diff --git a/DisCatSharp.ApplicationCommands/ApplicationCommandsExtension.cs b/DisCatSharp.ApplicationCommands/ApplicationCommandsExtension.cs index 518a9c809..f25c7de47 100644 --- a/DisCatSharp.ApplicationCommands/ApplicationCommandsExtension.cs +++ b/DisCatSharp.ApplicationCommands/ApplicationCommandsExtension.cs @@ -1,1866 +1,1866 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Text; using System.Threading.Tasks; using DisCatSharp.ApplicationCommands.Attributes; using DisCatSharp.ApplicationCommands.EventArgs; using DisCatSharp.Common; using DisCatSharp.Common.Utilities; using DisCatSharp.Entities; using DisCatSharp.Enums; using DisCatSharp.EventArgs; using DisCatSharp.Exceptions; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Logging; using Newtonsoft.Json; namespace DisCatSharp.ApplicationCommands; /// /// A class that handles slash commands for a client. /// public sealed class ApplicationCommandsExtension : BaseExtension { /// /// A list of methods for top level commands. /// private static List s_commandMethods { get; set; } = new(); /// /// List of groups. /// private static List s_groupCommands { get; set; } = new(); /// /// List of groups with subgroups. /// private static List s_subGroupCommands { get; set; } = new(); /// /// List of context menus. /// private static List s_contextMenuCommands { get; set; } = new(); /// /// List of global commands on discords backend. /// internal static List GlobalDiscordCommands { get; set; } /// /// List of guild commands on discords backend. /// internal static Dictionary> GuildDiscordCommands { get; set; } /// /// Singleton modules. /// private static List s_singletonModules { get; set; } = new(); /// /// List of modules to register. /// private readonly List> _updateList = new(); /// /// Configuration for Discord. /// internal static ApplicationCommandsConfiguration Configuration; /// /// Set to true if anything fails when registering. /// private static bool s_errored { get; set; } /// /// Gets a list of registered commands. The key is the guild id (null if global). /// public IReadOnlyList>> RegisteredCommands => s_registeredCommands; private static readonly List>> s_registeredCommands = new(); /// /// Gets a list of registered global commands. /// public IReadOnlyList GlobalCommands => GlobalCommandsInternal; internal static readonly List GlobalCommandsInternal = new(); /// /// Gets a list of registered guild commands mapped by guild id. /// public IReadOnlyDictionary> GuildCommands => GuildCommandsInternal; internal static readonly Dictionary> GuildCommandsInternal = new(); /// /// Gets the registration count. /// private static int s_registrationCount { get; set; } /// /// Gets the expected count. /// private static int s_expectedCount { get; set; } /// /// Gets the guild ids where the applications.commands scope is missing. /// private IReadOnlyList _missingScopeGuildIds; /// /// Gets whether debug is enabled. /// internal static bool DebugEnabled { get; set; } internal static LogLevel ApplicationCommandsLogLevel => DebugEnabled ? LogLevel.Debug : LogLevel.Trace; /// /// Gets whether check through all guilds is enabled. /// internal static bool CheckAllGuilds { get; set; } /// /// Gets whether the registration check should be manually overridden. /// internal static bool ManOr { get; set; } /// /// Gets whether interactions should be automatically deffered. /// internal static bool AutoDeferEnabled { get; set; } /// /// Whether this module finished the startup. /// internal bool StartupFinished { get; set; } /// /// Initializes a new instance of the class. /// /// The configuration. internal ApplicationCommandsExtension(ApplicationCommandsConfiguration configuration = null) { Configuration = configuration; DebugEnabled = configuration?.DebugStartup ?? false; CheckAllGuilds = configuration?.CheckAllGuilds ?? false; ManOr = configuration?.ManualOverride ?? false; AutoDeferEnabled = configuration?.AutoDefer ?? false; } /// /// Runs setup. /// DO NOT RUN THIS MANUALLY. DO NOT DO ANYTHING WITH THIS. /// /// The client to setup on. protected internal override void Setup(DiscordClient client) { if (this.Client != null) throw new InvalidOperationException("What did I tell you?"); this.Client = client; this._slashError = new AsyncEvent("SLASHCOMMAND_ERRORED", TimeSpan.Zero, null); this._slashExecuted = new AsyncEvent("SLASHCOMMAND_EXECUTED", TimeSpan.Zero, null); this._contextMenuErrored = new AsyncEvent("CONTEXTMENU_ERRORED", TimeSpan.Zero, null); this._contextMenuExecuted = new AsyncEvent("CONTEXTMENU_EXECUTED", TimeSpan.Zero, null); this._applicationCommandsModuleReady = new AsyncEvent("APPLICATION_COMMANDS_MODULE_READY", TimeSpan.Zero, null); this._applicationCommandsModuleStartupFinished = new AsyncEvent("APPLICATION_COMMANDS_MODULE_STARTUP_FINISHED", TimeSpan.Zero, null); this._globalApplicationCommandsRegistered = new AsyncEvent("GLOBAL_COMMANDS_REGISTERED", TimeSpan.Zero, null); this._guildApplicationCommandsRegistered = new AsyncEvent("GUILD_COMMANDS_REGISTERED", TimeSpan.Zero, null); this.StartupFinished = false; this.Client.GuildDownloadCompleted += async (c, e) => await this.UpdateAsync(); this.Client.InteractionCreated += this.CatchInteractionsOnStartup; this.Client.ContextMenuInteractionCreated += this.CatchContextMenuInteractionsOnStartup; } private async Task CatchInteractionsOnStartup(DiscordClient sender, InteractionCreateEventArgs e) { if (!this.StartupFinished) await e.Interaction.CreateResponseAsync(InteractionResponseType.ChannelMessageWithSource, new DiscordInteractionResponseBuilder().AsEphemeral(true).WithContent("Attention: This application is still starting up. Application commands are unavailable for now.")); else await Task.Delay(1); } private async Task CatchContextMenuInteractionsOnStartup(DiscordClient sender, ContextMenuInteractionCreateEventArgs e) { if (!this.StartupFinished) await e.Interaction.CreateResponseAsync(InteractionResponseType.ChannelMessageWithSource, new DiscordInteractionResponseBuilder().AsEphemeral(true).WithContent("Attention: This application is still starting up. Context menu commands are unavailable for now.")); else await Task.Delay(1); } private void FinishedRegistration() { this.Client.InteractionCreated -= this.CatchInteractionsOnStartup; this.Client.ContextMenuInteractionCreated -= this.CatchContextMenuInteractionsOnStartup; this.StartupFinished = true; this.Client.InteractionCreated += this.InteractionHandler; this.Client.ContextMenuInteractionCreated += this.ContextMenuHandler; } /// /// Cleans the module for a new start of the bot. /// DO NOT USE IF YOU DON'T KNOW WHAT IT DOES. /// public void CleanModule() { this._updateList.Clear(); s_singletonModules.Clear(); s_errored = false; s_expectedCount = 0; s_registrationCount = 0; s_commandMethods.Clear(); s_groupCommands.Clear(); s_contextMenuCommands.Clear(); s_subGroupCommands.Clear(); s_singletonModules.Clear(); s_registeredCommands.Clear(); GlobalCommandsInternal.Clear(); GuildCommandsInternal.Clear(); } /// /// Cleans all guild application commands. /// You normally don't need to execute it. /// public async Task CleanGuildCommandsAsync() { foreach (var guild in this.Client.Guilds.Values) await this.Client.BulkOverwriteGuildApplicationCommandsAsync(guild.Id, Array.Empty()); } /// /// Cleans the global application commands. /// You normally don't need to execute it. /// public async Task CleanGlobalCommandsAsync() => await this.Client.BulkOverwriteGlobalApplicationCommandsAsync(Array.Empty()); /// /// Registers a command class with optional translation setup for a guild. /// /// The command class to register. /// The guild id to register it on. /// A callback to setup translations with. public void RegisterGuildCommands(ulong guildId, Action translationSetup = null) where T : ApplicationCommandsModule => this._updateList.Add(new KeyValuePair(guildId, new ApplicationCommandsModuleConfiguration(typeof(T), translationSetup))); /// /// Registers a command class with optional translation setup for a guild. /// /// The of the command class to register. /// The guild id to register it on. /// A callback to setup translations with. public void RegisterGuildCommands(Type type, ulong guildId, Action translationSetup = null) { if (!typeof(ApplicationCommandsModule).IsAssignableFrom(type)) throw new ArgumentException("Command classes have to inherit from ApplicationCommandsModule", nameof(type)); this._updateList.Add(new KeyValuePair(guildId, new ApplicationCommandsModuleConfiguration(type, translationSetup))); } /// /// Registers a command class with optional translation setup globally. /// /// The command class to register. /// A callback to setup translations with. public void RegisterGlobalCommands(Action translationSetup = null) where T : ApplicationCommandsModule => this._updateList.Add(new KeyValuePair(null, new ApplicationCommandsModuleConfiguration(typeof(T), translationSetup))); /// /// Registers a command class with optional translation setup globally. /// /// The of the command class to register. /// A callback to setup translations with. public void RegisterGlobalCommands(Type type, Action translationSetup = null) { if (!typeof(ApplicationCommandsModule).IsAssignableFrom(type)) throw new ArgumentException("Command classes have to inherit from ApplicationCommandsModule", nameof(type)); this._updateList.Add(new KeyValuePair(null, new ApplicationCommandsModuleConfiguration(type, translationSetup))); } /// /// Fired when the application commands module is ready. /// public event AsyncEventHandler ApplicationCommandsModuleReady { add => this._applicationCommandsModuleReady.Register(value); remove => this._applicationCommandsModuleReady.Unregister(value); } private AsyncEvent _applicationCommandsModuleReady; /// /// Fired when the application commands modules startup is finished. /// public event AsyncEventHandler ApplicationCommandsModuleStartupFinished { add => this._applicationCommandsModuleStartupFinished.Register(value); remove => this._applicationCommandsModuleStartupFinished.Unregister(value); } private AsyncEvent _applicationCommandsModuleStartupFinished; /// /// Fired when guild commands are registered on a guild. /// public event AsyncEventHandler GuildApplicationCommandsRegistered { add => this._guildApplicationCommandsRegistered.Register(value); remove => this._guildApplicationCommandsRegistered.Unregister(value); } private AsyncEvent _guildApplicationCommandsRegistered; /// /// Fired when the global commands are registered. /// public event AsyncEventHandler GlobalApplicationCommandsRegistered { add => this._globalApplicationCommandsRegistered.Register(value); remove => this._globalApplicationCommandsRegistered.Unregister(value); } private AsyncEvent _globalApplicationCommandsRegistered; /// /// Used for RegisterCommands and the event. /// internal async Task UpdateAsync() { this.Client.Logger.Log(ApplicationCommandsLogLevel, "Request to register commands on shard {shard}", this.Client.ShardId); GlobalDiscordCommands = new(); GuildDiscordCommands = new(); this.Client.Logger.Log(ApplicationCommandsLogLevel, "Expected Count: {count}", s_expectedCount); this.Client.Logger.Log(ApplicationCommandsLogLevel, "Shard {shard} has {guilds} guilds.", this.Client.ShardId, this.Client.Guilds?.Count); List failedGuilds = new(); List globalCommands = null; globalCommands = (await this.Client.GetGlobalApplicationCommandsAsync(Configuration?.EnableLocalization ?? false)).ToList() ?? null; var updateList = this._updateList; var guilds = CheckAllGuilds ? this.Client.Guilds?.Keys.ToList() : updateList.Where(x => x.Key != null)?.Select(x => x.Key.Value).Distinct().ToList(); var wrongShards = guilds.Where(x => !this.Client.Guilds.ContainsKey(x)).ToList(); if (wrongShards.Any()) { this.Client.Logger.Log(ApplicationCommandsLogLevel, "Some guilds are not on the same shard as the client. Removing them from the update list."); foreach (var guild in wrongShards) { updateList.RemoveAll(x => x.Key == guild); guilds.Remove(guild); } } var commandsPending = updateList.Select(x => x.Key).Distinct().ToList(); - s_expectedCount = commandsPending.Count(); + s_expectedCount = commandsPending.Count; foreach (var guild in guilds) { List commands = null; var unauthorized = false; try { commands = (await this.Client.GetGuildApplicationCommandsAsync(guild, Configuration?.EnableLocalization ?? false)).ToList() ?? null; } catch (UnauthorizedException) { unauthorized = true; } finally { if (!unauthorized && commands != null && commands.Any()) GuildDiscordCommands.Add(guild, commands.ToList()); else if (unauthorized) failedGuilds.Add(guild); } } //Default should be to add the help and slash commands can be added without setting any configuration //so this should still add the default help if (Configuration is null || (Configuration is not null && Configuration.EnableDefaultHelp)) { updateList.Add(new KeyValuePair (null, new ApplicationCommandsModuleConfiguration(typeof(DefaultHelpModule)))); commandsPending = updateList.Select(x => x.Key).Distinct().ToList(); } if (globalCommands != null && globalCommands.Any()) GlobalDiscordCommands.AddRange(globalCommands); foreach (var key in commandsPending) { this.Client.Logger.Log(ApplicationCommandsLogLevel, key.HasValue ? $"Registering commands in guild {key.Value}" : "Registering global commands."); if (key.HasValue) { this.Client.Logger.Log(ApplicationCommandsLogLevel, "Found guild {guild} in shard {shard}!", key.Value, this.Client.ShardId); this.Client.Logger.Log(ApplicationCommandsLogLevel, "Registering"); } await this.RegisterCommands(updateList.Where(x => x.Key == key).Select(x => x.Value).ToList(), key); } this._missingScopeGuildIds = failedGuilds; await this._applicationCommandsModuleReady.InvokeAsync(this, new ApplicationCommandsModuleReadyEventArgs(Configuration?.ServiceProvider) { GuildsWithoutScope = failedGuilds }); this.Client.GuildDownloadCompleted -= async (c, e) => await this.UpdateAsync(); } /// /// Method for registering commands for a target from modules. /// /// The types. /// The optional guild id. private async Task RegisterCommands(List types, ulong? guildId) { this.Client.Logger.Log(ApplicationCommandsLogLevel, "Registering commands on shard {shard}", this.Client.ShardId); //Initialize empty lists to be added to the global ones at the end var commandMethods = new List(); var groupCommands = new List(); var subGroupCommands = new List(); var contextMenuCommands = new List(); var updateList = new List(); var commandTypeSources = new List>(); //Iterates over all the modules foreach (var config in types) { var type = config.Type; try { var module = type.GetTypeInfo(); var classes = new List(); var ctx = new ApplicationCommandsTranslationContext(type, module.FullName); config.Translations?.Invoke(ctx); //Add module to classes list if it's a group if (module.GetCustomAttribute() != null) { classes.Add(module); } else { //Otherwise add the nested groups classes = module.DeclaredNestedTypes.Where(x => x.GetCustomAttribute() != null).ToList(); } List groupTranslations = null; if (!string.IsNullOrEmpty(ctx.Translations)) { groupTranslations = JsonConvert.DeserializeObject>(ctx.Translations); } var slashGroupsTuple = await NestedCommandWorker.ParseSlashGroupsAsync(type, classes, guildId, groupTranslations); if (slashGroupsTuple.applicationCommands != null && slashGroupsTuple.applicationCommands.Any()) updateList.AddRange(slashGroupsTuple.applicationCommands); if (slashGroupsTuple.commandTypeSources != null && slashGroupsTuple.commandTypeSources.Any()) commandTypeSources.AddRange(slashGroupsTuple.commandTypeSources); if (slashGroupsTuple.singletonModules != null && slashGroupsTuple.singletonModules.Any()) s_singletonModules.AddRange(slashGroupsTuple.singletonModules); if (slashGroupsTuple.groupCommands != null && slashGroupsTuple.groupCommands.Any()) groupCommands.AddRange(slashGroupsTuple.groupCommands); if (slashGroupsTuple.subGroupCommands != null && slashGroupsTuple.subGroupCommands.Any()) subGroupCommands.AddRange(slashGroupsTuple.subGroupCommands); //Handles methods and context menus, only if the module isn't a group itself if (module.GetCustomAttribute() == null) { List commandTranslations = null; if (!string.IsNullOrEmpty(ctx.Translations)) { commandTranslations = JsonConvert.DeserializeObject>(ctx.Translations); } //Slash commands var methods = module.DeclaredMethods.Where(x => x.GetCustomAttribute() != null); var slashCommands = await CommandWorker.ParseBasicSlashCommandsAsync(type, methods, guildId, commandTranslations); if (slashCommands.applicationCommands != null && slashCommands.applicationCommands.Any()) updateList.AddRange(slashCommands.applicationCommands); if (slashCommands.commandTypeSources != null && slashCommands.commandTypeSources.Any()) commandTypeSources.AddRange(slashCommands.commandTypeSources); if (slashCommands.commandMethods != null && slashCommands.commandMethods.Any()) commandMethods.AddRange(slashCommands.commandMethods); //Context Menus var contextMethods = module.DeclaredMethods.Where(x => x.GetCustomAttribute() != null); var contextCommands = await CommandWorker.ParseContextMenuCommands(type, contextMethods, commandTranslations); if (contextCommands.applicationCommands != null && contextCommands.applicationCommands.Any()) updateList.AddRange(contextCommands.applicationCommands); if (contextCommands.commandTypeSources != null && contextCommands.commandTypeSources.Any()) commandTypeSources.AddRange(contextCommands.commandTypeSources); if (contextCommands.contextMenuCommands != null && contextCommands.contextMenuCommands.Any()) contextMenuCommands.AddRange(contextCommands.contextMenuCommands); //Accounts for lifespans if (module.GetCustomAttribute() != null && module.GetCustomAttribute().Lifespan == ApplicationCommandModuleLifespan.Singleton) s_singletonModules.Add(CreateInstance(module, Configuration?.ServiceProvider)); } } catch (Exception ex) { if (ex is BadRequestException brex) { this.Client.Logger.LogCritical(brex, $"There was an error registering application commands: {brex.WebResponse.Response}"); } else { if (ex.InnerException is not null && ex.InnerException is BadRequestException brex1) this.Client.Logger.LogCritical(brex1, $"There was an error registering application commands: {brex1.WebResponse.Response}"); else this.Client.Logger.LogCritical(ex, $"There was an error parsing the application commands"); } s_errored = true; } } if (!s_errored) { try { List commands = new(); try { if (guildId == null) { if (updateList != null && updateList.Any()) { var regCommands = await RegistrationWorker.RegisterGlobalCommandsAsync(this.Client, updateList); var actualCommands = regCommands.Distinct().ToList(); commands.AddRange(actualCommands); GlobalCommandsInternal.AddRange(actualCommands); } else { foreach (var cmd in GlobalDiscordCommands) { try { await this.Client.DeleteGlobalApplicationCommandAsync(cmd.Id); } catch (NotFoundException) { this.Client.Logger.Log(ApplicationCommandsLogLevel, $"Could not delete global command {cmd.Id}. Please clean up manually"); } } } } else { if (updateList != null && updateList.Any()) { var regCommands = await RegistrationWorker.RegisterGuildCommandsAsync(this.Client, guildId.Value, updateList); var actualCommands = regCommands.Distinct().ToList(); commands.AddRange(actualCommands); GuildCommandsInternal.Add(guildId.Value, actualCommands); /* if (client.Guilds.TryGetValue(guildId.Value, out var guild)) { guild.InternalRegisteredApplicationCommands = new(); guild.InternalRegisteredApplicationCommands.AddRange(actualCommands); } */ } else { foreach (var cmd in GuildDiscordCommands.First(x => x.Key == guildId.Value).Value) { try { await this.Client.DeleteGuildApplicationCommandAsync(guildId.Value, cmd.Id); } catch (NotFoundException) { this.Client.Logger.Log(ApplicationCommandsLogLevel, $"Could not delete guild command {cmd.Id} in guild {guildId.Value}. Please clean up manually"); } } } } } catch (UnauthorizedException ex) { this.Client.Logger.LogError($"Could not register application commands for guild {guildId}.\nError: {ex.JsonMessage}"); return; } //Creates a guild command if a guild id is specified, otherwise global //Checks against the ids and adds them to the command method lists foreach (var command in commands) { if (commandMethods.GetFirstValueWhere(x => x.Name == command.Name, out var com)) com.CommandId = command.Id; else if (groupCommands.GetFirstValueWhere(x => x.Name == command.Name, out var groupCom)) groupCom.CommandId = command.Id; else if (subGroupCommands.GetFirstValueWhere(x => x.Name == command.Name, out var subCom)) subCom.CommandId = command.Id; else if (contextMenuCommands.GetFirstValueWhere(x => x.Name == command.Name, out var cmCom)) cmCom.CommandId = command.Id; } //Adds to the global lists finally s_commandMethods.AddRange(commandMethods); s_groupCommands.AddRange(groupCommands); s_subGroupCommands.AddRange(subGroupCommands); s_contextMenuCommands.AddRange(contextMenuCommands); s_registeredCommands.Add(new KeyValuePair>(guildId, commands.ToList())); foreach (var command in commandMethods) { var app = types.First(t => t.Type == command.Method.DeclaringType); } this.Client.Logger.Log(ApplicationCommandsLogLevel, $"Expected Count: {s_expectedCount}\nCurrent Count: {s_registrationCount}"); if (guildId.HasValue) { await this._guildApplicationCommandsRegistered.InvokeAsync(this, new GuildApplicationCommandsRegisteredEventArgs(Configuration?.ServiceProvider) { Handled = true, GuildId = guildId.Value, RegisteredCommands = GuildCommandsInternal.Any(c => c.Key == guildId.Value) ? GuildCommandsInternal.FirstOrDefault(c => c.Key == guildId.Value).Value : null }); } else { await this._globalApplicationCommandsRegistered.InvokeAsync(this, new GlobalApplicationCommandsRegisteredEventArgs(Configuration?.ServiceProvider) { Handled = true, RegisteredCommands = GlobalCommandsInternal }); } s_registrationCount++; this.CheckRegistrationStartup(ManOr); } catch (Exception ex) { if (ex is BadRequestException brex) { this.Client.Logger.LogCritical(brex, $"There was an error registering application commands: {brex.WebResponse.Response}"); } else { if (ex.InnerException is not null && ex.InnerException is BadRequestException brex1) this.Client.Logger.LogCritical(brex1, $"There was an error registering application commands: {brex1.WebResponse.Response}"); else this.Client.Logger.LogCritical(ex, $"There was an general error registering application commands"); } s_errored = true; } } } private async void CheckRegistrationStartup(bool man = false) { this.Client.Logger.Log(ApplicationCommandsLogLevel, $"Checking counts...\n\n" + $"Expected Count: {s_expectedCount}\n" + $"Current Count: {s_registrationCount}"); if ((s_registrationCount == s_expectedCount) || man) { await this._applicationCommandsModuleStartupFinished.InvokeAsync(this, new ApplicationCommandsModuleStartupFinishedEventArgs(Configuration?.ServiceProvider) { Handled = true, RegisteredGlobalCommands = GlobalCommandsInternal, RegisteredGuildCommands = GuildCommandsInternal, GuildsWithoutScope = this._missingScopeGuildIds }); this.FinishedRegistration(); } } /// /// Interaction handler. /// /// The client. /// The event args. private Task InteractionHandler(DiscordClient client, InteractionCreateEventArgs e) { this.Client.Logger.Log(ApplicationCommandsLogLevel, "Got interaction on shard {shard}", this.Client.ShardId); _ = Task.Run(async () => { if (e.Interaction.Type == InteractionType.ApplicationCommand) { //Creates the context var context = new InteractionContext { Interaction = e.Interaction, Channel = e.Interaction.Channel, Guild = e.Interaction.Guild, User = e.Interaction.User, Client = client, ApplicationCommandsExtension = this, CommandName = e.Interaction.Data.Name, InteractionId = e.Interaction.Id, Token = e.Interaction.Token, Services = Configuration?.ServiceProvider, ResolvedUserMentions = e.Interaction.Data.Resolved?.Users?.Values.ToList(), ResolvedRoleMentions = e.Interaction.Data.Resolved?.Roles?.Values.ToList(), ResolvedChannelMentions = e.Interaction.Data.Resolved?.Channels?.Values.ToList(), ResolvedAttachments = e.Interaction.Data.Resolved?.Attachments?.Values.ToList(), Type = ApplicationCommandType.ChatInput, Locale = e.Interaction.Locale, GuildLocale = e.Interaction.GuildLocale, AppPermissions = e.Interaction.AppPermissions }; try { if (s_errored) throw new InvalidOperationException("Slash commands failed to register properly on startup."); var methods = s_commandMethods.Where(x => x.CommandId == e.Interaction.Data.Id); var groups = s_groupCommands.Where(x => x.CommandId == e.Interaction.Data.Id); var subgroups = s_subGroupCommands.Where(x => x.CommandId == e.Interaction.Data.Id); if (!methods.Any() && !groups.Any() && !subgroups.Any()) throw new InvalidOperationException("A slash command was executed, but no command was registered for it."); if (methods.Any()) { var method = methods.First().Method; this.Client.Logger.LogDebug("Executing {cmd}", method.Name); var args = await this.ResolveInteractionCommandParameters(e, context, method, e.Interaction.Data.Options); await this.RunCommandAsync(context, method, args); } else if (groups.Any()) { var command = e.Interaction.Data.Options.First(); var method = groups.First().Methods.First(x => x.Key == command.Name).Value; this.Client.Logger.LogDebug("Executing {cmd}", method.Name); var args = await this.ResolveInteractionCommandParameters(e, context, method, e.Interaction.Data.Options.First().Options); await this.RunCommandAsync(context, method, args); } else if (subgroups.Any()) { var command = e.Interaction.Data.Options.First(); var group = subgroups.First().SubCommands.First(x => x.Name == command.Name); var method = group.Methods.First(x => x.Key == command.Options.First().Name).Value; this.Client.Logger.LogDebug("Executing {cmd}", method.Name); var args = await this.ResolveInteractionCommandParameters(e, context, method, e.Interaction.Data.Options.First().Options.First().Options); await this.RunCommandAsync(context, method, args); } await this._slashExecuted.InvokeAsync(this, new SlashCommandExecutedEventArgs(this.Client.ServiceProvider) { Context = context }); } catch (Exception ex) { this.Client.Logger.LogError(ex.Message); this.Client.Logger.LogError(ex.StackTrace); await this._slashError.InvokeAsync(this, new SlashCommandErrorEventArgs(this.Client.ServiceProvider) { Context = context, Exception = ex }); } } else if (e.Interaction.Type == InteractionType.AutoComplete) { if (s_errored) throw new InvalidOperationException("Slash commands failed to register properly on startup."); var methods = s_commandMethods.Where(x => x.CommandId == e.Interaction.Data.Id); var groups = s_groupCommands.Where(x => x.CommandId == e.Interaction.Data.Id); var subgroups = s_subGroupCommands.Where(x => x.CommandId == e.Interaction.Data.Id); if (!methods.Any() && !groups.Any() && !subgroups.Any()) throw new InvalidOperationException("An autocomplete interaction was created, but no command was registered for it."); try { if (methods.Any()) { var focusedOption = e.Interaction.Data.Options.First(o => o.Focused); var method = methods.First().Method; var option = method.GetParameters().Skip(1).First(p => p.GetCustomAttribute().Name == focusedOption.Name); var provider = option.GetCustomAttribute().ProviderType; var providerMethod = provider.GetMethod(nameof(IAutocompleteProvider.Provider)); var providerInstance = Activator.CreateInstance(provider); var context = new AutocompleteContext { Interaction = e.Interaction, Client = client, Services = Configuration?.ServiceProvider, ApplicationCommandsExtension = this, Guild = e.Interaction.Guild, Channel = e.Interaction.Channel, User = e.Interaction.User, Options = e.Interaction.Data.Options.ToList(), FocusedOption = focusedOption, Locale = e.Interaction.Locale, GuildLocale = e.Interaction.GuildLocale, AppPermissions = e.Interaction.AppPermissions }; var choices = await (Task>) providerMethod.Invoke(providerInstance, new[] { context }); await e.Interaction.CreateResponseAsync(InteractionResponseType.AutoCompleteResult, new DiscordInteractionResponseBuilder().AddAutoCompleteChoices(choices)); } else if (groups.Any()) { var command = e.Interaction.Data.Options.First(); var group = groups.First().Methods.First(x => x.Key == command.Name).Value; var focusedOption = command.Options.First(o => o.Focused); var option = group.GetParameters().Skip(1).First(p => p.GetCustomAttribute().Name == focusedOption.Name); var provider = option.GetCustomAttribute().ProviderType; var providerMethod = provider.GetMethod(nameof(IAutocompleteProvider.Provider)); var providerInstance = Activator.CreateInstance(provider); var context = new AutocompleteContext { Client = client, Interaction = e.Interaction, Services = Configuration?.ServiceProvider, ApplicationCommandsExtension = this, Guild = e.Interaction.Guild, Channel = e.Interaction.Channel, User = e.Interaction.User, Options = command.Options.ToList(), FocusedOption = focusedOption, Locale = e.Interaction.Locale, GuildLocale = e.Interaction.GuildLocale, AppPermissions = e.Interaction.AppPermissions }; var choices = await (Task>) providerMethod.Invoke(providerInstance, new[] { context }); await e.Interaction.CreateResponseAsync(InteractionResponseType.AutoCompleteResult, new DiscordInteractionResponseBuilder().AddAutoCompleteChoices(choices)); } else if (subgroups.Any()) { var command = e.Interaction.Data.Options.First(); var group = subgroups.First().SubCommands.First(x => x.Name == command.Name).Methods.First(x => x.Key == command.Options.First().Name).Value; var focusedOption = command.Options.First().Options.First(o => o.Focused); var option = group.GetParameters().Skip(1).First(p => p.GetCustomAttribute().Name == focusedOption.Name); var provider = option.GetCustomAttribute().ProviderType; var providerMethod = provider.GetMethod(nameof(IAutocompleteProvider.Provider)); var providerInstance = Activator.CreateInstance(provider); var context = new AutocompleteContext { Client = client, Interaction = e.Interaction, Services = Configuration?.ServiceProvider, ApplicationCommandsExtension = this, Guild = e.Interaction.Guild, Channel = e.Interaction.Channel, User = e.Interaction.User, Options = command.Options.First().Options.ToList(), FocusedOption = focusedOption, Locale = e.Interaction.Locale, GuildLocale = e.Interaction.GuildLocale, AppPermissions = e.Interaction.AppPermissions }; var choices = await (Task>) providerMethod.Invoke(providerInstance, new[] { context }); await e.Interaction.CreateResponseAsync(InteractionResponseType.AutoCompleteResult, new DiscordInteractionResponseBuilder().AddAutoCompleteChoices(choices)); } } catch (Exception ex) { this.Client.Logger.LogError(ex, "Error in autocomplete interaction"); } } }); return Task.CompletedTask; } /// /// Context menu handler. /// /// The client. /// The event args. private Task ContextMenuHandler(DiscordClient client, ContextMenuInteractionCreateEventArgs e) { _ = Task.Run(async () => { //Creates the context var context = new ContextMenuContext { Interaction = e.Interaction, Channel = e.Interaction.Channel, Client = client, Services = Configuration?.ServiceProvider, CommandName = e.Interaction.Data.Name, ApplicationCommandsExtension = this, Guild = e.Interaction.Guild, InteractionId = e.Interaction.Id, User = e.Interaction.User, Token = e.Interaction.Token, TargetUser = e.TargetUser, TargetMessage = e.TargetMessage, Type = e.Type, Locale = e.Interaction.Locale, GuildLocale = e.Interaction.GuildLocale, AppPermissions = e.Interaction.AppPermissions }; try { if (s_errored) throw new InvalidOperationException("Context menus failed to register properly on startup."); //Gets the method for the command var method = s_contextMenuCommands.FirstOrDefault(x => x.CommandId == e.Interaction.Data.Id); if (method == null) throw new InvalidOperationException("A context menu was executed, but no command was registered for it."); await this.RunCommandAsync(context, method.Method, new[] { context }); await this._contextMenuExecuted.InvokeAsync(this, new ContextMenuExecutedEventArgs(this.Client.ServiceProvider) { Context = context }); } catch (Exception ex) { await this._contextMenuErrored.InvokeAsync(this, new ContextMenuErrorEventArgs(this.Client.ServiceProvider) { Context = context, Exception = ex }); } }); return Task.CompletedTask; } /// /// Runs a command. /// /// The base context. /// The method info. /// The arguments. [System.Diagnostics.CodeAnalysis.SuppressMessage("Style", "IDE0066:Convert switch statement to expression", Justification = "")] internal async Task RunCommandAsync(BaseContext context, MethodInfo method, IEnumerable args) { object classInstance; this.Client.Logger.Log(ApplicationCommandsLogLevel, "Executing {cmd}", method.Name); //Accounts for lifespans var moduleLifespan = (method.DeclaringType.GetCustomAttribute() != null ? method.DeclaringType.GetCustomAttribute()?.Lifespan : ApplicationCommandModuleLifespan.Transient) ?? ApplicationCommandModuleLifespan.Transient; switch (moduleLifespan) { case ApplicationCommandModuleLifespan.Scoped: //Accounts for static methods and adds DI classInstance = method.IsStatic ? ActivatorUtilities.CreateInstance(Configuration?.ServiceProvider.CreateScope().ServiceProvider, method.DeclaringType) : CreateInstance(method.DeclaringType, Configuration?.ServiceProvider.CreateScope().ServiceProvider); break; case ApplicationCommandModuleLifespan.Transient: //Accounts for static methods and adds DI classInstance = method.IsStatic ? ActivatorUtilities.CreateInstance(Configuration?.ServiceProvider, method.DeclaringType) : CreateInstance(method.DeclaringType, Configuration?.ServiceProvider); break; //If singleton, gets it from the singleton list case ApplicationCommandModuleLifespan.Singleton: classInstance = s_singletonModules.First(x => ReferenceEquals(x.GetType(), method.DeclaringType)); break; default: throw new Exception($"An unknown {nameof(ApplicationCommandModuleLifespanAttribute)} scope was specified on command {context.CommandName}"); } ApplicationCommandsModule module = null; if (classInstance is ApplicationCommandsModule mod) module = mod; // Slash commands if (context is InteractionContext slashContext) { await this.RunPreexecutionChecksAsync(method, slashContext); var shouldExecute = await (module?.BeforeSlashExecutionAsync(slashContext) ?? Task.FromResult(true)); if (shouldExecute) { if (AutoDeferEnabled) await context.CreateResponseAsync(InteractionResponseType.DeferredChannelMessageWithSource); await (Task)method.Invoke(classInstance, args.ToArray()); await (module?.AfterSlashExecutionAsync(slashContext) ?? Task.CompletedTask); } } // Context menus if (context is ContextMenuContext contextMenuContext) { await this.RunPreexecutionChecksAsync(method, contextMenuContext); var shouldExecute = await (module?.BeforeContextMenuExecutionAsync(contextMenuContext) ?? Task.FromResult(true)); if (shouldExecute) { if (AutoDeferEnabled) await context.CreateResponseAsync(InteractionResponseType.DeferredChannelMessageWithSource); await (Task)method.Invoke(classInstance, args.ToArray()); await (module?.AfterContextMenuExecutionAsync(contextMenuContext) ?? Task.CompletedTask); } } } /// /// Property injection /// /// The type. /// The services. internal static object CreateInstance(Type t, IServiceProvider services) { var ti = t.GetTypeInfo(); var constructors = ti.DeclaredConstructors .Where(xci => xci.IsPublic) .ToArray(); if (constructors.Length != 1) throw new ArgumentException("Specified type does not contain a public constructor or contains more than one public constructor."); var constructor = constructors[0]; var constructorArgs = constructor.GetParameters(); var args = new object[constructorArgs.Length]; if (constructorArgs.Length != 0 && services == null) throw new InvalidOperationException("Dependency collection needs to be specified for parameterized constructors."); // inject via constructor if (constructorArgs.Length != 0) for (var i = 0; i < args.Length; i++) args[i] = services.GetRequiredService(constructorArgs[i].ParameterType); var moduleInstance = Activator.CreateInstance(t, args); // inject into properties var props = t.GetRuntimeProperties().Where(xp => xp.CanWrite && xp.SetMethod != null && !xp.SetMethod.IsStatic && xp.SetMethod.IsPublic); foreach (var prop in props) { if (prop.GetCustomAttribute() != null) continue; var service = services.GetService(prop.PropertyType); if (service == null) continue; prop.SetValue(moduleInstance, service); } // inject into fields var fields = t.GetRuntimeFields().Where(xf => !xf.IsInitOnly && !xf.IsStatic && xf.IsPublic); foreach (var field in fields) { if (field.GetCustomAttribute() != null) continue; var service = services.GetService(field.FieldType); if (service == null) continue; field.SetValue(moduleInstance, service); } return moduleInstance; } /// /// Resolves the slash command parameters. /// /// The event arguments. /// The interaction context. /// The method info. /// The options. private async Task> ResolveInteractionCommandParameters(InteractionCreateEventArgs e, InteractionContext context, MethodInfo method, IEnumerable options) { var args = new List { context }; var parameters = method.GetParameters().Skip(1); foreach (var parameter in parameters) { //Accounts for optional arguments without values given if (parameter.IsOptional && (options == null || (!options?.Any(x => x.Name == parameter.GetCustomAttribute().Name.ToLower()) ?? true))) args.Add(parameter.DefaultValue); else { var option = options.Single(x => x.Name == parameter.GetCustomAttribute().Name.ToLower()); if (parameter.ParameterType == typeof(string)) args.Add(option.Value.ToString()); else if (parameter.ParameterType.IsEnum) args.Add(Enum.Parse(parameter.ParameterType, (string)option.Value)); else if (parameter.ParameterType == typeof(long) || parameter.ParameterType == typeof(long?)) args.Add((long?)option.Value); else if (parameter.ParameterType == typeof(bool) || parameter.ParameterType == typeof(bool?)) args.Add((bool?)option.Value); else if (parameter.ParameterType == typeof(double) || parameter.ParameterType == typeof(double?)) args.Add((double?)option.Value); else if (parameter.ParameterType == typeof(int) || parameter.ParameterType == typeof(int?)) args.Add((int?)option.Value); else if (parameter.ParameterType == typeof(DiscordAttachment)) { //Checks through resolved if (e.Interaction.Data.Resolved.Attachments != null && e.Interaction.Data.Resolved.Attachments.TryGetValue((ulong)option.Value, out var attachment)) args.Add(attachment); else args.Add(new DiscordAttachment() { Id = (ulong)option.Value, Discord = this.Client.ApiClient.Discord }); } else if (parameter.ParameterType == typeof(DiscordUser)) { //Checks through resolved if (e.Interaction.Data.Resolved.Members != null && e.Interaction.Data.Resolved.Members.TryGetValue((ulong)option.Value, out var member)) args.Add(member); else if (e.Interaction.Data.Resolved.Users != null && e.Interaction.Data.Resolved.Users.TryGetValue((ulong)option.Value, out var user)) args.Add(user); else args.Add(await this.Client.GetUserAsync((ulong)option.Value)); } else if (parameter.ParameterType == typeof(DiscordChannel)) { //Checks through resolved if (e.Interaction.Data.Resolved.Channels != null && e.Interaction.Data.Resolved.Channels.TryGetValue((ulong)option.Value, out var channel)) args.Add(channel); else args.Add(e.Interaction.Guild.GetChannel((ulong)option.Value)); } else if (parameter.ParameterType == typeof(DiscordRole)) { //Checks through resolved if (e.Interaction.Data.Resolved.Roles != null && e.Interaction.Data.Resolved.Roles.TryGetValue((ulong)option.Value, out var role)) args.Add(role); else args.Add(e.Interaction.Guild.GetRole((ulong)option.Value)); } else if (parameter.ParameterType == typeof(SnowflakeObject)) { //Checks through resolved if (e.Interaction.Data.Resolved.Channels != null && e.Interaction.Data.Resolved.Channels.TryGetValue((ulong)option.Value, out var channel)) args.Add(channel); if (e.Interaction.Data.Resolved.Roles != null && e.Interaction.Data.Resolved.Roles.TryGetValue((ulong)option.Value, out var role)) args.Add(role); else if (e.Interaction.Data.Resolved.Members != null && e.Interaction.Data.Resolved.Members.TryGetValue((ulong)option.Value, out var member)) args.Add(member); else if (e.Interaction.Data.Resolved.Users != null && e.Interaction.Data.Resolved.Users.TryGetValue((ulong)option.Value, out var user)) args.Add(user); else throw new ArgumentException("Error resolving mentionable option."); } else throw new ArgumentException($"Error resolving interaction."); } } return args; } /// /// Runs the pre-execution checks. /// /// The method info. /// The base context. private async Task RunPreexecutionChecksAsync(MethodInfo method, BaseContext context) { if (context is InteractionContext ctx) { //Gets all attributes from parent classes as well and stuff var attributes = new List(); attributes.AddRange(method.GetCustomAttributes(true)); attributes.AddRange(method.DeclaringType.GetCustomAttributes()); if (method.DeclaringType.DeclaringType != null) { attributes.AddRange(method.DeclaringType.DeclaringType.GetCustomAttributes()); if (method.DeclaringType.DeclaringType.DeclaringType != null) { attributes.AddRange(method.DeclaringType.DeclaringType.DeclaringType.GetCustomAttributes()); } } var dict = new Dictionary(); foreach (var att in attributes) { //Runs the check and adds the result to a list var result = await att.ExecuteChecksAsync(ctx); dict.Add(att, result); } //Checks if any failed, and throws an exception if (dict.Any(x => x.Value == false)) throw new SlashExecutionChecksFailedException { FailedChecks = dict.Where(x => x.Value == false).Select(x => x.Key).ToList() }; } if (context is ContextMenuContext cMctx) { var attributes = new List(); attributes.AddRange(method.GetCustomAttributes(true)); attributes.AddRange(method.DeclaringType.GetCustomAttributes()); if (method.DeclaringType.DeclaringType != null) { attributes.AddRange(method.DeclaringType.DeclaringType.GetCustomAttributes()); if (method.DeclaringType.DeclaringType.DeclaringType != null) { attributes.AddRange(method.DeclaringType.DeclaringType.DeclaringType.GetCustomAttributes()); } } var dict = new Dictionary(); foreach (var att in attributes) { //Runs the check and adds the result to a list var result = await att.ExecuteChecksAsync(cMctx); dict.Add(att, result); } //Checks if any failed, and throws an exception if (dict.Any(x => x.Value == false)) throw new ContextMenuExecutionChecksFailedException { FailedChecks = dict.Where(x => x.Value == false).Select(x => x.Key).ToList() }; } } /// /// Gets the choice attributes from choice provider. /// /// The custom attributes. /// The optional guild id private static async Task> GetChoiceAttributesFromProvider(IEnumerable customAttributes, ulong? guildId = null) { var choices = new List(); foreach (var choiceProviderAttribute in customAttributes) { var method = choiceProviderAttribute.ProviderType.GetMethod(nameof(IChoiceProvider.Provider)); if (method == null) throw new ArgumentException("ChoiceProviders must inherit from IChoiceProvider."); else { var instance = Activator.CreateInstance(choiceProviderAttribute.ProviderType); // Abstract class offers more properties that can be set if (choiceProviderAttribute.ProviderType.IsSubclassOf(typeof(ChoiceProvider))) { choiceProviderAttribute.ProviderType.GetProperty(nameof(ChoiceProvider.GuildId)) ?.SetValue(instance, guildId); choiceProviderAttribute.ProviderType.GetProperty(nameof(ChoiceProvider.Services)) ?.SetValue(instance, Configuration.ServiceProvider); } //Gets the choices from the method var result = await (Task>)method.Invoke(instance, null); if (result.Any()) { choices.AddRange(result); } } } return choices; } /// /// Gets the choice attributes from enum parameter. /// /// The enum parameter. private static List GetChoiceAttributesFromEnumParameter(Type enumParam) { var choices = new List(); foreach (Enum enumValue in Enum.GetValues(enumParam)) { choices.Add(new DiscordApplicationCommandOptionChoice(enumValue.GetName(), enumValue.ToString())); } return choices; } /// /// Gets the parameter type. /// /// The type. private static ApplicationCommandOptionType GetParameterType(Type type) { var parameterType = type == typeof(string) ? ApplicationCommandOptionType.String : type == typeof(long) || type == typeof(long?) || type == typeof(int) || type == typeof(int?) ? ApplicationCommandOptionType.Integer : type == typeof(bool) || type == typeof(bool?) ? ApplicationCommandOptionType.Boolean : type == typeof(double) || type == typeof(double?) ? ApplicationCommandOptionType.Number : type == typeof(DiscordAttachment) ? ApplicationCommandOptionType.Attachment : type == typeof(DiscordChannel) ? ApplicationCommandOptionType.Channel : type == typeof(DiscordUser) ? ApplicationCommandOptionType.User : type == typeof(DiscordRole) ? ApplicationCommandOptionType.Role : type == typeof(SnowflakeObject) ? ApplicationCommandOptionType.Mentionable : type.IsEnum ? ApplicationCommandOptionType.String : throw new ArgumentException("Cannot convert type! Argument types must be string, int, long, bool, double, DiscordChannel, DiscordUser, DiscordRole, SnowflakeObject, DiscordAttachment or an Enum."); return parameterType; } /// /// Gets the choice attributes from parameter. /// /// The choice attributes. private static List GetChoiceAttributesFromParameter(IEnumerable choiceAttributes) => !choiceAttributes.Any() ? null : choiceAttributes.Select(att => new DiscordApplicationCommandOptionChoice(att.Name, att.Value)).ToList(); /// /// Parses the parameters. /// /// The parameters. /// The optional guild id. internal static async Task> ParseParametersAsync(IEnumerable parameters, ulong? guildId) { var options = new List(); foreach (var parameter in parameters) { //Gets the attribute var optionAttribute = parameter.GetCustomAttribute(); if (optionAttribute == null) throw new ArgumentException("Arguments must have the Option attribute!"); var minimumValue = parameter.GetCustomAttribute()?.Value ?? null; var maximumValue = parameter.GetCustomAttribute()?.Value ?? null; var minimumLength = parameter.GetCustomAttribute()?.Value ?? null; var maximumLength = parameter.GetCustomAttribute()?.Value ?? null; var channelTypes = parameter.GetCustomAttribute()?.ChannelTypes ?? null; var autocompleteAttribute = parameter.GetCustomAttribute(); if (optionAttribute.Autocomplete && autocompleteAttribute == null) throw new ArgumentException("Autocomplete options must have the Autocomplete attribute!"); if (!optionAttribute.Autocomplete && autocompleteAttribute != null) throw new ArgumentException("Setting an autocomplete provider requires the option to have autocomplete set to true!"); //Sets the type var type = parameter.ParameterType; var parameterType = GetParameterType(type); if (parameterType == ApplicationCommandOptionType.String) { minimumValue = null; maximumValue = null; } else if (parameterType == ApplicationCommandOptionType.Integer || parameterType == ApplicationCommandOptionType.Number) { minimumLength = null; maximumLength = null; } if (parameterType != ApplicationCommandOptionType.Channel) channelTypes = null; //Handles choices //From attributes var choices = GetChoiceAttributesFromParameter(parameter.GetCustomAttributes()); //From enums if (parameter.ParameterType.IsEnum) { choices = GetChoiceAttributesFromEnumParameter(parameter.ParameterType); } //From choice provider var choiceProviders = parameter.GetCustomAttributes(); if (choiceProviders.Any()) { choices = await GetChoiceAttributesFromProvider(choiceProviders, guildId); } options.Add(new DiscordApplicationCommandOption(optionAttribute.Name, optionAttribute.Description, parameterType, !parameter.IsOptional, choices, null, channelTypes, optionAttribute.Autocomplete, minimumValue, maximumValue, minimumLength: minimumLength, maximumLength: maximumLength)); } return options; } /* /// /// Refreshes your commands, used for refreshing choice providers or applying commands registered after the ready event on the discord client. /// Not recommended and should be avoided since it can make slash commands be unresponsive for a while. /// public async Task RefreshCommandsAsync() { s_commandMethods.Clear(); s_groupCommands.Clear(); s_subGroupCommands.Clear(); s_registeredCommands.Clear(); s_contextMenuCommands.Clear(); GlobalDiscordCommands.Clear(); GuildDiscordCommands.Clear(); GuildCommandsInternal.Clear(); GlobalCommandsInternal.Clear(); GlobalDiscordCommands = null; GuildDiscordCommands = null; s_errored = false; /*if (Configuration != null && Configuration.EnableDefaultHelp) { this._updateList.RemoveAll(x => x.Value.Type == typeof(DefaultHelpModule)); }*/ /* await this.UpdateAsync(); }*/ /// /// Fires when the execution of a slash command fails. /// public event AsyncEventHandler SlashCommandErrored { add => this._slashError.Register(value); remove => this._slashError.Unregister(value); } private AsyncEvent _slashError; /// /// Fires when the execution of a slash command is successful. /// public event AsyncEventHandler SlashCommandExecuted { add => this._slashExecuted.Register(value); remove => this._slashExecuted.Unregister(value); } private AsyncEvent _slashExecuted; /// /// Fires when the execution of a context menu fails. /// public event AsyncEventHandler ContextMenuErrored { add => this._contextMenuErrored.Register(value); remove => this._contextMenuErrored.Unregister(value); } private AsyncEvent _contextMenuErrored; /// /// Fire when the execution of a context menu is successful. /// public event AsyncEventHandler ContextMenuExecuted { add => this._contextMenuExecuted.Register(value); remove => this._contextMenuExecuted.Unregister(value); } private AsyncEvent _contextMenuExecuted; } /// /// Holds configuration data for setting up an application command. /// internal class ApplicationCommandsModuleConfiguration { /// /// The type of the command module. /// public Type Type { get; } /// /// The translation setup. /// public Action Translations { get; } /// /// Creates a new command configuration. /// /// The type of the command module. /// The translation setup callback. public ApplicationCommandsModuleConfiguration(Type type, Action translations = null) { this.Type = type; this.Translations = translations; } } /// /// Links a command to its original command module. /// internal class ApplicationCommandSourceLink { /// /// The command. /// public DiscordApplicationCommand ApplicationCommand { get; set; } /// /// The base/root module the command is contained in. /// public Type RootCommandContainerType { get; set; } /// /// The direct group the command is contained in. /// public Type CommandContainerType { get; set; } } /// /// The command method. /// internal class CommandMethod { /// /// Gets or sets the command id. /// public ulong CommandId { get; set; } /// /// Gets or sets the name. /// public string Name { get; set; } /// /// Gets or sets the method. /// public MethodInfo Method { get; set; } } /// /// The group command. /// internal class GroupCommand { /// /// Gets or sets the command id. /// public ulong CommandId { get; set; } /// /// Gets or sets the name. /// public string Name { get; set; } /// /// Gets or sets the methods. /// public List> Methods { get; set; } = null; } /// /// The sub group command. /// internal class SubGroupCommand { /// /// Gets or sets the command id. /// public ulong CommandId { get; set; } /// /// Gets or sets the name. /// public string Name { get; set; } /// /// Gets or sets the sub commands. /// public List SubCommands { get; set; } = new(); } /// /// The context menu command. /// internal class ContextMenuCommand { /// /// Gets or sets the command id. /// public ulong CommandId { get; set; } /// /// Gets or sets the name. /// public string Name { get; set; } /// /// Gets or sets the method. /// public MethodInfo Method { get; set; } } #region Default Help /// /// Represents the default help module. /// internal class DefaultHelpModule : ApplicationCommandsModule { public class DefaultHelpAutoCompleteProvider : IAutocompleteProvider { public async Task> Provider(AutocompleteContext context) { var options = new List(); IEnumerable slashCommands = null; var globalCommandsTask = context.Client.GetGlobalApplicationCommandsAsync(); if (context.Guild != null) { var guildCommandsTask = context.Client.GetGuildApplicationCommandsAsync(context.Guild.Id); await Task.WhenAll(globalCommandsTask, guildCommandsTask); slashCommands = globalCommandsTask.Result.Concat(guildCommandsTask.Result) .Where(ac => !ac.Name.Equals("help", StringComparison.OrdinalIgnoreCase)) .GroupBy(ac => ac.Name).Select(x => x.First()) .Where(ac => ac.Name.StartsWith(context.Options[0].Value.ToString(), StringComparison.OrdinalIgnoreCase)) .ToList(); } else { await Task.WhenAll(globalCommandsTask); slashCommands = globalCommandsTask.Result .Where(ac => !ac.Name.Equals("help", StringComparison.OrdinalIgnoreCase)) .GroupBy(ac => ac.Name).Select(x => x.First()) .Where(ac => ac.Name.StartsWith(context.Options[0].Value.ToString(), StringComparison.OrdinalIgnoreCase)) .ToList(); } foreach (var sc in slashCommands.Take(25)) { options.Add(new DiscordApplicationCommandAutocompleteChoice(sc.Name, sc.Name.Trim())); } return options.AsEnumerable(); } } public class DefaultHelpAutoCompleteLevelOneProvider : IAutocompleteProvider { public async Task> Provider(AutocompleteContext context) { var options = new List(); IEnumerable slashCommands = null; var globalCommandsTask = context.Client.GetGlobalApplicationCommandsAsync(); if (context.Guild != null) { var guildCommandsTask = context.Client.GetGuildApplicationCommandsAsync(context.Guild.Id); await Task.WhenAll(globalCommandsTask, guildCommandsTask); slashCommands = globalCommandsTask.Result.Concat(guildCommandsTask.Result) .Where(ac => !ac.Name.Equals("help", StringComparison.OrdinalIgnoreCase)) .GroupBy(ac => ac.Name).Select(x => x.First()); } else { await Task.WhenAll(globalCommandsTask); slashCommands = globalCommandsTask.Result .Where(ac => !ac.Name.Equals("help", StringComparison.OrdinalIgnoreCase)) .GroupBy(ac => ac.Name).Select(x => x.First()); } var command = slashCommands.FirstOrDefault(ac => ac.Name.Equals(context.Options[0].Value.ToString().Trim(),StringComparison.OrdinalIgnoreCase)); if (command is null || command.Options is null) { options.Add(new DiscordApplicationCommandAutocompleteChoice("no_options_for_this_command", "no_options_for_this_command")); } else { var opt = command.Options.Where(c => c.Type is ApplicationCommandOptionType.SubCommandGroup or ApplicationCommandOptionType.SubCommand && c.Name.StartsWith(context.Options[1].Value.ToString(), StringComparison.InvariantCultureIgnoreCase)).ToList(); foreach (var option in opt.Take(25)) { options.Add(new DiscordApplicationCommandAutocompleteChoice(option.Name, option.Name.Trim())); } } return options.AsEnumerable(); } } public class DefaultHelpAutoCompleteLevelTwoProvider : IAutocompleteProvider { public async Task> Provider(AutocompleteContext context) { var options = new List(); IEnumerable slashCommands = null; var globalCommandsTask = context.Client.GetGlobalApplicationCommandsAsync(); if (context.Guild != null) { var guildCommandsTask = context.Client.GetGuildApplicationCommandsAsync(context.Guild.Id); await Task.WhenAll(globalCommandsTask, guildCommandsTask); slashCommands = globalCommandsTask.Result.Concat(guildCommandsTask.Result) .Where(ac => !ac.Name.Equals("help", StringComparison.OrdinalIgnoreCase)) .GroupBy(ac => ac.Name).Select(x => x.First()); } else { await Task.WhenAll(globalCommandsTask); slashCommands = globalCommandsTask.Result .Where(ac => !ac.Name.Equals("help", StringComparison.OrdinalIgnoreCase)) .GroupBy(ac => ac.Name).Select(x => x.First()); } var command = slashCommands.FirstOrDefault(ac => ac.Name.Equals(context.Options[0].Value.ToString().Trim(), StringComparison.OrdinalIgnoreCase)); if (command.Options is null) { options.Add(new DiscordApplicationCommandAutocompleteChoice("no_options_for_this_command", "no_options_for_this_command")); return options.AsEnumerable(); } var foundCommand = command.Options.FirstOrDefault(op => op.Name.Equals(context.Options[1].Value.ToString().Trim(), StringComparison.OrdinalIgnoreCase)); if (foundCommand is null || foundCommand.Options is null) { options.Add(new DiscordApplicationCommandAutocompleteChoice("no_options_for_this_command", "no_options_for_this_command")); } else { var opt = foundCommand.Options.Where(x => x.Type == ApplicationCommandOptionType.SubCommand && x.Name.StartsWith(context.Options[2].Value.ToString(), StringComparison.OrdinalIgnoreCase)).ToList(); foreach (var option in opt.Take(25)) { options.Add(new DiscordApplicationCommandAutocompleteChoice(option.Name, option.Name.Trim())); } } return options.AsEnumerable(); } } [SlashCommand("help", "Displays command help")] internal async Task DefaultHelpAsync(InteractionContext ctx, [Autocomplete(typeof(DefaultHelpAutoCompleteProvider))] [Option("option_one", "top level command to provide help for", true)] string commandName, [Autocomplete(typeof(DefaultHelpAutoCompleteLevelOneProvider))] [Option("option_two", "subgroup or command to provide help for", true)] string commandOneName = null, [Autocomplete(typeof(DefaultHelpAutoCompleteLevelTwoProvider))] [Option("option_three", "command to provide help for", true)] string commandTwoName = null) { List applicationCommands = null; var globalCommandsTask = ctx.Client.GetGlobalApplicationCommandsAsync(); if (ctx.Guild != null) { var guildCommandsTask= ctx.Client.GetGuildApplicationCommandsAsync(ctx.Guild.Id); await Task.WhenAll(globalCommandsTask, guildCommandsTask); applicationCommands = globalCommandsTask.Result.Concat(guildCommandsTask.Result) .Where(ac => !ac.Name.Equals("help", StringComparison.OrdinalIgnoreCase)) .GroupBy(ac => ac.Name).Select(x => x.First()) .ToList(); } else { await Task.WhenAll(globalCommandsTask); applicationCommands = globalCommandsTask.Result .Where(ac => !ac.Name.Equals("help", StringComparison.OrdinalIgnoreCase)) .GroupBy(ac => ac.Name).Select(x => x.First()) .ToList(); } if (applicationCommands.Count < 1) { await ctx.CreateResponseAsync(InteractionResponseType.ChannelMessageWithSource, new DiscordInteractionResponseBuilder() .WithContent($"There are no slash commands").AsEphemeral(true)); return; } if (commandTwoName is not null && !commandTwoName.Equals("no_options_for_this_command")) { var commandsWithSubCommands = applicationCommands.FindAll(ac => ac.Options is not null && ac.Options.Any(op => op.Type == ApplicationCommandOptionType.SubCommandGroup)); var subCommandParent = commandsWithSubCommands.FirstOrDefault(cm => cm.Name.Equals(commandName,StringComparison.OrdinalIgnoreCase)); var cmdParent = commandsWithSubCommands.FirstOrDefault(cm => cm.Options.Any(op => op.Name.Equals(commandOneName))).Options .FirstOrDefault(opt => opt.Name.Equals(commandOneName,StringComparison.OrdinalIgnoreCase)); var cmd = cmdParent.Options.FirstOrDefault(op => op.Name.Equals(commandTwoName,StringComparison.OrdinalIgnoreCase)); var discordEmbed = new DiscordEmbedBuilder { Title = "Help", Description = $"{subCommandParent.Mention.Replace(subCommandParent.Name, $"{subCommandParent.Name} {cmdParent.Name} {cmd.Name}")}: {cmd.Description ?? "No description provided."}" }; if (cmd.Options is not null) { var commandOptions = cmd.Options.ToList(); var sb = new StringBuilder(); foreach (var option in commandOptions) sb.Append('`').Append(option.Name).Append("`: ").Append(option.Description ?? "No description provided.").Append('\n'); sb.Append('\n'); discordEmbed.AddField(new DiscordEmbedField("Arguments", sb.ToString().Trim())); } await ctx.CreateResponseAsync(InteractionResponseType.ChannelMessageWithSource, new DiscordInteractionResponseBuilder().AddEmbed(discordEmbed).AsEphemeral(true)); } else if (commandOneName is not null && commandTwoName is null && !commandOneName.Equals("no_options_for_this_command")) { var commandsWithOptions = applicationCommands.FindAll(ac => ac.Options is not null && ac.Options.All(op => op.Type == ApplicationCommandOptionType.SubCommand)); var subCommandParent = commandsWithOptions.FirstOrDefault(cm => cm.Name.Equals(commandName,StringComparison.OrdinalIgnoreCase)); var subCommand = subCommandParent.Options.FirstOrDefault(op => op.Name.Equals(commandOneName,StringComparison.OrdinalIgnoreCase)); var discordEmbed = new DiscordEmbedBuilder { Title = "Help", Description = $"{subCommandParent.Mention.Replace(subCommandParent.Name, $"{subCommandParent.Name} {subCommand.Name}")}: {subCommand.Description ?? "No description provided."}" }; if (subCommand.Options is not null) { var commandOptions = subCommand.Options.ToList(); var sb = new StringBuilder(); foreach (var option in commandOptions) sb.Append('`').Append(option.Name).Append("`: ").Append(option.Description ?? "No description provided.").Append('\n'); sb.Append('\n'); discordEmbed.AddField(new DiscordEmbedField("Arguments", sb.ToString().Trim())); } await ctx.CreateResponseAsync(InteractionResponseType.ChannelMessageWithSource, new DiscordInteractionResponseBuilder().AddEmbed(discordEmbed).AsEphemeral(true)); } else { var command = applicationCommands.FirstOrDefault(cm => cm.Name.Equals(commandName, StringComparison.OrdinalIgnoreCase)); if (command is null) { await ctx.CreateResponseAsync(InteractionResponseType.ChannelMessageWithSource, new DiscordInteractionResponseBuilder() .WithContent($"No command called {commandName} in guild {ctx.Guild.Name}").AsEphemeral(true)); return; } var discordEmbed = new DiscordEmbedBuilder { Title = "Help", Description = $"{command.Mention}: {command.Description ?? "No description provided."