRole.Position = role.Position;
var ea = new GuildRoleUpdateEventArgs(this.ServiceProvider)
{
Guild = guild,
RoleAfter = newRole,
RoleBefore = oldRole
};
await this._guildRoleUpdated.InvokeAsync(this, ea).ConfigureAwait(false);
}
///
/// Handles the guild role delete event.
///
/// The role id.
/// The guild.
internal async Task OnGuildRoleDeleteEventAsync(ulong roleId, DiscordGuild guild)
{
if (!guild._roles.TryRemove(roleId, out var role))
this.Logger.LogWarning($"Attempted to delete a nonexistent role ({roleId}) from guild ({guild}).");
var ea = new GuildRoleDeleteEventArgs(this.ServiceProvider)
{
Guild = guild,
Role = role
};
await this._guildRoleDeleted.InvokeAsync(this, ea).ConfigureAwait(false);
}
#endregion
#region Invite
///
/// Handles the invite create event.
///
/// The channel id.
/// The guild id.
/// The invite.
internal async Task OnInviteCreateEventAsync(ulong channelId, ulong guildId, DiscordInvite invite)
{
var guild = this.InternalGetCachedGuild(guildId);
var channel = this.InternalGetCachedChannel(channelId);
invite.Discord = this;
if(invite.Inviter is not null)
{
invite.Inviter.Discord = this;
this.UserCache.AddOrUpdate(invite.Inviter.Id, invite.Inviter, (old, @new) => @new);
}
guild._invites[invite.Code] = invite;
var ea = new InviteCreateEventArgs(this.ServiceProvider)
{
Channel = channel,
Guild = guild,
Invite = invite
};
await this._inviteCreated.InvokeAsync(this, ea).ConfigureAwait(false);
}
///
/// Handles the invite delete event.
///
/// The channel id.
/// The guild id.
/// The dat.
internal async Task OnInviteDeleteEventAsync(ulong channelId, ulong guildId, JToken dat)
{
var guild = this.InternalGetCachedGuild(guildId);
var channel = this.InternalGetCachedChannel(channelId);
if (!guild._invites.TryRemove(dat["code"].ToString(), out var invite))
{
invite = dat.ToObject();
invite.Discord = this;
}
invite.IsRevoked = true;
var ea = new InviteDeleteEventArgs(this.ServiceProvider)
{
Channel = channel,
Guild = guild,
Invite = invite
};
await this._inviteDeleted.InvokeAsync(this, ea).ConfigureAwait(false);
}
#endregion
#region Message
///
/// Handles the message ack event.
///
/// The chn.
/// The message id.
internal async Task OnMessageAckEventAsync(DiscordChannel chn, ulong messageId)
{
if (this.MessageCache == null || !this.MessageCache.TryGet(xm => xm.Id == messageId && xm.ChannelId == chn.Id, out var msg))
{
msg = new DiscordMessage
{
Id = messageId,
ChannelId = chn.Id,
Discord = this,
};
}
await this._messageAcknowledged.InvokeAsync(this, new MessageAcknowledgeEventArgs(this.ServiceProvider) { Message = msg }).ConfigureAwait(false);
}
///
/// Handles the message create event.
///
/// The message.
/// The author.
/// The member.
/// The reference author.
/// The reference member.
internal async Task OnMessageCreateEventAsync(DiscordMessage message, TransportUser author, TransportMember member, TransportUser referenceAuthor, TransportMember referenceMember)
{
message.Discord = this;
this.PopulateMessageReactionsAndCache(message, author, member);
message.PopulateMentions();
if (message.Channel == null && message.ChannelId == default)
this.Logger.LogWarning(LoggerEvents.WebSocketReceive, "Channel which the last message belongs to is not in cache - cache state might be invalid!");
if (message.ReferencedMessage != null)
{
message.ReferencedMessage.Discord = this;
this.PopulateMessageReactionsAndCache(message.ReferencedMessage, referenceAuthor, referenceMember);
message.ReferencedMessage.PopulateMentions();
}
foreach (var sticker in message.Stickers)
sticker.Discord = this;
var ea = new MessageCreateEventArgs(this.ServiceProvider)
{
Message = message,
MentionedUsers = new ReadOnlyCollection(message._mentionedUsers),
MentionedRoles = message._mentionedRoles != null ? new ReadOnlyCollection(message._mentionedRoles) : null,
MentionedChannels = message._mentionedChannels != null ? new ReadOnlyCollection(message._mentionedChannels) : null
};
await this._messageCreated.InvokeAsync(this, ea).ConfigureAwait(false);
}
///
/// Handles the message update event.
///
/// The message.
/// The author.
/// The member.
/// The reference author.
/// The reference member.
internal async Task OnMessageUpdateEventAsync(DiscordMessage message, TransportUser author, TransportMember member, TransportUser referenceAuthor, TransportMember referenceMember)
{
DiscordGuild guild;
message.Discord = this;
var event_message = message;
DiscordMessage oldmsg = null;
if (this.Configuration.MessageCacheSize == 0
|| this.MessageCache == null
|| !this.MessageCache.TryGet(xm => xm.Id == event_message.Id && xm.ChannelId == event_message.ChannelId, out message))
{
message = event_message;
this.PopulateMessageReactionsAndCache(message, author, member);
guild = message.Channel?.Guild;
if (message.ReferencedMessage != null)
{
message.ReferencedMessage.Discord = this;
this.PopulateMessageReactionsAndCache(message.ReferencedMessage, referenceAuthor, referenceMember);
message.ReferencedMessage.PopulateMentions();
}
}
else
{
oldmsg = new DiscordMessage(message);
guild = message.Channel?.Guild;
message.EditedTimestampRaw = event_message.EditedTimestampRaw;
if (event_message.Content != null)
message.Content = event_message.Content;
message._embeds.Clear();
message._embeds.AddRange(event_message._embeds);
message.Pinned = event_message.Pinned;
message.IsTTS = event_message.IsTTS;
}
message.PopulateMentions();
var ea = new MessageUpdateEventArgs(this.ServiceProvider)
{
Message = message,
MessageBefore = oldmsg,
MentionedUsers = new ReadOnlyCollection(message._mentionedUsers),
MentionedRoles = message._mentionedRoles != null ? new ReadOnlyCollection(message._mentionedRoles) : null,
MentionedChannels = message._mentionedChannels != null ? new ReadOnlyCollection(message._mentionedChannels) : null
};
await this._messageUpdated.InvokeAsync(this, ea).ConfigureAwait(false);
}
///
/// Handles the message delete event.
///
/// The message id.
/// The channel id.
/// The guild id.
internal async Task OnMessageDeleteEventAsync(ulong messageId, ulong channelId, ulong? guildId)
{
var channel = this.InternalGetCachedChannel(channelId) ?? this.InternalGetCachedThread(channelId);
var guild = this.InternalGetCachedGuild(guildId);
if (channel == null
|| this.Configuration.MessageCacheSize == 0
|| this.MessageCache == null
|| !this.MessageCache.TryGet(xm => xm.Id == messageId && xm.ChannelId == channelId, out var msg))
{
msg = new DiscordMessage
{
Id = messageId,
ChannelId = channelId,
Discord = this,
};
}
if (this.Configuration.MessageCacheSize > 0)
this.MessageCache?.Remove(xm => xm.Id == msg.Id && xm.ChannelId == channelId);
var ea = new MessageDeleteEventArgs(this.ServiceProvider)
{
Channel = channel,
Message = msg,
Guild = guild
};
await this._messageDeleted.InvokeAsync(this, ea).ConfigureAwait(false);
}
///
/// Handles the message bulk delete event.
///
/// The message ids.
/// The channel id.
/// The guild id.
internal async Task OnMessageBulkDeleteEventAsync(ulong[] messageIds, ulong channelId, ulong? guildId)
{
var channel = this.InternalGetCachedChannel(channelId) ?? this.InternalGetCachedThread(channelId);
var msgs = new List(messageIds.Length);
foreach (var messageId in messageIds)
{
if (channel == null
|| this.Configuration.MessageCacheSize == 0
|| this.MessageCache == null
|| !this.MessageCache.TryGet(xm => xm.Id == messageId && xm.ChannelId == channelId, out var msg))
{
msg = new DiscordMessage
{
Id = messageId,
ChannelId = channelId,
Discord = this,
};
}
if (this.Configuration.MessageCacheSize > 0)
this.MessageCache?.Remove(xm => xm.Id == msg.Id && xm.ChannelId == channelId);
msgs.Add(msg);
}
var guild = this.InternalGetCachedGuild(guildId);
var ea = new MessageBulkDeleteEventArgs(this.ServiceProvider)
{
Channel = channel,
Messages = new ReadOnlyCollection(msgs),
Guild = guild
};
await this._messagesBulkDeleted.InvokeAsync(this, ea).ConfigureAwait(false);
}
#endregion
#region Message Reaction
///
/// Handles the message reaction add.
///
/// The user id.
/// The message id.
/// The channel id.
/// The guild id.
/// The mbr.
