diff --git a/DisCatSharp/Entities/Guild/DiscordGuild.cs b/DisCatSharp/Entities/Guild/DiscordGuild.cs
index 448366634..bf6d3ed3c 100644
--- a/DisCatSharp/Entities/Guild/DiscordGuild.cs
+++ b/DisCatSharp/Entities/Guild/DiscordGuild.cs
@@ -1,3361 +1,3362 @@
// This file is part of the DisCatSharp project.
//
// Copyright (c) 2021 AITSYS
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
#pragma warning disable CS0618
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
using DisCatSharp.Enums;
using DisCatSharp.EventArgs;
using DisCatSharp.Exceptions;
using DisCatSharp.Net;
using DisCatSharp.Net.Abstractions;
using DisCatSharp.Net.Models;
using DisCatSharp.Net.Serialization;
using Microsoft.Extensions.Logging;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
namespace DisCatSharp.Entities
{
///
/// Represents a Discord guild.
///
public class DiscordGuild : SnowflakeObject, IEquatable
{
///
/// Gets the guild's name.
///
[JsonProperty("name", NullValueHandling = NullValueHandling.Ignore)]
public string Name { get; internal set; }
///
/// Gets the guild icon's hash.
///
[JsonProperty("icon", NullValueHandling = NullValueHandling.Ignore)]
public string IconHash { get; internal set; }
///
/// Gets the guild icon's url.
///
[JsonIgnore]
public string IconUrl
=> !string.IsNullOrWhiteSpace(this.IconHash) ? $"{DiscordDomain.GetDomain(CoreDomain.DiscordCdn).Url}{Endpoints.ICONS}/{this.Id.ToString(CultureInfo.InvariantCulture)}/{this.IconHash}.{(this.IconHash.StartsWith("a_") ? "gif" : "png")}?size=1024" : null;
///
/// Gets the guild splash's hash.
///
[JsonProperty("splash", NullValueHandling = NullValueHandling.Ignore)]
public string SplashHash { get; internal set; }
///
/// Gets the guild splash's url.
///
[JsonIgnore]
public string SplashUrl
=> !string.IsNullOrWhiteSpace(this.SplashHash) ? $"{DiscordDomain.GetDomain(CoreDomain.DiscordCdn).Url}{Endpoints.SPLASHES}/{this.Id.ToString(CultureInfo.InvariantCulture)}/{this.SplashHash}.png?size=1024" : null;
///
/// Gets the guild discovery splash's hash.
///
[JsonProperty("discovery_splash", NullValueHandling = NullValueHandling.Ignore)]
public string DiscoverySplashHash { get; internal set; }
///
/// Gets the guild discovery splash's url.
///
[JsonIgnore]
public string DiscoverySplashUrl
=> !string.IsNullOrWhiteSpace(this.DiscoverySplashHash) ? $"{DiscordDomain.GetDomain(CoreDomain.DiscordCdn).Url}{Endpoints.GUILD_DISCOVERY_SPLASHES}/{this.Id.ToString(CultureInfo.InvariantCulture)}/{this.DiscoverySplashHash}.png?size=1024" : null;
///
/// Gets the preferred locale of this guild.
/// This is used for server discovery and notices from Discord. Defaults to en-US.
///
[JsonProperty("preferred_locale", NullValueHandling = NullValueHandling.Ignore)]
public string PreferredLocale { get; internal set; }
///
/// Gets the ID of the guild's owner.
///
[JsonProperty("owner_id", NullValueHandling = NullValueHandling.Ignore)]
public ulong OwnerId { get; internal set; }
///
/// Gets permissions for the user in the guild (does not include channel overrides)
///
[JsonProperty("permissions", NullValueHandling = NullValueHandling.Ignore)]
public Permissions? Permissions { get; set; }
///
/// Gets the guild's owner.
///
[JsonIgnore]
public DiscordMember Owner
=> this.Members.TryGetValue(this.OwnerId, out var owner)
? owner
: this.Discord.ApiClient.GetGuildMemberAsync(this.Id, this.OwnerId).ConfigureAwait(false).GetAwaiter().GetResult();
///
/// Gets the guild's voice region ID.
///
[JsonProperty("region", NullValueHandling = NullValueHandling.Ignore)]
internal string VoiceRegionId { get; set; }
///
/// Gets the guild's voice region.
///
[JsonIgnore]
public DiscordVoiceRegion VoiceRegion
=> this.Discord.VoiceRegions[this.VoiceRegionId];
///
/// Gets the guild's AFK voice channel ID.
///
[JsonProperty("afk_channel_id", NullValueHandling = NullValueHandling.Ignore)]
internal ulong AfkChannelId { get; set; } = 0;
///
/// Gets the guild's AFK voice channel.
///
[JsonIgnore]
public DiscordChannel AfkChannel
=> this.GetChannel(this.AfkChannelId);
///
/// Gets the guild's AFK timeout.
///
[JsonProperty("afk_timeout", NullValueHandling = NullValueHandling.Ignore)]
public int AfkTimeout { get; internal set; }
///
/// Gets the guild's verification level.
///
[JsonProperty("verification_level", NullValueHandling = NullValueHandling.Ignore)]
public VerificationLevel VerificationLevel { get; internal set; }
///
/// Gets the guild's default notification settings.
///
[JsonProperty("default_message_notifications", NullValueHandling = NullValueHandling.Ignore)]
public DefaultMessageNotifications DefaultMessageNotifications { get; internal set; }
///
/// Gets the guild's explicit content filter settings.
///
[JsonProperty("explicit_content_filter")]
public ExplicitContentFilter ExplicitContentFilter { get; internal set; }
///
/// Gets the guild's nsfw level.
///
[JsonProperty("nsfw_level")]
public NsfwLevel NsfwLevel { get; internal set; }
///
/// Gets the system channel id.
///
[JsonProperty("system_channel_id", NullValueHandling = NullValueHandling.Include)]
internal ulong? SystemChannelId { get; set; }
///
/// Gets the channel where system messages (such as boost and welcome messages) are sent.
///
[JsonIgnore]
public DiscordChannel SystemChannel => this.SystemChannelId.HasValue
? this.GetChannel(this.SystemChannelId.Value)
: null;
///
/// Gets the settings for this guild's system channel.
///
[JsonProperty("system_channel_flags")]
public SystemChannelFlags SystemChannelFlags { get; internal set; }
///
/// Gets whether this guild's widget is enabled.
///
[JsonProperty("widget_enabled", NullValueHandling = NullValueHandling.Ignore)]
public bool? WidgetEnabled { get; internal set; }
///
/// Gets the widget channel id.
///
[JsonProperty("widget_channel_id", NullValueHandling = NullValueHandling.Ignore)]
internal ulong? WidgetChannelId { get; set; }
///
/// Gets the widget channel for this guild.
///
[JsonIgnore]
public DiscordChannel WidgetChannel => this.WidgetChannelId.HasValue
? this.GetChannel(this.WidgetChannelId.Value)
: null;
///
/// Gets the rules channel id.
///
[JsonProperty("rules_channel_id")]
internal ulong? RulesChannelId { get; set; }
///
/// Gets the rules channel for this guild.
/// This is only available if the guild is considered "discoverable".
///
[JsonIgnore]
public DiscordChannel RulesChannel => this.RulesChannelId.HasValue
? this.GetChannel(this.RulesChannelId.Value)
: null;
///
/// Gets the public updates channel id.
///
[JsonProperty("public_updates_channel_id")]
internal ulong? PublicUpdatesChannelId { get; set; }
///
/// Gets the public updates channel (where admins and moderators receive messages from Discord) for this guild.
/// This is only available if the guild is considered "discoverable".
///
[JsonIgnore]
public DiscordChannel PublicUpdatesChannel => this.PublicUpdatesChannelId.HasValue
? this.GetChannel(this.PublicUpdatesChannelId.Value)
: null;
///
/// Gets the application id of this guild if it is bot created.
///
[JsonProperty("application_id")]
public ulong? ApplicationId { get; internal set; }
///
/// Gets a collection of this guild's roles.
///
[JsonIgnore]
public IReadOnlyDictionary Roles => new ReadOnlyConcurrentDictionary(this._roles);
[JsonProperty("roles", NullValueHandling = NullValueHandling.Ignore)]
[JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))]
internal ConcurrentDictionary _roles;
///
/// Gets a collection of this guild's stickers.
///
[JsonIgnore]
public IReadOnlyDictionary Stickers => new ReadOnlyConcurrentDictionary(this._stickers);
[JsonProperty("stickers", NullValueHandling = NullValueHandling.Ignore)]
[JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))]
internal ConcurrentDictionary _stickers;
///
/// Gets a collection of this guild's emojis.
///
[JsonIgnore]
public IReadOnlyDictionary Emojis => new ReadOnlyConcurrentDictionary(this._emojis);
[JsonProperty("emojis", NullValueHandling = NullValueHandling.Ignore)]
[JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))]
internal ConcurrentDictionary _emojis;
///
/// Gets a collection of this guild's features.
///
[JsonProperty("features", NullValueHandling = NullValueHandling.Ignore)]
public IReadOnlyList RawFeatures { get; internal set; }
///
/// Gets the guild's features.
///
[JsonIgnore]
public GuildFeatures Features => new(this);
///
/// Gets the required multi-factor authentication level for this guild.
///
[JsonProperty("mfa_level", NullValueHandling = NullValueHandling.Ignore)]
public MfaLevel MfaLevel { get; internal set; }
///
/// Gets this guild's join date.
///
[JsonProperty("joined_at", NullValueHandling = NullValueHandling.Ignore)]
public DateTimeOffset JoinedAt { get; internal set; }
///
/// Gets whether this guild is considered to be a large guild.
///
[JsonProperty("large", NullValueHandling = NullValueHandling.Ignore)]
public bool IsLarge { get; internal set; }
///
/// Gets whether this guild is unavailable.
///
[JsonProperty("unavailable", NullValueHandling = NullValueHandling.Ignore)]
public bool IsUnavailable { get; internal set; }
///
/// Gets the total number of members in this guild.
///
[JsonProperty("member_count", NullValueHandling = NullValueHandling.Ignore)]
public int MemberCount { get; internal set; }
///
/// Gets the maximum amount of members allowed for this guild.
///
[JsonProperty("max_members")]
public int? MaxMembers { get; internal set; }
///
/// Gets the maximum amount of presences allowed for this guild.
///
[JsonProperty("max_presences")]
public int? MaxPresences { get; internal set; }
#pragma warning disable CS1734
///
/// Gets the approximate number of members in this guild, when using and having set to true.
///
[JsonProperty("approximate_member_count", NullValueHandling = NullValueHandling.Ignore)]
public int? ApproximateMemberCount { get; internal set; }
///
/// Gets the approximate number of presences in this guild, when using and having set to true.
///
[JsonProperty("approximate_presence_count", NullValueHandling = NullValueHandling.Ignore)]
public int? ApproximatePresenceCount { get; internal set; }
#pragma warning restore CS1734
///
/// Gets the maximum amount of users allowed per video channel.
///
[JsonProperty("max_video_channel_users", NullValueHandling = NullValueHandling.Ignore)]
public int? MaxVideoChannelUsers { get; internal set; }
///
/// Gets a dictionary of all the voice states for this guilds. The key for this dictionary is the ID of the user
/// the voice state corresponds to.
///
[JsonIgnore]
public IReadOnlyDictionary VoiceStates => new ReadOnlyConcurrentDictionary(this._voiceStates);
[JsonProperty("voice_states", NullValueHandling = NullValueHandling.Ignore)]
[JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))]
internal ConcurrentDictionary _voiceStates;
///
/// Gets a dictionary of all the members that belong to this guild. The dictionary's key is the member ID.
///
[JsonIgnore] // TODO overhead of => vs Lazy? it's a struct
public IReadOnlyDictionary Members => new ReadOnlyConcurrentDictionary(this._members);
[JsonProperty("members", NullValueHandling = NullValueHandling.Ignore)]
[JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))]
internal ConcurrentDictionary _members;
///
/// Gets a dictionary of all the channels associated with this guild. The dictionary's key is the channel ID.
///
[JsonIgnore]
public IReadOnlyDictionary Channels => new ReadOnlyConcurrentDictionary(this._channels);
[JsonProperty("channels", NullValueHandling = NullValueHandling.Ignore)]
[JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))]
internal ConcurrentDictionary _channels;
internal ConcurrentDictionary _invites;
///
/// Gets a dictionary of all the active threads associated with this guild the user has permission to view. The dictionary's key is the channel ID.
///
[JsonIgnore]
public IReadOnlyDictionary Threads { get; internal set; }
[JsonProperty("threads", NullValueHandling = NullValueHandling.Ignore)]
[JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))]
internal ConcurrentDictionary _threads = new();
///
/// Gets a dictionary of all active stage instances. The dictionary's key is the stage ID.
///
[JsonIgnore]
public IReadOnlyDictionary StageInstances { get; internal set; }
[JsonProperty("stage_instances", NullValueHandling = NullValueHandling.Ignore)]
[JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))]
internal ConcurrentDictionary _stageInstances = new();
///
/// Gets a dictionary of all scheduled events.
///
[JsonIgnore]
public IReadOnlyDictionary ScheduledEvents { get; internal set; }
[JsonProperty("events", NullValueHandling = NullValueHandling.Ignore)]
[JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))]
internal ConcurrentDictionary _scheduledEvents = new();
///
/// Gets the guild member for current user.
///
[JsonIgnore]
public DiscordMember CurrentMember
=> this._current_member_lazy.Value;
[JsonIgnore]
private readonly Lazy _current_member_lazy;
///
/// Gets the @everyone role for this guild.
///
[JsonIgnore]
public DiscordRole EveryoneRole
=> this.GetRole(this.Id);
[JsonIgnore]
internal bool _isOwner;
///
/// Gets whether the current user is the guild's owner.
///
[JsonProperty("owner", NullValueHandling = NullValueHandling.Ignore)]
public bool IsOwner
{
get => this._isOwner || this.OwnerId == this.Discord.CurrentUser.Id;
internal set => this._isOwner = value;
}
///
/// Gets the vanity URL code for this guild, when applicable.
