diff --git a/DisCatSharp/Entities/Interaction/Components/Text/DiscordTextComponent.cs b/DisCatSharp/Entities/Interaction/Components/Text/DiscordTextComponent.cs
index 4de11f4e1..4a787fc69 100644
--- a/DisCatSharp/Entities/Interaction/Components/Text/DiscordTextComponent.cs
+++ b/DisCatSharp/Entities/Interaction/Components/Text/DiscordTextComponent.cs
@@ -1,108 +1,135 @@
// This file is part of the DisCatSharp project.
//
// Copyright (c) 2021 AITSYS
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
using DisCatSharp.Enums;
using Newtonsoft.Json;
namespace DisCatSharp.Entities
{
///
/// Represents a text component that can be submitted. Fires event when submitted.
///
public sealed class DiscordTextComponent : DiscordComponent
{
///
/// The style of the text component.
///
[JsonProperty("style", NullValueHandling = NullValueHandling.Ignore)]
public TextComponentStyle Style { get; internal set; }
///
- /// The text to apply to the text component.
+ /// The text description to apply to the text component.
///
[JsonProperty("label", NullValueHandling = NullValueHandling.Ignore)]
public string Label { get; internal set; }
+ ///
+ /// The placeholder for the text component.
+ ///
+ [JsonProperty("label", NullValueHandling = NullValueHandling.Ignore)]
+ public string Placeholder { get; internal set; }
+
+ ///
+ /// The minimal length of text input.
+ ///
+ [JsonProperty("min_length", NullValueHandling = NullValueHandling.Ignore)]
+ public int? MinLength { get; internal set; }
+
+ ///
+ /// The maximal length of text input.
+ ///
+ [JsonProperty("max_length", NullValueHandling = NullValueHandling.Ignore)]
+ public int? MaxLength { get; internal set; }
+
///
/// Whether this text component can be used.
///
[JsonProperty("disabled", NullValueHandling = NullValueHandling.Ignore)]
public bool Disabled { get; internal set; }
///
/// Enables this component if it was disabled before.
///
/// The current component.
public DiscordTextComponent Enable()
{
this.Disabled = false;
return this;
}
///
/// Disables this component.
///
/// The current component.
public DiscordTextComponent Disable()
{
this.Disabled = true;
return this;
}
///
/// Constructs a new .
///
internal DiscordTextComponent()
{
this.Type = ComponentType.InputText;
}
///
/// Constucts a new text component based on another text component.
///
/// The button to copy.
public DiscordTextComponent(DiscordTextComponent other) : this()
{
this.CustomId = other.CustomId;
this.Style = other.Style;
this.Label = other.Label;
this.Disabled = other.Disabled;
+ this.MinLength = other.MinLength;
+ this.MaxLength = other.MaxLength;
+ this.Placeholder = other.Placeholder;
}
///
/// Constructs a new text component field with the specified options.
///
/// The style of the text component.
/// The Id to assign to the text component. This is sent back when a user presses it.
/// The text to display before the text component, up to 80 characters.
+ /// The placeholder for the text input.
+ /// The minimal length of text input.
+ /// The maximal length of text input.
/// Whether this text component should be initialized as being disabled.
- public DiscordTextComponent(TextComponentStyle style, string customId, string label, bool disabled = false)
+ public DiscordTextComponent(TextComponentStyle style, string customId, string label, string placeholder = null, int? minLength = null, int? maxLength = null, bool disabled = false)
{
this.Style = style;
this.Label = label;
this.CustomId = customId;
+ this.MinLength = minLength;
+ this.MaxLength = maxLength;
+ this.Placeholder = placeholder;
this.Disabled = disabled;
this.Type = ComponentType.InputText;
}
}
}