/// The emoji.
internal async Task OnMessageReactionAddAsync(ulong userId, ulong messageId, ulong channelId, ulong? guildId, TransportMember mbr, DiscordEmoji emoji)
{
var channel = this.InternalGetCachedChannel(channelId) ?? this.InternalGetCachedThread(channelId);
var guild = this.InternalGetCachedGuild(guildId);
emoji.Discord = this;
var usr = this.UpdateUser(new DiscordUser { Id = userId, Discord = this }, guildId, guild, mbr);
if (channel == null
|| this.Configuration.MessageCacheSize == 0
|| this.MessageCache == null
|| !this.MessageCache.TryGet(xm => xm.Id == messageId && xm.ChannelId == channelId, out var msg))
{
msg = new DiscordMessage
{
Id = messageId,
ChannelId = channelId,
Discord = this,
_reactions = new List()
};
}
var react = msg._reactions.FirstOrDefault(xr => xr.Emoji == emoji);
if (react == null)
{
msg._reactions.Add(react = new DiscordReaction
{
Count = 1,
Emoji = emoji,
IsMe = this.CurrentUser.Id == userId
});
}
else
{
react.Count++;
react.IsMe |= this.CurrentUser.Id == userId;
}
var ea = new MessageReactionAddEventArgs(this.ServiceProvider)
{
Message = msg,
User = usr,
Guild = guild,
Emoji = emoji
};
await this._messageReactionAdded.InvokeAsync(this, ea).ConfigureAwait(false);
}
///
/// Handles the message reaction remove.
///
/// The user id.
/// The message id.
/// The channel id.
/// The guild id.
/// The emoji.
internal async Task OnMessageReactionRemoveAsync(ulong userId, ulong messageId, ulong channelId, ulong? guildId, DiscordEmoji emoji)
{
var channel = this.InternalGetCachedChannel(channelId) ?? this.InternalGetCachedThread(channelId);
emoji.Discord = this;
if (!this.UserCache.TryGetValue(userId, out var usr))
usr = new DiscordUser { Id = userId, Discord = this };
if (channel?.Guild != null)
usr = channel.Guild.Members.TryGetValue(userId, out var member)
? member
: new DiscordMember(usr) { Discord = this, _guild_id = channel.GuildId.Value };
if (channel == null
|| this.Configuration.MessageCacheSize == 0
|| this.MessageCache == null
|| !this.MessageCache.TryGet(xm => xm.Id == messageId && xm.ChannelId == channelId, out var msg))
{
msg = new DiscordMessage
{
Id = messageId,
ChannelId = channelId,
Discord = this
};
}
var react = msg._reactions?.FirstOrDefault(xr => xr.Emoji == emoji);
if (react != null)
{
react.Count--;
react.IsMe &= this.CurrentUser.Id != userId;
if (msg._reactions != null && react.Count <= 0) // shit happens
for (var i = 0; i < msg._reactions.Count; i++)
if (msg._reactions[i].Emoji == emoji)
{
msg._reactions.RemoveAt(i);
break;
}
}
var guild = this.InternalGetCachedGuild(guildId);
var ea = new MessageReactionRemoveEventArgs(this.ServiceProvider)
{
Message = msg,
User = usr,
Guild = guild,
Emoji = emoji
};
await this._messageReactionRemoved.InvokeAsync(this, ea).ConfigureAwait(false);
}
///
/// Handles the message reaction remove all.
///
/// The message id.
/// The channel id.
/// The guild id.
internal async Task OnMessageReactionRemoveAllAsync(ulong messageId, ulong channelId, ulong? guildId)
{
var channel = this.InternalGetCachedChannel(channelId) ?? this.InternalGetCachedThread(channelId);
if (channel == null
|| this.Configuration.MessageCacheSize == 0
|| this.MessageCache == null
|| !this.MessageCache.TryGet(xm => xm.Id == messageId && xm.ChannelId == channelId, out var msg))
{
msg = new DiscordMessage
{
Id = messageId,
ChannelId = channelId,
Discord = this
};
}
msg._reactions?.Clear();
var guild = this.InternalGetCachedGuild(guildId);
var ea = new MessageReactionsClearEventArgs(this.ServiceProvider)
{
Message = msg
};
await this._messageReactionsCleared.InvokeAsync(this, ea).ConfigureAwait(false);
}
///
/// Handles the message reaction remove emoji.
///
/// The message id.
/// The channel id.
/// The guild id.
/// The dat.
internal async Task OnMessageReactionRemoveEmojiAsync(ulong messageId, ulong channelId, ulong guildId, JToken dat)
{
var guild = this.InternalGetCachedGuild(guildId);
var channel = this.InternalGetCachedChannel(channelId) ?? this.InternalGetCachedThread(channelId);
if (channel == null
|| this.Configuration.MessageCacheSize == 0
|| this.MessageCache == null
|| !this.MessageCache.TryGet(xm => xm.Id == messageId && xm.ChannelId == channelId, out var msg))
{
msg = new DiscordMessage
{
Id = messageId,
ChannelId = channelId,
Discord = this
};
}
var partialEmoji = dat.ToObject();
if (!guild._emojis.TryGetValue(partialEmoji.Id, out var emoji))
{
emoji = partialEmoji;
emoji.Discord = this;
}
msg._reactions?.RemoveAll(r => r.Emoji.Equals(emoji));
var ea = new MessageReactionRemoveEmojiEventArgs(this.ServiceProvider)
{
Channel = channel,
Guild = guild,
Message = msg,
Emoji = emoji
};
await this._messageReactionRemovedEmoji.InvokeAsync(this, ea).ConfigureAwait(false);
}
#endregion
#region Stage Instance
///
/// Dispatches the event.
///
/// The created stage instance.
internal async Task OnStageInstanceCreateEventAsync(DiscordStageInstance stage)
{
stage.Discord = this;
var guild = this.InternalGetCachedGuild(stage.GuildId);
guild._stageInstances[stage.Id] = stage;
await this._stageInstanceCreated.InvokeAsync(this, new StageInstanceCreateEventArgs(this.ServiceProvider) { StageInstance = stage, Guild = stage.Guild }).ConfigureAwait(false);
}
///
/// Dispatches the event.
///
/// The updated stage instance.
internal async Task OnStageInstanceUpdateEventAsync(DiscordStageInstance stage)
{
stage.Discord = this;
var guild = this.InternalGetCachedGuild(stage.GuildId);
guild._stageInstances[stage.Id] = stage;
await this._stageInstanceUpdated.InvokeAsync(this, new StageInstanceUpdateEventArgs(this.ServiceProvider) { StageInstance = stage, Guild = stage.Guild }).ConfigureAwait(false);
}
///
/// Dispatches the event.
///
/// The deleted stage instance.
internal async Task OnStageInstanceDeleteEventAsync(DiscordStageInstance stage)
{
stage.Discord = this;
var guild = this.InternalGetCachedGuild(stage.GuildId);
guild._stageInstances[stage.Id] = stage;
await this._stageInstanceDeleted.InvokeAsync(this, new StageInstanceDeleteEventArgs(this.ServiceProvider) { StageInstance = stage, Guild = stage.Guild }).ConfigureAwait(false);
}
#endregion
#region Thread
///
/// Dispatches the event.
///
/// The created thread.
internal async Task OnThreadCreateEventAsync(DiscordThreadChannel thread)
{
thread.Discord = this;
this.InternalGetCachedGuild(thread.GuildId)._threads.AddOrUpdate(thread.Id, thread, (oldThread, newThread) => newThread);
await this._threadCreated.InvokeAsync(this, new ThreadCreateEventArgs(this.ServiceProvider) { Thread = thread, Guild = thread.Guild, Parent = thread.Parent }).ConfigureAwait(false);
}
///
/// Dispatches the event.
///
/// The updated thread.
internal async Task OnThreadUpdateEventAsync(DiscordThreadChannel thread)
{
if (thread == null)
return;
thread.Discord = this;
var guild = thread.Guild;
var threadNew = this.InternalGetCachedThread(thread.Id);
DiscordThreadChannel threadOld = null;
ThreadUpdateEventArgs updateEvent;
if (threadNew != null)
{
threadOld = new DiscordThreadChannel
{
Discord = this,
Type = threadNew.Type,
ThreadMetadata = thread.ThreadMetadata,
_threadMembers = threadNew._threadMembers,
ParentId = thread.ParentId,
OwnerId = thread.OwnerId,
Name = thread.Name,
LastMessageId = threadNew.LastMessageId,
MessageCount = thread.MessageCount,
MemberCount = thread.MemberCount,
GuildId = thread.GuildId,
LastPinTimestampRaw = threadNew.LastPinTimestampRaw,
PerUserRateLimit = threadNew.PerUserRateLimit,
CurrentMember = threadNew.CurrentMember
};
threadNew.ThreadMetadata = thread.ThreadMetadata;
threadNew.ParentId = thread.ParentId;
threadNew.OwnerId = thread.OwnerId;
threadNew.Name = thread.Name;
threadNew.LastMessageId = thread.LastMessageId.HasValue ? thread.LastMessageId : threadOld.LastMessageId;
threadNew.MessageCount = thread.MessageCount;
threadNew.MemberCount = thread.MemberCount;
threadNew.GuildId = thread.GuildId;
updateEvent = new ThreadUpdateEventArgs(this.ServiceProvider)
{
ThreadAfter = thread,
ThreadBefore = threadOld,
Guild = thread.Guild,
Parent = thread.Parent
};
}
else
{
updateEvent = new ThreadUpdateEventArgs(this.ServiceProvider)
{
ThreadAfter = thread,
Guild = thread.Guild,
Parent = thread.Parent
};
guild._threads[thread.Id] = thread;
}
await this._threadUpdated.InvokeAsync(this, updateEvent).ConfigureAwait(false);
}
///
/// Dispatches the event.