///
[JsonProperty("vanity_url_code")]
public string VanityUrlCode { get; internal set; }
///
/// Gets the guild description, when applicable.
///
[JsonProperty("description")]
public string Description { get; internal set; }
///
/// Gets this guild's banner hash, when applicable.
///
[JsonProperty("banner")]
public string BannerHash { get; internal set; }
///
/// Gets this guild's banner in url form.
///
[JsonIgnore]
public string BannerUrl
=> !string.IsNullOrWhiteSpace(this.BannerHash) ? $"{DiscordDomain.GetDomain(CoreDomain.DiscordCdn).Uri}{Endpoints.BANNERS}/{this.Id.ToString(CultureInfo.InvariantCulture)}/{this.BannerHash}.{(this.BannerHash.StartsWith("a_") ? "gif" : "png")}" : null;
///
/// Whether this guild has the community feature enabled.
///
[JsonIgnore]
public bool IsCommunity => this.Features.HasCommunityEnabled;
///
/// Whether this guild has enabled the welcome screen.
///
[JsonIgnore]
public bool HasWelcomeScreen => this.Features.HasWelcomeScreenEnabled;
///
/// Whether this guild has enabled membership screening.
///
[JsonIgnore]
public bool HasMemberVerificationGate => this.Features.HasMembershipScreeningEnabled;
///
/// Gets this guild's premium tier (Nitro boosting).
///
[JsonProperty("premium_tier")]
public PremiumTier PremiumTier { get; internal set; }
///
/// Gets the amount of members that boosted this guild.
///
[JsonProperty("premium_subscription_count", NullValueHandling = NullValueHandling.Ignore)]
public int? PremiumSubscriptionCount { get; internal set; }
///
/// Whether the premium progress bar is enabled.
///
[JsonProperty("premium_progress_bar_enabled", NullValueHandling = NullValueHandling.Ignore)]
public bool PremiumProgressBarEnabled { get; internal set; }
///
/// Gets whether this guild is designated as NSFW.
///
[JsonProperty("nsfw", NullValueHandling = NullValueHandling.Ignore)]
public bool IsNSFW { get; internal set; }
///
/// Gets a dictionary of all by position ordered channels associated with this guild. The dictionary's key is the channel ID.
///
[JsonIgnore]
public IReadOnlyDictionary OrderedChannels => new ReadOnlyDictionary(this.InternalSortChannels());
///
/// Sorts the channels.
///
private Dictionary InternalSortChannels()
{
Dictionary keyValuePairs = new();
var ochannels = this.GetOrderedChannels();
foreach (var ochan in ochannels)
{
if (ochan.Key != 0)
keyValuePairs.Add(ochan.Key, this.GetChannel(ochan.Key));
foreach (var chan in ochan.Value)
keyValuePairs.Add(chan.Id, chan);
}
return keyValuePairs;
}
///
/// Gets an ordered list out of the channel cache.
/// Returns a Dictionary where the key is an ulong and can be mapped to s.
/// Ignore the 0 key here, because that indicates that this is the "has no category" list.
/// Each value contains a ordered list of text/news and voice/stage channels as .
///
/// A ordered list of categories with its channels
public Dictionary> GetOrderedChannels()
{
IReadOnlyList raw_channels = this._channels.Values.ToList();
Dictionary> ordered_channels = new();
ordered_channels.Add(0, new List());
foreach (var channel in raw_channels.Where(c => c.Type == ChannelType.Category).OrderBy(c => c.Position))
{
ordered_channels.Add(channel.Id, new List());
}
foreach (var channel in raw_channels.Where(c => c.ParentId.HasValue && (c.Type == ChannelType.Text || c.Type == ChannelType.News)).OrderBy(c => c.Position))
{
ordered_channels[channel.ParentId.Value].Add(channel);
}
foreach (var channel in raw_channels.Where(c => c.ParentId.HasValue && (c.Type == ChannelType.Voice || c.Type == ChannelType.Stage)).OrderBy(c => c.Position))
{
ordered_channels[channel.ParentId.Value].Add(channel);
}
foreach (var channel in raw_channels.Where(c => !c.ParentId.HasValue && c.Type != ChannelType.Category && (c.Type == ChannelType.Text || c.Type == ChannelType.News)).OrderBy(c => c.Position))
{
ordered_channels[0].Add(channel);
}
foreach (var channel in raw_channels.Where(c => !c.ParentId.HasValue && c.Type != ChannelType.Category && (c.Type == ChannelType.Voice || c.Type == ChannelType.Stage)).OrderBy(c => c.Position))
{
ordered_channels[0].Add(channel);
}
return ordered_channels;
}
///
/// Gets an ordered list.
/// Returns a Dictionary where the key is an ulong and can be mapped to s.
/// Ignore the 0 key here, because that indicates that this is the "has no category" list.
/// Each value contains a ordered list of text/news and voice/stage channels as .
///
/// A ordered list of categories with its channels
public async Task>> GetOrderedChannelsAsync()
{
var raw_channels = await this.Discord.ApiClient.GetGuildChannelsAsync(this.Id);
Dictionary> ordered_channels = new();
ordered_channels.Add(0, new List());
foreach (var channel in raw_channels.Where(c => c.Type == ChannelType.Category).OrderBy(c => c.Position))
{
ordered_channels.Add(channel.Id, new List());
}
foreach (var channel in raw_channels.Where(c => c.ParentId.HasValue && (c.Type == ChannelType.Text || c.Type == ChannelType.News)).OrderBy(c => c.Position))
{
ordered_channels[channel.ParentId.Value].Add(channel);
}
foreach (var channel in raw_channels.Where(c => c.ParentId.HasValue && (c.Type == ChannelType.Voice || c.Type == ChannelType.Stage)).OrderBy(c => c.Position))
{
ordered_channels[channel.ParentId.Value].Add(channel);
}
foreach (var channel in raw_channels.Where(c => !c.ParentId.HasValue && c.Type != ChannelType.Category && (c.Type == ChannelType.Text || c.Type == ChannelType.News)).OrderBy(c => c.Position))
{
ordered_channels[0].Add(channel);
}
foreach (var channel in raw_channels.Where(c => !c.ParentId.HasValue && c.Type != ChannelType.Category && (c.Type == ChannelType.Voice || c.Type == ChannelType.Stage)).OrderBy(c => c.Position))
{
ordered_channels[0].Add(channel);
}
return ordered_channels;
}
///
/// Whether it is synced.
///
[JsonIgnore]
internal bool IsSynced { get; set; }
///
/// Initializes a new instance of the class.
///
internal DiscordGuild()
{
this._current_member_lazy = new Lazy(() => (this._members != null && this._members.TryGetValue(this.Discord.CurrentUser.Id, out var member)) ? member : null);
this._invites = new ConcurrentDictionary();
this.Threads = new ReadOnlyConcurrentDictionary(this._threads);
this.StageInstances = new ReadOnlyConcurrentDictionary(this._stageInstances);
}
#region Guild Methods
///
/// Searches the current guild for members who's display name start with the specified name.
///
/// The name to search for.
/// The maximum amount of members to return. Max 1000. Defaults to 1.
/// The members found, if any.
public Task> SearchMembersAsync(string name, int? limit = 1)
=> this.Discord.ApiClient.SearchMembersAsync(this.Id, name, limit);
///
/// Adds a new member to this guild
///
/// User to add
/// User's access token (OAuth2)
/// new nickname
/// new roles
/// whether this user has to be muted
/// whether this user has to be deafened
///
/// Thrown when the client does not have the permission.
/// Thrown when the or is not found.
/// Thrown when an invalid parameter was provided.
/// Thrown when Discord is unable to process the request.
public Task AddMemberAsync(DiscordUser user, string access_token, string nickname = null, IEnumerable roles = null,
bool muted = false, bool deaf = false)
=> this.Discord.ApiClient.AddGuildMemberAsync(this.Id, user.Id, access_token, nickname, roles, muted, deaf);
///
/// Deletes this guild. Requires the caller to be the owner of the guild.
///
///
/// Thrown when the client is not the owner of the guild.
/// Thrown when Discord is unable to process the request.
public Task DeleteAsync()
=> this.Discord.ApiClient.DeleteGuildAsync(this.Id);
///
/// Modifies this guild.
///
/// Action to perform on this guild..
/// The modified guild object.
/// Thrown when the client does not have the permission.
/// Thrown when the guild does not exist.
/// Thrown when an invalid parameter was provided.
/// Thrown when Discord is unable to process the request.
public async Task ModifyAsync(Action action)
{
var mdl = new GuildEditModel();
action(mdl);
var afkChannelId = Optional.FromNoValue();
if (mdl.AfkChannel.HasValue && mdl.AfkChannel.Value.Type != ChannelType.Voice && mdl.AfkChannel.Value != null)
throw new ArgumentException("AFK channel needs to be a voice channel.");
else if (mdl.AfkChannel.HasValue && mdl.AfkChannel.Value != null)
afkChannelId = mdl.AfkChannel.Value.Id;
else if (mdl.AfkChannel.HasValue)
afkChannelId = null;
var rulesChannelId = Optional.FromNoValue();
if (mdl.RulesChannel.HasValue && mdl.RulesChannel.Value != null && mdl.RulesChannel.Value.Type != ChannelType.Text && mdl.RulesChannel.Value.Type != ChannelType.News )
throw new ArgumentException("Rules channel needs to be a text channel.");
else if (mdl.RulesChannel.HasValue && mdl.RulesChannel.Value != null)
rulesChannelId = mdl.RulesChannel.Value.Id;
else if (mdl.RulesChannel.HasValue)
rulesChannelId = null;
var publicUpdatesChannelId = Optional.FromNoValue();
if (mdl.PublicUpdatesChannel.HasValue && mdl.PublicUpdatesChannel.Value != null && mdl.PublicUpdatesChannel.Value.Type != ChannelType.Text && mdl.PublicUpdatesChannel.Value.Type != ChannelType.News)
throw new ArgumentException("Public updates channel needs to be a text channel.");
else if (mdl.PublicUpdatesChannel.HasValue && mdl.PublicUpdatesChannel.Value != null)
publicUpdatesChannelId = mdl.PublicUpdatesChannel.Value.Id;
else if (mdl.PublicUpdatesChannel.HasValue)
publicUpdatesChannelId = null;
var systemChannelId = Optional.FromNoValue();
if (mdl.SystemChannel.HasValue && mdl.SystemChannel.Value != null && mdl.SystemChannel.Value.Type != ChannelType.Text && mdl.SystemChannel.Value.Type != ChannelType.News)
throw new ArgumentException("Public updates channel needs to be a text channel.");
else if (mdl.SystemChannel.HasValue && mdl.SystemChannel.Value != null)
systemChannelId = mdl.SystemChannel.Value.Id;
else if (mdl.SystemChannel.HasValue)
systemChannelId = null;
var iconb64 = Optional.FromNoValue();
if (mdl.Icon.HasValue && mdl.Icon.Value != null)
using (var imgtool = new ImageTool(mdl.Icon.Value))
iconb64 = imgtool.GetBase64();
else if (mdl.Icon.HasValue)
iconb64 = null;
var splashb64 = Optional.FromNoValue();
if (mdl.Splash.HasValue && mdl.Splash.Value != null)
using (var imgtool = new ImageTool(mdl.Splash.Value))
splashb64 = imgtool.GetBase64();
else if (mdl.Splash.HasValue)
splashb64 = null;
var bannerb64 = Optional.FromNoValue();
if (mdl.Banner.HasValue && mdl.Banner.Value != null)
using (var imgtool = new ImageTool(mdl.Banner.Value))
bannerb64 = imgtool.GetBase64();
else if (mdl.Banner.HasValue)
bannerb64 = null;
var discoverySplash64 = Optional.FromNoValue();
if (mdl.DiscoverySplash.HasValue && mdl.DiscoverySplash.Value != null)
using (var imgtool = new ImageTool(mdl.DiscoverySplash.Value))
discoverySplash64 = imgtool.GetBase64();
else if (mdl.DiscoverySplash.HasValue)
discoverySplash64 = null;
var description = Optional.FromNoValue();
if (mdl.Description.HasValue && mdl.Description.Value != null)
description = mdl.Description;
else if (mdl.Description.HasValue)
description = null;
return await this.Discord.ApiClient.ModifyGuildAsync(this.Id, mdl.Name,
mdl.VerificationLevel, mdl.DefaultMessageNotifications, mdl.MfaLevel, mdl.ExplicitContentFilter,
afkChannelId, mdl.AfkTimeout, iconb64, mdl.Owner.IfPresent(e => e.Id), splashb64,
systemChannelId, mdl.SystemChannelFlags, publicUpdatesChannelId, rulesChannelId,
description, bannerb64, discoverySplash64, mdl.PreferredLocale, mdl.PremiumProgressBarEnabled, mdl.AuditLogReason).ConfigureAwait(false);
}
///
/// Modifies the community settings async.
/// This sets if not highest and .
///
/// If true, enable .
/// The rules channel.
/// The public updates channel.
/// The preferred locale. Defaults to en-US.
/// The description.
/// The default message notifications. Defaults to
/// The auditlog reason.
/// Thrown when the client does not have the permission.
/// Thrown when the guild does not exist.
/// Thrown when an invalid parameter was provided.
