diff --git a/DisCatSharp/Clients/DiscordClient.Dispatch.cs b/DisCatSharp/Clients/DiscordClient.Dispatch.cs index a03966e73..d3173b514 100644 --- a/DisCatSharp/Clients/DiscordClient.Dispatch.cs +++ b/DisCatSharp/Clients/DiscordClient.Dispatch.cs @@ -1,3185 +1,3210 @@ // This file is part of the DisCatSharp project. // // Copyright (c) 2021 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Globalization; using System.Linq; using System.Threading; using System.Threading.Tasks; using DisCatSharp.Common.Utilities; using DisCatSharp.Entities; using DisCatSharp.Enums; using DisCatSharp.EventArgs; using DisCatSharp.Exceptions; using DisCatSharp.Net.Abstractions; using DisCatSharp.Net.Serialization; using Microsoft.Extensions.Logging; using Newtonsoft.Json.Linq; namespace DisCatSharp { /// /// Represents a discord client. /// public sealed partial class DiscordClient { #region Private Fields private string _sessionId; private bool _guildDownloadCompleted = false; #endregion #region Dispatch Handler /// /// Handles the dispatch. /// /// The payload. internal async Task HandleDispatchAsync(GatewayPayload payload) { if (payload.Data is not JObject dat) { this.Logger.LogWarning(LoggerEvents.WebSocketReceive, "Invalid payload body (this message is probably safe to ignore); opcode: {0} event: {1}; payload: {2}", payload.OpCode, payload.EventName, payload.Data); return; } await this._payloadReceived.InvokeAsync(this, new(this.ServiceProvider) { EventName = payload.EventName, PayloadObject = dat }).ConfigureAwait(false); DiscordChannel chn; ulong gid; ulong cid; ulong uid; DiscordStageInstance stg = default; DiscordIntegration itg = default; DiscordThreadChannel trd = default; DiscordThreadChannelMember trdm = default; DiscordScheduledEvent gse = default; TransportUser usr = default; TransportMember mbr = default; TransportUser refUsr = default; TransportMember refMbr = default; JToken rawMbr = default; var rawRefMsg = dat["referenced_message"]; switch (payload.EventName.ToLowerInvariant()) { #region Gateway Status case "ready": var glds = (JArray)dat["guilds"]; await this.OnReadyEventAsync(dat.ToObject(), glds).ConfigureAwait(false); break; case "resumed": await this.OnResumedAsync().ConfigureAwait(false); break; #endregion #region Channel case "channel_create": chn = dat.ToObject(); await this.OnChannelCreateEventAsync(chn).ConfigureAwait(false); break; case "channel_update": await this.OnChannelUpdateEventAsync(dat.ToObject()).ConfigureAwait(false); break; case "channel_delete": chn = dat.ToObject(); await this.OnChannelDeleteEventAsync(chn.IsPrivate ? dat.ToObject() : chn).ConfigureAwait(false); break; case "channel_pins_update": cid = (ulong)dat["channel_id"]; var ts = (string)dat["last_pin_timestamp"]; await this.OnChannelPinsUpdateAsync((ulong?)dat["guild_id"], cid, ts != null ? DateTimeOffset.Parse(ts, CultureInfo.InvariantCulture) : default(DateTimeOffset?)).ConfigureAwait(false); break; #endregion #region Guild case "guild_create": await this.OnGuildCreateEventAsync(dat.ToDiscordObject(), (JArray)dat["members"], dat["presences"].ToDiscordObject>()).ConfigureAwait(false); break; case "guild_update": await this.OnGuildUpdateEventAsync(dat.ToDiscordObject(), (JArray)dat["members"]).ConfigureAwait(false); break; case "guild_delete": await this.OnGuildDeleteEventAsync(dat.ToDiscordObject()).ConfigureAwait(false); break; case "guild_sync": gid = (ulong)dat["id"]; await this.OnGuildSyncEventAsync(this._guilds[gid], (bool)dat["large"], (JArray)dat["members"], dat["presences"].ToDiscordObject>()).ConfigureAwait(false); break; case "guild_emojis_update": gid = (ulong)dat["guild_id"]; var ems = dat["emojis"].ToObject>(); await this.OnGuildEmojisUpdateEventAsync(this._guilds[gid], ems).ConfigureAwait(false); break; case "guild_stickers_update": var strs = dat["stickers"].ToDiscordObject>(); await this.OnStickersUpdatedAsync(strs, dat).ConfigureAwait(false); break; case "guild_integrations_update": gid = (ulong)dat["guild_id"]; // discord fires this event inconsistently if the current user leaves a guild. if (!this._guilds.ContainsKey(gid)) return; await this.OnGuildIntegrationsUpdateEventAsync(this._guilds[gid]).ConfigureAwait(false); break; /* Ok soooo.. this isn't documented yet It seems to be part of the next version of membership screening (https://discord.com/channels/641574644578648068/689591708962652289/845836910991507486) advaith said the