///
/// The deleted thread.
internal async Task OnThreadDeleteEventAsync(DiscordThreadChannel thread)
{
if (thread == null)
return;
thread.Discord = this;
var gld = thread.Guild;
if (gld._threads.TryRemove(thread.Id, out var cachedThread))
thread = cachedThread;
await this._threadDeleted.InvokeAsync(this, new ThreadDeleteEventArgs(this.ServiceProvider) { Thread = thread, Guild = thread.Guild, Parent = thread.Parent, Type = thread.Type }).ConfigureAwait(false);
}
///
/// Dispatches the event.
///
/// The synced guild.
/// The synced channel ids.
/// The synced threads.
/// The synced members.
internal async Task OnThreadListSyncEventAsync(DiscordGuild guild, IReadOnlyList channel_ids, IReadOnlyList threads, IReadOnlyList members)
{
guild.Discord = this;
var channels = channel_ids.Select(x => guild.GetChannel(x.Value)); //getting channel objects
foreach (var chan in channels)
{
chan.Discord = this;
}
await this._threadListSynced.InvokeAsync(this, new ThreadListSyncEventArgs(this.ServiceProvider) { Guild = guild, Channels = channels.ToList().AsReadOnly(), Threads = threads, Members = members.ToList().AsReadOnly() }).ConfigureAwait(false);
}
///
/// Dispatches the event.
///
/// The updated member.
internal async Task OnThreadMemberUpdateEventAsync(DiscordThreadChannelMember member)
{
member.Discord = this;
var thread = this.InternalGetCachedThread(member.Id);
thread.CurrentMember = member;
thread.Guild._threads.AddOrUpdate(member.Id, thread, (oldThread, newThread) => newThread);
await this._threadMemberUpdated.InvokeAsync(this, new ThreadMemberUpdateEventArgs(this.ServiceProvider) { ThreadMember = member, Thread = thread }).ConfigureAwait(false);
}
///
/// Dispatches the event.
///
/// The target guild.
/// The thread id of the target thread this update belongs to.
/// The added members.
/// The ids of the removed members.
/// The new member count.
internal async Task OnThreadMembersUpdateEventAsync(DiscordGuild guild, ulong thread_id, JArray added_members, JArray removed_members, int member_count)
{
var thread = this.InternalGetCachedThread(thread_id);
thread.Discord = this;
guild.Discord = this;
List addedMembers = new();
List removed_member_ids = new();
if (added_members != null)
{
foreach (var xj in added_members)
{
var xtm = xj.ToDiscordObject();
xtm.Discord = this;
xtm._guild_id = guild.Id;
if(xtm != null)
addedMembers.Add(xtm);
if (xtm.Id == this.CurrentUser.Id)
thread.CurrentMember = xtm;
}
}
var removedMembers = new List();
if (removed_members != null)
{
foreach (var removedId in removed_members)
{
removedMembers.Add(guild._members.TryGetValue((ulong)removedId, out var member) ? member : new DiscordMember { Id = (ulong)removedId, _guild_id = guild.Id, Discord = this });
}
}
if (removed_member_ids.Contains(this.CurrentUser.Id)) //indicates the bot was removed from the thread
thread.CurrentMember = null;
thread.MemberCount = member_count;
var threadMembersUpdateArg = new ThreadMembersUpdateEventArgs(this.ServiceProvider)
{
Guild = guild,
Thread = thread,
AddedMembers = addedMembers,
RemovedMembers = removedMembers,
MemberCount = member_count
};
await this._threadMembersUpdated.InvokeAsync(this, threadMembersUpdateArg).ConfigureAwait(false);
}
#endregion
#region Activities
///
/// Dispatches the event.
///
/// The transport activity.
/// The guild.
/// The channel id.
/// The users in the activity.
/// The application id.
/// A Task.
internal async Task OnEmbeddedActivityUpdateAsync(JObject tr_activity, DiscordGuild guild, ulong channel_id, JArray j_users, ulong app_id)
=> await Task.Delay(20);
/*{
try
{
var users = j_users?.ToObject>();
DiscordActivity old = null;
var uid = $"{guild.Id}_{channel_id}_{app_id}";
if (this._embeddedActivities.TryGetValue(uid, out var activity))
{
old = new DiscordActivity(activity);
DiscordJson.PopulateObject(tr_activity, activity);
}
else
{
activity = tr_activity.ToObject();
this._embeddedActivities[uid] = activity;
}
var activity_users = new List();
var channel = this.InternalGetCachedChannel(channel_id) ?? await this.ApiClient.GetChannelAsync(channel_id);
if (users != null)
{
foreach (var user in users)
{
var activity_user = guild._members.TryGetValue(user, out var member) ? member : new DiscordMember { Id = user, _guild_id = guild.Id, Discord = this };
activity_users.Add(activity_user);
}
}
else
activity_users = null;
var ea = new EmbeddedActivityUpdateEventArgs(this.ServiceProvider)
{
Guild = guild,
Users = activity_users,
Channel = channel
};
await this._embeddedActivityUpdated.InvokeAsync(this, ea).ConfigureAwait(false);
} catch (Exception ex)
{
this.Logger.LogError(ex, ex.Message);
}
}*/
#endregion
#region User/Presence Update
///
/// Handles the presence update event.
///
/// The raw presence.
/// The raw user.
internal async Task OnPresenceUpdateEventAsync(JObject rawPresence, JObject rawUser)
{
var uid = (ulong)rawUser["id"];
DiscordPresence old = null;
if (this._presences.TryGetValue(uid, out var presence))
{
old = new DiscordPresence(presence);
DiscordJson.PopulateObject(rawPresence, presence);
}
else
{
presence = rawPresence.ToObject();
presence.Discord = this;
presence.Activity = new DiscordActivity(presence.RawActivity);
this._presences[presence.InternalUser.Id] = presence;
}
// reuse arrays / avoid linq (this is a hot zone)
if (presence.Activities == null || rawPresence["activities"] == null)
{
presence._internalActivities = Array.Empty();
}
else
{
if (presence._internalActivities.Length != presence.RawActivities.Length)
presence._internalActivities = new DiscordActivity[presence.RawActivities.Length];
for (var i = 0; i < presence._internalActivities.Length; i++)
presence._internalActivities[i] = new DiscordActivity(presence.RawActivities[i]);
if (presence._internalActivities.Length > 0)
{
presence.RawActivity = presence.RawActivities[0];
if (presence.Activity != null)
presence.Activity.UpdateWith(presence.RawActivity);
else
presence.Activity = new DiscordActivity(presence.RawActivity);
}
}
if (this.UserCache.TryGetValue(uid, out var usr))
{
if (old != null)
{
old.InternalUser.Username = usr.Username;
old.InternalUser.Discriminator = usr.Discriminator;
old.InternalUser.AvatarHash = usr.AvatarHash;
}
if (rawUser["username"] is object)
usr.Username = (string)rawUser["username"];
if (rawUser["discriminator"] is object)
usr.Discriminator = (string)rawUser["discriminator"];
if (rawUser["avatar"] is object)
usr.AvatarHash = (string)rawUser["avatar"];
presence.InternalUser.Username = usr.Username;
presence.InternalUser.Discriminator = usr.Discriminator;
presence.InternalUser.AvatarHash = usr.AvatarHash;
}
var usrafter = usr ?? new DiscordUser(presence.InternalUser);
var ea = new PresenceUpdateEventArgs(this.ServiceProvider)
{
Status = presence.Status,
Activity = presence.Activity,
User = usr,
PresenceBefore = old,
PresenceAfter = presence,
UserBefore = old != null ? new DiscordUser(old.InternalUser) : usrafter,
UserAfter = usrafter
};
await this._presenceUpdated.InvokeAsync(this, ea).ConfigureAwait(false);
}
///
/// Handles the user settings update event.
///
/// The user.
internal async Task OnUserSettingsUpdateEventAsync(TransportUser user)
{
var usr = new DiscordUser(user) { Discord = this };
var ea = new UserSettingsUpdateEventArgs(this.ServiceProvider)
{
User = usr
};
await this._userSettingsUpdated.InvokeAsync(this, ea).ConfigureAwait(false);
}
///
/// Handles the user update event.
///
/// The user.
internal async Task OnUserUpdateEventAsync(TransportUser user)
{
var usr_old = new DiscordUser
{
AvatarHash = this.CurrentUser.AvatarHash,
Discord = this,
Discriminator = this.CurrentUser.Discriminator,
Email = this.CurrentUser.Email,
Id = this.CurrentUser.Id,
IsBot = this.CurrentUser.IsBot,
MfaEnabled = this.CurrentUser.MfaEnabled,
Username = this.CurrentUser.Username,
Verified = this.CurrentUser.Verified
};
this.CurrentUser.AvatarHash = user.AvatarHash;
this.CurrentUser.Discriminator = user.Discriminator;
this.CurrentUser.Email = user.Email;
this.CurrentUser.Id = user.Id;
this.CurrentUser.IsBot = user.IsBot;
this.CurrentUser.MfaEnabled = user.MfaEnabled;
this.CurrentUser.Username = user.Username;
this.CurrentUser.Verified = user.Verified;
var ea = new UserUpdateEventArgs(this.ServiceProvider)
{
UserAfter = this.CurrentUser,
UserBefore = usr_old
};
await this._userUpdated.InvokeAsync(this, ea).ConfigureAwait(false);
}
#endregion
#region Voice
///
/// Handles the voice state update event.