/// Thrown when Discord is unable to process the request.
public async Task ModifyCommunitySettingsAsync(bool enabled, DiscordChannel rulesChannel = null, DiscordChannel publicUpdatesChannel = null, string preferredLocale = "en-US", string description = null, DefaultMessageNotifications defaultMessageNotifications = DefaultMessageNotifications.MentionsOnly, string reason = null)
{
var verificationLevel = this.VerificationLevel;
if(this.VerificationLevel != VerificationLevel.Highest)
{
verificationLevel = VerificationLevel.High;
}
var explicitContentFilter = ExplicitContentFilter.AllMembers;
var rulesChannelId = Optional.FromNoValue();
if (rulesChannel != null && rulesChannel.Type != ChannelType.Text && rulesChannel.Type != ChannelType.News)
throw new ArgumentException("Rules channel needs to be a text channel.");
else if (rulesChannel != null)
rulesChannelId = rulesChannel.Id;
else if (rulesChannel == null)
rulesChannelId = null;
var publicUpdatesChannelId = Optional.FromNoValue();
if (publicUpdatesChannel != null && publicUpdatesChannel.Type != ChannelType.Text && publicUpdatesChannel.Type != ChannelType.News)
throw new ArgumentException("Public updates channel needs to be a text channel.");
else if (publicUpdatesChannel != null)
publicUpdatesChannelId = publicUpdatesChannel.Id;
else if (publicUpdatesChannel == null)
publicUpdatesChannelId = null;
List features = new();
var rfeatures = this.RawFeatures.ToList();
if (this.RawFeatures.Contains("COMMUNITY") && enabled)
{
features = rfeatures;
} else if(!this.RawFeatures.Contains("COMMUNITY") && enabled)
{
rfeatures.Add("COMMUNITY");
features = rfeatures;
}
else if (this.RawFeatures.Contains("COMMUNITY") && !enabled)
{
rfeatures.Remove("COMMUNITY");
features = rfeatures;
} else if(!this.RawFeatures.Contains("COMMUNITY") && !enabled)
{
features = rfeatures;
}
return await this.Discord.ApiClient.ModifyGuildCommunitySettingsAsync(this.Id, features, rulesChannelId, publicUpdatesChannelId, preferredLocale, description, defaultMessageNotifications, explicitContentFilter, verificationLevel, reason).ConfigureAwait(false);
}
///
/// Bans a specified member from this guild.
///
/// Member to ban.
/// How many days to remove messages from.
/// Reason for audit logs.
///
/// Thrown when the client does not have the permission.
/// Thrown when the member does not exist.
/// Thrown when an invalid parameter was provided.
/// Thrown when Discord is unable to process the request.
public Task BanMemberAsync(DiscordMember member, int delete_message_days = 0, string reason = null)
=> this.Discord.ApiClient.CreateGuildBanAsync(this.Id, member.Id, delete_message_days, reason);
///
/// Bans a specified user by ID. This doesn't require the user to be in this guild.
///
/// ID of the user to ban.
/// How many days to remove messages from.
/// Reason for audit logs.
///
/// Thrown when the client does not have the permission.
/// Thrown when the member does not exist.
/// Thrown when an invalid parameter was provided.
/// Thrown when Discord is unable to process the request.
public Task BanMemberAsync(ulong user_id, int delete_message_days = 0, string reason = null)
=> this.Discord.ApiClient.CreateGuildBanAsync(this.Id, user_id, delete_message_days, reason);
///
/// Unbans a user from this guild.
///
/// User to unban.
/// Reason for audit logs.
///
/// Thrown when the client does not have the permission.
/// Thrown when the user does not exist.
/// Thrown when an invalid parameter was provided.
/// Thrown when Discord is unable to process the request.
public Task UnbanMemberAsync(DiscordUser user, string reason = null)
=> this.Discord.ApiClient.RemoveGuildBanAsync(this.Id, user.Id, reason);
///
/// Unbans a user by ID.
///
/// ID of the user to unban.
/// Reason for audit logs.
///
/// Thrown when the client does not have the permission.
/// Thrown when the user does not exist.
/// Thrown when an invalid parameter was provided.
/// Thrown when Discord is unable to process the request.
public Task UnbanMemberAsync(ulong user_id, string reason = null)
=> this.Discord.ApiClient.RemoveGuildBanAsync(this.Id, user_id, reason);
///
/// Leaves this guild.
///
///
/// Thrown when Discord is unable to process the request.
public Task LeaveAsync()
=> this.Discord.ApiClient.LeaveGuildAsync(this.Id);
///
/// Gets the bans for this guild.
///
/// Collection of bans in this guild.
/// Thrown when the client does not have the permission.
/// Thrown when Discord is unable to process the request.
public Task> GetBansAsync()
=> this.Discord.ApiClient.GetGuildBansAsync(this.Id);
///
/// Gets a ban for a specific user.
///
/// The Id of the user to get the ban for.
/// Thrown when the specified user is not banned.
/// The requested ban object.
public Task GetBanAsync(ulong userId)
=> this.Discord.ApiClient.GetGuildBanAsync(this.Id, userId);
///
/// Gets a ban for a specific user.
///
/// The user to get the ban for.
/// Thrown when the specified user is not banned.
/// The requested ban object.
public Task GetBanAsync(DiscordUser user)
=> this.GetBanAsync(user.Id);
///
/// Creates a new text channel in this guild.
///
/// Name of the new channel.
/// Category to put this channel in.
/// Topic of the channel.
/// Permission overwrites for this channel.
/// Whether the channel is to be flagged as not safe for work.
/// Reason for audit logs.
/// Slow mode timeout for users.
/// The newly-created channel.
/// Thrown when the client does not have the permission.
/// Thrown when the guild does not exist.
/// Thrown when an invalid parameter was provided.
/// Thrown when Discord is unable to process the request.
public Task CreateTextChannelAsync(string name, DiscordChannel parent = null, Optional topic = default, IEnumerable overwrites = null, bool? nsfw = null, Optional perUserRateLimit = default, string reason = null)
=> this.CreateChannelAsync(name, ChannelType.Text, parent, topic, null, null, overwrites, nsfw, perUserRateLimit, null, reason);
///
/// Creates a new channel category in this guild.
///
/// Name of the new category.
/// Permission overwrites for this category.
/// Reason for audit logs.
/// The newly-created channel category.
/// Thrown when the client does not have the permission.
/// Thrown when the guild does not exist.
/// Thrown when an invalid parameter was provided.
/// Thrown when Discord is unable to process the request.
public Task CreateChannelCategoryAsync(string name, IEnumerable overwrites = null, string reason = null)
=> this.CreateChannelAsync(name, ChannelType.Category, null, Optional.FromNoValue(), null, null, overwrites, null, Optional.FromNoValue(), null, reason);
///
/// Creates a new stage channel in this guild.
///
/// Name of the new stage channel.
/// Permission overwrites for this stage channel.
/// Reason for audit logs.
/// The newly-created stage channel.
/// Thrown when the client does not have the .
/// Thrown when the guild does not exist.
/// Thrown when an invalid parameter was provided.
/// Thrown when Discord is unable to process the request.
/// Thrown when the guilds has not enabled community.
public Task CreateStageChannelAsync(string name, IEnumerable overwrites = null, string reason = null)
=> this.Features.HasCommunityEnabled ? this.CreateChannelAsync(name, ChannelType.Stage, null, Optional.FromNoValue(), null, null, overwrites, null, Optional.FromNoValue(), null, reason) : throw new NotSupportedException("Guild has not enabled community. Can not create a stage channel.");
///
/// Creates a new news channel in this guild.
///
/// Name of the new stage channel.
/// Permission overwrites for this news channel.
/// Reason for audit logs.
/// The newly-created news channel.
/// Thrown when the client does not have the .
/// Thrown when the guild does not exist.
/// Thrown when an invalid parameter was provided.
/// Thrown when Discord is unable to process the request.
/// Thrown when the guilds has not enabled community.
public Task CreateNewsChannelAsync(string name, IEnumerable overwrites = null, string reason = null)
=> this.Features.HasCommunityEnabled ? this.CreateChannelAsync(name, ChannelType.News, null, Optional.FromNoValue(), null, null, overwrites, null, Optional.FromNoValue(), null, reason) : throw new NotSupportedException("Guild has not enabled community. Can not create a news channel.");
///
/// Creates a new voice channel in this guild.
///
/// Name of the new channel.
/// Category to put this channel in.
/// Bitrate of the channel.
/// Maximum number of users in the channel.
/// Permission overwrites for this channel.
/// Video quality mode of the channel.
/// Reason for audit logs.
/// The newly-created channel.
/// Thrown when the client does not have the permission.
/// Thrown when the guild does not exist.
/// Thrown when an invalid parameter was provided.
/// Thrown when Discord is unable to process the request.
public Task CreateVoiceChannelAsync(string name, DiscordChannel parent = null, int? bitrate = null, int? user_limit = null, IEnumerable overwrites = null, VideoQualityMode? qualityMode = null, string reason = null)
=> this.CreateChannelAsync(name, ChannelType.Voice, parent, Optional.FromNoValue(), bitrate, user_limit, overwrites, null, Optional.FromNoValue(), qualityMode, reason);
///
/// Creates a new channel in this guild.
///
/// Name of the new channel.
/// Type of the new channel.
/// Category to put this channel in.
/// Topic of the channel.
/// Bitrate of the channel. Applies to voice only.
/// Maximum number of users in the channel. Applies to voice only.
/// Permission overwrites for this channel.
/// Whether the channel is to be flagged as not safe for work. Applies to text only.
/// Slow mode timeout for users.
/// Video quality mode of the channel. Applies to voice only.
/// Reason for audit logs.
/// The newly-created channel.
/// Thrown when the client does not have the permission.
/// Thrown when the guild does not exist.
/// Thrown when an invalid parameter was provided.
/// Thrown when Discord is unable to process the request.
public Task CreateChannelAsync(string name, ChannelType type, DiscordChannel parent = null, Optional topic = default, int? bitrate = null, int? userLimit = null, IEnumerable overwrites = null, bool? nsfw = null, Optional perUserRateLimit = default, VideoQualityMode? qualityMode = null, string reason = null)
{
// technically you can create news/store channels but not always
return type != ChannelType.Text && type != ChannelType.Voice && type != ChannelType.Category && type != ChannelType.News && type != ChannelType.Store && type != ChannelType.Stage
? throw new ArgumentException("Channel type must be text, voice, stage, or category.", nameof(type))
: type == ChannelType.Category && parent != null
? throw new ArgumentException("Cannot specify parent of a channel category.", nameof(parent))
: this.Discord.ApiClient.CreateGuildChannelAsync(this.Id, name, type, parent?.Id, topic, bitrate, userLimit, overwrites, nsfw, perUserRateLimit, qualityMode, reason);
}
///
/// Gets active threads. Can contain more threads.
/// If the result's value 'HasMore' is true, you need to recall this function to get older threads.
///
/// Thrown when the thread does not exist.
/// Thrown when an invalid parameter was provided.
/// Thrown when Discord is unable to process the request.
public Task GetActiveThreadsAsync()
=> this.Discord.ApiClient.GetActiveThreadsAsync(this.Id);
// this is to commemorate the Great DAPI Channel Massacre of 2017-11-19.
///
/// Deletes all channels in this guild.
/// Note that this is irreversible. Use carefully!
///
///
public Task DeleteAllChannelsAsync()
{
var tasks = this.Channels.Values.Select(xc => xc.DeleteAsync());
return Task.WhenAll(tasks);
}
///
/// Estimates the number of users to be pruned.
///
/// Minimum number of inactivity days required for users to be pruned. Defaults to 7.
/// The roles to be included in the prune.
/// Number of users that will be pruned.
/// Thrown when the client does not have the permission.
/// Thrown when the guild does not exist.
/// Thrown when an invalid parameter was provided.
/// Thrown when Discord is unable to process the request.
public Task GetPruneCountAsync(int days = 7, IEnumerable includedRoles = null)
{
if (includedRoles != null)
{
includedRoles = includedRoles.Where(r => r != null);
var roleCount = includedRoles.Count();
var roleArr = includedRoles.ToArray();
var rawRoleIds = new List();
for (var i = 0; i < roleCount; i++)
{
if (this._roles.ContainsKey(roleArr[i].Id))
rawRoleIds.Add(roleArr[i].Id);
}
return this.Discord.ApiClient.GetGuildPruneCountAsync(this.Id, days, rawRoleIds);
}
return this.Discord.ApiClient.GetGuildPruneCountAsync(this.Id, days, null);
}
///
/// Prunes inactive users from this guild.
///
/// Minimum number of inactivity days required for users to be pruned. Defaults to 7.
/// Whether to return the prune count after this method completes. This is discouraged for larger guilds.
/// The roles to be included in the prune.
/// Reason for audit logs.
/// Number of users pruned.
/// Thrown when the client does not have the permission.
/// Thrown when the guild does not exist.
/// Thrown when an invalid parameter was provided.
/// Thrown when Discord is unable to process the request.
public Task PruneAsync(int days = 7, bool computePruneCount = true, IEnumerable includedRoles = null, string reason = null)
{
if (includedRoles != null)
{
includedRoles = includedRoles.Where(r => r != null);
var roleCount = includedRoles.Count();
var roleArr = includedRoles.ToArray();
var rawRoleIds = new List();
for (var i = 0; i < roleCount; i++)
{
if (this._roles.ContainsKey(roleArr[i].Id))
rawRoleIds.Add(roleArr[i].Id);
}
return this.Discord.ApiClient.BeginGuildPruneAsync(this.Id, days, computePruneCount, rawRoleIds, reason);
}
return this.Discord.ApiClient.BeginGuildPruneAsync(this.Id, days, computePruneCount, null, reason);
}
///
/// Gets integrations attached to this guild.
///
/// Collection of integrations attached to this guild.
/// Thrown when the client does not have the permission.
/// Thrown when the guild does not exist.
/// Thrown when an invalid parameter was provided.
/// Thrown when Discord is unable to process the request.
public Task> GetIntegrationsAsync()
=> this.Discord.ApiClient.GetGuildIntegrationsAsync(this.Id);
///
/// Attaches an integration from current user to this guild.
///
/// Integration to attach.
/// The integration after being attached to the guild.
/// Thrown when the client does not have the permission.
/// Thrown when the guild does not exist.
/// Thrown when an invalid parameter was provided.
/// Thrown when Discord is unable to process the request.
public Task AttachUserIntegrationAsync(DiscordIntegration integration)
=> this.Discord.ApiClient.CreateGuildIntegrationAsync(this.Id, integration.Type, integration.Id);
///
/// Modifies an integration in this guild.
///
/// Integration to modify.
/// Number of days after which the integration expires.
/// Length of grace period which allows for renewing the integration.
/// Whether emotes should be synced from this integration.
/// The modified integration.
/// Thrown when the client does not have the permission.
/// Thrown when the guild does not exist.
/// Thrown when an invalid parameter was provided.