following (https://discord.com/channels/641574644578648068/689591708962652289/845838160047112202): > iirc it happens when a user leaves a server where they havent completed screening yet We have to wait till it's documented, but the fields are: { "user_id": "snowflake_user", "guild_id": "snowflake_guild" } We could handle it rn, but due to the fact that it isn't documented, it's not an good idea. */ case "guild_join_request_delete": break; #endregion #region Guild Ban case "guild_ban_add": usr = dat["user"].ToObject(); gid = (ulong)dat["guild_id"]; await this.OnGuildBanAddEventAsync(usr, this._guilds[gid]).ConfigureAwait(false); break; case "guild_ban_remove": usr = dat["user"].ToObject(); gid = (ulong)dat["guild_id"]; await this.OnGuildBanRemoveEventAsync(usr, this._guilds[gid]).ConfigureAwait(false); break; #endregion #region Guild Event case "guild_scheduled_event_create": gse = dat.ToObject(); gid = (ulong)dat["guild_id"]; await this.OnGuildScheduledEventCreateEventAsync(gse, this._guilds[gid]).ConfigureAwait(false); break; case "guild_scheduled_event_update": gse = dat.ToObject(); gid = (ulong)dat["guild_id"]; await this.OnGuildScheduledEventUpdateEventAsync(gse, this._guilds[gid]).ConfigureAwait(false); break; case "guild_scheduled_event_delete": gse = dat.ToObject(); gid = (ulong)dat["guild_id"]; await this.OnGuildScheduledEventDeleteEventAsync(gse, this._guilds[gid]).ConfigureAwait(false); break; case "guild_scheduled_event_user_add": gid = (ulong)dat["guild_id"]; uid = (ulong)dat["user_id"]; await this.OnGuildScheduledEventUserAddedEventAsync((ulong)dat["guild_scheduled_event_id"], uid, this._guilds[gid]).ConfigureAwait(false); break; case "guild_scheduled_event_user_remove": gid = (ulong)dat["guild_id"]; uid = (ulong)dat["user_id"]; await this.OnGuildScheduledEventUserRemovedEventAsync((ulong)dat["guild_scheduled_event_id"], uid, this._guilds[gid]).ConfigureAwait(false); break; #endregion #region Guild Integration case "integration_create": gid = (ulong)dat["guild_id"]; itg = dat.ToObject(); // discord fires this event inconsistently if the current user leaves a guild. if (!this._guilds.ContainsKey(gid)) return; await this.OnGuildIntegrationCreateEventAsync(this._guilds[gid], itg).ConfigureAwait(false); break; case "integration_update": gid = (ulong)dat["guild_id"]; itg = dat.ToObject(); // discord fires this event inconsistently if the current user leaves a guild. if (!this._guilds.ContainsKey(gid)) return; await this.OnGuildIntegrationUpdateEventAsync(this._guilds[gid], itg).ConfigureAwait(false); break; case "integration_delete": gid = (ulong)dat["guild_id"]; // discord fires this event inconsistently if the current user leaves a guild. if (!this._guilds.ContainsKey(gid)) return; await this.OnGuildIntegrationDeleteEventAsync(this._guilds[gid], (ulong)dat["id"], (ulong?)dat["application_id"]).ConfigureAwait(false); break; #endregion #region Guild Member case "guild_member_add": gid = (ulong)dat["guild_id"]; await this.OnGuildMemberAddEventAsync(dat.ToObject(), this._guilds[gid]).ConfigureAwait(false); break; case "guild_member_remove": gid = (ulong)dat["guild_id"]; usr = dat["user"].ToObject(); if (!this._guilds.ContainsKey(gid)) { // discord fires this event inconsistently if the current user leaves a guild. if (usr.Id != this.CurrentUser.Id) this.Logger.LogError(LoggerEvents.WebSocketReceive, "Could not find {0} in guild cache", gid); return; } await this.OnGuildMemberRemoveEventAsync(usr, this._guilds[gid]).ConfigureAwait(false); break; case "guild_member_update": gid = (ulong)dat["guild_id"]; await this.OnGuildMemberUpdateEventAsync(dat.ToDiscordObject(), this._guilds[gid], dat["roles"].ToObject>(), (string)dat["nick"], (bool?)dat["pending"]).ConfigureAwait(false); break; case "guild_members_chunk": await this.OnGuildMembersChunkEventAsync(dat).ConfigureAwait(false); break; #endregion #region Guild Role case "guild_role_create": gid = (ulong)dat["guild_id"]; await this.OnGuildRoleCreateEventAsync(dat["role"].ToObject(), this._guilds[gid]).ConfigureAwait(false); break; case "guild_role_update": gid = (ulong)dat["guild_id"]; await this.OnGuildRoleUpdateEventAsync(dat["role"].ToObject(), this._guilds[gid]).ConfigureAwait(false); break; case "guild_role_delete": gid = (ulong)dat["guild_id"]; await this.OnGuildRoleDeleteEventAsync((ulong)dat["role_id"], this._guilds[gid]).ConfigureAwait(false); break; #endregion #region Invite