}" }.AddField(new DiscordEmbedField("Command is NSFW", command.IsNsfw.ToString())); if (command.Options is not null) { var commandOptions = command.Options.ToList(); var sb = new StringBuilder(); foreach (var option in commandOptions) sb.Append('`').Append(option.Name).Append("`: ").Append(option.Description ?? "No description provided.").Append('\n'); sb.Append('\n'); discordEmbed.AddField(new DiscordEmbedField("Arguments", sb.ToString().Trim())); } await ctx.CreateResponseAsync(InteractionResponseType.ChannelMessageWithSource, new DiscordInteractionResponseBuilder().AddEmbed(discordEmbed).AsEphemeral(true)); } } } #endregion diff --git a/DisCatSharp.ApplicationCommands/GlobalSuppressions.cs b/DisCatSharp.ApplicationCommands/GlobalSuppressions.cs index e2efbeb94..62a4474be 100644 --- a/DisCatSharp.ApplicationCommands/GlobalSuppressions.cs +++ b/DisCatSharp.ApplicationCommands/GlobalSuppressions.cs @@ -1,46 +1,37 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System.Diagnostics.CodeAnalysis; [assembly: SuppressMessage("Style", "IDE0044:Add readonly modifier", Justification = "", Scope = "member", Target = "~F:DisCatSharp.ApplicationCommands.ApplicationCommandsExtension.s_registeredCommands")] -[assembly: SuppressMessage("Style", "IDE0018:Inline variable declaration", Justification = "", Scope = "member", Target = "~M:DisCatSharp.ApplicationCommands.RegistrationWorker.BuildGuildCreateList(System.UInt64,System.Collections.Generic.List{DisCatSharp.Entities.DiscordApplicationCommand})~System.Collections.Generic.List{DisCatSharp.Entities.DiscordApplicationCommand}")] -[assembly: SuppressMessage("Style", "IDE0018:Inline variable declaration", Justification = "", Scope = "member", Target = "~M:DisCatSharp.ApplicationCommands.RegistrationWorker.BuildGuildDeleteList(System.UInt64,System.Collections.Generic.List{DisCatSharp.Entities.DiscordApplicationCommand})~System.Collections.Generic.List{System.UInt64}")] -[assembly: SuppressMessage("Style", "IDE0018:Inline variable declaration", Justification = "", Scope = "member", Target = "~M:DisCatSharp.ApplicationCommands.RegistrationWorker.BuildGuildOverwriteList(System.UInt64,System.Collections.Generic.List{DisCatSharp.Entities.DiscordApplicationCommand})~System.ValueTuple{System.Collections.Generic.Dictionary{System.UInt64,DisCatSharp.Entities.DiscordApplicationCommand},System.Collections.Generic.List{DisCatSharp.Entities.DiscordApplicationCommand}}")] [assembly: SuppressMessage("Usage", "CA2254:Template should be a static expression", Justification = "", Scope = "member", Target = "~M:DisCatSharp.ApplicationCommands.ApplicationCommandsExtension.CheckRegistrationStartup(System.Boolean)")] -[assembly: SuppressMessage("Usage", "CA2254:Template should be a static expression", Justification = "", Scope = "member", Target = "~M:DisCatSharp.ApplicationCommands.ApplicationCommandsExtension.RegisterCommands(System.Collections.Generic.IEnumerable{DisCatSharp.ApplicationCommands.ApplicationCommandsModuleConfiguration},System.Nullable{System.UInt64})~System.Threading.Tasks.Task")] [assembly: SuppressMessage("Usage", "CA2254:Template should be a static expression", Justification = "", Scope = "member", Target = "~M:DisCatSharp.ApplicationCommands.ApplicationCommandsExtension.UpdateAsync~System.Threading.Tasks.Task")] [assembly: SuppressMessage("Performance", "CA1842:Do not use 'WhenAll' with a single task", Justification = "", Scope = "member", Target = "~M:DisCatSharp.ApplicationCommands.DefaultHelpModule.DefaultHelpAutoCompleteLevelOneProvider.Provider(DisCatSharp.ApplicationCommands.AutocompleteContext)~System.Threading.Tasks.Task{System.Collections.Generic.IEnumerable{DisCatSharp.Entities.DiscordApplicationCommandAutocompleteChoice}}")] [assembly: SuppressMessage("Performance", "CA1842:Do not use 'WhenAll' with a single task", Justification = "", Scope = "member", Target = "~M:DisCatSharp.ApplicationCommands.DefaultHelpModule.DefaultHelpAutoCompleteLevelTwoProvider.Provider(DisCatSharp.ApplicationCommands.AutocompleteContext)~System.Threading.Tasks.Task{System.Collections.Generic.IEnumerable{DisCatSharp.Entities.DiscordApplicationCommandAutocompleteChoice}}")] [assembly: SuppressMessage("Performance", "CA1842:Do not use 'WhenAll' with a single task", Justification = "", Scope = "member", Target = "~M:DisCatSharp.ApplicationCommands.DefaultHelpModule.DefaultHelpAutoCompleteProvider.Provider(DisCatSharp.ApplicationCommands.AutocompleteContext)~System.Threading.Tasks.Task{System.Collections.Generic.IEnumerable{DisCatSharp.Entities.DiscordApplicationCommandAutocompleteChoice}}")] -[assembly: SuppressMessage("Usage", "CA2254:Template should be a static expression", Justification = "", Scope = "member", Target = "~M:DisCatSharp.ApplicationCommands.ApplicationCommandEqualityChecks.IsEqualTo(DisCatSharp.Entities.DiscordApplicationCommand,DisCatSharp.Entities.DiscordApplicationCommand)~System.Boolean")] -[assembly: SuppressMessage("Usage", "CA2254:Template should be a static expression", Justification = "", Scope = "member", Target = "~M:DisCatSharp.ApplicationCommands.RegistrationWorker.BuildGlobalOverwriteList(System.Collections.Generic.List{DisCatSharp.Entities.DiscordApplicationCommand})~System.ValueTuple{System.Collections.Generic.Dictionary{System.UInt64,DisCatSharp.Entities.DiscordApplicationCommand},System.Collections.Generic.List{DisCatSharp.Entities.DiscordApplicationCommand}}")] -[assembly: SuppressMessage("Usage", "CA2254:Template should be a static expression", Justification = "", Scope = "member", Target = "~M:DisCatSharp.ApplicationCommands.RegistrationWorker.BuildGuildOverwriteList(System.UInt64,System.Collections.Generic.List{DisCatSharp.Entities.DiscordApplicationCommand})~System.ValueTuple{System.Collections.Generic.Dictionary{System.UInt64,DisCatSharp.Entities.DiscordApplicationCommand},System.Collections.Generic.List{DisCatSharp.Entities.DiscordApplicationCommand}}")] -[assembly: SuppressMessage("Usage", "CA2254:Template should be a static expression", Justification = "", Scope = "member", Target = "~M:DisCatSharp.ApplicationCommands.RegistrationWorker.RegisterGlobalCommandsAsync(System.Collections.Generic.List{DisCatSharp.Entities.DiscordApplicationCommand})~System.Threading.Tasks.Task{System.Collections.Generic.List{DisCatSharp.Entities.DiscordApplicationCommand}}")] -[assembly: SuppressMessage("Usage", "CA2254:Template should be a static expression", Justification = "", Scope = "member", Target = "~M:DisCatSharp.ApplicationCommands.RegistrationWorker.RegisterGuildCommandsAsync(System.UInt64,System.Collections.Generic.List{DisCatSharp.Entities.DiscordApplicationCommand})~System.Threading.Tasks.Task{System.Collections.Generic.List{DisCatSharp.Entities.DiscordApplicationCommand}}")] [assembly: SuppressMessage("Performance", "CA1822:Mark members as static", Justification = "", Scope = "member", Target = "~M:DisCatSharp.ApplicationCommands.DefaultHelpModule.DefaultHelpAsync(DisCatSharp.ApplicationCommands.InteractionContext,System.String,System.String,System.String)~System.Threading.Tasks.Task")] [assembly: SuppressMessage("Performance", "CA1822:Mark members as static", Justification = "", Scope = "member", Target = "~M:DisCatSharp.ApplicationCommands.ApplicationCommandsExtension.RunPreexecutionChecksAsync(System.Reflection.MethodInfo,DisCatSharp.ApplicationCommands.BaseContext)~System.Threading.Tasks.Task")] [assembly: SuppressMessage("Performance", "CA1822:Mark members as static", Justification = "", Scope = "member", Target = "~P:DisCatSharp.ApplicationCommands.ApplicationCommandsExtension.GlobalCommands")] [assembly: SuppressMessage("Performance", "CA1822:Mark members as static", Justification = "", Scope = "member", Target = "~P:DisCatSharp.ApplicationCommands.ApplicationCommandsExtension.GuildCommands")] [assembly: SuppressMessage("Performance", "CA1822:Mark members as static", Justification = "", Scope = "member", Target = "~P:DisCatSharp.ApplicationCommands.ApplicationCommandsExtension.RegisteredCommands")] [assembly: SuppressMessage("Style", "IDE0018:Inline variable declaration", Justification = "", Scope = "member", Target = "~M:DisCatSharp.ApplicationCommands.RegistrationWorker.BuildGuildCreateList(DisCatSharp.DiscordClient,System.UInt64,System.Collections.Generic.List{DisCatSharp.Entities.DiscordApplicationCommand})~System.Collections.Generic.List{DisCatSharp.Entities.DiscordApplicationCommand}")] [assembly: SuppressMessage("Style", "IDE0018:Inline variable declaration", Justification = "", Scope = "member", Target = "~M:DisCatSharp.ApplicationCommands.RegistrationWorker.BuildGuildOverwriteList(DisCatSharp.DiscordClient,System.UInt64,System.Collections.Generic.List{DisCatSharp.Entities.DiscordApplicationCommand})~System.ValueTuple{System.Collections.Generic.Dictionary{System.UInt64,DisCatSharp.Entities.DiscordApplicationCommand},System.Collections.Generic.List{DisCatSharp.Entities.DiscordApplicationCommand}}")] diff --git a/DisCatSharp/Clients/DiscordClient.Dispatch.cs b/DisCatSharp/Clients/DiscordClient.Dispatch.cs index 94c3415f2..4c0ccbb67 100644 --- a/DisCatSharp/Clients/DiscordClient.Dispatch.cs +++ b/DisCatSharp/Clients/DiscordClient.Dispatch.cs @@ -1,3398 +1,3428 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Globalization; using System.Linq; using System.Threading; using System.Threading.Tasks; using DisCatSharp.Common; using DisCatSharp.Entities; using DisCatSharp.Enums; using DisCatSharp.EventArgs; using DisCatSharp.Exceptions; using DisCatSharp.Net.Abstractions; using DisCatSharp.Net.Serialization; using Microsoft.Extensions.Logging; using Newtonsoft.Json.Linq; namespace DisCatSharp; /// /// Represents a discord client. /// public sealed partial class DiscordClient { #region Private Fields + private string _resumeGatewayUrl; private string _sessionId; private bool _guildDownloadCompleted; private readonly Dictionary> _tempTimers = new(); /// /// Represents a timeout handler. /// internal class TimeoutHandler { /// /// Gets the member. /// internal readonly DiscordMember Member; /// /// Gets the guild. /// internal readonly DiscordGuild Guild; /// /// Gets the old timeout value. /// internal DateTime? TimeoutUntilOld; /// /// Gets the new timeout value. /// internal DateTime? TimeoutUntilNew; /// /// Constructs a new . /// /// The affected member. /// The affected guild. /// The old timeout value. /// The new timeout value. internal TimeoutHandler(DiscordMember mbr, DiscordGuild guild, DateTime? too, DateTime? ton) { this.Guild = guild; this.Member = mbr; this.TimeoutUntilOld = too; this.TimeoutUntilNew = ton; } } #endregion #region Dispatch Handler /// /// Handles the dispatch payloads. /// /// The payload. internal async Task HandleDispatchAsync(GatewayPayload payload) { if (payload.Data is not JObject dat) { this.Logger.LogWarning(LoggerEvents.WebSocketReceive, "Invalid payload body (this message is probably safe to ignore); opcode: {0} event: {1}; payload: {2}", payload.OpCode, payload.EventName, payload.Data); return; } await this._payloadReceived.InvokeAsync(this, new PayloadReceivedEventArgs(this.ServiceProvider) { EventName = payload.EventName, PayloadObject = dat }).ConfigureAwait(false); #region Default objects DiscordChannel chn; ulong gid; ulong cid; ulong uid; DiscordStageInstance stg = default; DiscordIntegration itg = default; DiscordThreadChannel trd = default; DiscordThreadChannelMember trdm = default; DiscordScheduledEvent gse = default; TransportUser usr = default; TransportMember mbr = default; TransportUser refUsr = default; TransportMember refMbr = default; JToken rawMbr = default; var rawRefMsg = dat["referenced_message"]; #endregion switch (payload.EventName.ToLowerInvariant()) { #region Gateway Status case "ready": var glds = (JArray)dat["guilds"]; await this.OnReadyEventAsync(dat.ToObject(), glds).ConfigureAwait(false); break; case "resumed": await this.OnResumedAsync().ConfigureAwait(false); break; #endregion #region Channel case "channel_create": chn = dat.ToObject(); await this.OnChannelCreateEventAsync(chn).ConfigureAwait(false); break; case "channel_update": await this.OnChannelUpdateEventAsync(dat.ToObject()).ConfigureAwait(false); break; case "channel_delete": chn = dat.ToObject(); await this.OnChannelDeleteEventAsync(chn.IsPrivate ? dat.ToObject() : chn).ConfigureAwait(false); break; case "channel_pins_update": cid = (ulong)dat["channel_id"]; var ts = (string)dat["last_pin_timestamp"]; await this.OnChannelPinsUpdateAsync((ulong?)dat["guild_id"], cid, ts != null ? DateTimeOffset.Parse(ts, CultureInfo.InvariantCulture) : default(DateTimeOffset?)).ConfigureAwait(false); break; #endregion #region Guild case "guild_create": await this.OnGuildCreateEventAsync(dat.ToDiscordObject(), (JArray)dat["members"], dat["presences"].ToDiscordObject>()).ConfigureAwait(false); break; case "guild_update": await this.OnGuildUpdateEventAsync(dat.ToDiscordObject(), (JArray)dat["members"]).ConfigureAwait(false); break; case "guild_delete": await this.OnGuildDeleteEventAsync(dat.ToDiscordObject()).ConfigureAwait(false); break; case "guild_sync": gid = (ulong)dat["id"]; await this.OnGuildSyncEventAsync(this.GuildsInternal[gid], (bool)dat["large"], (JArray)dat["members"], dat["presences"].ToDiscordObject>()).ConfigureAwait(false); break; case "guild_emojis_update": gid = (ulong)dat["guild_id"]; var ems = dat["emojis"].ToObject>(); await this.OnGuildEmojisUpdateEventAsync(this.GuildsInternal[gid], ems).ConfigureAwait(false); break; case "guild_stickers_update": gid = (ulong)dat["guild_id"]; var strs = dat["stickers"].ToDiscordObject>(); await this.OnStickersUpdatedAsync(strs, gid).ConfigureAwait(false); break; case "guild_integrations_update": gid = (ulong)dat["guild_id"]; // discord fires this event inconsistently if the current user leaves a guild. if (!this.GuildsInternal.ContainsKey(gid)) return; await this.OnGuildIntegrationsUpdateEventAsync(this.GuildsInternal[gid]).ConfigureAwait(false); break; case "guild_join_request_create": break; case "guild_join_request_update": break; case "guild_join_request_delete": break; #endregion #region Guild Ban case "guild_ban_add": usr = dat["user"].ToObject(); gid = (ulong)dat["guild_id"]; await this.OnGuildBanAddEventAsync(usr, this.GuildsInternal[gid]).ConfigureAwait(false); break; case "guild_ban_remove": usr = dat["user"].ToObject(); gid = (ulong)dat["guild_id"]; await this.OnGuildBanRemoveEventAsync(usr, this.GuildsInternal[gid]).ConfigureAwait(false); break; #endregion #region Guild Event case "guild_scheduled_event_create": gse = dat.ToObject(); gid = (ulong)dat["guild_id"]; await this.OnGuildScheduledEventCreateEventAsync(gse, this.GuildsInternal[gid]).ConfigureAwait(false); break; case "guild_scheduled_event_update": gse = dat.ToObject(); gid = (ulong)dat["guild_id"]; await this.OnGuildScheduledEventUpdateEventAsync(gse, this.GuildsInternal[gid]).ConfigureAwait(false); break; case "guild_scheduled_event_delete": gse = dat.ToObject(); gid = (ulong)dat["guild_id"]; await this.OnGuildScheduledEventDeleteEventAsync(gse, this.GuildsInternal[gid]).ConfigureAwait(false); break; case "guild_scheduled_event_user_add": gid = (ulong)dat["guild_id"]; uid = (ulong)dat["user_id"]; await this.OnGuildScheduledEventUserAddedEventAsync((ulong)dat["guild_scheduled_event_id"], uid, this.GuildsInternal[gid]).ConfigureAwait(false); break; case "guild_scheduled_event_user_remove": gid = (ulong)dat["guild_id"]; uid = (ulong)dat["user_id"]; await this.OnGuildScheduledEventUserRemovedEventAsync((ulong)dat["guild_scheduled_event_id"], uid, this.GuildsInternal[gid]).ConfigureAwait(false); break; #endregion #region Guild Integration case "integration_create": gid = (ulong)dat["guild_id"]; itg = dat.ToObject(); // discord fires this event inconsistently if the current user leaves a guild. if (!this.GuildsInternal.ContainsKey(gid)) return; await this.OnGuildIntegrationCreateEventAsync(this.GuildsInternal[gid], itg).ConfigureAwait(false); break; case "integration_update": gid = (ulong)dat["guild_id"]; itg = dat.ToObject(); // discord fires this event inconsistently if the current user leaves a guild. if (!this.GuildsInternal.ContainsKey(gid)) return; await this.OnGuildIntegrationUpdateEventAsync(this.GuildsInternal[gid], itg).ConfigureAwait(false); break; case "integration_delete": gid = (ulong)dat["guild_id"]; // discord fires this event inconsistently if the current user leaves a guild. if (!this.GuildsInternal.ContainsKey(gid)) return; await this.OnGuildIntegrationDeleteEventAsync(this.GuildsInternal[gid], (ulong)dat["id"], (ulong?)dat["application_id"]).ConfigureAwait(false); break; #endregion #region Guild Member case "guild_member_add": gid = (ulong)dat["guild_id"]; await this.OnGuildMemberAddEventAsync(dat.ToObject(), this.GuildsInternal[gid]).ConfigureAwait(false); break; case "guild_member_remove": gid = (ulong)dat["guild_id"]; usr = dat["user"].ToObject(); if (!this.GuildsInternal.ContainsKey(gid)) { // discord fires this event inconsistently if the current user leaves a guild. if (usr.Id != this.CurrentUser.Id) this.Logger.LogError(LoggerEvents.WebSocketReceive, "Could not find {0} in guild cache", gid); return; } await this.OnGuildMemberRemoveEventAsync(usr, this.GuildsInternal[gid]).ConfigureAwait(false); break; case "guild_member_update": gid = (ulong)dat["guild_id"]; await this.OnGuildMemberUpdateEventAsync(dat.ToDiscordObject(), this.GuildsInternal[gid], dat["roles"].ToObject>(), (string)dat["nick"], (bool?)dat["pending"]).ConfigureAwait(false); break; case "guild_members_chunk": await this.OnGuildMembersChunkEventAsync(dat).ConfigureAwait(false); break; #endregion #region Guild Role case "guild_role_create": gid = (ulong)dat["guild_id"]; await this.OnGuildRoleCreateEventAsync(dat["role"].ToObject(), this.GuildsInternal[gid]).ConfigureAwait(false); break; case "guild_role_update": gid = (ulong)dat["guild_id"]; await this.OnGuildRoleUpdateEventAsync(dat["role"].ToObject(), this.GuildsInternal[gid]).ConfigureAwait(false); break; case "guild_role_delete": gid = (ulong)dat["guild_id"]; await this.OnGuildRoleDeleteEventAsync((ulong)dat["role_id"], this.GuildsInternal[gid]).ConfigureAwait(false); break; #endregion #region Invite case "invite_create": gid = (ulong)dat["guild_id"]; cid = (ulong)dat["channel_id"]; await this.OnInviteCreateEventAsync(cid, gid, dat.ToObject()).ConfigureAwait(false); break; case "invite_delete": gid = (ulong)dat["guild_id"]; cid = (ulong)dat["channel_id"]; await this.OnInviteDeleteEventAsync(cid, gid, dat).ConfigureAwait(false); break; #endregion #region Message case "message_ack": cid = (ulong)dat["channel_id"]; var mid = (ulong)dat["message_id"]; await this.OnMessageAckEventAsync(this.InternalGetCachedChannel(cid), mid).ConfigureAwait(false); break; case "message_create": rawMbr = dat["member"]; if (rawMbr != null) mbr = rawMbr.ToObject(); if (rawRefMsg != null && rawRefMsg.HasValues) { if (rawRefMsg.SelectToken("author") != null) { refUsr = rawRefMsg.SelectToken("author").ToObject(); } if (rawRefMsg.SelectToken("member") != null) { refMbr = rawRefMsg.SelectToken("member").ToObject(); } } await this.OnMessageCreateEventAsync(dat.ToDiscordObject(), dat["author"].ToObject(), mbr, refUsr, refMbr).ConfigureAwait(false); break; case "message_update": rawMbr = dat["member"]; if (rawMbr != null) mbr = rawMbr.ToObject(); if (rawRefMsg != null && rawRefMsg.HasValues) { if (rawRefMsg.SelectToken("author") != null) { refUsr = rawRefMsg.SelectToken("author").ToObject(); } if (rawRefMsg.SelectToken("member") != null) { refMbr = rawRefMsg.SelectToken("member").ToObject(); } } await this.OnMessageUpdateEventAsync(dat.ToDiscordObject(), dat["author"]?.ToObject(), mbr, refUsr, refMbr).ConfigureAwait(false); break; // delete event does *not* include message object case "message_delete": await this.OnMessageDeleteEventAsync((ulong)dat["id"], (ulong)dat["channel_id"], (ulong?)dat["guild_id"]).ConfigureAwait(false); break; case "message_delete_bulk": await this.OnMessageBulkDeleteEventAsync(dat["ids"].ToObject(), (ulong)dat["channel_id"], (ulong?)dat["guild_id"]).ConfigureAwait(false); break; #endregion #region Message Reaction case "message_reaction_add": rawMbr = dat["member"]; if (rawMbr != null) mbr = rawMbr.ToObject(); await this.OnMessageReactionAddAsync((ulong)dat["user_id"], (ulong)dat["message_id"], (ulong)dat["channel_id"], (ulong?)dat["guild_id"], mbr, dat["emoji"].ToObject()).ConfigureAwait(false); break; case "message_reaction_remove": await this.OnMessageReactionRemoveAsync((ulong)dat["user_id"], (ulong)dat["message_id"], (ulong)dat["channel_id"], (ulong?)dat["guild_id"], dat["emoji"].ToObject()).ConfigureAwait(false); break; case "message_reaction_remove_all": await this.OnMessageReactionRemoveAllAsync((ulong)dat["message_id"], (ulong)dat["channel_id"], (ulong?)dat["guild_id"]).ConfigureAwait(false); break; case "message_reaction_remove_emoji": await this.OnMessageReactionRemoveEmojiAsync((ulong)dat["message_id"], (ulong)dat["channel_id"], (ulong)dat["guild_id"], dat["emoji"]).ConfigureAwait(false); break; #endregion #region Stage Instance case "stage_instance_create": stg = dat.ToObject(); await this.OnStageInstanceCreateEventAsync(stg).ConfigureAwait(false); break; case "stage_instance_update": stg = dat.ToObject(); await this.OnStageInstanceUpdateEventAsync(stg).ConfigureAwait(false); break; case "stage_instance_delete": stg = dat.ToObject(); await this.OnStageInstanceDeleteEventAsync(stg).ConfigureAwait(false); break; #endregion #region Thread case "thread_create": trd = dat.ToObject(); await this.OnThreadCreateEventAsync(trd).ConfigureAwait(false); break; case "thread_update": trd = dat.ToObject(); await this.OnThreadUpdateEventAsync(trd).ConfigureAwait(false); break; case "thread_delete": trd = dat.ToObject(); await this.OnThreadDeleteEventAsync(trd).ConfigureAwait(false); break; case "thread_list_sync": gid = (ulong)dat["guild_id"]; //get guild await this.OnThreadListSyncEventAsync(this.GuildsInternal[gid], dat["channel_ids"].ToObject>(), dat["threads"].ToObject>(), dat["members"].ToObject>()).ConfigureAwait(false); break; case "thread_member_update": trdm = dat.ToObject(); await this.OnThreadMemberUpdateEventAsync(trdm).ConfigureAwait(false); break; case "thread_members_update": gid = (ulong)dat["guild_id"]; await this.OnThreadMembersUpdateEventAsync(this.GuildsInternal[gid], (ulong)dat["id"], (JArray)dat["added_members"], (JArray)dat["removed_member_ids"], (int)dat["member_count"]).ConfigureAwait(false); break; #endregion #region Activities case "embedded_activity_update": gid = (ulong)dat["guild_id"]; cid = (ulong)dat["channel_id"]; await this.OnEmbeddedActivityUpdateAsync((JObject)dat["embedded_activity"], this.GuildsInternal[gid], cid, (JArray)dat["users"], (ulong)dat["embedded_activity"]["application_id"]).ConfigureAwait(false); break; #endregion #region User/Presence Update case "presence_update": await this.OnPresenceUpdateEventAsync(dat, (JObject)dat["user"]).ConfigureAwait(false); break; case "user_settings_update": await this.OnUserSettingsUpdateEventAsync(dat.ToObject()).ConfigureAwait(false); break; case "user_update": await this.OnUserUpdateEventAsync(dat.ToObject()).ConfigureAwait(false); break; #endregion #region Voice case "voice_state_update": await this.OnVoiceStateUpdateEventAsync(dat).ConfigureAwait(false); break; case "voice_server_update": gid = (ulong)dat["guild_id"]; await this.OnVoiceServerUpdateEventAsync((string)dat["endpoint"], (string)dat["token"], this.GuildsInternal[gid]).ConfigureAwait(false); break; #endregion #region Interaction/Integration/Application case "interaction_create": rawMbr = dat["member"]; if (rawMbr != null) { mbr = dat["member"].ToObject(); usr = mbr.User; } else { usr = dat["user"].ToObject(); } cid = (ulong)dat["channel_id"]; // Console.WriteLine(dat.ToString()); // Get raw interaction payload. await this.OnInteractionCreateAsync((ulong?)dat["guild_id"], cid, usr, mbr, dat.ToDiscordObject(), dat.ToString()).ConfigureAwait(false); break; case "application_command_create": await this.OnApplicationCommandCreateAsync(dat.ToObject(), (ulong?)dat["guild_id"]).ConfigureAwait(false); break; case "application_command_update": await this.OnApplicationCommandUpdateAsync(dat.ToObject(), (ulong?)dat["guild_id"]).ConfigureAwait(false); break; case "application_command_delete": await this.OnApplicationCommandDeleteAsync(dat.ToObject(), (ulong?)dat["guild_id"]).ConfigureAwait(false); break; case "guild_application_command_counts_update": var counts = dat["application_command_counts"]; await this.OnGuildApplicationCommandCountsUpdateAsync((int)counts["1"], (int)counts["2"], (int)counts["3"], (ulong)dat["guild_id"]).ConfigureAwait(false); break; case "guild_application_command_index_update": // TODO: Implement. break; case "application_command_permissions_update": var aid = (ulong)dat["application_id"]; if (aid != this.CurrentApplication.Id) return; var pms = dat["permissions"].ToObject>(); gid = (ulong)dat["guild_id"]; await this.OnApplicationCommandPermissionsUpdateAsync(pms, (ulong)dat["id"], gid, aid).ConfigureAwait(false); break; #endregion #region Misc case "gift_code_update": //Not supposed to be dispatched to bots break; case "typing_start": cid = (ulong)dat["channel_id"]; rawMbr = dat["member"]; if (rawMbr != null) mbr = rawMbr.ToObject(); await this.OnTypingStartEventAsync((ulong)dat["user_id"], cid, this.InternalGetCachedChannel(cid), (ulong?)dat["guild_id"], Utilities.GetDateTimeOffset((long)dat["timestamp"]), mbr).ConfigureAwait(false); break; case "webhooks_update": gid = (ulong)dat["guild_id"]; cid = (ulong)dat["channel_id"]; await this.OnWebhooksUpdateAsync(this.GuildsInternal[gid].GetChannel(cid), this.GuildsInternal[gid]).ConfigureAwait(false); break; default: await this.OnUnknownEventAsync(payload).ConfigureAwait(false); this.Logger.LogWarning(LoggerEvents.WebSocketReceive, "Unknown event: {0}\npayload: {1}", payload.EventName, payload.Data); break; #endregion } } #endregion #region Events #region Gateway /// /// Handles the ready event. /// /// The ready payload. /// The raw guilds. internal async Task OnReadyEventAsync(ReadyPayload ready, JArray rawGuilds) { //ready.CurrentUser.Discord = this; var rusr = ready.CurrentUser; this.CurrentUser.Username = rusr.Username; this.CurrentUser.Discriminator = rusr.Discriminator; this.CurrentUser.AvatarHash = rusr.AvatarHash; this.CurrentUser.MfaEnabled = rusr.MfaEnabled; this.CurrentUser.Verified = rusr.Verified; this.CurrentUser.IsBot = rusr.IsBot; this.CurrentUser.Flags = rusr.Flags; this.GatewayVersion = ready.GatewayVersion; this._sessionId = ready.SessionId; + this._resumeGatewayUrl = ready.ResumeGatewayUrl; var rawGuildIndex = rawGuilds.ToDictionary(xt => (ulong)xt["id"], xt => (JObject)xt); this.GuildsInternal.Clear(); foreach (var guild in ready.Guilds) { guild.Discord = this; guild.ChannelsInternal ??= new ConcurrentDictionary(); foreach (var xc in guild.Channels.Values) { xc.GuildId = guild.Id; xc.Discord = this; foreach (var xo in xc.PermissionOverwritesInternal) { xo.Discord = this; xo.ChannelId = xc.Id; } } guild.RolesInternal ??= new ConcurrentDictionary(); foreach (var xr in guild.Roles.Values) { xr.Discord = this; xr.GuildId = guild.Id; } var rawGuild = rawGuildIndex[guild.Id]; var rawMembers = (JArray)rawGuild["members"]; if (guild.MembersInternal != null) guild.MembersInternal.Clear(); else guild.MembersInternal = new ConcurrentDictionary(); if (rawMembers != null) { foreach (var xj in rawMembers) { var xtm = xj.ToObject(); var xu = new DiscordUser(xtm.User) { Discord = this }; xu = this.UserCache.AddOrUpdate(xtm.User.Id, xu, (id, old) => { old.Username = xu.Username; old.Discriminator = xu.Discriminator; old.AvatarHash = xu.AvatarHash; return old; }); guild.MembersInternal[xtm.User.Id] = new DiscordMember(xtm) { Discord = this, GuildId = guild.Id }; } } guild.EmojisInternal ??= new ConcurrentDictionary(); foreach (var xe in guild.Emojis.Values) xe.Discord = this; guild.StickersInternal ??= new ConcurrentDictionary(); foreach (var xs in guild.Stickers.Values) xs.Discord = this; guild.VoiceStatesInternal ??= new ConcurrentDictionary(); foreach (var xvs in guild.VoiceStates.Values) xvs.Discord = this; guild.ThreadsInternal ??= new ConcurrentDictionary(); foreach (var xt in guild.ThreadsInternal.Values) xt.Discord = this; guild.StageInstancesInternal ??= new ConcurrentDictionary(); foreach (var xsi in guild.StageInstancesInternal.Values) xsi.Discord = this; guild.ScheduledEventsInternal ??= new ConcurrentDictionary(); foreach (var xse in guild.ScheduledEventsInternal.Values) xse.Discord = this; this.GuildsInternal[guild.Id] = guild; } await this._ready.InvokeAsync(this, new ReadyEventArgs(this.ServiceProvider)).ConfigureAwait(false); } /// /// Handles the resumed event. /// internal Task OnResumedAsync() { this.Logger.LogInformation(LoggerEvents.SessionUpdate, "Session resumed"); return this._resumed.InvokeAsync(this, new ReadyEventArgs(this.ServiceProvider)); } #endregion #region Channel /// /// Handles the channel create event. /// /// The channel. internal async Task OnChannelCreateEventAsync(DiscordChannel channel) { channel.Discord = this; foreach (var xo in channel.PermissionOverwritesInternal) { xo.Discord = this; xo.ChannelId = channel.Id; } + foreach (var xo in channel.AvailableTags) + { + xo.Discord = this; + xo.ChannelId = channel.Id; + } this.GuildsInternal[channel.GuildId.Value].ChannelsInternal[channel.Id] = channel; /*if (this.Configuration.AutoRefreshChannelCache) { await this.RefreshChannelsAsync(channel.Guild.Id); }*/ await this._channelCreated.InvokeAsync(this, new ChannelCreateEventArgs(this.ServiceProvider) { Channel = channel, Guild = channel.Guild }).ConfigureAwait(false); } /// /// Handles the channel update event. /// /// The channel. internal async Task OnChannelUpdateEventAsync(DiscordChannel channel) { if (channel == null) return; channel.Discord = this; var gld = channel.Guild; var channelNew = this.InternalGetCachedChannel(channel.Id); DiscordChannel channelOld = null; if (channelNew != null) { channelOld = new DiscordChannel { Bitrate = channelNew.Bitrate, Discord = this, GuildId = channelNew.GuildId, Id = channelNew.Id, LastMessageId = channelNew.LastMessageId, Name = channelNew.Name, PermissionOverwritesInternal = new List(channelNew.PermissionOverwritesInternal), Position = channelNew.Position, Topic = channelNew.Topic, Type = channelNew.Type, UserLimit = channelNew.UserLimit, ParentId = channelNew.ParentId, IsNsfw = channelNew.IsNsfw, PerUserRateLimit = channelNew.PerUserRateLimit, + PostCreateUserRateLimit = channelNew.PostCreateUserRateLimit, RtcRegionId = channelNew.RtcRegionId, QualityMode = channelNew.QualityMode, - DefaultAutoArchiveDuration = channelNew.DefaultAutoArchiveDuration + DefaultAutoArchiveDuration = channelNew.DefaultAutoArchiveDuration, + AvailableTags = channelNew.AvailableTags, + Template = channelNew.Template, + DefaultReactionEmoji = channelNew.DefaultReactionEmoji }; channelNew.Bitrate = channel.Bitrate; channelNew.Name = channel.Name; channelNew.Position = channel.Position; channelNew.Topic = channel.Topic; channelNew.UserLimit = channel.UserLimit; channelNew.ParentId = channel.ParentId; channelNew.IsNsfw = channel.IsNsfw; channelNew.PerUserRateLimit = channel.PerUserRateLimit; + channelNew.PostCreateUserRateLimit = channel.PostCreateUserRateLimit; channelNew.Type = channel.Type; channelNew.RtcRegionId = channel.RtcRegionId; channelNew.QualityMode = channel.QualityMode; channelNew.DefaultAutoArchiveDuration = channel.DefaultAutoArchiveDuration; + channelNew.Template = channel.Template; + channelNew.DefaultReactionEmoji = channel.DefaultReactionEmoji; channelNew.PermissionOverwritesInternal.Clear(); foreach (var po in channel.PermissionOverwritesInternal) { po.Discord = this; po.ChannelId = channel.Id; } + channelNew.AvailableTags.Clear(); + + foreach (var fpt in channel.AvailableTags) + { + fpt.Discord = this; + fpt.ChannelId = channel.Id; + } + + + channelNew.AvailableTags.AddRange(channel.AvailableTags); + channelNew.PermissionOverwritesInternal.AddRange(channel.PermissionOverwritesInternal); if (this.Configuration.AutoRefreshChannelCache && gld != null) { await this.RefreshChannelsAsync(channel.Guild.Id); } } else if (gld != null) { gld.ChannelsInternal[channel.Id] = channel; if (this.Configuration.AutoRefreshChannelCache) { await this.RefreshChannelsAsync(channel.Guild.Id); } } await this._channelUpdated.InvokeAsync(this, new ChannelUpdateEventArgs(this.ServiceProvider) { ChannelAfter = channelNew, Guild = gld, ChannelBefore = channelOld }).ConfigureAwait(false); } /// /// Handles the channel delete event. /// /// The channel. internal async Task OnChannelDeleteEventAsync(DiscordChannel channel) { if (channel == null) return; channel.Discord = this; //if (channel.IsPrivate) if (channel.Type == ChannelType.Group || channel.Type == ChannelType.Private) { var dmChannel = channel as DiscordDmChannel; await this._dmChannelDeleted.InvokeAsync(this, new DmChannelDeleteEventArgs(this.ServiceProvider) { Channel = dmChannel }).ConfigureAwait(false); } else { var gld = channel.Guild; if (gld.ChannelsInternal.TryRemove(channel.Id, out var cachedChannel)) channel = cachedChannel; if (this.Configuration.AutoRefreshChannelCache) { await this.RefreshChannelsAsync(channel.Guild.Id); } await this._channelDeleted.InvokeAsync(this, new ChannelDeleteEventArgs(this.ServiceProvider) { Channel = channel, Guild = gld }).ConfigureAwait(false); } } /// /// Refreshes the channels. /// /// The guild id. internal async Task RefreshChannelsAsync(ulong guildId) { var guild = this.InternalGetCachedGuild(guildId); var channels = await this.ApiClient.GetGuildChannelsAsync(guildId); guild.ChannelsInternal.Clear(); foreach (var channel in channels.ToList()) { channel.Discord = this; foreach (var xo in channel.PermissionOverwritesInternal) { xo.Discord = this; xo.ChannelId = channel.Id; } guild.ChannelsInternal[channel.Id] = channel; } } /// /// Handles the channel pins update event. /// /// The optional guild id. /// The channel id. /// The optional last pin timestamp. internal async Task OnChannelPinsUpdateAsync(ulong? guildId, ulong channelId, DateTimeOffset? lastPinTimestamp) { var guild = this.InternalGetCachedGuild(guildId); var channel = this.InternalGetCachedChannel(channelId) ?? this.InternalGetCachedThread(channelId); var ea = new ChannelPinsUpdateEventArgs(this.ServiceProvider) { Guild = guild, Channel = channel, LastPinTimestamp = lastPinTimestamp }; await this._channelPinsUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } #endregion #region Guild /// /// Handles the guild create event. /// /// The guild. /// The raw members. /// The presences. internal async Task OnGuildCreateEventAsync(DiscordGuild guild, JArray rawMembers, IEnumerable presences) { if (presences != null) { foreach (var xp in presences) { xp.Discord = this; xp.GuildId = guild.Id; xp.Activity = new DiscordActivity(xp.RawActivity); if (xp.RawActivities != null) { xp.InternalActivities = xp.RawActivities .Select(x => new DiscordActivity(x)).ToArray(); } this.PresencesInternal[xp.InternalUser.Id] = xp; } } var exists = this.GuildsInternal.TryGetValue(guild.Id, out var foundGuild); guild.Discord = this; guild.IsUnavailable = false; var eventGuild = guild; if (exists) guild = foundGuild; guild.ChannelsInternal ??= new ConcurrentDictionary(); guild.ThreadsInternal ??= new ConcurrentDictionary(); guild.RolesInternal ??= new ConcurrentDictionary(); guild.ThreadsInternal ??= new ConcurrentDictionary(); guild.StickersInternal ??= new ConcurrentDictionary(); guild.EmojisInternal ??= new ConcurrentDictionary(); guild.VoiceStatesInternal ??= new ConcurrentDictionary(); guild.MembersInternal ??= new ConcurrentDictionary(); guild.ScheduledEventsInternal ??= new ConcurrentDictionary(); this.UpdateCachedGuild(eventGuild, rawMembers); guild.JoinedAt = eventGuild.JoinedAt; guild.IsLarge = eventGuild.IsLarge; guild.MemberCount = Math.Max(eventGuild.MemberCount, guild.MembersInternal.Count); guild.IsUnavailable = eventGuild.IsUnavailable; guild.PremiumSubscriptionCount = eventGuild.PremiumSubscriptionCount; guild.PremiumTier = eventGuild.PremiumTier; guild.BannerHash = eventGuild.BannerHash; guild.VanityUrlCode = eventGuild.VanityUrlCode; guild.Description = eventGuild.Description; guild.IsNsfw = eventGuild.IsNsfw; foreach (var kvp in eventGuild.VoiceStatesInternal) guild.VoiceStatesInternal[kvp.Key] = kvp.Value; foreach (var kvp in eventGuild.ChannelsInternal) guild.ChannelsInternal[kvp.Key] = kvp.Value; foreach (var kvp in eventGuild.RolesInternal) guild.RolesInternal[kvp.Key] = kvp.Value; foreach (var kvp in eventGuild.EmojisInternal) guild.EmojisInternal[kvp.Key] = kvp.Value; foreach (var kvp in eventGuild.ThreadsInternal) guild.ThreadsInternal[kvp.Key] = kvp.Value; foreach (var kvp in eventGuild.StickersInternal) guild.StickersInternal[kvp.Key] = kvp.Value; foreach (var kvp in eventGuild.StageInstancesInternal) guild.StageInstancesInternal[kvp.Key] = kvp.Value; foreach (var kvp in eventGuild.ScheduledEventsInternal) guild.ScheduledEventsInternal[kvp.Key] = kvp.Value; foreach (var xc in guild.ChannelsInternal.Values) { xc.GuildId = guild.Id; xc.Discord = this; foreach (var xo in xc.PermissionOverwritesInternal) { xo.Discord = this; xo.ChannelId = xc.Id; } } foreach (var xt in guild.ThreadsInternal.Values) { xt.GuildId = guild.Id; xt.Discord = this; } foreach (var xe in guild.EmojisInternal.Values) xe.Discord = this; foreach (var xs in guild.StickersInternal.Values) xs.Discord = this; foreach (var xvs in guild.VoiceStatesInternal.Values) xvs.Discord = this; foreach (var xsi in guild.StageInstancesInternal.Values) { xsi.Discord = this; xsi.GuildId = guild.Id; } foreach (var xr in guild.RolesInternal.Values) { xr.Discord = this; xr.GuildId = guild.Id; } foreach (var xse in guild.ScheduledEventsInternal.Values) { xse.Discord = this; xse.GuildId = guild.Id; if (xse.Creator != null) xse.Creator.Discord = this; } var old = Volatile.Read(ref this._guildDownloadCompleted); var dcompl = this.GuildsInternal.Values.All(xg => !xg.IsUnavailable); Volatile.Write(ref this._guildDownloadCompleted, dcompl); if (exists) await this._guildAvailable.InvokeAsync(this, new GuildCreateEventArgs(this.ServiceProvider) { Guild = guild }).ConfigureAwait(false); else await this._guildCreated.InvokeAsync(this, new GuildCreateEventArgs(this.ServiceProvider) { Guild = guild }).ConfigureAwait(false); if (dcompl && !old) await this._guildDownloadCompletedEv.InvokeAsync(this, new GuildDownloadCompletedEventArgs(this.Guilds, this.ServiceProvider)).ConfigureAwait(false); } /// /// Handles the guild update event. /// /// The guild. /// The raw members. internal async Task OnGuildUpdateEventAsync(DiscordGuild guild, JArray rawMembers) { DiscordGuild oldGuild; if (!this.GuildsInternal.ContainsKey(guild.Id)) { this.GuildsInternal[guild.Id] = guild; oldGuild = null; } else { var gld = this.GuildsInternal[guild.Id]; oldGuild = new DiscordGuild { Discord = gld.Discord, Name = gld.Name, AfkChannelId = gld.AfkChannelId, AfkTimeout = gld.AfkTimeout, ApplicationId = gld.ApplicationId, DefaultMessageNotifications = gld.DefaultMessageNotifications, ExplicitContentFilter = gld.ExplicitContentFilter, RawFeatures = gld.RawFeatures, IconHash = gld.IconHash, Id = gld.Id, IsLarge = gld.IsLarge, IsSynced = gld.IsSynced, IsUnavailable = gld.IsUnavailable, JoinedAt = gld.JoinedAt, MemberCount = gld.MemberCount, MaxMembers = gld.MaxMembers, MaxPresences = gld.MaxPresences, ApproximateMemberCount = gld.ApproximateMemberCount, ApproximatePresenceCount = gld.ApproximatePresenceCount, MaxVideoChannelUsers = gld.MaxVideoChannelUsers, DiscoverySplashHash = gld.DiscoverySplashHash, PreferredLocale = gld.PreferredLocale, MfaLevel = gld.MfaLevel, OwnerId = gld.OwnerId, SplashHash = gld.SplashHash, SystemChannelId = gld.SystemChannelId, SystemChannelFlags = gld.SystemChannelFlags, Description = gld.Description, WidgetEnabled = gld.WidgetEnabled, WidgetChannelId = gld.WidgetChannelId, VerificationLevel = gld.VerificationLevel, RulesChannelId = gld.RulesChannelId, PublicUpdatesChannelId = gld.PublicUpdatesChannelId, VoiceRegionId = gld.VoiceRegionId, IsNsfw = gld.IsNsfw, PremiumProgressBarEnabled = gld.PremiumProgressBarEnabled, PremiumSubscriptionCount = gld.PremiumSubscriptionCount, PremiumTier = gld.PremiumTier, ChannelsInternal = new ConcurrentDictionary(), ThreadsInternal = new ConcurrentDictionary(), EmojisInternal = new ConcurrentDictionary(), StickersInternal = new ConcurrentDictionary(), MembersInternal = new ConcurrentDictionary(), RolesInternal = new ConcurrentDictionary(), StageInstancesInternal = new ConcurrentDictionary(), VoiceStatesInternal = new ConcurrentDictionary(), ScheduledEventsInternal = new ConcurrentDictionary() }; foreach (var kvp in gld.ChannelsInternal) oldGuild.ChannelsInternal[kvp.Key] = kvp.Value; foreach (var kvp in gld.ThreadsInternal) oldGuild.ThreadsInternal[kvp.Key] = kvp.Value; foreach (var kvp in gld.EmojisInternal) oldGuild.EmojisInternal[kvp.Key] = kvp.Value; foreach (var kvp in gld.StickersInternal) oldGuild.StickersInternal[kvp.Key] = kvp.Value; foreach (var kvp in gld.RolesInternal) oldGuild.RolesInternal[kvp.Key] = kvp.Value; foreach (var kvp in gld.VoiceStatesInternal) oldGuild.VoiceStatesInternal[kvp.Key] = kvp.Value; foreach (var kvp in gld.MembersInternal) oldGuild.MembersInternal[kvp.Key] = kvp.Value; foreach (var kvp in gld.StageInstancesInternal) oldGuild.StageInstancesInternal[kvp.Key] = kvp.Value; foreach (var kvp in gld.ScheduledEventsInternal) oldGuild.ScheduledEventsInternal[kvp.Key] = kvp.Value; } guild.Discord = this; guild.IsUnavailable = false; var eventGuild = guild; guild = this.GuildsInternal[eventGuild.Id]; guild.ChannelsInternal ??= new ConcurrentDictionary(); guild.ThreadsInternal ??= new ConcurrentDictionary(); guild.RolesInternal ??= new ConcurrentDictionary(); guild.EmojisInternal ??= new ConcurrentDictionary(); guild.StickersInternal ??= new ConcurrentDictionary(); guild.VoiceStatesInternal ??= new ConcurrentDictionary(); guild.StageInstancesInternal ??= new ConcurrentDictionary(); guild.MembersInternal ??= new ConcurrentDictionary(); guild.ScheduledEventsInternal ??= new ConcurrentDictionary(); this.UpdateCachedGuild(eventGuild, rawMembers); foreach (var xc in guild.ChannelsInternal.Values) { xc.GuildId = guild.Id; xc.Discord = this; foreach (var xo in xc.PermissionOverwritesInternal) { xo.Discord = this; xo.ChannelId = xc.Id; } } foreach (var xc in guild.ThreadsInternal.Values) { xc.GuildId = guild.Id; xc.Discord = this; } foreach (var xe in guild.EmojisInternal.Values) xe.Discord = this; foreach (var xs in guild.StickersInternal.Values) xs.Discord = this; foreach (var xvs in guild.VoiceStatesInternal.Values) xvs.Discord = this; foreach (var xr in guild.RolesInternal.Values) { xr.Discord = this; xr.GuildId = guild.Id; } foreach (var xsi in guild.StageInstancesInternal.Values) { xsi.Discord = this; xsi.GuildId = guild.Id; } foreach (var xse in guild.ScheduledEventsInternal.Values) { xse.Discord = this; xse.GuildId = guild.Id; if (xse.Creator != null) xse.Creator.Discord = this; } await this._guildUpdated.InvokeAsync(this, new GuildUpdateEventArgs(this.ServiceProvider) { GuildBefore = oldGuild, GuildAfter = guild }).ConfigureAwait(false); } /// /// Handles the guild delete event. /// /// The guild. internal async Task OnGuildDeleteEventAsync(DiscordGuild guild) { if (guild.IsUnavailable) { if (!this.GuildsInternal.TryGetValue(guild.Id, out var gld)) return; gld.IsUnavailable = true; await this._guildUnavailable.InvokeAsync(this, new GuildDeleteEventArgs(this.ServiceProvider) { Guild = guild, Unavailable = true }).ConfigureAwait(false); } else { if (!this.GuildsInternal.TryRemove(guild.Id, out var gld)) return; await this._guildDeleted.InvokeAsync(this, new GuildDeleteEventArgs(this.ServiceProvider) { Guild = gld }).ConfigureAwait(false); } } /// /// Handles the guild sync event. /// /// The guild. /// Whether the guild is a large guild.. /// The raw members. /// The presences. internal async Task OnGuildSyncEventAsync(DiscordGuild guild, bool isLarge, JArray rawMembers, IEnumerable presences) { presences = presences.Select(xp => { xp.Discord = this; xp.Activity = new DiscordActivity(xp.RawActivity); return xp; }); foreach (var xp in presences) this.PresencesInternal[xp.InternalUser.Id] = xp; guild.IsSynced = true; guild.IsLarge = isLarge; this.UpdateCachedGuild(guild, rawMembers); await this._guildAvailable.InvokeAsync(this, new GuildCreateEventArgs(this.ServiceProvider) { Guild = guild }).ConfigureAwait(false); } /// /// Handles the guild emojis update event. /// /// The guild. /// The new emojis. internal async Task OnGuildEmojisUpdateEventAsync(DiscordGuild guild, IEnumerable newEmojis) { var oldEmojis = new ConcurrentDictionary(guild.EmojisInternal); guild.EmojisInternal.Clear(); foreach (var emoji in newEmojis) { emoji.Discord = this; guild.EmojisInternal[emoji.Id] = emoji; } var ea = new GuildEmojisUpdateEventArgs(this.ServiceProvider) { Guild = guild, EmojisAfter = guild.Emojis, EmojisBefore = new ReadOnlyConcurrentDictionary(oldEmojis) }; await this._guildEmojisUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the stickers updated. /// /// The new stickers. /// The guild id. internal async Task OnStickersUpdatedAsync(IEnumerable newStickers, ulong guildId) { var guild = this.InternalGetCachedGuild(guildId); var oldStickers = new ConcurrentDictionary(guild.StickersInternal); guild.StickersInternal.Clear(); foreach (var nst in newStickers) { if (nst.User is not null) { nst.User.Discord = this; this.UserCache.AddOrUpdate(nst.User.Id, nst.User, (old, @new) => @new); } nst.Discord = this; guild.StickersInternal[nst.Id] = nst; } var sea = new GuildStickersUpdateEventArgs(this.ServiceProvider) { Guild = guild, StickersBefore = oldStickers, StickersAfter = guild.Stickers }; await this._guildStickersUpdated.InvokeAsync(this, sea).ConfigureAwait(false); } #endregion #region Guild Ban /// /// Handles the guild ban add event. /// /// The transport user. /// The guild. internal async Task OnGuildBanAddEventAsync(TransportUser user, DiscordGuild guild) { var usr = new DiscordUser(user) { Discord = this }; usr = this.UserCache.AddOrUpdate(user.Id, usr, (id, old) => { old.Username = usr.Username; old.Discriminator = usr.Discriminator; old.AvatarHash = usr.AvatarHash; return old; }); if (!guild.Members.TryGetValue(user.Id, out var mbr)) mbr = new DiscordMember(usr) { Discord = this, GuildId = guild.Id }; var ea = new GuildBanAddEventArgs(this.ServiceProvider) { Guild = guild, Member = mbr }; await this._guildBanAdded.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the guild ban remove event. /// /// The transport user. /// The guild. internal async Task OnGuildBanRemoveEventAsync(TransportUser user, DiscordGuild guild) { var usr = new DiscordUser(user) { Discord = this }; usr = this.UserCache.AddOrUpdate(user.Id, usr, (id, old) => { old.Username = usr.Username; old.Discriminator = usr.Discriminator; old.AvatarHash = usr.AvatarHash; return old; }); if (!guild.Members.TryGetValue(user.Id, out var mbr)) mbr = new DiscordMember(usr) { Discord = this, GuildId = guild.Id }; var ea = new GuildBanRemoveEventArgs(this.ServiceProvider) { Guild = guild, Member = mbr }; await this._guildBanRemoved.InvokeAsync(this, ea).ConfigureAwait(false); } #endregion #region Guild Scheduled Event /// /// Handles the scheduled event create event. /// /// The created event. /// The guild. internal async Task OnGuildScheduledEventCreateEventAsync(DiscordScheduledEvent scheduledEvent, DiscordGuild guild) { scheduledEvent.Discord = this; guild.ScheduledEventsInternal.AddOrUpdate(scheduledEvent.Id, scheduledEvent, (old, newScheduledEvent) => newScheduledEvent); if (scheduledEvent.Creator != null) { scheduledEvent.Creator.Discord = this; this.UserCache.AddOrUpdate(scheduledEvent.Creator.Id, scheduledEvent.Creator, (id, old) => { old.Username = scheduledEvent.Creator.Username; old.Discriminator = scheduledEvent.Creator.Discriminator; old.AvatarHash = scheduledEvent.Creator.AvatarHash; old.Flags = scheduledEvent.Creator.Flags; return old; }); } await this._guildScheduledEventCreated.InvokeAsync(this, new GuildScheduledEventCreateEventArgs(this.ServiceProvider) { ScheduledEvent = scheduledEvent, Guild = scheduledEvent.Guild }).ConfigureAwait(false); } /// /// Handles the scheduled event update event. /// /// The updated event. /// The guild. internal async Task OnGuildScheduledEventUpdateEventAsync(DiscordScheduledEvent scheduledEvent, DiscordGuild guild) { if (guild == null) return; DiscordScheduledEvent oldEvent; if (!guild.ScheduledEventsInternal.ContainsKey(scheduledEvent.Id)) { oldEvent = null; } else { var ev = guild.ScheduledEventsInternal[scheduledEvent.Id]; oldEvent = new DiscordScheduledEvent { Id = ev.Id, ChannelId = ev.ChannelId, EntityId = ev.EntityId, EntityMetadata = ev.EntityMetadata, CreatorId = ev.CreatorId, Creator = ev.Creator, Discord = this, Description = ev.Description, EntityType = ev.EntityType, ScheduledStartTimeRaw = ev.ScheduledStartTimeRaw, ScheduledEndTimeRaw = ev.ScheduledEndTimeRaw, GuildId = ev.GuildId, Status = ev.Status, Name = ev.Name, UserCount = ev.UserCount, CoverImageHash = ev.CoverImageHash }; } if (scheduledEvent.Creator != null) { scheduledEvent.Creator.Discord = this; this.UserCache.AddOrUpdate(scheduledEvent.Creator.Id, scheduledEvent.Creator, (id, old) => { old.Username = scheduledEvent.Creator.Username; old.Discriminator = scheduledEvent.Creator.Discriminator; old.AvatarHash = scheduledEvent.Creator.AvatarHash; old.Flags = scheduledEvent.Creator.Flags; return old; }); } if (scheduledEvent.Status == ScheduledEventStatus.Completed) { guild.ScheduledEventsInternal.TryRemove(scheduledEvent.Id, out var deletedEvent); await this._guildScheduledEventDeleted.InvokeAsync(this, new GuildScheduledEventDeleteEventArgs(this.ServiceProvider) { ScheduledEvent = scheduledEvent, Guild = guild, Reason = ScheduledEventStatus.Completed }).ConfigureAwait(false); } else if (scheduledEvent.Status == ScheduledEventStatus.Canceled) { guild.ScheduledEventsInternal.TryRemove(scheduledEvent.Id, out var deletedEvent); scheduledEvent.Status = ScheduledEventStatus.Canceled; await this._guildScheduledEventDeleted.InvokeAsync(this, new GuildScheduledEventDeleteEventArgs(this.ServiceProvider) { ScheduledEvent = scheduledEvent, Guild = guild, Reason = ScheduledEventStatus.Canceled }).ConfigureAwait(false); } else { this.UpdateScheduledEvent(scheduledEvent, guild); await this._guildScheduledEventUpdated.InvokeAsync(this, new GuildScheduledEventUpdateEventArgs(this.ServiceProvider) { ScheduledEventBefore = oldEvent, ScheduledEventAfter = scheduledEvent, Guild = guild }).ConfigureAwait(false); } } /// /// Handles the scheduled event delete event. /// /// The deleted event. /// The guild. internal async Task OnGuildScheduledEventDeleteEventAsync(DiscordScheduledEvent scheduledEvent, DiscordGuild guild) { scheduledEvent.Discord = this; if (scheduledEvent.Status == ScheduledEventStatus.Scheduled) scheduledEvent.Status = ScheduledEventStatus.Canceled; if (scheduledEvent.Creator != null) { scheduledEvent.Creator.Discord = this; this.UserCache.AddOrUpdate(scheduledEvent.Creator.Id, scheduledEvent.Creator, (id, old) => { old.Username = scheduledEvent.Creator.Username; old.Discriminator = scheduledEvent.Creator.Discriminator; old.AvatarHash = scheduledEvent.Creator.AvatarHash; old.Flags = scheduledEvent.Creator.Flags; return old; }); } await this._guildScheduledEventDeleted.InvokeAsync(this, new GuildScheduledEventDeleteEventArgs(this.ServiceProvider) { ScheduledEvent = scheduledEvent, Guild = scheduledEvent.Guild, Reason = scheduledEvent.Status }).ConfigureAwait(false); guild.ScheduledEventsInternal.TryRemove(scheduledEvent.Id, out var deletedEvent); } /// /// Handles the scheduled event user add event. /// The event. /// The added user id. /// The guild. /// internal async Task OnGuildScheduledEventUserAddedEventAsync(ulong guildScheduledEventId, ulong userId, DiscordGuild guild) { var scheduledEvent = this.InternalGetCachedScheduledEvent(guildScheduledEventId) ?? this.UpdateScheduledEvent(new DiscordScheduledEvent { Id = guildScheduledEventId, GuildId = guild.Id, Discord = this, UserCount = 0 }, guild); scheduledEvent.UserCount++; scheduledEvent.Discord = this; guild.Discord = this; var user = this.GetUserAsync(userId, true).Result; user.Discord = this; var member = guild.Members.TryGetValue(userId, out var mem) ? mem : guild.GetMemberAsync(userId).Result; member.Discord = this; await this._guildScheduledEventUserAdded.InvokeAsync(this, new GuildScheduledEventUserAddEventArgs(this.ServiceProvider) { ScheduledEvent = scheduledEvent, Guild = guild, User = user, Member = member }).ConfigureAwait(false); } /// /// Handles the scheduled event user remove event. /// The event. /// The removed user id. /// The guild. /// internal async Task OnGuildScheduledEventUserRemovedEventAsync(ulong guildScheduledEventId, ulong userId, DiscordGuild guild) { var scheduledEvent = this.InternalGetCachedScheduledEvent(guildScheduledEventId) ?? this.UpdateScheduledEvent(new DiscordScheduledEvent { Id = guildScheduledEventId, GuildId = guild.Id, Discord = this, UserCount = 0 }, guild); scheduledEvent.UserCount = scheduledEvent.UserCount == 0 ? 0 : scheduledEvent.UserCount - 1; scheduledEvent.Discord = this; guild.Discord = this; var user = this.GetUserAsync(userId, true).Result; user.Discord = this; var member = guild.Members.TryGetValue(userId, out var mem) ? mem : guild.GetMemberAsync(userId).Result; member.Discord = this; await this._guildScheduledEventUserRemoved.InvokeAsync(this, new GuildScheduledEventUserRemoveEventArgs(this.ServiceProvider) { ScheduledEvent = scheduledEvent, Guild = guild, User = user, Member = member }).ConfigureAwait(false); } #endregion #region Guild Integration /// /// Handles the guild integration create event. /// /// The guild. /// The integration. internal async Task OnGuildIntegrationCreateEventAsync(DiscordGuild guild, DiscordIntegration integration) { integration.Discord = this; await this._guildIntegrationCreated.InvokeAsync(this, new GuildIntegrationCreateEventArgs(this.ServiceProvider) { Integration = integration, Guild = guild }).ConfigureAwait(false); } /// /// Handles the guild integration update event. /// /// The guild. /// The integration. internal async Task OnGuildIntegrationUpdateEventAsync(DiscordGuild guild, DiscordIntegration integration) { integration.Discord = this; await this._guildIntegrationUpdated.InvokeAsync(this, new GuildIntegrationUpdateEventArgs(this.ServiceProvider) { Integration = integration, Guild = guild }).ConfigureAwait(false); } /// /// Handles the guild integrations update event. /// /// The guild. internal async Task OnGuildIntegrationsUpdateEventAsync(DiscordGuild guild) { var ea = new GuildIntegrationsUpdateEventArgs(this.ServiceProvider) { Guild = guild }; await this._guildIntegrationsUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the guild integration delete event. /// /// The guild. /// The integration id. /// The optional application id. internal async Task OnGuildIntegrationDeleteEventAsync(DiscordGuild guild, ulong integrationId, ulong? applicationId) => await this._guildIntegrationDeleted.InvokeAsync(this, new GuildIntegrationDeleteEventArgs(this.ServiceProvider) { Guild = guild, IntegrationId = integrationId, ApplicationId = applicationId }).ConfigureAwait(false); #endregion #region Guild Member /// /// Handles the guild member add event. /// /// The transport member. /// The guild. internal async Task OnGuildMemberAddEventAsync(TransportMember member, DiscordGuild guild) { var usr = new DiscordUser(member.User) { Discord = this }; usr = this.UserCache.AddOrUpdate(member.User.Id, usr, (id, old) => { old.Username = usr.Username; old.Discriminator = usr.Discriminator; old.AvatarHash = usr.AvatarHash; return old; }); var mbr = new DiscordMember(member) { Discord = this, GuildId = guild.Id }; guild.MembersInternal[mbr.Id] = mbr; guild.MemberCount++; var ea = new GuildMemberAddEventArgs(this.ServiceProvider) { Guild = guild, Member = mbr }; await this._guildMemberAdded.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the guild member remove event. /// /// The transport user. /// The guild. internal async Task OnGuildMemberRemoveEventAsync(TransportUser user, DiscordGuild guild) { var usr = new DiscordUser(user); if (!guild.MembersInternal.TryRemove(user.Id, out var mbr)) mbr = new DiscordMember(usr) { Discord = this, GuildId = guild.Id }; guild.MemberCount--; _ = this.UserCache.AddOrUpdate(user.Id, usr, (old, @new) => @new); var ea = new GuildMemberRemoveEventArgs(this.ServiceProvider) { Guild = guild, Member = mbr }; await this._guildMemberRemoved.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the guild member update event. /// /// The transport member. /// The guild. /// The roles. /// The nick. /// Whether the member is pending. internal async Task OnGuildMemberUpdateEventAsync(TransportMember member, DiscordGuild guild, IEnumerable roles, string nick, bool? pending) { var usr = new DiscordUser(member.User) { Discord = this }; usr = this.UserCache.AddOrUpdate(usr.Id, usr, (id, old) => { old.Username = usr.Username; old.Discriminator = usr.Discriminator; old.AvatarHash = usr.AvatarHash; return old; }); if (!guild.Members.TryGetValue(member.User.Id, out var mbr)) mbr = new DiscordMember(usr) { Discord = this, GuildId = guild.Id }; var old = mbr; var gAvOld = old.GuildAvatarHash; var avOld = old.AvatarHash; var nickOld = mbr.Nickname; var pendingOld = mbr.IsPending; var rolesOld = new ReadOnlyCollection(new List(mbr.Roles)); var cduOld = mbr.CommunicationDisabledUntil; mbr.MemberFlags = member.MemberFlags; mbr.AvatarHashInternal = member.AvatarHash; mbr.GuildAvatarHash = member.GuildAvatarHash; mbr.Nickname = nick; mbr.GuildPronouns = member.GuildPronouns; mbr.IsPending = pending; mbr.CommunicationDisabledUntil = member.CommunicationDisabledUntil; mbr.RoleIdsInternal.Clear(); mbr.RoleIdsInternal.AddRange(roles); guild.MembersInternal.AddOrUpdate(member.User.Id, mbr, (id, oldMbr) => oldMbr); var timeoutUntil = member.CommunicationDisabledUntil; /*this.Logger.LogTrace($"Timeout:\nBefore - {cduOld}\nAfter - {timeoutUntil}"); if ((timeoutUntil.HasValue && cduOld.HasValue) || (timeoutUntil == null && cduOld.HasValue) || (timeoutUntil.HasValue && cduOld == null)) { // We are going to add a scheduled timer to assure that we get a auditlog entry. var id = $"tt-{mbr.Id}-{guild.Id}-{DateTime.Now.ToLongTimeString()}"; this._tempTimers.Add( id, new( new TimeoutHandler( mbr, guild, cduOld, timeoutUntil ), new Timer( this.TimeoutTimer, id, 2000, Timeout.Infinite ) ) ); this.Logger.LogTrace("Scheduling timeout event."); return; }*/ //this.Logger.LogTrace("No timeout detected. Continuing on normal operation."); var eargs = new GuildMemberUpdateEventArgs(this.ServiceProvider) { Guild = guild, Member = mbr, NicknameAfter = mbr.Nickname, RolesAfter = new ReadOnlyCollection(new List(mbr.Roles)), PendingAfter = mbr.IsPending, TimeoutAfter = mbr.CommunicationDisabledUntil, AvatarHashAfter = mbr.AvatarHash, GuildAvatarHashAfter = mbr.GuildAvatarHash, NicknameBefore = nickOld, RolesBefore = rolesOld, PendingBefore = pendingOld, TimeoutBefore = cduOld, AvatarHashBefore = avOld, GuildAvatarHashBefore = gAvOld }; await this._guildMemberUpdated.InvokeAsync(this, eargs).ConfigureAwait(false); } /// /// Handles timeout events. /// /// Internally used as uid for the timer data. private async void TimeoutTimer(object state) { var tid = (string)state; var data = this._tempTimers.First(x=> x.Key == tid).Value.Key; var timer = this._tempTimers.First(x=> x.Key == tid).Value.Value; IReadOnlyList auditlog = null; DiscordAuditLogMemberUpdateEntry filtered = null; try { auditlog = await data.Guild.GetAuditLogsAsync(10, null, AuditLogActionType.MemberUpdate); var preFiltered = auditlog.Select(x => x as DiscordAuditLogMemberUpdateEntry).Where(x => x.Target.Id == data.Member.Id); filtered = preFiltered.First(); } catch (UnauthorizedException) { } catch (Exception) { this.Logger.LogTrace("Failing timeout event."); await timer.DisposeAsync(); this._tempTimers.Remove(tid); return; } var actor = filtered?.UserResponsible as DiscordMember; this.Logger.LogTrace("Trying to execute timeout event."); if (data.TimeoutUntilOld.HasValue && data.TimeoutUntilNew.HasValue) { // A timeout was updated. if (filtered != null && auditlog == null) { this.Logger.LogTrace("Re-scheduling timeout event."); timer.Change(2000, Timeout.Infinite); return; } var ea = new GuildMemberTimeoutUpdateEventArgs(this.ServiceProvider) { Guild = data.Guild, Target = data.Member, TimeoutBefore = data.TimeoutUntilOld.Value, TimeoutAfter = data.TimeoutUntilNew.Value, Actor = actor, AuditLogId = filtered?.Id, AuditLogReason = filtered?.Reason }; await this._guildMemberTimeoutChanged.InvokeAsync(this, ea).ConfigureAwait(false); } else if (!data.TimeoutUntilOld.HasValue && data.TimeoutUntilNew.HasValue) { // A timeout was added. if (filtered != null && auditlog == null) { this.Logger.LogTrace("Re-scheduling timeout event."); timer.Change(2000, Timeout.Infinite); return; } var ea = new GuildMemberTimeoutAddEventArgs(this.ServiceProvider) { Guild = data.Guild, Target = data.Member, Timeout = data.TimeoutUntilNew.Value, Actor = actor, AuditLogId = filtered?.Id, AuditLogReason = filtered?.Reason }; await this._guildMemberTimeoutAdded.InvokeAsync(this, ea).ConfigureAwait(false); } else if (data.TimeoutUntilOld.HasValue && !data.TimeoutUntilNew.HasValue) { // A timeout was removed. if (filtered != null && auditlog == null) { this.Logger.LogTrace("Re-scheduling timeout event."); timer.Change(2000, Timeout.Infinite); return; } var ea = new GuildMemberTimeoutRemoveEventArgs(this.ServiceProvider) { Guild = data.Guild, Target = data.Member, TimeoutBefore = data.TimeoutUntilOld.Value, Actor = actor, AuditLogId = filtered?.Id, AuditLogReason = filtered?.Reason }; await this._guildMemberTimeoutRemoved.InvokeAsync(this, ea).ConfigureAwait(false); } // Ending timer because it worked. this.Logger.LogTrace("Removing timeout event."); await timer.DisposeAsync(); this._tempTimers.Remove(tid); } /// /// Handles the guild members chunk event. /// /// The raw chunk data. internal async Task OnGuildMembersChunkEventAsync(JObject dat) { var guild = this.Guilds[(ulong)dat["guild_id"]]; var chunkIndex = (int)dat["chunk_index"]; var chunkCount = (int)dat["chunk_count"]; var nonce = (string)dat["nonce"]; var mbrs = new HashSet(); var pres = new HashSet(); var members = dat["members"].ToObject(); foreach (var member in members) { var mbr = new DiscordMember(member) { Discord = this, GuildId = guild.Id }; if (!this.UserCache.ContainsKey(mbr.Id)) this.UserCache[mbr.Id] = new DiscordUser(member.User) { Discord = this }; guild.MembersInternal[mbr.Id] = mbr; mbrs.Add(mbr); } guild.MemberCount = guild.MembersInternal.Count; var ea = new GuildMembersChunkEventArgs(this.ServiceProvider) { Guild = guild, Members = new ReadOnlySet(mbrs), ChunkIndex = chunkIndex, ChunkCount = chunkCount, Nonce = nonce, }; if (dat["presences"] != null) { var presences = dat["presences"].ToObject(); var presCount = presences.Length; foreach (var presence in presences) { presence.Discord = this; presence.Activity = new DiscordActivity(presence.RawActivity); if (presence.RawActivities != null) { presence.InternalActivities = presence.RawActivities .Select(x => new DiscordActivity(x)).ToArray(); } pres.Add(presence); } ea.Presences = new ReadOnlySet(pres); } if (dat["not_found"] != null) { var nf = dat["not_found"].ToObject>(); ea.NotFound = new ReadOnlySet(nf); } await this._guildMembersChunked.InvokeAsync(this, ea).ConfigureAwait(false); } #endregion #region Guild Role /// /// Handles the guild role create event. /// /// The role. /// The guild. internal async Task OnGuildRoleCreateEventAsync(DiscordRole role, DiscordGuild guild) { role.Discord = this; role.GuildId = guild.Id; guild.RolesInternal[role.Id] = role; var ea = new GuildRoleCreateEventArgs(this.ServiceProvider) { Guild = guild, Role = role }; await this._guildRoleCreated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the guild role update event. /// /// The role. /// The guild. internal async Task OnGuildRoleUpdateEventAsync(DiscordRole role, DiscordGuild guild) { var newRole = guild.GetRole(role.Id); var oldRole = new DiscordRole { GuildId = guild.Id, ColorInternal = newRole.ColorInternal, Discord = this, IsHoisted = newRole.IsHoisted, Id = newRole.Id, IsManaged = newRole.IsManaged, IsMentionable = newRole.IsMentionable, Name = newRole.Name, Permissions = newRole.Permissions, Position = newRole.Position, IconHash = newRole.IconHash, Tags = newRole.Tags ?? null, UnicodeEmojiString = newRole.UnicodeEmojiString }; newRole.GuildId = guild.Id; newRole.ColorInternal = role.ColorInternal; newRole.IsHoisted = role.IsHoisted; newRole.IsManaged = role.IsManaged; newRole.IsMentionable = role.IsMentionable; newRole.Name = role.Name; newRole.Permissions = role.Permissions; newRole.Position = role.Position; newRole.IconHash = role.IconHash; newRole.Tags = role.Tags ?? null; newRole.UnicodeEmojiString = role.UnicodeEmojiString; var ea = new GuildRoleUpdateEventArgs(this.ServiceProvider) { Guild = guild, RoleAfter = newRole, RoleBefore = oldRole }; await this._guildRoleUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the guild role delete event. /// /// The role id. /// The guild. internal async Task OnGuildRoleDeleteEventAsync(ulong roleId, DiscordGuild guild) { if (!guild.RolesInternal.TryRemove(roleId, out var role)) this.Logger.LogWarning($"Attempted to delete a nonexistent role ({roleId}) from guild ({guild})."); var ea = new GuildRoleDeleteEventArgs(this.ServiceProvider) { Guild = guild, Role = role }; await this._guildRoleDeleted.InvokeAsync(this, ea).ConfigureAwait(false); } #endregion #region Invite /// /// Handles the invite create event. /// /// The channel id. /// The guild id. /// The invite. internal async Task OnInviteCreateEventAsync(ulong channelId, ulong guildId, DiscordInvite invite) { var guild = this.InternalGetCachedGuild(guildId); var channel = this.InternalGetCachedChannel(channelId); invite.Discord = this; if (invite.Inviter is not null) { invite.Inviter.Discord = this; this.UserCache.AddOrUpdate(invite.Inviter.Id, invite.Inviter, (old, @new) => @new); } guild.Invites[invite.Code] = invite; var ea = new InviteCreateEventArgs(this.ServiceProvider) { Channel = channel, Guild = guild, Invite = invite }; await this._inviteCreated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the invite delete event. /// /// The channel id. /// The guild id. /// The raw invite. internal async Task OnInviteDeleteEventAsync(ulong channelId, ulong guildId, JToken dat) { var guild = this.InternalGetCachedGuild(guildId); var channel = this.InternalGetCachedChannel(channelId); if (!guild.Invites.TryRemove(dat["code"].ToString(), out var invite)) { invite = dat.ToObject(); invite.Discord = this; } invite.IsRevoked = true; var ea = new InviteDeleteEventArgs(this.ServiceProvider) { Channel = channel, Guild = guild, Invite = invite }; await this._inviteDeleted.InvokeAsync(this, ea).ConfigureAwait(false); } #endregion #region Message /// /// Handles the message acknowledge event. /// /// The channel. /// The message id. internal async Task OnMessageAckEventAsync(DiscordChannel chn, ulong messageId) { if (this.MessageCache == null || !this.MessageCache.TryGet(xm => xm.Id == messageId && xm.ChannelId == chn.Id, out var msg)) { msg = new DiscordMessage { Id = messageId, ChannelId = chn.Id, Discord = this, }; } await this._messageAcknowledged.InvokeAsync(this, new MessageAcknowledgeEventArgs(this.ServiceProvider) { Message = msg }).ConfigureAwait(false); } /// /// Handles the message create event. /// /// The message. /// The transport user (author). /// The transport member. /// The reference transport user (author). /// The reference transport member. internal async Task OnMessageCreateEventAsync(DiscordMessage message, TransportUser author, TransportMember member, TransportUser referenceAuthor, TransportMember referenceMember) { message.Discord = this; this.PopulateMessageReactionsAndCache(message, author, member); message.PopulateMentions(); if (message.Channel == null && message.ChannelId == default) this.Logger.LogWarning(LoggerEvents.WebSocketReceive, "Channel which the last message belongs to is not in cache - cache state might be invalid!"); if (message.ReferencedMessage != null) { message.ReferencedMessage.Discord = this; this.PopulateMessageReactionsAndCache(message.ReferencedMessage, referenceAuthor, referenceMember); message.ReferencedMessage.PopulateMentions(); } foreach (var sticker in message.Stickers) sticker.Discord = this; var ea = new MessageCreateEventArgs(this.ServiceProvider) { Message = message, MentionedUsers = new ReadOnlyCollection(message.MentionedUsersInternal), MentionedRoles = message.MentionedRolesInternal != null ? new ReadOnlyCollection(message.MentionedRolesInternal) : null, MentionedChannels = message.MentionedChannelsInternal != null ? new ReadOnlyCollection(message.MentionedChannelsInternal) : null }; await this._messageCreated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the message update event. /// /// The message. /// The transport user (author). /// The transport member. /// The reference transport user (author). /// The reference transport member. internal async Task OnMessageUpdateEventAsync(DiscordMessage message, TransportUser author, TransportMember member, TransportUser referenceAuthor, TransportMember referenceMember) { DiscordGuild guild; message.Discord = this; var eventMessage = message; DiscordMessage oldmsg = null; if (this.Configuration.MessageCacheSize == 0 || this.MessageCache == null || !this.MessageCache.TryGet(xm => xm.Id == eventMessage.Id && xm.ChannelId == eventMessage.ChannelId, out message)) { message = eventMessage; this.PopulateMessageReactionsAndCache(message, author, member); guild = message.Channel?.Guild; if (message.ReferencedMessage != null) { message.ReferencedMessage.Discord = this; this.PopulateMessageReactionsAndCache(message.ReferencedMessage, referenceAuthor, referenceMember); message.ReferencedMessage.PopulateMentions(); } } else { oldmsg = new DiscordMessage(message); guild = message.Channel?.Guild; message.EditedTimestampRaw = eventMessage.EditedTimestampRaw; if (eventMessage.Content != null) message.Content = eventMessage.Content; message.EmbedsInternal.Clear(); message.EmbedsInternal.AddRange(eventMessage.EmbedsInternal); message.Pinned = eventMessage.Pinned; message.IsTts = eventMessage.IsTts; } message.PopulateMentions(); var ea = new MessageUpdateEventArgs(this.ServiceProvider) { Message = message, MessageBefore = oldmsg, MentionedUsers = new ReadOnlyCollection(message.MentionedUsersInternal), MentionedRoles = message.MentionedRolesInternal != null ? new ReadOnlyCollection(message.MentionedRolesInternal) : null, MentionedChannels = message.MentionedChannelsInternal != null ? new ReadOnlyCollection(message.MentionedChannelsInternal) : null }; await this._messageUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the message delete event. /// /// The message id. /// The channel id. /// The optional guild id. internal async Task OnMessageDeleteEventAsync(ulong messageId, ulong channelId, ulong? guildId) { var channel = this.InternalGetCachedChannel(channelId) ?? this.InternalGetCachedThread(channelId); var guild = this.InternalGetCachedGuild(guildId); if (channel == null || this.Configuration.MessageCacheSize == 0 || this.MessageCache == null || !this.MessageCache.TryGet(xm => xm.Id == messageId && xm.ChannelId == channelId, out var msg)) { msg = new DiscordMessage { Id = messageId, ChannelId = channelId, Discord = this, }; } if (this.Configuration.MessageCacheSize > 0) this.MessageCache?.Remove(xm => xm.Id == msg.Id && xm.ChannelId == channelId); var ea = new MessageDeleteEventArgs(this.ServiceProvider) { Channel = channel, Message = msg, Guild = guild }; await this._messageDeleted.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the message bulk delete event. /// /// The message ids. /// The channel id. /// The optional guild id. internal async Task OnMessageBulkDeleteEventAsync(ulong[] messageIds, ulong channelId, ulong? guildId) { var channel = this.InternalGetCachedChannel(channelId) ?? this.InternalGetCachedThread(channelId); var msgs = new List(messageIds.Length); foreach (var messageId in messageIds) { if (channel == null || this.Configuration.MessageCacheSize == 0 || this.MessageCache == null || !this.MessageCache.TryGet(xm => xm.Id == messageId && xm.ChannelId == channelId, out var msg)) { msg = new DiscordMessage { Id = messageId, ChannelId = channelId, Discord = this, }; } if (this.Configuration.MessageCacheSize > 0) this.MessageCache?.Remove(xm => xm.Id == msg.Id && xm.ChannelId == channelId); msgs.Add(msg); } var guild = this.InternalGetCachedGuild(guildId); var ea = new MessageBulkDeleteEventArgs(this.ServiceProvider) { Channel = channel, Messages = new ReadOnlyCollection(msgs), Guild = guild }; await this._messagesBulkDeleted.InvokeAsync(this, ea).ConfigureAwait(false); } #endregion #region Message Reaction /// /// Handles the message reaction add event. /// /// The user id. /// The message id. /// The channel id. /// The optional guild id. /// The transport member. /// The emoji. internal async Task OnMessageReactionAddAsync(ulong userId, ulong messageId, ulong channelId, ulong? guildId, TransportMember mbr, DiscordEmoji emoji) { var channel = this.InternalGetCachedChannel(channelId) ?? this.InternalGetCachedThread(channelId); var guild = this.InternalGetCachedGuild(guildId); emoji.Discord = this; var usr = this.UpdateUser(new DiscordUser { Id = userId, Discord = this }, guildId, guild, mbr); if (channel == null || this.Configuration.MessageCacheSize == 0 || this.MessageCache == null || !this.MessageCache.TryGet(xm => xm.Id == messageId && xm.ChannelId == channelId, out var msg)) { msg = new DiscordMessage { Id = messageId, ChannelId = channelId, Discord = this, ReactionsInternal = new List() }; } var react = msg.ReactionsInternal.FirstOrDefault(xr => xr.Emoji == emoji); if (react == null) { msg.ReactionsInternal.Add(react = new DiscordReaction { Count = 1, Emoji = emoji, IsMe = this.CurrentUser.Id == userId }); } else { react.Count++; react.IsMe |= this.CurrentUser.Id == userId; } var ea = new MessageReactionAddEventArgs(this.ServiceProvider) { Message = msg, User = usr, Guild = guild, Emoji = emoji }; await this._messageReactionAdded.