/// Thrown when Discord is unable to process the request.
public Task ModifyIntegrationAsync(DiscordIntegration integration, int expire_behaviour, int expire_grace_period, bool enable_emoticons)
=> this.Discord.ApiClient.ModifyGuildIntegrationAsync(this.Id, integration.Id, expire_behaviour, expire_grace_period, enable_emoticons);
///
/// Removes an integration from this guild.
///
/// Integration to remove.
///
/// Thrown when the client does not have the permission.
/// Thrown when the guild does not exist.
/// Thrown when an invalid parameter was provided.
/// Thrown when Discord is unable to process the request.
public Task DeleteIntegrationAsync(DiscordIntegration integration)
=> this.Discord.ApiClient.DeleteGuildIntegrationAsync(this.Id, integration);
///
/// Forces re-synchronization of an integration for this guild.
///
/// Integration to synchronize.
///
/// Thrown when the client does not have the permission.
/// Thrown when the guild does not exist.
/// Thrown when an invalid parameter was provided.
/// Thrown when Discord is unable to process the request.
public Task SyncIntegrationAsync(DiscordIntegration integration)
=> this.Discord.ApiClient.SyncGuildIntegrationAsync(this.Id, integration.Id);
///
/// Gets the voice regions for this guild.
///
/// Voice regions available for this guild.
/// Thrown when Discord is unable to process the request.
public async Task> ListVoiceRegionsAsync()
{
var vrs = await this.Discord.ApiClient.GetGuildVoiceRegionsAsync(this.Id).ConfigureAwait(false);
foreach (var xvr in vrs)
this.Discord.InternalVoiceRegions.TryAdd(xvr.Id, xvr);
return vrs;
}
///
/// Gets an invite from this guild from an invite code.
///
/// The invite code
/// An invite, or null if not in cache.
public DiscordInvite GetInvite(string code)
=> this._invites.TryGetValue(code, out var invite) ? invite : null;
///
/// Gets all the invites created for all the channels in this guild.
///
/// A collection of invites.
/// Thrown when Discord is unable to process the request.
public async Task> GetInvitesAsync()
{
var res = await this.Discord.ApiClient.GetGuildInvitesAsync(this.Id).ConfigureAwait(false);
var intents = this.Discord.Configuration.Intents;
if (!intents.HasIntent(DiscordIntents.GuildInvites))
{
for (var i = 0; i < res.Count; i++)
this._invites[res[i].Code] = res[i];
}
return res;
}
///
/// Gets the vanity invite for this guild.
///
/// A partial vanity invite.
/// Thrown when the client does not have the permission.
/// Thrown when Discord is unable to process the request.
public Task GetVanityInviteAsync()
=> this.Discord.ApiClient.GetGuildVanityUrlAsync(this.Id);
///
/// Gets all the webhooks created for all the channels in this guild.
///
/// A collection of webhooks this guild has.
/// Thrown when the client does not have the permission.
/// Thrown when Discord is unable to process the request.
public Task> GetWebhooksAsync()
=> this.Discord.ApiClient.GetGuildWebhooksAsync(this.Id);
///
/// Gets this guild's widget image.
///
/// The format of the widget.
/// The URL of the widget image.
public string GetWidgetImage(WidgetType bannerType = WidgetType.Shield)
{
var param = bannerType switch
{
WidgetType.Banner1 => "banner1",
WidgetType.Banner2 => "banner2",
WidgetType.Banner3 => "banner3",
WidgetType.Banner4 => "banner4",
_ => "shield",
};
return $"{Endpoints.BASE_URI}{Endpoints.GUILDS}/{this.Id}{Endpoints.WIDGET_PNG}?style={param}";
}
///
/// Gets a member of this guild by their user ID.
///
/// ID of the member to get.
/// The requested member.
/// Thrown when Discord is unable to process the request.
public async Task GetMemberAsync(ulong userId)
{
if (this._members != null && this._members.TryGetValue(userId, out var mbr))
return mbr;
mbr = await this.Discord.ApiClient.GetGuildMemberAsync(this.Id, userId).ConfigureAwait(false);
var intents = this.Discord.Configuration.Intents;
if (intents.HasIntent(DiscordIntents.GuildMembers))
{
if (this._members != null)
{
this._members[userId] = mbr;
}
}
return mbr;
}
///
/// Retrieves a full list of members from Discord. This method will bypass cache.
///
/// A collection of all members in this guild.
/// Thrown when Discord is unable to process the request.
public async Task> GetAllMembersAsync()
{
var recmbr = new HashSet();
var recd = 1000;
var last = 0ul;
while (recd > 0)
{
var tms = await this.Discord.ApiClient.ListGuildMembersAsync(this.Id, 1000, last == 0 ? null : (ulong?)last).ConfigureAwait(false);
recd = tms.Count;
foreach (var xtm in tms)
{
var usr = new DiscordUser(xtm.User) { Discord = this.Discord };
usr = this.Discord.UserCache.AddOrUpdate(xtm.User.Id, usr, (id, old) =>
{
old.Username = usr.Username;
old.Discord = usr.Discord;
old.AvatarHash = usr.AvatarHash;
return old;
});
recmbr.Add(new DiscordMember(xtm) { Discord = this.Discord, _guild_id = this.Id });
}
var tm = tms.LastOrDefault();
last = tm?.User.Id ?? 0;
}
return new ReadOnlySet(recmbr);
}
///
/// Requests that Discord send a list of guild members based on the specified arguments. This method will fire the event.
/// If no arguments aside from and are specified, this will request all guild members.
///
/// Filters the returned members based on what the username starts with. Either this or must not be null.
/// The must also be greater than 0 if this is specified.
/// Total number of members to request. This must be greater than 0 if is specified.
/// Whether to include the associated with the fetched members.
/// Whether to limit the request to the specified user ids. Either this or must not be null.
/// The unique string to identify the response.
public async Task RequestMembersAsync(string query = "", int limit = 0, bool? presences = null, IEnumerable userIds = null, string nonce = null)
{
if (this.Discord is not DiscordClient client)
throw new InvalidOperationException("This operation is only valid for regular Discord clients.");
if (query == null && userIds == null)
throw new ArgumentException("The query and user IDs cannot both be null.");
if (query != null && userIds != null)
query = null;
var grgm = new GatewayRequestGuildMembers(this)
{
Query = query,
Limit = limit >= 0 ? limit : 0,
Presences = presences,
UserIds = userIds,
Nonce = nonce
};
var payload = new GatewayPayload
{
OpCode = GatewayOpCode.RequestGuildMembers,
Data = grgm
};
var payloadStr = JsonConvert.SerializeObject(payload, Formatting.None);
await client.WsSendAsync(payloadStr).ConfigureAwait(false);
}
///
/// Gets all the channels this guild has.
///
/// A collection of this guild's channels.
/// Thrown when Discord is unable to process the request.
public Task> GetChannelsAsync()
=> this.Discord.ApiClient.GetGuildChannelsAsync(this.Id);
///
/// Creates a new role in this guild.
///
/// Name of the role.
/// Permissions for the role.
/// Color for the role.
/// Whether the role is to be hoisted.
/// Whether the role is to be mentionable.
/// Reason for audit logs.
/// The newly-created role.
/// Thrown when the client does not have the permission.
/// Thrown when Discord is unable to process the request.
public Task CreateRoleAsync(string name = null, Permissions? permissions = null, DiscordColor? color = null, bool? hoist = null, bool? mentionable = null, string reason = null)
=> this.Discord.ApiClient.CreateGuildRoleAsync(this.Id, name, permissions, color?.Value, hoist, mentionable, reason);
///
/// Gets a role from this guild by its ID.
///
/// ID of the role to get.
/// Requested role.
/// Thrown when Discord is unable to process the request.
public DiscordRole GetRole(ulong id)
=> this._roles.TryGetValue(id, out var role) ? role : null;
///
/// Gets a channel from this guild by its ID.
///
/// ID of the channel to get.
/// Requested channel.
/// Thrown when Discord is unable to process the request.
public DiscordChannel GetChannel(ulong id)
=> (this._channels != null && this._channels.TryGetValue(id, out var channel)) ? channel : null;
///
/// Gets a thread from this guild by its ID.
///
/// ID of the thread to get.
/// Requested thread.
/// Thrown when Discord is unable to process the request.
public DiscordThreadChannel GetThread(ulong id)
=> (this._threads != null && this._threads.TryGetValue(id, out var thread)) ? thread : null;
///
/// Gets audit log entries for this guild.
///
/// Maximum number of entries to fetch.
/// Filter by member responsible.
/// Filter by action type.
/// A collection of requested audit log entries.
/// Thrown when the client does not have the permission.
/// Thrown when Discord is unable to process the request.
public async Task> GetAuditLogsAsync(int? limit = null, DiscordMember by_member = null, AuditLogActionType? action_type = null)
{
var alrs = new List();
int ac = 1, tc = 0, rmn = 100;
var last = 0ul;
while (ac > 0)
{
rmn = limit != null ? limit.Value - tc : 100;
rmn = Math.Min(100, rmn);
if (rmn <= 0) break;
var alr = await this.Discord.ApiClient.GetAuditLogsAsync(this.Id, rmn, null, last == 0 ? null : (ulong?)last, by_member?.Id, (int?)action_type).ConfigureAwait(false);
ac = alr.Entries.Count();
tc += ac;
if (ac > 0)
{
last = alr.Entries.Last().Id;
alrs.Add(alr);
}
}
var amr = alrs.SelectMany(xa => xa.Users)
.GroupBy(xu => xu.Id)
.Select(xgu => xgu.First());
foreach (var xau in amr)
{
if (this.Discord.UserCache.ContainsKey(xau.Id))
continue;
var xtu = new TransportUser
{
Id = xau.Id,
Username = xau.Username,
Discriminator = xau.Discriminator,
AvatarHash = xau.AvatarHash
};
var xu = new DiscordUser(xtu) { Discord = this.Discord };
xu = this.Discord.UserCache.AddOrUpdate(xu.Id, xu, (id, old) =>
{
old.Username = xu.Username;
old.Discriminator = xu.Discriminator;
old.AvatarHash = xu.AvatarHash;
return old;
});
}
var ahr = alrs.SelectMany(xa => xa.Webhooks)
.GroupBy(xh => xh.Id)
.Select(xgh => xgh.First());
var ams = amr.Select(xau => (this._members != null && this._members.TryGetValue(xau.Id, out var member)) ? member : new DiscordMember { Discord = this.Discord, Id = xau.Id, _guild_id = this.Id });
var amd = ams.ToDictionary(xm => xm.Id, xm => xm);
Dictionary ahd = null;
if (ahr.Any())
{
var whr = await this.GetWebhooksAsync().ConfigureAwait(false);
var whs = whr.ToDictionary(xh => xh.Id, xh => xh);
var amh = ahr.Select(xah => whs.TryGetValue(xah.Id, out var webhook) ? webhook : new DiscordWebhook { Discord = this.Discord, Name = xah.Name, Id = xah.Id, AvatarHash = xah.AvatarHash, ChannelId = xah.ChannelId, GuildId = xah.GuildId, Token = xah.Token });
ahd = amh.ToDictionary(xh => xh.Id, xh => xh);
}
var acs = alrs.SelectMany(xa => xa.Entries).OrderByDescending(xa => xa.Id);
var entries = new List();
foreach (var xac in acs)
{
DiscordAuditLogEntry entry = null;
ulong t1, t2;
int t3, t4;
long t5, t6;
bool p1, p2;
switch (xac.ActionType)
{
case AuditLogActionType.GuildUpdate:
entry = new DiscordAuditLogGuildEntry
{
Target = this
};
var entrygld = entry as DiscordAuditLogGuildEntry;
foreach (var xc in xac.Changes)
{
switch (xc.Key.ToLowerInvariant())
{
case "name":
entrygld.NameChange = new PropertyChange
{
Before = xc.OldValueString,
After = xc.NewValueString
};
break;
case "owner_id":
entrygld.OwnerChange = new PropertyChange
{
Before = (this._members != null && this._members.TryGetValue(xc.OldValueUlong, out var oldMember)) ? oldMember : await this.GetMemberAsync(xc.OldValueUlong).ConfigureAwait(false),
After = (this._members != null && this._members.TryGetValue(xc.NewValueUlong, out var newMember)) ? newMember : await this.GetMemberAsync(xc.NewValueUlong).ConfigureAwait(false)
};
break;
case "icon_hash":
entrygld.IconChange = new PropertyChange
{
Before = xc.OldValueString != null ? $"{DiscordDomain.GetDomain(CoreDomain.DiscordCdn).Url}{Endpoints.ICONS}/{this.Id}/{xc.OldValueString}.webp" : null,
After = xc.OldValueString != null ? $"{DiscordDomain.GetDomain(CoreDomain.DiscordCdn).Url}{Endpoints.ICONS}/{this.Id}/{xc.NewValueString}.webp" : null
};
break;
case "verification_level":
entrygld.VerificationLevelChange = new PropertyChange
{
Before = (VerificationLevel)(long)xc.OldValue,
After = (VerificationLevel)(long)xc.NewValue
};
break;
case "afk_channel_id":
ulong.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t1);
ulong.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t2);
entrygld.AfkChannelChange = new PropertyChange
{
Before = this.GetChannel(t1) ?? new DiscordChannel { Id = t1, Discord = this.Discord, GuildId = this.Id },
After = this.GetChannel(t2) ?? new DiscordChannel { Id = t1, Discord = this.Discord, GuildId = this.Id }
};
break;
case "widget_channel_id":
ulong.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t1);
ulong.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t2);
entrygld.EmbedChannelChange = new PropertyChange
{
Before = this.GetChannel(t1) ?? new DiscordChannel { Id = t1, Discord = this.Discord, GuildId = this.Id },
After = this.GetChannel(t2) ?? new DiscordChannel { Id = t1, Discord = this.Discord, GuildId = this.Id }
};
break;
case "splash_hash":
entrygld.SplashChange = new PropertyChange
{