///
/// The raw.
internal async Task OnVoiceStateUpdateEventAsync(JObject raw)
{
var gid = (ulong)raw["guild_id"];
var uid = (ulong)raw["user_id"];
var gld = this._guilds[gid];
var vstateNew = raw.ToObject();
vstateNew.Discord = this;
gld._voiceStates.TryRemove(uid, out var vstateOld);
if (vstateNew.Channel != null)
{
gld._voiceStates[vstateNew.UserId] = vstateNew;
}
if (gld._members.TryGetValue(uid, out var mbr))
{
mbr.IsMuted = vstateNew.IsServerMuted;
mbr.IsDeafened = vstateNew.IsServerDeafened;
}
else
{
var transportMbr = vstateNew.TransportMember;
this.UpdateUser(new DiscordUser(transportMbr.User) { Discord = this }, gid, gld, transportMbr);
}
var ea = new VoiceStateUpdateEventArgs(this.ServiceProvider)
{
Guild = vstateNew.Guild,
Channel = vstateNew.Channel,
User = vstateNew.User,
SessionId = vstateNew.SessionId,
Before = vstateOld,
After = vstateNew
};
await this._voiceStateUpdated.InvokeAsync(this, ea).ConfigureAwait(false);
}
///
/// Handles the voice server update event.
///
/// The endpoint.
/// The token.
/// The guild.
internal async Task OnVoiceServerUpdateEventAsync(string endpoint, string token, DiscordGuild guild)
{
var ea = new VoiceServerUpdateEventArgs(this.ServiceProvider)
{
Endpoint = endpoint,
VoiceToken = token,
Guild = guild
};
await this._voiceServerUpdated.InvokeAsync(this, ea).ConfigureAwait(false);
}
#endregion
#region Commands
///
/// Handles the application command create.
///
/// The cmd.
/// The guild_id.
internal async Task OnApplicationCommandCreateAsync(DiscordApplicationCommand cmd, ulong? guild_id)
{
cmd.Discord = this;
var guild = this.InternalGetCachedGuild(guild_id);
if (guild == null && guild_id.HasValue)
{
guild = new DiscordGuild
{
Id = guild_id.Value,
Discord = this
};
}
var ea = new ApplicationCommandEventArgs(this.ServiceProvider)
{
Guild = guild,
Command = cmd
};
await this._applicationCommandCreated.InvokeAsync(this, ea).ConfigureAwait(false);
}
///
/// Handles the application command update.
///
/// The cmd.
/// The guild_id.
internal async Task OnApplicationCommandUpdateAsync(DiscordApplicationCommand cmd, ulong? guild_id)
{
cmd.Discord = this;
var guild = this.InternalGetCachedGuild(guild_id);
if (guild == null && guild_id.HasValue)
{
guild = new DiscordGuild
{
Id = guild_id.Value,
Discord = this
};
}
var ea = new ApplicationCommandEventArgs(this.ServiceProvider)
{
Guild = guild,
Command = cmd
};
await this._applicationCommandUpdated.InvokeAsync(this, ea).ConfigureAwait(false);
}
///
/// Handles the application command delete.
///
/// The cmd.
/// The guild_id.
internal async Task OnApplicationCommandDeleteAsync(DiscordApplicationCommand cmd, ulong? guild_id)
{
cmd.Discord = this;
var guild = this.InternalGetCachedGuild(guild_id);
if (guild == null && guild_id.HasValue)
{
guild = new DiscordGuild
{
Id = guild_id.Value,
Discord = this
};
}
var ea = new ApplicationCommandEventArgs(this.ServiceProvider)
{
Guild = guild,
Command = cmd
};
await this._applicationCommandDeleted.InvokeAsync(this, ea).ConfigureAwait(false);
}
///
/// Handles the guild application command counts update.
///
/// The count.
/// The count.
/// The count.
/// The guild_id.
/// Count of application commands.
internal async Task OnGuildApplicationCommandCountsUpdateAsync(int sc, int ucmc, int mcmc, ulong guild_id)
{
var guild = this.InternalGetCachedGuild(guild_id);
if (guild == null)
{
guild = new DiscordGuild
{
Id = guild_id,
Discord = this
};
}
var ea = new GuildApplicationCommandCountEventArgs(this.ServiceProvider)
{
SlashCommands = sc,
UserContextMenuCommands = ucmc,
MessageContextMenuCommands = mcmc,
Guild = guild
};
await this._guildApplicationCommandCountUpdated.InvokeAsync(this, ea).ConfigureAwait(false);
}
///
/// Handles the application command permissions update.
///
/// The new permissions.
/// The command id.
/// The guild id.
/// The application id.
internal async Task OnApplicationCommandPermissionsUpdateAsync(IEnumerable perms, ulong c_id, ulong guild_id, ulong a_id)
{
if (a_id != this.CurrentApplication.Id)
return;
var guild = this.InternalGetCachedGuild(guild_id);
DiscordApplicationCommand cmd;
try
{
cmd = await this.GetGuildApplicationCommandAsync(guild_id, c_id);
}
catch(NotFoundException)
{
cmd = await this.GetGlobalApplicationCommandAsync(c_id);
}
if (guild == null)
{
guild = new DiscordGuild
{
Id = guild_id,
Discord = this
};
}
var ea = new ApplicationCommandPermissionsUpdateEventArgs(this.ServiceProvider)
{
Permissions = perms.ToList(),
Command = cmd,
ApplicationId = a_id,
Guild = guild
};
await this._applicationCommandPermissionsUpdated.InvokeAsync(this, ea).ConfigureAwait(false);
}
#endregion
#region Interaction
///
/// Handles the interaction create.
///
/// The guild id.
/// The channel id.
/// The user.
/// The member.
/// The interaction.
internal async Task OnInteractionCreateAsync(ulong? guildId, ulong channelId, TransportUser user, TransportMember member, DiscordInteraction interaction)
{
var usr = new DiscordUser(user) { Discord = this };
interaction.ChannelId = channelId;
interaction.GuildId = guildId;
interaction.Discord = this;
interaction.Data.Discord = this;
if (member != null)
{
usr = new DiscordMember(member) { _guild_id = guildId.Value, Discord = this };
this.UpdateUser(usr, guildId, interaction.Guild, member);
}
else
{
this.UserCache.AddOrUpdate(usr.Id, usr, (old, @new) => @new);
}
interaction.User = usr;
var resolved = interaction.Data.Resolved;
if (resolved != null)
{
if (resolved.Users != null)
{
foreach (var c in resolved.Users)
{
c.Value.Discord = this;
this.UserCache.AddOrUpdate(c.Value.Id, c.Value, (old, @new) => @new);
}
}
if (resolved.Members != null)
{
foreach (var c in resolved.Members)
{
c.Value.Discord = this;
c.Value.Id = c.Key;
c.Value._guild_id = guildId.Value;
c.Value.User.Discord = this;
this.UserCache.AddOrUpdate(c.Value.User.Id, c.Value.User, (old, @new) => @new);
}
}
if (resolved.Channels != null)
{
foreach (var c in resolved.Channels)
{
c.Value.Discord = this;
if (guildId.HasValue)
c.Value.GuildId = guildId.Value;
}
}
if (resolved.Roles != null)
{
foreach (var c in resolved.Roles)
{
c.Value.Discord = this;
if (guildId.HasValue)
c.Value._guild_id = guildId.Value;
}
}
if (resolved.Messages != null)
{
foreach (var m in resolved.Messages)
{
m.Value.Discord = this;
if (guildId.HasValue)
m.Value.GuildId = guildId.Value;
}
}
}
if (interaction.Type is InteractionType.Component)
{
interaction.Message.Discord = this;
interaction.Message.ChannelId = interaction.ChannelId;
var cea = new ComponentInteractionCreateEventArgs(this.ServiceProvider)
{
Message = interaction.Message,
Interaction = interaction
};
await this._componentInteractionCreated.InvokeAsync(this, cea).ConfigureAwait(false);
}
else
{
if (interaction.Data.Target.HasValue) // Context-Menu. //
{
var targetId = interaction.Data.Target.Value;
DiscordUser targetUser = null;
DiscordMember targetMember = null;
DiscordMessage targetMessage = null;
interaction.Data.Resolved.Messages?.TryGetValue(targetId, out targetMessage);
interaction.Data.Resolved.Members?.TryGetValue(targetId, out targetMember);
interaction.Data.Resolved.Users?.TryGetValue(targetId, out targetUser);
var ctea = new ContextMenuInteractionCreateEventArgs(this.ServiceProvider)
{
Interaction = interaction,
TargetUser = targetMember ?? targetUser,
TargetMessage = targetMessage,
Type = interaction.Data.Type,
};
await this._contextMenuInteractionCreated.InvokeAsync(this, ctea).ConfigureAwait(false);
}
else
{
var ea = new InteractionCreateEventArgs(this.ServiceProvider)
{
Interaction = interaction
};
await this._interactionCreated.InvokeAsync(this, ea).ConfigureAwait(false);
}
}
}
#endregion
#region Misc
///
/// Handles the typing start event.