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the message reaction remove event. /// /// The user id. /// The message id. /// The channel id. /// The guild id. /// The emoji. internal async Task OnMessageReactionRemoveAsync(ulong userId, ulong messageId, ulong channelId, ulong? guildId, DiscordEmoji emoji) { var channel = this.InternalGetCachedChannel(channelId) ?? this.InternalGetCachedThread(channelId); emoji.Discord = this; if (!this.UserCache.TryGetValue(userId, out var usr)) usr = new DiscordUser { Id = userId, Discord = this }; if (channel?.Guild != null) usr = channel.Guild.Members.TryGetValue(userId, out var member) ? member : new DiscordMember(usr) { Discord = this, GuildId = channel.GuildId.Value }; if (channel == null || this.Configuration.MessageCacheSize == 0 || this.MessageCache == null || !this.MessageCache.TryGet(xm => xm.Id == messageId && xm.ChannelId == channelId, out var msg)) { msg = new DiscordMessage { Id = messageId, ChannelId = channelId, Discord = this }; } var react = msg.ReactionsInternal?.FirstOrDefault(xr => xr.Emoji == emoji); if (react != null) { react.Count--; react.IsMe &= this.CurrentUser.Id != userId; if (msg.ReactionsInternal != null && react.Count <= 0) // shit happens msg.ReactionsInternal.RemoveFirst(x => x.Emoji == emoji); } var guild = this.InternalGetCachedGuild(guildId); var ea = new MessageReactionRemoveEventArgs(this.ServiceProvider) { Message = msg, User = usr, Guild = guild, Emoji = emoji }; await this._messageReactionRemoved.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the message reaction remove event. /// Fired when all message reactions were removed. /// /// The message id. /// The channel id. /// The optional guild id. internal async Task OnMessageReactionRemoveAllAsync(ulong messageId, ulong channelId, ulong? guildId) { var channel = this.InternalGetCachedChannel(channelId) ?? this.InternalGetCachedThread(channelId); if (channel == null || this.Configuration.MessageCacheSize == 0 || this.MessageCache == null || !this.MessageCache.TryGet(xm => xm.Id == messageId && xm.ChannelId == channelId, out var msg)) { msg = new DiscordMessage { Id = messageId, ChannelId = channelId, Discord = this }; } msg.ReactionsInternal?.Clear(); var guild = this.InternalGetCachedGuild(guildId); var ea = new MessageReactionsClearEventArgs(this.ServiceProvider) { Message = msg }; await this._messageReactionsCleared.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the message reaction remove event. /// Fired when a emoji got removed. /// /// The message id. /// The channel id. /// The guild id. /// The raw discord emoji. internal async Task OnMessageReactionRemoveEmojiAsync(ulong messageId, ulong channelId, ulong guildId, JToken dat) { var guild = this.InternalGetCachedGuild(guildId); var channel = this.InternalGetCachedChannel(channelId) ?? this.InternalGetCachedThread(channelId); if (channel == null || this.Configuration.MessageCacheSize == 0 || this.MessageCache == null || !this.MessageCache.TryGet(xm => xm.Id == messageId && xm.ChannelId == channelId, out var msg)) { msg = new DiscordMessage { Id = messageId, ChannelId = channelId, Discord = this }; } var partialEmoji = dat.ToObject(); if (!guild.EmojisInternal.TryGetValue(partialEmoji.Id, out var emoji)) { emoji = partialEmoji; emoji.Discord = this; } msg.ReactionsInternal?.RemoveAll(r => r.Emoji.Equals(emoji)); var ea = new MessageReactionRemoveEmojiEventArgs(this.ServiceProvider) { Channel = channel, Guild = guild, Message = msg, Emoji = emoji }; await this._messageReactionRemovedEmoji.InvokeAsync(this, ea).ConfigureAwait(false); } #endregion #region Stage Instance /// /// Handles the stage instance create event. /// /// The created stage instance. internal async Task OnStageInstanceCreateEventAsync(DiscordStageInstance stage) { stage.Discord = this; var guild = this.InternalGetCachedGuild(stage.GuildId); guild.StageInstancesInternal[stage.Id] = stage; await this._stageInstanceCreated.InvokeAsync(this, new StageInstanceCreateEventArgs(this.ServiceProvider) { StageInstance = stage, Guild = stage.Guild }).ConfigureAwait(false); } /// /// Handles the stage instance update event. /// /// The updated stage instance. internal async Task OnStageInstanceUpdateEventAsync(DiscordStageInstance stage) { stage.Discord = this; var guild = this.InternalGetCachedGuild(stage.GuildId); guild.StageInstancesInternal[stage.Id] = stage; await this._stageInstanceUpdated.InvokeAsync(this, new StageInstanceUpdateEventArgs(this.ServiceProvider) { StageInstance = stage, Guild = stage.Guild }).ConfigureAwait(false); } /// /// Handles the stage instance delete event. /// /// The deleted stage instance. internal async Task OnStageInstanceDeleteEventAsync(DiscordStageInstance stage) { stage.Discord = this; var guild = this.InternalGetCachedGuild(stage.GuildId); guild.StageInstancesInternal[stage.Id] = stage; await this._stageInstanceDeleted.InvokeAsync(this, new StageInstanceDeleteEventArgs(this.ServiceProvider) { StageInstance = stage, Guild = stage.Guild }).ConfigureAwait(false); } #endregion #region Thread /// /// Handles the thread create event. /// /// The created thread. internal async Task OnThreadCreateEventAsync(DiscordThreadChannel thread) { thread.Discord = this; this.InternalGetCachedGuild(thread.GuildId).ThreadsInternal.AddOrUpdate(thread.Id, thread, (oldThread, newThread) => newThread); await this._threadCreated.InvokeAsync(this, new ThreadCreateEventArgs(this.ServiceProvider) { Thread = thread, Guild = thread.Guild, Parent = thread.Parent }).ConfigureAwait(false); } /// /// Handles the thread update event. /// /// The updated thread. internal async Task OnThreadUpdateEventAsync(DiscordThreadChannel thread) { if (thread == null) return; thread.Discord = this; var guild = thread.Guild; var threadNew = this.InternalGetCachedThread(thread.Id); DiscordThreadChannel threadOld = null; ThreadUpdateEventArgs updateEvent; if (threadNew != null) { threadOld = new DiscordThreadChannel { Discord = this, Type = threadNew.Type, ThreadMetadata = thread.ThreadMetadata, ThreadMembersInternal = threadNew.ThreadMembersInternal, ParentId = thread.ParentId, OwnerId = thread.OwnerId, Name = thread.Name, LastMessageId = threadNew.LastMessageId, MessageCount = thread.MessageCount, MemberCount = thread.MemberCount, GuildId = thread.GuildId, LastPinTimestampRaw = threadNew.LastPinTimestampRaw, PerUserRateLimit = threadNew.PerUserRateLimit, - CurrentMember = threadNew.CurrentMember + CurrentMember = threadNew.CurrentMember, + TotalMessagesSent = threadNew.TotalMessagesSent, + AppliedTagIdsInternal = threadNew.AppliedTagIdsInternal }; threadNew.ThreadMetadata = thread.ThreadMetadata; threadNew.ParentId = thread.ParentId; threadNew.OwnerId = thread.OwnerId; threadNew.Name = thread.Name; threadNew.LastMessageId = thread.LastMessageId.HasValue ? thread.LastMessageId : threadOld.LastMessageId; threadNew.MessageCount = thread.MessageCount; threadNew.MemberCount = thread.MemberCount; threadNew.GuildId = thread.GuildId; threadNew.Discord = this; + threadNew.TotalMessagesSent = thread.TotalMessagesSent; + threadNew.AppliedTagIdsInternal = thread.AppliedTagIdsInternal; updateEvent = new ThreadUpdateEventArgs(this.ServiceProvider) { ThreadAfter = thread, ThreadBefore = threadOld, Guild = thread.Guild, Parent = thread.Parent }; } else { updateEvent = new ThreadUpdateEventArgs(this.ServiceProvider) { ThreadAfter = thread, Guild = thread.Guild, Parent = thread.Parent }; guild.ThreadsInternal[thread.Id] = thread; } await this._threadUpdated.InvokeAsync(this, updateEvent).ConfigureAwait(false); } /// /// Handles the thread delete event. /// /// The deleted thread. internal async Task OnThreadDeleteEventAsync(DiscordThreadChannel thread) { if (thread == null) return; thread.Discord = this; var gld = thread.Guild; if (gld.ThreadsInternal.TryRemove(thread.Id, out var cachedThread)) thread = cachedThread; await this._threadDeleted.InvokeAsync(this, new ThreadDeleteEventArgs(this.ServiceProvider) { Thread = thread, Guild = thread.Guild, Parent = thread.Parent, Type = thread.Type }).ConfigureAwait(false); } /// /// Handles the thread list sync event. /// /// The synced guild. /// The synced channel ids. /// The synced threads. /// The synced thread members. internal async Task OnThreadListSyncEventAsync(DiscordGuild guild, IReadOnlyList channelIds, IReadOnlyList threads, IReadOnlyList members) { guild.Discord = this; var channels = channelIds.Select(x => guild.GetChannel(x.Value)); //getting channel objects foreach (var chan in channels) { chan.Discord = this; } _ = threads.Select(x => x.Discord = this); await this._threadListSynced.InvokeAsync(this, new ThreadListSyncEventArgs(this.ServiceProvider) { Guild = guild, Channels = channels.ToList().AsReadOnly(), Threads = threads, Members = members.ToList().AsReadOnly() }).ConfigureAwait(false); } /// /// Handles the thread member update event. /// /// The updated member. internal async Task OnThreadMemberUpdateEventAsync(DiscordThreadChannelMember member) { member.Discord = this; var thread = this.InternalGetCachedThread(member.Id); if (thread == null) { var tempThread = await this.ApiClient.GetThreadAsync(member.Id); thread = this.GuildsInternal[member.GuildId].ThreadsInternal.AddOrUpdate(member.Id, tempThread, (old, newThread) => newThread); } thread.CurrentMember = member; thread.Guild.ThreadsInternal.AddOrUpdate(member.Id, thread, (oldThread, newThread) => newThread); await this._threadMemberUpdated.InvokeAsync(this, new ThreadMemberUpdateEventArgs(this.ServiceProvider) { ThreadMember = member, Thread = thread }).ConfigureAwait(false); } /// /// Handles the thread members update event. /// /// The target guild. /// The thread id of the target thread this update belongs to. /// The added members. /// The ids of the removed members. /// The new member count. internal async Task OnThreadMembersUpdateEventAsync(DiscordGuild guild, ulong threadId, JArray membersAdded, JArray membersRemoved, int memberCount) { var thread = this.InternalGetCachedThread(threadId); if (thread == null) { var tempThread = await this.ApiClient.GetThreadAsync(threadId); thread = guild.ThreadsInternal.AddOrUpdate(threadId, tempThread, (old, newThread) => newThread); } thread.Discord = this; guild.Discord = this; List addedMembers = new(); List removedMemberIds = new(); if (membersAdded != null) { foreach (var xj in membersAdded) { var xtm = xj.ToDiscordObject(); xtm.Discord = this; xtm.GuildId = guild.Id; if (xtm != null) addedMembers.Add(xtm); if (xtm.Id == this.CurrentUser.Id) thread.CurrentMember = xtm; } } var removedMembers = new List(); if (membersRemoved != null) { foreach (var removedId in membersRemoved) { removedMembers.Add(guild.MembersInternal.TryGetValue((ulong)removedId, out var member) ? member : new DiscordMember { Id = (ulong)removedId, GuildId = guild.Id, Discord = this }); } } if (removedMemberIds.Contains(this.CurrentUser.Id)) //indicates the bot was removed from the thread thread.CurrentMember = null; thread.MemberCount = memberCount; var threadMembersUpdateArg = new ThreadMembersUpdateEventArgs(this.ServiceProvider) { Guild = guild, Thread = thread, AddedMembers = addedMembers, RemovedMembers = removedMembers, MemberCount = memberCount }; await this._threadMembersUpdated.InvokeAsync(this, threadMembersUpdateArg).ConfigureAwait(false); } #endregion #region Activities /// /// Dispatches the event. /// /// The transport activity. /// The guild. /// The channel id. /// The users in the activity. /// The application id. internal async Task OnEmbeddedActivityUpdateAsync(JObject trActivity, DiscordGuild guild, ulong channelId, JArray jUsers, ulong appId) => await Task.Delay(20); /*{ try { var users = j_users?.ToObject>(); DiscordActivity old = null; var uid = $"{guild.Id}_{channel_id}_{app_id}"; if (this._embeddedActivities.TryGetValue(uid, out var activity)) { old = new DiscordActivity(activity); DiscordJson.PopulateObject(tr_activity, activity); } else { activity = tr_activity.ToObject(); this._embeddedActivities[uid] = activity; } var activity_users = new List(); var channel = this.InternalGetCachedChannel(channel_id) ?? await this.ApiClient.GetChannelAsync(channel_id); if (users != null) { foreach (var user in users) { var activity_user = guild._members.TryGetValue(user, out var member) ? member : new DiscordMember { Id = user, _guild_id = guild.Id, Discord = this }; activity_users.Add(activity_user); } } else activity_users = null; var ea = new EmbeddedActivityUpdateEventArgs(this.ServiceProvider) { Guild = guild, Users = activity_users, Channel = channel }; await this._embeddedActivityUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } catch (Exception ex) { this.Logger.LogError(ex, ex.Message); } }*/ #endregion #region User/Presence Update /// /// Handles the presence update event. /// /// The raw presence. /// The raw user. internal async Task OnPresenceUpdateEventAsync(JObject rawPresence, JObject rawUser) { var uid = (ulong)rawUser["id"]; DiscordPresence old = null; if (this.PresencesInternal.TryGetValue(uid, out var presence)) { old = new DiscordPresence(presence); DiscordJson.PopulateObject(rawPresence, presence); } else { presence = rawPresence.ToObject(); presence.Discord = this; presence.Activity = new DiscordActivity(presence.RawActivity); this.PresencesInternal[presence.InternalUser.Id] = presence; } // reuse arrays / avoid linq (this is a hot zone) if (presence.Activities == null || rawPresence["activities"] == null) { presence.InternalActivities = Array.Empty(); } else { if (presence.InternalActivities.Length != presence.RawActivities.Length) presence.InternalActivities = new DiscordActivity[presence.RawActivities.Length]; for (var i = 0; i < presence.InternalActivities.Length; i++) presence.InternalActivities[i] = new DiscordActivity(presence.RawActivities[i]); if (presence.InternalActivities.Length > 0) { presence.RawActivity = presence.RawActivities[0]; if (presence.Activity != null) presence.Activity.UpdateWith(presence.RawActivity); else presence.Activity = new DiscordActivity(presence.RawActivity); } } if (this.UserCache.TryGetValue(uid, out var usr)) { if (old != null) { old.InternalUser.Username = usr.Username; old.InternalUser.Discriminator = usr.Discriminator; old.InternalUser.AvatarHash = usr.AvatarHash; } if (rawUser["username"] is object) usr.Username = (string)rawUser["username"]; if (rawUser["discriminator"] is object) usr.Discriminator = (string)rawUser["discriminator"]; if (rawUser["avatar"] is object) usr.AvatarHash = (string)rawUser["avatar"]; presence.InternalUser.Username = usr.Username; presence.InternalUser.Discriminator = usr.Discriminator; presence.InternalUser.AvatarHash = usr.AvatarHash; } var usrafter = usr ?? new DiscordUser(presence.InternalUser); var ea = new PresenceUpdateEventArgs(this.ServiceProvider) { Status = presence.Status, Activity = presence.Activity, User = usr, PresenceBefore = old, PresenceAfter = presence, UserBefore = old != null ? new DiscordUser(old.InternalUser) : usrafter, UserAfter = usrafter }; await this._presenceUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the user settings update event. /// /// The transport user. internal async Task OnUserSettingsUpdateEventAsync(TransportUser user) { var usr = new DiscordUser(user) { Discord = this }; var ea = new UserSettingsUpdateEventArgs(this.ServiceProvider) { User = usr }; await this._userSettingsUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the user update event. /// /// The transport user. internal async Task OnUserUpdateEventAsync(TransportUser user) { var usrOld = new DiscordUser { AvatarHash = this.CurrentUser.AvatarHash, Discord = this, Discriminator = this.CurrentUser.Discriminator, Email = this.CurrentUser.Email, Id = this.CurrentUser.Id, IsBot = this.CurrentUser.IsBot, MfaEnabled = this.CurrentUser.MfaEnabled, Username = this.CurrentUser.Username, Verified = this.CurrentUser.Verified }; this.CurrentUser.AvatarHash = user.AvatarHash; this.CurrentUser.Discriminator = user.Discriminator; this.CurrentUser.Email = user.Email; this.CurrentUser.Id = user.Id; this.CurrentUser.IsBot = user.IsBot; this.CurrentUser.MfaEnabled = user.MfaEnabled; this.CurrentUser.Username = user.Username; this.CurrentUser.Verified = user.Verified; var ea = new UserUpdateEventArgs(this.ServiceProvider) { UserAfter = this.CurrentUser, UserBefore = usrOld }; await this._userUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } #endregion #region Voice /// /// Handles the voice state update event. /// /// The raw voice state update object. internal async Task OnVoiceStateUpdateEventAsync(JObject raw) { var gid = (ulong)raw["guild_id"]; var uid = (ulong)raw["user_id"]; var gld = this.GuildsInternal[gid]; var vstateNew = raw.ToObject(); vstateNew.Discord = this; gld.VoiceStatesInternal.TryRemove(uid, out var vstateOld); if (vstateNew.Channel != null) { gld.VoiceStatesInternal[vstateNew.UserId] = vstateNew; } if (gld.MembersInternal.TryGetValue(uid, out var mbr)) { mbr.IsMuted = vstateNew.IsServerMuted; mbr.IsDeafened = vstateNew.IsServerDeafened; } else { var transportMbr = vstateNew.TransportMember; this.UpdateUser(new DiscordUser(transportMbr.User) { Discord = this }, gid, gld, transportMbr); } var ea = new VoiceStateUpdateEventArgs(this.ServiceProvider) { Guild = vstateNew.Guild, Channel = vstateNew.Channel, User = vstateNew.User, SessionId = vstateNew.SessionId, Before = vstateOld, After = vstateNew }; await this._voiceStateUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the voice server update event. /// /// The new endpoint. /// The new token. /// The guild. internal async Task OnVoiceServerUpdateEventAsync(string endpoint, string token, DiscordGuild guild) { var ea = new VoiceServerUpdateEventArgs(this.ServiceProvider) { Endpoint = endpoint, VoiceToken = token, Guild = guild }; await this._voiceServerUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } #endregion #region Commands /// /// Handles the application command create event. /// /// The application command. /// The optional guild id. internal async Task OnApplicationCommandCreateAsync(DiscordApplicationCommand cmd, ulong? guildId) { cmd.Discord = this; var guild = this.InternalGetCachedGuild(guildId); if (guild == null && guildId.HasValue) { guild = new DiscordGuild { Id = guildId.Value, Discord = this }; } var ea = new ApplicationCommandEventArgs(this.ServiceProvider) { Guild = guild, Command = cmd }; await this._applicationCommandCreated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the application command update event. /// /// The application command. /// The optional guild id. internal async Task OnApplicationCommandUpdateAsync(DiscordApplicationCommand cmd, ulong? guildId) { cmd.Discord = this; var guild = this.InternalGetCachedGuild(guildId); if (guild == null && guildId.HasValue) { guild = new DiscordGuild { Id = guildId.Value, Discord = this }; } var ea = new ApplicationCommandEventArgs(this.ServiceProvider) { Guild = guild, Command = cmd }; await this._applicationCommandUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the application command delete event. /// /// The application command. /// The optional guild id. internal async Task OnApplicationCommandDeleteAsync(DiscordApplicationCommand cmd, ulong? guildId) { cmd.Discord = this; var guild = this.InternalGetCachedGuild(guildId); if (guild == null && guildId.HasValue) { guild = new DiscordGuild { Id = guildId.Value, Discord = this }; } var ea = new ApplicationCommandEventArgs(this.ServiceProvider) { Guild = guild, Command = cmd }; await this._applicationCommandDeleted.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the guild application command counts update event. /// /// The count. /// The count. /// The count. /// The guild id. /// Count of application commands. internal async Task OnGuildApplicationCommandCountsUpdateAsync(int chatInputCommandCount, int userContextMenuCommandCount, int messageContextMenuCount, ulong guildId) { var guild = this.InternalGetCachedGuild(guildId); if (guild == null) { guild = new DiscordGuild { Id = guildId, Discord = this }; } var ea = new GuildApplicationCommandCountEventArgs(this.ServiceProvider) { SlashCommands = chatInputCommandCount, UserContextMenuCommands = userContextMenuCommandCount, MessageContextMenuCommands = messageContextMenuCount, Guild = guild }; await this._guildApplicationCommandCountUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the application command permissions update event. /// /// The new permissions. /// The command id. /// The guild id. /// The application id. internal async Task OnApplicationCommandPermissionsUpdateAsync(IEnumerable perms, ulong channelId, ulong guildId, ulong applicationId) { if (applicationId != this.CurrentApplication.Id) return; var guild = this.InternalGetCachedGuild(guildId); DiscordApplicationCommand cmd; try { cmd = await this.GetGuildApplicationCommandAsync(guildId, channelId); } catch (NotFoundException) { cmd = await this.GetGlobalApplicationCommandAsync(channelId); } if (guild == null) { guild = new DiscordGuild { Id = guildId, Discord = this }; } var ea = new ApplicationCommandPermissionsUpdateEventArgs(this.ServiceProvider) { Permissions = perms.ToList(), Command = cmd, ApplicationId = applicationId, Guild = guild }; await this._applicationCommandPermissionsUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } #endregion #region Interaction /// /// Handles the interaction create event. /// /// The guild id. /// The channel id. /// The transport user. /// The transport member. /// The interaction. internal async Task OnInteractionCreateAsync(ulong? guildId, ulong channelId, TransportUser user, TransportMember member, DiscordInteraction interaction, string rawInteraction) { this.Logger.LogTrace("Interaction from {guild} on shard {shard}", guildId.HasValue ? guildId.Value : "dm", this.ShardId); this.Logger.LogTrace("Interaction: {interaction}", rawInteraction); var usr = new DiscordUser(user) { Discord = this }; interaction.ChannelId = channelId; interaction.GuildId = guildId; interaction.Discord = this; interaction.Data.Discord = this; if (member != null) { usr = new DiscordMember(member) { GuildId = guildId.Value, Discord = this }; this.UpdateUser(usr, guildId, interaction.Guild, member); } else { this.UserCache.AddOrUpdate(usr.Id, usr, (old, @new) => @new); } interaction.User = usr; var resolved = interaction.Data.Resolved; if (resolved != null) { if (resolved.Users != null) { foreach (var c in resolved.Users) { c.Value.Discord = this; this.UserCache.AddOrUpdate(c.Value.Id, c.Value, (old, @new) => @new); } } if (resolved.Members != null) { foreach (var c in resolved.Members) { c.Value.Discord = this; c.Value.Id = c.Key; c.Value.GuildId = guildId.Value; c.Value.User.Discord = this; this.UserCache.AddOrUpdate(c.Value.User.Id, c.Value.User, (old, @new) => @new); } } if (resolved.Channels != null) { foreach (var c in resolved.Channels) { c.Value.Discord = this; if (guildId.HasValue) { c.Value.GuildId = guildId.Value; try { if (this.Guilds.TryGetValue(guildId.Value, out var guild)) if (guild.ChannelsInternal.TryGetValue(c.Key, out var channel) && channel.PermissionOverwritesInternal != null && channel.PermissionOverwritesInternal.Any()) c.Value.PermissionOverwritesInternal = channel.PermissionOverwritesInternal; - } catch(Exception) { } + } + catch (Exception) { } } } } if (resolved.Roles != null) { foreach (var c in resolved.Roles) { c.Value.Discord = this; if (guildId.HasValue) c.Value.GuildId = guildId.Value; } } if (resolved.Messages != null) { foreach (var m in resolved.Messages) { m.Value.Discord = this; if (guildId.HasValue) m.Value.GuildId = guildId.Value; } } if (resolved.Attachments != null) foreach (var a in resolved.Attachments) a.Value.Discord = this; } if (interaction.Type is InteractionType.Component || interaction.Type is InteractionType.ModalSubmit) { if (interaction.Message != null) { interaction.Message.Discord = this; interaction.Message.ChannelId = interaction.ChannelId; } var cea = new ComponentInteractionCreateEventArgs(this.ServiceProvider) { Message = interaction.Message, Interaction = interaction }; await this._componentInteractionCreated.InvokeAsync(this, cea).ConfigureAwait(false); } else { if (interaction.Data.Target.HasValue) // Context-Menu. // { var targetId = interaction.Data.Target.Value; DiscordUser targetUser = null; DiscordMember targetMember = null; DiscordMessage targetMessage = null; interaction.Data.Resolved.Messages?.TryGetValue(targetId, out targetMessage); interaction.Data.Resolved.Members?.TryGetValue(targetId, out targetMember); interaction.Data.Resolved.Users?.TryGetValue(targetId, out targetUser); var ea = new ContextMenuInteractionCreateEventArgs(this.ServiceProvider) { Interaction = interaction, TargetUser = targetMember ?? targetUser, TargetMessage = targetMessage, Type = interaction.Data.Type }; await this._contextMenuInteractionCreated.InvokeAsync(this, ea); } else { var ea = new InteractionCreateEventArgs(this.ServiceProvider) { Interaction = interaction }; await this._interactionCreated.InvokeAsync(this, ea); } } } #endregion #region Misc /// /// Handles the typing start event. /// /// The user id. /// The channel id. /// The channel. /// The optional guild id. /// The time when the user started typing. /// The transport member. internal async Task OnTypingStartEventAsync(ulong userId, ulong channelId, DiscordChannel channel, ulong? guildId, DateTimeOffset started, TransportMember mbr) { if (channel == null) { channel = new DiscordChannel { Discord = this, Id = channelId, GuildId = guildId ?? default, }; } var guild = this.InternalGetCachedGuild(guildId); var usr = this.UpdateUser(new DiscordUser { Id = userId, Discord = this }, guildId, guild, mbr); var ea = new TypingStartEventArgs(this.ServiceProvider) { Channel = channel, User = usr, Guild = guild, StartedAt = started }; await this._typingStarted.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the webhooks update. /// /// The channel. /// The guild. internal async Task OnWebhooksUpdateAsync(DiscordChannel channel, DiscordGuild guild) { var ea = new WebhooksUpdateEventArgs(this.ServiceProvider) { Channel = channel, Guild = guild }; await this._webhooksUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles all unknown events. /// /// The payload. internal async Task OnUnknownEventAsync(GatewayPayload payload) { var ea = new UnknownEventArgs(this.ServiceProvider) { EventName = payload.EventName, Json = (payload.Data as JObject)?.ToString() }; await this._unknownEvent.InvokeAsync(this, ea).ConfigureAwait(false); } #endregion #endregion } diff --git a/DisCatSharp/Clients/DiscordClient.WebSocket.cs b/DisCatSharp/Clients/DiscordClient.WebSocket.cs index d48dbc97b..491e548b0 100644 --- a/DisCatSharp/Clients/DiscordClient.WebSocket.cs +++ b/DisCatSharp/Clients/DiscordClient.WebSocket.cs @@ -1,588 +1,591 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Collections.Concurrent; using System.IO; using System.Threading; using System.Threading.Tasks; using DisCatSharp.Entities; using DisCatSharp.EventArgs; using DisCatSharp.Net.Abstractions; using DisCatSharp.Net.WebSocket; using Microsoft.Extensions.Logging; using Newtonsoft.Json; using Newtonsoft.Json.Linq; namespace DisCatSharp; /// /// Represents a discord websocket client. /// public sealed partial class DiscordClient { #region Private Fields private int _heartbeatInterval; private DateTimeOffset _lastHeartbeat; private Task _heartbeatTask; internal static DateTimeOffset DiscordEpoch = new(2015, 1, 1, 0, 0, 0, TimeSpan.Zero); private int _skippedHeartbeats; private long _lastSequence; internal IWebSocketClient WebSocketClient; private PayloadDecompressor _payloadDecompressor; private CancellationTokenSource _cancelTokenSource; private CancellationToken _cancelToken; #endregion #region Connection Semaphore /// /// Gets the socket locks. /// private static ConcurrentDictionary s_socketLocks { get; } = new(); /// /// Gets the session lock. /// private readonly ManualResetEventSlim _sessionLock = new(true); #endregion #region Internal Connection Methods /// /// Reconnects the websocket client. /// /// Whether to start a new session. /// The reconnect code. /// The reconnect message. private Task InternalReconnectAsync(bool startNewSession = false, int code = 1000, string message = "") { if (startNewSession) this._sessionId = null; _ = this.WebSocketClient.DisconnectAsync(code, message); return Task.CompletedTask; } /// /// Connects the websocket client. /// internal async Task InternalConnectAsync() { SocketLock socketLock = null; try { if (this.GatewayInfo == null) await this.InternalUpdateGatewayAsync().ConfigureAwait(false); await this.InitializeAsync().ConfigureAwait(false); socketLock = this.GetSocketLock(); await socketLock.LockAsync().ConfigureAwait(false); } catch { socketLock?.UnlockAfter(TimeSpan.Zero); throw; } if (!this.Presences.ContainsKey(this.CurrentUser.Id)) { this.PresencesInternal[this.CurrentUser.Id] = new DiscordPresence { Discord = this, RawActivity = new TransportActivity(), Activity = new DiscordActivity(), Status = UserStatus.Online, InternalUser = new TransportUser { Id = this.CurrentUser.Id, Username = this.CurrentUser.Username, Discriminator = this.CurrentUser.Discriminator, AvatarHash = this.CurrentUser.AvatarHash } }; } else { var pr = this.PresencesInternal[this.CurrentUser.Id]; pr.RawActivity = new TransportActivity(); pr.Activity = new DiscordActivity(); pr.Status = UserStatus.Online; } Volatile.Write(ref this._skippedHeartbeats, 0); this.WebSocketClient = this.Configuration.WebSocketClientFactory(this.Configuration.Proxy, this.ServiceProvider); this._payloadDecompressor = this.Configuration.GatewayCompressionLevel != GatewayCompressionLevel.None ? new PayloadDecompressor(this.Configuration.GatewayCompressionLevel) : null; this._cancelTokenSource = new CancellationTokenSource(); this._cancelToken = this._cancelTokenSource.Token; this.WebSocketClient.Connected += SocketOnConnect; this.WebSocketClient.Disconnected += SocketOnDisconnect; this.WebSocketClient.MessageReceived += SocketOnMessage; this.WebSocketClient.ExceptionThrown += SocketOnException; var gwuri = new QueryUriBuilder(this.GatewayUri) .AddParameter("v", this.Configuration.ApiVersion) .AddParameter("encoding", "json"); if (this.Configuration.GatewayCompressionLevel == GatewayCompressionLevel.Stream) gwuri.AddParameter("compress", "zlib-stream"); + this.Logger.LogDebug(LoggerEvents.Startup, "Connecting to {gw}", this.GatewayUri.AbsoluteUri); + await this.WebSocketClient.ConnectAsync(gwuri.Build()).ConfigureAwait(false); Task SocketOnConnect(IWebSocketClient sender, SocketEventArgs e) => this._socketOpened.InvokeAsync(this, e); async Task SocketOnMessage(IWebSocketClient sender, SocketMessageEventArgs e) { string msg = null; if (e is SocketTextMessageEventArgs etext) { msg = etext.Message; } - else if (e is SocketBinaryMessageEventArgs ebin) // :DDDD + else if (e is SocketBinaryMessageEventArgs ebin) { using var ms = new MemoryStream(); if (!this._payloadDecompressor.TryDecompress(new ArraySegment(ebin.Message), ms)) { this.Logger.LogError(LoggerEvents.WebSocketReceiveFailure, "Payload decompression failed"); return; } ms.Position = 0; using var sr = new StreamReader(ms, Utilities.UTF8); msg = await sr.ReadToEndAsync().ConfigureAwait(false); } try { this.Logger.LogTrace(LoggerEvents.GatewayWsRx, msg); await this.HandleSocketMessageAsync(msg).ConfigureAwait(false); } catch (Exception ex) { this.Logger.LogError(LoggerEvents.WebSocketReceiveFailure, ex, "Socket handler suppressed an exception"); } } Task SocketOnException(IWebSocketClient sender, SocketErrorEventArgs e) => this._socketErrored.InvokeAsync(this, e); async Task SocketOnDisconnect(IWebSocketClient sender, SocketCloseEventArgs e) { // release session and connection this._connectionLock.Set(); this._sessionLock.Set(); if (!this._disposed) this._cancelTokenSource.Cancel(); this.Logger.LogDebug(LoggerEvents.ConnectionClose, "Connection closed ({0}, '{1}')", e.CloseCode, e.CloseMessage); await this._socketClosed.InvokeAsync(this, e).ConfigureAwait(false); if (this.Configuration.AutoReconnect && (e.CloseCode < 4001 || e.CloseCode >= 5000)) { this.Logger.LogCritical(LoggerEvents.ConnectionClose, "Connection terminated ({0}, '{1}'), reconnecting", e.CloseCode, e.CloseMessage); if (this._status == null) await this.ConnectAsync().ConfigureAwait(false); else if (this._status.IdleSince.HasValue) await this.ConnectAsync(this._status.ActivityInternal, this._status.Status, Utilities.GetDateTimeOffsetFromMilliseconds(this._status.IdleSince.Value)).ConfigureAwait(false); else await this.ConnectAsync(this._status.ActivityInternal, this._status.Status).ConfigureAwait(false); } else { this.Logger.LogCritical(LoggerEvents.ConnectionClose, "Connection terminated ({0}, '{1}')", e.CloseCode, e.CloseMessage); } } } #endregion #region WebSocket (Events) /// /// Handles the socket message. /// /// The data. internal async Task HandleSocketMessageAsync(string data) { var payload = JsonConvert.DeserializeObject(data); this._lastSequence = payload.Sequence ?? this._lastSequence; switch (payload.OpCode) { case GatewayOpCode.Dispatch: await this.HandleDispatchAsync(payload).ConfigureAwait(false); break; case GatewayOpCode.Heartbeat: await this.OnHeartbeatAsync((long)payload.Data).ConfigureAwait(false); break; case GatewayOpCode.Reconnect: await this.OnReconnectAsync().ConfigureAwait(false); break; case GatewayOpCode.InvalidSession: await this.OnInvalidateSessionAsync((bool)payload.Data).ConfigureAwait(false); break; case GatewayOpCode.Hello: await this.OnHelloAsync((payload.Data as JObject).ToObject()).ConfigureAwait(false); break; case GatewayOpCode.HeartbeatAck: await this.OnHeartbeatAckAsync().ConfigureAwait(false); break; default: this.Logger.LogWarning(LoggerEvents.WebSocketReceive, "Unknown Discord opcode: {0}\nPayload: {1}", payload.OpCode, payload.Data); break; } } /// /// Handles the heartbeat. /// /// The sequence. internal async Task OnHeartbeatAsync(long seq) { this.Logger.LogTrace(LoggerEvents.WebSocketReceive, "Received HEARTBEAT (OP1)"); await this.SendHeartbeatAsync(seq).ConfigureAwait(false); } /// /// Handles the reconnect event. /// internal async Task OnReconnectAsync() { this.Logger.LogTrace(LoggerEvents.WebSocketReceive, "Received RECONNECT (OP7)"); await this.InternalReconnectAsync(code: 4000, message: "OP7 acknowledged").ConfigureAwait(false); } /// /// Handles the invalidate session event /// /// Unknown. Please fill documentation. internal async Task OnInvalidateSessionAsync(bool data) { // begin a session if one is not open already if (this._sessionLock.Wait(0)) this._sessionLock.Reset(); // we are sending a fresh resume/identify, so lock the socket var socketLock = this.GetSocketLock(); await socketLock.LockAsync().ConfigureAwait(false); socketLock.UnlockAfter(TimeSpan.FromSeconds(5)); if (data) { this.Logger.LogTrace(LoggerEvents.WebSocketReceive, "Received INVALID_SESSION (OP9, true)"); await Task.Delay(6000).ConfigureAwait(false); await this.SendResumeAsync().ConfigureAwait(false); } else { this.Logger.LogTrace(LoggerEvents.WebSocketReceive, "Received INVALID_SESSION (OP9, false)"); this._sessionId = null; await this.SendIdentifyAsync(this._status).ConfigureAwait(false); } } /// /// Handles the hello event. /// /// The gateway hello payload. internal async Task OnHelloAsync(GatewayHello hello) { this.Logger.LogTrace(LoggerEvents.WebSocketReceive, "Received HELLO (OP10)"); if (this._sessionLock.Wait(0)) { this._sessionLock.Reset(); this.GetSocketLock().UnlockAfter(TimeSpan.FromSeconds(5)); } else { this.Logger.LogWarning(LoggerEvents.SessionUpdate, "Attempt to start a session while another session is active"); return; } Interlocked.CompareExchange(ref this._skippedHeartbeats, 0, 0); this._heartbeatInterval = hello.HeartbeatInterval; this._heartbeatTask = Task.Run(this.HeartbeatLoopAsync, this._cancelToken); if (string.IsNullOrEmpty(this._sessionId)) await this.SendIdentifyAsync(this._status).ConfigureAwait(false); else await this.SendResumeAsync().ConfigureAwait(false); } /// /// Handles the heartbeat acknowledge event. /// internal async Task OnHeartbeatAckAsync() { Interlocked.Decrement(ref this._skippedHeartbeats); var ping = (int)(DateTime.Now - this._lastHeartbeat).TotalMilliseconds; this.Logger.LogTrace(LoggerEvents.WebSocketReceive, "Received HEARTBEAT_ACK (OP11, {0}ms)", ping); Volatile.Write(ref this._ping, ping); var args = new HeartbeatEventArgs(this.ServiceProvider) { Ping = this.Ping, Timestamp = DateTimeOffset.Now }; await this._heartbeated.InvokeAsync(this, args).ConfigureAwait(false); } /// /// Handles the heartbeat loop. /// internal async Task HeartbeatLoopAsync() { this.Logger.LogDebug(LoggerEvents.Heartbeat, "Heartbeat task started"); var token = this._cancelToken; try { while (true) { await this.SendHeartbeatAsync(this._lastSequence).ConfigureAwait(false); await Task.Delay(this._heartbeatInterval, token).ConfigureAwait(false); token.ThrowIfCancellationRequested(); } } catch (OperationCanceledException) { } } #endregion #region Internal Gateway Methods /// /// Updates the status. /// /// The activity. /// The optional user status. /// Since when is the client performing the specified activity. internal async Task InternalUpdateStatusAsync(DiscordActivity activity, UserStatus? userStatus, DateTimeOffset? idleSince) { if (activity != null && activity.Name != null && activity.Name.Length > 128) throw new Exception("Game name can't be longer than 128 characters!"); var sinceUnix = idleSince != null ? (long?)Utilities.GetUnixTime(idleSince.Value) : null; var act = activity ?? new DiscordActivity(); var status = new StatusUpdate { Activity = new TransportActivity(act), IdleSince = sinceUnix, IsAfk = idleSince != null, Status = userStatus ?? UserStatus.Online }; // Solution to have status persist between sessions this._status = status; var statusUpdate = new GatewayPayload { OpCode = GatewayOpCode.StatusUpdate, Data = status }; var statusstr = JsonConvert.SerializeObject(statusUpdate); await this.WsSendAsync(statusstr).ConfigureAwait(false); if (!this.PresencesInternal.ContainsKey(this.CurrentUser.Id)) { this.PresencesInternal[this.CurrentUser.Id] = new DiscordPresence { Discord = this, Activity = act, Status = userStatus ?? UserStatus.Online, InternalUser = new TransportUser { Id = this.CurrentUser.Id } }; } else { var pr = this.PresencesInternal[this.CurrentUser.Id]; pr.Activity = act; pr.Status = userStatus ?? pr.Status; } } /// /// Sends the heartbeat. /// /// The sequenze. internal async Task SendHeartbeatAsync(long seq) { var moreThan5 = Volatile.Read(ref this._skippedHeartbeats) > 5; var guildsComp = Volatile.Read(ref this._guildDownloadCompleted); if (guildsComp && moreThan5) { this.Logger.LogCritical(LoggerEvents.HeartbeatFailure, "Server failed to acknowledge more than 5 heartbeats - connection is zombie"); var args = new ZombiedEventArgs(this.ServiceProvider) { Failures = Volatile.Read(ref this._skippedHeartbeats), GuildDownloadCompleted = true }; await this._zombied.InvokeAsync(this, args).ConfigureAwait(false); await this.InternalReconnectAsync(code: 4001, message: "Too many heartbeats missed").ConfigureAwait(false); return; } else if (!guildsComp && moreThan5) { var args = new ZombiedEventArgs(this.ServiceProvider) { Failures = Volatile.Read(ref this._skippedHeartbeats), GuildDownloadCompleted = false }; await this._zombied.InvokeAsync(this, args).ConfigureAwait(false); this.Logger.LogWarning(LoggerEvents.HeartbeatFailure, "Server failed to acknowledge more than 5 heartbeats, but the guild download is still running - check your connection speed"); } Volatile.Write(ref this._lastSequence, seq); this.Logger.LogTrace(LoggerEvents.Heartbeat, "Sending heartbeat"); var heartbeat = new GatewayPayload { OpCode = GatewayOpCode.Heartbeat, Data = seq }; var heartbeatStr = JsonConvert.SerializeObject(heartbeat); await this.WsSendAsync(heartbeatStr).ConfigureAwait(false); this._lastHeartbeat = DateTimeOffset.Now; Interlocked.Increment(ref this._skippedHeartbeats); } /// /// Sends the identify payload. /// /// The status update payload. internal async Task SendIdentifyAsync(StatusUpdate status) { var identify = new GatewayIdentify { Token = Utilities.GetFormattedToken(this), Compress = this.Configuration.GatewayCompressionLevel == GatewayCompressionLevel.Payload, LargeThreshold = this.Configuration.LargeThreshold, ShardInfo = new ShardInfo { ShardId = this.Configuration.ShardId, ShardCount = this.Configuration.ShardCount }, Presence = status, Intents = this.Configuration.Intents, Discord = this }; var payload = new GatewayPayload { OpCode = GatewayOpCode.Identify, Data = identify }; var payloadstr = JsonConvert.SerializeObject(payload); await this.WsSendAsync(payloadstr).ConfigureAwait(false); this.Logger.LogDebug(LoggerEvents.Intents, "Registered gateway intents ({0})", this.Configuration.Intents); } /// /// Sends the resume payload. /// internal async Task SendResumeAsync() { var resume = new GatewayResume { Token = Utilities.GetFormattedToken(this), SessionId = this._sessionId, SequenceNumber = Volatile.Read(ref this._lastSequence) }; var resumePayload = new GatewayPayload { OpCode = GatewayOpCode.Resume, Data = resume }; var resumestr = JsonConvert.SerializeObject(resumePayload); - + this.GatewayUri = new Uri(this._resumeGatewayUrl); + this.Logger.LogDebug(LoggerEvents.ConnectionClose, "Request to resume via {gw}", this.GatewayUri.AbsoluteUri); await this.WsSendAsync(resumestr).ConfigureAwait(false); } /// /// Internals the update gateway async. /// /// A Task. internal async Task InternalUpdateGatewayAsync() { var info = await this.GetGatewayInfoAsync().ConfigureAwait(false); this.GatewayInfo = info; this.GatewayUri = new Uri(info.Url); } /// /// Sends a websocket message. /// /// The payload to send. internal async Task WsSendAsync(string payload) { this.Logger.LogTrace(LoggerEvents.GatewayWsTx, payload); await this.WebSocketClient.SendMessageAsync(payload).ConfigureAwait(false); } #endregion #region Semaphore Methods /// /// Gets the socket lock. /// /// The added socket lock. private SocketLock GetSocketLock() => s_socketLocks.GetOrAdd(this.CurrentApplication.Id, appId => new SocketLock(appId, this.GatewayInfo.SessionBucket.MaxConcurrency)); #endregion } diff --git a/DisCatSharp/Entities/Channel/DiscordChannel.cs b/DisCatSharp/Entities/Channel/DiscordChannel.cs index afa552602..4afb69490 100644 --- a/DisCatSharp/Entities/Channel/DiscordChannel.cs +++ b/DisCatSharp/Entities/Channel/DiscordChannel.cs @@ -1,1320 +1,1378 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Globalization; using System.IO; using System.Linq; using System.Threading.Tasks; using DisCatSharp.Enums; -using DisCatSharp.Net; using DisCatSharp.Net.Abstractions; using DisCatSharp.Net.Models; using Newtonsoft.Json; namespace DisCatSharp.Entities; /// /// Represents a discord channel. /// public class DiscordChannel : SnowflakeObject, IEquatable { /// /// Gets ID of the guild to which this channel belongs. /// [JsonProperty("guild_id", NullValueHandling = NullValueHandling.Ignore)] public ulong? GuildId { get; internal set; } /// /// Gets ID of the category that contains this channel. /// [JsonProperty("parent_id", NullValueHandling = NullValueHandling.Include)] public ulong? ParentId { get; internal set; } /// /// Gets the category that contains this channel. /// [JsonIgnore] public DiscordChannel Parent => this.ParentId.HasValue ? this.Guild.GetChannel(this.ParentId.Value) : null; /// /// Gets the name of this channel. /// [JsonProperty("name", NullValueHandling = NullValueHandling.Ignore)] public string Name { get; internal set; } /// /// Gets the type of this channel. /// [JsonProperty("type", NullValueHandling = NullValueHandling.Ignore)] public ChannelType Type { get; internal set; } /// /// Gets the template for new posts in this channel. /// Applicable if forum channel. /// [JsonProperty("template", NullValueHandling = NullValueHandling.Ignore)] public string Template { get; internal set; } - - /// - /// Gets this channel's banner hash, when applicable. - /// - [JsonProperty("banner")] - public string BannerHash { get; internal set; } - - /// - /// Gets this channel's banner in url form. - /// - [JsonIgnore] - public string BannerUrl - => !string.IsNullOrWhiteSpace(this.BannerHash) ? $"{DiscordDomain.GetDomain(CoreDomain.DiscordCdn).Uri}{Endpoints.CHANNELS}/{this.Id.ToString(CultureInfo.InvariantCulture)}{Endpoints.BANNERS}/{this.BannerHash}.{(this.BannerHash.StartsWith("a_") ? "gif" : "png")}" : null; - + /// /// Gets the position of this channel. /// [JsonProperty("position", NullValueHandling = NullValueHandling.Ignore)] public int Position { get; internal set; } /// /// Gets the flags of this channel. /// [JsonProperty("flags", NullValueHandling = NullValueHandling.Ignore)] public ChannelFlags Flags { get; internal set; } /// /// Gets the maximum available position to move the channel to. /// This can contain outdated information. /// public int GetMaxPosition() { var channels = this.Guild.Channels.Values; return this.ParentId != null ? this.Type == ChannelType.Text || this.Type == ChannelType.News ? channels.Where(xc => xc.ParentId == this.ParentId && (xc.Type == ChannelType.Text || xc.Type == ChannelType.News)).OrderBy(xc => xc.Position).Last().Position : this.Type == ChannelType.Voice || this.Type == ChannelType.Stage ? channels.Where(xc => xc.ParentId == this.ParentId && (xc.Type == ChannelType.Voice || xc.Type == ChannelType.Stage)).OrderBy(xc => xc.Position).Last().Position : channels.Where(xc => xc.ParentId == this.ParentId && xc.Type == this.Type).OrderBy(xc => xc.Position).Last().Position : channels.Where(xc => xc.ParentId == null && xc.Type == this.Type).OrderBy(xc => xc.Position).Last().Position; } /// /// Gets the minimum available position to move the channel to. /// public int GetMinPosition() { var channels = this.Guild.Channels.Values; return this.ParentId != null ? this.Type == ChannelType.Text || this.Type == ChannelType.News ? channels.Where(xc => xc.ParentId == this.ParentId && (xc.Type == ChannelType.Text || xc.Type == ChannelType.News)).OrderBy(xc => xc.Position).First().Position : this.Type == ChannelType.Voice || this.Type == ChannelType.Stage ? channels.Where(xc => xc.ParentId == this.ParentId && (xc.Type == ChannelType.Voice || xc.Type == ChannelType.Stage)).OrderBy(xc => xc.Position).First().Position : channels.Where(xc => xc.ParentId == this.ParentId && xc.Type == this.Type).OrderBy(xc => xc.Position).First().Position : channels.Where(xc => xc.ParentId == null && xc.Type == this.Type).OrderBy(xc => xc.Position).First().Position; } /// /// Gets whether this channel is a DM channel. /// [JsonIgnore] public bool IsPrivate => this.Type == ChannelType.Private || this.Type == ChannelType.Group; /// /// Gets whether this channel is a channel category. /// [JsonIgnore] public bool IsCategory => this.Type == ChannelType.Category; /// /// Gets whether this channel is a stage channel. /// [JsonIgnore] public bool IsStage => this.Type == ChannelType.Stage; /// /// Gets the guild to which this channel belongs. /// [JsonIgnore] public DiscordGuild Guild => this.GuildId.HasValue && this.Discord.Guilds.TryGetValue(this.GuildId.Value, out var guild) ? guild : null; /// /// Gets a collection of permission overwrites for this channel. /// [JsonIgnore] public IReadOnlyList PermissionOverwrites => this._permissionOverwritesLazy.Value; [JsonProperty("permission_overwrites", NullValueHandling = NullValueHandling.Ignore)] internal List PermissionOverwritesInternal = new(); [JsonIgnore] private readonly Lazy> _permissionOverwritesLazy; /// /// Gets the channel's topic. This is applicable to text channels only. /// [JsonProperty("topic", NullValueHandling = NullValueHandling.Ignore)] public string Topic { get; internal set; } /// /// Gets the ID of the last message sent in this channel. This is applicable to text channels only. /// [JsonProperty("last_message_id", NullValueHandling = NullValueHandling.Ignore)] public ulong? LastMessageId { get; internal set; } /// /// Gets this channel's bitrate. This is applicable to voice channels only. /// [JsonProperty("bitrate", NullValueHandling = NullValueHandling.Ignore)] public int? Bitrate { get; internal set; } /// /// Gets this channel's user limit. This is applicable to voice channels only. /// [JsonProperty("user_limit", NullValueHandling = NullValueHandling.Ignore)] public int? UserLimit { get; internal set; } /// /// Gets the slow mode delay configured for this channel. /// All bots, as well as users with or permissions in the channel are exempt from slow mode. /// - [JsonProperty("rate_limit_per_user")] + [JsonProperty("rate_limit_per_user", NullValueHandling = NullValueHandling.Ignore)] public int? PerUserRateLimit { get; internal set; } + /// + /// Gets the slow mode delay configured for this channel for post creations. + /// All bots, as well as users with or permissions in the channel are exempt from slow mode. + /// + [JsonProperty("default_thread_rate_limit_per_user", NullValueHandling = NullValueHandling.Ignore)] + public int? PostCreateUserRateLimit { get; internal set; } + /// /// Gets this channel's video quality mode. This is applicable to voice channels only. /// [JsonProperty("video_quality_mode", NullValueHandling = NullValueHandling.Ignore)] public VideoQualityMode? QualityMode { get; internal set; } /// /// List of available tags for forum posts. /// [JsonProperty("available_tags", NullValueHandling = NullValueHandling.Ignore)] public List AvailableTags { get; internal set; } + /// + /// List of available tags for forum posts. + /// + [JsonProperty("default_reaction_emoji", NullValueHandling = NullValueHandling.Ignore)] + public ForumReactionEmoji DefaultReactionEmoji { get; internal set; } + /// /// Gets when the last pinned message was pinned. /// [JsonIgnore] public DateTimeOffset? LastPinTimestamp => !string.IsNullOrWhiteSpace(this.LastPinTimestampRaw) && DateTimeOffset.TryParse(this.LastPinTimestampRaw, CultureInfo.InvariantCulture, DateTimeStyles.None, out var dto) ? dto : null; /// /// Gets when the last pinned message was pinned as raw string. /// [JsonProperty("last_pin_timestamp", NullValueHandling = NullValueHandling.Ignore)] internal string LastPinTimestampRaw { get; set; } /// /// Gets this channel's default duration for newly created threads, in minutes, to automatically archive the thread after recent activity. /// [JsonProperty("default_auto_archive_duration", NullValueHandling = NullValueHandling.Ignore)] public ThreadAutoArchiveDuration? DefaultAutoArchiveDuration { get; internal set; } /// /// Gets this channel's mention string. /// [JsonIgnore] public string Mention => Formatter.Mention(this); /// /// Gets this channel's children. This applies only to channel categories. /// [JsonIgnore] public IReadOnlyList Children => !this.IsCategory ? throw new ArgumentException("Only channel categories contain children.") : this.Guild.ChannelsInternal.Values.Where(e => e.ParentId == this.Id).ToList(); /// /// Gets the list of members currently in the channel (if voice channel), or members who can see the channel (otherwise). /// [JsonIgnore] public virtual IReadOnlyList Users => this.Guild == null ? throw new InvalidOperationException("Cannot query users outside of guild channels.") : this.IsVoiceJoinable() ? this.Guild.Members.Values.Where(x => x.VoiceState?.ChannelId == this.Id).ToList() : this.Guild.Members.Values.Where(x => (this.PermissionsFor(x) & Permissions.AccessChannels) == Permissions.AccessChannels).ToList(); /// /// Gets whether this channel is an NSFW channel. /// [JsonProperty("nsfw")] public bool IsNsfw { get; internal set; } /// /// Gets this channel's region id (if voice channel). /// [JsonProperty("rtc_region", NullValueHandling = NullValueHandling.Ignore)] internal string RtcRegionId { get; set; } /// /// Gets this channel's region override (if voice channel). /// [JsonIgnore] public DiscordVoiceRegion RtcRegion => this.RtcRegionId != null ? this.Discord.VoiceRegions[this.RtcRegionId] : null; /// /// Only sent on the resolved channels of interaction responses for application commands. /// Gets the permissions of the user in this channel who invoked the command. /// [JsonProperty("permissions", NullValueHandling = NullValueHandling.Ignore)] public Permissions? UserPermissions { get; internal set; } /// /// Initializes a new instance of the class. /// internal DiscordChannel() { this._permissionOverwritesLazy = new Lazy>(() => new ReadOnlyCollection(this.PermissionOverwritesInternal)); } #region Methods /// /// Sends a message to this channel. /// /// Content of the message to send. /// The sent message. /// Thrown when the client does not have the permission if TTS is true and if TTS is true. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task SendMessageAsync(string content) => !this.IsWritable() ? throw new ArgumentException("Cannot send a text message to a non-text channel.") : this.Discord.ApiClient.CreateMessageAsync(this.Id, content, null, sticker: null, replyMessageId: null, mentionReply: false, failOnInvalidReply: false); /// /// Sends a message to this channel. /// /// Embed to attach to the message. /// The sent message. /// Thrown when the client does not have the permission and if TTS is true. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task SendMessageAsync(DiscordEmbed embed) => !this.IsWritable() ? throw new ArgumentException("Cannot send a text message to a non-text channel.") : this.Discord.ApiClient.CreateMessageAsync(this.Id, null, embed != null ? new[] { embed } : null, sticker: null, replyMessageId: null, mentionReply: false, failOnInvalidReply: false); /// /// Sends a message to this channel. /// /// Embed to attach to the message. /// Content of the message to send. /// The sent message. /// Thrown when the client does not have the permission if TTS is true and if TTS is true. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task SendMessageAsync(string content, DiscordEmbed embed) => !this.IsWritable() ? throw new ArgumentException("Cannot send a text message to a non-text channel.") : this.Discord.ApiClient.CreateMessageAsync(this.Id, content, embed != null ? new[] { embed } : null, sticker: null, replyMessageId: null, mentionReply: false, failOnInvalidReply: false); /// /// Sends a message to this channel. /// /// The builder with all the items to send. /// The sent message. /// Thrown when the client does not have the permission TTS is true and if TTS is true. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task SendMessageAsync(DiscordMessageBuilder builder) => this.Discord.ApiClient.CreateMessageAsync(this.Id, builder); /// /// Sends a message to this channel. /// /// The builder with all the items to send. /// The sent message. /// Thrown when the client does not have the permission TTS is true and if TTS is true. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task SendMessageAsync(Action action) { var builder = new DiscordMessageBuilder(); action(builder); return !this.IsWritable() ? throw new ArgumentException("Cannot send a text message to a non-text channel.") : this.Discord.ApiClient.CreateMessageAsync(this.Id, builder); } /// /// Deletes a guild channel /// /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task DeleteAsync(string reason = null) => this.Discord.ApiClient.DeleteChannelAsync(this.Id, reason); /// /// Clones this channel. This operation will create a channel with identical settings to this one. Note that this will not copy messages. /// /// Reason for audit logs. /// Newly-created channel. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task CloneAsync(string reason = null) { if (this.Guild == null) throw new InvalidOperationException("Non-guild channels cannot be cloned."); var ovrs = new List(); foreach (var ovr in this.PermissionOverwritesInternal) ovrs.Add(await new DiscordOverwriteBuilder().FromAsync(ovr).ConfigureAwait(false)); var bitrate = this.Bitrate; var userLimit = this.UserLimit; Optional perUserRateLimit = this.PerUserRateLimit; if (!this.IsVoiceJoinable()) { bitrate = null; userLimit = null; } if (this.Type == ChannelType.Stage) { userLimit = null; } if (!this.IsWritable()) { perUserRateLimit = Optional.None; } return await this.Guild.CreateChannelAsync(this.Name, this.Type, this.Parent, this.Topic, bitrate, userLimit, ovrs, this.IsNsfw, perUserRateLimit, this.QualityMode, this.DefaultAutoArchiveDuration, reason).ConfigureAwait(false); } /// /// Returns a specific message /// /// The id of the message /// Whether to bypass the message cache /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task GetMessageAsync(ulong id, bool bypassCache = false) => this.Discord.Configuration.MessageCacheSize > 0 && !bypassCache && this.Discord is DiscordClient dc && dc.MessageCache != null && dc.MessageCache.TryGet(xm => xm.Id == id && xm.ChannelId == this.Id, out var msg) ? msg : await this.Discord.ApiClient.GetMessageAsync(this.Id, id).ConfigureAwait(false); /// /// Modifies the current channel. /// /// Action to perform on this channel /// Thrown when the client does not have the . /// Thrown when the client does not have the correct for modifying the . /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task ModifyAsync(Action action) { + if (this.Type == ChannelType.Forum) + throw new NotSupportedException("Cannot execute this request on a forum channel."); + var mdl = new ChannelEditModel(); action(mdl); if (mdl.DefaultAutoArchiveDuration.HasValue) - { if (!Utilities.CheckThreadAutoArchiveDurationFeature(this.Guild, mdl.DefaultAutoArchiveDuration.Value)) throw new NotSupportedException($"Cannot modify DefaultAutoArchiveDuration. Guild needs boost tier {(mdl.DefaultAutoArchiveDuration.Value == ThreadAutoArchiveDuration.ThreeDays ? "one" : "two")}."); - } - if (mdl.Banner.HasValue) - { - if (!this.Guild.Features.CanSetChannelBanner) - throw new NotSupportedException($"Cannot modify Banner. Guild needs boost tier three."); - } - - var bannerb64 = ImageTool.Base64FromStream(mdl.Banner); - + return this.Discord.ApiClient.ModifyChannelAsync(this.Id, mdl.Name, mdl.Position, mdl.Topic, mdl.Nsfw, mdl.Parent.Map(p => p?.Id), mdl.Bitrate, mdl.UserLimit, mdl.PerUserRateLimit, mdl.RtcRegion.Map(r => r?.Id), - mdl.QualityMode, mdl.DefaultAutoArchiveDuration, mdl.Type, mdl.PermissionOverwrites, bannerb64, mdl.AuditLogReason); + mdl.QualityMode, mdl.DefaultAutoArchiveDuration, mdl.Type, mdl.PermissionOverwrites, mdl.AuditLogReason); + } + + /// + /// Modifies the current forum channel. + /// + /// Action to perform on this channel + /// Thrown when the client does not have the . + /// Thrown when the client does not have the correct for modifying the . + /// Thrown when the channel does not exist. + /// Thrown when an invalid parameter was provided. + /// Thrown when Discord is unable to process the request. + public Task ModifyForumAsync(Action action) + { + if (this.Type != ChannelType.Forum) + throw new NotSupportedException("Cannot execute this request on a non-forum channel."); + + var mdl = new ForumChannelEditModel(); + action(mdl); + + if (mdl.DefaultAutoArchiveDuration.HasValue) + if (!Utilities.CheckThreadAutoArchiveDurationFeature(this.Guild, mdl.DefaultAutoArchiveDuration.Value)) + throw new NotSupportedException($"Cannot modify DefaultAutoArchiveDuration. Guild needs boost tier {(mdl.DefaultAutoArchiveDuration.Value == ThreadAutoArchiveDuration.ThreeDays ? "one" : "two")}."); + + + return this.Discord.ApiClient.ModifyForumChannelAsync(this.Id, mdl.Name, mdl.Position, mdl.Topic, mdl.Template, mdl.Nsfw, + mdl.Parent.Map(p => p?.Id), mdl.DefaultReactionEmoji, mdl.PerUserRateLimit, mdl.PostCreateUserRateLimit, + mdl.DefaultAutoArchiveDuration, mdl.PermissionOverwrites, mdl.AuditLogReason); } /// /// Updates the channel position when it doesn't have a category. /// /// Use for moving to other categories. /// Use to move out of a category. /// Use for moving within a category. /// /// Position the channel should be moved to. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task ModifyPositionAsync(int position, string reason = null) { if (this.Guild == null) throw new ArgumentException("Cannot modify order of non-guild channels."); if (!this.IsMovable()) throw new NotSupportedException("You can't move this type of channel in categories."); if (this.ParentId != null) throw new ArgumentException("Cannot modify order of channels within a category. Use ModifyPositionInCategoryAsync instead."); var pmds = this.Guild.ChannelsInternal.Values.Where(xc => xc.Type == this.Type).OrderBy(xc => xc.Position) .Select(x => new RestGuildChannelReorderPayload { ChannelId = x.Id, Position = x.Id == this.Id ? position : x.Position >= position ? x.Position + 1 : x.Position }); return this.Discord.ApiClient.ModifyGuildChannelPositionAsync(this.Guild.Id, pmds, reason); } /// /// Updates the channel position within it's own category. /// /// Use for moving to other categories. /// Use to move out of a category. /// Use to move channels outside a category. /// /// The position. /// The reason. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. /// Thrown when is out of range. /// Thrown when function is called on a channel without a parent channel. public async Task ModifyPositionInCategoryAsync(int position, string reason = null) { if (!this.IsMovableInParent()) throw new NotSupportedException("You can't move this type of channel in categories."); var isUp = position > this.Position; var channels = await this.InternalRefreshChannelsAsync(); var chns = this.ParentId != null ? this.Type == ChannelType.Text || this.Type == ChannelType.News ? channels.Where(xc => xc.ParentId == this.ParentId && (xc.Type == ChannelType.Text || xc.Type == ChannelType.News)) : this.Type == ChannelType.Voice || this.Type == ChannelType.Stage ? channels.Where(xc => xc.ParentId == this.ParentId && (xc.Type == ChannelType.Voice || xc.Type == ChannelType.Stage)) : channels.Where(xc => xc.ParentId == this.ParentId && xc.Type == this.Type) : this.Type == ChannelType.Text || this.Type == ChannelType.News ? channels.Where(xc => xc.ParentId == null && (xc.Type == ChannelType.Text || xc.Type == ChannelType.News)) : this.Type == ChannelType.Voice || this.Type == ChannelType.Stage ? channels.Where(xc => xc.ParentId == null && (xc.Type == ChannelType.Voice || xc.Type == ChannelType.Stage)) : channels.Where(xc => xc.ParentId == null && xc.Type == this.Type); var ochns = chns.OrderBy(xc => xc.Position).ToArray(); var min = ochns.First().Position; var max = ochns.Last().Position; if (position > max || position < min) throw new IndexOutOfRangeException($"Position is not in range. {position} is {(position > max ? "greater then the maximal" : "lower then the minimal")} position."); var pmds = ochns.Select(x => new RestGuildChannelReorderPayload { ChannelId = x.Id, Position = x.Id == this.Id ? position : isUp ? x.Position <= position && x.Position > this.Position ? x.Position - 1 : x.Position : x.Position >= position && x.Position < this.Position ? x.Position + 1 : x.Position } ); await this.Discord.ApiClient.ModifyGuildChannelPositionAsync(this.Guild.Id, pmds, reason).ConfigureAwait(false); } /// /// Internally refreshes the channel list. /// private async Task> InternalRefreshChannelsAsync() { await this.RefreshPositionsAsync(); return this.Guild.Channels.Values.ToList().AsReadOnly(); } /// /// Refreshes the positions. /// public async Task RefreshPositionsAsync() { var channels = await this.Discord.ApiClient.GetGuildChannelsAsync(this.Guild.Id); this.Guild.ChannelsInternal.Clear(); foreach (var channel in channels.ToList()) { channel.Discord = this.Discord; foreach (var xo in channel.PermissionOverwritesInternal) { xo.Discord = this.Discord; xo.ChannelId = channel.Id; } this.Guild.ChannelsInternal[channel.Id] = channel; } } /// /// Updates the channel position within it's own category. /// Valid modes: '+' or 'down' to move a channel down | '-' or 'up' to move a channel up. /// /// Use for moving to other categories. /// Use to move out of a category. /// Use to move channels outside a category. /// /// The mode. Valid: '+' or 'down' to move a channel down | '-' or 'up' to move a channel up /// The position. /// The reason. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. /// Thrown when is out of range. /// Thrown when function is called on a channel without a parent channel, a wrong mode is given or given position is zero. public Task ModifyPositionInCategorySmartAsync(string mode, int position, string reason = null) { if (!this.IsMovableInParent()) throw new NotSupportedException("You can't move this type of channel in categories."); if (mode != "+" && mode != "-" && mode != "down" && mode != "up") throw new ArgumentException("Error with the selected mode: Valid is '+' or 'down' to move a channel down and '-' or 'up' to move a channel up"); var positive = mode == "+" || mode == "positive" || mode == "down"; var negative = mode == "-" || mode == "negative" || mode == "up"; return positive ? position < this.GetMaxPosition() ? this.ModifyPositionInCategoryAsync(this.Position + position, reason) : throw new IndexOutOfRangeException($"Position is not in range of category.") : negative ? position > this.GetMinPosition() ? this.ModifyPositionInCategoryAsync(this.Position - position, reason) : throw new IndexOutOfRangeException($"Position is not in range of category.") : throw new ArgumentException("You can only modify with +X or -X. 0 is not valid."); } /// /// Updates the channel parent, moving the channel to the bottom of the new category. /// /// New parent for channel. Use to remove from parent. /// Sync permissions with parent. Defaults to null. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task ModifyParentAsync(DiscordChannel newParent, bool? lockPermissions = null, string reason = null) { if (this.Guild == null) throw new ArgumentException("Cannot modify parent of non-guild channels."); if (!this.IsMovableInParent()) throw new NotSupportedException("You can't move this type of channel in categories."); if (newParent.Type is not ChannelType.Category) throw new ArgumentException("Only category type channels can be parents."); var position = this.Guild.ChannelsInternal.Values.Where(xc => xc.Type == this.Type && xc.ParentId == newParent.Id) // gets list same type channels in parent .Select(xc => xc.Position).DefaultIfEmpty(-1).Max() + 1; // returns highest position of list +1, default val: 0 var pmds = this.Guild.ChannelsInternal.Values.Where(xc => xc.Type == this.Type) .OrderBy(xc => xc.Position) .Select(x => { var pmd = new RestGuildChannelNewParentPayload { ChannelId = x.Id, Position = x.Position >= position ? x.Position + 1 : x.Position, }; if (x.Id == this.Id) { pmd.Position = position; pmd.ParentId = newParent is not null ? newParent.Id : null; pmd.LockPermissions = lockPermissions; } return pmd; }); return this.Discord.ApiClient.ModifyGuildChannelParentAsync(this.Guild.Id, pmds, reason); } /// /// Moves the channel out of a category. /// /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task RemoveParentAsync(string reason = null) { if (this.Guild == null) throw new ArgumentException("Cannot modify parent of non-guild channels."); if (!this.IsMovableInParent()) throw new NotSupportedException("You can't move this type of channel in categories."); var pmds = this.Guild.ChannelsInternal.Values.Where(xc => xc.Type == this.Type) .OrderBy(xc => xc.Position) .Select(x => { var pmd = new RestGuildChannelNoParentPayload { ChannelId = x.Id }; if (x.Id == this.Id) { pmd.Position = 1; pmd.ParentId = null; } else { pmd.Position = x.Position < this.Position ? x.Position + 1 : x.Position; } return pmd; }); return this.Discord.ApiClient.DetachGuildChannelParentAsync(this.Guild.Id, pmds, reason); } /// /// Returns a list of messages before a certain message. /// The amount of messages to fetch. /// Message to fetch before from. /// /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task> GetMessagesBeforeAsync(ulong before, int limit = 100) => this.GetMessagesInternalAsync(limit, before, null, null); /// /// Returns a list of messages after a certain message. /// The amount of messages to fetch. /// Message to fetch after from. /// /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task> GetMessagesAfterAsync(ulong after, int limit = 100) => this.GetMessagesInternalAsync(limit, null, after, null); /// /// Returns a list of messages around a certain message. /// The amount of messages to fetch. /// Message to fetch around from. /// /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task> GetMessagesAroundAsync(ulong around, int limit = 100) => this.GetMessagesInternalAsync(limit, null, null, around); /// /// Returns a list of messages from the last message in the channel. /// The amount of messages to fetch. /// /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task> GetMessagesAsync(int limit = 100) => this.GetMessagesInternalAsync(limit, null, null, null); /// /// Returns a list of messages /// /// How many messages should be returned. /// Get messages before snowflake. /// Get messages after snowflake. /// Get messages around snowflake. private async Task> GetMessagesInternalAsync(int limit = 100, ulong? before = null, ulong? after = null, ulong? around = null) { if (!this.IsWritable()) throw new ArgumentException("Cannot get the messages of a non-text channel."); if (limit < 0) throw new ArgumentException("Cannot get a negative number of messages."); if (limit == 0) return Array.Empty(); //return this.Discord.ApiClient.GetChannelMessagesAsync(this.Id, limit, before, after, around); if (limit > 100 && around != null) throw new InvalidOperationException("Cannot get more than 100 messages around the specified ID."); var msgs = new List(limit); var remaining = limit; ulong? last = null; var isAfter = after != null; int lastCount; do { var fetchSize = remaining > 100 ? 