Before = xc.OldValueString != null ? $"{DiscordDomain.GetDomain(CoreDomain.DiscordCdn).Url}{Endpoints.SPLASHES}/{this.Id}/{xc.OldValueString}.webp?size=2048" : null,
After = xc.NewValueString != null ? $"{DiscordDomain.GetDomain(CoreDomain.DiscordCdn).Url}{Endpoints.SPLASHES}/{this.Id}/{xc.NewValueString}.webp?size=2048" : null
};
break;
case "default_message_notifications":
entrygld.NotificationSettingsChange = new PropertyChange
{
Before = (DefaultMessageNotifications)(long)xc.OldValue,
After = (DefaultMessageNotifications)(long)xc.NewValue
};
break;
case "system_channel_id":
ulong.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t1);
ulong.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t2);
entrygld.SystemChannelChange = new PropertyChange
{
Before = this.GetChannel(t1) ?? new DiscordChannel { Id = t1, Discord = this.Discord, GuildId = this.Id },
After = this.GetChannel(t2) ?? new DiscordChannel { Id = t1, Discord = this.Discord, GuildId = this.Id }
};
break;
case "explicit_content_filter":
entrygld.ExplicitContentFilterChange = new PropertyChange
{
Before = (ExplicitContentFilter)(long)xc.OldValue,
After = (ExplicitContentFilter)(long)xc.NewValue
};
break;
case "mfa_level":
entrygld.MfaLevelChange = new PropertyChange
{
Before = (MfaLevel)(long)xc.OldValue,
After = (MfaLevel)(long)xc.NewValue
};
break;
case "region":
entrygld.RegionChange = new PropertyChange
{
Before = xc.OldValueString,
After = xc.NewValueString
};
break;
default:
this.Discord.Logger.LogWarning(LoggerEvents.AuditLog, "Unknown key in guild update: {0} - this should be reported to library developers", xc.Key);
break;
}
}
break;
case AuditLogActionType.ChannelCreate:
case AuditLogActionType.ChannelDelete:
case AuditLogActionType.ChannelUpdate:
entry = new DiscordAuditLogChannelEntry
{
Target = this.GetChannel(xac.TargetId.Value) ?? new DiscordChannel { Id = xac.TargetId.Value, Discord = this.Discord, GuildId = this.Id }
};
var entrychn = entry as DiscordAuditLogChannelEntry;
foreach (var xc in xac.Changes)
{
switch (xc.Key.ToLowerInvariant())
{
case "name":
entrychn.NameChange = new PropertyChange
{
Before = xc.OldValue != null ? xc.OldValueString : null,
After = xc.NewValue != null ? xc.NewValueString : null
};
break;
case "type":
p1 = ulong.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t1);
p2 = ulong.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t2);
entrychn.TypeChange = new PropertyChange
{
Before = p1 ? (ChannelType?)t1 : null,
After = p2 ? (ChannelType?)t2 : null
};
break;
case "permission_overwrites":
var olds = xc.OldValues?.OfType()
?.Select(xjo => xjo.ToObject())
?.Select(xo => { xo.Discord = this.Discord; return xo; });
var news = xc.NewValues?.OfType()
?.Select(xjo => xjo.ToObject())
?.Select(xo => { xo.Discord = this.Discord; return xo; });
entrychn.OverwriteChange = new PropertyChange>
{
Before = olds != null ? new ReadOnlyCollection(new List(olds)) : null,
After = news != null ? new ReadOnlyCollection(new List(news)) : null
};
break;
case "topic":
entrychn.TopicChange = new PropertyChange
{
Before = xc.OldValueString,
After = xc.NewValueString
};
break;
case "nsfw":
entrychn.NsfwChange = new PropertyChange
{
Before = (bool?)xc.OldValue,
After = (bool?)xc.NewValue
};
break;
case "bitrate":
entrychn.BitrateChange = new PropertyChange
{
Before = (int?)(long?)xc.OldValue,
After = (int?)(long?)xc.NewValue
};
break;
case "rate_limit_per_user":
entrychn.PerUserRateLimitChange = new PropertyChange
{
Before = (int?)(long?)xc.OldValue,
After = (int?)(long?)xc.NewValue
};
break;
default:
this.Discord.Logger.LogWarning(LoggerEvents.AuditLog, "Unknown key in channel update: {0} - this should be reported to library developers", xc.Key);
break;
}
}
break;
case AuditLogActionType.OverwriteCreate:
case AuditLogActionType.OverwriteDelete:
case AuditLogActionType.OverwriteUpdate:
entry = new DiscordAuditLogOverwriteEntry
{
Target = this.GetChannel(xac.TargetId.Value)?.PermissionOverwrites.FirstOrDefault(xo => xo.Id == xac.Options.Id),
Channel = this.GetChannel(xac.TargetId.Value)
};
var entryovr = entry as DiscordAuditLogOverwriteEntry;
foreach (var xc in xac.Changes)
{
switch (xc.Key.ToLowerInvariant())
{
case "deny":
p1 = ulong.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t1);
p2 = ulong.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t2);
entryovr.DenyChange = new PropertyChange
{
Before = p1 ? (Permissions?)t1 : null,
After = p2 ? (Permissions?)t2 : null
};
break;
case "allow":
p1 = ulong.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t1);
p2 = ulong.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t2);
entryovr.AllowChange = new PropertyChange
{
Before = p1 ? (Permissions?)t1 : null,
After = p2 ? (Permissions?)t2 : null
};
break;
case "type":
entryovr.TypeChange = new PropertyChange
{
Before = xc.OldValueString,
After = xc.NewValueString
};
break;
case "id":
p1 = ulong.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t1);
p2 = ulong.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t2);
entryovr.TargetIdChange = new PropertyChange
{
Before = p1 ? (ulong?)t1 : null,
After = p2 ? (ulong?)t2 : null
};
break;
default:
this.Discord.Logger.LogWarning(LoggerEvents.AuditLog, "Unknown key in overwrite update: {0} - this should be reported to library developers", xc.Key);
break;
}
}
break;
case AuditLogActionType.Kick:
entry = new DiscordAuditLogKickEntry
{
Target = amd.TryGetValue(xac.TargetId.Value, out var kickMember) ? kickMember : new DiscordMember { Id = xac.TargetId.Value, Discord = this.Discord, _guild_id = this.Id }
};
break;
case AuditLogActionType.Prune:
entry = new DiscordAuditLogPruneEntry
{
Days = xac.Options.DeleteMemberDays,
Toll = xac.Options.MembersRemoved
};
break;
case AuditLogActionType.Ban:
case AuditLogActionType.Unban:
entry = new DiscordAuditLogBanEntry
{
Target = amd.TryGetValue(xac.TargetId.Value, out var unbanMember) ? unbanMember : new DiscordMember { Id = xac.TargetId.Value, Discord = this.Discord, _guild_id = this.Id }
};
break;
case AuditLogActionType.MemberUpdate:
case AuditLogActionType.MemberRoleUpdate:
entry = new DiscordAuditLogMemberUpdateEntry
{
Target = amd.TryGetValue(xac.TargetId.Value, out var roleUpdMember) ? roleUpdMember : new DiscordMember { Id = xac.TargetId.Value, Discord = this.Discord, _guild_id = this.Id }
};
var entrymbu = entry as DiscordAuditLogMemberUpdateEntry;
foreach (var xc in xac.Changes)
{
switch (xc.Key.ToLowerInvariant())
{
case "nick":
entrymbu.NicknameChange = new PropertyChange
{
Before = xc.OldValueString,
After = xc.NewValueString
};
break;
case "deaf":
entrymbu.DeafenChange = new PropertyChange
{
Before = (bool?)xc.OldValue,
After = (bool?)xc.NewValue
};
break;
case "mute":
entrymbu.MuteChange = new PropertyChange
{
Before = (bool?)xc.OldValue,
After = (bool?)xc.NewValue
};
break;
case "$add":
entrymbu.AddedRoles = new ReadOnlyCollection(xc.NewValues.Select(xo => (ulong)xo["id"]).Select(this.GetRole).ToList());
break;
case "$remove":
entrymbu.RemovedRoles = new ReadOnlyCollection(xc.NewValues.Select(xo => (ulong)xo["id"]).Select(this.GetRole).ToList());
break;
default:
this.Discord.Logger.LogWarning(LoggerEvents.AuditLog, "Unknown key in member update: {0} - this should be reported to library developers", xc.Key);
break;
}
}
break;
case AuditLogActionType.RoleCreate:
case AuditLogActionType.RoleDelete:
case AuditLogActionType.RoleUpdate:
entry = new DiscordAuditLogRoleUpdateEntry
{
Target = this.GetRole(xac.TargetId.Value) ?? new DiscordRole { Id = xac.TargetId.Value, Discord = this.Discord }
};
var entryrol = entry as DiscordAuditLogRoleUpdateEntry;
foreach (var xc in xac.Changes)
{
switch (xc.Key.ToLowerInvariant())
{
case "name":
entryrol.NameChange = new PropertyChange
{
Before = xc.OldValueString,
After = xc.NewValueString
};
break;
case "color":
p1 = int.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t3);
p2 = int.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t4);
entryrol.ColorChange = new PropertyChange
{
Before = p1 ? (int?)t3 : null,
After = p2 ? (int?)t4 : null
};
break;
case "permissions":
entryrol.PermissionChange = new PropertyChange
{
Before = xc.OldValue != null ? (Permissions?)long.Parse((string)xc.OldValue) : null,
After = xc.NewValue != null ? (Permissions?)long.Parse((string)xc.NewValue) : null
};
break;
case "position":
entryrol.PositionChange = new PropertyChange
{
Before = xc.OldValue != null ? (int?)(long)xc.OldValue : null,
After = xc.NewValue != null ? (int?)(long)xc.NewValue : null,
};
break;
case "mentionable":
entryrol.MentionableChange = new PropertyChange
{
Before = xc.OldValue != null ? (bool?)xc.OldValue : null,
After = xc.NewValue != null ? (bool?)xc.NewValue : null
};
break;
case "hoist":
entryrol.HoistChange = new PropertyChange
{
Before = (bool?)xc.OldValue,
After = (bool?)xc.NewValue
};
break;
default:
this.Discord.Logger.LogWarning(LoggerEvents.AuditLog, "Unknown key in role update: {0} - this should be reported to library developers", xc.Key);
break;
}
}
break;
case AuditLogActionType.InviteCreate:
case AuditLogActionType.InviteDelete:
case AuditLogActionType.InviteUpdate:
entry = new DiscordAuditLogInviteEntry();
var inv = new DiscordInvite
{
Discord = this.Discord,
Guild = new DiscordInviteGuild
{
Discord = this.Discord,
Id = this.Id,
Name = this.Name,
SplashHash = this.SplashHash
}
};
var entryinv = entry as DiscordAuditLogInviteEntry;
foreach (var xc in xac.Changes)
{
switch (xc.Key.ToLowerInvariant())
{
case "max_age":
p1 = int.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t3);
p2 = int.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t4);
entryinv.MaxAgeChange = new PropertyChange
{
Before = p1 ? (int?)t3 : null,
After = p2 ? (int?)t4 : null
};
break;
case "code":
inv.Code = xc.OldValueString ?? xc.NewValueString;
entryinv.CodeChange = new PropertyChange
{
Before = xc.OldValueString,
After = xc.NewValueString
};
break;
case "temporary":
entryinv.TemporaryChange = new PropertyChange
{
Before = xc.OldValue != null ? (bool?)xc.OldValue : null,
After = xc.NewValue != null ? (bool?)xc.NewValue : null
};
break;
case "inviter_id":
p1 = ulong.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t1);
p2 = ulong.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t2);
entryinv.InviterChange = new PropertyChange
{
Before = amd.TryGetValue(t1, out var propBeforeMember) ? propBeforeMember : new DiscordMember { Id = t1, Discord = this.Discord, _guild_id = this.Id },
After = amd.TryGetValue(t2, out var propAfterMember) ? propAfterMember : new DiscordMember { Id = t1, Discord = this.Discord, _guild_id = this.Id },
};
break;
case "channel_id":
p1 = ulong.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t1);
p2 = ulong.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t2);
entryinv.ChannelChange = new PropertyChange
{
Before = p1 ? this.GetChannel(t1) ?? new DiscordChannel { Id = t1, Discord = this.Discord, GuildId = this.Id } : null,
After = p2 ? this.GetChannel(t2) ?? new DiscordChannel { Id = t1, Discord = this.Discord, GuildId = this.Id } : null
};
var ch = entryinv.ChannelChange.Before ?? entryinv.ChannelChange.After;
var cht = ch?.Type;
inv.Channel = new DiscordInviteChannel
{
Discord = this.Discord,
Id = p1 ? t1 : t2,
Name = ch?.Name,
Type = cht != null ? cht.Value : ChannelType.Unknown
};
break;
case "uses":
p1 = int.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t3);
p2 = int.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t4);
entryinv.UsesChange = new PropertyChange
{
Before = p1 ? (int?)t3 : null,
After = p2 ? (int?)t4 : null
};
break;
case "max_uses":
p1 = int.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t3);
p2 = int.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t4);
entryinv.MaxUsesChange = new PropertyChange
{
Before = p1 ? (int?)t3 : null,
After = p2 ? (int?)t4 : null
};
break;
default:
this.Discord.Logger.LogWarning(LoggerEvents.AuditLog, "Unknown key in invite update: {0} - this should be reported to library developers", xc.Key);
break;
}
}
entryinv.Target = inv;
break;
case AuditLogActionType.WebhookCreate:
case AuditLogActionType.WebhookDelete:
case AuditLogActionType.WebhookUpdate:
entry = new DiscordAuditLogWebhookEntry
{
Target = ahd.TryGetValue(xac.TargetId.Value, out var webhook) ? webhook : new DiscordWebhook { Id = xac.TargetId.Value, Discord = this.Discord }
};
var entrywhk = entry as DiscordAuditLogWebhookEntry;
foreach (var xc in xac.Changes)
{
switch (xc.Key.ToLowerInvariant())
{
case "name":
entrywhk.NameChange = new PropertyChange
{
Before = xc.OldValueString,
After = xc.NewValueString
};
break;
case "channel_id":
p1 = ulong.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t1);
p2 = ulong.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t2);
entrywhk.ChannelChange = new PropertyChange
{
Before = p1 ? this.GetChannel(t1) ?? new DiscordChannel { Id = t1, Discord = this.Discord, GuildId = this.Id } : null,
After = p2 ? this.GetChannel(t2) ?? new DiscordChannel { Id = t1, Discord = this.Discord, GuildId = this.Id } : null
};
break;
case "type": // ???