///
/// The user id.
/// The channel id.
/// The channel.
/// The guild id.
/// The started.
/// The mbr.
internal async Task OnTypingStartEventAsync(ulong userId, ulong channelId, DiscordChannel channel, ulong? guildId, DateTimeOffset started, TransportMember mbr)
{
if (channel == null)
{
channel = new DiscordChannel
{
Discord = this,
Id = channelId,
GuildId = guildId ?? default,
};
}
var guild = this.InternalGetCachedGuild(guildId);
var usr = this.UpdateUser(new DiscordUser { Id = userId, Discord = this }, guildId, guild, mbr);
var ea = new TypingStartEventArgs(this.ServiceProvider)
{
Channel = channel,
User = usr,
Guild = guild,
StartedAt = started
};
await this._typingStarted.InvokeAsync(this, ea).ConfigureAwait(false);
}
///
/// Handles the webhooks update.
///
/// The channel.
/// The guild.
internal async Task OnWebhooksUpdateAsync(DiscordChannel channel, DiscordGuild guild)
{
var ea = new WebhooksUpdateEventArgs(this.ServiceProvider)
{
Channel = channel,
Guild = guild
};
await this._webhooksUpdated.InvokeAsync(this, ea).ConfigureAwait(false);
}
///
/// Handles the unknown event.
///
/// The payload.
internal async Task OnUnknownEventAsync(GatewayPayload payload)
{
var ea = new UnknownEventArgs(this.ServiceProvider) { EventName = payload.EventName, Json = (payload.Data as JObject)?.ToString() };
await this._unknownEvent.InvokeAsync(this, ea).ConfigureAwait(false);
}
#endregion
#endregion
}
}
diff --git a/DisCatSharp/Net/Rest/DiscordApiClient.cs b/DisCatSharp/Net/Rest/DiscordApiClient.cs
index 3269c4852..0635a7156 100644
--- a/DisCatSharp/Net/Rest/DiscordApiClient.cs
+++ b/DisCatSharp/Net/Rest/DiscordApiClient.cs
@@ -1,5186 +1,5139 @@
// This file is part of the DisCatSharp project.
//
// Copyright (c) 2021 AITSYS
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Globalization;
using System.Linq;
using System.Net;
using System.Text;
using System.Threading.Tasks;
using DisCatSharp.Entities;
using DisCatSharp.Net.Abstractions;
using DisCatSharp.Net.Serialization;
using Microsoft.Extensions.Logging;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
namespace DisCatSharp.Net
{
///
/// Represents a discord api client.
///
public sealed class DiscordApiClient
{
///
/// The audit log reason header name.
///
private const string REASON_HEADER_NAME = "X-Audit-Log-Reason";
///
/// Gets the discord client.
///
internal BaseDiscordClient Discord { get; }
///
/// Gets the rest client.
///
internal RestClient Rest { get; }
///
/// Initializes a new instance of the class.
///
/// The client.
internal DiscordApiClient(BaseDiscordClient client)
{
this.Discord = client;
this.Rest = new RestClient(client);
}
///
/// Initializes a new instance of the class.
///
/// The proxy.
/// The timeout.
/// If true, use relative rate limit.
/// The logger.
internal DiscordApiClient(IWebProxy proxy, TimeSpan timeout, bool useRelativeRateLimit, ILogger logger) // This is for meta-clients, such as the webhook client
{
this.Rest = new RestClient(proxy, timeout, useRelativeRateLimit, logger);
}
///
/// Builds the query string.
///
/// The values.
/// If true, post.
/// A string.
private static string BuildQueryString(IDictionary values, bool post = false)
{
if (values == null || values.Count == 0)
return string.Empty;
var vals_collection = values.Select(xkvp =>
$"{WebUtility.UrlEncode(xkvp.Key)}={WebUtility.UrlEncode(xkvp.Value)}");
var vals = string.Join("&", vals_collection);
return !post ? $"?{vals}" : vals;
}
///
/// Prepares the message.
///
/// The msg_raw.
/// A DiscordMessage.
private DiscordMessage PrepareMessage(JToken msg_raw)
{
var author = msg_raw["author"].ToObject();
var ret = msg_raw.ToDiscordObject();
ret.Discord = this.Discord;
this.PopulateMessage(author, ret);
var referencedMsg = msg_raw["referenced_message"];
if (ret.MessageType == MessageType.Reply && !string.IsNullOrWhiteSpace(referencedMsg?.ToString()))
{
author = referencedMsg["author"].ToObject();
ret.ReferencedMessage.Discord = this.Discord;
this.PopulateMessage(author, ret.ReferencedMessage);
}
if (ret.Channel != null)
return ret;
var channel = !ret.GuildId.HasValue
? new DiscordDmChannel
{
Id = ret.ChannelId,
Discord = this.Discord,
Type = ChannelType.Private
}
: new DiscordChannel
{
Id = ret.ChannelId,
GuildId = ret.GuildId,
Discord = this.Discord
};
ret.Channel = channel;
return ret;
}
///
/// Populates the message.
///
/// The author.
/// The ret.
private void PopulateMessage(TransportUser author, DiscordMessage ret)
{
var guild = ret.Channel?.Guild;
//If this is a webhook, it shouldn't be in the user cache.
if (author.IsBot && int.Parse(author.Discriminator) == 0)
{
ret.Author = new DiscordUser(author) { Discord = this.Discord };
}
else
{
if (!this.Discord.UserCache.TryGetValue(author.Id, out var usr))
{
this.Discord.UserCache[author.Id] = usr = new DiscordUser(author) { Discord = this.Discord };
}
if (guild != null)
{
if (!guild.Members.TryGetValue(author.Id, out var mbr))
mbr = new DiscordMember(usr) { Discord = this.Discord, _guild_id = guild.Id };
ret.Author = mbr;
}
else
{
ret.Author = usr;
}
}
ret.PopulateMentions();
if (ret._reactions == null)
ret._reactions = new List();
foreach (var xr in ret._reactions)
xr.Emoji.Discord = this.Discord;
}
///
/// Executes a rest request.
///
/// The client.
/// The bucket.
/// The url.
/// The method.
/// The route.
/// The headers.
/// The payload.
/// The ratelimit wait override.
/// A Task.
internal Task DoRequestAsync(BaseDiscordClient client, RateLimitBucket bucket, Uri url, RestRequestMethod method, string route, IReadOnlyDictionary headers = null, string payload = null, double? ratelimitWaitOverride = null)
{
var req = new RestRequest(client, bucket, url, method, route, headers, payload, ratelimitWaitOverride);
if (this.Discord != null)
this.Rest.ExecuteRequestAsync(req).LogTaskFault(this.Discord.Logger, LogLevel.Error, LoggerEvents.RestError, "Error while executing request");
else
_ = this.Rest.ExecuteRequestAsync(req);
return req.WaitForCompletionAsync();
}
///
/// Executes a multipart rest request for stickers.
///
/// The client.
/// The bucket.
/// The url.
/// The method.
/// The route.
/// The headers.
/// The file.
/// The sticker name.
/// The sticker tag.
/// The sticker description.
/// The ratelimit wait override.
/// A Task.
private Task DoStickerMultipartAsync(BaseDiscordClient client, RateLimitBucket bucket, Uri url, RestRequestMethod method, string route, IReadOnlyDictionary headers = null,
DiscordMessageFile file = null, string name = "", string tags = "", string description = "", double? ratelimitWaitOverride = null)
{
var req = new MultipartStickerWebRequest(client, bucket, url, method, route, headers, file, name, tags, description, ratelimitWaitOverride);
if (this.Discord != null)
this.Rest.ExecuteRequestAsync(req).LogTaskFault(this.Discord.Logger, LogLevel.Error, LoggerEvents.RestError, "Error while executing request");
else
_ = this.Rest.ExecuteRequestAsync(req);
return req.WaitForCompletionAsync();
}
///
/// Executes a multipart request.
///
/// The client.
/// The bucket.
/// The url.
/// The method.
/// The route.
/// The headers.
/// The values.
/// The files.
/// The ratelimit wait override.
/// A Task.
private Task DoMultipartAsync(BaseDiscordClient client, RateLimitBucket bucket, Uri url, RestRequestMethod method, string route, IReadOnlyDictionary headers = null, IReadOnlyDictionary values = null,
IReadOnlyCollection files = null, double? ratelimitWaitOverride = null)
{
var req = new MultipartWebRequest(client, bucket, url, method, route, headers, values, files, ratelimitWaitOverride);
if (this.Discord != null)
this.Rest.ExecuteRequestAsync(req).LogTaskFault(this.Discord.Logger, LogLevel.Error, LoggerEvents.RestError, "Error while executing request");
else
_ = this.Rest.ExecuteRequestAsync(req);
return req.WaitForCompletionAsync();
}
#region Guild
///
/// Searches the members async.
///
/// The guild_id.
/// The name.
/// The limit.