100 : remaining; var fetch = await this.Discord.ApiClient.GetChannelMessagesAsync(this.Id, fetchSize, !isAfter ? last ?? before : null, isAfter ? last ?? after : null, around).ConfigureAwait(false); lastCount = fetch.Count; remaining -= lastCount; if (!isAfter) { msgs.AddRange(fetch); last = fetch.LastOrDefault()?.Id; } else { msgs.InsertRange(0, fetch); last = fetch.FirstOrDefault()?.Id; } } while (remaining > 0 && lastCount > 0); return new ReadOnlyCollection(msgs); } /// /// Deletes multiple messages if they are less than 14 days old. If they are older, none of the messages will be deleted and you will receive a error. /// /// A collection of messages to delete. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task DeleteMessagesAsync(IEnumerable messages, string reason = null) { // don't enumerate more than once var msgs = messages.Where(x => x.Channel.Id == this.Id).Select(x => x.Id).ToArray(); if (messages == null || !msgs.Any()) throw new ArgumentException("You need to specify at least one message to delete."); if (msgs.Length < 2) { await this.Discord.ApiClient.DeleteMessageAsync(this.Id, msgs.Single(), reason).ConfigureAwait(false); return; } for (var i = 0; i < msgs.Length; i += 100) await this.Discord.ApiClient.DeleteMessagesAsync(this.Id, msgs.Skip(i).Take(100), reason).ConfigureAwait(false); } /// /// Deletes a message /// /// The message to be deleted. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task DeleteMessageAsync(DiscordMessage message, string reason = null) => this.Discord.ApiClient.DeleteMessageAsync(this.Id, message.Id, reason); /// /// Returns a list of invite objects /// /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task> GetInvitesAsync() => this.Guild == null ? throw new ArgumentException("Cannot get the invites of a channel that does not belong to a guild.") : this.Discord.ApiClient.GetChannelInvitesAsync(this.Id); /// /// Create a new invite object /// /// Duration of invite in seconds before expiry, or 0 for never. Defaults to 86400. /// Max number of uses or 0 for unlimited. Defaults to 0 /// Whether this invite should be temporary. Defaults to false. /// Whether this invite should be unique. Defaults to false. /// The target type. Defaults to null. /// The target activity. Defaults to null. /// The target user id. Defaults to null. /// The audit log reason. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task CreateInviteAsync(int maxAge = 86400, int maxUses = 0, bool temporary = false, bool unique = false, TargetType? targetType = null, TargetActivity? targetApplication = null, ulong? targetUser = null, string reason = null) => this.Discord.ApiClient.CreateChannelInviteAsync(this.Id, maxAge, maxUses, targetType, targetApplication, targetUser, temporary, unique, reason); #region Stage /// /// Opens a stage. /// /// Topic of the stage. /// Whether @everyone should be notified. /// Privacy level of the stage (Defaults to . /// Audit log reason. /// Stage instance /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task OpenStageAsync(string topic, bool sendStartNotification = false, StagePrivacyLevel privacyLevel = StagePrivacyLevel.GuildOnly, string reason = null) => await this.Discord.ApiClient.CreateStageInstanceAsync(this.Id, topic, sendStartNotification, privacyLevel, reason); /// /// Modifies a stage topic. /// /// New topic of the stage. /// New privacy level of the stage. /// Audit log reason. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task ModifyStageAsync(Optional topic, Optional privacyLevel, string reason = null) => await this.Discord.ApiClient.ModifyStageInstanceAsync(this.Id, topic, privacyLevel, reason); /// /// Closes a stage. /// /// Audit log reason. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task CloseStageAsync(string reason = null) => await this.Discord.ApiClient.DeleteStageInstanceAsync(this.Id, reason); /// /// Gets a stage. /// /// The requested stage. /// Thrown when the client does not have the or permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task GetStageAsync() => await this.Discord.ApiClient.GetStageInstanceAsync(this.Id); #endregion #region Scheduled Events /// /// Creates a scheduled event based on the channel type. /// /// The name. /// The scheduled start time. /// The description. /// The cover image. /// The reason. /// A scheduled event. /// Thrown when the resource does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task CreateScheduledEventAsync(string name, DateTimeOffset scheduledStartTime, string description = null, Optional coverImage = default, string reason = null) { if (!this.IsVoiceJoinable()) throw new NotSupportedException("Cannot create a scheduled event for this type of channel. Channel type must be either voice or stage."); var type = this.Type == ChannelType.Voice ? ScheduledEventEntityType.Voice : ScheduledEventEntityType.StageInstance; return await this.Guild.CreateScheduledEventAsync(name, scheduledStartTime, null, this, null, description, type, coverImage, reason); } #endregion #region Threads /// /// Creates a thread. /// Depending on whether it is created inside an or an it is either an or an . /// Depending on whether the is set to it is either an or an (default). /// /// The name of the thread. /// till it gets archived. Defaults to . /// Can be either an , or an . /// The per user ratelimit, aka slowdown. /// Audit log reason. /// The created thread. /// Thrown when the client does not have the or or if creating a private thread the permission. /// Thrown when the guild hasn't enabled threads atm. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. /// Thrown when the cannot be modified. This happens, when the guild hasn't reached a certain boost . Or if is not enabled for guild. This happens, if the guild does not have public async Task CreateThreadAsync(string name, ThreadAutoArchiveDuration autoArchiveDuration = ThreadAutoArchiveDuration.OneHour, ChannelType type = ChannelType.PublicThread, int? rateLimitPerUser = null, string reason = null) => type != ChannelType.NewsThread && type != ChannelType.PublicThread && type != ChannelType.PrivateThread ? throw new NotSupportedException("Wrong thread type given.") : !this.IsThreadHolder() ? throw new NotSupportedException("Parent channel can't have threads.") : type == ChannelType.PrivateThread ? Utilities.CheckThreadPrivateFeature(this.Guild) ? Utilities.CheckThreadAutoArchiveDurationFeature(this.Guild, autoArchiveDuration) ? await this.Discord.ApiClient.CreateThreadAsync(this.Id, null, name, autoArchiveDuration, type, rateLimitPerUser, reason) : throw new NotSupportedException($"Cannot modify ThreadAutoArchiveDuration. Guild needs boost tier {(autoArchiveDuration == ThreadAutoArchiveDuration.ThreeDays ? "one" : "two")}.") : throw new NotSupportedException($"Cannot create a private thread. Guild needs to be boost tier two.") : Utilities.CheckThreadAutoArchiveDurationFeature(this.Guild, autoArchiveDuration) ? await this.Discord.ApiClient.CreateThreadAsync(this.Id, null, name, autoArchiveDuration, this.Type == ChannelType.News ? ChannelType.NewsThread : ChannelType.PublicThread, rateLimitPerUser, reason) : throw new NotSupportedException($"Cannot modify ThreadAutoArchiveDuration. Guild needs boost tier {(autoArchiveDuration == ThreadAutoArchiveDuration.ThreeDays ? "one" : "two")}."); /// /// Gets joined archived private threads. Can contain more threads. /// If the result's value 'HasMore' is true, you need to recall this function to get older threads. /// /// Get threads created before this thread id. /// Defines the limit of returned . /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task GetJoinedPrivateArchivedThreadsAsync(ulong? before, int? limit) => await this.Discord.ApiClient.GetJoinedPrivateArchivedThreadsAsync(this.Id, before, limit); /// /// Gets archived public threads. Can contain more threads. /// If the result's value 'HasMore' is true, you need to recall this function to get older threads. /// /// Get threads created before this thread id. /// Defines the limit of returned . /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task GetPublicArchivedThreadsAsync(ulong? before, int? limit) => await this.Discord.ApiClient.GetPublicArchivedThreadsAsync(this.Id, before, limit); /// /// Gets archived private threads. Can contain more threads. /// If the result's value 'HasMore' is true, you need to recall this function to get older threads. /// /// Get threads created before this thread id. /// Defines the limit of returned . /// Thrown when the client does not have the or permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task GetPrivateArchivedThreadsAsync(ulong? before, int? limit) => await this.Discord.ApiClient.GetPrivateArchivedThreadsAsync(this.Id, before, limit); + /// + /// Gets a forum channel tag. + /// + /// The id of the tag to get. + public ForumPostTag GetForumPostTag(ulong id) + { + var tag = this.AvailableTags.First(x => x.Id == id); + tag.Discord = this.Discord; + tag.ChannelId = this.Id; + return tag; + } + + /// + /// Creates a forum channel tag. + /// + /// The name of the tag. + /// The emoji of the tag. Has to be either a of the current guild or a . + /// Whether only moderators should be able to apply this tag. + /// The audit log reason. + /// Thrown when the client does not have the permission. + /// Thrown when the tag does not exist. + /// Thrown when an invalid parameter was provided. + /// Thrown when Discord is unable to process the request. + public async Task CreateForumPostTagAsync(string name, DiscordEmoji emoji, bool moderated = false, string reason = null) + => await this.Discord.ApiClient.CreateForumTagAsync(this.Id, name, emoji, moderated, reason); + + /// + /// Deletes a forum channel tag. + /// + /// The id of the tag to delete. + /// The audit log reason. + /// Thrown when the client does not have the permission. + /// Thrown when the tag does not exist. + /// Thrown when an invalid parameter was provided. + /// Thrown when Discord is unable to process the request. + public Task DeleteForumPostTag(ulong id, string reason = null) + => this.Discord.ApiClient.DeleteForumTagAsync(id, this.Id, reason); + #endregion /// /// Adds a channel permission overwrite for specified role. /// /// The role to have the permission added. /// The permissions to allow. /// The permissions to deny. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task AddOverwriteAsync(DiscordRole role, Permissions allow = Permissions.None, Permissions deny = Permissions.None, string reason = null) => this.Discord.ApiClient.EditChannelPermissionsAsync(this.Id, role.Id, allow, deny, "role", reason); /// /// Adds a channel permission overwrite for specified member. /// /// The member to have the permission added. /// The permissions to allow. /// The permissions to deny. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task AddOverwriteAsync(DiscordMember member, Permissions allow = Permissions.None, Permissions deny = Permissions.None, string reason = null) => this.Discord.ApiClient.EditChannelPermissionsAsync(this.Id, member.Id, allow, deny, "member", reason); /// /// Deletes a channel permission overwrite for specified member. /// /// The member to have the permission deleted. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task DeleteOverwriteAsync(DiscordMember member, string reason = null) => this.Discord.ApiClient.DeleteChannelPermissionAsync(this.Id, member.Id, reason); /// /// Deletes a channel permission overwrite for specified role. /// /// The role to have the permission deleted. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task DeleteOverwriteAsync(DiscordRole role, string reason = null) => this.Discord.ApiClient.DeleteChannelPermissionAsync(this.Id, role.Id, reason); /// /// Post a typing indicator. /// /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task TriggerTypingAsync() => !this.IsWritable() ? throw new ArgumentException("Cannot start typing in a non-text channel.") : this.Discord.ApiClient.TriggerTypingAsync(this.Id); /// /// Returns all pinned messages. /// /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task> GetPinnedMessagesAsync() => !this.IsWritable() ? throw new ArgumentException("A non-text channel does not have pinned messages.") : this.Discord.ApiClient.GetPinnedMessagesAsync(this.Id); /// /// Create a new webhook. /// /// The name of the webhook. /// The image for the default webhook avatar. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task CreateWebhookAsync(string name, Optional avatar = default, string reason = null) { var av64 = ImageTool.Base64FromStream(avatar); return await this.Discord.ApiClient.CreateWebhookAsync(this.Id, name, av64, reason).ConfigureAwait(false); } /// /// Returns a list of webhooks. /// /// Thrown when the client does not have the permission. /// Thrown when the channel does not exist. /// Thrown when Discord is unable to process the request. public Task> GetWebhooksAsync() => this.Discord.ApiClient.GetChannelWebhooksAsync(this.Id); /// /// Moves a member to this voice channel. /// /// The member to be moved. /// Thrown when the client does not have the permission. /// Thrown when the channel does not exists or if the Member does not exists. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task PlaceMemberAsync(DiscordMember member) { if (!this.IsVoiceJoinable()) throw new ArgumentException("Cannot place a member in a non-voice channel."); await this.Discord.ApiClient.ModifyGuildMemberAsync(this.Guild.Id, member.Id, default, default, default, default, this.Id, null).ConfigureAwait(false); } /// /// Follows a news channel. /// /// Channel to crosspost messages to. /// Thrown when trying to follow a non-news channel. /// Thrown when the current user doesn't have on the target channel. public Task FollowAsync(DiscordChannel targetChannel) => this.Type != ChannelType.News ? throw new ArgumentException("Cannot follow a non-news channel.") : this.Discord.ApiClient.FollowChannelAsync(this.Id, targetChannel.Id); /// /// Publishes a message in a news channel to following channels. /// /// Message to publish. /// Thrown when the message has already been crossposted. /// /// Thrown when the current user doesn't have and/or /// public Task CrosspostMessageAsync(DiscordMessage message) => (message.Flags & MessageFlags.Crossposted) == MessageFlags.Crossposted ? throw new ArgumentException("Message is already crossposted.") : this.Discord.ApiClient.CrosspostMessageAsync(this.Id, message.Id); /// /// Updates the current user's suppress state in this channel, if stage channel. /// /// Toggles the suppress state. /// Sets the time the user requested to speak. /// Thrown when the channel is not a stage channel. public async Task UpdateCurrentUserVoiceStateAsync(bool? suppress, DateTimeOffset? requestToSpeakTimestamp = null) { if (this.Type != ChannelType.Stage) throw new ArgumentException("Voice state can only be updated in a stage channel."); await this.Discord.ApiClient.UpdateCurrentUserVoiceStateAsync(this.GuildId.Value, this.Id, suppress, requestToSpeakTimestamp).ConfigureAwait(false); } /// /// Calculates permissions for a given member. /// /// Member to calculate permissions for. /// Calculated permissions for a given member. public Permissions PermissionsFor(DiscordMember mbr) { // user > role > everyone // allow > deny > undefined // => // user allow > user deny > role allow > role deny > everyone allow > everyone deny if (this.IsPrivate || this.Guild == null) return Permissions.None; if (this.Guild.OwnerId == mbr.Id) return PermissionMethods.FullPerms; Permissions perms; // assign @everyone permissions var everyoneRole = this.Guild.EveryoneRole; perms = everyoneRole.Permissions; // roles that member is in var mbRoles = mbr.Roles.Where(xr => xr.Id != everyoneRole.Id); // assign permissions from member's roles (in order) perms |= mbRoles.Aggregate(Permissions.None, (c, role) => c | role.Permissions); // Administrator grants all permissions and cannot be overridden if ((perms & Permissions.Administrator) == Permissions.Administrator) return PermissionMethods.FullPerms; // channel overrides for roles that member is in var mbRoleOverrides = mbRoles .Select(xr => this.PermissionOverwritesInternal.FirstOrDefault(xo => xo.Id == xr.Id)) .Where(xo => xo != null) .ToList(); // assign channel permission overwrites for @everyone pseudo-role var everyoneOverwrites = this.PermissionOverwritesInternal.FirstOrDefault(xo => xo.Id == everyoneRole.Id); if (everyoneOverwrites != null) { perms &= ~everyoneOverwrites.Denied; perms |= everyoneOverwrites.Allowed; } // assign channel permission overwrites for member's roles (explicit deny) perms &= ~mbRoleOverrides.Aggregate(Permissions.None, (c, overs) => c | overs.Denied); // assign channel permission overwrites for member's roles (explicit allow) perms |= mbRoleOverrides.Aggregate(Permissions.None, (c, overs) => c | overs.Allowed); // channel overrides for just this member var mbOverrides = this.PermissionOverwritesInternal.FirstOrDefault(xo => xo.Id == mbr.Id); if (mbOverrides == null) return perms; // assign channel permission overwrites for just this member perms &= ~mbOverrides.Denied; perms |= mbOverrides.Allowed; return perms; } /// /// Returns a string representation of this channel. /// /// String representation of this channel. public override string ToString() => this.Type == ChannelType.Category ? $"Channel Category {this.Name} ({this.Id})" : this.Type == ChannelType.Text || this.Type == ChannelType.News || this.IsThread() ? $"Channel #{this.Name} ({this.Id})" : this.IsVoiceJoinable() ? $"Channel #!{this.Name} ({this.Id})" : !string.IsNullOrWhiteSpace(this.Name) ? $"Channel {this.Name} ({this.Id})" : $"Channel {this.Id}"; #endregion /// /// Checks whether this is equal to another object. /// /// Object to compare to. /// Whether the object is equal to this . public override bool Equals(object obj) => this.Equals(obj as DiscordChannel); /// /// Checks whether this is equal to another . /// /// to compare to. /// Whether the is equal to this . public bool Equals(DiscordChannel e) => e is not null && (ReferenceEquals(this, e) || this.Id == e.Id); /// /// Gets the hash code for this . /// /// The hash code for this . public override int GetHashCode() => this.Id.GetHashCode(); /// /// Gets whether the two objects are equal. /// /// First channel to compare. /// Second channel to compare. /// Whether the two channels are equal. public static bool operator ==(DiscordChannel e1, DiscordChannel e2) { var o1 = e1 as object; var o2 = e2 as object; return (o1 != null || o2 == null) && (o1 == null || o2 != null) && ((o1 == null && o2 == null) || e1.Id == e2.Id); } /// /// Gets whether the two objects are not equal. /// /// First channel to compare. /// Second channel to compare. /// Whether the two channels are not equal. public static bool operator !=(DiscordChannel e1, DiscordChannel e2) => !(e1 == e2); } diff --git a/DisCatSharp/Entities/Guild/DiscordGuild.Features.cs b/DisCatSharp/Entities/Guild/DiscordGuild.Features.cs index 93de48122..6b1312b3c 100644 --- a/DisCatSharp/Entities/Guild/DiscordGuild.Features.cs +++ b/DisCatSharp/Entities/Guild/DiscordGuild.Features.cs @@ -1,302 +1,318 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. +using System; using System.Linq; using DisCatSharp.Enums; namespace DisCatSharp.Entities; /// /// Represents the guild features. /// public class GuildFeatures { /// /// Guild has access to set an animated guild icon. /// public bool CanSetAnimatedIcon { get; } /// /// Guild has access to set a guild banner image. /// public bool CanSetBanner { get; } /// /// Guild has access to use commerce features (i.e. create store channels) /// + [Obsolete("Store applications are EOL.")] public bool CanCreateStoreChannels { get; } /// /// Guild can enable Welcome Screen, Membership Screening, Stage Channels, News Channels and receives community updates. /// Furthermore the guild can apply as a partner and for the discovery (if the prerequisites are given). /// and is usable. /// public bool HasCommunityEnabled { get; } /// /// Guild is able to be discovered in the discovery. /// public bool IsDiscoverable { get; } /// /// Guild is able to be featured in the discovery. /// public bool IsFeatureable { get; } /// /// Guild has access to set an invite splash background. /// public bool CanSetInviteSplash { get; } /// /// Guild has enabled Membership Screening. /// public bool HasMembershipScreeningEnabled { get; } /// /// Guild has access to create news channels. /// is usable. /// public bool CanCreateNewsChannels { get; } /// /// Guild is partnered. /// public bool IsPartnered { get; } /// /// Guild has increased custom emoji slots. /// public bool CanUploadMoreEmojis { get; } /// /// Guild can be previewed before joining via Membership Screening or the discovery. /// public bool HasPreviewEnabled { get; } /// /// Guild has access to set a vanity URL. /// public bool CanSetVanityUrl { get; } /// /// Guild is verified. /// public bool IsVerified { get; } /// /// Guild has access to set 384kbps bitrate in voice (previously VIP voice servers). /// public bool CanAccessVipRegions { get; } /// /// Guild has enabled the welcome screen. /// public bool HasWelcomeScreenEnabled { get; } /// /// Guild has enabled ticketed events. /// public bool HasTicketedEventsEnabled { get; } /// /// Guild has enabled monetization. /// public bool HasMonetizationEnabled { get; } /// /// Guild has increased custom sticker slots. /// public bool CanUploadMoreStickers { get; } /// /// Guild has access to the three day archive time for threads. /// Needs Premium Tier 1 (). /// + [Obsolete("Auto archive duration isn't locked to boosts anymore.")] public bool CanSetThreadArchiveDurationThreeDays { get; } /// /// Guild has access to the seven day archive time for threads. /// Needs Premium Tier 2 (). /// + [Obsolete("Auto archive duration isn't locked to boosts anymore.")] public bool CanSetThreadArchiveDurationSevenDays { get; } /// /// Guild has access to create private threads. /// Needs Premium Tier 2 (). /// public bool CanCreatePrivateThreads { get; } /// /// Guild is a hub. /// is usable. /// public bool IsHub { get; } /// /// Guild is in a hub. /// https://github.com/discord/discord-api-docs/pull/3757/commits/4932d92c9d0c783861bc715bf7ebbabb15114e34 /// public bool HasDirectoryEntry { get; } /// /// Guild is linked to a hub. /// public bool IsLinkedToHub { get; } /// /// Guild has full access to threads. /// Old Feature. /// public bool HasThreadTestingEnabled { get; } /// /// Guild has access to threads. /// public bool HasThreadsEnabled { get; } /// /// Guild can set role icons. /// public bool CanSetRoleIcons { get; } /// /// Guild has the new thread permissions. /// Old Feature. /// public bool HasNewThreadPermissions { get; } /// /// Guild can set thread default auto archive duration. /// Old Feature. /// public bool CanSetThreadDefaultAutoArchiveDuration { get; } /// /// Guild has enabled role subscriptions. /// public bool HasRoleSubscriptionsEnabled { get; } /// /// Guild role subscriptions as purchaseable. /// public bool RoleSubscriptionsIsAvailableForPurchase { get; } /// /// Guild has premium tier 3 override. /// public bool PremiumTierThreeOverride { get; } /// /// Guild has access to text in voice. /// Restricted to . /// public bool TextInVoiceEnabled { get; } /// /// Guild can set an animated banner. /// Needs Premium Tier 3 (). /// public bool CanSetAnimatedBanner { get; } /// /// Guild can set an animated banner. /// Needs Premium Tier 3 (). /// public bool CanSetChannelBanner { get; } /// /// Allows members to customize their avatar, banner and bio for that server. /// public bool HasMemberProfiles { get; } /// /// Guild is restricted to users with the badge. /// public bool IsStaffOnly { get; } /// /// Guild can use and setup the experimental auto moderation feature. /// public bool CanSetupAutoModeration { get; } + /// + /// Guild has access to home. + /// + public bool GuildHomeTest { get; } + + /// + /// Guild has disabled invites. + /// + public bool InvitesDisabled { get; } + /// /// String of guild features. /// public string FeatureString { get; } /// /// Checks the guild features and constructs a new object. /// /// Guild to check public GuildFeatures(DiscordGuild guild) { this.CanSetAnimatedIcon = guild.RawFeatures.Contains("ANIMATED_ICON"); this.CanSetAnimatedBanner = guild.RawFeatures.Contains("ANIMATED_BANNER"); this.CanSetBanner = guild.RawFeatures.Contains("BANNER"); this.CanSetChannelBanner = guild.RawFeatures.Contains("CHANNEL_BANNER"); this.CanCreateStoreChannels = guild.RawFeatures.Contains("COMMERCE"); this.HasCommunityEnabled = guild.RawFeatures.Contains("COMMUNITY"); this.IsDiscoverable = !guild.RawFeatures.Contains("DISCOVERABLE_DISABLED") && guild.RawFeatures.Contains("DISCOVERABLE"); this.IsFeatureable = guild.RawFeatures.Contains("FEATUREABLE"); this.CanSetInviteSplash = guild.RawFeatures.Contains("INVITE_SPLASH"); this.HasMembershipScreeningEnabled = guild.RawFeatures.Contains("MEMBER_VERIFICATION_GATE_ENABLED"); this.CanCreateNewsChannels = guild.RawFeatures.Contains("NEWS"); this.IsPartnered = guild.RawFeatures.Contains("PARTNERED"); this.CanUploadMoreEmojis = guild.RawFeatures.Contains("MORE_EMOJI"); this.HasPreviewEnabled = guild.RawFeatures.Contains("PREVIEW_ENABLED"); this.CanSetVanityUrl = guild.RawFeatures.Contains("VANITY_URL"); this.IsVerified = guild.RawFeatures.Contains("VERIFIED"); this.CanAccessVipRegions = guild.RawFeatures.Contains("VIP_REGIONS"); this.HasWelcomeScreenEnabled = guild.RawFeatures.Contains("WELCOME_SCREEN_ENABLED"); this.HasTicketedEventsEnabled = guild.RawFeatures.Contains("TICKETED_EVENTS_ENABLED"); this.HasMonetizationEnabled = guild.RawFeatures.Contains("MONETIZATION_ENABLED"); this.CanUploadMoreStickers = guild.RawFeatures.Contains("MORE_STICKERS"); this.CanSetThreadArchiveDurationThreeDays = guild.RawFeatures.Contains("THREE_DAY_THREAD_ARCHIVE"); this.CanSetThreadArchiveDurationSevenDays = guild.RawFeatures.Contains("SEVEN_DAY_THREAD_ARCHIVE"); this.CanCreatePrivateThreads = guild.RawFeatures.Contains("PRIVATE_THREADS"); this.IsHub = guild.RawFeatures.Contains("HUB"); this.HasThreadTestingEnabled = guild.RawFeatures.Contains("THREADS_ENABLED_TESTING"); this.HasThreadsEnabled = guild.RawFeatures.Contains("THREADS_ENABLED"); this.CanSetRoleIcons = guild.RawFeatures.Contains("ROLE_ICONS"); this.HasNewThreadPermissions = guild.RawFeatures.Contains("NEW_THREAD_PERMISSIONS"); this.HasRoleSubscriptionsEnabled = guild.RawFeatures.Contains("ROLE_SUBSCRIPTIONS_ENABLED"); this.PremiumTierThreeOverride = guild.RawFeatures.Contains("PREMIUM_TIER_3_OVERRIDE"); this.CanSetThreadDefaultAutoArchiveDuration = guild.RawFeatures.Contains("THREAD_DEFAULT_AUTO_ARCHIVE_DURATION"); this.TextInVoiceEnabled = guild.RawFeatures.Contains("TEXT_IN_VOICE_ENABLED"); this.HasDirectoryEntry = guild.RawFeatures.Contains("HAS_DIRECTORY_ENTRY"); this.IsLinkedToHub = guild.RawFeatures.Contains("LINKED_TO_HUB"); this.HasMemberProfiles = guild.RawFeatures.Contains("MEMBER_PROFILES"); this.IsStaffOnly = guild.RawFeatures.Contains("INTERNAL_EMPLOYEE_ONLY"); this.RoleSubscriptionsIsAvailableForPurchase = guild.RawFeatures.Contains("ROLE_SUBSCRIPTIONS_AVAILABLE_FOR_PURCHASE"); this.CanSetupAutoModeration = guild.RawFeatures.Contains("AUTO_MODERATION"); + this.GuildHomeTest = guild.RawFeatures.Contains("GUILD_HOME_TEST"); + this.InvitesDisabled = guild.RawFeatures.Contains("INVITES_DISABLED"); var features = guild.RawFeatures.Any() ? "" : "None"; foreach (var feature in guild.RawFeatures) { features += feature + " "; } this.FeatureString = features; } } diff --git a/DisCatSharp/Entities/Guild/DiscordGuild.cs b/DisCatSharp/Entities/Guild/DiscordGuild.cs index f65a6246a..89017359c 100644 --- a/DisCatSharp/Entities/Guild/DiscordGuild.cs +++ b/DisCatSharp/Entities/Guild/DiscordGuild.cs @@ -1,1960 +1,2027 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Globalization; using System.IO; using System.Linq; using System.Threading.Tasks; using DisCatSharp.Enums; using DisCatSharp.Net; using DisCatSharp.Net.Abstractions; using DisCatSharp.Net.Models; using DisCatSharp.Net.Serialization; using Newtonsoft.Json; namespace DisCatSharp.Entities; /// /// Represents a Discord guild. /// public partial class DiscordGuild : SnowflakeObject, IEquatable { /// /// Gets the guild's name. /// [JsonProperty("name", NullValueHandling = NullValueHandling.Ignore)] public string Name { get; internal set; } /// /// Gets the guild icon's hash. /// [JsonProperty("icon", NullValueHandling = NullValueHandling.Ignore)] public string IconHash { get; internal set; } /// /// Gets the guild icon's url. /// [JsonIgnore] public string IconUrl => !string.IsNullOrWhiteSpace(this.IconHash) ? $"{DiscordDomain.GetDomain(CoreDomain.DiscordCdn).Url}{Endpoints.ICONS}/{this.Id.ToString(CultureInfo.InvariantCulture)}/{this.IconHash}.{(this.IconHash.StartsWith("a_") ? "gif" : "png")}?size=1024" : null; /// /// Gets the guild splash's hash. /// [JsonProperty("splash", NullValueHandling = NullValueHandling.Ignore)] public string SplashHash { get; internal set; } /// /// Gets the guild splash's url. /// [JsonIgnore] public string SplashUrl => !string.IsNullOrWhiteSpace(this.SplashHash) ? $"{DiscordDomain.GetDomain(CoreDomain.DiscordCdn).Url}{Endpoints.SPLASHES}/{this.Id.ToString(CultureInfo.InvariantCulture)}/{this.SplashHash}.png?size=1024" : null; /// /// Gets the guild discovery splash's hash. /// [JsonProperty("discovery_splash", NullValueHandling = NullValueHandling.Ignore)] public string DiscoverySplashHash { get; internal set; } /// /// Gets the guild discovery splash's url. /// [JsonIgnore] public string DiscoverySplashUrl => !string.IsNullOrWhiteSpace(this.DiscoverySplashHash) ? $"{DiscordDomain.GetDomain(CoreDomain.DiscordCdn).Url}{Endpoints.GUILD_DISCOVERY_SPLASHES}/{this.Id.ToString(CultureInfo.InvariantCulture)}/{this.DiscoverySplashHash}.png?size=1024" : null; /// /// Gets the preferred locale of this guild. /// This is used for server discovery, interactions and notices from Discord. Defaults to en-US. /// [JsonProperty("preferred_locale", NullValueHandling = NullValueHandling.Ignore)] public string PreferredLocale { get; internal set; } /// /// Gets the ID of the guild's owner. /// [JsonProperty("owner_id", NullValueHandling = NullValueHandling.Ignore)] public ulong OwnerId { get; internal set; } /// /// Gets the guild's owner. /// [JsonIgnore] public DiscordMember Owner => this.Members.TryGetValue(this.OwnerId, out var owner) ? owner : this.Discord.ApiClient.GetGuildMemberAsync(this.Id, this.OwnerId).ConfigureAwait(false).GetAwaiter().GetResult(); /// /// Gets permissions for the user in the guild (does not include channel overrides) /// [JsonProperty("permissions", NullValueHandling = NullValueHandling.Ignore)] public Permissions? Permissions { get; set; } /// /// Gets the guild's voice region ID. /// [JsonProperty("region", NullValueHandling = NullValueHandling.Ignore)] internal string VoiceRegionId { get; set; } /// /// Gets the guild's voice region. /// [JsonIgnore] public DiscordVoiceRegion VoiceRegion => this.Discord.VoiceRegions[this.VoiceRegionId]; /// /// Gets the guild's AFK voice channel ID. /// [JsonProperty("afk_channel_id", NullValueHandling = NullValueHandling.Ignore)] internal ulong AfkChannelId { get; set; } /// /// Gets the guild's AFK voice channel. /// [JsonIgnore] public DiscordChannel AfkChannel => this.GetChannel(this.AfkChannelId); /// /// List of . /// Null if DisCatSharp.ApplicationCommands is not used or no guild commands are registered. /// [JsonIgnore] public ReadOnlyCollection RegisteredApplicationCommands => new(this.InternalRegisteredApplicationCommands); [JsonIgnore] internal List InternalRegisteredApplicationCommands { get; set; } = null; /// /// Gets the guild's AFK timeout. /// [JsonProperty("afk_timeout", NullValueHandling = NullValueHandling.Ignore)] public int AfkTimeout { get; internal set; } /// /// Gets the guild's verification level. /// [JsonProperty("verification_level", NullValueHandling = NullValueHandling.Ignore)] public VerificationLevel VerificationLevel { get; internal set; } /// /// Gets the guild's default notification settings. /// [JsonProperty("default_message_notifications", NullValueHandling = NullValueHandling.Ignore)] public DefaultMessageNotifications DefaultMessageNotifications { get; internal set; } /// /// Gets the guild's explicit content filter settings. /// [JsonProperty("explicit_content_filter")] public ExplicitContentFilter ExplicitContentFilter { get; internal set; } /// /// Gets the guild's nsfw level. /// [JsonProperty("nsfw_level")] public NsfwLevel NsfwLevel { get; internal set; } /// /// Gets the system channel id. /// [JsonProperty("system_channel_id", NullValueHandling = NullValueHandling.Include)] internal ulong? SystemChannelId { get; set; } /// /// Gets the channel where system messages (such as boost and welcome messages) are sent. /// [JsonIgnore] public DiscordChannel SystemChannel => this.SystemChannelId.HasValue ? this.GetChannel(this.SystemChannelId.Value) : null; /// /// Gets the settings for this guild's system channel. /// [JsonProperty("system_channel_flags")] public SystemChannelFlags SystemChannelFlags { get; internal set; } /// /// Gets whether this guild's widget is enabled. /// [JsonProperty("widget_enabled", NullValueHandling = NullValueHandling.Ignore)] public bool? WidgetEnabled { get; internal set; } /// /// Gets the widget channel id. /// [JsonProperty("widget_channel_id", NullValueHandling = NullValueHandling.Ignore)] internal ulong? WidgetChannelId { get; set; } /// /// Gets the widget channel for this guild. /// [JsonIgnore] public DiscordChannel WidgetChannel => this.WidgetChannelId.HasValue ? this.GetChannel(this.WidgetChannelId.Value) : null; /// /// Gets the rules channel id. /// [JsonProperty("rules_channel_id")] internal ulong? RulesChannelId { get; set; } /// /// Gets the rules channel for this guild. /// This is only available if the guild is considered "discoverable". /// [JsonIgnore] public DiscordChannel RulesChannel => this.RulesChannelId.HasValue ? this.GetChannel(this.RulesChannelId.Value) : null; /// /// Gets the public updates channel id. /// [JsonProperty("public_updates_channel_id")] internal ulong? PublicUpdatesChannelId { get; set; } /// /// Gets the public updates channel (where admins and moderators receive messages from Discord) for this guild. /// This is only available if the guild is considered "discoverable". /// [JsonIgnore] public DiscordChannel PublicUpdatesChannel => this.PublicUpdatesChannelId.HasValue ? this.GetChannel(this.PublicUpdatesChannelId.Value) : null; /// /// Gets the application id of this guild if it is bot created. /// [JsonProperty("application_id")] public ulong? ApplicationId { get; internal set; } /// /// Gets a collection of this guild's roles. /// [JsonIgnore] public IReadOnlyDictionary Roles => new ReadOnlyConcurrentDictionary(this.RolesInternal); [JsonProperty("roles", NullValueHandling = NullValueHandling.Ignore)] [JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))] internal ConcurrentDictionary RolesInternal; /// /// Gets a collection of this guild's stickers. /// [JsonIgnore] public IReadOnlyDictionary Stickers => new ReadOnlyConcurrentDictionary(this.StickersInternal); [JsonProperty("stickers", NullValueHandling = NullValueHandling.Ignore)] [JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))] internal ConcurrentDictionary StickersInternal; /// /// Gets a collection of this guild's emojis. /// [JsonIgnore] public IReadOnlyDictionary Emojis => new ReadOnlyConcurrentDictionary(this.EmojisInternal); [JsonProperty("emojis", NullValueHandling = NullValueHandling.Ignore)] [JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))] internal ConcurrentDictionary EmojisInternal; /// /// Gets a collection of this guild's features. /// [JsonProperty("features", NullValueHandling = NullValueHandling.Ignore)] public IReadOnlyList RawFeatures { get; internal set; } /// /// Gets the guild's features. /// [JsonIgnore] public GuildFeatures Features => new(this); /// /// Gets the required multi-factor authentication level for this guild. /// [JsonProperty("mfa_level", NullValueHandling = NullValueHandling.Ignore)] public MfaLevel MfaLevel { get; internal set; } /// /// Gets this guild's join date. /// [JsonProperty("joined_at", NullValueHandling = NullValueHandling.Ignore)] public DateTimeOffset JoinedAt { get; internal set; } /// /// Gets whether this guild is considered to be a large guild. /// [JsonProperty("large", NullValueHandling = NullValueHandling.Ignore)] public bool IsLarge { get; internal set; } /// /// Gets whether this guild is unavailable. /// [JsonProperty("unavailable", NullValueHandling = NullValueHandling.Ignore)] public bool IsUnavailable { get; internal set; } /// /// Gets the total number of members in this guild. /// [JsonProperty("member_count", NullValueHandling = NullValueHandling.Ignore)] public int MemberCount { get; internal set; } /// /// Gets the maximum amount of members allowed for this guild. /// [JsonProperty("max_members")] public int? MaxMembers { get; internal set; } /// /// Gets the maximum amount of presences allowed for this guild. /// [JsonProperty("max_presences")] public int? MaxPresences { get; internal set; } /// /// Gets the approximate number of members in this guild, when using and having withCounts set to true. /// [JsonProperty("approximate_member_count", NullValueHandling = NullValueHandling.Ignore)] public int? ApproximateMemberCount { get; internal set; } /// /// Gets the approximate number of presences in this guild, when using and having withCounts set to true. /// [JsonProperty("approximate_presence_count", NullValueHandling = NullValueHandling.Ignore)] public int? ApproximatePresenceCount { get; internal set; } /// /// Gets the maximum amount of users allowed per video channel. /// [JsonProperty("max_video_channel_users", NullValueHandling = NullValueHandling.Ignore)] public int? MaxVideoChannelUsers { get; internal set; } + /// + /// Gets the maximum amount of users allowed per video stage channel. + /// + [JsonProperty("max_stage_video_channel_users", NullValueHandling = NullValueHandling.Ignore)] + public int? MaxStageVideoChannelUsers { get; internal set; } + /// /// Gets a dictionary of all the voice states for this guilds. The key for this dictionary is the ID of the user /// the voice state corresponds to. /// [JsonIgnore] public IReadOnlyDictionary VoiceStates => new ReadOnlyConcurrentDictionary(this.VoiceStatesInternal); [JsonProperty("voice_states", NullValueHandling = NullValueHandling.Ignore)] [JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))] internal ConcurrentDictionary VoiceStatesInternal; /// /// Gets a dictionary of all the members that belong to this guild. The dictionary's key is the member ID. /// [JsonIgnore] public IReadOnlyDictionary Members => new ReadOnlyConcurrentDictionary(this.MembersInternal); [JsonProperty("members", NullValueHandling = NullValueHandling.Ignore)] [JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))] internal ConcurrentDictionary MembersInternal; /// /// Gets a dictionary of all the channels associated with this guild. The dictionary's key is the channel ID. /// [JsonIgnore] public IReadOnlyDictionary Channels => new ReadOnlyConcurrentDictionary(this.ChannelsInternal); [JsonProperty("channels", NullValueHandling = NullValueHandling.Ignore)] [JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))] internal ConcurrentDictionary ChannelsInternal; internal ConcurrentDictionary Invites; /// /// Gets a dictionary of all the active threads associated with this guild the user has permission to view. The dictionary's key is the channel ID. /// [JsonIgnore] public IReadOnlyDictionary Threads { get; internal set; } [JsonProperty("threads", NullValueHandling = NullValueHandling.Ignore)] [JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))] internal ConcurrentDictionary ThreadsInternal = new(); /// /// Gets a dictionary of all active stage instances. The dictionary's key is the stage ID. /// [JsonIgnore] public IReadOnlyDictionary StageInstances { get; internal set; } [JsonProperty("stage_instances", NullValueHandling = NullValueHandling.Ignore)] [JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))] internal ConcurrentDictionary StageInstancesInternal = new(); /// /// Gets a dictionary of all scheduled events. /// [JsonIgnore] public IReadOnlyDictionary ScheduledEvents { get; internal set; } [JsonProperty("guild_scheduled_events", NullValueHandling = NullValueHandling.Ignore)] [JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))] internal ConcurrentDictionary ScheduledEventsInternal = new(); /// /// Gets the guild member for current user. /// [JsonIgnore] public DiscordMember CurrentMember => this._currentMemberLazy.Value; [JsonIgnore] private readonly Lazy _currentMemberLazy; /// /// Gets the @everyone role for this guild. /// [JsonIgnore] public DiscordRole EveryoneRole => this.GetRole(this.Id); [JsonIgnore] internal bool IsOwnerInternal; /// /// Gets whether the current user is the guild's owner. /// [JsonProperty("owner", NullValueHandling = NullValueHandling.Ignore)] public bool IsOwner { get => this.IsOwnerInternal || this.OwnerId == this.Discord.CurrentUser.Id; internal set => this.IsOwnerInternal = value; } /// /// Gets the vanity URL code for this guild, when applicable. /// [JsonProperty("vanity_url_code")] public string VanityUrlCode { get; internal set; } /// /// Gets the guild description, when applicable. /// [JsonProperty("description")] public string Description { get; internal set; } /// /// Gets this guild's banner hash, when applicable. /// [JsonProperty("banner")] public string BannerHash { get; internal set; } /// /// Gets this guild's banner in url form. /// [JsonIgnore] public string BannerUrl => !string.IsNullOrWhiteSpace(this.BannerHash) ? $"{DiscordDomain.GetDomain(CoreDomain.DiscordCdn).Uri}{Endpoints.BANNERS}/{this.Id.ToString(CultureInfo.InvariantCulture)}/{this.BannerHash}.{(this.BannerHash.StartsWith("a_") ? "gif" : "png")}" : null; /// /// Whether this guild has the community feature enabled. /// [JsonIgnore] public bool IsCommunity => this.Features.HasCommunityEnabled; /// /// Whether this guild has enabled the welcome screen. /// [JsonIgnore] public bool HasWelcomeScreen => this.Features.HasWelcomeScreenEnabled; /// /// Whether this guild has enabled membership screening. /// [JsonIgnore] public bool HasMemberVerificationGate => this.Features.HasMembershipScreeningEnabled; /// /// Gets this guild's premium tier (Nitro boosting). /// [JsonProperty("premium_tier")] public PremiumTier PremiumTier { get; internal set; } /// /// Gets the amount of members that boosted this guild. /// [JsonProperty("premium_subscription_count", NullValueHandling = NullValueHandling.Ignore)] public int? PremiumSubscriptionCount { get; internal set; } /// /// Whether the premium progress bar is enabled. /// [JsonProperty("premium_progress_bar_enabled", NullValueHandling = NullValueHandling.Ignore)] public bool PremiumProgressBarEnabled { get; internal set; } /// /// Gets whether this guild is designated as NSFW. /// [JsonProperty("nsfw", NullValueHandling = NullValueHandling.Ignore)] public bool IsNsfw { get; internal set; } /// /// Gets this guild's hub type, if applicable. /// [JsonProperty("hub_type", NullValueHandling = NullValueHandling.Ignore)] public HubType HubType { get; internal set; } /// /// Gets a dictionary of all by position ordered channels associated with this guild. The dictionary's key is the channel ID. /// [JsonIgnore] public IReadOnlyDictionary OrderedChannels => new ReadOnlyDictionary(this.InternalSortChannels()); /// /// Sorts the channels. /// private Dictionary InternalSortChannels() { Dictionary keyValuePairs = new(); var ochannels = this.GetOrderedChannels(); foreach (var ochan in ochannels) { if (ochan.Key != 0) keyValuePairs.Add(ochan.Key, this.GetChannel(ochan.Key)); foreach (var chan in ochan.Value) keyValuePairs.Add(chan.Id, chan); } return keyValuePairs; } /// /// Gets an ordered list out of the channel cache. /// Returns a Dictionary where the key is an ulong and can be mapped to s. /// Ignore the 0 key here, because that indicates that this is the "has no category" list. /// Each value contains a ordered list of text/news and voice/stage channels as . /// /// A ordered list of categories with its channels public Dictionary> GetOrderedChannels() { IReadOnlyList rawChannels = this.ChannelsInternal.Values.ToList(); Dictionary> orderedChannels = new() { { 0, new List() } }; foreach (var channel in rawChannels.Where(c => c.Type == ChannelType.Category).OrderBy(c => c.Position)) { orderedChannels.Add(channel.Id, new List()); } foreach (var channel in rawChannels.Where(c => c.ParentId.HasValue && (c.Type == ChannelType.Text || c.Type == ChannelType.News)).OrderBy(c => c.Position)) { orderedChannels[channel.ParentId.Value].Add(channel); } foreach (var channel in rawChannels.Where(c => c.ParentId.HasValue && (c.Type == ChannelType.Voice || c.Type == ChannelType.Stage)).OrderBy(c => c.Position)) { orderedChannels[channel.ParentId.Value].Add(channel); } foreach (var channel in rawChannels.Where(c => !c.ParentId.HasValue && c.Type != ChannelType.Category && (c.Type == ChannelType.Text || c.Type == ChannelType.News)).OrderBy(c => c.Position)) { orderedChannels[0].Add(channel); } foreach (var channel in rawChannels.Where(c => !c.ParentId.HasValue && c.Type != ChannelType.Category && (c.Type == ChannelType.Voice || c.Type == ChannelType.Stage)).OrderBy(c => c.Position)) { orderedChannels[0].Add(channel); } return orderedChannels; } /// /// Gets an ordered list. /// Returns a Dictionary where the key is an ulong and can be mapped to s. /// Ignore the 0 key here, because that indicates that this is the "has no category" list. /// Each value contains a ordered list of text/news and voice/stage channels as . /// /// A ordered list of categories with its channels public async Task>> GetOrderedChannelsAsync() { var rawChannels = await this.Discord.ApiClient.GetGuildChannelsAsync(this.Id); Dictionary> orderedChannels = new() { { 0, new List() } }; foreach (var channel in rawChannels.Where(c => c.Type == ChannelType.Category).OrderBy(c => c.Position)) { orderedChannels.Add(channel.Id, new List()); } foreach (var channel in rawChannels.Where(c => c.ParentId.HasValue && (c.Type == ChannelType.Text || c.Type == ChannelType.News)).OrderBy(c => c.Position)) { orderedChannels[channel.ParentId.Value].Add(channel); } foreach (var channel in rawChannels.Where(c => c.ParentId.HasValue && (c.Type == ChannelType.Voice || c.Type == ChannelType.Stage)).OrderBy(c => c.Position)) { orderedChannels[channel.ParentId.Value].Add(channel); } foreach (var channel in rawChannels.Where(c => !c.ParentId.HasValue && c.Type != ChannelType.Category && (c.Type == ChannelType.Text || c.Type == ChannelType.News)).OrderBy(c => c.Position)) { orderedChannels[0].Add(channel); } foreach (var channel in rawChannels.Where(c => !c.ParentId.HasValue && c.Type != ChannelType.Category && (c.Type == ChannelType.Voice || c.Type == ChannelType.Stage)).OrderBy(c => c.Position)) { orderedChannels[0].Add(channel); } return orderedChannels; } /// /// Whether it is synced. /// [JsonIgnore] internal bool IsSynced { get; set; } /// /// Initializes a new instance of the class. /// internal DiscordGuild() { this._currentMemberLazy = new Lazy(() => this.MembersInternal != null && this.MembersInternal.TryGetValue(this.Discord.CurrentUser.Id, out var member) ? member : null); this.Invites = new ConcurrentDictionary(); this.Threads = new ReadOnlyConcurrentDictionary(this.ThreadsInternal); this.StageInstances = new ReadOnlyConcurrentDictionary(this.StageInstancesInternal); this.ScheduledEvents = new ReadOnlyConcurrentDictionary(this.ScheduledEventsInternal); } #region Guild Methods /// /// Searches the current guild for members who's display name start with the specified name. /// /// The name to search for. /// The maximum amount of members to return. Max 1000. Defaults to 1. /// The members found, if any. public Task> SearchMembersAsync(string name, int? limit = 1) => this.Discord.ApiClient.SearchMembersAsync(this.Id, name, limit); /// /// Adds a new member to this guild /// /// User to add /// User's access token (OAuth2) /// new nickname /// new roles /// whether this user has to be muted /// whether this user has to be deafened /// Thrown when the client does not have the permission. /// Thrown when the or is not found. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task AddMemberAsync(DiscordUser user, string accessToken, string nickname = null, IEnumerable roles = null, bool muted = false, bool deaf = false) => this.Discord.ApiClient.AddGuildMemberAsync(this.Id, user.Id, accessToken, nickname, roles, muted, deaf); /// /// Deletes this guild. Requires the caller to be the owner of the guild. /// /// Thrown when the client is not the owner of the guild. /// Thrown when Discord is unable to process the request. public Task DeleteAsync() => this.Discord.ApiClient.DeleteGuildAsync(this.Id); /// /// Enables the mfa requirement for this guild. /// /// The audit log reason. /// Thrown when the current user is not the guilds owner. /// Thrown when the guild does not exist. /// Thrown when Discord is unable to process the request. public Task EnableMfaAsync(string reason = null) => this.IsOwner ? this.Discord.ApiClient.EnableGuildMfaAsync(this.Id, reason) : throw new Exception("The current user does not own the guild."); /// /// Disables the mfa requirement for this guild. /// /// The audit log reason. /// Thrown when the current user is not the guilds owner. /// Thrown when the guild does not exist. /// Thrown when Discord is unable to process the request. public Task DisableMfaAsync(string reason = null) => this.IsOwner ? this.Discord.ApiClient.DisableGuildMfaAsync(this.Id, reason) : throw new Exception("The current user does not own the guild."); /// /// Modifies this guild. /// /// Action to perform on this guild. /// The modified guild object. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task ModifyAsync(Action action) { var mdl = new GuildEditModel(); action(mdl); var afkChannelId = mdl.PublicUpdatesChannel .MapOrNull(c => c.Type != ChannelType.Voice ? throw new ArgumentException("AFK channel needs to be a text channel.") : c.Id); static Optional ChannelToId(Optional ch, string name) => ch.MapOrNull(c => c.Type != ChannelType.Text && c.Type != ChannelType.News ? throw new ArgumentException($"{name} channel needs to be a text channel.") : c.Id); var rulesChannelId = ChannelToId(mdl.RulesChannel, "Rules"); var publicUpdatesChannelId = ChannelToId(mdl.PublicUpdatesChannel, "Public updates"); var systemChannelId = ChannelToId(mdl.SystemChannel, "System"); var iconb64 = ImageTool.Base64FromStream(mdl.Icon); var splashb64 = ImageTool.Base64FromStream(mdl.Splash); var bannerb64 = ImageTool.Base64FromStream(mdl.Banner); var discoverySplash64 = ImageTool.Base64FromStream(mdl.DiscoverySplash); return await this.Discord.ApiClient.ModifyGuildAsync(this.Id, mdl.Name, mdl.VerificationLevel, mdl.DefaultMessageNotifications, mdl.MfaLevel, mdl.ExplicitContentFilter, afkChannelId, mdl.AfkTimeout, iconb64, mdl.Owner.Map(e => e.Id), splashb64, systemChannelId, mdl.SystemChannelFlags, publicUpdatesChannelId, rulesChannelId, mdl.Description, bannerb64, discoverySplash64, mdl.PreferredLocale, mdl.PremiumProgressBarEnabled, mdl.AuditLogReason).ConfigureAwait(false); } /// /// Modifies the community settings async. /// This sets if not highest and . /// /// If true, enable . /// The rules channel. /// The public updates channel. /// The preferred locale. Defaults to en-US. /// The description. /// The default message notifications. Defaults to /// The audit log reason. - /// Thrown when the client does not have the permission. + /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task ModifyCommunitySettingsAsync(bool enabled, DiscordChannel rulesChannel = null, DiscordChannel publicUpdatesChannel = null, string preferredLocale = "en-US", string description = null, DefaultMessageNotifications defaultMessageNotifications = DefaultMessageNotifications.MentionsOnly, string reason = null) { var verificationLevel = this.VerificationLevel; if (this.VerificationLevel != VerificationLevel.Highest) { verificationLevel = VerificationLevel.High; } var explicitContentFilter = ExplicitContentFilter.AllMembers; static Optional ChannelToId(DiscordChannel ch, string name) => ch == null ? null : ch.Type != ChannelType.Text && ch.Type != ChannelType.News ? throw new ArgumentException($"{name} channel needs to be a text channel.") : ch.Id; var rulesChannelId = ChannelToId(rulesChannel, "Rules"); var publicUpdatesChannelId = ChannelToId(publicUpdatesChannel, "Public updates"); List features = new(); var rfeatures = this.RawFeatures.ToList(); if (!this.RawFeatures.Contains("COMMUNITY") && enabled) { rfeatures.Add("COMMUNITY"); } else if (this.RawFeatures.Contains("COMMUNITY") && !enabled) { rfeatures.Remove("COMMUNITY"); } features = rfeatures; return await this.Discord.ApiClient.ModifyGuildCommunitySettingsAsync(this.Id, features, rulesChannelId, publicUpdatesChannelId, preferredLocale, description, defaultMessageNotifications, explicitContentFilter, verificationLevel, reason).ConfigureAwait(false); } + /// + /// Enables invites for the guild. + /// + /// The audit log reason. + /// Thrown when the client does not have the permission. + /// Thrown when the guild does not exist. + /// Thrown when an invalid parameter was provided. + /// Thrown when Discord is unable to process the request. + public async Task EnableInvitesAsync(string reason = null) + { + List features = new(); + var rfeatures = this.RawFeatures.ToList(); + if (this.Features.InvitesDisabled) + rfeatures.Remove("INVITES_DISABLED"); + features = rfeatures; + + return await this.Discord.ApiClient.ModifyGuildFeaturesAsync(this.Id, features, reason); + } + + /// + /// Disables invites for the guild. + /// + /// + /// + /// Thrown when the client does not have the permission. + /// Thrown when the guild does not exist. + /// Thrown when an invalid parameter was provided. + /// Thrown when Discord is unable to process the request. + public async Task DisableInvitesAsync(string reason = null) + { + List features = new(); + var rfeatures = this.RawFeatures.ToList(); + if (!this.Features.InvitesDisabled) + rfeatures.Add("INVITES_DISABLED"); + features = rfeatures; + + return await this.Discord.ApiClient.ModifyGuildFeaturesAsync(this.Id, features, reason); + } + /// /// Timeout a specified member in this guild. /// /// Member to timeout. /// The datetime offset to time out the user. Up to 28 days. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the member does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task TimeoutAsync(ulong memberId, DateTimeOffset until, string reason = null) => until.Subtract(DateTimeOffset.UtcNow).Days > 28 ? throw new ArgumentException("Timeout can not be longer than 28 days") : this.Discord.ApiClient.ModifyTimeoutAsync(this.Id, memberId, until, reason); /// /// Timeout a specified member in this guild. /// /// Member to timeout. /// The timespan to time out the user. Up to 28 days. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the member does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task TimeoutAsync(ulong memberId, TimeSpan until, string reason = null) => this.TimeoutAsync(memberId, DateTimeOffset.UtcNow + until, reason); /// /// Timeout a specified member in this guild. /// /// Member to timeout. /// The datetime to time out the user. Up to 28 days. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the member does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task TimeoutAsync(ulong memberId, DateTime until, string reason = null) => this.TimeoutAsync(memberId, until.ToUniversalTime() - DateTime.UtcNow, reason); /// /// Removes the timeout from a specified member in this guild. /// /// Member to remove the timeout from. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the member does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task RemoveTimeoutAsync(ulong memberId, string reason = null) => this.Discord.ApiClient.ModifyTimeoutAsync(this.Id, memberId, null, reason); /// /// Bans a specified member from this guild. /// /// Member to ban. /// How many days to remove messages from. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the member does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task BanMemberAsync(DiscordMember member, int deleteMessageDays = 0, string reason = null) => this.Discord.ApiClient.CreateGuildBanAsync(this.Id, member.Id, deleteMessageDays, reason); /// /// Bans a specified user by ID. This doesn't require the user to be in this guild. /// /// ID of the user to ban. /// How many days to remove messages from. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the member does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task BanMemberAsync(ulong userId, int deleteMessageDays = 0, string reason = null) => this.Discord.ApiClient.CreateGuildBanAsync(this.Id, userId, deleteMessageDays, reason); /// /// Unbans a user from this guild. /// /// User to unban. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the user does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task UnbanMemberAsync(DiscordUser user, string reason = null) => this.Discord.ApiClient.RemoveGuildBanAsync(this.Id, user.Id, reason); /// /// Unbans a user by ID. /// /// ID of the user to unban. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the user does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task UnbanMemberAsync(ulong userId, string reason = null) => this.Discord.ApiClient.RemoveGuildBanAsync(this.Id, userId, reason); /// /// Leaves this guild. /// /// Thrown when Discord is unable to process the request. public Task LeaveAsync() => this.Discord.ApiClient.LeaveGuildAsync(this.Id); /// /// Gets the bans for this guild, allowing for pagination. /// /// Maximum number of bans to fetch. Max 1000. Defaults to 1000. /// The Id of the user before which to fetch the bans. Overrides if both are present. /// The Id of the user after which to fetch the bans. /// Collection of bans in this guild in ascending order by user id. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task> GetBansAsync(int? limit = null, ulong? before = null, ulong? after = null) => this.Discord.ApiClient.GetGuildBansAsync(this.Id, limit, before, after); /// /// Gets a ban for a specific user. /// /// The Id of the user to get the ban for. /// The requested ban object. /// Thrown when the specified user is not banned. public Task GetBanAsync(ulong userId) => this.Discord.ApiClient.GetGuildBanAsync(this.Id, userId); /// /// Gets a ban for a specific user. /// /// The user to get the ban for. /// The requested ban object. /// Thrown when the specified user is not banned. public Task GetBanAsync(DiscordUser user) => this.GetBanAsync(user.Id); #region Scheduled Events /// /// Creates a scheduled event. /// /// The name. /// The scheduled start time. /// The scheduled end time. /// The channel. /// The metadata. /// The description. /// The type. /// The cover image. /// The reason. /// A scheduled event. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task CreateScheduledEventAsync(string name, DateTimeOffset scheduledStartTime, DateTimeOffset? scheduledEndTime = null, DiscordChannel channel = null, DiscordScheduledEventEntityMetadata metadata = null, string description = null, ScheduledEventEntityType type = ScheduledEventEntityType.StageInstance, Optional coverImage = default, string reason = null) { var coverb64 = ImageTool.Base64FromStream(coverImage); return await this.Discord.ApiClient.CreateGuildScheduledEventAsync(this.Id, type == ScheduledEventEntityType.External ? null : channel?.Id, type == ScheduledEventEntityType.External ? metadata : null, name, scheduledStartTime, scheduledEndTime.HasValue && type == ScheduledEventEntityType.External ? scheduledEndTime.Value : null, description, type, coverb64, reason); } /// /// Creates a scheduled event with type . /// /// The name. /// The scheduled start time. /// The scheduled end time. /// The location of the external event. /// The description. /// The cover image. /// The reason. /// A scheduled event. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task CreateExternalScheduledEventAsync(string name, DateTimeOffset scheduledStartTime, DateTimeOffset scheduledEndTime, string location, string description = null, Optional coverImage = default, string reason = null) { var coverb64 = ImageTool.Base64FromStream(coverImage); return await this.Discord.ApiClient.CreateGuildScheduledEventAsync(this.Id, null, new DiscordScheduledEventEntityMetadata(location), name, scheduledStartTime, scheduledEndTime, description, ScheduledEventEntityType.External, coverb64, reason); } /// /// Gets a specific scheduled events. /// /// The Id of the event to get. /// Whether to include user count. /// A scheduled event. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task GetScheduledEventAsync(ulong scheduledEventId, bool? withUserCount = null) => this.ScheduledEventsInternal.TryGetValue(scheduledEventId, out var ev) ? ev : await this.Discord.ApiClient.GetGuildScheduledEventAsync(this.Id, scheduledEventId, withUserCount); /// /// Gets a specific scheduled events. /// /// The event to get. /// Whether to include user count. /// A scheduled event. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task GetScheduledEventAsync(DiscordScheduledEvent scheduledEvent, bool? withUserCount = null) => await this.GetScheduledEventAsync(scheduledEvent.Id, withUserCount); /// /// Gets the guilds scheduled events. /// /// Whether to include user count. /// A list of the guilds scheduled events. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task> GetScheduledEventsAsync(bool? withUserCount = null) => await this.Discord.ApiClient.ListGuildScheduledEventsAsync(this.Id, withUserCount); #endregion /// /// Creates a new text channel in this guild. /// /// Name of the new channel. /// Category to put this channel in. /// Topic of the channel. /// Permission overwrites for this channel. /// Whether the channel is to be flagged as not safe for work. /// Slow mode timeout for users. /// The default auto archive duration for new threads. /// Reason for audit logs. /// The newly-created channel. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task CreateTextChannelAsync(string name, DiscordChannel parent = null, Optional topic = default, IEnumerable overwrites = null, bool? nsfw = null, Optional perUserRateLimit = default, ThreadAutoArchiveDuration defaultAutoArchiveDuration = ThreadAutoArchiveDuration.OneDay, string reason = null) => this.CreateChannelAsync(name, ChannelType.Text, parent, topic, null, null, overwrites, nsfw, perUserRateLimit, null, defaultAutoArchiveDuration, reason); + /// + /// Creates a new forum channel in this guild. + /// The field template is not yet released, so it won't applied. + /// + /// Name of the new channel. + /// Category to put this channel in. + /// Topic of the channel. + /// Permission overwrites for this channel. + /// Whether the channel is to be flagged as not safe for work. + /// The default reaction emoji for posts. + /// Slow mode timeout for users. + /// Slow mode timeout for user post creations. + /// The default auto archive duration for new threads. + /// Reason for audit logs. + /// The newly-created channel. + /// Thrown when the client does not have the permission or the guild does not have the forum channel feature. + /// Thrown when the guild does not exist. + /// Thrown when an invalid parameter was provided. + /// Thrown when Discord is unable to process the request. + public Task CreateForumChannelAsync(string name, DiscordChannel parent = null, Optional topic = default, IEnumerable overwrites = null, bool? nsfw = null, Optional defaultReactionEmoji = default, Optional perUserRateLimit = default, Optional postCreateUserRateLimit = default, ThreadAutoArchiveDuration defaultAutoArchiveDuration = ThreadAutoArchiveDuration.OneDay, string reason = null) + => this.Discord.ApiClient.CreateForumChannelAsync(this.Id, name, parent?.Id, topic, null, nsfw, defaultReactionEmoji, perUserRateLimit, postCreateUserRateLimit, defaultAutoArchiveDuration, overwrites, reason); + /// /// Creates a new channel category in this guild. /// /// Name of the new category. /// Permission overwrites for this category. /// Reason for audit logs. /// The newly-created channel category. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task CreateChannelCategoryAsync(string name, IEnumerable overwrites = null, string reason = null) => this.CreateChannelAsync(name, ChannelType.Category, null, Optional.None, null, null, overwrites, null, Optional.None, null, null, reason); /// /// Creates a new stage channel in this guild. /// /// Name of the new stage channel. /// Permission overwrites for this stage channel. /// Reason for audit logs. /// The newly-created stage channel. /// Thrown when the client does not have the . /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. /// Thrown when the guilds has not enabled community. public Task CreateStageChannelAsync(string name, IEnumerable overwrites = null, string reason = null) => this.Features.HasCommunityEnabled ? this.CreateChannelAsync(name, ChannelType.Stage, null, Optional.None, null, null, overwrites, null, Optional.None, null, null, reason) : throw new NotSupportedException("Guild has not enabled community. Can not create a stage channel."); /// /// Creates a new news channel in this guild. /// /// Name of the new news channel. /// Permission overwrites for this news channel. /// The default auto archive duration for new threads. /// Reason for audit logs. /// The newly-created news channel. /// Thrown when the client does not have the . /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. /// Thrown when the guilds has not enabled community. public Task CreateNewsChannelAsync(string name, IEnumerable overwrites = null, string reason = null, ThreadAutoArchiveDuration defaultAutoArchiveDuration = ThreadAutoArchiveDuration.OneDay) => this.Features.HasCommunityEnabled ? this.CreateChannelAsync(name, ChannelType.News, null, Optional.None, null, null, overwrites, null, Optional.None, null, defaultAutoArchiveDuration, reason) : throw new NotSupportedException("Guild has not enabled community. Can not create a news channel."); /// /// Creates a new voice channel in this guild. /// /// Name of the new channel. /// Category to put this channel in. /// Bitrate of the channel. /// Maximum number of users in the channel. /// Permission overwrites for this channel. /// Video quality mode of the channel. /// Reason for audit logs. /// The newly-created channel. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task CreateVoiceChannelAsync(string name, DiscordChannel parent = null, int? bitrate = null, int? userLimit = null, IEnumerable overwrites = null, VideoQualityMode? qualityMode = null, string reason = null) => this.CreateChannelAsync(name, ChannelType.Voice, parent, Optional.None, bitrate, userLimit, overwrites, null, Optional.None, qualityMode, null, reason); /// /// Creates a new channel in this guild. /// /// Name of the new channel. /// Type of the new channel. /// Category to put this channel in. /// Topic of the channel. /// Bitrate of the channel. Applies to voice only. /// Maximum number of users in the channel. Applies to voice only. /// Permission overwrites for this channel. /// Whether the channel is to be flagged as not safe for work. Applies to text only. /// Slow mode timeout for users. /// Video quality mode of the channel. Applies to voice only. /// The default auto archive duration for new threads. /// Reason for audit logs. /// The newly-created channel. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task CreateChannelAsync(string name, ChannelType type, DiscordChannel parent = null, Optional topic = default, int? bitrate = null, int? userLimit = null, IEnumerable overwrites = null, bool? nsfw = null, Optional perUserRateLimit = default, VideoQualityMode? qualityMode = null, ThreadAutoArchiveDuration? defaultAutoArchiveDuration = null, string reason = null) => // technically you can create news/store channels but not always type != ChannelType.Text && type != ChannelType.Voice && type != ChannelType.Category && type != ChannelType.News && type != ChannelType.Store && type != ChannelType.Stage ? throw new ArgumentException("Channel type must be text, voice, stage, or category.", nameof(type)) : type == ChannelType.Category && parent != null ? throw new ArgumentException("Cannot specify parent of a channel category.", nameof(parent)) : this.Discord.ApiClient.CreateGuildChannelAsync(this.Id, name, type, parent?.Id, topic, bitrate, userLimit, overwrites, nsfw, perUserRateLimit, qualityMode, defaultAutoArchiveDuration, reason); /// /// Gets active threads. Can contain more threads. /// If the result's value 'HasMore' is true, you need to recall this function to get older threads. /// /// Thrown when the thread does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task GetActiveThreadsAsync() => this.Discord.ApiClient.GetActiveThreadsAsync(this.Id); /// /// Deletes all channels in this guild. /// Note that this is irreversible. Use carefully! /// /// public Task DeleteAllChannelsAsync() { var tasks = this.Channels.Values.Select(xc => xc.DeleteAsync()); return Task.WhenAll(tasks); } /// /// Estimates the number of users to be pruned. /// /// Minimum number of inactivity days required for users to be pruned. Defaults to 7. /// The roles to be included in the prune. /// Number of users that will be pruned. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task GetPruneCountAsync(int days = 7, IEnumerable includedRoles = null) { if (includedRoles != null) { includedRoles = includedRoles.Where(r => r != null); var rawRoleIds = includedRoles .Where(x => this.RolesInternal.ContainsKey(x.Id)) .Select(x => x.Id); return this.Discord.ApiClient.GetGuildPruneCountAsync(this.Id, days, rawRoleIds); } return this.Discord.ApiClient.GetGuildPruneCountAsync(this.Id, days, null); } /// /// Prunes inactive users from this guild. /// /// Minimum number of inactivity days required for users to be pruned. Defaults to 7. /// Whether to return the prune count after this method completes. This is discouraged for larger guilds. /// The roles to be included in the prune. /// Reason for audit logs. /// Number of users pruned. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task PruneAsync(int days = 7, bool computePruneCount = true, IEnumerable includedRoles = null, string reason = null) { if (includedRoles != null) { includedRoles = includedRoles.Where(r => r != null); var rawRoleIds = includedRoles .Where(x => this.RolesInternal.ContainsKey(x.Id)) .Select(x => x.Id); return this.Discord.ApiClient.BeginGuildPruneAsync(this.Id, days, computePruneCount, rawRoleIds, reason); } return this.Discord.ApiClient.BeginGuildPruneAsync(this.Id, days, computePruneCount, null, reason); } /// /// Gets integrations attached to this guild. /// /// Collection of integrations attached to this guild. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task> GetIntegrationsAsync() => this.Discord.ApiClient.GetGuildIntegrationsAsync(this.Id); /// /// Attaches an integration from current user to this guild. /// /// Integration to attach. /// The integration after being attached to the guild. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task AttachUserIntegrationAsync(DiscordIntegration integration) => this.Discord.ApiClient.CreateGuildIntegrationAsync(this.Id, integration.Type, integration.Id); /// /// Modifies an integration in this guild. /// /// Integration to modify. /// Number of days after which the integration expires. /// Length of grace period which allows for renewing the integration. /// Whether emotes should be synced from this integration. /// The modified integration. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task ModifyIntegrationAsync(DiscordIntegration integration, int expireBehaviour, int expireGracePeriod, bool enableEmoticons) => this.Discord.ApiClient.ModifyGuildIntegrationAsync(this.Id, integration.Id, expireBehaviour, expireGracePeriod, enableEmoticons); /// /// Removes an integration from this guild. /// /// Integration to remove. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task DeleteIntegrationAsync(DiscordIntegration integration) => this.Discord.ApiClient.DeleteGuildIntegrationAsync(this.Id, integration); /// /// Forces re-synchronization of an integration for this guild. /// /// Integration to synchronize. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task SyncIntegrationAsync(DiscordIntegration integration) => this.Discord.ApiClient.SyncGuildIntegrationAsync(this.Id, integration.Id); /// /// Gets the voice regions for this guild. /// /// Voice regions available for this guild. /// Thrown when Discord is unable to process the request. public async Task> ListVoiceRegionsAsync() { var vrs = await this.Discord.ApiClient.GetGuildVoiceRegionsAsync(this.Id).ConfigureAwait(false); foreach (var xvr in vrs) this.Discord.InternalVoiceRegions.TryAdd(xvr.Id, xvr); return vrs; } /// /// Gets an invite from this guild from an invite code. /// /// The invite code /// An invite, or null if not in cache. public DiscordInvite GetInvite(string code) => this.Invites.TryGetValue(code, out var invite) ? invite : null; /// /// Gets all the invites created for all the channels in this guild. /// /// A collection of invites. /// Thrown when Discord is unable to process the request. public async Task> GetInvitesAsync() { var res = await this.Discord.ApiClient.GetGuildInvitesAsync(this.Id).ConfigureAwait(false); var intents = this.Discord.Configuration.Intents; if (!intents.HasIntent(DiscordIntents.GuildInvites)) { foreach (var r in res) this.Invites[r.Code] = r; } return res; } /// /// Gets the vanity invite for this guild. /// /// A partial vanity invite. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task GetVanityInviteAsync() => this.Discord.ApiClient.GetGuildVanityUrlAsync(this.Id); /// /// Gets all the webhooks created for all the channels in this guild. /// /// A collection of webhooks this guild has. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task> GetWebhooksAsync() => this.Discord.ApiClient.GetGuildWebhooksAsync(this.Id); /// /// Gets this guild's widget image. /// /// The format of the widget. /// The URL of the widget image. public string GetWidgetImage(WidgetType bannerType = WidgetType.Shield) { var param = bannerType switch { WidgetType.Banner1 => "banner1", WidgetType.Banner2 => "banner2", WidgetType.Banner3 => "banner3", WidgetType.Banner4 => "banner4", _ => "shield", }; return $"{Endpoints.BASE_URI}{Endpoints.GUILDS}/{this.Id}{Endpoints.WIDGET_PNG}?style={param}"; } /// /// Gets a member of this guild by their user ID. /// /// ID of the member to get. /// The requested member. /// Thrown when Discord is unable to process the request. public async Task GetMemberAsync(ulong userId) { if (this.MembersInternal != null && this.MembersInternal.TryGetValue(userId, out var mbr)) return mbr; mbr = await this.Discord.ApiClient.GetGuildMemberAsync(this.Id, userId).ConfigureAwait(false); var intents = this.Discord.Configuration.Intents; if (intents.HasIntent(DiscordIntents.GuildMembers)) { if (this.MembersInternal != null) { this.MembersInternal[userId] = mbr; } } return mbr; } /// /// Retrieves a full list of members from Discord. This method will bypass cache. /// /// A collection of all members in this guild. /// Thrown when Discord is unable to process the request. public async Task> GetAllMembersAsync() { var recmbr = new HashSet(); var recd = 1000; var last = 0ul; while (recd > 0) { var tms = await this.Discord.ApiClient.ListGuildMembersAsync(this.Id, 1000, last == 0 ? null : (ulong?)last).ConfigureAwait(false); recd = tms.Count; foreach (var xtm in tms) { var usr = new DiscordUser(xtm.User) { Discord = this.Discord }; usr = this.Discord.UserCache.AddOrUpdate(xtm.User.Id, usr, (id, old) => { old.Username = usr.Username; old.Discord = usr.Discord; old.AvatarHash = usr.AvatarHash; return old; }); recmbr.Add(new DiscordMember(xtm) { Discord = this.Discord, GuildId = this.Id }); } var tm = tms.LastOrDefault(); last = tm?.User.Id ?? 0; } return new ReadOnlySet(recmbr); } /// /// Requests that Discord send a list of guild members based on the specified arguments. This method will fire the event. /// If no arguments aside from and are specified, this will request all guild members. /// /// Filters the returned members based on what the username starts with. Either this or must not be null. /// The must also be greater than 0 if this is specified. /// Total number of members to request. This must be greater than 0 if is specified. /// Whether to include the associated with the fetched members. /// Whether to limit the request to the specified user ids. Either this or must not be null. /// The unique string to identify the response. public async Task RequestMembersAsync(string query = "", int limit = 0, bool? presences = null, IEnumerable userIds = null, string nonce = null) { if (this.Discord is not DiscordClient client) throw new InvalidOperationException("This operation is only valid for regular Discord clients."); if (query == null && userIds == null) throw new ArgumentException("The query and user IDs cannot both be null."); if (query != null && userIds != null) query = null; var grgm = new GatewayRequestGuildMembers(this) { Query = query, Limit = limit >= 0 ? limit : 0, Presences = presences, UserIds = userIds, Nonce = nonce }; var payload = new GatewayPayload { OpCode = GatewayOpCode.RequestGuildMembers, Data = grgm }; var payloadStr = JsonConvert.SerializeObject(payload, Formatting.None); await client.WsSendAsync(payloadStr).ConfigureAwait(false); } /// /// Gets all the channels this guild has. /// /// A collection of this guild's channels. /// Thrown when Discord is unable to process the request. public Task> GetChannelsAsync() => this.Discord.ApiClient.GetGuildChannelsAsync(this.Id); /// /// Creates a new role in this guild. /// /// Name of the role. /// Permissions for the role. /// Color for the role. /// Whether the role is to be hoisted. /// Whether the role is to be mentionable. /// Reason for audit logs. /// The newly-created role. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task CreateRoleAsync(string name = null, Permissions? permissions = null, DiscordColor? color = null, bool? hoist = null, bool? mentionable = null, string reason = null) => this.Discord.ApiClient.CreateGuildRoleAsync(this.Id, name, permissions, color?.Value, hoist, mentionable, reason); /// /// Gets a role from this guild by its ID. /// /// ID of the role to get. /// Requested role. /// Thrown when Discord is unable to process the request. public DiscordRole GetRole(ulong id) => this.RolesInternal.TryGetValue(id, out var role) ? role : null; /// /// Gets a channel from this guild by its ID. /// /// ID of the channel to get. /// Requested channel. /// Thrown when Discord is unable to process the request. public DiscordChannel GetChannel(ulong id) => this.ChannelsInternal != null && this.ChannelsInternal.TryGetValue(id, out var channel) ? channel : null; /// /// Gets a thread from this guild by its ID. /// /// ID of the thread to get. /// Requested thread. /// Thrown when Discord is unable to process the request. public DiscordThreadChannel GetThread(ulong id) => this.ThreadsInternal != null && this.ThreadsInternal.TryGetValue(id, out var thread) ? thread : null; /// /// Gets all of this guild's custom emojis. /// /// All of this guild's custom emojis. /// Thrown when Discord is unable to process the request. public Task> GetEmojisAsync() => this.Discord.ApiClient.GetGuildEmojisAsync(this.Id); /// /// Gets this guild's specified custom emoji. /// /// ID of the emoji to get. /// The requested custom emoji. /// Thrown when Discord is unable to process the request. public Task GetEmojiAsync(ulong id) => this.Discord.ApiClient.GetGuildEmojiAsync(this.Id, id); /// /// Creates a new custom emoji for this guild. /// /// Name of the new emoji. /// Image to use as the emoji. /// Roles for which the emoji will be available. This works only if your application is whitelisted as integration. /// Reason for audit log. /// The newly-created emoji. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task CreateEmojiAsync(string name, Stream image, IEnumerable roles = null, string reason = null) { if (string.IsNullOrWhiteSpace(name)) throw new ArgumentNullException(nameof(name)); name = name.Trim(); if (name.Length < 2 || name.Length > 50) throw new ArgumentException("Emoji name needs to be between 2 and 50 characters long."); if (image == null) throw new ArgumentNullException(nameof(image)); var image64 = ImageTool.Base64FromStream(image); return this.Discord.ApiClient.CreateGuildEmojiAsync(this.Id, name, image64, roles?.Select(xr => xr.Id), reason); } /// /// Modifies a this guild's custom emoji. /// /// Emoji to modify. /// New name for the emoji. /// Roles for which the emoji will be available. This works only if your application is whitelisted as integration. /// Reason for audit log. /// The modified emoji. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task ModifyEmojiAsync(DiscordGuildEmoji emoji, string name, IEnumerable roles = null, string reason = null) { if (emoji == null) throw new ArgumentNullException(nameof(emoji)); if (emoji.Guild.Id != this.Id) throw new ArgumentException("This emoji does not belong to this guild."); if (string.IsNullOrWhiteSpace(name)) throw new ArgumentNullException(nameof(name)); name = name.Trim(); return name.Length < 2 || name.Length > 50 ? throw new ArgumentException("Emoji name needs to be between 2 and 50 characters long.") : this.Discord.ApiClient.ModifyGuildEmojiAsync(this.Id, emoji.Id, name, roles?.Select(xr => xr.Id), reason); } /// /// Deletes this guild's custom emoji. /// /// Emoji to delete. /// Reason for audit log. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task DeleteEmojiAsync(DiscordGuildEmoji emoji, string reason = null) => emoji == null ? throw new ArgumentNullException(nameof(emoji)) : emoji.Guild.Id != this.Id ? throw new ArgumentException("This emoji does not belong to this guild.") : this.Discord.ApiClient.DeleteGuildEmojiAsync(this.Id, emoji.Id, reason); /// /// Gets all of this guild's custom stickers. /// /// All of this guild's custom stickers. /// Thrown when Discord is unable to process the request. public async Task> GetStickersAsync() { var stickers = await this.Discord.ApiClient.GetGuildStickersAsync(this.Id); foreach (var xstr in stickers) { this.StickersInternal.AddOrUpdate(xstr.Id, xstr, (id, old) => { old.Name = xstr.Name; old.Description = xstr.Description; old.InternalTags = xstr.InternalTags; return old; }); } return stickers; } /// /// Gets a sticker /// /// Thrown when the sticker could not be found. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. /// Sticker does not belong to a guild. public Task GetStickerAsync(ulong stickerId) => this.Discord.ApiClient.GetGuildStickerAsync(this.Id, stickerId); /// /// Creates a sticker /// /// The name of the sticker. /// The optional description of the sticker. /// The emoji to associate the sticker with. /// The file format the sticker is written in. /// The sticker. /// Audit log reason /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task CreateStickerAsync(string name, string description, DiscordEmoji emoji, Stream file, StickerFormat format, string reason = null) { var fileExt = format switch { StickerFormat.Png => "png", StickerFormat.Apng => "png", StickerFormat.Lottie => "json", _ => throw new InvalidOperationException("This format is not supported.") }; var contentType = format switch { StickerFormat.Png => "image/png", StickerFormat.Apng => "image/png", StickerFormat.Lottie => "application/json", _ => throw new InvalidOperationException("This format is not supported.") }; return emoji.Id is not 0 ? throw new InvalidOperationException("Only unicode emoji can be used for stickers.") : name.Length < 2 || name.Length > 30 ? throw new ArgumentOutOfRangeException(nameof(name), "Sticker name needs to be between 2 and 30 characters long.") : description.Length < 1 || description.Length > 100 ? throw new ArgumentOutOfRangeException(nameof(description), "Sticker description needs to be between 1 and 100 characters long.") : this.Discord.ApiClient.CreateGuildStickerAsync(this.Id, name, description, emoji.GetDiscordName().Replace(":", ""), new DiscordMessageFile("sticker", file, null, fileExt, contentType), reason); } /// /// Modifies a sticker /// /// The id of the sticker to modify /// The name of the sticker /// The description of the sticker /// The emoji to associate with this sticker. /// Audit log reason /// A sticker object /// Thrown when the sticker could not be found. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. /// Sticker does not belong to a guild. public async Task ModifyStickerAsync(ulong sticker, Optional name, Optional description, Optional emoji, string reason = null) { if (!this.StickersInternal.TryGetValue(sticker, out var stickerobj) || stickerobj.Guild.Id != this.Id) throw new ArgumentException("This sticker does not belong to this guild."); if (name.HasValue && (name.Value.Length < 2 || name.Value.Length > 30)) throw new ArgumentException("Sticker name needs to be between 2 and 30 characters long."); if (description.HasValue && (description.Value.Length < 1 || description.Value.Length > 100)) throw new ArgumentException("Sticker description needs to be between 1 and 100 characters long."); if (emoji.HasValue && emoji.Value.Id > 0) throw new ArgumentException("Only unicode emojis can be used with stickers."); string uemoji = null; if (emoji.HasValue) uemoji = emoji.Value.GetDiscordName().Replace(":", ""); var usticker = await this.Discord.ApiClient.ModifyGuildStickerAsync(this.Id, sticker, name, description, uemoji, reason).ConfigureAwait(false); if (this.StickersInternal.TryGetValue(usticker.Id, out var old)) this.StickersInternal.TryUpdate(usticker.Id, usticker, old); return usticker; } /// /// Modifies a sticker /// /// The sticker to modify /// The name of the sticker /// The description of the sticker /// The emoji to associate with this sticker. /// Audit log reason /// A sticker object /// Thrown when the sticker could not be found. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. /// Sticker does not belong to a guild. public Task ModifyStickerAsync(DiscordSticker sticker, Optional name, Optional description, Optional emoji, string reason = null) => this.ModifyStickerAsync(sticker.Id, name, description, emoji, reason); /// /// Deletes a sticker /// /// Id of sticker to delete /// Audit log reason /// Thrown when the sticker could not be found. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. /// Sticker does not belong to a guild. public Task DeleteStickerAsync(ulong sticker, string reason = null) => !this.StickersInternal.TryGetValue(sticker, out var stickerobj) ? throw new ArgumentNullException(nameof(sticker)) : stickerobj.Guild.Id != this.Id ? throw new ArgumentException("This sticker does not belong to this guild.") : this.Discord.ApiClient.DeleteGuildStickerAsync(this.Id, sticker, reason); /// /// Deletes a sticker /// /// Sticker to delete /// Audit log reason /// Thrown when the sticker could not be found. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. /// Sticker does not belong to a guild. public Task DeleteStickerAsync(DiscordSticker sticker, string reason = null) => this.DeleteStickerAsync(sticker.Id, reason); /// /// Gets the default channel for this guild. /// Default channel is the first channel current member can see. /// /// This member's default guild. /// Thrown when Discord is unable to process the request. public DiscordChannel GetDefaultChannel() => this.ChannelsInternal?.Values.Where(xc => xc.Type == ChannelType.Text) .OrderBy(xc => xc.Position) .FirstOrDefault(xc => (xc.PermissionsFor(this.CurrentMember) & DisCatSharp.Permissions.AccessChannels) == DisCatSharp.Permissions.AccessChannels); /// /// Gets the guild's widget /// /// The guild's widget public Task GetWidgetAsync() => this.Discord.ApiClient.GetGuildWidgetAsync(this.Id); /// /// Gets the guild's widget settings /// /// The guild's widget settings public Task GetWidgetSettingsAsync() => this.Discord.ApiClient.GetGuildWidgetSettingsAsync(this.Id); /// /// Modifies the guild's widget settings /// /// If the widget is enabled or not /// Widget channel /// Reason the widget settings were modified /// The newly modified widget settings public Task ModifyWidgetSettingsAsync(bool? isEnabled = null, DiscordChannel channel = null, string reason = null) => this.Discord.ApiClient.ModifyGuildWidgetSettingsAsync(this.Id, isEnabled, channel?.Id, reason); /// /// Gets all of this guild's templates. /// /// All of the guild's templates. /// Throws when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task> GetTemplatesAsync() => this.Discord.ApiClient.GetGuildTemplatesAsync(this.Id); /// /// Creates a guild template. /// /// Name of the template. /// Description of the template. /// The template created. /// Throws when a template already exists for the guild or a null parameter is provided for the name. /// Throws when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task CreateTemplateAsync(string name, string description = null) => this.Discord.ApiClient.CreateGuildTemplateAsync(this.Id, name, description); /// /// Syncs the template to the current guild's state. /// /// The code of the template to sync. /// The template synced. /// Throws when the template for the code cannot be found /// Throws when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task SyncTemplateAsync(string code) => this.Discord.ApiClient.SyncGuildTemplateAsync(this.Id, code); /// /// Modifies the template's metadata. /// /// The template's code. /// Name of the template. /// Description of the template. /// The template modified. /// Throws when the template for the code cannot be found /// Throws when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task ModifyTemplateAsync(string code, string name = null, string description = null) => this.Discord.ApiClient.ModifyGuildTemplateAsync(this.Id, code, name, description); /// /// Deletes the template. /// /// The code of the template to delete. /// The deleted template. /// Throws when the template for the code cannot be found /// Throws when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task DeleteTemplateAsync(string code) => this.Discord.ApiClient.DeleteGuildTemplateAsync(this.Id, code); /// /// Gets this guild's membership screening form. /// /// This guild's membership screening form. /// Thrown when Discord is unable to process the request. public Task GetMembershipScreeningFormAsync() => this.Discord.ApiClient.GetGuildMembershipScreeningFormAsync(this.Id); /// /// Modifies this guild's membership screening form. /// /// Action to perform /// The modified screening form. /// Thrown when the client doesn't have the permission, or community is not enabled on this guild. /// Thrown when Discord is unable to process the request. public async Task ModifyMembershipScreeningFormAsync(Action action) { var mdl = new MembershipScreeningEditModel(); action(mdl); return await this.Discord.ApiClient.ModifyGuildMembershipScreeningFormAsync(this.Id, mdl.Enabled, mdl.Fields, mdl.Description); } /// /// Gets all the application commands in this guild. /// /// A list of application commands in this guild. public Task> GetApplicationCommandsAsync() => this.Discord.ApiClient.GetGuildApplicationCommandsAsync(this.Discord.CurrentApplication.Id, this.Id); /// /// Overwrites the existing application commands in this guild. New commands are automatically created and missing commands are automatically delete /// /// The list of commands to overwrite with. /// The list of guild commands public Task> BulkOverwriteApplicationCommandsAsync(IEnumerable commands) => this.Discord.ApiClient.BulkOverwriteGuildApplicationCommandsAsync(this.Discord.CurrentApplication.Id, this.Id, commands); /// /// Creates or overwrites a application command in this guild. /// /// The command to create. /// The created command. public Task CreateApplicationCommandAsync(DiscordApplicationCommand command) => this.Discord.ApiClient.CreateGuildApplicationCommandAsync(this.Discord.CurrentApplication.Id, this.Id, command); /// /// Edits a application command in this guild. /// /// The id of the command to edit. /// Action to perform. /// The edit command. public async Task EditApplicationCommandAsync(ulong commandId, Action action) { var mdl = new ApplicationCommandEditModel(); action(mdl); return await this.Discord.ApiClient.EditGuildApplicationCommandAsync(this.Discord.CurrentApplication.Id, this.Id, commandId, mdl.Name, mdl.Description, mdl.Options, mdl.NameLocalizations, mdl.DescriptionLocalizations, mdl.DefaultMemberPermissions, mdl.DmPermission, mdl.IsNsfw).ConfigureAwait(false); } /// /// Gets this guild's welcome screen. /// /// This guild's welcome screen object. /// Thrown when Discord is unable to process the request. public Task GetWelcomeScreenAsync() => this.Discord.ApiClient.GetGuildWelcomeScreenAsync(this.Id); /// /// Modifies this guild's welcome screen. /// /// Action to perform. /// The modified welcome screen. /// Thrown when the client doesn't have the permission, or community is not enabled on this guild. /// Thrown when Discord is unable to process the request. public async Task ModifyWelcomeScreenAsync(Action action) { var mdl = new WelcomeScreenEditModel(); action(mdl); return await this.Discord.ApiClient.ModifyGuildWelcomeScreenAsync(this.Id, mdl.Enabled, mdl.WelcomeChannels, mdl.Description).ConfigureAwait(false); } #endregion /// /// Returns a string representation of this guild. /// /// String representation of this guild. public override string ToString() => $"Guild {this.Id}; {this.Name}"; /// /// Checks whether this is equal to another object. /// /// Object to compare to. /// Whether the object is equal to this . public override bool Equals(object obj) => this.Equals(obj as DiscordGuild); /// /// Checks whether this is equal to another . /// /// to compare to. /// Whether the is equal to this . public bool Equals(DiscordGuild e) => e is not null && (ReferenceEquals(this, e) || this.Id == e.Id); /// /// Gets the hash code for this . /// /// The hash code for this . public override int GetHashCode() => this.Id.GetHashCode(); /// /// Gets whether the two objects are equal. /// /// First guild to compare. /// Second guild to compare. /// Whether the two guilds are equal. public static bool operator ==(DiscordGuild e1, DiscordGuild e2) { var o1 = e1 as object; var o2 = e2 as object; return (o1 != null || o2 == null) && (o1 == null || o2 != null) && ((o1 == null && o2 == null) || e1.Id == e2.Id); } /// /// Gets whether the two objects are not equal. /// /// First guild to compare. /// Second guild to compare. /// Whether the two guilds are not equal. public static bool operator !=(DiscordGuild e1, DiscordGuild e2) => !(e1 == e2); } diff --git a/DisCatSharp/Entities/Integration/DiscordIntegration.cs b/DisCatSharp/Entities/Integration/DiscordIntegration.cs index e9c1031ce..ba51523de 100644 --- a/DisCatSharp/Entities/Integration/DiscordIntegration.cs +++ b/DisCatSharp/Entities/Integration/DiscordIntegration.cs @@ -1,99 +1,119 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; +using DisCatSharp.Enums; + using Newtonsoft.Json; namespace DisCatSharp.Entities; /// /// Represents a Discord integration. These appear on the profile as linked 3rd party accounts. /// public class DiscordIntegration : SnowflakeObject { /// /// Gets the integration name. /// [JsonProperty("name", NullValueHandling = NullValueHandling.Ignore)] public string Name { get; internal set; } /// /// Gets the integration type. /// [JsonProperty("type", NullValueHandling = NullValueHandling.Ignore)] public string Type { get; internal set; } /// /// Gets whether this integration is enabled. /// [JsonProperty("enabled", NullValueHandling = NullValueHandling.Ignore)] public bool IsEnabled { get; internal set; } /// /// Gets whether this integration is syncing. /// [JsonProperty("syncing", NullValueHandling = NullValueHandling.Ignore)] public bool IsSyncing { get; internal set; } /// /// Gets ID of the role this integration uses for subscribers. /// [JsonProperty("role_id", NullValueHandling = NullValueHandling.Ignore)] public ulong RoleId { get; internal set; } /// /// Gets the expiration behaviour. /// [JsonProperty("expire_behavior", NullValueHandling = NullValueHandling.Ignore)] - public int ExpireBehavior { get; internal set; } + public IntegrationExpireBehavior ExpireBehavior { get; internal set; } /// /// Gets the grace period before expiring subscribers. /// [JsonProperty("expire_grace_period", NullValueHandling = NullValueHandling.Ignore)] public int ExpireGracePeriod { get; internal set; } /// /// Gets the user that owns this integration. /// [JsonProperty("user", NullValueHandling = NullValueHandling.Ignore)] public DiscordUser User { get; internal set; } /// /// Gets the 3rd party service account for this integration. /// [JsonProperty("account", NullValueHandling = NullValueHandling.Ignore)] public DiscordIntegrationAccount Account { get; internal set; } /// /// Gets the date and time this integration was last synced. /// [JsonProperty("synced_at", NullValueHandling = NullValueHandling.Ignore)] public DateTimeOffset SyncedAt { get; internal set; } + /// + /// Gets the subscriber count. + /// + [JsonProperty("subscriber_count", NullValueHandling = NullValueHandling.Ignore)] + public int? SubscriberCount { get; internal set; } + + /// + /// Whether the integration is revoked. + /// + [JsonProperty("revoked", NullValueHandling = NullValueHandling.Ignore)] + public bool? Revoked { get; internal set; } + + [JsonProperty("application", NullValueHandling = NullValueHandling.Ignore)] + public DiscordApplication Application { get; internal set; } + + [JsonProperty("scopes", NullValueHandling = NullValueHandling.Ignore)] + public string[] Scopes { get; internal set; } + /// /// Initializes a new instance of the class. /// internal DiscordIntegration() { } } diff --git a/DisCatSharp/Entities/Thread/DiscordThreadChannel.cs b/DisCatSharp/Entities/ThreadAndForum/DiscordThreadChannel.cs similarity index 97% rename from DisCatSharp/Entities/Thread/DiscordThreadChannel.cs rename to DisCatSharp/Entities/ThreadAndForum/DiscordThreadChannel.cs index d221e4eea..7c09caa7e 100644 --- a/DisCatSharp/Entities/Thread/DiscordThreadChannel.cs +++ b/DisCatSharp/Entities/ThreadAndForum/DiscordThreadChannel.cs @@ -1,645 +1,673 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Globalization; using System.Linq; using System.Threading.Tasks; using DisCatSharp.Enums; using DisCatSharp.Net.Models; using DisCatSharp.Net.Serialization; using Newtonsoft.Json; namespace DisCatSharp.Entities; /// /// Represents a discord thread channel. /// public class DiscordThreadChannel : DiscordChannel, IEquatable { /// /// Gets ID of the owner that started this thread. /// [JsonProperty("owner_id", NullValueHandling = NullValueHandling.Ignore)] public ulong OwnerId { get; internal set; } /// /// Gets the name of this thread. /// [JsonProperty("name", NullValueHandling = NullValueHandling.Ignore)] public new string Name { get; internal set; } /// /// Gets the type of this thread. /// [JsonProperty("type", NullValueHandling = NullValueHandling.Ignore)] public new ChannelType Type { get; internal set; } + [JsonProperty("total_message_sent", DefaultValueHandling = DefaultValueHandling.Ignore)] + public int TotalMessagesSent { get; internal set; } + /// /// Gets whether this thread is private. /// [JsonIgnore] public new bool IsPrivate => this.Type == ChannelType.PrivateThread; /// /// Gets the ID of the last message sent in this thread. /// [JsonProperty("last_message_id", NullValueHandling = NullValueHandling.Ignore)] public new ulong? LastMessageId { get; internal set; } /// /// Gets the slowmode delay configured for this thread. /// All bots, as well as users with or permissions in the channel are exempt from slowmode. /// [JsonProperty("rate_limit_per_user", NullValueHandling = NullValueHandling.Ignore)] public new int? PerUserRateLimit { get; internal set; } /// /// Gets an approximate count of messages in a thread, stops counting at 50. /// [JsonProperty("message_count", NullValueHandling = NullValueHandling.Ignore)] public int? MessageCount { get; internal set; } /// /// Gets an approximate count of users in a thread, stops counting at 50. /// [JsonProperty("member_count", NullValueHandling = NullValueHandling.Ignore)] public int? MemberCount { get; internal set; } /// /// Represents the current member for this thread. This will have a value if the user has joined the thread. /// [JsonProperty("member", NullValueHandling = NullValueHandling.Ignore)] public DiscordThreadChannelMember CurrentMember { get; internal set; } /// /// Gets when the last pinned message was pinned in this thread. /// [JsonIgnore] public new DateTimeOffset? LastPinTimestamp => !string.IsNullOrWhiteSpace(this.LastPinTimestampRaw) && DateTimeOffset.TryParse(this.LastPinTimestampRaw, CultureInfo.InvariantCulture, DateTimeStyles.None, out var dto) ? dto : null; /// /// Gets when the last pinned message was pinned in this thread as raw string. /// [JsonProperty("last_pin_timestamp", NullValueHandling = NullValueHandling.Ignore)] internal new string LastPinTimestampRaw { get; set; } /// /// Gets the threads metadata. /// [JsonProperty("thread_metadata", NullValueHandling = NullValueHandling.Ignore)] public DiscordThreadChannelMetadata ThreadMetadata { get; internal set; } /// /// Gets the thread members object. /// [JsonIgnore] public IReadOnlyDictionary ThreadMembers => new ReadOnlyConcurrentDictionary(this.ThreadMembersInternal); [JsonProperty("thread_member", NullValueHandling = NullValueHandling.Ignore)] [JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))] internal ConcurrentDictionary ThreadMembersInternal; + /// + /// List of applied tag ids. + /// + [JsonIgnore] + internal IReadOnlyList AppliedTagIds + => this._appliedTagsIdsLazy.Value; + + /// + /// List of applied tag ids. + /// + [JsonProperty("applied_tags", NullValueHandling = NullValueHandling.Ignore)] + internal List AppliedTagIdsInternal; + [JsonIgnore] + private readonly Lazy> _appliedTagsIdsLazy; + + /// + /// Gets the list of applied tags. + /// Only applicable for forum channel posts. + /// + [JsonIgnore] + public IEnumerable AppliedTags + => this.AppliedTagIds.Select(id => this.Parent.GetForumPostTag(id)).Where(x => x != null); + /// /// Initializes a new instance of the class. /// internal DiscordThreadChannel() - { } + { + this._appliedTagsIdsLazy = new Lazy>(() => new ReadOnlyCollection(this.AppliedTagIdsInternal)); + } #region Methods /// /// Deletes a thread. /// /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the thread does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public new Task DeleteAsync(string reason = null) => this.Discord.ApiClient.DeleteThreadAsync(this.Id, reason); /// /// Modifies the current thread. /// /// Action to perform on this thread /// Thrown when the client does not have the permission. /// Thrown when the thread does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. /// Thrown when the cannot be modified. This happens, when the guild hasn't reached a certain boost . public Task ModifyAsync(Action action) { var mdl = new ThreadEditModel(); action(mdl); var canContinue = !mdl.AutoArchiveDuration.HasValue || !mdl.AutoArchiveDuration.Value.HasValue || Utilities.CheckThreadAutoArchiveDurationFeature(this.Guild, mdl.AutoArchiveDuration.Value.Value); if (mdl.Invitable.HasValue) { canContinue = this.Guild.Features.CanCreatePrivateThreads; } return canContinue ? this.Discord.ApiClient.ModifyThreadAsync(this.Id, mdl.Name, mdl.Locked, mdl.Archived, mdl.PerUserRateLimit, mdl.AutoArchiveDuration, mdl.Invitable, mdl.AuditLogReason) : throw new NotSupportedException($"Cannot modify ThreadAutoArchiveDuration. Guild needs boost tier {(mdl.AutoArchiveDuration.Value.Value == ThreadAutoArchiveDuration.ThreeDays ? "one" : "two")}."); } /// /// Archives a thread. /// /// Whether the thread should be locked. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the thread does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task ArchiveAsync(bool locked = true, string reason = null) => this.Discord.ApiClient.ModifyThreadAsync(this.Id, null, locked, true, null, null, null, reason: reason); /// /// Unarchives a thread. /// /// Reason for audit logs. /// Thrown when the thread does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task UnarchiveAsync(string reason = null) => this.Discord.ApiClient.ModifyThreadAsync(this.Id, null, null, false, null, null, null, reason: reason); /// /// Gets the members of a thread. Needs the intent. /// /// Thrown when the thread does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task> GetMembersAsync() => await this.Discord.ApiClient.GetThreadMembersAsync(this.Id); /// /// Adds a member to this thread. /// /// The member id to be added. /// Thrown when the thread does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task AddMemberAsync(ulong memberId) => this.Discord.ApiClient.AddThreadMemberAsync(this.Id, memberId); /// /// Adds a member to this thread. /// /// The member to be added. /// Thrown when the thread does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task AddMemberAsync(DiscordMember member) => this.AddMemberAsync(member.Id); /// /// Gets a member in this thread. /// /// The member to be added. /// Thrown when the member is not part of the thread. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task GetMemberAsync(ulong memberId) => this.Discord.ApiClient.GetThreadMemberAsync(this.Id, memberId); /// /// Gets a member in this thread. /// /// The member to be added. /// Thrown when the member is not part of the thread. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task GetMemberAsync(DiscordMember member) => this.Discord.ApiClient.GetThreadMemberAsync(this.Id, member.Id); /// /// Removes a member from this thread. /// /// The member id to be removed. /// Thrown when the thread does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task RemoveMemberAsync(ulong memberId) => this.Discord.ApiClient.RemoveThreadMemberAsync(this.Id, memberId); /// /// Removes a member from this thread. Only applicable to private threads. /// /// The member to be removed. /// Thrown when the thread does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task RemoveMemberAsync(DiscordMember member) => this.RemoveMemberAsync(member.Id); /// /// Adds a role to this thread. Only applicable to private threads. /// /// The role id to be added. /// Thrown when the thread does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task AddRoleAsync(ulong roleId) { var role = this.Guild.GetRole(roleId); var members = await this.Guild.GetAllMembersAsync(); var roleMembers = members.Where(m => m.Roles.Contains(role)); foreach (var member in roleMembers) { await this.Discord.ApiClient.AddThreadMemberAsync(this.Id, member.Id); } } /// /// Adds a role to this thread. Only applicable to private threads. /// /// The role to be added. /// Thrown when the thread does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task AddRoleAsync(DiscordRole role) => this.AddRoleAsync(role.Id); /// /// Removes a role from this thread. Only applicable to private threads. /// /// The role id to be removed. /// Thrown when the thread does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task RemoveRoleAsync(ulong roleId) { var role = this.Guild.GetRole(roleId); var members = await this.Guild.GetAllMembersAsync(); var roleMembers = members.Where(m => m.Roles.Contains(role)); foreach (var member in roleMembers) { await this.Discord.ApiClient.RemoveThreadMemberAsync(this.Id, member.Id); } } /// /// Removes a role to from thread. Only applicable to private threads. /// /// The role to be removed. /// Thrown when the thread does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task RemoveRoleAsync(DiscordRole role) => this.RemoveRoleAsync(role.Id); /// /// Joins a thread. /// /// Thrown when the client has no access to this thread. /// Thrown when the thread does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task JoinAsync() => this.Discord.ApiClient.JoinThreadAsync(this.Id); /// /// Leaves a thread. /// /// Thrown when the client has no access to this thread. /// Thrown when the thread does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task LeaveAsync() => this.Discord.ApiClient.LeaveThreadAsync(this.Id); /// /// Sends a message to this thread. /// /// Content of the message to send. /// The sent message. /// Thrown when the client does not have the permission and if TTS is true or the thread is locked. /// Thrown when the thread does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public new Task SendMessageAsync(string content) => !this.IsWritable() ? throw new ArgumentException("Cannot send a text message to a non-thread channel.") : this.Discord.ApiClient.CreateMessageAsync(this.Id, content, null, sticker: null, replyMessageId: null, mentionReply: false, failOnInvalidReply: false); /// /// Sends a message to this thread. /// /// Embed to attach to the message. /// The sent message. /// Thrown when the client does not have the permission and if TTS is true or the thread is locked. /// Thrown when the thread does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public new Task SendMessageAsync(DiscordEmbed embed) => !this.IsWritable() ? throw new ArgumentException("Cannot send a text message to a non-thread channel.") : this.Discord.ApiClient.CreateMessageAsync(this.Id, null, new[] { embed }, sticker: null, replyMessageId: null, mentionReply: false, failOnInvalidReply: false); /// /// Sends a message to this thread. /// /// Content of the message to send. /// Embed to attach to the message. /// The sent message. /// Thrown when the client does not have the permission and if TTS is true or the thread is locked. /// Thrown when the thread does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public new Task SendMessageAsync(string content, DiscordEmbed embed) => !this.IsWritable() ? throw new ArgumentException("Cannot send a text message to a non-thread channel.") : this.Discord.ApiClient.CreateMessageAsync(this.Id, content, new[] { embed }, sticker: null, replyMessageId: null, mentionReply: false, failOnInvalidReply: false); /// /// Sends a message to this thread. /// /// The builder with all the items to thread. /// The sent message. /// Thrown when the client does not have the permission and if TTS is true or the thread is locked. /// Thrown when the thread does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public new Task SendMessageAsync(DiscordMessageBuilder builder) => this.Discord.ApiClient.CreateMessageAsync(this.Id, builder); /// /// Sends a message to this channel. /// /// The builder with all the items to send. /// The sent message. /// Thrown when the client does not have the permission and if TTS is true or the thread is locked. /// Thrown when the thread does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public new Task SendMessageAsync(Action action) { var builder = new DiscordMessageBuilder(); action(builder); return !this.IsWritable() ? throw new ArgumentException("Cannot send a text message to a non-text channel.") : this.Discord.ApiClient.CreateMessageAsync(this.Id, builder); } /// /// Returns a specific message /// /// The id of the message /// Thrown when the client does not have the permission and if TTS is true or the thread is locked. /// Thrown when the thread does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public new async Task GetMessageAsync(ulong id) => this.Discord.Configuration.MessageCacheSize > 0 && this.Discord is DiscordClient dc && dc.MessageCache != null && dc.MessageCache.TryGet(xm => xm.Id == id && xm.ChannelId == this.Id, out var msg) ? msg : await this.Discord.ApiClient.GetMessageAsync(this.Id, id).ConfigureAwait(false); /// /// Returns a list of messages before a certain message. /// The amount of messages to fetch. /// Message to fetch before from. /// /// Thrown when the client does not have the or the permission. /// Thrown when the thread does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public new Task> GetMessagesBeforeAsync(ulong before, int limit = 100) => this.GetMessagesInternalAsync(limit, before, null, null); /// /// Returns a list of messages after a certain message. /// The amount of messages to fetch. /// Message to fetch after from. /// /// Thrown when the client does not have the or the permission. /// Thrown when the thread does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public new Task> GetMessagesAfterAsync(ulong after, int limit = 100) => this.GetMessagesInternalAsync(limit, null, after, null); /// /// Returns a list of messages around a certain message. /// The amount of messages to fetch. /// Message to fetch around from. /// /// Thrown when the client does not have the or the permission. /// Thrown when the thread does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public new Task> GetMessagesAroundAsync(ulong around, int limit = 100) => this.GetMessagesInternalAsync(limit, null, null, around); /// /// Returns a list of messages from the last message in the thread. /// The amount of messages to fetch. /// /// Thrown when the client does not have the or the permission. /// Thrown when the thread does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public new Task> GetMessagesAsync(int limit = 100) => this.GetMessagesInternalAsync(limit, null, null, null); /// /// Returns a list of messages /// /// How many messages should be returned. /// Get messages before snowflake. /// Get messages after snowflake. /// Get messages around snowflake. private async Task> GetMessagesInternalAsync(int limit = 100, ulong? before = null, ulong? after = null, ulong? around = null) { if (this.Type != ChannelType.PublicThread && this.Type != ChannelType.PrivateThread && this.Type != ChannelType.NewsThread) throw new ArgumentException("Cannot get the messages of a non-thread channel."); if (limit < 0) throw new ArgumentException("Cannot get a negative number of messages."); if (limit == 0) return Array.Empty(); //return this.Discord.ApiClient.GetChannelMessagesAsync(this.Id, limit, before, after, around); if (limit > 100 && around != null) throw new InvalidOperationException("Cannot get more than 100 messages around the specified ID."); var msgs = new List(limit); var remaining = limit; ulong? last = null; var isAfter = after != null; int lastCount; do { var fetchSize = remaining > 100 ? 100 : remaining; var fetch = await this.Discord.ApiClient.GetChannelMessagesAsync(this.Id, fetchSize, !isAfter ? last ?? before : null, isAfter ? last ?? after : null, around).ConfigureAwait(false); lastCount = fetch.Count; remaining -= lastCount; if (!isAfter) { msgs.AddRange(fetch); last = fetch.LastOrDefault()?.Id; } else { msgs.InsertRange(0, fetch); last = fetch.FirstOrDefault()?.Id; } } while (remaining > 0 && lastCount > 0); return new ReadOnlyCollection(msgs); } /// /// Deletes multiple messages if they are less than 14 days old. If they are older, none of the messages will be deleted and you will receive a error. /// /// A collection of messages to delete. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the thread does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public new async Task DeleteMessagesAsync(IEnumerable messages, string reason = null) { // don't enumerate more than once var msgs = messages.Where(x => x.Channel.Id == this.Id).Select(x => x.Id).ToArray(); if (messages == null || !msgs.Any()) throw new ArgumentException("You need to specify at least one message to delete."); if (msgs.Length < 2) { await this.Discord.ApiClient.DeleteMessageAsync(this.Id, msgs.Single(), reason).ConfigureAwait(false); return; } for (var i = 0; i < msgs.Length; i += 100) await this.Discord.ApiClient.DeleteMessagesAsync(this.Id, msgs.Skip(i).Take(100), reason).ConfigureAwait(false); } /// /// Deletes a message /// /// The message to be deleted. /// Reason for audit logs. /// Thrown when the client does not have the permission. /// Thrown when the thread does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public new Task DeleteMessageAsync(DiscordMessage message, string reason = null) => this.Discord.ApiClient.DeleteMessageAsync(this.Id, message.Id, reason); /// /// Post a typing indicator /// /// Thrown when the thread does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public new Task TriggerTypingAsync() => this.Type != ChannelType.PublicThread && this.Type != ChannelType.PrivateThread && this.Type != ChannelType.NewsThread ? throw new ArgumentException("Cannot start typing in a non-text channel.") : this.Discord.ApiClient.TriggerTypingAsync(this.Id); /// /// Returns all pinned messages /// /// Thrown when the client does not have the permission or the client is missing . /// Thrown when the thread does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public new Task> GetPinnedMessagesAsync() => this.Type != ChannelType.PublicThread && this.Type != ChannelType.PrivateThread && this.Type != ChannelType.News ? throw new ArgumentException("A non-thread channel does not have pinned messages.") : this.Discord.ApiClient.GetPinnedMessagesAsync(this.Id); /// /// Returns a string representation of this thread. /// /// String representation of this thread. public override string ToString() => this.Type switch { ChannelType.NewsThread => $"News thread {this.Name} ({this.Id})", ChannelType.PublicThread => $"Thread {this.Name} ({this.Id})", ChannelType.PrivateThread => $"Private thread {this.Name} ({this.Id})", _ => $"Thread {this.Name} ({this.Id})", }; #endregion /// /// Checks whether this is equal to another object. /// /// Object to compare to. /// Whether the object is equal to this . public override bool Equals(object obj) => this.Equals(obj as DiscordThreadChannel); /// /// Checks whether this is equal to another . /// /// to compare to. /// Whether the is equal to this . public bool Equals(DiscordThreadChannel e) => e is not null && (ReferenceEquals(this, e) || this.Id == e.Id); /// /// Gets the hash code for this . /// /// The hash code for this . public override int GetHashCode() => this.Id.GetHashCode(); /// /// Gets whether the two objects are equal. /// /// First channel to compare. /// Second channel to compare. /// Whether the two channels are equal. public static bool operator ==(DiscordThreadChannel e1, DiscordThreadChannel e2) { var o1 = e1 as object; var o2 = e2 as object; return (o1 != null || o2 == null) && (o1 == null || o2 != null) && ((o1 == null && o2 == null) || e1.Id == e2.Id); } /// /// Gets whether the two objects are not equal. /// /// First channel to compare. /// Second channel to compare. /// Whether the two channels are not equal. public static bool operator !=(DiscordThreadChannel e1, DiscordThreadChannel e2) => !(e1 == e2); } diff --git a/DisCatSharp/Entities/Thread/DiscordThreadChannelMember.cs b/DisCatSharp/Entities/ThreadAndForum/DiscordThreadChannelMember.cs similarity index 100% rename from DisCatSharp/Entities/Thread/DiscordThreadChannelMember.cs rename to DisCatSharp/Entities/ThreadAndForum/DiscordThreadChannelMember.cs diff --git a/DisCatSharp/Entities/Thread/DiscordThreadChannelMetadata.cs b/DisCatSharp/Entities/ThreadAndForum/DiscordThreadChannelMetadata.cs similarity index 99% rename from DisCatSharp/Entities/Thread/DiscordThreadChannelMetadata.cs rename to DisCatSharp/Entities/ThreadAndForum/DiscordThreadChannelMetadata.cs index a01302f23..a1b628841 100644 --- a/DisCatSharp/Entities/Thread/DiscordThreadChannelMetadata.cs +++ b/DisCatSharp/Entities/ThreadAndForum/DiscordThreadChannelMetadata.cs @@ -1,98 +1,100 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Globalization; using Newtonsoft.Json; namespace DisCatSharp.Entities; /// /// Represents a discord thread metadata object. /// public class DiscordThreadChannelMetadata { /// /// Gets whether the thread is archived or not. /// [JsonProperty("archived", NullValueHandling = NullValueHandling.Ignore)] public bool Archived { get; internal set; } /// /// Gets ID of the archiver. /// [JsonProperty("archiver_id", NullValueHandling = NullValueHandling.Ignore)] public ulong? Archiver { get; internal set; } /// /// Gets the time when it will be archived, while there is no action inside the thread (In minutes). /// [JsonProperty("auto_archive_duration", NullValueHandling = NullValueHandling.Ignore)] public ThreadAutoArchiveDuration AutoArchiveDuration { get; internal set; } /// /// Gets the timestamp when it was archived. /// + [JsonIgnore] public DateTimeOffset? ArchiveTimestamp => !string.IsNullOrWhiteSpace(this.ArchiveTimestampRaw) && DateTimeOffset.TryParse(this.ArchiveTimestampRaw, CultureInfo.InvariantCulture, DateTimeStyles.None, out var dto) ? dto : null; /// /// Gets the timestamp when it was archived as raw string. /// [JsonProperty("archive_timestamp", NullValueHandling = NullValueHandling.Ignore)] internal string ArchiveTimestampRaw { get; set; } /// /// Gets whether the thread is locked. /// [JsonProperty("locked", NullValueHandling = NullValueHandling.Ignore)] public bool? Locked { get; internal set; } /// /// Gets whether non-moderators can add other non-moderators to a thread; only available on private threads. /// [JsonProperty("invitable", NullValueHandling = NullValueHandling.Ignore)] public bool? Invitable { get; internal set; } /// /// Gets the timestamp when the thread was created. /// Only populated for threads created after 2022-01-09. /// + [JsonIgnore] public DateTimeOffset? CreateTimestamp => !string.IsNullOrWhiteSpace(this.CreateTimestampRaw) && DateTimeOffset.TryParse(this.CreateTimestampRaw, CultureInfo.InvariantCulture, DateTimeStyles.None, out var dto) ? dto : null; /// /// Gets the timestamp when the thread was created as raw string. /// Only populated for threads created after 2022-01-09. /// [JsonProperty("create_timestamp", NullValueHandling = NullValueHandling.Ignore)] internal string CreateTimestampRaw { get; set; } /// /// Initializes a new instance of the class. /// internal DiscordThreadChannelMetadata() { } } diff --git a/DisCatSharp/Entities/Thread/DiscordThreadResult.cs b/DisCatSharp/Entities/ThreadAndForum/DiscordThreadResult.cs similarity index 100% copy from DisCatSharp/Entities/Thread/DiscordThreadResult.cs copy to DisCatSharp/Entities/ThreadAndForum/DiscordThreadResult.cs diff --git a/DisCatSharp/Entities/Thread/ForumPostTag.cs b/DisCatSharp/Entities/ThreadAndForum/ForumPostTag.cs similarity index 76% rename from DisCatSharp/Entities/Thread/ForumPostTag.cs rename to DisCatSharp/Entities/ThreadAndForum/ForumPostTag.cs index a957103ab..8bc6ebf51 100644 --- a/DisCatSharp/Entities/Thread/ForumPostTag.cs +++ b/DisCatSharp/Entities/ThreadAndForum/ForumPostTag.cs @@ -1,110 +1,138 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; +using System.Threading.Tasks; + +using DisCatSharp.Net.Models; using Newtonsoft.Json; namespace DisCatSharp.Entities; /// /// Represents a discord forum post tag. /// public class ForumPostTag : SnowflakeObject, IEquatable { + /// + /// Gets the channel id this tag belongs to. + /// + [JsonIgnore] + internal ulong ChannelId; + /// /// Gets the name of this forum post tag. /// [JsonProperty("name", NullValueHandling = NullValueHandling.Ignore)] public string Name { get; internal set; } /// /// Gets the emoji id of the forum post tag. /// [JsonProperty("emoji_id", NullValueHandling = NullValueHandling.Ignore)] public ulong? EmojiId { get; internal set; } /// /// Gets the unicode emoji of the forum post tag. /// - [JsonProperty("emoji_name", NullValueHandling = NullValueHandling.Ignore)] - internal string UnicodeEmojiString; + [JsonProperty("emoji_name", NullValueHandling = NullValueHandling.Include)] + public string UnicodeEmojiString { get; internal set; } /// /// Gets whether the tag can only be used by moderators. /// [JsonProperty("moderated", NullValueHandling = NullValueHandling.Ignore)] public bool Moderated { get; internal set; } /// - /// Gets the unicode emoji. + /// Gets the emoji. + /// + [JsonIgnore] + public DiscordEmoji Emoji + => this.UnicodeEmojiString != null ? DiscordEmoji.FromName(this.Discord, $":{this.UnicodeEmojiString}:", false) : DiscordEmoji.FromGuildEmote(this.Discord, this.EmojiId.Value); + + /// + /// Modifies the tag. + /// + /// This method is currently not implemented. + public async Task ModifyAsync(Action action) + { + var mdl = new ForumPostTagEditModel(); + action(mdl); + return await this.Discord.ApiClient.ModifyForumTagAsync(this.Id, this.ChannelId, mdl.Name.HasValue ? mdl.Name.Value : this.Name, mdl.Emoji.HasValue ? mdl.Emoji.Value : this.Emoji, mdl.Moderated.HasValue ? mdl.Moderated.Value : this.Moderated, mdl.AuditLogReason); + } + + /// + /// Deletes the tag. /// - public DiscordEmoji UnicodeEmoji - => this.UnicodeEmojiString != null ? DiscordEmoji.FromName(this.Discord, $":{this.UnicodeEmojiString}:", false) : null; + /// This method is currently not implemented. + public Task DeleteForumPostTagAsync(string reason = null) + => this.Discord.ApiClient.DeleteForumTagAsync(this.Id, this.ChannelId, reason); /// /// Checks whether this is equal to another object. /// /// Object to compare to. /// Whether the object is equal to this . public override bool Equals(object obj) => this.Equals(obj as ForumPostTag); /// /// Checks whether this is equal to another . /// /// to compare to. /// Whether the is equal to this . public bool Equals(ForumPostTag e) => e is not null && (ReferenceEquals(this, e) || (this.Id == e.Id && this.Name == e.Name)); /// /// Gets the hash code for this . /// /// The hash code for this . public override int GetHashCode() => this.Id.GetHashCode(); /// /// Gets whether the two objects are equal. /// /// First forum post tag to compare. /// Second forum post tag to compare. /// Whether the two forum post tags are equal. public static bool operator ==(ForumPostTag e1, ForumPostTag e2) { var o1 = e1 as object; var o2 = e2 as object; return (o1 != null || o2 == null) && (o1 == null || o2 != null) && ((o1 == null && o2 == null) || e1.Id == e2.Id); } /// /// Gets whether the two objects are not equal. /// /// First forum post tag to compare. /// Second forum post tag to compare. /// Whether the two forum post tags are not equal. public static bool operator !=(ForumPostTag e1, ForumPostTag e2) => !