p1 = int.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t3);
p2 = int.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t4);
entrywhk.TypeChange = new PropertyChange
{
Before = p1 ? (int?)t3 : null,
After = p2 ? (int?)t4 : null
};
break;
case "avatar_hash":
entrywhk.AvatarHashChange = new PropertyChange
{
Before = xc.OldValueString,
After = xc.NewValueString
};
break;
default:
this.Discord.Logger.LogWarning(LoggerEvents.AuditLog, "Unknown key in webhook update: {0} - this should be reported to library developers", xc.Key);
break;
}
}
break;
case AuditLogActionType.EmojiCreate:
case AuditLogActionType.EmojiDelete:
case AuditLogActionType.EmojiUpdate:
entry = new DiscordAuditLogEmojiEntry
{
Target = this._emojis.TryGetValue(xac.TargetId.Value, out var target) ? target : new DiscordEmoji { Id = xac.TargetId.Value, Discord = this.Discord }
};
var entryemo = entry as DiscordAuditLogEmojiEntry;
foreach (var xc in xac.Changes)
{
switch (xc.Key.ToLowerInvariant())
{
case "name":
entryemo.NameChange = new PropertyChange
{
Before = xc.OldValueString,
After = xc.NewValueString
};
break;
default:
this.Discord.Logger.LogWarning(LoggerEvents.AuditLog, "Unknown key in emote update: {0} - this should be reported to library developers", xc.Key);
break;
}
}
break;
case AuditLogActionType.StageInstanceCreate:
case AuditLogActionType.StageInstanceDelete:
case AuditLogActionType.StageInstanceUpdate:
entry = new DiscordAuditLogStageEntry
{
Target = this._stageInstances.TryGetValue(xac.TargetId.Value, out var stage) ? stage : new DiscordStageInstance { Id = xac.TargetId.Value, Discord = this.Discord }
};
var entrysta = entry as DiscordAuditLogStageEntry;
foreach (var xc in xac.Changes)
{
switch (xc.Key.ToLowerInvariant())
{
case "topic":
entrysta.TopicChange = new PropertyChange
{
Before = xc.OldValueString,
After = xc.NewValueString
};
break;
case "privacy_level":
entrysta.PrivacyLevelChange = new PropertyChange
{
Before = long.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t5) ? (StagePrivacyLevel?)t5 : null,
After = long.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t6) ? (StagePrivacyLevel?)t6 : null,
};
break;
default:
this.Discord.Logger.LogWarning(LoggerEvents.AuditLog, "Unknown key in stage instance update: {0} - this should be reported to library developers", xc.Key);
break;
}
}
break;
case AuditLogActionType.StickerCreate:
case AuditLogActionType.StickerDelete:
case AuditLogActionType.StickerUpdate:
entry = new DiscordAuditLogStickerEntry
{
Target = this._stickers.TryGetValue(xac.TargetId.Value, out var sticker) ? sticker : new DiscordSticker { Id = xac.TargetId.Value, Discord = this.Discord }
};
var entrysti = entry as DiscordAuditLogStickerEntry;
foreach (var xc in xac.Changes)
{
switch (xc.Key.ToLowerInvariant())
{
case "name":
entrysti.NameChange = new PropertyChange
{
Before = xc.OldValueString,
After = xc.NewValueString
};
break;
case "description":
entrysti.DescriptionChange = new PropertyChange
{
Before = xc.OldValueString,
After = xc.NewValueString
};
break;
case "tags":
entrysti.TagsChange = new PropertyChange
{
Before = xc.OldValueString,
After = xc.NewValueString
};
break;
case "guild_id":
entrysti.GuildIdChange = new PropertyChange
{
Before = ulong.TryParse(xc.OldValueString, out var ogid) ? ogid : null,
After = ulong.TryParse(xc.NewValueString, out var ngid) ? ngid : null
};
break;
case "available":
entrysti.AvailabilityChange = new PropertyChange
{
Before = (bool?)xc.OldValue,
After = (bool?)xc.NewValue,
};
break;
case "asset":
entrysti.AssetChange = new PropertyChange
{
Before = xc.OldValueString,
After = xc.NewValueString
};
break;
case "id":
entrysti.IdChange = new PropertyChange
{
Before = ulong.TryParse(xc.OldValueString, out var oid) ? oid : null,
After = ulong.TryParse(xc.NewValueString, out var nid) ? nid : null
};
break;
case "type":
p1 = long.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t5);
p2 = long.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t6);
entrysti.TypeChange = new PropertyChange
{
Before = p1 ? (StickerType?)t5 : null,
After = p2 ? (StickerType?)t6 : null
};
break;
case "format_type":
p1 = long.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t5);
p2 = long.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t6);
entrysti.FormatChange = new PropertyChange
{
Before = p1 ? (StickerFormat?)t5 : null,
After = p2 ? (StickerFormat?)t6 : null
};
break;
default:
this.Discord.Logger.LogWarning(LoggerEvents.AuditLog, "Unknown key in sticker update: {0} - this should be reported to library developers", xc.Key);
break;
}
}
break;
case AuditLogActionType.MessageDelete:
case AuditLogActionType.MessageBulkDelete:
{
entry = new DiscordAuditLogMessageEntry();
var entrymsg = entry as DiscordAuditLogMessageEntry;
if (xac.Options != null)
{
entrymsg.Channel = this.GetChannel(xac.Options.ChannelId) ?? new DiscordChannel { Id = xac.Options.ChannelId, Discord = this.Discord, GuildId = this.Id };
entrymsg.MessageCount = xac.Options.Count;
}
if (entrymsg.Channel != null)
{
entrymsg.Target = this.Discord is DiscordClient dc
&& dc.MessageCache != null
&& dc.MessageCache.TryGet(xm => xm.Id == xac.TargetId.Value && xm.ChannelId == entrymsg.Channel.Id, out var msg)
? msg
: new DiscordMessage { Discord = this.Discord, Id = xac.TargetId.Value };
}
break;
}
case AuditLogActionType.MessagePin:
case AuditLogActionType.MessageUnpin:
{
entry = new DiscordAuditLogMessagePinEntry();
var entrypin = entry as DiscordAuditLogMessagePinEntry;
if (this.Discord is not DiscordClient dc)
{
break;
}
if (xac.Options != null)
{
DiscordMessage message = default;
dc.MessageCache?.TryGet(x => x.Id == xac.Options.MessageId && x.ChannelId == xac.Options.ChannelId, out message);
entrypin.Channel = this.GetChannel(xac.Options.ChannelId) ?? new DiscordChannel { Id = xac.Options.ChannelId, Discord = this.Discord, GuildId = this.Id };
entrypin.Message = message ?? new DiscordMessage { Id = xac.Options.MessageId, Discord = this.Discord };
}
if (xac.TargetId.HasValue)
{
dc.UserCache.TryGetValue(xac.TargetId.Value, out var user);
entrypin.Target = user ?? new DiscordUser { Id = user.Id, Discord = this.Discord };
}
break;
}
case AuditLogActionType.BotAdd:
{
entry = new DiscordAuditLogBotAddEntry();
if (!(this.Discord is DiscordClient dc && xac.TargetId.HasValue))
{
break;
}
dc.UserCache.TryGetValue(xac.TargetId.Value, out var bot);
(entry as DiscordAuditLogBotAddEntry).TargetBot = bot ?? new DiscordUser { Id = xac.TargetId.Value, Discord = this.Discord };
break;
}
case AuditLogActionType.MemberMove:
entry = new DiscordAuditLogMemberMoveEntry();
if (xac.Options == null)
{
break;
}
var moveentry = entry as DiscordAuditLogMemberMoveEntry;
moveentry.UserCount = xac.Options.Count;
moveentry.Channel = this.GetChannel(xac.Options.ChannelId) ?? new DiscordChannel { Id = xac.Options.ChannelId, Discord = this.Discord, GuildId = this.Id };
break;
case AuditLogActionType.MemberDisconnect:
entry = new DiscordAuditLogMemberDisconnectEntry
{
UserCount = xac.Options?.Count ?? 0
};
break;
case AuditLogActionType.IntegrationCreate:
case AuditLogActionType.IntegrationDelete:
case AuditLogActionType.IntegrationUpdate:
entry = new DiscordAuditLogIntegrationEntry();
var integentry = entry as DiscordAuditLogIntegrationEntry;
foreach (var xc in xac.Changes)
{
switch (xc.Key.ToLowerInvariant())
{
case "enable_emoticons":
integentry.EnableEmoticons = new PropertyChange
{
Before = (bool?)xc.OldValue,
After = (bool?)xc.NewValue
};
break;
case "expire_behavior":
integentry.ExpireBehavior = new PropertyChange
{
Before = (int?)xc.OldValue,
After = (int?)xc.NewValue
};
break;
case "expire_grace_period":
integentry.ExpireBehavior = new PropertyChange
{
Before = (int?)xc.OldValue,
After = (int?)xc.NewValue
};
break;
default:
this.Discord.Logger.LogWarning(LoggerEvents.AuditLog, "Unknown key in integration update: {0} - this should be reported to library developers", xc.Key);
break;
}
}
break;
case AuditLogActionType.ThreadCreate:
case AuditLogActionType.ThreadDelete:
case AuditLogActionType.ThreadUpdate:
entry = new DiscordAuditLogThreadEntry
{
Target = this._threads.TryGetValue(xac.TargetId.Value, out var thread) ? thread : new DiscordThreadChannel { Id = xac.TargetId.Value, Discord = this.Discord }
};
var entrythr = entry as DiscordAuditLogThreadEntry;
foreach (var xc in xac.Changes)
{
switch (xc.Key.ToLowerInvariant())
{
case "name":
entrythr.NameChange = new PropertyChange
{
Before = xc.OldValue != null ? xc.OldValueString : null,
After = xc.NewValue != null ? xc.NewValueString : null
};
break;
case "type":
p1 = ulong.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t1);
p2 = ulong.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t2);
entrythr.TypeChange = new PropertyChange
{
Before = p1 ? (ChannelType?)t1 : null,
After = p2 ? (ChannelType?)t2 : null
};
break;
case "archived":
entrythr.ArchivedChange = new PropertyChange
{
Before = xc.OldValue != null ? (bool?)xc.OldValue : null,
After = xc.NewValue != null ? (bool?)xc.NewValue : null
};
break;
case "locked":
entrythr.LockedChange = new PropertyChange
{
Before = xc.OldValue != null ? (bool?)xc.OldValue : null,
After = xc.NewValue != null ? (bool?)xc.NewValue : null
};
break;
case "auto_archive_duration":
p1 = long.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t5);
p2 = long.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t6);
entrythr.AutoArchiveDurationChange = new PropertyChange
{
Before = p1 ? (ThreadAutoArchiveDuration?)t5 : null,
After = p2 ? (ThreadAutoArchiveDuration?)t6 : null
};
break;
case "rate_limit_per_user":
entrythr.PerUserRateLimitChange = new PropertyChange
{
Before = (int?)(long?)xc.OldValue,
After = (int?)(long?)xc.NewValue
};
break;
default:
this.Discord.Logger.LogWarning(LoggerEvents.AuditLog, "Unknown key in thread update: {0} - this should be reported to library developers", xc.Key);
break;
}
}
break;
case AuditLogActionType.ScheduledEventCreate:
case AuditLogActionType.ScheduledEventDelete:
case AuditLogActionType.ScheduledEventUpdate:
entry = new DiscordAuditLogScheduledEventEntry
{
//Target = this._events.TryGetValue(xac.TargetId.Value, out var scheduled_event) ? scheduled_event : new DiscordEvent { Id = xac.TargetId.Value, Discord = this.Discord }
};
var entryse = entry as DiscordAuditLogScheduledEventEntry;
foreach (var xc in xac.Changes)
{
switch (xc.Key.ToLowerInvariant())
{
case "channel_id":
entryse.ChannelIdChange = new PropertyChange
{
Before = ulong.TryParse(xc.OldValueString, out var ogid) ? ogid : null,
After = ulong.TryParse(xc.NewValueString, out var ngid) ? ngid : null
};
break;
case "description":
entryse.DescriptionChange = new PropertyChange
{
Before = xc.OldValue != null ? xc.OldValueString : null,
After = xc.NewValue != null ? xc.NewValueString : null
};
break;
case "privacy_level":
p1 = long.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t5);
p2 = long.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t6);
entryse.PrivacyLevelChange = new PropertyChange
{
Before = p1 ? (StagePrivacyLevel?)t5 : null,
After = p2 ? (StagePrivacyLevel?)t6 : null
};
break;
case "status":
p1 = long.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t5);
p2 = long.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t6);
entryse.StatusChange = new PropertyChange
{
Before = p1 ? (EventStatus?)t5 : null,
After = p2 ? (EventStatus?)t6 : null
};
break;
default:
this.Discord.Logger.LogWarning(LoggerEvents.AuditLog, "Unknown key in scheduled event update: {0} - this should be reported to library developers", xc.Key);
break;
}
}
break;
default:
this.Discord.Logger.LogWarning(LoggerEvents.AuditLog, "Unknown audit log action type: {0} - this should be reported to library developers", (int)xac.ActionType);
break;
}
if (entry == null)
continue;
entry.ActionCategory = xac.ActionType switch
{
AuditLogActionType.ChannelCreate or AuditLogActionType.EmojiCreate or AuditLogActionType.InviteCreate or AuditLogActionType.OverwriteCreate or AuditLogActionType.RoleCreate or AuditLogActionType.WebhookCreate or AuditLogActionType.IntegrationCreate or AuditLogActionType.StickerCreate or AuditLogActionType.StageInstanceCreate or AuditLogActionType.ThreadCreate or AuditLogActionType.ScheduledEventCreate => AuditLogActionCategory.Create,
AuditLogActionType.ChannelDelete or AuditLogActionType.EmojiDelete or AuditLogActionType.InviteDelete or AuditLogActionType.MessageDelete or AuditLogActionType.MessageBulkDelete or AuditLogActionType.OverwriteDelete or AuditLogActionType.RoleDelete or AuditLogActionType.WebhookDelete or AuditLogActionType.IntegrationDelete or AuditLogActionType.StickerDelete or AuditLogActionType.StageInstanceDelete or AuditLogActionType.ThreadDelete or AuditLogActionType.ScheduledEventDelete => AuditLogActionCategory.Delete,
AuditLogActionType.ChannelUpdate or AuditLogActionType.EmojiUpdate or AuditLogActionType.InviteUpdate or AuditLogActionType.MemberRoleUpdate or AuditLogActionType.MemberUpdate or AuditLogActionType.OverwriteUpdate or AuditLogActionType.RoleUpdate or AuditLogActionType.WebhookUpdate or AuditLogActionType.IntegrationUpdate or AuditLogActionType.StickerUpdate or AuditLogActionType.StageInstanceUpdate or AuditLogActionType.ThreadUpdate or AuditLogActionType.ScheduledEventUpdate => AuditLogActionCategory.Update,
_ => AuditLogActionCategory.Other,
};
entry.Discord = this.Discord;
entry.ActionType = xac.ActionType;
entry.Id = xac.Id;
entry.Reason = xac.Reason;
entry.UserResponsible = amd[xac.UserId];
entries.Add(entry);
}
return new ReadOnlyCollection(entries);
}
///
/// Gets all of this guild's custom emojis.