/// A Task.
internal async Task> SearchMembersAsync(ulong guild_id, string name, int? limit)
{
var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}{Endpoints.SEARCH}";
var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id }, out var path);
var querydict = new Dictionary
{
["query"] = name,
["limit"] = limit.ToString()
};
var url = Utilities.GetApiUriFor(path, BuildQueryString(querydict), this.Discord.Configuration);
var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false);
var json = JArray.Parse(res.Response);
var tms = json.ToObject>();
var mbrs = new List();
foreach (var xtm in tms)
{
var usr = new DiscordUser(xtm.User) { Discord = this.Discord };
this.Discord.UserCache.AddOrUpdate(xtm.User.Id, usr, (id, old) =>
{
old.Username = usr.Username;
old.Discord = usr.Discord;
old.AvatarHash = usr.AvatarHash;
return old;
});
mbrs.Add(new DiscordMember(xtm) { Discord = this.Discord, _guild_id = guild_id });
}
return mbrs;
}
///
/// Gets the guild ban async.
///
/// The guild_id.
/// The user_id.
/// A Task.
internal async Task GetGuildBanAsync(ulong guild_id, ulong user_id)
{
var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.BANS}/:user_id";
var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id, user_id}, out var path);
var uri = Utilities.GetApiUriFor(path, this.Discord.Configuration);
var res = await this.DoRequestAsync(this.Discord, bucket, uri, RestRequestMethod.GET, route).ConfigureAwait(false);
var json = JObject.Parse(res.Response);
var ban = json.ToObject();
return ban;
}
///
/// Creates the guild async.
///
/// The name.
/// The region_id.
/// The iconb64.
/// The verification_level.
/// The default_message_notifications.
/// The system_channel_flags.
internal async Task CreateGuildAsync(string name, string region_id, Optional iconb64, VerificationLevel? verification_level,
DefaultMessageNotifications? default_message_notifications, SystemChannelFlags? system_channel_flags)
{
var pld = new RestGuildCreatePayload
{
Name = name,
RegionId = region_id,
DefaultMessageNotifications = default_message_notifications,
VerificationLevel = verification_level,
IconBase64 = iconb64,
SystemChannelFlags = system_channel_flags
};
var route = $"{Endpoints.GUILDS}";
var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { }, out var path);
var url = Utilities.GetApiUriFor(path, this.Discord.Configuration);
var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false);
var json = JObject.Parse(res.Response);
var raw_members = (JArray)json["members"];
var guild = json.ToDiscordObject();
if (this.Discord is DiscordClient dc)
await dc.OnGuildCreateEventAsync(guild, raw_members, null).ConfigureAwait(false);
return guild;
}
///
/// Creates the guild from template async.
///
/// The template_code.
/// The name.
/// The iconb64.
internal async Task CreateGuildFromTemplateAsync(string template_code, string name, Optional iconb64)
{
var pld = new RestGuildCreateFromTemplatePayload
{
Name = name,
IconBase64 = iconb64
};
var route = $"{Endpoints.GUILDS}{Endpoints.TEMPLATES}/:template_code";
var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { template_code }, out var path);
var url = Utilities.GetApiUriFor(path, this.Discord.Configuration);
var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false);
var json = JObject.Parse(res.Response);
var raw_members = (JArray)json["members"];
var guild = json.ToDiscordObject();
if (this.Discord is DiscordClient dc)
await dc.OnGuildCreateEventAsync(guild, raw_members, null).ConfigureAwait(false);
return guild;
}
///
/// Deletes the guild async.
///
/// The guild_id.
internal async Task DeleteGuildAsync(ulong guild_id)
{
var route = $"{Endpoints.GUILDS}/:guild_id";
var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { guild_id }, out var path);
var url = Utilities.GetApiUriFor(path, this.Discord.Configuration);
await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route).ConfigureAwait(false);
if (this.Discord is DiscordClient dc)
{
var gld = dc._guilds[guild_id];
await dc.OnGuildDeleteEventAsync(gld).ConfigureAwait(false);
}
}
///
/// Modifies the guild.
///
/// The guild id.
/// The name.
/// The verification level.
/// The default message notifications.
/// The mfa level.
/// The explicit content filter.
/// The afk channel id.
/// The afk timeout.
/// The iconb64.
/// The owner id.
/// The splashb64.
/// The system channel id.
/// The system channel flags.
/// The public updates channel id.
/// The rules channel id.
/// The description.
/// The banner base64.
/// The discovery base64.
/// The preferred locale.
/// Whether the premium progress bar should be enabled.
/// The reason.
internal async Task ModifyGuildAsync(ulong guildId, Optional name, Optional verificationLevel,
Optional defaultMessageNotifications, Optional mfaLevel,
Optional explicitContentFilter, Optional afkChannelId,
Optional afkTimeout, Optional iconb64, Optional ownerId, Optional splashb64,
Optional systemChannelId, Optional systemChannelFlags,
Optional publicUpdatesChannelId, Optional rulesChannelId, Optional description,
Optional bannerb64, Optional discorverySplashb64, Optional preferredLocale, Optional premiumProgressBarEnabled, string reason)
{
var pld = new RestGuildModifyPayload
{
Name = name,
VerificationLevel = verificationLevel,
DefaultMessageNotifications = defaultMessageNotifications,
MfaLevel = mfaLevel,
ExplicitContentFilter = explicitContentFilter,
AfkChannelId = afkChannelId,
AfkTimeout = afkTimeout,
IconBase64 = iconb64,
SplashBase64 = splashb64,
BannerBase64 = bannerb64,
DiscoverySplashBase64 = discorverySplashb64,
OwnerId = ownerId,
SystemChannelId = systemChannelId,
SystemChannelFlags = systemChannelFlags,
RulesChannelId = rulesChannelId,
PublicUpdatesChannelId = publicUpdatesChannelId,
PreferredLocale = preferredLocale,
Description = description,
PremiumProgressBarEnabled = premiumProgressBarEnabled
};
var headers = Utilities.GetBaseHeaders();
if (!string.IsNullOrWhiteSpace(reason))
headers.Add(REASON_HEADER_NAME, reason);
var route = $"{Endpoints.GUILDS}/:guild_id";
var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id = guildId }, out var path);
var url = Utilities.GetApiUriFor(path, this.Discord.Configuration);
var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false);
var json = JObject.Parse(res.Response);
var rawMembers = (JArray)json["members"];
var guild = json.ToDiscordObject();
foreach (var r in guild._roles.Values)
r._guild_id = guild.Id;
if (this.Discord is DiscordClient dc)
await dc.OnGuildUpdateEventAsync(guild, rawMembers).ConfigureAwait(false);
return guild;
}
///
/// Modifies the guild community settings.
///
/// The guild id.
/// The guild features.
/// The rules channel id.
/// The public updates channel id.
/// The preferred locale.
/// The description.
/// The default message notifications.
/// The explicit content filter.
/// The verification level.
/// The reason.
internal async Task ModifyGuildCommunitySettingsAsync(ulong guildId, List features, Optional rulesChannelId, Optional publicUpdatesChannelId, string preferredLocale, string description, DefaultMessageNotifications defaultMessageNotifications, ExplicitContentFilter explicitContentFilter, VerificationLevel verificationLevel, string reason)
{
var pld = new RestGuildCommunityModifyPayload
{
VerificationLevel = verificationLevel,
DefaultMessageNotifications = defaultMessageNotifications,
ExplicitContentFilter = explicitContentFilter,
RulesChannelId = rulesChannelId,
PublicUpdatesChannelId = publicUpdatesChannelId,
PreferredLocale = preferredLocale,
Description = description ?? Optional.FromNoValue(),
Features = features
};
var headers = Utilities.GetBaseHeaders();
if (!string.IsNullOrWhiteSpace(reason))
headers.Add(REASON_HEADER_NAME, reason);
var route = $"{Endpoints.GUILDS}/:guild_id";
var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id = guildId }, out var path);
var url = Utilities.GetApiUriFor(path, this.Discord.Configuration);
var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false);
var json = JObject.Parse(res.Response);
var rawMembers = (JArray)json["members"];
var guild = json.ToDiscordObject();
foreach (var r in guild._roles.Values)
r._guild_id = guild.Id;
if (this.Discord is DiscordClient dc)
await dc.OnGuildUpdateEventAsync(guild, rawMembers).ConfigureAwait(false);
return guild;
}
///
/// Gets the guild bans async.
///
/// The guild_id.
/// A Task.
internal async Task> GetGuildBansAsync(ulong guild_id)
{
var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.BANS}";
var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id }, out var path);
var url = Utilities.GetApiUriFor(path, this.Discord.Configuration);
var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false);
var bans_raw = JsonConvert.DeserializeObject>(res.Response).Select(xb =>
{
if (!this.Discord.TryGetCachedUserInternal(xb.RawUser.Id, out var usr))
{
usr = new DiscordUser(xb.RawUser) { Discord = this.Discord };
usr = this.Discord.UserCache.AddOrUpdate(usr.Id, usr, (id, old) =>
{
old.Username = usr.Username;
old.Discriminator = usr.Discriminator;
old.AvatarHash = usr.AvatarHash;
return old;
});
}
xb.User = usr;
return xb;
});
var bans = new ReadOnlyCollection(new List(bans_raw));
return bans;
}
///
/// Creates the guild ban async.
///
/// The guild_id.
/// The user_id.
/// The delete_message_days.
/// The reason.