(e1 == e2); } diff --git a/DisCatSharp/Entities/Thread/DiscordThreadResult.cs b/DisCatSharp/Entities/ThreadAndForum/ForumReactionEmoji.cs similarity index 50% rename from DisCatSharp/Entities/Thread/DiscordThreadResult.cs rename to DisCatSharp/Entities/ThreadAndForum/ForumReactionEmoji.cs index 26e42e810..8c450b8a4 100644 --- a/DisCatSharp/Entities/Thread/DiscordThreadResult.cs +++ b/DisCatSharp/Entities/ThreadAndForum/ForumReactionEmoji.cs @@ -1,61 +1,60 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. -using System.Collections.Generic; -using System.Linq; - using Newtonsoft.Json; -namespace DisCatSharp.Entities; - -/// -/// Represents a discord thread result. -/// -public class DiscordThreadResult +namespace DisCatSharp.Entities { - /// - /// Gets the returned threads. - /// - [JsonIgnore] - public Dictionary ReturnedThreads - => this.Threads == null || !this.Threads.Any() ? new Dictionary() : this.Threads.Select(t => new { t.Id, t }).ToDictionary(t => t.Id, t => t.t); - [JsonProperty("threads", NullValueHandling = NullValueHandling.Ignore)] - internal List Threads { get; set; } + public class ForumReactionEmoji + { + /// + /// Creates a new forum reaction emoji. + /// Use either or . Not both. + /// + /// The emoji id. Has to be from the same server. + /// The unicode emoji. + public ForumReactionEmoji(ulong? emojiId = null, string unicodeEmojiString = null) + { + this.EmojiId = emojiId; + this.EmojiName = unicodeEmojiString; + } + + /// + /// Gets the emoji id of the forum post tag. + /// + [JsonProperty("emoji_id", NullValueHandling = NullValueHandling.Include)] + public ulong? EmojiId { get; internal set; } - /// - /// Gets the active members. - /// - [JsonProperty("members", NullValueHandling = NullValueHandling.Ignore)] - public List ActiveMembers { get; internal set; } + /// + /// Gets the unicode emoji of the forum post tag. + /// + [JsonProperty("emoji_name", NullValueHandling = NullValueHandling.Include)] + public string EmojiName { get; internal set; } - /// - /// Whether there are more results. - /// - public bool HasMore { get; internal set; } + /// + /// Gets the emoji. + /// + public DiscordEmoji GetEmoji(DiscordClient client) + => this.EmojiName != null ? DiscordEmoji.FromName(client, $":{this.EmojiName}:", false) : DiscordEmoji.FromGuildEmote(client, this.EmojiId.Value); - /// - /// Initializes a new instance of the class. - /// - internal DiscordThreadResult() - : base() - { } + } } diff --git a/DisCatSharp/Entities/User/DiscordConnection.cs b/DisCatSharp/Entities/User/DiscordConnection.cs index bec1a992f..0097baa3f 100644 --- a/DisCatSharp/Entities/User/DiscordConnection.cs +++ b/DisCatSharp/Entities/User/DiscordConnection.cs @@ -1,99 +1,168 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System.Collections.Generic; +using DisCatSharp.Enums; + using Newtonsoft.Json; namespace DisCatSharp.Entities; /// /// Gets a Discord connection to a 3rd party service. /// public class DiscordConnection { /// /// Gets the id of the connection account /// [JsonProperty("id")] public string Id { get; internal set; } /// /// Gets the username of the connection account. /// [JsonProperty("name")] public string Name { get; internal set; } /// - /// Gets the service of the connection (twitch, youtube, steam, twitter, facebook, spotify, leagueoflegends, reddit) + /// Gets the service of the connection. + /// + /// + /// Type + /// Obsolete (Non-assignable) + /// + /// + /// twitch + /// false + /// + /// + /// steam + /// false + /// + /// + /// youtube + /// false + /// + /// + /// twitter + /// false + /// + /// + /// facebook + /// false + /// + /// + /// spotify + /// false + /// + /// + /// xbox + /// false + /// + /// + /// playstation + /// false + /// + /// + /// epicgames + /// false + /// + /// + /// reddit + /// false + /// + /// + /// battlenet + /// false + /// + /// + /// github + /// false + /// + /// + /// leagueoflegends + /// true + /// + /// + /// skype + /// true + /// + /// + /// samsunggalaxy + /// true + /// + /// /// [JsonProperty("type")] public string Type { get; internal set; } /// /// Gets whether the connection is revoked. /// - [JsonProperty("revoked")] - public bool IsRevoked { get; internal set; } + [JsonProperty("revoked", NullValueHandling = NullValueHandling.Include)] + public bool? IsRevoked { get; internal set; } /// /// Gets a collection of partial server integrations. /// [JsonProperty("integrations", NullValueHandling = NullValueHandling.Ignore)] public IReadOnlyList Integrations { get; internal set; } /// /// Gets whether the connection is verified. /// [JsonProperty("verified", NullValueHandling = NullValueHandling.Ignore)] - public bool? Verified { get; internal set; } + public bool Verified { get; internal set; } /// /// Gets whether the connection will show a activity. /// [JsonProperty("show_activity", NullValueHandling = NullValueHandling.Ignore)] - public bool? ShowActivity { get; internal set; } + public bool ShowActivity { get; internal set; } /// - /// Whether the connection will sync friends. + /// Whether this connection supports console voice transfer. + /// Currently in beta rollout for XBox. Playstation soon. /// - [JsonProperty("friend_sync", NullValueHandling = NullValueHandling.Ignore)] - public bool? FriendSync { get; internal set; } + [JsonProperty("two_way_link", NullValueHandling = NullValueHandling.Ignore)] + public bool TwoWayLink { get; internal set; } /// /// Gets the visibility of the connection. /// [JsonProperty("visibility", NullValueHandling = NullValueHandling.Ignore)] - public long? Visibility { get; internal set; } + public ConnectionVisibilityType Visibility { get; internal set; } /// /// Gets the client instance this object is tied to. /// [JsonIgnore] internal BaseDiscordClient Discord { get; set; } /// /// Initializes a new instance of the class. /// internal DiscordConnection() { } } diff --git a/DisCatSharp/Entities/Webhook/DiscordWebhookBuilder.cs b/DisCatSharp/Entities/Webhook/DiscordWebhookBuilder.cs index 45cbf86e8..b4418328f 100644 --- a/DisCatSharp/Entities/Webhook/DiscordWebhookBuilder.cs +++ b/DisCatSharp/Entities/Webhook/DiscordWebhookBuilder.cs @@ -1,441 +1,460 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Threading.Tasks; namespace DisCatSharp.Entities; /// /// Constructs ready-to-send webhook requests. /// public sealed class DiscordWebhookBuilder { /// /// Username to use for this webhook request. /// public Optional Username { get; set; } /// /// Avatar url to use for this webhook request. /// public Optional AvatarUrl { get; set; } /// /// Whether this webhook request is text-to-speech. /// public bool IsTts { get; set; } /// /// Message to send on this webhook request. /// public string Content { get => this._content; set { if (value != null && value.Length > 2000) throw new ArgumentException("Content length cannot exceed 2000 characters.", nameof(value)); this._content = value; } } private string _content; + /// + /// Name of the new thread. + /// Only works if the webhook is send in a . + /// + public string ThreadName { get; set; } + + /// /// Whether to keep previous attachments. /// internal bool? KeepAttachmentsInternal; /// /// Embeds to send on this webhook request. /// public IReadOnlyList Embeds => this._embeds; private readonly List _embeds = new(); /// /// Files to send on this webhook request. /// public IReadOnlyList Files => this._files; private readonly List _files = new(); /// /// Mentions to send on this webhook request. /// public IReadOnlyList Mentions => this._mentions; private readonly List _mentions = new(); /// /// Gets the components. /// public IReadOnlyList Components => this._components; private readonly List _components = new(); /// /// Attachments to keep on this webhook request. /// public IEnumerable Attachments => this.AttachmentsInternal; internal readonly List AttachmentsInternal = new(); /// /// Constructs a new empty webhook request builder. /// public DiscordWebhookBuilder() { } // I still see no point in initializing collections with empty collections. // /// /// Adds a row of components to the builder, up to 5 components per row, and up to 5 rows per message. /// /// The components to add to the builder. /// The current builder to be chained. /// No components were passed. public DiscordWebhookBuilder AddComponents(params DiscordComponent[] components) => this.AddComponents((IEnumerable)components); /// /// Appends several rows of components to the builder /// /// The rows of components to add, holding up to five each. /// public DiscordWebhookBuilder AddComponents(IEnumerable components) { var ara = components.ToArray(); if (ara.Length + this._components.Count > 5) throw new ArgumentException("ActionRow count exceeds maximum of five."); foreach (var ar in ara) this._components.Add(ar); return this; } /// /// Adds a row of components to the builder, up to 5 components per row, and up to 5 rows per message. /// /// The components to add to the builder. /// The current builder to be chained. /// No components were passed. public DiscordWebhookBuilder AddComponents(IEnumerable components) { var cmpArr = components.ToArray(); var count = cmpArr.Length; if (!cmpArr.Any()) throw new ArgumentOutOfRangeException(nameof(components), "You must provide at least one component"); if (count > 5) throw new ArgumentException("Cannot add more than 5 components per action row!"); var comp = new DiscordActionRowComponent(cmpArr); this._components.Add(comp); return this; } /// /// Sets the username for this webhook builder. /// /// Username of the webhook public DiscordWebhookBuilder WithUsername(string username) { this.Username = username; return this; } /// /// Sets the avatar of this webhook builder from its url. /// /// Avatar url of the webhook public DiscordWebhookBuilder WithAvatarUrl(string avatarUrl) { this.AvatarUrl = avatarUrl; return this; } /// /// Indicates if the webhook must use text-to-speech. /// /// Text-to-speech public DiscordWebhookBuilder WithTts(bool tts) { this.IsTts = tts; return this; } /// /// Sets the message to send at the execution of the webhook. /// /// Message to send. public DiscordWebhookBuilder WithContent(string content) { this.Content = content; return this; } + /// + /// Sets the thread name to create at the execution of the webhook. + /// Only works for . + /// + /// The thread name. + public DiscordWebhookBuilder WithThreadName(string name) + { + this.ThreadName = name; + return this; + } + /// /// Adds an embed to send at the execution of the webhook. /// /// Embed to add. public DiscordWebhookBuilder AddEmbed(DiscordEmbed embed) { if (embed != null) this._embeds.Add(embed); return this; } /// /// Adds the given embeds to send at the execution of the webhook. /// /// Embeds to add. public DiscordWebhookBuilder AddEmbeds(IEnumerable embeds) { this._embeds.AddRange(embeds); return this; } /// /// Adds a file to send at the execution of the webhook. /// /// Name of the file. /// File data. /// Tells the API Client to reset the stream position to what it was after the file is sent. /// Description of the file. public DiscordWebhookBuilder AddFile(string filename, Stream data, bool resetStreamPosition = false, string description = null) { if (this.Files.Count > 10) throw new ArgumentException("Cannot send more than 10 files with a single message."); if (this._files.Any(x => x.FileName == filename)) throw new ArgumentException("A File with that filename already exists"); if (resetStreamPosition) this._files.Add(new DiscordMessageFile(filename, data, data.Position, description: description)); else this._files.Add(new DiscordMessageFile(filename, data, null, description: description)); return this; } /// /// Sets if the message has files to be sent. /// /// The Stream to the file. /// Tells the API Client to reset the stream position to what it was after the file is sent. /// Description of the file. /// public DiscordWebhookBuilder AddFile(FileStream stream, bool resetStreamPosition = false, string description = null) { if (this.Files.Count > 10) throw new ArgumentException("Cannot send more than 10 files with a single message."); if (this._files.Any(x => x.FileName == stream.Name)) throw new ArgumentException("A File with that filename already exists"); if (resetStreamPosition) this._files.Add(new DiscordMessageFile(stream.Name, stream, stream.Position, description: description)); else this._files.Add(new DiscordMessageFile(stream.Name, stream, null, description: description)); return this; } /// /// Adds the given files to send at the execution of the webhook. /// /// Dictionary of file name and file data. /// Tells the API Client to reset the stream position to what it was after the file is sent. public DiscordWebhookBuilder AddFiles(Dictionary files, bool resetStreamPosition = false) { if (this.Files.Count + files.Count > 10) throw new ArgumentException("Cannot send more than 10 files with a single message."); foreach (var file in files) { if (this._files.Any(x => x.FileName == file.Key)) throw new ArgumentException("A File with that filename already exists"); if (resetStreamPosition) this._files.Add(new DiscordMessageFile(file.Key, file.Value, file.Value.Position)); else this._files.Add(new DiscordMessageFile(file.Key, file.Value, null)); } return this; } /// /// Modifies the given attachments on edit. /// /// Attachments to edit. /// public DiscordWebhookBuilder ModifyAttachments(IEnumerable attachments) { this.AttachmentsInternal.AddRange(attachments); return this; } /// /// Whether to keep the message attachments, if new ones are added. /// /// public DiscordWebhookBuilder KeepAttachments(bool keep) { this.KeepAttachmentsInternal = keep; return this; } /// /// Adds the mention to the mentions to parse, etc. at the execution of the webhook. /// /// Mention to add. public DiscordWebhookBuilder AddMention(IMention mention) { this._mentions.Add(mention); return this; } /// /// Adds the mentions to the mentions to parse, etc. at the execution of the webhook. /// /// Mentions to add. public DiscordWebhookBuilder AddMentions(IEnumerable mentions) { this._mentions.AddRange(mentions); return this; } /// /// Executes a webhook. /// /// The webhook that should be executed. /// The message sent public async Task SendAsync(DiscordWebhook webhook) => await webhook.ExecuteAsync(this).ConfigureAwait(false); /// /// Executes a webhook. /// /// The webhook that should be executed. /// Target thread id. /// The message sent public async Task SendAsync(DiscordWebhook webhook, ulong threadId) => await webhook.ExecuteAsync(this, threadId.ToString()).ConfigureAwait(false); /// /// Sends the modified webhook message. /// /// The webhook that should be executed. /// The message to modify. /// The modified message public async Task ModifyAsync(DiscordWebhook webhook, DiscordMessage message) => await this.ModifyAsync(webhook, message.Id).ConfigureAwait(false); /// /// Sends the modified webhook message. /// /// The webhook that should be executed. /// The id of the message to modify. /// The modified message public async Task ModifyAsync(DiscordWebhook webhook, ulong messageId) => await webhook.EditMessageAsync(messageId, this).ConfigureAwait(false); /// /// Sends the modified webhook message. /// /// The webhook that should be executed. /// The message to modify. /// Target thread. /// The modified message public async Task ModifyAsync(DiscordWebhook webhook, DiscordMessage message, DiscordThreadChannel thread) => await this.ModifyAsync(webhook, message.Id, thread.Id).ConfigureAwait(false); /// /// Sends the modified webhook message. /// /// The webhook that should be executed. /// The id of the message to modify. /// Target thread id. /// The modified message public async Task ModifyAsync(DiscordWebhook webhook, ulong messageId, ulong threadId) => await webhook.EditMessageAsync(messageId, this, threadId.ToString()).ConfigureAwait(false); /// /// Clears all message components on this builder. /// public void ClearComponents() => this._components.Clear(); /// /// Allows for clearing the Webhook Builder so that it can be used again to send a new message. /// public void Clear() { this.Content = ""; this._embeds.Clear(); this.IsTts = false; this._mentions.Clear(); this._files.Clear(); this.AttachmentsInternal.Clear(); this._components.Clear(); this.KeepAttachmentsInternal = false; + this.ThreadName = null; } /// /// Does the validation before we send a the Create/Modify request. /// /// Tells the method to perform the Modify Validation or Create Validation. /// Tells the method to perform the follow up message validation. /// Tells the method to perform the interaction response validation. internal void Validate(bool isModify = false, bool isFollowup = false, bool isInteractionResponse = false) { if (isModify) { if (this.Username.HasValue) throw new ArgumentException("You cannot change the username of a message."); if (this.AvatarUrl.HasValue) throw new ArgumentException("You cannot change the avatar of a message."); } else if (isFollowup) { if (this.Username.HasValue) throw new ArgumentException("You cannot change the username of a follow up message."); if (this.AvatarUrl.HasValue) throw new ArgumentException("You cannot change the avatar of a follow up message."); } else if (isInteractionResponse) { if (this.Username.HasValue) throw new ArgumentException("You cannot change the username of an interaction response."); if (this.AvatarUrl.HasValue) throw new ArgumentException("You cannot change the avatar of an interaction response."); } else { if (this.Files?.Count == 0 && string.IsNullOrEmpty(this.Content) && !this.Embeds.Any()) throw new ArgumentException("You must specify content, an embed, or at least one file."); } } } diff --git a/DisCatSharp/Net/Abstractions/ReadyPayload.cs b/DisCatSharp/Enums/Integration/IntegrationExpireBehavior.cs similarity index 53% copy from DisCatSharp/Net/Abstractions/ReadyPayload.cs copy to DisCatSharp/Enums/Integration/IntegrationExpireBehavior.cs index 94dd2a935..1a903c691 100644 --- a/DisCatSharp/Net/Abstractions/ReadyPayload.cs +++ b/DisCatSharp/Enums/Integration/IntegrationExpireBehavior.cs @@ -1,65 +1,40 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. -using System.Collections.Generic; - -using DisCatSharp.Entities; - -using Newtonsoft.Json; - -namespace DisCatSharp.Net.Abstractions; - -/// -/// Represents data for websocket ready event payload. -/// -internal class ReadyPayload +namespace DisCatSharp.Enums { /// - /// Gets the gateway version the client is connected to. - /// - [JsonProperty("v")] - public int GatewayVersion { get; private set; } - - /// - /// Gets the current user. - /// - [JsonProperty("user")] - public TransportUser CurrentUser { get; private set; } - - /// - /// Gets the guilds available for this shard. - /// - [JsonProperty("guilds")] - public IReadOnlyList Guilds { get; private set; } - - /// - /// Gets the current session's ID. - /// - [JsonProperty("session_id")] - public string SessionId { get; private set; } - - /// - /// Gets debug data sent by Discord. This contains a list of servers to which the client is connected. + /// Represents the integration expire behavior. /// - [JsonProperty("_trace")] - public IReadOnlyList Trace { get; private set; } + public enum IntegrationExpireBehavior : int + { + /// + /// Removes the role from the member. + /// + RemoveRole = 0, + + /// + /// Kicks the member. + /// + Kick = 1 + } } diff --git a/DisCatSharp/Net/Abstractions/ReadyPayload.cs b/DisCatSharp/Enums/User/ConnectionVisibilityType.cs similarity index 53% copy from DisCatSharp/Net/Abstractions/ReadyPayload.cs copy to DisCatSharp/Enums/User/ConnectionVisibilityType.cs index 94dd2a935..7b3e9eb2c 100644 --- a/DisCatSharp/Net/Abstractions/ReadyPayload.cs +++ b/DisCatSharp/Enums/User/ConnectionVisibilityType.cs @@ -1,65 +1,40 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. -using System.Collections.Generic; - -using DisCatSharp.Entities; - -using Newtonsoft.Json; - -namespace DisCatSharp.Net.Abstractions; - -/// -/// Represents data for websocket ready event payload. -/// -internal class ReadyPayload +namespace DisCatSharp.Enums { /// - /// Gets the gateway version the client is connected to. - /// - [JsonProperty("v")] - public int GatewayVersion { get; private set; } - - /// - /// Gets the current user. - /// - [JsonProperty("user")] - public TransportUser CurrentUser { get; private set; } - - /// - /// Gets the guilds available for this shard. - /// - [JsonProperty("guilds")] - public IReadOnlyList Guilds { get; private set; } - - /// - /// Gets the current session's ID. - /// - [JsonProperty("session_id")] - public string SessionId { get; private set; } - - /// - /// Gets debug data sent by Discord. This contains a list of servers to which the client is connected. + /// The visibility type of user account connections. /// - [JsonProperty("_trace")] - public IReadOnlyList Trace { get; private set; } + public enum ConnectionVisibilityType : long + { + /// + /// This connection type is only visible to the owning user. + /// + None = 0, + + /// + /// This connection is visible to everyone. + /// + Everyone = 1 + } } diff --git a/DisCatSharp/Net/Abstractions/ReadyPayload.cs b/DisCatSharp/Net/Abstractions/ReadyPayload.cs index 94dd2a935..1821d3519 100644 --- a/DisCatSharp/Net/Abstractions/ReadyPayload.cs +++ b/DisCatSharp/Net/Abstractions/ReadyPayload.cs @@ -1,65 +1,71 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System.Collections.Generic; using DisCatSharp.Entities; using Newtonsoft.Json; namespace DisCatSharp.Net.Abstractions; /// /// Represents data for websocket ready event payload. /// internal class ReadyPayload { /// /// Gets the gateway version the client is connected to. /// [JsonProperty("v")] public int GatewayVersion { get; private set; } /// /// Gets the current user. /// [JsonProperty("user")] public TransportUser CurrentUser { get; private set; } /// /// Gets the guilds available for this shard. /// [JsonProperty("guilds")] public IReadOnlyList Guilds { get; private set; } /// /// Gets the current session's ID. /// [JsonProperty("session_id")] public string SessionId { get; private set; } + /// + /// The gateway url for resuming connections + /// + [JsonProperty("resume_gateway_url")] + public string ResumeGatewayUrl { get; set; } + /// /// Gets debug data sent by Discord. This contains a list of servers to which the client is connected. /// [JsonProperty("_trace")] public IReadOnlyList Trace { get; private set; } } diff --git a/DisCatSharp/Net/Abstractions/Rest/RestChannelPayloads.cs b/DisCatSharp/Net/Abstractions/Rest/RestChannelPayloads.cs index 359df4bd0..8f9b0f492 100644 --- a/DisCatSharp/Net/Abstractions/Rest/RestChannelPayloads.cs +++ b/DisCatSharp/Net/Abstractions/Rest/RestChannelPayloads.cs @@ -1,505 +1,529 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System.Collections.Generic; using DisCatSharp.Entities; using DisCatSharp.Enums; using Newtonsoft.Json; namespace DisCatSharp.Net.Abstractions; /// /// Represents a channel create payload. /// internal sealed class RestChannelCreatePayload { /// /// Gets or sets the name. /// [JsonProperty("name")] public string Name { get; set; } /// /// Gets or sets the type. /// [JsonProperty("type")] public ChannelType Type { get; set; } /// /// Gets or sets the parent. /// [JsonProperty("parent_id", NullValueHandling = NullValueHandling.Ignore)] public ulong? Parent { get; set; } /// /// Gets or sets the topic. /// [JsonProperty("topic")] public Optional Topic { get; set; } + /// + /// Gets or sets the template. + /// + [JsonProperty("template")] + public Optional Template { get; set; } + /// /// Gets or sets the bitrate. /// [JsonProperty("bitrate", NullValueHandling = NullValueHandling.Ignore)] public int? Bitrate { get; set; } /// /// Gets or sets the user limit. /// [JsonProperty("user_limit", NullValueHandling = NullValueHandling.Ignore)] public int? UserLimit { get; set; } /// /// Gets or sets the permission overwrites. /// [JsonProperty("permission_overwrites", NullValueHandling = NullValueHandling.Ignore)] public IEnumerable PermissionOverwrites { get; set; } /// /// Gets or sets a value indicating whether nsfw. /// [JsonProperty("nsfw", NullValueHandling = NullValueHandling.Ignore)] public bool? Nsfw { get; set; } /// /// Gets or sets the per user rate limit. /// [JsonProperty("rate_limit_per_user")] public Optional PerUserRateLimit { get; set; } + [JsonProperty("default_thread_rate_limit_per_user", NullValueHandling = NullValueHandling.Ignore)] + public Optional PostCreateUserRateLimit { get; internal set; } + /// /// Gets or sets the quality mode. /// [JsonProperty("video_quality_mode", NullValueHandling = NullValueHandling.Ignore)] public VideoQualityMode? QualityMode { get; set; } /// /// Gets or sets the default auto archive duration. /// [JsonProperty("default_auto_archive_duration", NullValueHandling = NullValueHandling.Ignore)] public ThreadAutoArchiveDuration? DefaultAutoArchiveDuration { get; set; } + + /// + /// List of available tags for forum posts. + /// + [JsonProperty("default_reaction_emoji", NullValueHandling = NullValueHandling.Ignore)] + public Optional DefaultReactionEmoji { get; internal set; } } /// /// Represents a channel modify payload. /// internal sealed class RestChannelModifyPayload { /// /// Gets or sets the name. /// [JsonProperty("name", NullValueHandling = NullValueHandling.Ignore)] public string Name { get; set; } /// /// Gets or sets the type. /// [JsonProperty("type")] public Optional Type { get; set; } /// /// Gets or sets the position. /// [JsonProperty("position", NullValueHandling = NullValueHandling.Ignore)] public int? Position { get; set; } /// /// Gets or sets the topic. /// [JsonProperty("topic")] public Optional Topic { get; set; } + /// + /// Gets or sets the template. + /// + [JsonProperty("template")] + public Optional Template { get; set; } + /// /// Gets or sets a value indicating whether nsfw. /// [JsonProperty("nsfw", NullValueHandling = NullValueHandling.Ignore)] public bool? Nsfw { get; set; } /// /// Gets or sets the parent. /// [JsonProperty("parent_id")] public Optional Parent { get; set; } /// /// Gets or sets the bitrate. /// [JsonProperty("bitrate", NullValueHandling = NullValueHandling.Ignore)] public int? Bitrate { get; set; } /// /// Gets or sets the user limit. /// [JsonProperty("user_limit", NullValueHandling = NullValueHandling.Ignore)] - public int? UserLimit { get; set; } + public Optional UserLimit { get; set; } /// /// Gets or sets the per user rate limit. /// [JsonProperty("rate_limit_per_user")] public Optional PerUserRateLimit { get; set; } + [JsonProperty("default_thread_rate_limit_per_user", NullValueHandling = NullValueHandling.Ignore)] + public Optional PostCreateUserRateLimit { get; internal set; } + /// /// Gets or sets the rtc region. /// [JsonProperty("rtc_region")] public Optional RtcRegion { get; set; } /// /// Gets or sets the quality mode. /// [JsonProperty("video_quality_mode", NullValueHandling = NullValueHandling.Ignore)] public VideoQualityMode? QualityMode { get; set; } /// /// Gets or sets the default auto archive duration. /// [JsonProperty("default_auto_archive_duration", NullValueHandling = NullValueHandling.Ignore)] public ThreadAutoArchiveDuration? DefaultAutoArchiveDuration { get; set; } /// /// Gets or sets the permission overwrites. /// [JsonProperty("permission_overwrites", NullValueHandling = NullValueHandling.Ignore)] public IEnumerable PermissionOverwrites { get; set; } /// - /// Gets or sets the banner base64. + /// List of available tags for forum posts. /// - [JsonProperty("banner")] - public Optional BannerBase64 { get; set; } + [JsonProperty("default_reaction_emoji", NullValueHandling = NullValueHandling.Ignore)] + public Optional DefaultReactionEmoji { get; internal set; } } /// /// Represents a channel message edit payload. /// internal class RestChannelMessageEditPayload { /// /// Gets or sets the content. /// [JsonProperty("content", NullValueHandling = NullValueHandling.Include)] public string Content { get; set; } /// /// Gets or sets a value indicating whether has content. /// [JsonIgnore] public bool HasContent { get; set; } /// /// Gets or sets the embeds. /// [JsonProperty("embeds", NullValueHandling = NullValueHandling.Ignore)] public IEnumerable Embeds { get; set; } /// /// Gets or sets the mentions. /// [JsonProperty("allowed_mentions", NullValueHandling = NullValueHandling.Ignore)] public DiscordMentions Mentions { get; set; } /// /// Gets or sets the attachments. /// [JsonProperty("attachments", NullValueHandling = NullValueHandling.Ignore)] public IEnumerable Attachments { get; set; } /// /// Gets or sets the flags. /// [JsonProperty("flags", NullValueHandling = NullValueHandling.Ignore)] public MessageFlags? Flags { get; set; } /// /// Gets or sets the components. /// [JsonProperty("components", NullValueHandling = NullValueHandling.Ignore)] public IReadOnlyCollection Components { get; set; } /// /// Gets or sets a value indicating whether has embed. /// [JsonIgnore] public bool HasEmbed { get; set; } /// /// Should serialize the content. /// public bool ShouldSerializeContent() => this.HasContent; /// /// Should serialize the embed. /// public bool ShouldSerializeEmbed() => this.HasEmbed; } /// /// Represents a channel message create payload. /// internal sealed class RestChannelMessageCreatePayload : RestChannelMessageEditPayload { /// /// Gets or sets a value indicating whether t t is s. /// [JsonProperty("tts", NullValueHandling = NullValueHandling.Ignore)] public bool? IsTts { get; set; } /// /// Gets or sets the stickers ids. /// [JsonProperty("sticker_ids", NullValueHandling = NullValueHandling.Ignore)] public IEnumerable StickersIds { get; set; } /// /// Gets or sets the message reference. /// [JsonProperty("message_reference", NullValueHandling = NullValueHandling.Ignore)] public InternalDiscordMessageReference? MessageReference { get; set; } } /// /// Represents a channel message create multipart payload. /// internal sealed class RestChannelMessageCreateMultipartPayload { /// /// Gets or sets the content. /// [JsonProperty("content", NullValueHandling = NullValueHandling.Ignore)] public string Content { get; set; } /// /// Gets or sets a value indicating whether t t is s. /// [JsonProperty("tts", NullValueHandling = NullValueHandling.Ignore)] public bool? IsTts { get; set; } /// /// Gets or sets the embeds. /// [JsonProperty("embeds", NullValueHandling = NullValueHandling.Ignore)] public IEnumerable Embeds { get; set; } /// /// Gets or sets the mentions. /// [JsonProperty("allowed_mentions", NullValueHandling = NullValueHandling.Ignore)] public DiscordMentions Mentions { get; set; } /// /// Gets or sets the message reference. /// [JsonProperty("message_reference", NullValueHandling = NullValueHandling.Ignore)] public InternalDiscordMessageReference? MessageReference { get; set; } } /// /// Represents a channel message bulk delete payload. /// internal sealed class RestChannelMessageBulkDeletePayload { /// /// Gets or sets the messages. /// [JsonProperty("messages", NullValueHandling = NullValueHandling.Ignore)] public IEnumerable Messages { get; set; } } /// /// Represents a channel invite create payload. /// internal sealed class RestChannelInviteCreatePayload { /// /// Gets or sets the max age. /// [JsonProperty("max_age", NullValueHandling = NullValueHandling.Ignore)] public int MaxAge { get; set; } /// /// Gets or sets the max uses. /// [JsonProperty("max_uses", NullValueHandling = NullValueHandling.Ignore)] public int MaxUses { get; set; } /// /// Gets or sets the target type. /// [JsonProperty("target_type", NullValueHandling = NullValueHandling.Ignore)] public TargetType? TargetType { get; set; } /// /// Gets or sets the target application. /// [JsonProperty("target_application_id", NullValueHandling = NullValueHandling.Ignore)] public TargetActivity? TargetApplication { get; set; } /// /// Gets or sets the target user id. /// [JsonProperty("target_user_id", NullValueHandling = NullValueHandling.Ignore)] public ulong? TargetUserId { get; set; } /// /// Gets or sets a value indicating whether temporary. /// [JsonProperty("temporary", NullValueHandling = NullValueHandling.Ignore)] public bool Temporary { get; set; } /// /// Gets or sets a value indicating whether unique. /// [JsonProperty("unique", NullValueHandling = NullValueHandling.Ignore)] public bool Unique { get; set; } } /// /// Represents a channel permission edit payload. /// internal sealed class RestChannelPermissionEditPayload { /// /// Gets or sets the allow. /// [JsonProperty("allow", NullValueHandling = NullValueHandling.Ignore)] public Permissions Allow { get; set; } /// /// Gets or sets the deny. /// [JsonProperty("deny", NullValueHandling = NullValueHandling.Ignore)] public Permissions Deny { get; set; } /// /// Gets or sets the type. /// [JsonProperty("type", NullValueHandling = NullValueHandling.Ignore)] public string Type { get; set; } } /// /// Represents a channel group dm recipient add payload. /// internal sealed class RestChannelGroupDmRecipientAddPayload : IOAuth2Payload { /// /// Gets or sets the access token. /// [JsonProperty("access_token")] public string AccessToken { get; set; } /// /// Gets or sets the nickname. /// [JsonProperty("nick", NullValueHandling = NullValueHandling.Ignore)] public string Nickname { get; set; } } /// /// The acknowledge payload. /// internal sealed class AcknowledgePayload { /// /// Gets or sets the token. /// [JsonProperty("token", NullValueHandling = NullValueHandling.Include)] public string Token { get; set; } } /// /// Represents a thread channel create payload. /// internal sealed class RestThreadChannelCreatePayload { /// /// Gets or sets the name. /// [JsonProperty("name")] public string Name { get; set; } /// /// Gets or sets the auto archive duration. /// [JsonProperty("auto_archive_duration")] public ThreadAutoArchiveDuration AutoArchiveDuration { get; set; } /// /// Gets or sets the rate limit per user. /// [JsonProperty("rate_limit_per_user")] public int? PerUserRateLimit { get; set; } /// /// Gets or sets the thread type. /// [JsonProperty("type")] public ChannelType Type { get; set; } } /// /// Represents a thread channel modify payload. /// internal sealed class RestThreadChannelModifyPayload { /// /// Gets or sets the name. /// [JsonProperty("name", NullValueHandling = NullValueHandling.Ignore)] public string Name { get; set; } /// /// Gets or sets the archived. /// [JsonProperty("archived", NullValueHandling = NullValueHandling.Ignore)] public Optional Archived { get; set; } /// /// Gets or sets the auto archive duration. /// [JsonProperty("auto_archive_duration", NullValueHandling = NullValueHandling.Ignore)] public Optional AutoArchiveDuration { get; set; } /// /// Gets or sets the locked. /// [JsonProperty("locked", NullValueHandling = NullValueHandling.Ignore)] public Optional Locked { get; set; } /// /// Gets or sets the per user rate limit. /// [JsonProperty("rate_limit_per_user", NullValueHandling = NullValueHandling.Ignore)] public Optional PerUserRateLimit { get; set; } /// /// Gets or sets the thread's invitable state. /// [JsonProperty("invitable", NullValueHandling = NullValueHandling.Ignore)] public Optional Invitable { internal get; set; } } diff --git a/DisCatSharp/Net/Abstractions/ReadyPayload.cs b/DisCatSharp/Net/Abstractions/Rest/RestForumPostTagPayloads.cs similarity index 65% copy from DisCatSharp/Net/Abstractions/ReadyPayload.cs copy to DisCatSharp/Net/Abstractions/Rest/RestForumPostTagPayloads.cs index 94dd2a935..809bbbc94 100644 --- a/DisCatSharp/Net/Abstractions/ReadyPayload.cs +++ b/DisCatSharp/Net/Abstractions/Rest/RestForumPostTagPayloads.cs @@ -1,65 +1,60 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System.Collections.Generic; using DisCatSharp.Entities; +using DisCatSharp.Enums; using Newtonsoft.Json; namespace DisCatSharp.Net.Abstractions; /// -/// Represents data for websocket ready event payload. +/// Represents the forum tag payload. /// -internal class ReadyPayload +public class RestForumPostTagPayloads { /// - /// Gets the gateway version the client is connected to. + /// Sets the tags's new name. /// - [JsonProperty("v")] - public int GatewayVersion { get; private set; } + [JsonProperty("name")] + public string Name { internal get; set; } /// - /// Gets the current user. + /// Sets the tags's new emoji. /// - [JsonProperty("user")] - public TransportUser CurrentUser { get; private set; } + [JsonProperty("emoji_id", NullValueHandling = NullValueHandling.Include)] + public Optional Emoji { internal get; set; } /// - /// Gets the guilds available for this shard. + /// Sets whether the tag should be mod only. /// - [JsonProperty("guilds")] - public IReadOnlyList Guilds { get; private set; } + [JsonProperty("moderated", NullValueHandling = NullValueHandling.Ignore)] + public bool Moderated { internal get; set; } /// - /// Gets the current session's ID. + /// Gets the unicode emoji of the forum post tag. /// - [JsonProperty("session_id")] - public string SessionId { get; private set; } - - /// - /// Gets debug data sent by Discord. This contains a list of servers to which the client is connected. - /// - [JsonProperty("_trace")] - public IReadOnlyList Trace { get; private set; } + [JsonProperty("emoji_name", NullValueHandling = NullValueHandling.Include)] + public Optional UnicodeEmojiString { internal get; set; } } diff --git a/DisCatSharp/Net/Abstractions/Rest/RestGuildPayloads.cs b/DisCatSharp/Net/Abstractions/Rest/RestGuildPayloads.cs index 3b7c2aabb..3daa83b45 100644 --- a/DisCatSharp/Net/Abstractions/Rest/RestGuildPayloads.cs +++ b/DisCatSharp/Net/Abstractions/Rest/RestGuildPayloads.cs @@ -1,736 +1,748 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Collections.Generic; using DisCatSharp.Entities; using DisCatSharp.Enums; using Newtonsoft.Json; namespace DisCatSharp.Net.Abstractions; /// /// The reason action. /// internal interface IReasonAction { /// /// Gets or sets the reason. /// string Reason { get; set; } //[JsonProperty("reason", NullValueHandling = NullValueHandling.Ignore)] //public string Reason { get; set; } } /// /// Represents a guild create payload. /// internal class RestGuildCreatePayload { /// /// Gets or sets the name. /// [JsonProperty("name", NullValueHandling = NullValueHandling.Ignore)] public string Name { get; set; } /// /// Gets or sets the region id. /// [JsonProperty("region", NullValueHandling = NullValueHandling.Ignore)] public string RegionId { get; set; } /// /// Gets or sets the icon base64. /// [JsonProperty("icon", NullValueHandling = NullValueHandling.Include)] public Optional IconBase64 { get; set; } /// /// Gets or sets the verification level. /// [JsonProperty("verification_level", NullValueHandling = NullValueHandling.Ignore)] public VerificationLevel? VerificationLevel { get; set; } /// /// Gets or sets the default message notifications. /// [JsonProperty("default_message_notifications", NullValueHandling = NullValueHandling.Ignore)] public DefaultMessageNotifications? DefaultMessageNotifications { get; set; } /// /// Gets or sets the system channel flags. /// [JsonProperty("system_channel_flags", NullValueHandling = NullValueHandling.Ignore)] public SystemChannelFlags? SystemChannelFlags { get; set; } /// /// Gets or sets the roles. /// [JsonProperty("roles", NullValueHandling = NullValueHandling.Ignore)] public IEnumerable Roles { get; set; } /// /// Gets or sets the channels. /// [JsonProperty("channels", NullValueHandling = NullValueHandling.Ignore)] public IEnumerable Channels { get; set; } } /// /// Represents a guild create from template payload. /// internal sealed class RestGuildCreateFromTemplatePayload { /// /// Gets or sets the name. /// [JsonProperty("name", NullValueHandling = NullValueHandling.Ignore)] public string Name { get; set; } /// /// Gets or sets the icon base64. /// [JsonProperty("icon", NullValueHandling = NullValueHandling.Include)] public Optional IconBase64 { get; set; } } /// /// Represents a guild modify payload. /// internal sealed class RestGuildModifyPayload { /// /// Gets or sets the name. /// [JsonProperty("name")] public Optional Name { get; set; } /// /// Gets or sets the icon base64. /// [JsonProperty("icon")] public Optional IconBase64 { get; set; } /// /// Gets or sets the verification level. /// [JsonProperty("verification_level")] public Optional VerificationLevel { get; set; } /// /// Gets or sets the default message notifications. /// [JsonProperty("default_message_notifications")] public Optional DefaultMessageNotifications { get; set; } /// /// Gets or sets the owner id. /// [JsonProperty("owner_id")] public Optional OwnerId { get; set; } /// /// Gets or sets the splash base64. /// [JsonProperty("splash")] public Optional SplashBase64 { get; set; } /// /// Gets or sets the banner base64. /// [JsonProperty("banner")] public Optional BannerBase64 { get; set; } /// /// Gets or sets the discovery splash base64. /// [JsonProperty("discovery_splash")] public Optional DiscoverySplashBase64 { get; set; } /// /// Gets or sets the afk channel id. /// [JsonProperty("afk_channel_id")] public Optional AfkChannelId { get; set; } /// /// Gets or sets the afk timeout. /// [JsonProperty("afk_timeout")] public Optional AfkTimeout { get; set; } /// /// Gets or sets the mfa level. /// [JsonProperty("mfa_level")] public Optional MfaLevel { get; set; } /// /// Gets or sets the explicit content filter. /// [JsonProperty("explicit_content_filter")] public Optional ExplicitContentFilter { get; set; } /// /// Gets or sets the system channel id. /// [JsonProperty("system_channel_id", NullValueHandling = NullValueHandling.Include)] public Optional SystemChannelId { get; set; } /// /// Gets or sets the system channel flags. /// [JsonProperty("system_channel_flags", NullValueHandling = NullValueHandling.Ignore)] public Optional SystemChannelFlags { get; set; } /// /// Gets or sets the rules channel id. /// [JsonProperty("rules_channel_id")] public Optional RulesChannelId { get; set; } /// /// Gets or sets the public updates channel id. /// [JsonProperty("public_updates_channel_id")] public Optional PublicUpdatesChannelId { get; set; } /// /// Gets or sets the preferred locale. /// [JsonProperty("preferred_locale")] public Optional PreferredLocale { get; set; } /// /// Gets or sets the description. /// [JsonProperty("description", NullValueHandling = NullValueHandling.Include)] public Optional Description { get; set; } /// /// Gets or sets whether the premium progress bar should be enabled. /// [JsonProperty("premium_progress_bar_enabled", NullValueHandling = NullValueHandling.Ignore)] public Optional PremiumProgressBarEnabled { get; set; } } /// /// Represents a guild mfa level modify payload. /// internal sealed class RestGuildMfaLevelModifyPayload { /// /// Gets or sets the mfa level. /// [JsonProperty("level")] public MfaLevel Level { get; set; } } +/// +/// Represents a guild community modify payload. +/// +internal sealed class RestGuildFeatureModifyPayload +{ + /// + /// Gets or sets the features. + /// + [JsonProperty("features", NullValueHandling = NullValueHandling.Ignore)] + public List Features { get; set; } +} + /// /// Represents a guild community modify payload. /// internal sealed class RestGuildCommunityModifyPayload { /// /// Gets or sets the verification level. /// [JsonProperty("verification_level", NullValueHandling = NullValueHandling.Ignore)] public Optional VerificationLevel { get; set; } /// /// Gets or sets the default message notifications. /// [JsonProperty("default_message_notifications", NullValueHandling = NullValueHandling.Ignore)] public Optional DefaultMessageNotifications { get; set; } /// /// Gets or sets the explicit content filter. /// [JsonProperty("explicit_content_filter", NullValueHandling = NullValueHandling.Ignore)] public Optional ExplicitContentFilter { get; set; } /// /// Gets or sets the rules channel id. /// [JsonProperty("rules_channel_id", NullValueHandling = NullValueHandling.Ignore)] public Optional RulesChannelId { get; set; } /// /// Gets or sets the public updates channel id. /// [JsonProperty("public_updates_channel_id", NullValueHandling = NullValueHandling.Ignore)] public Optional PublicUpdatesChannelId { get; set; } /// /// Gets or sets the preferred locale. /// [JsonProperty("preferred_locale")] public Optional PreferredLocale { get; set; } /// /// Gets or sets the description. /// [JsonProperty("description", NullValueHandling = NullValueHandling.Include)] public Optional Description { get; set; } /// /// Gets or sets the features. /// [JsonProperty("features", NullValueHandling = NullValueHandling.Ignore)] public List Features { get; set; } } /// /// Represents a guild member add payload. /// internal sealed class RestGuildMemberAddPayload : IOAuth2Payload { /// /// Gets or sets the access token. /// [JsonProperty("access_token")] public string AccessToken { get; set; } /// /// Gets or sets the nickname. /// [JsonProperty("nick", NullValueHandling = NullValueHandling.Ignore)] public string Nickname { get; set; } /// /// Gets or sets the roles. /// [JsonProperty("roles", NullValueHandling = NullValueHandling.Ignore)] public IEnumerable Roles { get; set; } /// /// Gets or sets a value indicating whether mute. /// [JsonProperty("mute", NullValueHandling = NullValueHandling.Ignore)] public bool? Mute { get; set; } /// /// Gets or sets a value indicating whether deaf. /// [JsonProperty("deaf", NullValueHandling = NullValueHandling.Ignore)] public bool? Deaf { get; set; } } /// /// Represents a guild channel reorder payload. /// internal sealed class RestGuildChannelReorderPayload { /// /// Gets or sets the channel id. /// [JsonProperty("id", NullValueHandling = NullValueHandling.Ignore)] public ulong ChannelId { get; set; } /// /// Gets or sets the position. /// [JsonProperty("position", NullValueHandling = NullValueHandling.Ignore)] public int Position { get; set; } } /// /// Represents a guild channel new parent payload. /// internal sealed class RestGuildChannelNewParentPayload { /// /// Gets or sets the channel id. /// [JsonProperty("id", NullValueHandling = NullValueHandling.Ignore)] public ulong ChannelId { get; set; } /// /// Gets or sets the position. /// [JsonProperty("position", NullValueHandling = NullValueHandling.Ignore)] public int Position { get; set; } /// /// Gets or sets the parent id. /// [JsonProperty("parent_id", NullValueHandling = NullValueHandling.Ignore)] public Optional ParentId { get; set; } /// /// Gets or sets a value indicating whether lock permissions. /// [JsonProperty("lock_permissions", NullValueHandling = NullValueHandling.Ignore)] public bool? LockPermissions { get; set; } } /// /// Represents a guild channel no parent payload. /// internal sealed class RestGuildChannelNoParentPayload { /// /// Gets or sets the channel id. /// [JsonProperty("id", NullValueHandling = NullValueHandling.Ignore)] public ulong ChannelId { get; set; } /// /// Gets or sets the position. /// [JsonProperty("position", NullValueHandling = NullValueHandling.Ignore)] public int Position { get; set; } /// /// Gets or sets the parent id. /// [JsonProperty("parent_id", NullValueHandling = NullValueHandling.Include)] public Optional ParentId { get; set; } } /// /// Represents a guild role reorder payload. /// internal sealed class RestGuildRoleReorderPayload { /// /// Gets or sets the role id. /// [JsonProperty("id", NullValueHandling = NullValueHandling.Ignore)] public ulong RoleId { get; set; } /// /// Gets or sets the position. /// [JsonProperty("position", NullValueHandling = NullValueHandling.Ignore)] public int Position { get; set; } } /// /// Represents a guild member modify payload. /// internal sealed class RestGuildMemberModifyPayload { /// /// Gets or sets the nickname. /// [JsonProperty("nick")] public Optional Nickname { get; set; } /// /// Gets or sets the role ids. /// [JsonProperty("roles")] public Optional> RoleIds { get; set; } /// /// Gets or sets the mute. /// [JsonProperty("mute")] public Optional Mute { get; set; } /// /// Gets or sets the deafen. /// [JsonProperty("deaf")] public Optional Deafen { get; set; } /// /// Gets or sets the voice channel id. /// [JsonProperty("channel_id")] public Optional VoiceChannelId { get; set; } } /// /// Represents a guild member timeout modify payload. /// internal sealed class RestGuildMemberTimeoutModifyPayload { /// /// Gets or sets the date until the member can communicate again. /// [JsonProperty("communication_disabled_until")] public DateTimeOffset? CommunicationDisabledUntil { get; internal set; } } /// /// Represents a guild role payload. /// internal sealed class RestGuildRolePayload { /// /// Gets or sets the name. /// [JsonProperty("name", NullValueHandling = NullValueHandling.Ignore)] public string Name { get; set; } /// /// Gets or sets the permissions. /// [JsonProperty("permissions", NullValueHandling = NullValueHandling.Ignore)] public Permissions? Permissions { get; set; } /// /// Gets or sets the color. /// [JsonProperty("color", NullValueHandling = NullValueHandling.Ignore)] public int? Color { get; set; } /// /// Gets or sets a value indicating whether hoist. /// [JsonProperty("hoist", NullValueHandling = NullValueHandling.Ignore)] public bool? Hoist { get; set; } /// /// Gets or sets a value indicating whether mentionable. /// [JsonProperty("mentionable", NullValueHandling = NullValueHandling.Ignore)] public bool? Mentionable { get; set; } /// /// Gets or sets the icon base64. /// [JsonProperty("icon")] public Optional IconBase64 { get; set; } /// /// Gets or sets the icon base64. /// [JsonProperty("unicode_emoji")] public Optional UnicodeEmoji { get; set; } } /// /// Represents a guild prune result payload. /// internal sealed class RestGuildPruneResultPayload { /// /// Gets or sets the pruned. /// [JsonProperty("pruned", NullValueHandling = NullValueHandling.Ignore)] public int? Pruned { get; set; } } /// /// Represents a guild integration attach payload. /// internal sealed class RestGuildIntegrationAttachPayload { /// /// Gets or sets the type. /// [JsonProperty("type")] public string Type { get; set; } /// /// Gets or sets the id. /// [JsonProperty("id")] public ulong Id { get; set; } } /// /// Represents a guild integration modify payload. /// internal sealed class RestGuildIntegrationModifyPayload { /// /// Gets or sets the expire behavior. /// [JsonProperty("expire_behavior", NullValueHandling = NullValueHandling.Ignore)] public int? ExpireBehavior { get; set; } /// /// Gets or sets the expire grace period. /// [JsonProperty("expire_grace_period", NullValueHandling = NullValueHandling.Ignore)] public int? ExpireGracePeriod { get; set; } /// /// Gets or sets a value indicating whether enable emoticons. /// [JsonProperty("enable_emoticons", NullValueHandling = NullValueHandling.Ignore)] public bool? EnableEmoticons { get; set; } } /// /// Represents a guild emoji modify payload. /// internal class RestGuildEmojiModifyPayload { /// /// Gets or sets the name. /// [JsonProperty("name")] public string Name { get; set; } /// /// Gets or sets the roles. /// [JsonProperty("roles", NullValueHandling = NullValueHandling.Ignore)] public ulong[] Roles { get; set; } } /// /// Represents a guild emoji create payload. /// internal class RestGuildEmojiCreatePayload : RestGuildEmojiModifyPayload { /// /// Gets or sets the image b64. /// [JsonProperty("image")] public string ImageB64 { get; set; } } /// /// Represents a guild widget settings payload. /// internal class RestGuildWidgetSettingsPayload { /// /// Gets or sets a value indicating whether enabled. /// [JsonProperty("enabled", NullValueHandling = NullValueHandling.Ignore)] public bool? Enabled { get; set; } /// /// Gets or sets the channel id. /// [JsonProperty("channel_id", NullValueHandling = NullValueHandling.Ignore)] public ulong? ChannelId { get; set; } } /// /// Represents a guild template create or modify payload. /// internal class RestGuildTemplateCreateOrModifyPayload { /// /// Gets or sets the name. /// [JsonProperty("name", NullValueHandling = NullValueHandling.Include)] public string Name { get; set; } /// /// Gets or sets the description. /// [JsonProperty("description", NullValueHandling = NullValueHandling.Include)] public string Description { get; set; } } /// /// Represents a guild membership screening form modify payload. /// internal class RestGuildMembershipScreeningFormModifyPayload { /// /// Gets or sets the enabled. /// [JsonProperty("enabled", NullValueHandling = NullValueHandling.Ignore)] public Optional Enabled { get; set; } /// /// Gets or sets the fields. /// [JsonProperty("form_fields", NullValueHandling = NullValueHandling.Ignore)] public Optional Fields { get; set; } /// /// Gets or sets the description. /// [JsonProperty("description", NullValueHandling = NullValueHandling.Ignore)] public Optional Description { get; set; } } /// /// Represents a guild welcome screen modify payload. /// internal class RestGuildWelcomeScreenModifyPayload { /// /// Gets or sets the enabled. /// [JsonProperty("enabled", NullValueHandling = NullValueHandling.Ignore)] public Optional Enabled { get; set; } /// /// Gets or sets the welcome channels. /// [JsonProperty("welcome_channels", NullValueHandling = NullValueHandling.Ignore)] public Optional> WelcomeChannels { get; set; } /// /// Gets or sets the description. /// [JsonProperty("description", NullValueHandling = NullValueHandling.Ignore)] public Optional Description { get; set; } } /// /// Represents a guild update current user voice state payload. /// internal class RestGuildUpdateCurrentUserVoiceStatePayload { /// /// Gets or sets the channel id. /// [JsonProperty("channel_id")] public ulong ChannelId { get; set; } /// /// Gets or sets a value indicating whether suppress. /// [JsonProperty("suppress", NullValueHandling = NullValueHandling.Ignore)] public bool? Suppress { get; set; } /// /// Gets or sets the request to speak timestamp. /// [JsonProperty("request_to_speak_timestamp", NullValueHandling = NullValueHandling.Ignore)] public DateTimeOffset? RequestToSpeakTimestamp { get; set; } } /// /// Represents a guild update user voice state payload. /// internal class RestGuildUpdateUserVoiceStatePayload { /// /// Gets or sets the channel id. /// [JsonProperty("channel_id")] public ulong ChannelId { get; set; } /// /// Gets or sets a value indicating whether suppress. /// [JsonProperty("suppress", NullValueHandling = NullValueHandling.Ignore)] public bool? Suppress { get; set; } } diff --git a/DisCatSharp/Net/Abstractions/Rest/RestWebhookPayloads.cs b/DisCatSharp/Net/Abstractions/Rest/RestWebhookPayloads.cs index 007b3b864..8ccb8e18f 100644 --- a/DisCatSharp/Net/Abstractions/Rest/RestWebhookPayloads.cs +++ b/DisCatSharp/Net/Abstractions/Rest/RestWebhookPayloads.cs @@ -1,155 +1,161 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System.Collections.Generic; using DisCatSharp.Entities; using Newtonsoft.Json; namespace DisCatSharp.Net.Abstractions; /// /// Represents a webhook payload. /// internal sealed class RestWebhookPayload { /// /// Gets or sets the name. /// [JsonProperty("name")] public string Name { get; set; } /// /// Gets or sets the avatar base64. /// [JsonProperty("avatar", NullValueHandling = NullValueHandling.Include)] public string AvatarBase64 { get; set; } /// /// Gets or sets the channel id. /// [JsonProperty("channel_id")] public ulong ChannelId { get; set; } /// /// Gets whether an avatar is set. /// [JsonProperty] public bool AvatarSet { get; set; } /// /// Gets whether the avatar should be serialized. /// public bool ShouldSerializeAvatarBase64() => this.AvatarSet; } /// /// Represents a webhook execute payload. /// internal sealed class RestWebhookExecutePayload { /// /// Gets or sets the content. /// [JsonProperty("content", NullValueHandling = NullValueHandling.Ignore)] public string Content { get; set; } /// /// Gets or sets the username. /// [JsonProperty("username", NullValueHandling = NullValueHandling.Ignore)] public string Username { get; set; } /// /// Gets or sets the avatar url. /// [JsonProperty("avatar_url", NullValueHandling = NullValueHandling.Ignore)] public string AvatarUrl { get; set; } /// /// Whether this message is tts. /// [JsonProperty("tts", NullValueHandling = NullValueHandling.Ignore)] public bool? IsTts { get; set; } /// /// Gets or sets the embeds. /// [JsonProperty("embeds", NullValueHandling = NullValueHandling.Ignore)] public IEnumerable Embeds { get; set; } /// /// Gets or sets the mentions. /// [JsonProperty("allowed_mentions", NullValueHandling = NullValueHandling.Ignore)] public DiscordMentions Mentions { get; set; } /// /// Gets or sets the components. /// [JsonProperty("components", NullValueHandling = NullValueHandling.Ignore)] public IEnumerable Components { get; set; } /// /// Gets or sets the attachments. /// [JsonProperty("attachments", NullValueHandling = NullValueHandling.Ignore)] public List Attachments { get; set; } + + /// + /// Gets or sets the thread name. + /// + [JsonProperty("thread_name", NullValueHandling = NullValueHandling.Ignore)] + public string ThreadName { get; set; } } /// /// Represents a webhook message edit payload. /// internal sealed class RestWebhookMessageEditPayload { /// /// Gets or sets the content. /// [JsonProperty("content", NullValueHandling = NullValueHandling.Ignore)] public Optional Content { get; set; } /// /// Gets or sets the embeds. /// [JsonProperty("embeds", NullValueHandling = NullValueHandling.Ignore)] public IEnumerable Embeds { get; set; } /// /// Gets or sets the mentions. /// [JsonProperty("allowed_mentions", NullValueHandling = NullValueHandling.Ignore)] public IEnumerable Mentions { get; set; } /// /// Gets or sets the attachments. /// [JsonProperty("attachments", NullValueHandling = NullValueHandling.Ignore)] public IEnumerable Attachments { get; set; } /// /// Gets or sets the components. /// [JsonProperty("components", NullValueHandling = NullValueHandling.Ignore)] public IEnumerable Components { get; set; } } diff --git a/DisCatSharp/Net/Models/ChannelEditModel.cs b/DisCatSharp/Net/Models/ChannelEditModel.cs index b1a80cb40..a0cea6dd3 100644 --- a/DisCatSharp/Net/Models/ChannelEditModel.cs +++ b/DisCatSharp/Net/Models/ChannelEditModel.cs @@ -1,120 +1,112 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Collections.Generic; using System.IO; using DisCatSharp.Entities; using DisCatSharp.Enums; namespace DisCatSharp.Net.Models; /// /// Represents a channel edit model. /// public class ChannelEditModel : BaseEditModel { /// /// Sets the channel's new name. /// public string Name { internal get; set; } /// /// Sets the channel's type. /// This can only be used to convert between text and news channels. /// public Optional Type { internal get; set; } /// /// Sets the channel's new position. /// public int? Position { internal get; set; } /// /// Sets the channel's new topic. /// public Optional Topic { internal get; set; } /// /// Sets whether the channel is to be marked as NSFW. /// public bool? Nsfw { internal get; set; } /// /// Sets the parent of this channel. /// This should be channel with set to . /// public Optional Parent { internal get; set; } /// /// Sets the voice channel's new bitrate. /// public int? Bitrate { internal get; set; } - [Obsolete("Use properly capitalized UserLimit property.")] - public int? Userlimit { set => this.UserLimit = value; } - /// /// Sets the voice channel's new user limit. /// Setting this to 0 will disable the user limit. /// public int? UserLimit { internal get; set; } /// /// Sets the channel's new slow mode timeout. /// Setting this to null or 0 will disable slow mode. /// public Optional PerUserRateLimit { internal get; set; } /// /// Sets the voice channel's region override. /// Setting this to null will set it to automatic. /// public Optional RtcRegion { internal get; set; } /// /// Sets the voice channel's video quality. /// public VideoQualityMode? QualityMode { internal get; set; } /// /// Sets this channel's default duration for newly created threads, in minutes, to automatically archive the thread after recent activity. /// public ThreadAutoArchiveDuration? DefaultAutoArchiveDuration { internal get; set; } /// /// Sets the channel's permission overwrites. /// public IEnumerable PermissionOverwrites { internal get; set; } - /// - /// The new banner of the channel - /// - public Optional Banner { get; set; } - /// /// Initializes a new instance of the class. /// internal ChannelEditModel() { } } diff --git a/DisCatSharp/Net/Models/ChannelEditModel.cs b/DisCatSharp/Net/Models/ForumChannelEditModel.cs similarity index 75% copy from DisCatSharp/Net/Models/ChannelEditModel.cs copy to DisCatSharp/Net/Models/ForumChannelEditModel.cs index b1a80cb40..5147c846e 100644 --- a/DisCatSharp/Net/Models/ChannelEditModel.cs +++ b/DisCatSharp/Net/Models/ForumChannelEditModel.cs @@ -1,120 +1,102 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. -using System; using System.Collections.Generic; -using System.IO; using DisCatSharp.Entities; using DisCatSharp.Enums; namespace DisCatSharp.Net.Models; /// -/// Represents a channel edit model. +/// Represents a forum channel edit model. /// -public class ChannelEditModel : BaseEditModel +public class ForumChannelEditModel : BaseEditModel { /// /// Sets the channel's new name. /// public string Name { internal get; set; } - /// - /// Sets the channel's type. - /// This can only be used to convert between text and news channels. - /// - public Optional Type { internal get; set; } - /// /// Sets the channel's new position. /// public int? Position { internal get; set; } /// /// Sets the channel's new topic. /// public Optional Topic { internal get; set; } + /// + /// Sets the channel's new template. + /// This is not yet released and won't be applied by library. + /// + public Optional Template { internal get; set; } + /// /// Sets whether the channel is to be marked as NSFW. /// public bool? Nsfw { internal get; set; } + public Optional DefaultReactionEmoji { internal get; set; } + /// /// Sets the parent of this channel. /// This should be channel with set to . /// public Optional Parent { internal get; set; } - - /// - /// Sets the voice channel's new bitrate. - /// - public int? Bitrate { internal get; set; } - - [Obsolete("Use properly capitalized UserLimit property.")] - public int? Userlimit { set => this.UserLimit = value; } - + /// /// Sets the voice channel's new user limit. /// Setting this to 0 will disable the user limit. /// public int? UserLimit { internal get; set; } /// /// Sets the channel's new slow mode timeout. /// Setting this to null or 0 will disable slow mode. /// public Optional PerUserRateLimit { internal get; set; } /// - /// Sets the voice channel's region override. - /// Setting this to null will set it to automatic. - /// - public Optional RtcRegion { internal get; set; } - - /// - /// Sets the voice channel's video quality. + /// Sets the channel's new post slow mode timeout. + /// Setting this to null or 0 will disable slow mode. /// - public VideoQualityMode? QualityMode { internal get; set; } + public Optional PostCreateUserRateLimit { internal get; set; } /// /// Sets this channel's default duration for newly created threads, in minutes, to automatically archive the thread after recent activity. /// public ThreadAutoArchiveDuration? DefaultAutoArchiveDuration { internal get; set; } /// /// Sets the channel's permission overwrites. /// public IEnumerable PermissionOverwrites { internal get; set; } - - /// - /// The new banner of the channel - /// - public Optional Banner { get; set; } - + /// /// Initializes a new instance of the class. /// - internal ChannelEditModel() + internal ForumChannelEditModel() { } } diff --git a/DisCatSharp/Net/Abstractions/ReadyPayload.cs b/DisCatSharp/Net/Models/ForumPostTagEditModel.cs similarity index 57% copy from DisCatSharp/Net/Abstractions/ReadyPayload.cs copy to DisCatSharp/Net/Models/ForumPostTagEditModel.cs index 94dd2a935..9f86c58fa 100644 --- a/DisCatSharp/Net/Abstractions/ReadyPayload.cs +++ b/DisCatSharp/Net/Models/ForumPostTagEditModel.cs @@ -1,65 +1,49 @@ -// This file is part of the DisCatSharp project, based off DSharpPlus. +// This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System.Collections.Generic; using DisCatSharp.Entities; +using DisCatSharp.Enums; -using Newtonsoft.Json; - -namespace DisCatSharp.Net.Abstractions; +namespace DisCatSharp.Net.Models; /// -/// Represents data for websocket ready event payload. +/// Represents a tag edit model. /// -internal class ReadyPayload +public class ForumPostTagEditModel : BaseEditModel { /// - /// Gets the gateway version the client is connected to. - /// - [JsonProperty("v")] - public int GatewayVersion { get; private set; } - - /// - /// Gets the current user. - /// - [JsonProperty("user")] - public TransportUser CurrentUser { get; private set; } - - /// - /// Gets the guilds available for this shard. + /// Sets the tags's new name. /// - [JsonProperty("guilds")] - public IReadOnlyList Guilds { get; private set; } + public Optional Name { internal get; set; } /// - /// Gets the current session's ID. + /// Sets the tags's new emoji. /// - [JsonProperty("session_id")] - public string SessionId { get; private set; } + public Optional Emoji { internal get; set; } /// - /// Gets debug data sent by Discord. This contains a list of servers to which the client is connected. + /// Sets whether the tag should be mod only. /// - [JsonProperty("_trace")] - public IReadOnlyList Trace { get; private set; } + public Optional Moderated { internal get; set; } } diff --git a/DisCatSharp/Net/Rest/DiscordApiClient.cs b/DisCatSharp/Net/Rest/DiscordApiClient.cs index 502e719ba..0eeffbb30 100644 --- a/DisCatSharp/Net/Rest/DiscordApiClient.cs +++ b/DisCatSharp/Net/Rest/DiscordApiClient.cs @@ -1,5314 +1,5551 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Globalization; using System.Linq; using System.Net; using System.Text; +using System.Threading.Channels; using System.Threading.Tasks; +using System.Xml.Linq; using DisCatSharp.Entities; using DisCatSharp.Enums; using DisCatSharp.Net.Abstractions; using DisCatSharp.Net.Serialization; using Microsoft.Extensions.Logging; using Newtonsoft.Json; using Newtonsoft.Json.Linq; namespace DisCatSharp.Net; /// /// Represents a discord api client. /// public sealed class DiscordApiClient { /// /// The audit log reason header name. /// private const string REASON_HEADER_NAME = "X-Audit-Log-Reason"; /// /// Gets the discord client. /// internal BaseDiscordClient Discord { get; } /// /// Gets the rest client. /// internal RestClient Rest { get; } /// /// Initializes a new instance of the class. /// /// The client. internal DiscordApiClient(BaseDiscordClient client) { this.Discord = client; this.Rest = new RestClient(client); } /// /// Initializes a new instance of the class. /// /// The proxy. /// The timeout. /// If true, use relative rate limit. /// The logger. internal DiscordApiClient(IWebProxy proxy, TimeSpan timeout, bool useRelativeRateLimit, ILogger logger) // This is for meta-clients, such as the webhook client { this.Rest = new RestClient(proxy, timeout, useRelativeRateLimit, logger); } /// /// Builds the query string. /// /// The values. /// Whether this query will be transmitted via POST. private static string BuildQueryString(IDictionary values, bool post = false) { if (values == null || values.Count == 0) return string.Empty; var valsCollection = values.Select(xkvp => $"{WebUtility.UrlEncode(xkvp.Key)}={WebUtility.UrlEncode(xkvp.Value)}"); var vals = string.Join("&", valsCollection); return !post ? $"?