///
/// All of this guild's custom emojis.
/// Thrown when Discord is unable to process the request.
public Task> GetEmojisAsync()
=> this.Discord.ApiClient.GetGuildEmojisAsync(this.Id);
///
/// Gets this guild's specified custom emoji.
///
/// ID of the emoji to get.
/// The requested custom emoji.
/// Thrown when Discord is unable to process the request.
public Task GetEmojiAsync(ulong id)
=> this.Discord.ApiClient.GetGuildEmojiAsync(this.Id, id);
///
/// Creates a new custom emoji for this guild.
///
/// Name of the new emoji.
/// Image to use as the emoji.
/// Roles for which the emoji will be available. This works only if your application is whitelisted as integration.
/// Reason for audit log.
/// The newly-created emoji.
/// Thrown when the client does not have the permission.
/// Thrown when Discord is unable to process the request.
public Task CreateEmojiAsync(string name, Stream image, IEnumerable roles = null, string reason = null)
{
if (string.IsNullOrWhiteSpace(name))
throw new ArgumentNullException(nameof(name));
name = name.Trim();
if (name.Length < 2 || name.Length > 50)
throw new ArgumentException("Emoji name needs to be between 2 and 50 characters long.");
if (image == null)
throw new ArgumentNullException(nameof(image));
string image64 = null;
using (var imgtool = new ImageTool(image))
image64 = imgtool.GetBase64();
return this.Discord.ApiClient.CreateGuildEmojiAsync(this.Id, name, image64, roles?.Select(xr => xr.Id), reason);
}
///
/// Modifies a this guild's custom emoji.
///
/// Emoji to modify.
/// New name for the emoji.
/// Roles for which the emoji will be available. This works only if your application is whitelisted as integration.
/// Reason for audit log.
/// The modified emoji.
/// Thrown when the client does not have the permission.
/// Thrown when Discord is unable to process the request.
public Task ModifyEmojiAsync(DiscordGuildEmoji emoji, string name, IEnumerable roles = null, string reason = null)
{
if (emoji == null)
throw new ArgumentNullException(nameof(emoji));
if (emoji.Guild.Id != this.Id)
throw new ArgumentException("This emoji does not belong to this guild.");
if (string.IsNullOrWhiteSpace(name))
throw new ArgumentNullException(nameof(name));
name = name.Trim();
return name.Length < 2 || name.Length > 50
? throw new ArgumentException("Emoji name needs to be between 2 and 50 characters long.")
: this.Discord.ApiClient.ModifyGuildEmojiAsync(this.Id, emoji.Id, name, roles?.Select(xr => xr.Id), reason);
}
///
/// Deletes this guild's custom emoji.
///
/// Emoji to delete.
/// Reason for audit log.
///
/// Thrown when the client does not have the permission.
/// Thrown when Discord is unable to process the request.
public Task DeleteEmojiAsync(DiscordGuildEmoji emoji, string reason = null)
{
return emoji == null
? throw new ArgumentNullException(nameof(emoji))
: emoji.Guild.Id != this.Id
? throw new ArgumentException("This emoji does not belong to this guild.")
: this.Discord.ApiClient.DeleteGuildEmojiAsync(this.Id, emoji.Id, reason);
}
///
/// Gets all of this guild's custom stickers.
///
/// All of this guild's custom stickers.
/// Thrown when Discord is unable to process the request.
public async Task> GetStickersAsync()
{
var stickers = await this.Discord.ApiClient.GetGuildStickersAsync(this.Id);
foreach (var xstr in stickers)
{
this._stickers.AddOrUpdate(xstr.Id, xstr, (id, old) =>
{
old.Name = xstr.Name;
old.Description = xstr.Description;
old._internalTags = xstr._internalTags;
return old;
});
}
return stickers;
}
///
/// Gets a sticker
///
/// Thrown when the sticker could not be found.
/// Thrown when the client does not have the permission.
/// Thrown when Discord is unable to process the request.
/// Sticker does not belong to a guild.
public Task GetStickerAsync(ulong sticker_id)
=> this.Discord.ApiClient.GetGuildStickerAsync(this.Id, sticker_id);
///
/// Creates a sticker
///
/// The name of the sticker.
/// The optional description of the sticker.
/// The emoji to associate the sticker with.
/// The file format the sticker is written in.
/// The sticker.
/// Audit log reason
/// Thrown when the client does not have the permission.
/// Thrown when Discord is unable to process the request.
public Task CreateStickerAsync(string name, string description, DiscordEmoji emoji, Stream file, StickerFormat format, string reason = null)
{
var fileExt = format switch
{
StickerFormat.PNG => "png",
StickerFormat.APNG => "png",
StickerFormat.LOTTIE => "json",
_ => throw new InvalidOperationException("This format is not supported.")
};
var contentType = format switch
{
StickerFormat.PNG => "image/png",
StickerFormat.APNG => "image/png",
StickerFormat.LOTTIE => "application/json",
_ => throw new InvalidOperationException("This format is not supported.")
};
return emoji.Id is not 0
? throw new InvalidOperationException("Only unicode emoji can be used for stickers.")
: name.Length < 2 || name.Length > 30
? throw new ArgumentOutOfRangeException(nameof(name), "Sticker name needs to be between 2 and 30 characters long.")
: description.Length < 1 || description.Length > 100
? throw new ArgumentOutOfRangeException(nameof(description), "Sticker description needs to be between 1 and 100 characters long.")
: this.Discord.ApiClient.CreateGuildStickerAsync(this.Id, name, description, emoji.GetDiscordName().Replace(":", ""), new("sticker", file, null, fileExt, contentType), reason);
}
///
/// Modifies a sticker
///
/// The id of the sticker to modify
/// The name of the sticker
/// The description of the sticker
/// The emoji to associate with this sticker.
/// Audit log reason
/// A sticker object
/// Thrown when the sticker could not be found.
/// Thrown when the client does not have the permission.
/// Thrown when Discord is unable to process the request.
/// Sticker does not belong to a guild.
public async Task ModifyStickerAsync(ulong sticker, Optional name, Optional description, Optional emoji, string reason = null)
{
string uemoji = null;
if (!this._stickers.TryGetValue(sticker, out var stickerobj) || stickerobj.Guild.Id != this.Id)
throw new ArgumentException("This sticker does not belong to this guild.");
if (name.HasValue && (name.Value.Length < 2 || name.Value.Length > 30))
throw new ArgumentException("Sticker name needs to be between 2 and 30 characters long.");
if (description.HasValue && (description.Value.Length < 1 || description.Value.Length > 100))
throw new ArgumentException("Sticker description needs to be between 1 and 100 characters long.");
if (emoji.HasValue && emoji.Value.Id > 0)
throw new ArgumentException("Only unicode emojis can be used with stickers.");
else if (emoji.HasValue)
uemoji = emoji.Value.GetDiscordName().Replace(":", "");
var usticker = await this.Discord.ApiClient.ModifyGuildStickerAsync(this.Id, sticker, name, description, uemoji, reason).ConfigureAwait(false);
if (this._stickers.TryGetValue(usticker.Id, out var old))
this._stickers.TryUpdate(usticker.Id, usticker, old);
return usticker;
}
///
/// Modifies a sticker
///
/// The sticker to modify
/// The name of the sticker
/// The description of the sticker
/// The emoji to associate with this sticker.
/// Audit log reason
/// A sticker object
/// Thrown when the sticker could not be found.
/// Thrown when the client does not have the permission.
/// Thrown when Discord is unable to process the request.
/// Sticker does not belong to a guild.
public Task ModifyStickerAsync(DiscordSticker sticker, Optional name, Optional description, Optional emoji, string reason = null)
=> this.ModifyStickerAsync(sticker.Id, name, description, emoji, reason);
///
/// Deletes a sticker
///
/// Id of sticker to delete
/// Audit log reason
/// Thrown when the sticker could not be found.
/// Thrown when the client does not have the permission.
/// Thrown when Discord is unable to process the request.
/// Sticker does not belong to a guild.
public Task DeleteStickerAsync(ulong sticker, string reason = null)
{
return !this._stickers.TryGetValue(sticker, out var stickerobj)
? throw new ArgumentNullException(nameof(sticker))
: stickerobj.Guild.Id != this.Id
? throw new ArgumentException("This sticker does not belong to this guild.")
: this.Discord.ApiClient.DeleteGuildStickerAsync(this.Id, sticker, reason);
}
///
/// Deletes a sticker
///
/// Sticker to delete
/// Audit log reason
/// Thrown when the sticker could not be found.
/// Thrown when the client does not have the permission.
/// Thrown when Discord is unable to process the request.
/// Sticker does not belong to a guild.
public Task DeleteStickerAsync(DiscordSticker sticker, string reason = null)
=> this.DeleteStickerAsync(sticker.Id, reason);
///
/// Gets the default channel for this guild.
/// Default channel is the first channel current member can see.
///
/// This member's default guild.
/// Thrown when Discord is unable to process the request.
public DiscordChannel GetDefaultChannel()
{
return this._channels?.Values.Where(xc => xc.Type == ChannelType.Text)
.OrderBy(xc => xc.Position)
.FirstOrDefault(xc => (xc.PermissionsFor(this.CurrentMember) & DisCatSharp.Permissions.AccessChannels) == DisCatSharp.Permissions.AccessChannels);
}
///
/// Gets the guild's widget
///
/// The guild's widget
public Task GetWidgetAsync()
=> this.Discord.ApiClient.GetGuildWidgetAsync(this.Id);
///
/// Gets the guild's widget settings
///
/// The guild's widget settings
public Task GetWidgetSettingsAsync()
=> this.Discord.ApiClient.GetGuildWidgetSettingsAsync(this.Id);
///
/// Modifies the guild's widget settings
///
/// If the widget is enabled or not
/// Widget channel
/// Reason the widget settings were modified
/// The newly modified widget settings
public Task ModifyWidgetSettingsAsync(bool? isEnabled = null, DiscordChannel channel = null, string reason = null)
=> this.Discord.ApiClient.ModifyGuildWidgetSettingsAsync(this.Id, isEnabled, channel?.Id, reason);
///
/// Gets all of this guild's templates.
///
/// All of the guild's templates.
/// Throws when the client does not have the permission.
/// Thrown when Discord is unable to process the request.
public Task> GetTemplatesAsync()
=> this.Discord.ApiClient.GetGuildTemplatesAsync(this.Id);
///
/// Creates a guild template.
///
/// Name of the template.
/// Description of the template.
/// The template created.
/// Throws when a template already exists for the guild or a null parameter is provided for the name.
/// Throws when the client does not have the permission.
/// Thrown when Discord is unable to process the request.
public Task CreateTemplateAsync(string name, string description = null)
=> this.Discord.ApiClient.CreateGuildTemplateAsync(this.Id, name, description);
///
/// Syncs the template to the current guild's state.
///
/// The code of the template to sync.
/// The template synced.
/// Throws when the template for the code cannot be found
/// Throws when the client does not have the permission.
/// Thrown when Discord is unable to process the request.
public Task SyncTemplateAsync(string code)
=> this.Discord.ApiClient.SyncGuildTemplateAsync(this.Id, code);
///
/// Modifies the template's metadata.
///
/// The template's code.
/// Name of the template.
/// Description of the template.
/// The template modified.
/// Throws when the template for the code cannot be found
/// Throws when the client does not have the permission.
/// Thrown when Discord is unable to process the request.
public Task ModifyTemplateAsync(string code, string name = null, string description = null)
=> this.Discord.ApiClient.ModifyGuildTemplateAsync(this.Id, code, name, description);
///
/// Deletes the template.
///
/// The code of the template to delete.
/// The deleted template.
/// Throws when the template for the code cannot be found
/// Throws when the client does not have the permission.
/// Thrown when Discord is unable to process the request.
public Task DeleteTemplateAsync(string code)
=> this.Discord.ApiClient.DeleteGuildTemplateAsync(this.Id, code);
///
/// Gets this guild's membership screening form.
///
/// This guild's membership screening form.
/// Thrown when Discord is unable to process the request.
public Task GetMembershipScreeningFormAsync()
=> this.Discord.ApiClient.GetGuildMembershipScreeningFormAsync(this.Id);
///
/// Modifies this guild's membership screening form.
///
/// Action to perform
/// The modified screening form.
/// Thrown when the client doesn't have the permission, or community is not enabled on this guild.
/// Thrown when Discord is unable to process the request.
public async Task ModifyMembershipScreeningFormAsync(Action action)
{
var mdl = new MembershipScreeningEditModel();
action(mdl);
return await this.Discord.ApiClient.ModifyGuildMembershipScreeningFormAsync(this.Id, mdl.Enabled, mdl.Fields, mdl.Description);
}
///
/// Gets all the application commands in this guild.