/// A Task.
internal Task CreateGuildBanAsync(ulong guild_id, ulong user_id, int delete_message_days, string reason)
{
if (delete_message_days < 0 || delete_message_days > 7)
throw new ArgumentException("Delete message days must be a number between 0 and 7.", nameof(delete_message_days));
var urlparams = new Dictionary
{
["delete_message_days"] = delete_message_days.ToString(CultureInfo.InvariantCulture)
};
var headers = Utilities.GetBaseHeaders();
if (!string.IsNullOrWhiteSpace(reason))
headers.Add(REASON_HEADER_NAME, reason);
var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.BANS}/:user_id";
var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new { guild_id, user_id }, out var path);
var url = Utilities.GetApiUriFor(path, BuildQueryString(urlparams), this.Discord.Configuration);
return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route, headers);
}
///
/// Removes the guild ban async.
///
/// The guild_id.
/// The user_id.
/// The reason.
/// A Task.
internal Task RemoveGuildBanAsync(ulong guild_id, ulong user_id, string reason)
{
var headers = Utilities.GetBaseHeaders();
if (!string.IsNullOrWhiteSpace(reason))
headers.Add(REASON_HEADER_NAME, reason);
var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.BANS}/:user_id";
var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { guild_id, user_id }, out var path);
var url = Utilities.GetApiUriFor(path, this.Discord.Configuration);
return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers);
}
///
/// Leaves the guild async.
///
/// The guild_id.
/// A Task.
internal Task LeaveGuildAsync(ulong guild_id)
{
var route = $"{Endpoints.USERS}{Endpoints.ME}{Endpoints.GUILDS}/:guild_id";
var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { guild_id }, out var path);
var url = Utilities.GetApiUriFor(path, this.Discord.Configuration);
return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route);
}
///
/// Adds the guild member async.
///
/// The guild_id.
/// The user_id.
/// The access_token.
/// The nick.
/// The roles.
/// If true, muted.
/// If true, deafened.
/// A Task.
internal async Task AddGuildMemberAsync(ulong guild_id, ulong user_id, string access_token, string nick, IEnumerable roles, bool muted, bool deafened)
{
var pld = new RestGuildMemberAddPayload
{
AccessToken = access_token,
Nickname = nick ?? "",
Roles = roles ?? new List(),
Deaf = deafened,
Mute = muted
};
var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}/:user_id";
var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new { guild_id, user_id }, out var path);
var url = Utilities.GetApiUriFor(path, this.Discord.Configuration);
var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false);
var tm = JsonConvert.DeserializeObject(res.Response);
return new DiscordMember(tm) { Discord = this.Discord, _guild_id = guild_id };
}
///
/// Lists the guild members async.
///
/// The guild_id.
/// The limit.
/// The after.
/// A Task.
internal async Task> ListGuildMembersAsync(ulong guild_id, int? limit, ulong? after)
{
var urlparams = new Dictionary();
if (limit != null && limit > 0)
urlparams["limit"] = limit.Value.ToString(CultureInfo.InvariantCulture);
if (after != null)
urlparams["after"] = after.Value.ToString(CultureInfo.InvariantCulture);
var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}";
var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id }, out var path);
var url = Utilities.GetApiUriFor(path, urlparams.Any() ? BuildQueryString(urlparams) : "", this.Discord.Configuration);
var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false);
var members_raw = JsonConvert.DeserializeObject>(res.Response);
return new ReadOnlyCollection(members_raw);
}
///
/// Adds the guild member role async.
///
/// The guild_id.
/// The user_id.
/// The role_id.
/// The reason.
/// A Task.
internal Task AddGuildMemberRoleAsync(ulong guild_id, ulong user_id, ulong role_id, string reason)
{
var headers = Utilities.GetBaseHeaders();
if (!string.IsNullOrWhiteSpace(reason))
headers.Add(REASON_HEADER_NAME, reason);
var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}/:user_id{Endpoints.ROLES}/:role_id";
var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new { guild_id, user_id, role_id }, out var path);
var url = Utilities.GetApiUriFor(path, this.Discord.Configuration);
return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route, headers);
}
///
/// Removes the guild member role async.
///
/// The guild_id.
/// The user_id.
/// The role_id.
/// The reason.
/// A Task.
internal Task RemoveGuildMemberRoleAsync(ulong guild_id, ulong user_id, ulong role_id, string reason)
{
var headers = Utilities.GetBaseHeaders();
if (!string.IsNullOrWhiteSpace(reason))
headers.Add(REASON_HEADER_NAME, reason);
var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}/:user_id{Endpoints.ROLES}/:role_id";
var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { guild_id, user_id, role_id }, out var path);
var url = Utilities.GetApiUriFor(path, this.Discord.Configuration);
return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers);
}
///
/// Modifies the guild channel position async.
///
/// The guild_id.
/// The pld.
/// The reason.
/// A Task.
internal Task ModifyGuildChannelPositionAsync(ulong guild_id, IEnumerable pld, string reason)
{
var headers = Utilities.GetBaseHeaders();
if (!string.IsNullOrWhiteSpace(reason))
headers.Add(REASON_HEADER_NAME, reason);
var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.CHANNELS}";
var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id }, out var path);
var url = Utilities.GetApiUriFor(path, this.Discord.Configuration);
return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld));
}
///
/// Modifies the guild channel parent async.
///
/// The guild_id.
/// The pld.
/// The reason.
/// A Task.
internal Task ModifyGuildChannelParentAsync(ulong guild_id, IEnumerable pld, string reason)
{
var headers = Utilities.GetBaseHeaders();
if (!string.IsNullOrWhiteSpace(reason))
headers.Add(REASON_HEADER_NAME, reason);
var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.CHANNELS}";
var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id }, out var path);
var url = Utilities.GetApiUriFor(path, this.Discord.Configuration);
return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld));
}
///
/// Detaches the guild channel parent async.
///
/// The guild_id.
/// The pld.
/// The reason.
/// A Task.
internal Task DetachGuildChannelParentAsync(ulong guild_id, IEnumerable pld, string reason)
{
var headers = Utilities.GetBaseHeaders();
if (!string.IsNullOrWhiteSpace(reason))
headers.Add(REASON_HEADER_NAME, reason);
var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.CHANNELS}";
var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id }, out var path);
var url = Utilities.GetApiUriFor(path, this.Discord.Configuration);
return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld));
}
///
/// Modifies the guild role position async.
///
/// The guild_id.
/// The pld.
/// The reason.
/// A Task.
internal Task ModifyGuildRolePositionAsync(ulong guild_id, IEnumerable pld, string reason)
{
var headers = Utilities.GetBaseHeaders();
if (!string.IsNullOrWhiteSpace(reason))
headers.Add(REASON_HEADER_NAME, reason);
var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.ROLES}";
var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id }, out var path);
var url = Utilities.GetApiUriFor(path, this.Discord.Configuration);
return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld));
}
///
/// Gets the audit logs async.
///
/// The guild_id.
/// The limit.
/// The after.
/// The before.
/// The responsible.
/// The action_type.
/// A Task.
internal async Task GetAuditLogsAsync(ulong guild_id, int limit, ulong? after, ulong? before, ulong? responsible, int? action_type)
{
var urlparams = new Dictionary
{
["limit"] = limit.ToString(CultureInfo.InvariantCulture)
};
if (after != null)
urlparams["after"] = after?.ToString(CultureInfo.InvariantCulture);
if (before != null)
urlparams["before"] = before?.ToString(CultureInfo.InvariantCulture);
if (responsible != null)
urlparams["user_id"] = responsible?.ToString(CultureInfo.InvariantCulture);
if (action_type != null)
urlparams["action_type"] = action_type?.ToString(CultureInfo.InvariantCulture);
var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.AUDIT_LOGS}";
var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id }, out var path);
var url = Utilities.GetApiUriFor(path, urlparams.Any() ? BuildQueryString(urlparams) : "", this.Discord.Configuration);
var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false);
var audit_log_data_raw = JsonConvert.DeserializeObject(res.Response);
return audit_log_data_raw;
}
///
/// Gets the guild vanity url async.
///
/// The guild_id.
/// A Task.
internal async Task GetGuildVanityUrlAsync(ulong guild_id)
{
var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.VANITY_URL}";
var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id }, out var path);
var url = Utilities.GetApiUriFor(path, this.Discord.Configuration);
var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false);
var invite = JsonConvert.DeserializeObject(res.Response);
return invite;
}
///
/// Gets the guild widget async.
///
/// The guild_id.
/// A Task.
internal async Task GetGuildWidgetAsync(ulong guild_id)
{
var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.WIDGET_JSON}";
var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id }, out var path);
var url = Utilities.GetApiUriFor(path, this.Discord.Configuration);
var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false);
var json = JObject.Parse(res.Response);
var rawChannels = (JArray)json["channels"];
var ret = json.ToDiscordObject();
ret.Discord = this.Discord;
ret.Guild = this.Discord.Guilds[guild_id];
ret.Channels = ret.Guild == null
? rawChannels.Select(r => new DiscordChannel
{
Id = (ulong)r["id"],
Name = r["name"].ToString(),
Position = (int)r["position"]
}).ToList()
: rawChannels.Select(r =>
{
var c = ret.Guild.GetChannel((ulong)r["id"]);
c.Position = (int)r["position"];
return c;
}).ToList();
return ret;
}
///
/// Gets the guild widget settings async.