{vals}" : vals; } /// /// Prepares the message. /// /// The msg_raw. /// A DiscordMessage. private DiscordMessage PrepareMessage(JToken msgRaw) { var author = msgRaw["author"].ToObject(); var ret = msgRaw.ToDiscordObject(); ret.Discord = this.Discord; this.PopulateMessage(author, ret); var referencedMsg = msgRaw["referenced_message"]; if (ret.MessageType == MessageType.Reply && !string.IsNullOrWhiteSpace(referencedMsg?.ToString())) { author = referencedMsg["author"].ToObject(); ret.ReferencedMessage.Discord = this.Discord; this.PopulateMessage(author, ret.ReferencedMessage); } if (ret.Channel != null) return ret; var channel = !ret.GuildId.HasValue ? new DiscordDmChannel { Id = ret.ChannelId, Discord = this.Discord, Type = ChannelType.Private } : new DiscordChannel { Id = ret.ChannelId, GuildId = ret.GuildId, Discord = this.Discord }; ret.Channel = channel; return ret; } /// /// Populates the message. /// /// The author. /// The message. private void PopulateMessage(TransportUser author, DiscordMessage ret) { var guild = ret.Channel?.Guild; //If this is a webhook, it shouldn't be in the user cache. if (author.IsBot && int.Parse(author.Discriminator) == 0) { ret.Author = new DiscordUser(author) { Discord = this.Discord }; } else { if (!this.Discord.UserCache.TryGetValue(author.Id, out var usr)) { this.Discord.UserCache[author.Id] = usr = new DiscordUser(author) { Discord = this.Discord }; } if (guild != null) { if (!guild.Members.TryGetValue(author.Id, out var mbr)) mbr = new DiscordMember(usr) { Discord = this.Discord, GuildId = guild.Id }; ret.Author = mbr; } else { ret.Author = usr; } } ret.PopulateMentions(); if (ret.ReactionsInternal == null) ret.ReactionsInternal = new List(); foreach (var xr in ret.ReactionsInternal) xr.Emoji.Discord = this.Discord; } /// /// Executes a rest request. /// /// The client. /// The bucket. /// The url. /// The method. /// The route. /// The headers. /// The payload. /// The ratelimit wait override. internal Task DoRequestAsync(BaseDiscordClient client, RateLimitBucket bucket, Uri url, RestRequestMethod method, string route, IReadOnlyDictionary headers = null, string payload = null, double? ratelimitWaitOverride = null) { var req = new RestRequest(client, bucket, url, method, route, headers, payload, ratelimitWaitOverride); if (this.Discord != null) this.Rest.ExecuteRequestAsync(req).LogTaskFault(this.Discord.Logger, LogLevel.Error, LoggerEvents.RestError, "Error while executing request"); else _ = this.Rest.ExecuteRequestAsync(req); return req.WaitForCompletionAsync(); } /// /// Executes a multipart rest request for stickers. /// /// The client. /// The bucket. /// The url. /// The method. /// The route. /// The headers. /// The file. /// The sticker name. /// The sticker tag. /// The sticker description. /// The ratelimit wait override. private Task DoStickerMultipartAsync(BaseDiscordClient client, RateLimitBucket bucket, Uri url, RestRequestMethod method, string route, IReadOnlyDictionary headers = null, DiscordMessageFile file = null, string name = "", string tags = "", string description = "", double? ratelimitWaitOverride = null) { var req = new MultipartStickerWebRequest(client, bucket, url, method, route, headers, file, name, tags, description, ratelimitWaitOverride); if (this.Discord != null) this.Rest.ExecuteRequestAsync(req).LogTaskFault(this.Discord.Logger, LogLevel.Error, LoggerEvents.RestError, "Error while executing request"); else _ = this.Rest.ExecuteRequestAsync(req); return req.WaitForCompletionAsync(); } /// /// Executes a multipart request. /// /// The client. /// The bucket. /// The url. /// The method. /// The route. /// The headers. /// The values. /// The files. /// The ratelimit wait override. private Task DoMultipartAsync(BaseDiscordClient client, RateLimitBucket bucket, Uri url, RestRequestMethod method, string route, IReadOnlyDictionary headers = null, IReadOnlyDictionary values = null, IReadOnlyCollection files = null, double? ratelimitWaitOverride = null) { var req = new MultipartWebRequest(client, bucket, url, method, route, headers, values, files, ratelimitWaitOverride); if (this.Discord != null) this.Rest.ExecuteRequestAsync(req).LogTaskFault(this.Discord.Logger, LogLevel.Error, LoggerEvents.RestError, "Error while executing request"); else _ = this.Rest.ExecuteRequestAsync(req); return req.WaitForCompletionAsync(); } #region Guild /// /// Searches the members async. /// /// The guild_id. /// The name. /// The limit. internal async Task> SearchMembersAsync(ulong guildId, string name, int? limit) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}{Endpoints.SEARCH}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var querydict = new Dictionary { ["query"] = name, ["limit"] = limit.ToString() }; var url = Utilities.GetApiUriFor(path, BuildQueryString(querydict), this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var json = JArray.Parse(res.Response); var tms = json.ToObject>(); var mbrs = new List(); foreach (var xtm in tms) { var usr = new DiscordUser(xtm.User) { Discord = this.Discord }; this.Discord.UserCache.AddOrUpdate(xtm.User.Id, usr, (id, old) => { old.Username = usr.Username; old.Discord = usr.Discord; old.AvatarHash = usr.AvatarHash; return old; }); mbrs.Add(new DiscordMember(xtm) { Discord = this.Discord, GuildId = guildId }); } return mbrs; } /// /// Gets the guild ban async. /// /// The guild_id. /// The user_id. internal async Task GetGuildBanAsync(ulong guildId, ulong userId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.BANS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId, user_id = userId}, out var path); var uri = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, uri, RestRequestMethod.GET, route).ConfigureAwait(false); var json = JObject.Parse(res.Response); var ban = json.ToObject(); return ban; } /// /// Creates the guild async. /// /// The name. /// The region_id. /// The iconb64. /// The verification_level. /// The default_message_notifications. /// The system_channel_flags. internal async Task CreateGuildAsync(string name, string regionId, Optional iconb64, VerificationLevel? verificationLevel, DefaultMessageNotifications? defaultMessageNotifications, SystemChannelFlags? systemChannelFlags) { var pld = new RestGuildCreatePayload { Name = name, RegionId = regionId, DefaultMessageNotifications = defaultMessageNotifications, VerificationLevel = verificationLevel, IconBase64 = iconb64, SystemChannelFlags = systemChannelFlags }; var route = $"{Endpoints.GUILDS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var json = JObject.Parse(res.Response); var rawMembers = (JArray)json["members"]; var guild = json.ToDiscordObject(); if (this.Discord is DiscordClient dc) await dc.OnGuildCreateEventAsync(guild, rawMembers, null).ConfigureAwait(false); return guild; } /// /// Creates the guild from template async. /// /// The template_code. /// The name. /// The iconb64. internal async Task CreateGuildFromTemplateAsync(string templateCode, string name, Optional iconb64) { var pld = new RestGuildCreateFromTemplatePayload { Name = name, IconBase64 = iconb64 }; var route = $"{Endpoints.GUILDS}{Endpoints.TEMPLATES}/:template_code"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {template_code = templateCode }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var json = JObject.Parse(res.Response); var rawMembers = (JArray)json["members"]; var guild = json.ToDiscordObject(); if (this.Discord is DiscordClient dc) await dc.OnGuildCreateEventAsync(guild, rawMembers, null).ConfigureAwait(false); return guild; } /// /// Deletes the guild async. /// /// The guild_id. internal async Task DeleteGuildAsync(ulong guildId) { var route = $"{Endpoints.GUILDS}/:guild_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route).ConfigureAwait(false); if (this.Discord is DiscordClient dc) { var gld = dc.GuildsInternal[guildId]; await dc.OnGuildDeleteEventAsync(gld).ConfigureAwait(false); } } /// /// Modifies the guild. /// /// The guild id. /// The name. /// The verification level. /// The default message notifications. /// The mfa level. /// The explicit content filter. /// The afk channel id. /// The afk timeout. /// The iconb64. /// The owner id. /// The splashb64. /// The system channel id. /// The system channel flags. /// The public updates channel id. /// The rules channel id. /// The description. /// The banner base64. /// The discovery base64. /// The preferred locale. /// Whether the premium progress bar should be enabled. /// The reason. internal async Task ModifyGuildAsync(ulong guildId, Optional name, Optional verificationLevel, Optional defaultMessageNotifications, Optional mfaLevel, Optional explicitContentFilter, Optional afkChannelId, Optional afkTimeout, Optional iconb64, Optional ownerId, Optional splashb64, Optional systemChannelId, Optional systemChannelFlags, Optional publicUpdatesChannelId, Optional rulesChannelId, Optional description, Optional bannerb64, Optional discoverySplashb64, Optional preferredLocale, Optional premiumProgressBarEnabled, string reason) { var pld = new RestGuildModifyPayload { Name = name, VerificationLevel = verificationLevel, DefaultMessageNotifications = defaultMessageNotifications, MfaLevel = mfaLevel, ExplicitContentFilter = explicitContentFilter, AfkChannelId = afkChannelId, AfkTimeout = afkTimeout, IconBase64 = iconb64, SplashBase64 = splashb64, BannerBase64 = bannerb64, DiscoverySplashBase64 = discoverySplashb64, OwnerId = ownerId, SystemChannelId = systemChannelId, SystemChannelFlags = systemChannelFlags, RulesChannelId = rulesChannelId, PublicUpdatesChannelId = publicUpdatesChannelId, PreferredLocale = preferredLocale, Description = description, PremiumProgressBarEnabled = premiumProgressBarEnabled }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var json = JObject.Parse(res.Response); var rawMembers = (JArray)json["members"]; var guild = json.ToDiscordObject(); foreach (var r in guild.RolesInternal.Values) r.GuildId = guild.Id; if (this.Discord is DiscordClient dc) await dc.OnGuildUpdateEventAsync(guild, rawMembers).ConfigureAwait(false); return guild; } /// /// Modifies the guild community settings. /// /// The guild id. /// The guild features. /// The rules channel id. /// The public updates channel id. /// The preferred locale. /// The description. /// The default message notifications. /// The explicit content filter. /// The verification level. /// The reason. internal async Task ModifyGuildCommunitySettingsAsync(ulong guildId, List features, Optional rulesChannelId, Optional publicUpdatesChannelId, string preferredLocale, string description, DefaultMessageNotifications defaultMessageNotifications, ExplicitContentFilter explicitContentFilter, VerificationLevel verificationLevel, string reason) { var pld = new RestGuildCommunityModifyPayload { VerificationLevel = verificationLevel, DefaultMessageNotifications = defaultMessageNotifications, ExplicitContentFilter = explicitContentFilter, RulesChannelId = rulesChannelId, PublicUpdatesChannelId = publicUpdatesChannelId, PreferredLocale = preferredLocale, Description = Optional.FromNullable(description), Features = features }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var json = JObject.Parse(res.Response); var rawMembers = (JArray)json["members"]; var guild = json.ToDiscordObject(); foreach (var r in guild.RolesInternal.Values) r.GuildId = guild.Id; if (this.Discord is DiscordClient dc) await dc.OnGuildUpdateEventAsync(guild, rawMembers).ConfigureAwait(false); return guild; } + /// + /// Modifies the guild features. + /// + /// The guild id. + /// The guild features. + /// The reason. + /// + internal async Task ModifyGuildFeaturesAsync(ulong guildId, List features, string reason) + { + var pld = new RestGuildFeatureModifyPayload + { + Features = features + }; + + var headers = Utilities.GetBaseHeaders(); + if (!string.IsNullOrWhiteSpace(reason)) + headers.Add(REASON_HEADER_NAME, reason); + + var route = $"{Endpoints.GUILDS}/:guild_id"; + var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id = guildId }, out var path); + + var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); + var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); + + var json = JObject.Parse(res.Response); + var rawMembers = (JArray)json["members"]; + var guild = json.ToDiscordObject(); + foreach (var r in guild.RolesInternal.Values) + r.GuildId = guild.Id; + + if (this.Discord is DiscordClient dc) + await dc.OnGuildUpdateEventAsync(guild, rawMembers).ConfigureAwait(false); + return guild; + } + /// /// Enables the guilds mfa requirement. /// /// The guild id. /// The reason. internal async Task EnableGuildMfaAsync(ulong guildId, string reason) { var pld = new RestGuildMfaLevelModifyPayload { Level = MfaLevel.Enabled }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MFA}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); } /// /// Disables the guilds mfa requirement. /// /// The guild id. /// The reason. internal async Task DisableGuildMfaAsync(ulong guildId, string reason) { var pld = new RestGuildMfaLevelModifyPayload { Level = MfaLevel.Disabled }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MFA}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); } /// /// Implements https://discord.com/developers/docs/resources/guild#get-guild-bans. /// internal async Task> GetGuildBansAsync(ulong guildId, int? limit, ulong? before, ulong? after) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.BANS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var urlParams = new Dictionary(); if (limit != null) urlParams["limit"] = limit.Value.ToString(CultureInfo.InvariantCulture); if (before != null) urlParams["before"] = before.Value.ToString(CultureInfo.InvariantCulture); if (after != null) urlParams["after"] = after.Value.ToString(CultureInfo.InvariantCulture); var url = Utilities.GetApiUriFor(path, BuildQueryString(urlParams), this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var bansRaw = JsonConvert.DeserializeObject>(res.Response).Select(xb => { if (!this.Discord.TryGetCachedUserInternal(xb.RawUser.Id, out var usr)) { usr = new DiscordUser(xb.RawUser) { Discord = this.Discord }; usr = this.Discord.UserCache.AddOrUpdate(usr.Id, usr, (id, old) => { old.Username = usr.Username; old.Discriminator = usr.Discriminator; old.AvatarHash = usr.AvatarHash; return old; }); } xb.User = usr; return xb; }); var bans = new ReadOnlyCollection(new List(bansRaw)); return bans; } /// /// Creates the guild ban async. /// /// The guild_id. /// The user_id. /// The delete_message_days. /// The reason. internal Task CreateGuildBanAsync(ulong guildId, ulong userId, int deleteMessageDays, string reason) { if (deleteMessageDays < 0 || deleteMessageDays > 7) throw new ArgumentException("Delete message days must be a number between 0 and 7.", nameof(deleteMessageDays)); var urlParams = new Dictionary { ["delete_message_days"] = deleteMessageDays.ToString(CultureInfo.InvariantCulture) }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.BANS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new {guild_id = guildId, user_id = userId }, out var path); var url = Utilities.GetApiUriFor(path, BuildQueryString(urlParams), this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route, headers); } /// /// Removes the guild ban async. /// /// The guild_id. /// The user_id. /// The reason. internal Task RemoveGuildBanAsync(ulong guildId, ulong userId, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.BANS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {guild_id = guildId, user_id = userId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } /// /// Leaves the guild async. /// /// The guild_id. internal Task LeaveGuildAsync(ulong guildId) { var route = $"{Endpoints.USERS}{Endpoints.ME}{Endpoints.GUILDS}/:guild_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route); } /// /// Adds the guild member async. /// /// The guild_id. /// The user_id. /// The access_token. /// The nick. /// The roles. /// If true, muted. /// If true, deafened. internal async Task AddGuildMemberAsync(ulong guildId, ulong userId, string accessToken, string nick, IEnumerable roles, bool muted, bool deafened) { var pld = new RestGuildMemberAddPayload { AccessToken = accessToken, Nickname = nick ?? "", Roles = roles ?? new List(), Deaf = deafened, Mute = muted }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new {guild_id = guildId, user_id = userId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var tm = JsonConvert.DeserializeObject(res.Response); return new DiscordMember(tm) { Discord = this.Discord, GuildId = guildId }; } /// /// Lists the guild members async. /// /// The guild_id. /// The limit. /// The after. internal async Task> ListGuildMembersAsync(ulong guildId, int? limit, ulong? after) { var urlParams = new Dictionary(); if (limit != null && limit > 0) urlParams["limit"] = limit.Value.ToString(CultureInfo.InvariantCulture); if (after != null) urlParams["after"] = after.Value.ToString(CultureInfo.InvariantCulture); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, urlParams.Any() ? BuildQueryString(urlParams) : "", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var membersRaw = JsonConvert.DeserializeObject>(res.Response); return new ReadOnlyCollection(membersRaw); } /// /// Adds the guild member role async. /// /// The guild_id. /// The user_id. /// The role_id. /// The reason. internal Task AddGuildMemberRoleAsync(ulong guildId, ulong userId, ulong roleId, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}/:user_id{Endpoints.ROLES}/:role_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new {guild_id = guildId, user_id = userId, role_id = roleId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route, headers); } /// /// Removes the guild member role async. /// /// The guild_id. /// The user_id. /// The role_id. /// The reason. internal Task RemoveGuildMemberRoleAsync(ulong guildId, ulong userId, ulong roleId, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}/:user_id{Endpoints.ROLES}/:role_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {guild_id = guildId, user_id = userId, role_id = roleId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } /// /// Modifies the guild channel position async. /// /// The guild_id. /// The pld. /// The reason. internal Task ModifyGuildChannelPositionAsync(ulong guildId, IEnumerable pld, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.CHANNELS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)); } /// /// Modifies the guild channel parent async. /// /// The guild_id. /// The pld. /// The reason. internal Task ModifyGuildChannelParentAsync(ulong guildId, IEnumerable pld, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.CHANNELS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)); } /// /// Detaches the guild channel parent async. /// /// The guild_id. /// The pld. /// The reason. internal Task DetachGuildChannelParentAsync(ulong guildId, IEnumerable pld, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.CHANNELS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)); } /// /// Modifies the guild role position async. /// /// The guild_id. /// The pld. /// The reason. internal Task ModifyGuildRolePositionAsync(ulong guildId, IEnumerable pld, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.ROLES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)); } /// /// Gets the audit logs async. /// /// The guild_id. /// The limit. /// The after. /// The before. /// The responsible. /// The action_type. internal async Task GetAuditLogsAsync(ulong guildId, int limit, ulong? after, ulong? before, ulong? responsible, int? actionType) { var urlParams = new Dictionary { ["limit"] = limit.ToString(CultureInfo.InvariantCulture) }; if (after != null) urlParams["after"] = after?.ToString(CultureInfo.InvariantCulture); if (before != null) urlParams["before"] = before?.ToString(CultureInfo.InvariantCulture); if (responsible != null) urlParams["user_id"] = responsible?.ToString(CultureInfo.InvariantCulture); if (actionType != null) urlParams["action_type"] = actionType?.ToString(CultureInfo.InvariantCulture); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.AUDIT_LOGS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, urlParams.Any() ? BuildQueryString(urlParams) : "", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var auditLogDataRaw = JsonConvert.DeserializeObject(res.Response); return auditLogDataRaw; } /// /// Gets the guild vanity url async. /// /// The guild_id. internal async Task GetGuildVanityUrlAsync(ulong guildId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.VANITY_URL}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var invite = JsonConvert.DeserializeObject(res.Response); return invite; } /// /// Gets the guild widget async. /// /// The guild_id. internal async Task GetGuildWidgetAsync(ulong guildId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.WIDGET_JSON}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var json = JObject.Parse(res.Response); var rawChannels = (JArray)json["channels"]; var ret = json.ToDiscordObject(); ret.Discord = this.Discord; ret.Guild = this.Discord.Guilds[guildId]; ret.Channels = ret.Guild == null ? rawChannels.Select(r => new DiscordChannel { Id = (ulong)r["id"], Name = r["name"].ToString(), Position = (int)r["position"] }).ToList() : rawChannels.Select(r => { var c = ret.Guild.GetChannel((ulong)r["id"]); c.Position = (int)r["position"]; return c; }).ToList(); return ret; } /// /// Gets the guild widget settings async. /// /// The guild_id. internal async Task GetGuildWidgetSettingsAsync(ulong guildId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.WIDGET}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Guild = this.Discord.Guilds[guildId]; return ret; } /// /// Modifies the guild widget settings async. /// /// The guild_id. /// If true, is enabled. /// The channel id. /// The reason. internal async Task ModifyGuildWidgetSettingsAsync(ulong guildId, bool? isEnabled, ulong? channelId, string reason) { var pld = new RestGuildWidgetSettingsPayload { Enabled = isEnabled, ChannelId = channelId }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.WIDGET}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Guild = this.Discord.Guilds[guildId]; return ret; } /// /// Gets the guild templates async. /// /// The guild_id. internal async Task> GetGuildTemplatesAsync(ulong guildId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.TEMPLATES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var templatesRaw = JsonConvert.DeserializeObject>(res.Response); return new ReadOnlyCollection(new List(templatesRaw)); } /// /// Creates the guild template async. /// /// The guild_id. /// The name. /// The description. internal async Task CreateGuildTemplateAsync(ulong guildId, string name, string description) { var pld = new RestGuildTemplateCreateOrModifyPayload { Name = name, Description = description }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.TEMPLATES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); return ret; } /// /// Syncs the guild template async. /// /// The guild_id. /// The template_code. internal async Task SyncGuildTemplateAsync(ulong guildId, string templateCode) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.TEMPLATES}/:template_code"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new {guild_id = guildId, template_code = templateCode }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route).ConfigureAwait(false); var templateRaw = JsonConvert.DeserializeObject(res.Response); return templateRaw; } /// /// Modifies the guild template async. /// /// The guild_id. /// The template_code. /// The name. /// The description. internal async Task ModifyGuildTemplateAsync(ulong guildId, string templateCode, string name, string description) { var pld = new RestGuildTemplateCreateOrModifyPayload { Name = name, Description = description }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.TEMPLATES}/:template_code"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId, template_code = templateCode }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var templateRaw = JsonConvert.DeserializeObject(res.Response); return templateRaw; } /// /// Deletes the guild template async. /// /// The guild_id. /// The template_code. internal async Task DeleteGuildTemplateAsync(ulong guildId, string templateCode) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.TEMPLATES}/:template_code"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {guild_id = guildId, template_code = templateCode }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route).ConfigureAwait(false); var templateRaw = JsonConvert.DeserializeObject(res.Response); return templateRaw; } /// /// Gets the guild membership screening form async. /// /// The guild_id. internal async Task GetGuildMembershipScreeningFormAsync(ulong guildId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBER_VERIFICATION}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var screeningRaw = JsonConvert.DeserializeObject(res.Response); return screeningRaw; } /// /// Modifies the guild membership screening form async. /// /// The guild_id. /// The enabled. /// The fields. /// The description. internal async Task ModifyGuildMembershipScreeningFormAsync(ulong guildId, Optional enabled, Optional fields, Optional description) { var pld = new RestGuildMembershipScreeningFormModifyPayload { Enabled = enabled, Description = description, Fields = fields }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBER_VERIFICATION}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var screeningRaw = JsonConvert.DeserializeObject(res.Response); return screeningRaw; } /// /// Gets the guild welcome screen async. /// /// The guild_id. internal async Task GetGuildWelcomeScreenAsync(ulong guildId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.WELCOME_SCREEN}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var ret = JsonConvert.DeserializeObject(res.Response); return ret; } /// /// Modifies the guild welcome screen async. /// /// The guild_id. /// The enabled. /// The welcome channels. /// The description. internal async Task ModifyGuildWelcomeScreenAsync(ulong guildId, Optional enabled, Optional> welcomeChannels, Optional description) { var pld = new RestGuildWelcomeScreenModifyPayload { Enabled = enabled, WelcomeChannels = welcomeChannels, Description = description }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.WELCOME_SCREEN}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld)); var ret = JsonConvert.DeserializeObject(res.Response); return ret; } /// /// Updates the current user voice state async. /// /// The guild_id. /// The channel id. /// If true, suppress. /// The request to speak timestamp. internal async Task UpdateCurrentUserVoiceStateAsync(ulong guildId, ulong channelId, bool? suppress, DateTimeOffset? requestToSpeakTimestamp) { var pld = new RestGuildUpdateCurrentUserVoiceStatePayload { ChannelId = channelId, Suppress = suppress, RequestToSpeakTimestamp = requestToSpeakTimestamp }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.VOICE_STATES}/@me"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld)); } /// /// Updates the user voice state async. /// /// The guild_id. /// The user_id. /// The channel id. /// If true, suppress. internal async Task UpdateUserVoiceStateAsync(ulong guildId, ulong userId, ulong channelId, bool? suppress) { var pld = new RestGuildUpdateUserVoiceStatePayload { ChannelId = channelId, Suppress = suppress }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.VOICE_STATES}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId, user_id = userId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld)); } #endregion #region Guild Scheduled Events /// /// Creates a scheduled event. /// internal async Task CreateGuildScheduledEventAsync(ulong guildId, ulong? channelId, DiscordScheduledEventEntityMetadata metadata, string name, DateTimeOffset scheduledStartTime, DateTimeOffset? scheduledEndTime, string description, ScheduledEventEntityType type, Optional coverb64, string reason = null) { var pld = new RestGuildScheduledEventCreatePayload { ChannelId = channelId, EntityMetadata = metadata, Name = name, ScheduledStartTime = scheduledStartTime, ScheduledEndTime = scheduledEndTime, Description = description, EntityType = type, CoverBase64 = coverb64 }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.SCHEDULED_EVENTS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, DiscordJson.SerializeObject(pld)); var scheduledEvent = JsonConvert.DeserializeObject(res.Response); var guild = this.Discord.Guilds[guildId]; scheduledEvent.Discord = this.Discord; if (scheduledEvent.Creator != null) scheduledEvent.Creator.Discord = this.Discord; if (this.Discord is DiscordClient dc) await dc.OnGuildScheduledEventCreateEventAsync(scheduledEvent, guild); return scheduledEvent; } /// /// Modifies a scheduled event. /// internal async Task ModifyGuildScheduledEventAsync(ulong guildId, ulong scheduledEventId, Optional channelId, Optional metadata, Optional name, Optional scheduledStartTime, Optional scheduledEndTime, Optional description, Optional type, Optional status, Optional coverb64, string reason = null) { var pld = new RestGuildScheduledEventModifyPayload { ChannelId = channelId, EntityMetadata = metadata, Name = name, ScheduledStartTime = scheduledStartTime, ScheduledEndTime = scheduledEndTime, Description = description, EntityType = type, Status = status, CoverBase64 = coverb64 }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.SCHEDULED_EVENTS}/:scheduled_event_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId, scheduled_event_id = scheduledEventId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)); var scheduledEvent = JsonConvert.DeserializeObject(res.Response); var guild = this.Discord.Guilds[guildId]; scheduledEvent.Discord = this.Discord; if (scheduledEvent.Creator != null) { scheduledEvent.Creator.Discord = this.Discord; this.Discord.UserCache.AddOrUpdate(scheduledEvent.Creator.Id, scheduledEvent.Creator, (id, old) => { old.Username = scheduledEvent.Creator.Username; old.Discriminator = scheduledEvent.Creator.Discriminator; old.AvatarHash = scheduledEvent.Creator.AvatarHash; old.Flags = scheduledEvent.Creator.Flags; return old; }); } if (this.Discord is DiscordClient dc) await dc.OnGuildScheduledEventUpdateEventAsync(scheduledEvent, guild); return scheduledEvent; } /// /// Modifies a scheduled event. /// internal async Task ModifyGuildScheduledEventStatusAsync(ulong guildId, ulong scheduledEventId, ScheduledEventStatus status, string reason = null) { var pld = new RestGuildScheduledEventModifyPayload { Status = status }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.SCHEDULED_EVENTS}/:scheduled_event_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId, scheduled_event_id = scheduledEventId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)); var scheduledEvent = JsonConvert.DeserializeObject(res.Response); var guild = this.Discord.Guilds[guildId]; scheduledEvent.Discord = this.Discord; if (scheduledEvent.Creator != null) { scheduledEvent.Creator.Discord = this.Discord; this.Discord.UserCache.AddOrUpdate(scheduledEvent.Creator.Id, scheduledEvent.Creator, (id, old) => { old.Username = scheduledEvent.Creator.Username; old.Discriminator = scheduledEvent.Creator.Discriminator; old.AvatarHash = scheduledEvent.Creator.AvatarHash; old.Flags = scheduledEvent.Creator.Flags; return old; }); } if (this.Discord is DiscordClient dc) await dc.OnGuildScheduledEventUpdateEventAsync(scheduledEvent, guild); return scheduledEvent; } /// /// Gets a scheduled event. /// /// The guild_id. /// The event id. /// Whether to include user count. internal async Task GetGuildScheduledEventAsync(ulong guildId, ulong scheduledEventId, bool? withUserCount) { var urlParams = new Dictionary(); if (withUserCount.HasValue) urlParams["with_user_count"] = withUserCount?.ToString(); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.SCHEDULED_EVENTS}/:scheduled_event_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId, scheduled_event_id = scheduledEventId }, out var path); var url = Utilities.GetApiUriFor(path, urlParams.Any() ? BuildQueryString(urlParams) : "", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var scheduledEvent = JsonConvert.DeserializeObject(res.Response); var guild = this.Discord.Guilds[guildId]; scheduledEvent.Discord = this.Discord; if (scheduledEvent.Creator != null) { scheduledEvent.Creator.Discord = this.Discord; this.Discord.UserCache.AddOrUpdate(scheduledEvent.Creator.Id, scheduledEvent.Creator, (id, old) => { old.Username = scheduledEvent.Creator.Username; old.Discriminator = scheduledEvent.Creator.Discriminator; old.AvatarHash = scheduledEvent.Creator.AvatarHash; old.Flags = scheduledEvent.Creator.Flags; return old; }); } return scheduledEvent; } /// /// Gets the guilds scheduled events. /// /// The guild_id. /// Whether to include the count of users subscribed to the scheduled event. internal async Task> ListGuildScheduledEventsAsync(ulong guildId, bool? withUserCount) { var urlParams = new Dictionary(); if (withUserCount.HasValue) urlParams["with_user_count"] = withUserCount?.ToString(); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.SCHEDULED_EVENTS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, urlParams.Any() ? BuildQueryString(urlParams) : "", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var events = new Dictionary(); var eventsRaw = JsonConvert.DeserializeObject>(res.Response); var guild = this.Discord.Guilds[guildId]; foreach (var ev in eventsRaw) { ev.Discord = this.Discord; if (ev.Creator != null) { ev.Creator.Discord = this.Discord; this.Discord.UserCache.AddOrUpdate(ev.Creator.Id, ev.Creator, (id, old) => { old.Username = ev.Creator.Username; old.Discriminator = ev.Creator.Discriminator; old.AvatarHash = ev.Creator.AvatarHash; old.Flags = ev.Creator.Flags; return old; }); } events.Add(ev.Id, ev); } return new ReadOnlyDictionary(new Dictionary(events)); } /// /// Deletes a guild scheduled event. /// /// The guild_id. /// The scheduled event id. /// The reason. internal Task DeleteGuildScheduledEventAsync(ulong guildId, ulong scheduledEventId, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.SCHEDULED_EVENTS}/:scheduled_event_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {guild_id = guildId, scheduled_event_id = scheduledEventId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } /// /// Gets the users who RSVP'd to a scheduled event. /// Optional with member objects. /// This endpoint is paginated. /// /// The guild_id. /// The scheduled event id. /// The limit how many users to receive from the event. /// Get results before the given id. /// Get results after the given id. /// Whether to include guild member data. attaches guild_member property to the user object. internal async Task> GetGuildScheduledEventRspvUsersAsync(ulong guildId, ulong scheduledEventId, int? limit, ulong? before, ulong? after, bool? withMember) { var urlParams = new Dictionary(); if (limit != null && limit > 0) urlParams["limit"] = limit.Value.ToString(CultureInfo.InvariantCulture); if (before != null) urlParams["before"] = before.Value.ToString(CultureInfo.InvariantCulture); if (after != null) urlParams["after"] = after.Value.ToString(CultureInfo.InvariantCulture); if (withMember != null) urlParams["with_member"] = withMember.Value.ToString(CultureInfo.InvariantCulture); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.SCHEDULED_EVENTS}/:scheduled_event_id{Endpoints.USERS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId, scheduled_event_id = scheduledEventId }, out var path); var url = Utilities.GetApiUriFor(path, urlParams.Any() ? BuildQueryString(urlParams) : "", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var rspvUsers = JsonConvert.DeserializeObject>(res.Response); Dictionary rspv = new(); foreach (var rspvUser in rspvUsers) { rspvUser.Discord = this.Discord; rspvUser.GuildId = guildId; rspvUser.User.Discord = this.Discord; rspvUser.User = this.Discord.UserCache.AddOrUpdate(rspvUser.User.Id, rspvUser.User, (id, old) => { old.Username = rspvUser.User.Username; old.Discriminator = rspvUser.User.Discriminator; old.AvatarHash = rspvUser.User.AvatarHash; old.BannerHash = rspvUser.User.BannerHash; old.BannerColorInternal = rspvUser.User.BannerColorInternal; return old; }); /*if (with_member.HasValue && with_member.Value && rspv_user.Member != null) { rspv_user.Member.Discord = this.Discord; }*/ rspv.Add(rspvUser.User.Id, rspvUser); } return new ReadOnlyDictionary(new Dictionary(rspv)); } #endregion #region Channel /// - /// Creates the guild channel async. + /// Creates a guild channel. /// /// The guild_id. /// The name. /// The type. /// The parent. /// The topic. /// The bitrate. /// The user_limit. /// The overwrites. /// If true, nsfw. /// The per user rate limit. /// The quality mode. /// The default auto archive duration. /// The reason. internal async Task CreateGuildChannelAsync(ulong guildId, string name, ChannelType type, ulong? parent, Optional topic, int? bitrate, int? userLimit, IEnumerable overwrites, bool? nsfw, Optional perUserRateLimit, VideoQualityMode? qualityMode, ThreadAutoArchiveDuration? defaultAutoArchiveDuration, string reason) { var restOverwrites = new List(); if (overwrites != null) foreach (var ow in overwrites) restOverwrites.Add(ow.Build()); var pld = new RestChannelCreatePayload { Name = name, Type = type, Parent = parent, Topic = topic, Bitrate = bitrate, UserLimit = userLimit, PermissionOverwrites = restOverwrites, Nsfw = nsfw, PerUserRateLimit = perUserRateLimit, QualityMode = qualityMode, DefaultAutoArchiveDuration = defaultAutoArchiveDuration }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.CHANNELS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; foreach (var xo in ret.PermissionOverwritesInternal) { xo.Discord = this.Discord; xo.ChannelId = ret.Id; } return ret; } + /// + /// Creates a guild forum channel. + /// + /// The guild_id. + /// The name. + /// The parent. + /// The topic. + /// The template. + /// The default reaction emoji. + /// The overwrites. + /// If true, nsfw. + /// The per user rate limit. + /// The per user post create rate limit. + /// The default auto archive duration. + /// The reason. + internal async Task CreateForumChannelAsync(ulong guildId, string name, ulong? parent, + Optional topic, Optional template, + bool? nsfw, Optional defaultReactionEmoji, + Optional perUserRateLimit, Optional postCreateUserRateLimit, + ThreadAutoArchiveDuration? defaultAutoArchiveDuration, IEnumerable permissionOverwrites, string reason) + { + List restoverwrites = null; + if (permissionOverwrites != null) + { + restoverwrites = new List(); + foreach (var ow in permissionOverwrites) + restoverwrites.Add(ow.Build()); + } + + var pld = new RestChannelCreatePayload + { + Name = name, + Topic = topic, + //Template = template, + Nsfw = nsfw, + Parent = parent, + PerUserRateLimit = perUserRateLimit, + PostCreateUserRateLimit = postCreateUserRateLimit, + DefaultAutoArchiveDuration = defaultAutoArchiveDuration, + DefaultReactionEmoji = defaultReactionEmoji, + PermissionOverwrites = restoverwrites + }; + + var headers = Utilities.GetBaseHeaders(); + if (!string.IsNullOrWhiteSpace(reason)) + headers.Add(REASON_HEADER_NAME, reason); + + var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.CHANNELS}"; + var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {guild_id = guildId }, out var path); + + var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); + var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); + + var ret = JsonConvert.DeserializeObject(res.Response); + ret.Discord = this.Discord; + foreach (var xo in ret.PermissionOverwritesInternal) + { + xo.Discord = this.Discord; + xo.ChannelId = ret.Id; + } + + return ret; + } + /// /// Modifies the channel async. /// /// The channel_id. /// The name. /// The position. /// The topic. /// If true, nsfw. /// The parent. /// The bitrate. /// The user_limit. /// The per user rate limit. /// The rtc region. /// The quality mode. /// The default auto archive duration. /// The type. /// The permission overwrites. - /// The banner. /// The reason. - internal Task ModifyChannelAsync(ulong channelId, string name, int? position, Optional topic, bool? nsfw, Optional parent, int? bitrate, int? userLimit, Optional perUserRateLimit, Optional rtcRegion, VideoQualityMode? qualityMode, ThreadAutoArchiveDuration? autoArchiveDuration, Optional type, IEnumerable permissionOverwrites, Optional bannerb64, string reason) + internal Task ModifyChannelAsync(ulong channelId, string name, int? position, Optional topic, bool? nsfw, Optional parent, int? bitrate, int? userLimit, Optional perUserRateLimit, Optional rtcRegion, VideoQualityMode? qualityMode, ThreadAutoArchiveDuration? autoArchiveDuration, Optional type, IEnumerable permissionOverwrites, string reason) { - List restoverwrites = null; if (permissionOverwrites != null) { restoverwrites = new List(); foreach (var ow in permissionOverwrites) restoverwrites.Add(ow.Build()); } var pld = new RestChannelModifyPayload { Name = name, Position = position, Topic = topic, Nsfw = nsfw, Parent = parent, Bitrate = bitrate, UserLimit = userLimit, PerUserRateLimit = perUserRateLimit, RtcRegion = rtcRegion, QualityMode = qualityMode, DefaultAutoArchiveDuration = autoArchiveDuration, Type = type, - PermissionOverwrites = restoverwrites, - BannerBase64 = bannerb64 + PermissionOverwrites = restoverwrites }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.CHANNELS}/:channel_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)); } + internal Task ModifyForumChannelAsync(ulong channelId, string name, int? position, + Optional topic, Optional template, bool? nsfw, + Optional parent, Optional defaultReactionEmoji, + Optional perUserRateLimit, Optional postCreateUserRateLimit, + ThreadAutoArchiveDuration? defaultAutoArchiveDuration, IEnumerable permissionOverwrites, string reason) + { + List restoverwrites = null; + if (permissionOverwrites != null) + { + restoverwrites = new List(); + foreach (var ow in permissionOverwrites) + restoverwrites.Add(ow.Build()); + } + + var pld = new RestChannelModifyPayload + { + Name = name, + Position = position, + Topic = topic, + //Template = template, + Nsfw = nsfw, + Parent = parent, + PerUserRateLimit = perUserRateLimit, + PostCreateUserRateLimit = postCreateUserRateLimit, + DefaultAutoArchiveDuration = defaultAutoArchiveDuration, + DefaultReactionEmoji = defaultReactionEmoji, + PermissionOverwrites = restoverwrites + }; + + var headers = Utilities.GetBaseHeaders(); + if (!string.IsNullOrWhiteSpace(reason)) + headers.Add(REASON_HEADER_NAME, reason); + + var route = $"{Endpoints.CHANNELS}/:channel_id"; + var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { channel_id = channelId }, out var path); + + var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); + return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)); + } + + internal async Task CreateForumTagAsync(ulong channelId, string name, DiscordEmoji emoji, bool moderated, string reason) + { + var pld = new RestForumPostTagPayloads + { + Name = name, + Moderated = moderated + }; + if (emoji != null) + if (emoji.Id == 0) + { + pld.Emoji = null; + pld.UnicodeEmojiString = emoji.Name; + } + else + { + pld.Emoji = emoji.Id; + pld.UnicodeEmojiString = null; + } + else + { + pld.Emoji = null; + pld.UnicodeEmojiString = null; + } + + var headers = Utilities.GetBaseHeaders(); + if (!string.IsNullOrWhiteSpace(reason)) + headers.Add(REASON_HEADER_NAME, reason); + + var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.TAGS}"; + var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { channel_id = channelId }, out var path); + + var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); + var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, DiscordJson.SerializeObject(pld)); + var channel = JsonConvert.DeserializeObject(res.Response); + channel.Discord = this.Discord; + var tag = channel.AvailableTags.First(x => x.Name == name); + tag.Discord = this.Discord; + return tag; + } + + internal async Task ModifyForumTagAsync(ulong id, ulong channelId, string name, DiscordEmoji emoji = null, bool moderated = false, string reason = null) + { + var pld = new RestForumPostTagPayloads + { + Name = name, + Moderated = moderated + }; + if (emoji != null) + if (emoji.Id == 0) + { + pld.Emoji = null; + pld.UnicodeEmojiString = emoji.Name; + } + else + { + pld.Emoji = emoji.Id; + pld.UnicodeEmojiString = null; + } + else + { + pld.Emoji = null; + pld.UnicodeEmojiString = null; + } + + var headers = Utilities.GetBaseHeaders(); + if (!string.IsNullOrWhiteSpace(reason)) + headers.Add(REASON_HEADER_NAME, reason); + + var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.TAGS}/:tag_id"; + var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new { channel_id = channelId, tag_id = id }, out var path); + + var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); + var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route, headers, DiscordJson.SerializeObject(pld)); + var channel = JsonConvert.DeserializeObject(res.Response); + channel.Discord = this.Discord; + var tag = channel.AvailableTags.First(x => x.Name == name); + tag.Discord = this.Discord; + return tag; + } + + internal Task DeleteForumTagAsync(ulong id, ulong channelId, string reason) + { + var headers = Utilities.GetBaseHeaders(); + if (!string.IsNullOrWhiteSpace(reason)) + headers.Add(REASON_HEADER_NAME, reason); + + var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.TAGS}/:tag_id"; + var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { channel_id = channelId, tag_id = id }, out var path); + + var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); + return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); + } + /// /// Gets the channel async. /// /// The channel_id. internal async Task GetChannelAsync(ulong channelId) { var route = $"{Endpoints.CHANNELS}/:channel_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; foreach (var xo in ret.PermissionOverwritesInternal) { xo.Discord = this.Discord; xo.ChannelId = ret.Id; } + foreach(var xo in ret.AvailableTags) + { + xo.Discord = this.Discord; + xo.ChannelId = ret.Id; + } return ret; } /// /// Deletes the channel async. /// /// The channel_id. /// The reason. internal Task DeleteChannelAsync(ulong channelId, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.CHANNELS}/:channel_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } /// /// Gets the message async. /// /// The channel_id. /// The message_id. internal async Task GetMessageAsync(ulong channelId, ulong messageId) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {channel_id = channelId, message_id = messageId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var ret = this.PrepareMessage(JObject.Parse(res.Response)); return ret; } /// /// Creates the message async. /// /// The channel_id. /// The content. /// The embeds. /// The sticker. /// The reply message id. /// If true, mention reply. /// If true, fail on invalid reply. internal async Task CreateMessageAsync(ulong channelId, string content, IEnumerable embeds, DiscordSticker sticker, ulong? replyMessageId, bool mentionReply, bool failOnInvalidReply) { if (content != null && content.Length > 2000) throw new ArgumentException("Message content length cannot exceed 2000 characters."); if (!embeds?.Any() ?? true) { if (content == null && sticker == null) throw new ArgumentException("You must specify message content, a sticker or an embed."); if (content.Length == 0) throw new ArgumentException("Message content must not be empty."); } if (embeds != null) foreach (var embed in embeds) if (embed.Timestamp != null) embed.Timestamp = embed.Timestamp.Value.ToUniversalTime(); var pld = new RestChannelMessageCreatePayload { HasContent = content != null, Content = content, StickersIds = sticker is null ? Array.Empty() : new[] {sticker.Id}, IsTts = false, HasEmbed = embeds?.Any() ?? false, Embeds = embeds }; if (replyMessageId != null) pld.MessageReference = new InternalDiscordMessageReference { MessageId = replyMessageId, FailIfNotExists = failOnInvalidReply }; if (replyMessageId != null) pld.Mentions = new DiscordMentions(Mentions.All, true, mentionReply); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = this.PrepareMessage(JObject.Parse(res.Response)); return ret; } /// /// Creates the message async. /// /// The channel_id. /// The builder. internal async Task CreateMessageAsync(ulong channelId, DiscordMessageBuilder builder) { builder.Validate(); if (builder.Embeds != null) foreach (var embed in builder.Embeds) if (embed?.Timestamp != null) embed.Timestamp = embed.Timestamp.Value.ToUniversalTime(); var pld = new RestChannelMessageCreatePayload { HasContent = builder.Content != null, Content = builder.Content, StickersIds = builder.Sticker is null ? Array.Empty() : new[] {builder.Sticker.Id}, IsTts = builder.IsTts, HasEmbed = builder.Embeds != null, Embeds = builder.Embeds, Components = builder.Components }; if (builder.ReplyId != null) pld.MessageReference = new InternalDiscordMessageReference { MessageId = builder.ReplyId, FailIfNotExists = builder.FailOnInvalidReply }; pld.Mentions = new DiscordMentions(builder.Mentions ?? Mentions.All, builder.Mentions?.Any() ?? false, builder.MentionOnReply); if (builder.Files.Count == 0) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = this.PrepareMessage(JObject.Parse(res.Response)); return ret; } else { ulong fileId = 0; List attachments = new(builder.Files.Count); foreach (var file in builder.Files) { DiscordAttachment att = new() { Id = fileId, Discord = this.Discord, Description = file.Description, FileName = file.FileName }; attachments.Add(att); fileId++; } pld.Attachments = attachments; var values = new Dictionary { ["payload_json"] = DiscordJson.SerializeObject(pld) }; var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoMultipartAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, values: values, files: builder.Files).ConfigureAwait(false); var ret = this.PrepareMessage(JObject.Parse(res.Response)); foreach (var file in builder.FilesInternal.Where(x => x.ResetPositionTo.HasValue)) { file.Stream.Position = file.ResetPositionTo.Value; } return ret; } } /// /// Gets the guild channels async. /// /// The guild_id. internal async Task> GetGuildChannelsAsync(ulong guildId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.CHANNELS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var channelsRaw = JsonConvert.DeserializeObject>(res.Response).Select(xc => { xc.Discord = this.Discord; return xc; }); foreach (var ret in channelsRaw) foreach (var xo in ret.PermissionOverwritesInternal) { xo.Discord = this.Discord; xo.ChannelId = ret.Id; } return new ReadOnlyCollection(new List(channelsRaw)); } /// /// Creates the stage instance async. /// /// The channel_id. /// The topic. /// Whether everyone should be notified about the stage. /// The privacy_level. /// The reason. internal async Task CreateStageInstanceAsync(ulong channelId, string topic, bool sendStartNotification, StagePrivacyLevel privacyLevel, string reason) { var pld = new RestStageInstanceCreatePayload { ChannelId = channelId, Topic = topic, PrivacyLevel = privacyLevel, SendStartNotification = sendStartNotification }; var route = $"{Endpoints.STAGE_INSTANCES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { }, out var path); var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var stageInstance = JsonConvert.DeserializeObject(res.Response); return stageInstance; } /// /// Gets the stage instance async. /// /// The channel_id. internal async Task GetStageInstanceAsync(ulong channelId) { var route = $"{Endpoints.STAGE_INSTANCES}/:channel_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var stageInstance = JsonConvert.DeserializeObject(res.Response); return stageInstance; } /// /// Modifies the stage instance async. /// /// The channel_id. /// The topic. /// The privacy_level. /// The reason. internal Task ModifyStageInstanceAsync(ulong channelId, Optional topic, Optional privacyLevel, string reason) { var pld = new RestStageInstanceModifyPayload { Topic = topic, PrivacyLevel = privacyLevel }; var route = $"{Endpoints.STAGE_INSTANCES}/:channel_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {channel_id = channelId }, out var path); var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)); } /// /// Deletes the stage instance async. /// /// The channel_id. /// The reason. internal Task DeleteStageInstanceAsync(ulong channelId, string reason) { var route = $"{Endpoints.STAGE_INSTANCES}/:channel_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {channel_id = channelId }, out var path); var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } /// /// Gets the channel messages async. /// /// The channel id. /// The limit. /// The before. /// The after. /// The around. internal async Task> GetChannelMessagesAsync(ulong channelId, int limit, ulong? before, ulong? after, ulong? around) { var urlParams = new Dictionary(); if (around != null) urlParams["around"] = around?.ToString(CultureInfo.InvariantCulture); if (before != null) urlParams["before"] = before?.ToString(CultureInfo.InvariantCulture); if (after != null) urlParams["after"] = after?.ToString(CultureInfo.InvariantCulture); if (limit > 0) urlParams["limit"] = limit.ToString(CultureInfo.InvariantCulture); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, urlParams.Any() ? BuildQueryString(urlParams) : "", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var msgsRaw = JArray.Parse(res.Response); var msgs = new List(); foreach (var xj in msgsRaw) msgs.Add(this.PrepareMessage(xj)); return new ReadOnlyCollection(new List(msgs)); } /// /// Gets the channel message async. /// /// The channel_id. /// The message_id. internal async Task GetChannelMessageAsync(ulong channelId, ulong messageId) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {channel_id = channelId, message_id = messageId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var ret = this.PrepareMessage(JObject.Parse(res.Response)); return ret; } /// /// Edits the message async. /// /// The channel_id. /// The message_id. /// The content. /// The embeds. /// The mentions. /// The components. /// The suppress_embed. /// The files. /// The attachments to keep. internal async Task EditMessageAsync(ulong channelId, ulong messageId, Optional content, Optional> embeds, Optional> mentions, IReadOnlyList components, Optional suppressEmbed, IReadOnlyCollection files, Optional> attachments) { if (embeds.HasValue && embeds.Value != null) foreach (var embed in embeds.Value) if (embed.Timestamp != null) embed.Timestamp = embed.Timestamp.Value.ToUniversalTime(); var pld = new RestChannelMessageEditPayload { HasContent = content.HasValue, Content = content.ValueOrDefault(), HasEmbed = embeds.HasValue && (embeds.Value?.Any() ?? false), Embeds = embeds.HasValue && (embeds.Value?.Any() ?? false) ? embeds.Value : null, Components = components, Flags = suppressEmbed.HasValue && (bool)suppressEmbed ? MessageFlags.SuppressedEmbeds : null, Mentions = mentions .Map(m => new DiscordMentions(m ?? Mentions.None, false, mentions.Value?.OfType().Any() ?? false)) .ValueOrDefault() }; if (files?.Count > 0) { ulong fileId = 0; List attachmentsNew = new(); foreach (var file in files) { DiscordAttachment att = new() { Id = fileId, Discord = this.Discord, Description = file.Description, FileName = file.FileName }; attachmentsNew.Add(att); fileId++; } if (attachments.HasValue && attachments.Value.Any()) attachmentsNew.AddRange(attachments.Value); pld.Attachments = attachmentsNew; var values = new Dictionary { ["payload_json"] = DiscordJson.SerializeObject(pld) }; var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {channel_id = channelId, message_id = messageId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoMultipartAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, values: values, files: files).ConfigureAwait(false); var ret = this.PrepareMessage(JObject.Parse(res.Response)); foreach (var file in files.Where(x => x.ResetPositionTo.HasValue)) { file.Stream.Position = file.ResetPositionTo.Value; } return ret; } else { pld.Attachments = attachments.ValueOrDefault(); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {channel_id = channelId, message_id = messageId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = this.PrepareMessage(JObject.Parse(res.Response)); return ret; } } /// /// Deletes the message async. /// /// The channel_id. /// The message_id. /// The reason. internal Task DeleteMessageAsync(ulong channelId, ulong messageId, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {channel_id = channelId, message_id = messageId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } /// /// Deletes the messages async. /// /// The channel_id. /// The message_ids. /// The reason. internal Task DeleteMessagesAsync(ulong channelId, IEnumerable messageIds, string reason) { var pld = new RestChannelMessageBulkDeletePayload { Messages = messageIds }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}{Endpoints.BULK_DELETE}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, DiscordJson.SerializeObject(pld)); } /// /// Gets the channel invites async. /// /// The channel_id. internal async Task> GetChannelInvitesAsync(ulong channelId) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.INVITES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var invitesRaw = JsonConvert.DeserializeObject>(res.Response).Select(xi => { xi.Discord = this.Discord; return xi; }); return new ReadOnlyCollection(new List(invitesRaw)); } /// /// Creates the channel invite async. /// /// The channel_id. /// The max_age. /// The max_uses. /// The target_type. /// The target_application. /// The target_user. /// If true, temporary. /// If true, unique. /// The reason. internal async Task CreateChannelInviteAsync(ulong channelId, int maxAge, int maxUses, TargetType? targetType, TargetActivity? targetApplication, ulong? targetUser, bool temporary, bool unique, string reason) { var pld = new RestChannelInviteCreatePayload { MaxAge = maxAge, MaxUses = maxUses, TargetType = targetType, TargetApplication = targetApplication, TargetUserId = targetUser, Temporary = temporary, Unique = unique }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.INVITES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Deletes the channel permission async. /// /// The channel_id. /// The overwrite_id. /// The reason. internal Task DeleteChannelPermissionAsync(ulong channelId, ulong overwriteId, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.PERMISSIONS}/:overwrite_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {channel_id = channelId, overwrite_id = overwriteId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } /// /// Edits the channel permissions async. /// /// The channel_id. /// The overwrite_id. /// The allow. /// The deny. /// The type. /// The reason. internal Task EditChannelPermissionsAsync(ulong channelId, ulong overwriteId, Permissions allow, Permissions deny, string type, string reason) { var pld = new RestChannelPermissionEditPayload { Type = type, Allow = allow & PermissionMethods.FullPerms, Deny = deny & PermissionMethods.FullPerms }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.PERMISSIONS}/:overwrite_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new {channel_id = channelId, overwrite_id = overwriteId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route, headers, DiscordJson.SerializeObject(pld)); } /// /// Triggers the typing async. /// /// The channel_id. internal Task TriggerTypingAsync(ulong channelId) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.TYPING}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route); } /// /// Gets the pinned messages async. /// /// The channel_id. internal async Task> GetPinnedMessagesAsync(ulong channelId) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.PINS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var msgsRaw = JArray.Parse(res.Response); var msgs = new List(); foreach (var xj in msgsRaw) msgs.Add(this.PrepareMessage(xj)); return new ReadOnlyCollection(new List(msgs)); } /// /// Pins the message async. /// /// The channel_id. /// The message_id. internal Task PinMessageAsync(ulong channelId, ulong messageId) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.PINS}/:message_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new {channel_id = channelId, message_id = messageId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route); } /// /// Unpins the message async. /// /// The channel_id. /// The message_id. internal Task UnpinMessageAsync(ulong channelId, ulong messageId) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.PINS}/:message_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {channel_id = channelId, message_id = messageId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route); } /// /// Adds the group dm recipient async. /// /// The channel_id. /// The user_id. /// The access_token. /// The nickname. internal Task AddGroupDmRecipientAsync(ulong channelId, ulong userId, string accessToken, string nickname) { var pld = new RestChannelGroupDmRecipientAddPayload { AccessToken = accessToken, Nickname = nickname }; var route = $"{Endpoints.USERS}{Endpoints.ME}{Endpoints.CHANNELS}/:channel_id{Endpoints.RECIPIENTS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new {channel_id = channelId, user_id = userId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route, payload: DiscordJson.SerializeObject(pld)); } /// /// Removes the group dm recipient async. /// /// The channel_id. /// The user_id. internal Task RemoveGroupDmRecipientAsync(ulong channelId, ulong userId) { var route = $"{Endpoints.USERS}{Endpoints.ME}{Endpoints.CHANNELS}/:channel_id{Endpoints.RECIPIENTS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {channel_id = channelId, user_id = userId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route); } /// /// Creates the group dm async. /// /// The access_tokens. /// The nicks. internal async Task CreateGroupDmAsync(IEnumerable accessTokens, IDictionary nicks) { var pld = new RestUserGroupDmCreatePayload { AccessTokens = accessTokens, Nicknames = nicks }; var route = $"{Endpoints.USERS}{Endpoints.ME}{Endpoints.CHANNELS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Creates the dm async. /// /// The recipient_id. internal async Task CreateDmAsync(ulong recipientId) { var pld = new RestUserDmCreatePayload { Recipient = recipientId }; var route = $"{Endpoints.USERS}{Endpoints.ME}{Endpoints.CHANNELS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Follows the channel async. /// /// The channel_id. /// The webhook_channel_id. internal async Task FollowChannelAsync(ulong channelId, ulong webhookChannelId) { var pld = new FollowedChannelAddPayload { WebhookChannelId = webhookChannelId }; var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.FOLLOWERS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var response = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); return JsonConvert.DeserializeObject(response.Response); } /// /// Crossposts the message async. /// /// The channel_id. /// The message_id. internal async Task CrosspostMessageAsync(ulong channelId, ulong messageId) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id{Endpoints.CROSSPOST}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {channel_id = channelId, message_id = messageId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var response = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route).ConfigureAwait(false); return JsonConvert.DeserializeObject(response.Response); } #endregion #region Member /// /// Gets the current user async. /// internal Task GetCurrentUserAsync() => this.GetUserAsync("@me"); /// /// Gets the user async. /// /// The user_id. internal Task GetUserAsync(ulong userId) => this.GetUserAsync(userId.ToString(CultureInfo.InvariantCulture)); /// /// Gets the user async. /// /// The user_id. internal async Task GetUserAsync(string userId) { var route = $"{Endpoints.USERS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {user_id = userId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var userRaw = JsonConvert.DeserializeObject(res.Response); var duser = new DiscordUser(userRaw) { Discord = this.Discord }; return duser; } /// /// Gets the guild member async. /// /// The guild_id. /// The user_id. internal async Task GetGuildMemberAsync(ulong guildId, ulong userId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId, user_id = userId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var tm = JsonConvert.DeserializeObject(res.Response); var usr = new DiscordUser(tm.User) { Discord = this.Discord }; usr = this.Discord.UserCache.AddOrUpdate(tm.User.Id, usr, (id, old) => { old.Username = usr.Username; old.Discriminator = usr.Discriminator; old.AvatarHash = usr.AvatarHash; return old; }); return new DiscordMember(tm) { Discord = this.Discord, GuildId = guildId }; } /// /// Removes the guild member async. /// /// The guild_id. /// The user_id. /// The reason. internal Task RemoveGuildMemberAsync(ulong guildId, ulong userId, string reason) { var urlParams = new Dictionary(); if (reason != null) urlParams["reason"] = reason; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {guild_id = guildId, user_id = userId }, out var path); var url = Utilities.GetApiUriFor(path, BuildQueryString(urlParams), this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route); } /// /// Modifies the current user async. /// /// The username. /// The base64_avatar. internal async Task ModifyCurrentUserAsync(string username, Optional base64Avatar) { var pld = new RestUserUpdateCurrentPayload { Username = username, AvatarBase64 = base64Avatar.ValueOrDefault(), AvatarSet = base64Avatar.HasValue }; var route = $"{Endpoints.USERS}{Endpoints.ME}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var userRaw = JsonConvert.DeserializeObject(res.Response); return userRaw; } /// /// Gets the current user guilds async. /// /// The limit. /// The before. /// The after. internal async Task> GetCurrentUserGuildsAsync(int limit = 100, ulong? before = null, ulong? after = null) { var route = $"{Endpoints.USERS}{Endpoints.ME}{Endpoints.GUILDS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { }, out var path); var url = Utilities.GetApiUriBuilderFor(path, this.Discord.Configuration) .AddParameter($"limit", limit.ToString(CultureInfo.InvariantCulture)); if (before != null) url.AddParameter("before", before.Value.ToString(CultureInfo.InvariantCulture)); if (after != null) url.AddParameter("after", after.Value.ToString(CultureInfo.InvariantCulture)); var res = await this.DoRequestAsync(this.Discord, bucket, url.Build(), RestRequestMethod.GET, route).ConfigureAwait(false); if (this.Discord is DiscordClient) { var guildsRaw = JsonConvert.DeserializeObject>(res.Response); var glds = guildsRaw.Select(xug => (this.Discord as DiscordClient)?.GuildsInternal[xug.Id]); return new ReadOnlyCollection(new List(glds)); } else { return new ReadOnlyCollection(JsonConvert.DeserializeObject>(res.Response)); } } /// /// Modifies the guild member async. /// /// The guild_id. /// The user_id. /// The nick. /// The role_ids. /// The mute. /// The deaf. /// The voice_channel_id. /// The reason. internal Task ModifyGuildMemberAsync(ulong guildId, ulong userId, Optional nick, Optional> roleIds, Optional mute, Optional deaf, Optional voiceChannelId, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var pld = new RestGuildMemberModifyPayload { Nickname = nick, RoleIds = roleIds, Deafen = deaf, Mute = mute, VoiceChannelId = voiceChannelId }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId, user_id = userId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, payload: DiscordJson.SerializeObject(pld)); } /// /// Modifies the time out of a guild member. /// /// The guild_id. /// The user_id. /// Datetime offset. /// The reason. internal Task ModifyTimeoutAsync(ulong guildId, ulong userId, DateTimeOffset? until, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var pld = new RestGuildMemberTimeoutModifyPayload { CommunicationDisabledUntil = until }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId, user_id = userId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, payload: DiscordJson.SerializeObject(pld)); } /// /// Modifies the current member nickname async. /// /// The guild_id. /// The nick. /// The reason. internal Task ModifyCurrentMemberNicknameAsync(ulong guildId, string nick, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var pld = new RestGuildMemberModifyPayload { Nickname = nick }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}{Endpoints.ME}{Endpoints.NICK}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, payload: DiscordJson.SerializeObject(pld)); } #endregion #region Roles /// /// Gets the guild roles async. /// /// The guild_id. internal async Task> GetGuildRolesAsync(ulong guildId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.ROLES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var rolesRaw = JsonConvert.DeserializeObject>(res.Response).Select(xr => { xr.Discord = this.Discord; xr.GuildId = guildId; return xr; }); return new ReadOnlyCollection(new List(rolesRaw)); } /// /// Gets the guild async. /// /// The guild id. /// If true, with_counts. internal async Task GetGuildAsync(ulong guildId, bool? withCounts) { var urlParams = new Dictionary(); if (withCounts.HasValue) urlParams["with_counts"] = withCounts?.ToString(); var route = $"{Endpoints.GUILDS}/:guild_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, urlParams.Any() ? BuildQueryString(urlParams) : "", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route, urlParams).ConfigureAwait(false); var json = JObject.Parse(res.Response); var rawMembers = (JArray)json["members"]; var guildRest = json.ToDiscordObject(); foreach (var r in guildRest.RolesInternal.Values) r.GuildId = guildRest.Id; if (this.Discord is DiscordClient dc) { await dc.OnGuildUpdateEventAsync(guildRest, rawMembers).ConfigureAwait(false); return dc.GuildsInternal[guildRest.Id]; } else { guildRest.Discord = this.Discord; return guildRest; } } /// /// Modifies the guild role async. /// /// The guild_id. /// The role_id. /// The name. /// The permissions. /// The color. /// If true, hoist. /// If true, mentionable. /// The icon. /// The unicode emoji icon. /// The reason. internal async Task ModifyGuildRoleAsync(ulong guildId, ulong roleId, string name, Permissions? permissions, int? color, bool? hoist, bool? mentionable, Optional iconb64, Optional emoji, string reason) { var pld = new RestGuildRolePayload { Name = name, Permissions = permissions & PermissionMethods.FullPerms, Color = color, Hoist = hoist, Mentionable = mentionable, }; if (emoji.HasValue && !iconb64.HasValue) pld.UnicodeEmoji = emoji; if (emoji.HasValue && iconb64.HasValue) { pld.IconBase64 = null; pld.UnicodeEmoji = emoji; } if (iconb64.HasValue) pld.IconBase64 = iconb64; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.ROLES}/:role_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId, role_id = roleId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; ret.GuildId = guildId; return ret; } /// /// Deletes the role async. /// /// The guild_id. /// The role_id. /// The reason. internal Task DeleteRoleAsync(ulong guildId, ulong roleId, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.ROLES}/:role_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {guild_id = guildId, role_id = roleId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } /// /// Creates the guild role async. /// /// The guild_id. /// The name. /// The permissions. /// The color. /// If true, hoist. /// If true, mentionable. /// The reason. internal async Task CreateGuildRoleAsync(ulong guildId, string name, Permissions? permissions, int? color, bool? hoist, bool? mentionable, string reason) { var pld = new RestGuildRolePayload { Name = name, Permissions = permissions & PermissionMethods.FullPerms, Color = color, Hoist = hoist, Mentionable = mentionable }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.ROLES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; ret.GuildId = guildId; return ret; } #endregion #region Prune /// /// Gets the guild prune count async. /// /// The guild_id. /// The days. /// The include_roles. internal async Task GetGuildPruneCountAsync(ulong guildId, int days, IEnumerable includeRoles) { if (days < 0 || days > 30) throw new ArgumentException("Prune inactivity days must be a number between 0 and 30.", nameof(days)); var urlParams = new Dictionary { ["days"] = days.ToString(CultureInfo.InvariantCulture) }; var sb = includeRoles?.Aggregate(new StringBuilder(), (sb, id) => sb.Append($"&include_roles={id}")) ?? new StringBuilder(); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.PRUNE}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, $"{BuildQueryString(urlParams)}{sb}", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var pruned = JsonConvert.DeserializeObject(res.Response); return pruned.Pruned.Value; } /// /// Begins the guild prune async. /// /// The guild_id. /// The days. /// If true, compute_prune_count. /// The include_roles. /// The reason. internal async Task BeginGuildPruneAsync(ulong guildId, int days, bool computePruneCount, IEnumerable includeRoles, string reason) { if (days < 0 || days > 30) throw new ArgumentException("Prune inactivity days must be a number between 0 and 30.", nameof(days)); var urlParams = new Dictionary { ["days"] = days.ToString(CultureInfo.InvariantCulture), ["compute_prune_count"] = computePruneCount.ToString() }; var sb = includeRoles?.Aggregate(new StringBuilder(), (sb, id) => sb.Append($"&include_roles={id}")) ?? new StringBuilder(); var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.PRUNE}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, $"{BuildQueryString(urlParams)}{sb}", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers).ConfigureAwait(false); var pruned = JsonConvert.DeserializeObject(res.Response); return pruned.Pruned; } #endregion #region GuildVarious /// /// Gets the template async. /// /// The code. internal async Task GetTemplateAsync(string code) { var route = $"{Endpoints.GUILDS}{Endpoints.TEMPLATES}/:code"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { code }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var templatesRaw = JsonConvert.DeserializeObject(res.Response); return templatesRaw; } /// /// Gets the guild integrations async. /// /// The guild_id. internal async Task> GetGuildIntegrationsAsync(ulong guildId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.INTEGRATIONS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var integrationsRaw = JsonConvert.DeserializeObject>(res.Response).Select(xi => { xi.Discord = this.Discord; return xi; }); return new ReadOnlyCollection(new List(integrationsRaw)); } /// /// Gets the guild preview async. /// /// The guild_id. internal async Task GetGuildPreviewAsync(ulong guildId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.PREVIEW}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Creates the guild integration async. /// /// The guild_id. /// The type. /// The id. internal async Task CreateGuildIntegrationAsync(ulong guildId, string type, ulong id) { var pld = new RestGuildIntegrationAttachPayload { Type = type, Id = id }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.INTEGRATIONS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Modifies