case "invite_create": gid = (ulong)dat["guild_id"]; cid = (ulong)dat["channel_id"]; await this.OnInviteCreateEventAsync(cid, gid, dat.ToObject()).ConfigureAwait(false); break; case "invite_delete": gid = (ulong)dat["guild_id"]; cid = (ulong)dat["channel_id"]; await this.OnInviteDeleteEventAsync(cid, gid, dat).ConfigureAwait(false); break; #endregion #region Message case "message_ack": cid = (ulong)dat["channel_id"]; var mid = (ulong)dat["message_id"]; await this.OnMessageAckEventAsync(this.InternalGetCachedChannel(cid), mid).ConfigureAwait(false); break; case "message_create": rawMbr = dat["member"]; if (rawMbr != null) mbr = rawMbr.ToObject(); if (rawRefMsg != null && rawRefMsg.HasValues) { if (rawRefMsg.SelectToken("author") != null) { refUsr = rawRefMsg.SelectToken("author").ToObject(); } if (rawRefMsg.SelectToken("member") != null) { refMbr = rawRefMsg.SelectToken("member").ToObject(); } } await this.OnMessageCreateEventAsync(dat.ToDiscordObject(), dat["author"].ToObject(), mbr, refUsr, refMbr).ConfigureAwait(false); break; case "message_update": rawMbr = dat["member"]; if (rawMbr != null) mbr = rawMbr.ToObject(); if (rawRefMsg != null && rawRefMsg.HasValues) { if (rawRefMsg.SelectToken("author") != null) { refUsr = rawRefMsg.SelectToken("author").ToObject(); } if (rawRefMsg.SelectToken("member") != null) { refMbr = rawRefMsg.SelectToken("member").ToObject(); } } await this.OnMessageUpdateEventAsync(dat.ToDiscordObject(), dat["author"]?.ToObject(), mbr, refUsr, refMbr).ConfigureAwait(false); break; // delete event does *not* include message object case "message_delete": await this.OnMessageDeleteEventAsync((ulong)dat["id"], (ulong)dat["channel_id"], (ulong?)dat["guild_id"]).ConfigureAwait(false); break; case "message_delete_bulk": await this.OnMessageBulkDeleteEventAsync(dat["ids"].ToObject(), (ulong)dat["channel_id"], (ulong?)dat["guild_id"]).ConfigureAwait(false); break; #endregion #region Message Reaction case "message_reaction_add": rawMbr = dat["member"]; if (rawMbr != null) mbr = rawMbr.ToObject(); await this.OnMessageReactionAddAsync((ulong)dat["user_id"], (ulong)dat["message_id"], (ulong)dat["channel_id"], (ulong?)dat["guild_id"], mbr, dat["emoji"].ToObject()).ConfigureAwait(false); break; case "message_reaction_remove": await this.OnMessageReactionRemoveAsync((ulong)dat["user_id"], (ulong)dat["message_id"], (ulong)dat["channel_id"], (ulong?)dat["guild_id"], dat["emoji"].ToObject()).ConfigureAwait(false); break; case "message_reaction_remove_all": await this.OnMessageReactionRemoveAllAsync((ulong)dat["message_id"], (ulong)dat["channel_id"], (ulong?)dat["guild_id"]).ConfigureAwait(false); break; case "message_reaction_remove_emoji": await this.OnMessageReactionRemoveEmojiAsync((ulong)dat["message_id"], (ulong)dat["channel_id"], (ulong)dat["guild_id"], dat["emoji"]).ConfigureAwait(false); break; #endregion #region Stage Instance case "stage_instance_create": stg = dat.ToObject(); await this.OnStageInstanceCreateEventAsync(stg).ConfigureAwait(false); break; case "stage_instance_update": stg = dat.ToObject(); await this.OnStageInstanceUpdateEventAsync(stg).ConfigureAwait(false); break; case "stage_instance_delete": stg = dat.ToObject(); await this.OnStageInstanceDeleteEventAsync(stg).ConfigureAwait(false); break; #endregion #region Thread case "thread_create": trd = dat.ToObject(); await this.OnThreadCreateEventAsync(trd).ConfigureAwait(false); break; case "thread_update": trd = dat.ToObject(); await this.OnThreadUpdateEventAsync(trd).ConfigureAwait(false); break; case "thread_delete": trd = dat.ToObject(); await this.OnThreadDeleteEventAsync(trd).ConfigureAwait(false); break; case "thread_list_sync": gid = (ulong)dat["guild_id"]; //get guild await this.OnThreadListSyncEventAsync(this._guilds[gid], dat["channel_ids"].ToObject>(), dat["threads"].ToObject>(), dat["members"].ToObject>()).ConfigureAwait(false); break; case "thread_member_update": trdm = dat.ToObject(); await this.OnThreadMemberUpdateEventAsync(trdm).ConfigureAwait(false); break; case "thread_members_update": gid = (ulong)dat["guild_id"]; await this.OnThreadMembersUpdateEventAsync(this._guilds[gid], (ulong)dat["id"], (JArray)dat["added_members"], (JArray)dat["removed_member_ids"], (int)dat["member_count"]).ConfigureAwait(false); break; #endregion #region Activities case "embedded_activity_update": gid = (ulong)dat["guild_id"]; cid = (ulong)dat["channel_id"]; await