///
/// The guild_id.
/// A Task.
internal async Task GetGuildWidgetSettingsAsync(ulong guild_id)
{
var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.WIDGET}";
var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id }, out var path);
var url = Utilities.GetApiUriFor(path, this.Discord.Configuration);
var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false);
var ret = JsonConvert.DeserializeObject(res.Response);
ret.Guild = this.Discord.Guilds[guild_id];
return ret;
}
///
/// Modifies the guild widget settings async.
///
/// The guild_id.
/// If true, is enabled.
/// The channel id.
/// The reason.
/// A Task.
internal async Task ModifyGuildWidgetSettingsAsync(ulong guild_id, bool? isEnabled, ulong? channelId, string reason)
{
var pld = new RestGuildWidgetSettingsPayload
{
Enabled = isEnabled,
ChannelId = channelId
};
var headers = Utilities.GetBaseHeaders();
if (!string.IsNullOrWhiteSpace(reason))
headers.Add(REASON_HEADER_NAME, reason);
var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.WIDGET}";
var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id }, out var path);
var url = Utilities.GetApiUriFor(path, this.Discord.Configuration);
var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false);
var ret = JsonConvert.DeserializeObject(res.Response);
ret.Guild = this.Discord.Guilds[guild_id];
return ret;
}
///
/// Gets the guild templates async.
///
/// The guild_id.
/// A Task.
internal async Task> GetGuildTemplatesAsync(ulong guild_id)
{
var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.TEMPLATES}";
var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id }, out var path);
var url = Utilities.GetApiUriFor(path, this.Discord.Configuration);
var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false);
var templates_raw = JsonConvert.DeserializeObject>(res.Response);
return new ReadOnlyCollection(new List(templates_raw));
}
///
/// Creates the guild template async.
///
/// The guild_id.
/// The name.
/// The description.
/// A Task.
internal async Task CreateGuildTemplateAsync(ulong guild_id, string name, string description)
{
var pld = new RestGuildTemplateCreateOrModifyPayload
{
Name = name,
Description = description
};
var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.TEMPLATES}";
var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { guild_id }, out var path);
var url = Utilities.GetApiUriFor(path, this.Discord.Configuration);
var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false);
var ret = JsonConvert.DeserializeObject(res.Response);
return ret;
}
///
/// Syncs the guild template async.
///
/// The guild_id.
/// The template_code.
/// A Task.
internal async Task SyncGuildTemplateAsync(ulong guild_id, string template_code)
{
var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.TEMPLATES}/:template_code";
var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new { guild_id, template_code }, out var path);
var url = Utilities.GetApiUriFor(path, this.Discord.Configuration);
var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route).ConfigureAwait(false);
var template_raw = JsonConvert.DeserializeObject(res.Response);
return template_raw;
}
///
/// Modifies the guild template async.
///
/// The guild_id.
/// The template_code.
/// The name.
/// The description.
/// A Task.
internal async Task ModifyGuildTemplateAsync(ulong guild_id, string template_code, string name, string description)
{
var pld = new RestGuildTemplateCreateOrModifyPayload
{
Name = name,
Description = description
};
var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.TEMPLATES}/:template_code";
var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id, template_code }, out var path);
var url = Utilities.GetApiUriFor(path, this.Discord.Configuration);
var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false);
var template_raw = JsonConvert.DeserializeObject(res.Response);
return template_raw;
}
///
/// Deletes the guild template async.
///
/// The guild_id.
/// The template_code.
/// A Task.
internal async Task DeleteGuildTemplateAsync(ulong guild_id, string template_code)
{
var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.TEMPLATES}/:template_code";
var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { guild_id, template_code }, out var path);
var url = Utilities.GetApiUriFor(path, this.Discord.Configuration);
var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route).ConfigureAwait(false);
var template_raw = JsonConvert.DeserializeObject(res.Response);
return template_raw;
}
///
/// Gets the guild membership screening form async.
///
/// The guild_id.
/// A Task.
internal async Task GetGuildMembershipScreeningFormAsync(ulong guild_id)
{
var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBER_VERIFICATION}";
var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id }, out var path);
var url = Utilities.GetApiUriFor(path, this.Discord.Configuration);
var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false);
var screening_raw = JsonConvert.DeserializeObject(res.Response);
return screening_raw;
}
///
/// Modifies the guild membership screening form async.
///
/// The guild_id.
/// The enabled.
/// The fields.
/// The description.
/// A Task.
internal async Task ModifyGuildMembershipScreeningFormAsync(ulong guild_id, Optional enabled, Optional fields, Optional description)
{
var pld = new RestGuildMembershipScreeningFormModifyPayload
{
Enabled = enabled,
Description = description,
Fields = fields
};
var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBER_VERIFICATION}";
var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id }, out var path);
var url = Utilities.GetApiUriFor(path, this.Discord.Configuration);
var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false);
var screening_raw = JsonConvert.DeserializeObject(res.Response);
return screening_raw;
}
///
/// Gets the guild welcome screen async.
///
/// The guild_id.
/// A Task.
internal async Task GetGuildWelcomeScreenAsync(ulong guild_id)
{
var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.WELCOME_SCREEN}";
var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id }, out var path);
var url = Utilities.GetApiUriFor(path, this.Discord.Configuration);
var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route);
var ret = JsonConvert.DeserializeObject(res.Response);
return ret;
}
///
/// Modifies the guild welcome screen async.
///
/// The guild_id.
/// The enabled.
/// The welcome channels.
/// The description.
/// A Task.
internal async Task ModifyGuildWelcomeScreenAsync(ulong guild_id, Optional enabled, Optional> welcomeChannels, Optional description)
{
var pld = new RestGuildWelcomeScreenModifyPayload
{
Enabled = enabled,
WelcomeChannels = welcomeChannels,
Description = description
};
var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.WELCOME_SCREEN}";
var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id }, out var path);
var url = Utilities.GetApiUriFor(path, this.Discord.Configuration);
var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld));
var ret = JsonConvert.DeserializeObject(res.Response);
return ret;
}
///
/// Updates the current user voice state async.
///
/// The guild_id.
/// The channel id.
/// If true, suppress.
/// The request to speak timestamp.
/// A Task.
internal async Task UpdateCurrentUserVoiceStateAsync(ulong guild_id, ulong channelId, bool? suppress, DateTimeOffset? requestToSpeakTimestamp)
{
var pld = new RestGuildUpdateCurrentUserVoiceStatePayload
{
ChannelId = channelId,
Suppress = suppress,
RequestToSpeakTimestamp = requestToSpeakTimestamp
};
var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.VOICE_STATES}/@me";
var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id }, out var path);
var url = Utilities.GetApiUriFor(path, this.Discord.Configuration);
await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld));
}
///
/// Updates the user voice state async.
///
/// The guild_id.
/// The user_id.
/// The channel id.
/// If true, suppress.
/// A Task.
internal async Task UpdateUserVoiceStateAsync(ulong guild_id, ulong user_id, ulong channelId, bool? suppress)
{
var pld = new RestGuildUpdateUserVoiceStatePayload
{
ChannelId = channelId,
Suppress = suppress
};
var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.VOICE_STATES}/:user_id";
var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id, user_id }, out var path);
var url = Utilities.GetApiUriFor(path, this.Discord.Configuration);
await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld));
}
#endregion
#region Guild Scheduled Events
///
/// Creates a scheduled event.
///
internal async Task CreateGuildScheduledEventAsync(ulong guild_id, ulong? channel_id, DiscordScheduledEventEntityMetadata metadata, string name, ScheduledEventPrivacyLevel privacy_level, DateTimeOffset scheduled_start_time, DateTimeOffset? scheduled_end_time, string description, ScheduledEventEntityType type, string reason = null)
{
var pld = new RestGuildScheduledEventCreatePayload
{
ChannelId = channel_id,
EntityMetadata = metadata,
Name = name,
PrivacyLevel = privacy_level,
ScheduledStartTime = scheduled_start_time,
ScheduledEndTime = scheduled_end_time,
Description = description,
EntityType = type
};
var headers = Utilities.GetBaseHeaders();
if (!string.IsNullOrWhiteSpace(reason))
headers[REASON_HEADER_NAME] = reason;
var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.SCHEDULED_EVENTS}";
var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { guild_id }, out var path);
var url = Utilities.GetApiUriFor(path, this.Discord.Configuration);
var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, DiscordJson.SerializeObject(pld));
var scheduled_event = JsonConvert.DeserializeObject(res.Response);
var guild = this.Discord.Guilds[guild_id];
scheduled_event.Discord = this.Discord;
if (scheduled_event.Creator != null)
scheduled_event.Creator.Discord = this.Discord;
- guild._scheduledEvents.TryAdd(scheduled_event.Id, scheduled_event);
+ if (this.Discord is DiscordClient dc)
+ await dc.OnGuildScheduledEventUpdateEventAsync(scheduled_event, guild);
return scheduled_event;
}
///
/// Modifies a scheduled event.
///
internal async Task ModifyGuildScheduledEventAsync(ulong guild_id, ulong scheduled_event_id, Optional channel_id, Optional metadata, Optional name, Optional privacy_level, Optional scheduled_start_time, Optional scheduled_end_time, Optional