the guild integration async. /// /// The guild_id. /// The integration_id. /// The expire_behaviour. /// The expire_grace_period. /// If true, enable_emoticons. internal async Task ModifyGuildIntegrationAsync(ulong guildId, ulong integrationId, int expireBehaviour, int expireGracePeriod, bool enableEmoticons) { var pld = new RestGuildIntegrationModifyPayload { ExpireBehavior = expireBehaviour, ExpireGracePeriod = expireGracePeriod, EnableEmoticons = enableEmoticons }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.INTEGRATIONS}/:integration_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId, integration_id = integrationId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Deletes the guild integration async. /// /// The guild_id. /// The integration. internal Task DeleteGuildIntegrationAsync(ulong guildId, DiscordIntegration integration) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.INTEGRATIONS}/:integration_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {guild_id = guildId, integration_id = integration.Id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, payload: DiscordJson.SerializeObject(integration)); } /// /// Syncs the guild integration async. /// /// The guild_id. /// The integration_id. internal Task SyncGuildIntegrationAsync(ulong guildId, ulong integrationId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.INTEGRATIONS}/:integration_id{Endpoints.SYNC}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {guild_id = guildId, integration_id = integrationId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route); } /// /// Gets the guild voice regions async. /// /// The guild_id. internal async Task> GetGuildVoiceRegionsAsync(ulong guildId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.REGIONS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var regionsRaw = JsonConvert.DeserializeObject>(res.Response); return new ReadOnlyCollection(new List(regionsRaw)); } /// /// Gets the guild invites async. /// /// The guild_id. internal async Task> GetGuildInvitesAsync(ulong guildId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.INVITES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var invitesRaw = JsonConvert.DeserializeObject>(res.Response).Select(xi => { xi.Discord = this.Discord; return xi; }); return new ReadOnlyCollection(new List(invitesRaw)); } #endregion #region Invite /// /// Gets the invite async. /// /// The invite_code. /// If true, with_counts. /// If true, with_expiration. /// The scheduled event id to get. internal async Task GetInviteAsync(string inviteCode, bool? withCounts, bool? withExpiration, ulong? guildScheduledEventId) { var urlParams = new Dictionary(); if (withCounts.HasValue) urlParams["with_counts"] = withCounts?.ToString(); if (withExpiration.HasValue) urlParams["with_expiration"] = withExpiration?.ToString(); if (guildScheduledEventId.HasValue) urlParams["guild_scheduled_event_id"] = guildScheduledEventId?.ToString(); var route = $"{Endpoints.INVITES}/:invite_code"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {invite_code = inviteCode }, out var path); var url = Utilities.GetApiUriFor(path, urlParams.Any() ? BuildQueryString(urlParams) : "", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Deletes the invite async. /// /// The invite_code. /// The reason. internal async Task DeleteInviteAsync(string inviteCode, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.INVITES}/:invite_code"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {invite_code = inviteCode }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /* * Disabled due to API restrictions * * internal async Task InternalAcceptInvite(string invite_code) * { * this.Discord.DebugLogger.LogMessage(LogLevel.Warning, "REST API", "Invite accept endpoint was used; this account is now likely unverified", DateTime.Now); * * var url = new Uri($"{Utils.GetApiBaseUri(this.Configuration), Endpoints.INVITES}/{invite_code)); * var bucket = this.Rest.GetBucket(0, MajorParameterType.Unbucketed, url, HttpRequestMethod.POST); * var res = await this.DoRequestAsync(this.Discord, bucket, url, HttpRequestMethod.POST).ConfigureAwait(false); * * var ret = JsonConvert.DeserializeObject(res.Response); * ret.Discord = this.Discord; * * return ret; * } */ #endregion #region Connections /// /// Gets the users connections async. /// internal async Task> GetUserConnectionsAsync() { var route = $"{Endpoints.USERS}{Endpoints.ME}{Endpoints.CONNECTIONS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var connectionsRaw = JsonConvert.DeserializeObject>(res.Response).Select(xc => { xc.Discord = this.Discord; return xc; }); return new ReadOnlyCollection(new List(connectionsRaw)); } #endregion #region Voice /// /// Lists the voice regions async. /// internal async Task> ListVoiceRegionsAsync() { var route = $"{Endpoints.VOICE}{Endpoints.REGIONS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var regions = JsonConvert.DeserializeObject>(res.Response); return new ReadOnlyCollection(new List(regions)); } #endregion #region Webhooks /// /// Creates the webhook async. /// /// The channel_id. /// The name. /// The base64_avatar. /// The reason. internal async Task CreateWebhookAsync(ulong channelId, string name, Optional base64Avatar, string reason) { var pld = new RestWebhookPayload { Name = name, AvatarBase64 = base64Avatar.ValueOrDefault(), AvatarSet = base64Avatar.HasValue }; var headers = new Dictionary(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.WEBHOOKS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; ret.ApiClient = this; return ret; } /// /// Gets the channel webhooks async. /// /// The channel_id. internal async Task> GetChannelWebhooksAsync(ulong channelId) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.WEBHOOKS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var webhooksRaw = JsonConvert.DeserializeObject>(res.Response).Select(xw => { xw.Discord = this.Discord; xw.ApiClient = this; return xw; }); return new ReadOnlyCollection(new List(webhooksRaw)); } /// /// Gets the guild webhooks async. /// /// The guild_id. internal async Task> GetGuildWebhooksAsync(ulong guildId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.WEBHOOKS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var webhooksRaw = JsonConvert.DeserializeObject>(res.Response).Select(xw => { xw.Discord = this.Discord; xw.ApiClient = this; return xw; }); return new ReadOnlyCollection(new List(webhooksRaw)); } /// /// Gets the webhook async. /// /// The webhook_id. internal async Task GetWebhookAsync(ulong webhookId) { var route = $"{Endpoints.WEBHOOKS}/:webhook_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {webhook_id = webhookId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; ret.ApiClient = this; return ret; } /// /// Gets the webhook with token async. /// /// The webhook_id. /// The webhook_token. internal async Task GetWebhookWithTokenAsync(ulong webhookId, string webhookToken) { var route = $"{Endpoints.WEBHOOKS}/:webhook_id/:webhook_token"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {webhook_id = webhookId, webhook_token = webhookToken }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Token = webhookToken; ret.Id = webhookId; ret.Discord = this.Discord; ret.ApiClient = this; return ret; } /// /// Modifies the webhook async. /// /// The webhook_id. /// The channel id. /// The name. /// The base64_avatar. /// The reason. internal async Task ModifyWebhookAsync(ulong webhookId, ulong channelId, string name, Optional base64Avatar, string reason) { var pld = new RestWebhookPayload { Name = name, AvatarBase64 = base64Avatar.ValueOrDefault(), AvatarSet = base64Avatar.HasValue, ChannelId = channelId }; var headers = new Dictionary(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.WEBHOOKS}/:webhook_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {webhook_id = webhookId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; ret.ApiClient = this; return ret; } /// /// Modifies the webhook async. /// /// The webhook_id. /// The name. /// The base64_avatar. /// The webhook_token. /// The reason. internal async Task ModifyWebhookAsync(ulong webhookId, string name, string base64Avatar, string webhookToken, string reason) { var pld = new RestWebhookPayload { Name = name, AvatarBase64 = base64Avatar }; var headers = new Dictionary(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.WEBHOOKS}/:webhook_id/:webhook_token"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {webhook_id = webhookId, webhook_token = webhookToken }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; ret.ApiClient = this; return ret; } /// /// Deletes the webhook async. /// /// The webhook_id. /// The reason. internal Task DeleteWebhookAsync(ulong webhookId, string reason) { var headers = new Dictionary(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.WEBHOOKS}/:webhook_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {webhook_id = webhookId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } /// /// Deletes the webhook async. /// /// The webhook_id. /// The webhook_token. /// The reason. internal Task DeleteWebhookAsync(ulong webhookId, string webhookToken, string reason) { var headers = new Dictionary(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.WEBHOOKS}/:webhook_id/:webhook_token"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {webhook_id = webhookId, webhook_token = webhookToken }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } /// /// Executes the webhook async. /// /// The webhook_id. /// The webhook_token. /// The builder. /// The thread_id. internal async Task ExecuteWebhookAsync(ulong webhookId, string webhookToken, DiscordWebhookBuilder builder, string threadId) { builder.Validate(); if (builder.Embeds != null) foreach (var embed in builder.Embeds) if (embed.Timestamp != null) embed.Timestamp = embed.Timestamp.Value.ToUniversalTime(); var values = new Dictionary(); var pld = new RestWebhookExecutePayload { Content = builder.Content, Username = builder.Username.ValueOrDefault(), AvatarUrl = builder.AvatarUrl.ValueOrDefault(), IsTts = builder.IsTts, Embeds = builder.Embeds, - Components = builder.Components + Components = builder.Components, + ThreadName = builder.ThreadName }; if (builder.Mentions != null) pld.Mentions = new DiscordMentions(builder.Mentions, builder.Mentions.Any()); if (builder.Files?.Count > 0) { ulong fileId = 0; List attachments = new(); foreach (var file in builder.Files) { DiscordAttachment att = new() { Id = fileId, Discord = this.Discord, Description = file.Description, FileName = file.FileName, FileSize = null }; attachments.Add(att); fileId++; } pld.Attachments = attachments; } if (!string.IsNullOrEmpty(builder.Content) || builder.Embeds?.Count > 0 || builder.Files?.Count > 0 || builder.IsTts == true || builder.Mentions != null) values["payload_json"] = DiscordJson.SerializeObject(pld); var route = $"{Endpoints.WEBHOOKS}/:webhook_id/:webhook_token"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {webhook_id = webhookId, webhook_token = webhookToken }, out var path); var qub = Utilities.GetApiUriBuilderFor(path, this.Discord.Configuration).AddParameter("wait", "true"); if (threadId != null) qub.AddParameter("thread_id", threadId); var url = qub.Build(); var res = await this.DoMultipartAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, values: values, files: builder.Files).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); foreach (var att in ret.Attachments) att.Discord = this.Discord; foreach (var file in builder.Files.Where(x => x.ResetPositionTo.HasValue)) { file.Stream.Position = file.ResetPositionTo.Value; } ret.Discord = this.Discord; return ret; } /// /// Executes the webhook slack async. /// /// The webhook_id. /// The webhook_token. /// The json_payload. /// The thread_id. internal async Task ExecuteWebhookSlackAsync(ulong webhookId, string webhookToken, string jsonPayload, string threadId) { var route = $"{Endpoints.WEBHOOKS}/:webhook_id/:webhook_token{Endpoints.SLACK}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {webhook_id = webhookId, webhook_token = webhookToken }, out var path); var qub = Utilities.GetApiUriBuilderFor(path, this.Discord.Configuration).AddParameter("wait", "true"); if (threadId != null) qub.AddParameter("thread_id", threadId); var url = qub.Build(); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: jsonPayload).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Executes the webhook github async. /// /// The webhook_id. /// The webhook_token. /// The json_payload. /// The thread_id. internal async Task ExecuteWebhookGithubAsync(ulong webhookId, string webhookToken, string jsonPayload, string threadId) { var route = $"{Endpoints.WEBHOOKS}/:webhook_id/:webhook_token{Endpoints.GITHUB}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {webhook_id = webhookId, webhook_token = webhookToken }, out var path); var qub = Utilities.GetApiUriBuilderFor(path, this.Discord.Configuration).AddParameter("wait", "true"); if (threadId != null) qub.AddParameter("thread_id", threadId); var url = qub.Build(); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: jsonPayload).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Edits the webhook message async. /// /// The webhook_id. /// The webhook_token. /// The message_id. /// The builder. /// The thread_id. internal async Task EditWebhookMessageAsync(ulong webhookId, string webhookToken, string messageId, DiscordWebhookBuilder builder, string threadId) { builder.Validate(true); var pld = new RestWebhookMessageEditPayload { Content = builder.Content, Embeds = builder.Embeds, Mentions = builder.Mentions, Components = builder.Components, }; if (builder.Files?.Count > 0) { ulong fileId = 0; List attachments = new(); foreach (var file in builder.Files) { DiscordAttachment att = new() { Id = fileId, Discord = this.Discord, Description = file.Description, FileName = file.FileName, FileSize = null }; attachments.Add(att); fileId++; } if (builder.Attachments != null && builder.Attachments?.Count() > 0) attachments.AddRange(builder.Attachments); pld.Attachments = attachments; var values = new Dictionary { ["payload_json"] = DiscordJson.SerializeObject(pld) }; var route = $"{Endpoints.WEBHOOKS}/:webhook_id/:webhook_token{Endpoints.MESSAGES}/:message_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {webhook_id = webhookId, webhook_token = webhookToken, message_id = messageId }, out var path); var qub = Utilities.GetApiUriBuilderFor(path, this.Discord.Configuration); if (threadId != null) qub.AddParameter("thread_id", threadId); var url = qub.Build(); var res = await this.DoMultipartAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, values: values, files: builder.Files); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; foreach (var att in ret.AttachmentsInternal) att.Discord = this.Discord; foreach (var file in builder.Files.Where(x => x.ResetPositionTo.HasValue)) { file.Stream.Position = file.ResetPositionTo.Value; } return ret; } else { pld.Attachments = builder.Attachments; var route = $"{Endpoints.WEBHOOKS}/:webhook_id/:webhook_token{Endpoints.MESSAGES}/:message_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {webhook_id = webhookId, webhook_token = webhookToken, message_id = messageId }, out var path); var qub = Utilities.GetApiUriBuilderFor(path, this.Discord.Configuration); if (threadId != null) qub.AddParameter("thread_id", threadId); var url = qub.Build(); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld)); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; foreach (var att in ret.AttachmentsInternal) att.Discord = this.Discord; return ret; } } /// /// Edits the webhook message async. /// /// The webhook_id. /// The webhook_token. /// The message_id. /// The builder. /// The thread_id. internal Task EditWebhookMessageAsync(ulong webhookId, string webhookToken, ulong messageId, DiscordWebhookBuilder builder, ulong threadId) => this.EditWebhookMessageAsync(webhookId, webhookToken, messageId.ToString(), builder, threadId.ToString()); /// /// Gets the webhook message async. /// /// The webhook_id. /// The webhook_token. /// The message_id. /// The thread_id. internal async Task GetWebhookMessageAsync(ulong webhookId, string webhookToken, string messageId, string threadId) { var route = $"{Endpoints.WEBHOOKS}/:webhook_id/:webhook_token{Endpoints.MESSAGES}/:message_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {webhook_id = webhookId, webhook_token = webhookToken, message_id = messageId }, out var path); var qub = Utilities.GetApiUriBuilderFor(path, this.Discord.Configuration); if (threadId != null) qub.AddParameter("thread_id", threadId); var url = qub.Build(); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Gets the webhook message async. /// /// The webhook_id. /// The webhook_token. /// The message_id. internal Task GetWebhookMessageAsync(ulong webhookId, string webhookToken, ulong messageId) => this.GetWebhookMessageAsync(webhookId, webhookToken, messageId.ToString(), null); /// /// Gets the webhook message async. /// /// The webhook_id. /// The webhook_token. /// The message_id. /// The thread_id. internal Task GetWebhookMessageAsync(ulong webhookId, string webhookToken, ulong messageId, ulong threadId) => this.GetWebhookMessageAsync(webhookId, webhookToken, messageId.ToString(), threadId.ToString()); /// /// Deletes the webhook message async. /// /// The webhook_id. /// The webhook_token. /// The message_id. /// The thread_id. internal async Task DeleteWebhookMessageAsync(ulong webhookId, string webhookToken, string messageId, string threadId) { var route = $"{Endpoints.WEBHOOKS}/:webhook_id/:webhook_token{Endpoints.MESSAGES}/:message_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {webhook_id = webhookId, webhook_token = webhookToken, message_id = messageId }, out var path); var qub = Utilities.GetApiUriBuilderFor(path, this.Discord.Configuration); if (threadId != null) qub.AddParameter("thread_id", threadId); var url = qub.Build(); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route); } /// /// Deletes the webhook message async. /// /// The webhook_id. /// The webhook_token. /// The message_id. internal Task DeleteWebhookMessageAsync(ulong webhookId, string webhookToken, ulong messageId) => this.DeleteWebhookMessageAsync(webhookId, webhookToken, messageId.ToString(), null); /// /// Deletes the webhook message async. /// /// The webhook_id. /// The webhook_token. /// The message_id. /// The thread_id. internal Task DeleteWebhookMessageAsync(ulong webhookId, string webhookToken, ulong messageId, ulong threadId) => this.DeleteWebhookMessageAsync(webhookId, webhookToken, messageId.ToString(), threadId.ToString()); #endregion #region Reactions /// /// Creates the reaction async. /// /// The channel_id. /// The message_id. /// The emoji. internal Task CreateReactionAsync(ulong channelId, ulong messageId, string emoji) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id{Endpoints.REACTIONS}/:emoji{Endpoints.ME}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new {channel_id = channelId, message_id = messageId, emoji }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route, ratelimitWaitOverride: this.Discord.Configuration.UseRelativeRatelimit ? null : (double?)0.26); } /// /// Deletes the own reaction async. /// /// The channel_id. /// The message_id. /// The emoji. internal Task DeleteOwnReactionAsync(ulong channelId, ulong messageId, string emoji) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id{Endpoints.REACTIONS}/:emoji{Endpoints.ME}"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {channel_id = channelId, message_id = messageId, emoji }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, ratelimitWaitOverride: this.Discord.Configuration.UseRelativeRatelimit ? null : (double?)0.26); } /// /// Deletes the user reaction async. /// /// The channel_id. /// The message_id. /// The user_id. /// The emoji. /// The reason. internal Task DeleteUserReactionAsync(ulong channelId, ulong messageId, ulong userId, string emoji, string reason) { var headers = new Dictionary(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id{Endpoints.REACTIONS}/:emoji/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {channel_id = channelId, message_id = messageId, emoji, user_id = userId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers, ratelimitWaitOverride: this.Discord.Configuration.UseRelativeRatelimit ? null : (double?)0.26); } /// /// Gets the reactions async. /// /// The channel_id. /// The message_id. /// The emoji. /// The after_id. /// The limit. internal async Task> GetReactionsAsync(ulong channelId, ulong messageId, string emoji, ulong? afterId = null, int limit = 25) { var urlParams = new Dictionary(); if (afterId.HasValue) urlParams["after"] = afterId.Value.ToString(CultureInfo.InvariantCulture); urlParams["limit"] = limit.ToString(CultureInfo.InvariantCulture); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id{Endpoints.REACTIONS}/:emoji"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {channel_id = channelId, message_id = messageId, emoji }, out var path); var url = Utilities.GetApiUriFor(path, BuildQueryString(urlParams), this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var reactersRaw = JsonConvert.DeserializeObject>(res.Response); var reacters = new List(); foreach (var xr in reactersRaw) { var usr = new DiscordUser(xr) { Discord = this.Discord }; usr = this.Discord.UserCache.AddOrUpdate(xr.Id, usr, (id, old) => { old.Username = usr.Username; old.Discriminator = usr.Discriminator; old.AvatarHash = usr.AvatarHash; return old; }); reacters.Add(usr); } return new ReadOnlyCollection(new List(reacters)); } /// /// Deletes the all reactions async. /// /// The channel_id. /// The message_id. /// The reason. internal Task DeleteAllReactionsAsync(ulong channelId, ulong messageId, string reason) { var headers = new Dictionary(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id{Endpoints.REACTIONS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {channel_id = channelId, message_id = messageId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers, ratelimitWaitOverride: this.Discord.Configuration.UseRelativeRatelimit ? null : (double?)0.26); } /// /// Deletes the reactions emoji async. /// /// The channel_id. /// The message_id. /// The emoji. internal Task DeleteReactionsEmojiAsync(ulong channelId, ulong messageId, string emoji) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id{Endpoints.REACTIONS}/:emoji"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {channel_id = channelId, message_id = messageId, emoji }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, ratelimitWaitOverride: this.Discord.Configuration.UseRelativeRatelimit ? null : (double?)0.26); } #endregion #region Threads /// /// Creates the thread. /// /// The channel id to create the thread in. /// The optional message id to create the thread from. /// The name of the thread. /// The auto_archive_duration for the thread. /// Can be either or . /// The rate limit per user. /// The reason. internal async Task CreateThreadAsync(ulong channelId, ulong? messageId, string name, ThreadAutoArchiveDuration autoArchiveDuration, ChannelType type, int? rateLimitPerUser, string reason) { var pld = new RestThreadChannelCreatePayload { Name = name, AutoArchiveDuration = autoArchiveDuration, PerUserRateLimit = rateLimitPerUser, Type = type }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.CHANNELS}/:channel_id"; if (messageId is not null) route += $"{Endpoints.MESSAGES}/:message_id"; route += Endpoints.THREADS; object param = messageId is null ? new {channel_id = channelId} : new {channel_id = channelId, message_id = messageId}; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, param, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, DiscordJson.SerializeObject(pld)); var threadChannel = JsonConvert.DeserializeObject(res.Response); threadChannel.Discord = this.Discord; return threadChannel; } /// /// Gets the thread. /// /// The thread id. internal async Task GetThreadAsync(ulong threadId) { var route = $"{Endpoints.CHANNELS}/:thread_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {thread_id = threadId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Joins the thread. /// /// The channel id. internal async Task JoinThreadAsync(ulong channelId) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.THREAD_MEMBERS}{Endpoints.ME}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route); } /// /// Leaves the thread. /// /// The channel id. internal async Task LeaveThreadAsync(ulong channelId) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.THREAD_MEMBERS}{Endpoints.ME}"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route); } /// /// Adds a thread member. /// /// The channel id to add the member to. /// The user id to add. internal async Task AddThreadMemberAsync(ulong channelId, ulong userId) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.THREAD_MEMBERS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new {channel_id = channelId, user_id = userId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route); } /// /// Gets a thread member. /// /// The channel id to get the member from. /// The user id to get. internal async Task GetThreadMemberAsync(ulong channelId, ulong userId) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.THREAD_MEMBERS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {channel_id = channelId, user_id = userId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var threadMember = JsonConvert.DeserializeObject(res.Response); return threadMember; } /// /// Removes a thread member. /// /// The channel id to remove the member from. /// The user id to remove. internal async Task RemoveThreadMemberAsync(ulong channelId, ulong userId) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.THREAD_MEMBERS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {channel_id = channelId, user_id = userId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route); } /// /// Gets the thread members. /// /// The thread id. internal async Task> GetThreadMembersAsync(ulong threadId) { var route = $"{Endpoints.CHANNELS}/:thread_id{Endpoints.THREAD_MEMBERS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {thread_id = threadId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var threadMembersRaw = JsonConvert.DeserializeObject>(res.Response); return new ReadOnlyCollection(threadMembersRaw); } /// /// Gets the active threads in a guild. /// /// The guild id. internal async Task GetActiveThreadsAsync(ulong guildId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.THREADS}{Endpoints.THREAD_ACTIVE}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var threadReturn = JsonConvert.DeserializeObject(res.Response); threadReturn.Threads.ForEach(x => x.Discord = this.Discord); return threadReturn; } /// /// Gets the joined private archived threads in a channel. /// /// The channel id. /// Get threads before snowflake. /// Limit the results. internal async Task GetJoinedPrivateArchivedThreadsAsync(ulong channelId, ulong? before, int? limit) { var urlParams = new Dictionary(); if (before != null) urlParams["before"] = before.Value.ToString(CultureInfo.InvariantCulture); if (limit != null && limit > 0) urlParams["limit"] = limit.Value.ToString(CultureInfo.InvariantCulture); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.USERS}{Endpoints.ME}{Endpoints.THREADS}{Endpoints.THREAD_ARCHIVED}{Endpoints.THREAD_PRIVATE}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, urlParams.Any() ? BuildQueryString(urlParams) : "", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var threadReturn = JsonConvert.DeserializeObject(res.Response); return threadReturn; } /// /// Gets the public archived threads in a channel. /// /// The channel id. /// Get threads before snowflake. /// Limit the results. internal async Task GetPublicArchivedThreadsAsync(ulong channelId, ulong? before, int? limit) { var urlParams = new Dictionary(); if (before != null) urlParams["before"] = before.Value.ToString(CultureInfo.InvariantCulture); if (limit != null && limit > 0) urlParams["limit"] = limit.Value.ToString(CultureInfo.InvariantCulture); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.THREADS}{Endpoints.THREAD_ARCHIVED}{Endpoints.THREAD_PUBLIC}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, urlParams.Any() ? BuildQueryString(urlParams) : "", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var threadReturn = JsonConvert.DeserializeObject(res.Response); return threadReturn; } /// /// Gets the private archived threads in a channel. /// /// The channel id. /// Get threads before snowflake. /// Limit the results. internal async Task GetPrivateArchivedThreadsAsync(ulong channelId, ulong? before, int? limit) { var urlParams = new Dictionary(); if (before != null) urlParams["before"] = before.Value.ToString(CultureInfo.InvariantCulture); if (limit != null && limit > 0) urlParams["limit"] = limit.Value.ToString(CultureInfo.InvariantCulture); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.THREADS}{Endpoints.THREAD_ARCHIVED}{Endpoints.THREAD_PRIVATE}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {channel_id = channelId }, out var path); var url = Utilities.GetApiUriFor(path, urlParams.Any() ? BuildQueryString(urlParams) : "", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var threadReturn = JsonConvert.DeserializeObject(res.Response); return threadReturn; } /// /// Modifies a thread. /// /// The thread to modify. /// The new name. /// The new locked state. /// The new archived state. /// The new per user rate limit. /// The new auto archive duration. /// The new user invitable state. /// The reason for the modification. internal Task ModifyThreadAsync(ulong threadId, string name, Optional locked, Optional archived, Optional perUserRateLimit, Optional autoArchiveDuration, Optional invitable, string reason) { var pld = new RestThreadChannelModifyPayload { Name = name, Archived = archived, AutoArchiveDuration = autoArchiveDuration, Locked = locked, PerUserRateLimit = perUserRateLimit, Invitable = invitable }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.CHANNELS}/:thread_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {thread_id = threadId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)); } /// /// Deletes a thread. /// /// The thread to delete. /// The reason for deletion. internal Task DeleteThreadAsync(ulong threadId, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.CHANNELS}/:thread_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {thread_id = threadId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } #endregion #region Emoji /// /// Gets the guild emojis async. /// /// The guild_id. internal async Task> GetGuildEmojisAsync(ulong guildId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.EMOJIS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var emojisRaw = JsonConvert.DeserializeObject>(res.Response); this.Discord.Guilds.TryGetValue(guildId, out var gld); var users = new Dictionary(); var emojis = new List(); foreach (var rawEmoji in emojisRaw) { var xge = rawEmoji.ToObject(); xge.Guild = gld; var xtu = rawEmoji["user"]?.ToObject(); if (xtu != null) { if (!users.ContainsKey(xtu.Id)) { var user = gld != null && gld.Members.TryGetValue(xtu.Id, out var member) ? member : new DiscordUser(xtu); users[user.Id] = user; } xge.User = users[xtu.Id]; } emojis.Add(xge); } return new ReadOnlyCollection(emojis); } /// /// Gets the guild emoji async. /// /// The guild_id. /// The emoji_id. internal async Task GetGuildEmojiAsync(ulong guildId, ulong emojiId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.EMOJIS}/:emoji_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId, emoji_id = emojiId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); this.Discord.Guilds.TryGetValue(guildId, out var gld); var emojiRaw = JObject.Parse(res.Response); var emoji = emojiRaw.ToObject(); emoji.Guild = gld; var xtu = emojiRaw["user"]?.ToObject(); if (xtu != null) emoji.User = gld != null && gld.Members.TryGetValue(xtu.Id, out var member) ? member : new DiscordUser(xtu); return emoji; } /// /// Creates the guild emoji async. /// /// The guild_id. /// The name. /// The imageb64. /// The roles. /// The reason. internal async Task CreateGuildEmojiAsync(ulong guildId, string name, string imageb64, IEnumerable roles, string reason) { var pld = new RestGuildEmojiCreatePayload { Name = name, ImageB64 = imageb64, Roles = roles?.ToArray() }; var headers = new Dictionary(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.EMOJIS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); this.Discord.Guilds.TryGetValue(guildId, out var gld); var emojiRaw = JObject.Parse(res.Response); var emoji = emojiRaw.ToObject(); emoji.Guild = gld; var xtu = emojiRaw["user"]?.ToObject(); emoji.User = xtu != null ? gld != null && gld.Members.TryGetValue(xtu.Id, out var member) ? member : new DiscordUser(xtu) : this.Discord.CurrentUser; return emoji; } /// /// Modifies the guild emoji async. /// /// The guild_id. /// The emoji_id. /// The name. /// The roles. /// The reason. internal async Task ModifyGuildEmojiAsync(ulong guildId, ulong emojiId, string name, IEnumerable roles, string reason) { var pld = new RestGuildEmojiModifyPayload { Name = name, Roles = roles?.ToArray() }; var headers = new Dictionary(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.EMOJIS}/:emoji_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId, emoji_id = emojiId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); this.Discord.Guilds.TryGetValue(guildId, out var gld); var emojiRaw = JObject.Parse(res.Response); var emoji = emojiRaw.ToObject(); emoji.Guild = gld; var xtu = emojiRaw["user"]?.ToObject(); if (xtu != null) emoji.User = gld != null && gld.Members.TryGetValue(xtu.Id, out var member) ? member : new DiscordUser(xtu); return emoji; } /// /// Deletes the guild emoji async. /// /// The guild_id. /// The emoji_id. /// The reason. internal Task DeleteGuildEmojiAsync(ulong guildId, ulong emojiId, string reason) { var headers = new Dictionary(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.EMOJIS}/:emoji_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {guild_id = guildId, emoji_id = emojiId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } #endregion #region Stickers /// /// Gets a sticker. /// /// The sticker id. internal async Task GetStickerAsync(ulong stickerId) { var route = $"{Endpoints.STICKERS}/:sticker_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {sticker_id = stickerId}, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var ret = JObject.Parse(res.Response).ToDiscordObject(); ret.Discord = this.Discord; return ret; } /// /// Gets the sticker packs. /// internal async Task> GetStickerPacksAsync() { var route = $"{Endpoints.STICKERPACKS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var json = JObject.Parse(res.Response)["sticker_packs"] as JArray; var ret = json.ToDiscordObject(); return ret.ToList(); } /// /// Gets the guild stickers. /// /// The guild id. internal async Task> GetGuildStickersAsync(ulong guildId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.STICKERS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId}, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var json = JArray.Parse(res.Response); var ret = json.ToDiscordObject(); for (var i = 0; i < ret.Length; i++) { var stkr = ret[i]; stkr.Discord = this.Discord; if (json[i]["user"] is JObject obj) // Null = Missing stickers perm // { var tsr = obj.ToDiscordObject(); var usr = new DiscordUser(tsr) {Discord = this.Discord}; usr = this.Discord.UserCache.AddOrUpdate(tsr.Id, usr, (id, old) => { old.Username = usr.Username; old.Discriminator = usr.Discriminator; old.AvatarHash = usr.AvatarHash; return old; }); stkr.User = usr; } } return ret.ToList(); } /// /// Gets a guild sticker. /// /// The guild id. /// The sticker id. internal async Task GetGuildStickerAsync(ulong guildId, ulong stickerId) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.STICKERS}/:sticker_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id = guildId, sticker_id = stickerId}, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var json = JObject.Parse(res.Response); var ret = json.ToDiscordObject(); if (json["user"] is not null) // Null = Missing stickers perm // { var tsr = json["user"].ToDiscordObject(); var usr = new DiscordUser(tsr) {Discord = this.Discord}; usr = this.Discord.UserCache.AddOrUpdate(tsr.Id, usr, (id, old) => { old.Username = usr.Username; old.Discriminator = usr.Discriminator; old.AvatarHash = usr.AvatarHash; return old; }); ret.User = usr; } ret.Discord = this.Discord; return ret; } /// /// Creates the guild sticker. /// /// The guild id. /// The name. /// The description. /// The tags. /// The file. /// The reason. internal async Task CreateGuildStickerAsync(ulong guildId, string name, string description, string tags, DiscordMessageFile file, string reason) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.STICKERS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {guild_id = guildId}, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var res = await this.DoStickerMultipartAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, file, name, tags, description); var ret = JObject.Parse(res.Response).ToDiscordObject(); ret.Discord = this.Discord; return ret; } /// /// Modifies the guild sticker. /// /// The guild id. /// The sticker id. /// The name. /// The description. /// The tags. /// The reason. internal async Task ModifyGuildStickerAsync(ulong guildId, ulong stickerId, Optional name, Optional description, Optional tags, string reason) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.STICKERS}/:sticker_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id = guildId, sticker_id = stickerId}, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var pld = new RestStickerModifyPayload() { Name = name, Description = description, Tags = tags }; var values = new Dictionary { ["payload_json"] = DiscordJson.SerializeObject(pld) }; var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route); var ret = JObject.Parse(res.Response).ToDiscordObject(); ret.Discord = this.Discord; return null; } /// /// Deletes the guild sticker async. /// /// The guild id. /// The sticker id. /// The reason. internal async Task DeleteGuildStickerAsync(ulong guildId, ulong stickerId, string reason) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.STICKERS}/:sticker_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {guild_id = guildId, sticker_id = stickerId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } #endregion #region Application Commands /// /// Gets the global application commands. /// /// The application id. /// Whether to get the full localization dict. internal async Task> GetGlobalApplicationCommandsAsync(ulong applicationId, bool withLocalizations = false) { var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.COMMANDS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {application_id = applicationId }, out var path); var querydict = new Dictionary { ["with_localizations"] = withLocalizations.ToString().ToLower() }; var url = Utilities.GetApiUriFor(path, BuildQueryString(querydict), this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var ret = JsonConvert.DeserializeObject>(res.Response); foreach (var app in ret) app.Discord = this.Discord; return ret.ToList(); } /// /// Bulk overwrites the global application commands. /// /// The application id. /// The commands. internal async Task> BulkOverwriteGlobalApplicationCommandsAsync(ulong applicationId, IEnumerable commands) { var pld = new List(); foreach (var command in commands) { pld.Add(new RestApplicationCommandCreatePayload { Type = command.Type, Name = command.Name, Description = command.Description, Options = command.Options, NameLocalizations = command.NameLocalizations?.GetKeyValuePairs(), DescriptionLocalizations = command.DescriptionLocalizations?.GetKeyValuePairs(), DefaultMemberPermission = command.DefaultMemberPermissions, DmPermission = command.DmPermission/*, Nsfw = command.IsNsfw*/ }); } this.Discord.Logger.LogDebug(DiscordJson.SerializeObject(pld)); var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.COMMANDS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new {application_id = applicationId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route, payload: DiscordJson.SerializeObject(pld)); var ret = JsonConvert.DeserializeObject>(res.Response); foreach (var app in ret) app.Discord = this.Discord; return ret.ToList(); } /// /// Creates a global application command. /// /// The applicationid. /// The command. internal async Task CreateGlobalApplicationCommandAsync(ulong applicationId, DiscordApplicationCommand command) { var pld = new RestApplicationCommandCreatePayload { Type = command.Type, Name = command.Name, Description = command.Description, Options = command.Options, NameLocalizations = command.NameLocalizations.GetKeyValuePairs(), DescriptionLocalizations = command.DescriptionLocalizations.GetKeyValuePairs(), DefaultMemberPermission = command.DefaultMemberPermissions, DmPermission = command.DmPermission/*, Nsfw = command.IsNsfw*/ }; var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.COMMANDS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {application_id = applicationId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Gets a global application command. /// /// The application id. /// The command id. internal async Task GetGlobalApplicationCommandAsync(ulong applicationId, ulong commandId) { var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.COMMANDS}/:command_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {application_id = applicationId, command_id = commandId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Edits a global application command. /// /// The application id. /// The command id. /// The name. /// The description. /// The options. /// The localizations of the name. /// The localizations of the description. /// The default member permissions. /// The dm permission. /// Whether this command is marked as NSFW. internal async Task EditGlobalApplicationCommandAsync(ulong applicationId, ulong commandId, Optional name, Optional description, Optional> options, Optional nameLocalization, Optional descriptionLocalization, Optional defaultMemberPermission, Optional dmPermission, Optional isNsfw) { var pld = new RestApplicationCommandEditPayload { Name = name, Description = description, Options = options, DefaultMemberPermission = defaultMemberPermission, DmPermission = dmPermission, NameLocalizations = nameLocalization.Map(l => l.GetKeyValuePairs()).ValueOrDefault(), DescriptionLocalizations = descriptionLocalization.Map(l => l.GetKeyValuePairs()).ValueOrDefault()/*, Nsfw = isNsfw*/ }; var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.COMMANDS}/:command_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {application_id = applicationId, command_id = commandId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld)); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Deletes a global application command. /// /// The application_id. /// The command_id. internal async Task DeleteGlobalApplicationCommandAsync(ulong applicationId, ulong commandId) { var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.COMMANDS}/:command_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {application_id = applicationId, command_id = commandId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route); } /// /// Gets the guild application commands. /// /// The application id. /// The guild id. /// Whether to get the full localization dict. internal async Task> GetGuildApplicationCommandsAsync(ulong applicationId, ulong guildId, bool withLocalizations = false) { var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.GUILDS}/:guild_id{Endpoints.COMMANDS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {application_id = applicationId, guild_id = guildId }, out var path); var querydict = new Dictionary { ["with_localizations"] = withLocalizations.ToString().ToLower() }; var url = Utilities.GetApiUriFor(path, BuildQueryString(querydict), this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var ret = JsonConvert.DeserializeObject>(res.Response); foreach (var app in ret) app.Discord = this.Discord; return ret.ToList(); } /// /// Bulk overwrites the guild application commands. /// /// The application id. /// The guild id. /// The commands. internal async Task> BulkOverwriteGuildApplicationCommandsAsync(ulong applicationId, ulong guildId, IEnumerable commands) { var pld = new List(); foreach (var command in commands) { pld.Add(new RestApplicationCommandCreatePayload { Type = command.Type, Name = command.Name, Description = command.Description, Options = command.Options, NameLocalizations = command.NameLocalizations?.GetKeyValuePairs(), DescriptionLocalizations = command.DescriptionLocalizations?.GetKeyValuePairs(), DefaultMemberPermission = command.DefaultMemberPermissions, DmPermission = command.DmPermission/*, Nsfw = command.IsNsfw*/ }); } this.Discord.Logger.LogDebug(DiscordJson.SerializeObject(pld)); var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.GUILDS}/:guild_id{Endpoints.COMMANDS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new {application_id = applicationId, guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route, payload: DiscordJson.SerializeObject(pld)); var ret = JsonConvert.DeserializeObject>(res.Response); foreach (var app in ret) app.Discord = this.Discord; return ret.ToList(); } /// /// Creates a guild application command. /// /// The application id. /// The guild id. /// The command. internal async Task CreateGuildApplicationCommandAsync(ulong applicationId, ulong guildId, DiscordApplicationCommand command) { var pld = new RestApplicationCommandCreatePayload { Type = command.Type, Name = command.Name, Description = command.Description, Options = command.Options, NameLocalizations = command.NameLocalizations.GetKeyValuePairs(), DescriptionLocalizations = command.DescriptionLocalizations.GetKeyValuePairs(), DefaultMemberPermission = command.DefaultMemberPermissions, DmPermission = command.DmPermission/*, Nsfw = command.IsNsfw*/ }; var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.GUILDS}/:guild_id{Endpoints.COMMANDS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {application_id = applicationId, guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Gets a guild application command. /// /// The application id. /// The guild id. /// The command id. internal async Task GetGuildApplicationCommandAsync(ulong applicationId, ulong guildId, ulong commandId) { var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.GUILDS}/:guild_id{Endpoints.COMMANDS}/:command_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {application_id = applicationId, guild_id = guildId, command_id = commandId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Edits a guild application command. /// /// The application id. /// The guild id. /// The command id. /// The name. /// The description. /// The options. /// The localizations of the name. /// The localizations of the description. /// The default member permissions. /// The dm permission. /// Whether this command is marked as NSFW. internal async Task EditGuildApplicationCommandAsync(ulong applicationId, ulong guildId, ulong commandId, Optional name, Optional description, Optional> options, Optional nameLocalization, Optional descriptionLocalization, Optional defaultMemberPermission, Optional dmPermission, Optional isNsfw) { var pld = new RestApplicationCommandEditPayload { Name = name, Description = description, Options = options, DefaultMemberPermission = defaultMemberPermission, DmPermission = dmPermission, NameLocalizations = nameLocalization.Map(l => l.GetKeyValuePairs()).ValueOrDefault(), DescriptionLocalizations = descriptionLocalization.Map(l => l.GetKeyValuePairs()).ValueOrDefault()/*, Nsfw = isNsfw*/ }; var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.GUILDS}/:guild_id{Endpoints.COMMANDS}/:command_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {application_id = applicationId, guild_id = guildId, command_id = commandId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld)); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Deletes a guild application command. /// /// The application id. /// The guild id. /// The command id. internal async Task DeleteGuildApplicationCommandAsync(ulong applicationId, ulong guildId, ulong commandId) { var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.GUILDS}/:guild_id{Endpoints.COMMANDS}/:command_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new {application_id = applicationId, guild_id = guildId, command_id = commandId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route); } #region Permissions 2.1 /// /// Gets the guild application command permissions. /// /// The target application id. /// The target guild id. internal async Task> GetGuildApplicationCommandPermissionsAsync(ulong applicationId, ulong guildId) { var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.GUILDS}/:guild_id{Endpoints.COMMANDS}{Endpoints.PERMISSIONS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {application_id = applicationId, guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var ret = JsonConvert.DeserializeObject>(res.Response); foreach (var app in ret) app.Discord = this.Discord; return ret.ToList(); } /// /// Gets a guild application command permission. /// /// The target application id. /// The target guild id. /// The target command id. internal async Task GetGuildApplicationCommandPermissionAsync(ulong applicationId, ulong guildId, ulong commandId) { var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.GUILDS}/:guild_id{Endpoints.COMMANDS}/:command_id{Endpoints.PERMISSIONS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {application_id = applicationId, guild_id = guildId, command_id = commandId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } #endregion /// /// Creates the interaction response. /// /// The interaction id. /// The interaction token. /// The type. /// The builder. internal async Task CreateInteractionResponseAsync(ulong interactionId, string interactionToken, InteractionResponseType type, DiscordInteractionResponseBuilder builder) { if (builder?.Embeds != null) foreach (var embed in builder.Embeds) if (embed.Timestamp != null) embed.Timestamp = embed.Timestamp.Value.ToUniversalTime(); RestInteractionResponsePayload pld; if (type != InteractionResponseType.AutoCompleteResult) { var data = builder != null ? new DiscordInteractionApplicationCommandCallbackData { Content = builder.Content ?? null, Embeds = builder.Embeds ?? null, IsTts = builder.IsTts, Mentions = builder.Mentions ?? null, Flags = builder.IsEphemeral ? MessageFlags.Ephemeral : null, Components = builder.Components ?? null, Choices = null } : null; pld = new RestInteractionResponsePayload { Type = type, Data = data }; if (builder != null && builder.Files != null && builder.Files.Count > 0) { ulong fileId = 0; List attachments = new(); foreach (var file in builder.Files) { DiscordAttachment att = new() { Id = fileId, Discord = this.Discord, Description = file.Description, FileName = file.FileName, FileSize = null }; attachments.Add(att); fileId++; } pld.Attachments = attachments; pld.Data.Attachments = attachments; } } else { pld = new RestInteractionResponsePayload { Type = type, Data = new DiscordInteractionApplicationCommandCallbackData { Content = null, Embeds = null, IsTts = null, Mentions = null, Flags = null, Components = null, Choices = builder.Choices, Attachments = null }, Attachments = null }; } var values = new Dictionary(); if (builder != null) if (!string.IsNullOrEmpty(builder.Content) || builder.Embeds?.Count > 0 || builder.IsTts == true || builder.Mentions != null || builder.Files?.Count > 0) values["payload_json"] = DiscordJson.SerializeObject(pld); var route = $"{Endpoints.INTERACTIONS}/:interaction_id/:interaction_token{Endpoints.CALLBACK}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {interaction_id = interactionId, interaction_token = interactionToken }, out var path); var url = Utilities.GetApiUriBuilderFor(path, this.Discord.Configuration).AddParameter("wait", "false").Build(); if (builder != null) { await this.DoMultipartAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, values: values, files: builder.Files); foreach (var file in builder.Files.Where(x => x.ResetPositionTo.HasValue)) { file.Stream.Position = file.ResetPositionTo.Value; } } else { await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)); } } /// /// Creates the interaction response. /// /// The interaction id. /// The interaction token. /// The type. /// The builder. internal async Task CreateInteractionModalResponseAsync(ulong interactionId, string interactionToken, InteractionResponseType type, DiscordInteractionModalBuilder builder) { if (builder.ModalComponents.Any(mc => mc.Components.Any(c => c.Type != ComponentType.InputText && c.Type != ComponentType.Select))) throw new NotSupportedException("Can't send any other type then Input Text or Select as Modal Component."); var pld = new RestInteractionModalResponsePayload { Type = type, Data = new DiscordInteractionApplicationCommandModalCallbackData { Title = builder.Title, CustomId = builder.CustomId, ModalComponents = builder.ModalComponents } }; var values = new Dictionary(); var route = $"{Endpoints.INTERACTIONS}/:interaction_id/:interaction_token{Endpoints.CALLBACK}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {interaction_id = interactionId, interaction_token = interactionToken }, out var path); var url = Utilities.GetApiUriBuilderFor(path, this.Discord.Configuration).AddParameter("wait", "true").Build(); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)); } /// /// Gets the original interaction response. /// /// The application id. /// The interaction token. internal Task GetOriginalInteractionResponseAsync(ulong applicationId, string interactionToken) => this.GetWebhookMessageAsync(applicationId, interactionToken, Endpoints.ORIGINAL, null); /// /// Edits the original interaction response. /// /// The application id. /// The interaction token. /// The builder. internal Task EditOriginalInteractionResponseAsync(ulong applicationId, string interactionToken, DiscordWebhookBuilder builder) => this.EditWebhookMessageAsync(applicationId, interactionToken, Endpoints.ORIGINAL, builder, null); /// /// Deletes the original interaction response. /// /// The application id. /// The interaction token. internal Task DeleteOriginalInteractionResponseAsync(ulong applicationId, string interactionToken) => this.DeleteWebhookMessageAsync(applicationId, interactionToken, Endpoints.ORIGINAL, null); /// /// Creates the followup message. /// /// The application id. /// The interaction token. /// The builder. internal async Task CreateFollowupMessageAsync(ulong applicationId, string interactionToken, DiscordFollowupMessageBuilder builder) { builder.Validate(); if (builder.Embeds != null) foreach (var embed in builder.Embeds) if (embed.Timestamp != null) embed.Timestamp = embed.Timestamp.Value.ToUniversalTime(); var values = new Dictionary(); var pld = new RestFollowupMessageCreatePayload { Content = builder.Content, IsTts = builder.IsTts, Embeds = builder.Embeds, Flags = builder.Flags, Components = builder.Components }; if (builder.Files != null && builder.Files.Count > 0) { ulong fileId = 0; List attachments = new(); foreach (var file in builder.Files) { DiscordAttachment att = new() { Id = fileId, Discord = this.Discord, Description = file.Description, FileName = file.FileName, FileSize = null }; attachments.Add(att); fileId++; } pld.Attachments = attachments; } if (builder.Mentions != null) pld.Mentions = new DiscordMentions(builder.Mentions, builder.Mentions.Any()); if (!string.IsNullOrEmpty(builder.Content) || builder.Embeds?.Count > 0 || builder.IsTts == true || builder.Mentions != null || builder.Files?.Count > 0) values["payload_json"] = DiscordJson.SerializeObject(pld); var route = $"{Endpoints.WEBHOOKS}/:application_id/:interaction_token"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {application_id = applicationId, interaction_token = interactionToken }, out var path); var url = Utilities.GetApiUriBuilderFor(path, this.Discord.Configuration).AddParameter("wait", "true").Build(); var res = await this.DoMultipartAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, values: values, files: builder.Files).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); foreach (var att in ret.AttachmentsInternal) { att.Discord = this.Discord; } foreach (var file in builder.Files.Where(x => x.ResetPositionTo.HasValue)) { file.Stream.Position = file.ResetPositionTo.Value; } ret.Discord = this.Discord; return ret; } /// /// Gets the followup message. /// /// The application id. /// The interaction token. /// The message id. internal Task GetFollowupMessageAsync(ulong applicationId, string interactionToken, ulong messageId) => this.GetWebhookMessageAsync(applicationId, interactionToken, messageId); /// /// Edits the followup message. /// /// The application id. /// The interaction token. /// The message id. /// The builder. internal Task EditFollowupMessageAsync(ulong applicationId, string interactionToken, ulong messageId, DiscordWebhookBuilder builder) => this.EditWebhookMessageAsync(applicationId, interactionToken, messageId.ToString(), builder, null); /// /// Deletes the followup message. /// /// The application id. /// The interaction token. /// The message id. internal Task DeleteFollowupMessageAsync(ulong applicationId, string interactionToken, ulong messageId) => this.DeleteWebhookMessageAsync(applicationId, interactionToken, messageId); #endregion #region Misc /// /// Gets the current application info async. /// internal Task GetCurrentApplicationInfoAsync() => this.GetApplicationInfoAsync("@me"); /// /// Gets the application info async. /// /// The application_id. internal Task GetApplicationInfoAsync(ulong applicationId) => this.GetApplicationInfoAsync(applicationId.ToString(CultureInfo.InvariantCulture)); /// /// Gets the application info async. /// /// The application_id. private async Task GetApplicationInfoAsync(string applicationId) { var route = $"{Endpoints.OAUTH2}{Endpoints.APPLICATIONS}/:application_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {application_id = applicationId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); return JsonConvert.DeserializeObject(res.Response); } /// /// Gets the application assets async. /// /// The application. internal async Task> GetApplicationAssetsAsync(DiscordApplication application) { var route = $"{Endpoints.OAUTH2}{Endpoints.APPLICATIONS}/:application_id{Endpoints.ASSETS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { application_id = application.Id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var assets = JsonConvert.DeserializeObject>(res.Response); foreach (var asset in assets) { asset.Discord = application.Discord; asset.Application = application; } return new ReadOnlyCollection(new List(assets)); } /// /// Gets the gateway info async. /// internal async Task GetGatewayInfoAsync() { var headers = Utilities.GetBaseHeaders(); var route = Endpoints.GATEWAY; if (this.Discord.Configuration.TokenType == TokenType.Bot) route += Endpoints.BOT; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route, headers).ConfigureAwait(false); var info = JObject.Parse(res.Response).ToObject(); info.SessionBucket.ResetAfter = DateTimeOffset.UtcNow + TimeSpan.FromMilliseconds(info.SessionBucket.ResetAfterInternal); return info; } #endregion } diff --git a/DisCatSharp/Net/Rest/Endpoints.cs b/DisCatSharp/Net/Rest/Endpoints.cs index 651d9d0e2..523f81f5f 100644 --- a/DisCatSharp/Net/Rest/Endpoints.cs +++ b/DisCatSharp/Net/Rest/Endpoints.cs @@ -1,481 +1,486 @@ // This file is part of the DisCatSharp project, based off DSharpPlus. // // Copyright (c) 2021-2022 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. namespace DisCatSharp.Net; /// /// The discord endpoints. /// public static class Endpoints { /// /// The base discord api uri. /// public const string BASE_URI = "https://discord.com/api/v"; /// /// The base discord canary api uri. /// public const string CANARY_URI = "https://canary.discord.com/api/v"; /// /// The base discord ptb api uri. /// public const string PTB_URI = "https://ptb.discord.com/api/v"; /// /// The oauth2 endpoint. /// public const string OAUTH2 = "/oauth2"; /// /// The oauth2 authorize endpoint. /// public const string AUTHORIZE = "/authorize"; /// /// The applications endpoint. /// public const string APPLICATIONS = "/applications"; /// /// The message reactions endpoint. /// public const string REACTIONS = "/reactions"; /// /// The self (@me) endpoint. /// public const string ME = "/@me"; /// /// The @original endpoint. /// public const string ORIGINAL = "@original"; /// /// The permissions endpoint. /// public const string PERMISSIONS = "/permissions"; /// /// The recipients endpoint. /// public const string RECIPIENTS = "/recipients"; /// /// The bulk-delete endpoint. /// public const string BULK_DELETE = "/bulk-delete"; /// /// The integrations endpoint. /// public const string INTEGRATIONS = "/integrations"; /// /// The sync endpoint. /// public const string SYNC = "/sync"; /// /// The prune endpoint. /// Used for user removal. /// public const string PRUNE = "/prune"; /// /// The regions endpoint. /// public const string REGIONS = "/regions"; /// /// The connections endpoint. /// public const string CONNECTIONS = "/connections"; /// /// The icons endpoint. /// public const string ICONS = "/icons"; /// /// The gateway endpoint. /// public const string GATEWAY = "/gateway"; /// /// The oauth2 auth endpoint. /// public const string AUTH = "/auth"; /// /// The oauth2 login endpoint. /// public const string LOGIN = "/login"; /// /// The channels endpoint. /// public const string CHANNELS = "/channels"; /// /// The messages endpoint. /// public const string MESSAGES = "/messages"; /// /// The pinned messages endpoint. /// public const string PINS = "/pins"; /// /// The users endpoint. /// public const string USERS = "/users"; /// /// The guilds endpoint. /// public const string GUILDS = "/guilds"; /// /// The guild discovery splash endpoint. /// public const string GUILD_DISCOVERY_SPLASHES = "/discovery-splashes"; /// /// The guild splash endpoint. /// public const string SPLASHES = "/splashes"; /// /// The search endpoint. /// public const string SEARCH = "/search"; /// /// The invites endpoint. /// public const string INVITES = "/invites"; /// /// The roles endpoint. /// public const string ROLES = "/roles"; /// /// The members endpoint. /// public const string MEMBERS = "/members"; /// /// The typing endpoint. /// Triggers a typing indicator inside a channel. /// public const string TYPING = "/typing"; /// /// The avatars endpoint. /// public const string AVATARS = "/avatars"; /// /// The bans endpoint. /// public const string BANS = "/bans"; /// /// The webhook endpoint. /// public const string WEBHOOKS = "/webhooks"; /// /// The slack endpoint. /// Used for . /// public const string SLACK = "/slack"; /// /// The github endpoint. /// Used for . /// public const string GITHUB = "/github"; /// /// The guilds mfa endpoint. /// public const string MFA = "/mfa"; /// /// The bot endpoint. /// public const string BOT = "/bot"; /// /// The voice endpoint. /// public const string VOICE = "/voice"; /// /// The audit logs endpoint. /// public const string AUDIT_LOGS = "/audit-logs"; /// /// The acknowledge endpoint. /// Indicates that a message is read. /// public const string ACK = "/ack"; /// /// The nickname endpoint. /// public const string NICK = "/nick"; /// /// The assets endpoint. /// public const string ASSETS = "/assets"; /// /// The embed endpoint. /// public const string EMBED = "/embed"; /// /// The emojis endpoint. /// public const string EMOJIS = "/emojis"; /// /// The vanity url endpoint. /// public const string VANITY_URL = "/vanity-url"; /// /// The guild preview endpoint. /// public const string PREVIEW = "/preview"; /// /// The followers endpoint. /// public const string FOLLOWERS = "/followers"; /// /// The crosspost endpoint. /// public const string CROSSPOST = "/crosspost"; /// /// The guild widget endpoint. /// public const string WIDGET = "/widget"; /// /// The guild widget json endpoint. /// public const string WIDGET_JSON = "/widget.json"; /// /// The guild widget png endpoint. /// public const string WIDGET_PNG = "/widget.png"; /// /// The templates endpoint. /// public const string TEMPLATES = "/templates"; /// /// The member verification gate endpoint. /// public const string MEMBER_VERIFICATION = "/member-verification"; /// /// The slash commands endpoint. /// public const string COMMANDS = "/commands"; /// /// The interactions endpoint. /// public const string INTERACTIONS = "/interactions"; /// /// The interaction/command callback endpoint. /// public const string CALLBACK = "/callback"; /// /// The welcome screen endpoint. /// public const string WELCOME_SCREEN = "/welcome-screen"; /// /// The voice states endpoint. /// public const string VOICE_STATES = "/voice-states"; /// /// The stage instances endpoint. /// public const string STAGE_INSTANCES = "/stage-instances"; /// /// The threads endpoint. /// public const string THREADS = "/threads"; /// /// The public threads endpoint. /// public const string THREAD_PUBLIC = "/public"; /// /// The private threads endpoint. /// public const string THREAD_PRIVATE = "/private"; /// /// The active threads endpoint. /// public const string THREAD_ACTIVE = "/active"; /// /// The archived threads endpoint. /// public const string THREAD_ARCHIVED = "/archived"; /// /// The thread members endpoint. /// public const string THREAD_MEMBERS = "/thread-members"; + /// + /// The tags endpoint. + /// + public const string TAGS = "/tags"; + /// /// The guild scheduled events endpoint. /// public const string SCHEDULED_EVENTS = "/scheduled-events"; /// /// The guild scheduled events cover image endpoint. /// public const string GUILD_EVENTS = "guild-events"; /// /// The stickers endpoint. /// public const string STICKERS = "/stickers"; /// /// The sticker packs endpoint. /// Global nitro sticker packs. /// public const string STICKERPACKS = "/sticker-packs"; /// /// The store endpoint. /// public const string STORE = "/store"; /// /// The app assets endpoint. /// public const string APP_ASSETS = "/app-assets"; /// /// The app icons endpoint. /// public const string APP_ICONS = "/app-icons"; /// /// The team icons endpoint. /// public const string TEAM_ICONS = "/team-icons"; /// /// The channel icons endpoint. /// public const string CHANNEL_ICONS = "/channel-icons"; /// /// The user banners endpoint. /// public const string BANNERS = "/banners"; /// /// The sticker endpoint. /// This endpoint is the static nitro sticker application. /// public const string STICKER_APPLICATION = "/710982414301790216"; /// /// The role subscription endpoint. /// public const string ROLE_SUBSCRIPTIONS = "/role-subscriptions"; /// /// The group listings endpoint. /// public const string GROUP_LISTINGS = "/group-listings"; /// /// The subscription listings endpoint. /// public const string SUBSCRIPTION_LISTINGS = "/subscription-listings"; /// /// The directory entries endpoint. /// public const string DIRECTORY_ENTRIES = "/directory-entries"; /// /// The counts endpoint. /// public const string COUNTS = "/counts"; /// /// The list endpoint. /// public const string LIST = "/list"; /// /// The role icons endpoint. /// public const string ROLE_ICONS = "/role-icons"; /// /// The activities endpoint. /// public const string ACTIVITIES = "/activities"; /// /// The config endpoint. /// public const string CONFIG = "/config"; /// /// The ephemeral attachments endpoint. /// public const string EPHEMERAL_ATTACHMENTS = "/ephemeral-attachments"; }