this.OnEmbeddedActivityUpdateAsync((JObject)dat["embedded_activity"], this._guilds[gid], cid, (JArray)dat["users"], (ulong)dat["embedded_activity"]["application_id"]).ConfigureAwait(false); break; #endregion #region User/Presence Update case "presence_update": await this.OnPresenceUpdateEventAsync(dat, (JObject)dat["user"]).ConfigureAwait(false); break; case "user_settings_update": await this.OnUserSettingsUpdateEventAsync(dat.ToObject()).ConfigureAwait(false); break; case "user_update": await this.OnUserUpdateEventAsync(dat.ToObject()).ConfigureAwait(false); break; #endregion #region Voice case "voice_state_update": await this.OnVoiceStateUpdateEventAsync(dat).ConfigureAwait(false); break; case "voice_server_update": gid = (ulong)dat["guild_id"]; await this.OnVoiceServerUpdateEventAsync((string)dat["endpoint"], (string)dat["token"], this._guilds[gid]).ConfigureAwait(false); break; #endregion #region Interaction/Integration/Application case "interaction_create": rawMbr = dat["member"]; if (rawMbr != null) { mbr = dat["member"].ToObject(); usr = mbr.User; } else { usr = dat["user"].ToObject(); } cid = (ulong)dat["channel_id"]; await this.OnInteractionCreateAsync((ulong?)dat["guild_id"], cid, usr, mbr, dat.ToDiscordObject()).ConfigureAwait(false); break; case "application_command_create": await this.OnApplicationCommandCreateAsync(dat.ToObject(), (ulong?)dat["guild_id"]).ConfigureAwait(false); break; case "application_command_update": await this.OnApplicationCommandUpdateAsync(dat.ToObject(), (ulong?)dat["guild_id"]).ConfigureAwait(false); break; case "application_command_delete": await this.OnApplicationCommandDeleteAsync(dat.ToObject(), (ulong?)dat["guild_id"]).ConfigureAwait(false); break; case "guild_application_command_counts_update": var counts = dat["application_command_counts"]; await this.OnGuildApplicationCommandCountsUpdateAsync((int)counts["1"], (int)counts["2"], (int)counts["3"], (ulong)dat["guild_id"]).ConfigureAwait(false); break; case "application_command_permissions_update": var aid = (ulong)dat["application_id"]; if (aid != this.CurrentApplication.Id) return; var pms = dat["permissions"].ToObject>(); gid = (ulong)dat["guild_id"]; await this.OnApplicationCommandPermissionsUpdateAsync(pms, (ulong)dat["id"], gid, aid).ConfigureAwait(false); break; #endregion #region Misc case "gift_code_update": //Not supposed to be dispatched to bots break; case "typing_start": cid = (ulong)dat["channel_id"]; rawMbr = dat["member"]; if (rawMbr != null) mbr = rawMbr.ToObject(); await this.OnTypingStartEventAsync((ulong)dat["user_id"], cid, this.InternalGetCachedChannel(cid), (ulong?)dat["guild_id"], Utilities.GetDateTimeOffset((long)dat["timestamp"]), mbr).ConfigureAwait(false); break; case "webhooks_update": gid = (ulong)dat["guild_id"]; cid = (ulong)dat["channel_id"]; await this.OnWebhooksUpdateAsync(this._guilds[gid].GetChannel(cid), this._guilds[gid]).ConfigureAwait(false); break; default: await this.OnUnknownEventAsync(payload).ConfigureAwait(false); this.Logger.LogWarning(LoggerEvents.WebSocketReceive, "Unknown event: {0}\npayload: {1}", payload.EventName, payload.Data); break; #endregion } } #endregion #region Events #region Gateway /// /// Handles the ready event. /// /// The ready. /// The raw guilds. internal async Task OnReadyEventAsync(ReadyPayload ready, JArray rawGuilds) { //ready.CurrentUser.Discord = this; var rusr = ready.CurrentUser; this.CurrentUser.Username = rusr.Username; this.CurrentUser.Discriminator = rusr.Discriminator; this.CurrentUser.AvatarHash = rusr.AvatarHash; this.CurrentUser.MfaEnabled = rusr.MfaEnabled; this.CurrentUser.Verified = rusr.Verified; this.CurrentUser.IsBot = rusr.IsBot; this.GatewayVersion = ready.GatewayVersion; this._sessionId = ready.SessionId; var raw_guild_index = rawGuilds.ToDictionary(xt => (ulong)xt["id"], xt => (JObject)xt); this._guilds.Clear(); foreach (var guild in ready.Guilds) { guild.Discord = this; if (guild._channels == null) guild._channels = new ConcurrentDictionary(); foreach (var xc in guild.Channels.Values) { xc.GuildId = guild.Id; xc.Discord = this; foreach (var xo in xc._permissionOverwrites) { xo.Discord = this; xo._channel_id = xc.Id; } } if (guild._roles == null) guild._roles = new ConcurrentDictionary(); foreach (var xr in guild.Roles.Values) { xr.Discord = this; xr._guild_id = guild.Id; } var raw_guild = raw_guild_index[guild.Id]; var raw_members = (JArray)raw_guild["members"]; if (guild._members != null) guild._members.Clear(); else guild._members = new ConcurrentDictionary(); if (raw_members != null) { foreach (var xj in raw_members) { var xtm = xj.ToObject(); var xu = new DiscordUser(xtm.User) { Discord = this }; xu = this.UserCache.AddOrUpdate(xtm.User.Id, xu, (id, old) => { old.Username = xu.Username; old.Discriminator = xu.Discriminator; old.AvatarHash = xu.AvatarHash; return old; }); guild._members[xtm.User.Id] = new DiscordMember(xtm) { Discord = this, _guild_id = guild.Id }; } } if (guild._emojis == null) guild._emojis = new ConcurrentDictionary(); foreach (var xe in guild.Emojis.Values) xe.Discord = this; if (guild._voiceStates == null) guild._voiceStates = new ConcurrentDictionary(); foreach (var xvs in guild.VoiceStates.Values) xvs.Discord = this; this._guilds[guild.Id] = guild; } await this._ready.InvokeAsync(this, new ReadyEventArgs(this.ServiceProvider)).ConfigureAwait(false); } /// /// Handles the resumed. /// internal Task OnResumedAsync() { this.Logger.LogInformation(LoggerEvents.SessionUpdate, "Session resumed"); return this._resumed.InvokeAsync(this, new ReadyEventArgs(this.ServiceProvider)); } #endregion #region Channel /// /// Handles the channel create event. /// /// The channel. internal async Task OnChannelCreateEventAsync(DiscordChannel channel) { channel.Discord = this; foreach (var xo in channel._permissionOverwrites) { xo.Discord = this; xo._channel_id = channel.Id; } this._guilds[channel.GuildId.Value]._channels[channel.Id] = channel; /*if (this.Configuration.AutoRefreshChannelCache) { await this.RefreshChannelsAsync(channel.Guild.Id); }*/ await this._channelCreated.InvokeAsync(this, new ChannelCreateEventArgs(this.ServiceProvider) { Channel = channel, Guild = channel.Guild }).ConfigureAwait(false); } /// /// Handles the channel update event. /// /// The channel. internal async Task OnChannelUpdateEventAsync(DiscordChannel channel) { if (channel == null) return; channel.Discord = this; var gld = channel.Guild; var channel_new = this.InternalGetCachedChannel(channel.Id); DiscordChannel channel_old = null; if (channel_new != null) { channel_old = new DiscordChannel { Bitrate = channel_new.Bitrate, Discord = this, GuildId = channel_new.GuildId, Id = channel_new.Id, //IsPrivate = channel_new.IsPrivate, LastMessageId = channel_new.LastMessageId, Name = channel_new.Name, _permissionOverwrites = new List(channel_new._permissionOverwrites), Position = channel_new.Position, Topic = channel_new.Topic, Type = channel_new.Type, UserLimit = channel_new.UserLimit, ParentId = channel_new.ParentId, IsNSFW = channel_new.IsNSFW, PerUserRateLimit = channel_new.PerUserRateLimit, RtcRegionId = channel_new.RtcRegionId, QualityMode = channel_new.QualityMode, DefaultAutoArchiveDuration = channel_new.DefaultAutoArchiveDuration }; channel_new.Bitrate = channel.Bitrate; channel_new.Name = channel.Name; channel_new.Position = channel.Position; channel_new.Topic = channel.Topic; channel_new.UserLimit = channel.UserLimit; channel_new.ParentId = channel.ParentId; channel_new.IsNSFW = channel.IsNSFW; channel_new.PerUserRateLimit = channel.PerUserRateLimit; channel_new.Type = channel.Type; channel_new.RtcRegionId = channel.RtcRegionId; channel_new.QualityMode = channel.QualityMode; channel_new.DefaultAutoArchiveDuration = channel.DefaultAutoArchiveDuration; channel_new._permissionOverwrites.Clear(); foreach (var po in channel._permissionOverwrites) { po.Discord = this; po._channel_id = channel.Id; } channel_new._permissionOverwrites.AddRange(channel._permissionOverwrites); if (this.Configuration.AutoRefreshChannelCache && gld != null) { await this.RefreshChannelsAsync(channel.Guild.Id); } } else if (gld != null) { gld._channels[channel.Id] = channel; if (this.Configuration.AutoRefreshChannelCache) { await this.RefreshChannelsAsync(channel.Guild.Id); } } await this._channelUpdated.InvokeAsync(this, new ChannelUpdateEventArgs(this.ServiceProvider) { ChannelAfter = channel_new, Guild = gld, ChannelBefore = channel_old }).ConfigureAwait(false); } /// /// Handles the channel delete event. /// /// The channel. internal async Task OnChannelDeleteEventAsync(DiscordChannel channel) { if (channel == null) return; channel.Discord = this; //if (channel.IsPrivate) if (channel.Type == ChannelType.Group || channel.Type == ChannelType.Private) { var dmChannel = channel as DiscordDmChannel; await