///
/// A list of application commands in this guild.
public Task> GetApplicationCommandsAsync() =>
this.Discord.ApiClient.GetGuildApplicationCommandsAsync(this.Discord.CurrentApplication.Id, this.Id);
///
/// Overwrites the existing application commands in this guild. New commands are automatically created and missing commands are automatically delete
///
/// The list of commands to overwrite with.
/// The list of guild commands
public Task> BulkOverwriteApplicationCommandsAsync(IEnumerable commands) =>
this.Discord.ApiClient.BulkOverwriteGuildApplicationCommandsAsync(this.Discord.CurrentApplication.Id, this.Id, commands);
///
/// Creates or overwrites a application command in this guild.
///
/// The command to create.
/// The created command.
public Task CreateApplicationCommandAsync(DiscordApplicationCommand command) =>
this.Discord.ApiClient.CreateGuildApplicationCommandAsync(this.Discord.CurrentApplication.Id, this.Id, command);
///
/// Edits a application command in this guild.
///
/// The id of the command to edit.
/// Action to perform.
/// The edit command.
public async Task EditApplicationCommandAsync(ulong commandId, Action action)
{
var mdl = new ApplicationCommandEditModel();
action(mdl);
return await this.Discord.ApiClient.EditGuildApplicationCommandAsync(this.Discord.CurrentApplication.Id, this.Id, commandId, mdl.Name, mdl.Description, mdl.Options, mdl.DefaultPermission).ConfigureAwait(false);
}
///
/// Gets this guild's welcome screen.
///
/// This guild's welcome screen object.
/// Thrown when Discord is unable to process the request.
public Task GetWelcomeScreenAsync() =>
this.Discord.ApiClient.GetGuildWelcomeScreenAsync(this.Id);
///
/// Modifies this guild's welcome screen.
///
/// Action to perform.
/// The modified welcome screen.
/// Thrown when the client doesn't have the permission, or community is not enabled on this guild.
/// Thrown when Discord is unable to process the request.
public async Task ModifyWelcomeScreenAsync(Action action)
{
var mdl = new WelcomeScreenEditModel();
action(mdl);
return await this.Discord.ApiClient.ModifyGuildWelcomeScreenAsync(this.Id, mdl.Enabled, mdl.WelcomeChannels, mdl.Description).ConfigureAwait(false);
}
#endregion
///
/// Returns a string representation of this guild.
///
/// String representation of this guild.
public override string ToString() => $"Guild {this.Id}; {this.Name}";
///
/// Checks whether this is equal to another object.
///
/// Object to compare to.
/// Whether the object is equal to this .
public override bool Equals(object obj) => this.Equals(obj as DiscordGuild);
///
/// Checks whether this is equal to another .
///
/// to compare to.
/// Whether the is equal to this .
public bool Equals(DiscordGuild e) => e is not null && (ReferenceEquals(this, e) || this.Id == e.Id);
///
/// Gets the hash code for this .
///
/// The hash code for this .
public override int GetHashCode() => this.Id.GetHashCode();
///
/// Gets whether the two objects are equal.
///
/// First guild to compare.
/// Second guild to compare.
/// Whether the two guilds are equal.
public static bool operator ==(DiscordGuild e1, DiscordGuild e2)
{
var o1 = e1 as object;
var o2 = e2 as object;
return (o1 != null || o2 == null) && (o1 == null || o2 != null) && ((o1 == null && o2 == null) || e1.Id == e2.Id);
}
///
/// Gets whether the two objects are not equal.
///
/// First guild to compare.
/// Second guild to compare.
/// Whether the two guilds are not equal.
public static bool operator !=(DiscordGuild e1, DiscordGuild e2)
=> !(e1 == e2);
}
///
/// Represents guild verification level.
///
public enum VerificationLevel : int
{
///
/// No verification. Anyone can join and chat right away.
///
None = 0,
///
/// Low verification level. Users are required to have a verified email attached to their account in order to be able to chat.
///
Low = 1,
///
/// Medium verification level. Users are required to have a verified email attached to their account, and account age need to be at least 5 minutes in order to be able to chat.
///
Medium = 2,
///
/// High verification level. Users are required to have a verified email attached to their account, account age need to be at least 5 minutes, and they need to be in the server for at least 10 minutes in order to be able to chat.
///
High = 3,
///
/// Highest verification level. Users are required to have a verified phone number attached to their account.
///
Highest = 4
}
///
/// Represents default notification level for a guild.
///
public enum DefaultMessageNotifications : int
{
///
/// All messages will trigger push notifications.
///
AllMessages = 0,
///
/// Only messages that mention the user (or a role he's in) will trigger push notifications.
///
MentionsOnly = 1
}
///
/// Represents multi-factor authentication level required by a guild to use administrator functionality.
///
public enum MfaLevel : int
{
///
/// Multi-factor authentication is not required to use administrator functionality.
///
Disabled = 0,
///
/// Multi-factor authentication is required to use administrator functionality.
///
Enabled = 1
}
///
/// Represents the value of explicit content filter in a guild.
///
public enum ExplicitContentFilter : int
{
///
/// Explicit content filter is disabled.
///
Disabled = 0,
///
/// Only messages from members without any roles are scanned.
///
MembersWithoutRoles = 1,
///
/// Messages from all members are scanned.
///
AllMembers = 2
}
///
/// Represents the formats for a guild widget.
///
public enum WidgetType : int
{
///
/// The widget is represented in shield format.
/// This is the default widget type.
///
Shield = 0,
///
/// The widget is represented as the first banner type.
///
Banner1 = 1,
///
/// The widget is represented as the second banner type.
///
Banner2 = 2,
///
/// The widget is represented as the third banner type.
///
Banner3 = 3,
///
/// The widget is represented in the fourth banner type.
///
Banner4 = 4
}
///
/// Represents the guild features.
///
public class GuildFeatures
{
///
/// Guild has access to set an animated guild icon.
///
public bool CanSetAnimatedIcon { get; }
///
/// Guild has access to set a guild banner image.
///
public bool CanSetBanner { get; }
///
/// Guild has access to use commerce features (i.e. create store channels)
///
public bool CanCreateStoreChannels { get; }
///
/// Guild can enable Welcome Screen, Membership Screening, Stage Channels, News Channels and receives community updates.
/// Furthermore the guild can apply as a partner and for the discovery (if the prerequisites are given).
/// and is usable.
///
public bool HasCommunityEnabled { get; }
///
/// Guild is able to be discovered in the discovery.
///
public bool IsDiscoverable { get; }
///
/// Guild is able to be featured in the discovery.
///
public bool IsFeatureable { get; }
///
/// Guild has access to set an invite splash background.
///
public bool CanSetInviteSplash { get; }
///
/// Guild has enabled Membership Screening.
///
public bool HasMembershipScreeningEnabled { get; }
///
/// Guild has access to create news channels.
/// is usable.
///
public bool CanCreateNewsChannels { get; }
///
/// Guild is partnered.
///
public bool IsPartnered { get; }
///
/// Guild has increased custom emoji slots.
///
public bool CanUploadMoreEmojis { get; }
///
/// Guild can be previewed before joining via Membership Screening or the discovery.
///
public bool HasPreviewEnabled { get; }
///
/// Guild has access to set a vanity URL.
///
public bool CanSetVanityUrl { get; }
///
/// Guild is verified.
///
public bool IsVerified { get; }
///
/// Guild has access to set 384kbps bitrate in voice (previously VIP voice servers).
///
public bool CanAccessVipRegions { get; }
///
/// Guild has enabled the welcome screen.
///
public bool HasWelcomeScreenEnabled { get; }
///
/// Guild has enabled ticketed events.
///
public bool HasTicketedEventsEnabled { get; }
///
/// Guild has enabled monetization.
///
public bool HasMonetizationEnabled { get; }
///
/// Guild has increased custom sticker slots.
///
public bool CanUploadMoreStickers { get; }
///
/// Guild has access to the three day archive time for threads.
/// Needs Premium Tier 1 ().
///
public bool CanSetThreadArchiveDurationThreeDays { get; }
///
/// Guild has access to the seven day archive time for threads.
/// Needs Premium Tier 2 ().
///
public bool CanSetThreadArchiveDurationSevenDays { get; }
///
/// Guild has access to create private threads.
/// Needs Premium Tier 2 ().
///
public bool CanCreatePrivateThreads { get; }
///
/// Guild is a hub.
/// is usable.
///
public bool IsHub { get; }
///
/// Guild is in a hub.
/// https://github.com/discord/discord-api-docs/pull/3757/commits/4932d92c9d0c783861bc715bf7ebbabb15114e34
///
public bool HasDirectoryEntry { get; }
///
/// Guild is linked to a hub.
///
public bool IsLinkedToHub { get; }
///
/// Guild has full access to threads.
/// Old Feature.
///
public bool HasThreadTestingEnabled { get; }
///
/// Guild has access to threads.
///
public bool HasThreadsEnabled { get; }
///
/// Guild can set role icons.
///
public bool CanSetRoleIcons { get; }
///
/// Guild has the new thread permissions.
/// Old Feature.
///
public bool HasNewThreadPermissions { get; }
///
/// Guild can set thread default auto archive duration.
/// Old Feature.
///
public bool CanSetThreadDefaultAutoArchiveDuration { get; }
///
/// Guild has enabled role subsriptions.
///
public bool HasRoleSubscriptionsEnabled { get; }
///
/// Guild has premium tier 3 override.
///
public bool PremiumTierThreeOverride { get; }
///
/// Guild has access to text in voice.
///
public bool TextInVoiceEnabled { get; }
///
/// Guild can set an animated banner.
+ /// Needs Premium Tier 1 ().
///
public bool CanSetAnimatedBanner { get; }
///
/// Guild has member profiles.
///
public bool HasMemberProfiles { get; }
///
/// Guild is restricted to users with the badge.
///
public bool IsStaffOnly { get; }
///
/// String of guild features.
///
public string FeatureString { get; }
///
/// Checks the guild features and constructs a new object.
///
/// Guild to check
public GuildFeatures(DiscordGuild guild)
{
this.CanSetAnimatedIcon = guild.RawFeatures.Contains("ANIMATED_ICON");
this.CanSetAnimatedBanner = guild.RawFeatures.Contains("ANIMATED_BANNER");
this.CanSetBanner = guild.RawFeatures.Contains("BANNER");
this.CanCreateStoreChannels = guild.RawFeatures.Contains("COMMERCE");
this.HasCommunityEnabled = guild.RawFeatures.Contains("COMMUNITY");
this.IsDiscoverable = !guild.RawFeatures.Contains("DISCOVERABLE_DISABLED") && guild.RawFeatures.Contains("DISCOVERABLE");
this.IsFeatureable = guild.RawFeatures.Contains("FEATURABLE");
this.CanSetInviteSplash = guild.RawFeatures.Contains("INVITE_SPLASH");
this.HasMembershipScreeningEnabled = guild.RawFeatures.Contains("MEMBER_VERIFICATION_GATE_ENABLED");
this.CanCreateNewsChannels = guild.RawFeatures.Contains("NEWS");
this.IsPartnered = guild.RawFeatures.Contains("PARTNERED");
this.CanUploadMoreEmojis = guild.RawFeatures.Contains("MORE_EMOJI");
this.HasPreviewEnabled = guild.RawFeatures.Contains("PREVIEW_ENABLED");
this.CanSetVanityUrl = guild.RawFeatures.Contains("VANITY_URL");
this.IsVerified = guild.RawFeatures.Contains("VERIFIED");
this.CanAccessVipRegions = guild.RawFeatures.Contains("VIP_REGIONS");
this.HasWelcomeScreenEnabled = guild.RawFeatures.Contains("WELCOME_SCREEN_ENABLED");
this.HasTicketedEventsEnabled = guild.RawFeatures.Contains("TICKETED_EVENTS_ENABLED");
this.HasMonetizationEnabled = guild.RawFeatures.Contains("MONETIZATION_ENABLED");
this.CanUploadMoreStickers = guild.RawFeatures.Contains("MORE_STICKERS");
this.CanSetThreadArchiveDurationThreeDays = guild.RawFeatures.Contains("THREE_DAY_THREAD_ARCHIVE");
this.CanSetThreadArchiveDurationSevenDays = guild.RawFeatures.Contains("SEVEN_DAY_THREAD_ARCHIVE");
this.CanCreatePrivateThreads = guild.RawFeatures.Contains("PRIVATE_THREADS");
this.IsHub = guild.RawFeatures.Contains("HUB");
this.HasThreadTestingEnabled = guild.RawFeatures.Contains("THREADS_ENABLED_TESTING");
this.HasThreadsEnabled = guild.RawFeatures.Contains("THREADS_ENABLED");
this.CanSetRoleIcons = guild.RawFeatures.Contains("ROLE_ICONS");
this.HasNewThreadPermissions = guild.RawFeatures.Contains("NEW_THREAD_PERMISSIONS");
this.HasRoleSubscriptionsEnabled = guild.RawFeatures.Contains("ROLE_SUBSCRIPTIONS_ENABLED");
this.PremiumTierThreeOverride = guild.RawFeatures.Contains("PREMIUM_TIER_3_OVERRIDE");
this.CanSetThreadDefaultAutoArchiveDuration = guild.RawFeatures.Contains("THREAD_DEFAULT_AUTO_ARCHIVE_DURATION");
this.TextInVoiceEnabled = guild.RawFeatures.Contains("TEXT_IN_VOICE_ENABLED");
this.HasDirectoryEntry = guild.RawFeatures.Contains("HAS_DIRECTORY_ENTRY");
this.IsLinkedToHub = guild.RawFeatures.Contains("LINKED_TO_HUB");
this.HasMemberProfiles = guild.RawFeatures.Contains("MEMBER_PROFILES");
this.IsStaffOnly = guild.RawFeatures.Contains("INTERNAL_EMPLOYEE_ONLY");
var _features = guild.RawFeatures.Any() ? "" : "NONE";
foreach (var feature in guild.RawFeatures)
{
_features += feature + " ";
}
this.FeatureString = _features;
}
}
}