this._dmChannelDeleted.InvokeAsync(this, new DmChannelDeleteEventArgs(this.ServiceProvider) { Channel = dmChannel }).ConfigureAwait(false); } else { var gld = channel.Guild; if (gld._channels.TryRemove(channel.Id, out var cachedChannel)) channel = cachedChannel; if(this.Configuration.AutoRefreshChannelCache) { await this.RefreshChannelsAsync(channel.Guild.Id); } await this._channelDeleted.InvokeAsync(this, new ChannelDeleteEventArgs(this.ServiceProvider) { Channel = channel, Guild = gld }).ConfigureAwait(false); } } /// /// Refreshes the channels. /// /// The guild id. internal async Task RefreshChannelsAsync(ulong guildId) { var guild = this.InternalGetCachedGuild(guildId); var channels = await this.ApiClient.GetGuildChannelsAsync(guildId); guild._channels.Clear(); foreach (var channel in channels.ToList()) { channel.Discord = this; foreach (var xo in channel._permissionOverwrites) { xo.Discord = this; xo._channel_id = channel.Id; } guild._channels[channel.Id] = channel; } } /// /// Handles the channel pins update. /// /// The guild id. /// The channel id. /// The last pin timestamp. internal async Task OnChannelPinsUpdateAsync(ulong? guildId, ulong channelId, DateTimeOffset? lastPinTimestamp) { var guild = this.InternalGetCachedGuild(guildId); var channel = this.InternalGetCachedChannel(channelId) ?? this.InternalGetCachedThread(channelId); var ea = new ChannelPinsUpdateEventArgs(this.ServiceProvider) { Guild = guild, Channel = channel, LastPinTimestamp = lastPinTimestamp }; await this._channelPinsUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } #endregion #region Guild /// /// Handles the guild create event. /// /// The guild. /// The raw members. /// The presences. internal async Task OnGuildCreateEventAsync(DiscordGuild guild, JArray rawMembers, IEnumerable presences) { if (presences != null) { foreach (var xp in presences) { xp.Discord = this; xp.GuildId = guild.Id; xp.Activity = new DiscordActivity(xp.RawActivity); if (xp.RawActivities != null) { xp._internalActivities = new DiscordActivity[xp.RawActivities.Length]; for (var i = 0; i < xp.RawActivities.Length; i++) xp._internalActivities[i] = new DiscordActivity(xp.RawActivities[i]); } this._presences[xp.InternalUser.Id] = xp; } } var exists = this._guilds.TryGetValue(guild.Id, out var foundGuild); guild.Discord = this; guild.IsUnavailable = false; var eventGuild = guild; if (exists) guild = foundGuild; if (guild._channels == null) guild._channels = new ConcurrentDictionary(); if(guild._threads == null) guild._threads = new ConcurrentDictionary(); if (guild._roles == null) guild._roles = new ConcurrentDictionary(); if (guild._threads == null) guild._threads = new ConcurrentDictionary(); if (guild._stickers == null) guild._stickers = new ConcurrentDictionary(); if (guild._emojis == null) guild._emojis = new ConcurrentDictionary(); if (guild._voiceStates == null) guild._voiceStates = new ConcurrentDictionary(); if (guild._members == null) guild._members = new ConcurrentDictionary(); if (guild._scheduledEvents == null) guild._scheduledEvents = new ConcurrentDictionary(); this.UpdateCachedGuild(eventGuild, rawMembers); guild.JoinedAt = eventGuild.JoinedAt; guild.IsLarge = eventGuild.IsLarge; guild.MemberCount = Math.Max(eventGuild.MemberCount, guild._members.Count); guild.IsUnavailable = eventGuild.IsUnavailable; guild.PremiumSubscriptionCount = eventGuild.PremiumSubscriptionCount; guild.PremiumTier = eventGuild.PremiumTier; guild.BannerHash = eventGuild.BannerHash; guild.VanityUrlCode = eventGuild.VanityUrlCode; guild.Description = eventGuild.Description; guild.IsNSFW = eventGuild.IsNSFW; foreach (var kvp in eventGuild._voiceStates) guild._voiceStates[kvp.Key] = kvp.Value; foreach (var kvp in eventGuild._channels) guild._channels[kvp.Key] = kvp.Value; foreach (var kvp in eventGuild._roles) guild._roles[kvp.Key] = kvp.Value; foreach (var kvp in eventGuild._emojis) guild._emojis[kvp.Key] = kvp.Value; foreach (var kvp in eventGuild._threads) guild._threads[kvp.Key] = kvp.Value; foreach (var kvp in eventGuild._stickers) guild._stickers[kvp.Key] = kvp.Value; foreach (var kvp in eventGuild._stageInstances) guild._stageInstances[kvp.Key] = kvp.Value; foreach (var kvp in eventGuild._scheduledEvents) guild._scheduledEvents[kvp.Key] = kvp.Value; foreach (var xc in guild._channels.Values) { xc.GuildId = guild.Id; xc.Discord = this; foreach (var xo in xc._permissionOverwrites) { xo.Discord = this; xo._channel_id = xc.Id; } } foreach(var xt in guild._threads.Values) { xt.GuildId = guild.Id; xt.Discord = this; } foreach (var xe in guild._emojis.Values) xe.Discord = this; foreach (var xs in guild._stickers.Values) xs.Discord = this; foreach (var xvs in guild._voiceStates.Values) xvs.Discord = this; foreach (var xsi in guild._stageInstances.Values) { xsi.Discord = this; xsi.GuildId = guild.Id; } foreach (var xr in guild._roles.Values) { xr.Discord = this; xr._guild_id = guild.Id; } foreach (var xse in guild._scheduledEvents.Values) { xse.Discord = this; xse.GuildId = guild.Id; if (xse.Creator != null) xse.Creator.Discord = this; } var old = Volatile.Read(ref this._guildDownloadCompleted); var dcompl = this._guilds.Values.All(xg => !xg.IsUnavailable); Volatile.Write(ref this._guildDownloadCompleted, dcompl); if (exists) await this._guildAvailable.InvokeAsync(this, new GuildCreateEventArgs(this.ServiceProvider) { Guild = guild }).ConfigureAwait(false); else await this._guildCreated.InvokeAsync(this, new GuildCreateEventArgs(this.ServiceProvider) { Guild = guild }).ConfigureAwait(false); if (dcompl && !old) await this._guildDownloadCompletedEv.InvokeAsync(this, new GuildDownloadCompletedEventArgs(this.Guilds, this.ServiceProvider)).ConfigureAwait(false); } /// /// Handles the guild update event. /// /// The guild. /// The raw members. internal async Task OnGuildUpdateEventAsync(DiscordGuild guild, JArray rawMembers) { DiscordGuild oldGuild; if (!this._guilds.ContainsKey(guild.Id)) { this._guilds[guild.Id] = guild; oldGuild = null; } else { var gld = this._guilds[guild.Id]; oldGuild = new DiscordGuild { Discord = gld.Discord, Name = gld.Name, AfkChannelId = gld.AfkChannelId, AfkTimeout = gld.AfkTimeout, ApplicationId = gld.ApplicationId, DefaultMessageNotifications = gld.DefaultMessageNotifications, ExplicitContentFilter = gld.ExplicitContentFilter, RawFeatures = gld.RawFeatures, IconHash = gld.IconHash, Id = gld.Id, IsLarge = gld.IsLarge, IsSynced = gld.IsSynced, IsUnavailable = gld.IsUnavailable, JoinedAt = gld.JoinedAt, MemberCount = gld.MemberCount, MaxMembers = gld.MaxMembers, MaxPresences = gld.MaxPresences, ApproximateMemberCount = gld.ApproximateMemberCount, ApproximatePresenceCount = gld.ApproximatePresenceCount, MaxVideoChannelUsers = gld.MaxVideoChannelUsers, DiscoverySplashHash = gld.DiscoverySplashHash, PreferredLocale = gld.PreferredLocale, MfaLevel = gld.MfaLevel, OwnerId = gld.OwnerId, SplashHash = gld.SplashHash, SystemChannelId = gld.SystemChannelId, SystemChannelFlags = gld.SystemChannelFlags, Description = gld.Description, WidgetEnabled = gld.WidgetEnabled, WidgetChannelId = gld.WidgetChannelId, VerificationLevel = gld.VerificationLevel, RulesChannelId = gld.RulesChannelId, PublicUpdatesChannelId = gld.PublicUpdatesChannelId, VoiceRegionId = gld.VoiceRegionId, IsNSFW = gld.IsNSFW, PremiumProgressBarEnabled = gld.PremiumProgressBarEnabled, PremiumSubscriptionCount = gld.PremiumSubscriptionCount, PremiumTier = gld.PremiumTier, _channels = new ConcurrentDictionary(), _threads = new ConcurrentDictionary(), _emojis = new ConcurrentDictionary(), _stickers = new ConcurrentDictionary(), _members = new ConcurrentDictionary(), _roles = new ConcurrentDictionary(), _stageInstances = new ConcurrentDictionary(), _voiceStates = new ConcurrentDictionary(), _scheduledEvents = new ConcurrentDictionary() }; foreach (var kvp in gld._channels) oldGuild._channels[kvp.Key] = kvp.Value; foreach (var kvp in gld._threads) oldGuild._threads[kvp.Key] = kvp.Value; foreach (var kvp in gld._emojis) oldGuild._emojis[kvp.Key] = kvp.Value; foreach (var kvp in gld._stickers) oldGuild._stickers[kvp.Key] = kvp.Value; foreach (var kvp in gld._roles) oldGuild._roles[kvp.Key] = kvp.Value; foreach (var kvp in gld._voiceStates) oldGuild._voiceStates[kvp.Key] = kvp.Value; foreach (var kvp in gld._members) oldGuild._members[kvp.Key] = kvp.Value; foreach (var kvp in gld._stageInstances) oldGuild._stageInstances[kvp.Key] = kvp.Value; foreach (var kvp in gld._scheduledEvents) oldGuild._scheduledEvents[kvp.Key] = kvp.Value; } guild.Discord = this; guild.IsUnavailable = false; var eventGuild = guild; guild = this._guilds[eventGuild.Id]; if (guild._channels == null) guild._channels = new ConcurrentDictionary(); if (guild._threads == null) guild._threads = new ConcurrentDictionary(); if (guild._roles == null) guild._roles = new ConcurrentDictionary(); if (guild._emojis == null) guild._emojis = new ConcurrentDictionary(); if (guild._stickers == null) guild._stickers = new ConcurrentDictionary(); if (guild._voiceStates == null) guild._voiceStates = new ConcurrentDictionary(); if (guild._stageInstances == null) guild._stageInstances = new ConcurrentDictionary(); if (guild._members == null) guild._members = new ConcurrentDictionary(); if (guild._scheduledEvents == null) guild._scheduledEvents = new ConcurrentDictionary(); this.UpdateCachedGuild(eventGuild, rawMembers); foreach (var xc in guild._channels.Values) { xc.GuildId = guild.Id; xc.Discord = this; foreach (var xo in xc._permissionOverwrites) { xo.Discord = this; xo._channel_id = xc.Id; } } foreach (var xc in guild._threads.Values) { xc.GuildId = guild.Id; xc.Discord = this; } foreach (var xe in guild._emojis.Values) xe.Discord = this; foreach (var xs in guild._stickers.Values) xs.Discord = this; foreach (var xvs in guild._voiceStates.Values) xvs.Discord = this; foreach (var xr in guild._roles.Values) { xr.Discord = this; xr._guild_id = guild.Id; } foreach (var xsi in guild._stageInstances.Values) { xsi.Discord = this; xsi.GuildId = guild.Id; } foreach (var xse in guild._scheduledEvents.Values) { xse.Discord = this; xse.GuildId = guild.Id; if (xse.Creator != null) xse.Creator.Discord = this; } await this._guildUpdated.InvokeAsync(this, new GuildUpdateEventArgs(this.ServiceProvider) { GuildBefore = oldGuild, GuildAfter = guild }).ConfigureAwait(false); } /// /// Handles the guild delete event. /// /// The guild. internal async Task OnGuildDeleteEventAsync(DiscordGuild guild) { if (guild.IsUnavailable) { if (!this._guilds.TryGetValue(guild.Id, out var gld)) return; gld.IsUnavailable = true; await this._guildUnavailable.InvokeAsync(this, new GuildDeleteEventArgs(this.ServiceProvider) { Guild = guild, Unavailable = true }).ConfigureAwait(false); } else { if (!this._guilds.TryRemove(guild.Id, out var gld)) return; await this._guildDeleted.InvokeAsync(this, new GuildDeleteEventArgs(this.ServiceProvider) { Guild = gld }).ConfigureAwait(false); } } /// /// Handles the guild sync event. /// /// The guild. /// If true, is large. /// The raw members. /// The presences. internal async Task OnGuildSyncEventAsync(DiscordGuild guild, bool isLarge, JArray rawMembers, IEnumerable presences) { presences = presences.Select(xp => { xp.Discord = this; xp.Activity = new DiscordActivity(xp.RawActivity); return xp; }); foreach (var xp in presences) this._presences[xp.InternalUser.Id] = xp; guild.IsSynced = true; guild.IsLarge = isLarge; this.UpdateCachedGuild(guild, rawMembers); await this._guildAvailable.InvokeAsync(this, new GuildCreateEventArgs(this.ServiceProvider) { Guild = guild }).ConfigureAwait(false); } /// /// Handles the guild emojis update event. /// /// The guild. /// The new emojis. internal async Task OnGuildEmojisUpdateEventAsync(DiscordGuild guild, IEnumerable newEmojis) { var oldEmojis = new ConcurrentDictionary(guild._emojis); guild._emojis.Clear(); foreach (var emoji in newEmojis) { emoji.Discord = this; guild._emojis[emoji.Id] = emoji; } var ea = new GuildEmojisUpdateEventArgs(this.ServiceProvider) { Guild = guild, EmojisAfter = guild.Emojis, EmojisBefore = new ReadOnlyConcurrentDictionary(oldEmojis) }; await this._guildEmojisUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the stickers updated. /// /// The new stickers. /// The raw. internal async Task OnStickersUpdatedAsync(IEnumerable newStickers, JObject raw) { var guild = this.InternalGetCachedGuild((ulong)raw["guild_id"]); var oldStickers = new ConcurrentDictionary(guild._stickers); guild._stickers.Clear(); foreach (var nst in newStickers) { if (nst.User is not null) { nst.User.Discord = this; this.UserCache.AddOrUpdate(nst.User.Id, nst.User, (old, @new) => @new); } nst.Discord = this; guild._stickers[nst.Id] = nst; } var sea = new GuildStickersUpdateEventArgs(this.ServiceProvider) { Guild = guild, StickersBefore = oldStickers, StickersAfter = guild.Stickers }; await this._guildStickersUpdated.InvokeAsync(this, sea).ConfigureAwait(false); } /// /// Handles the guild integrations update event. /// /// The guild. internal async Task OnGuildIntegrationsUpdateEventAsync(DiscordGuild guild) { var ea = new GuildIntegrationsUpdateEventArgs(this.ServiceProvider) { Guild = guild }; await this._guildIntegrationsUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } #endregion #region Guild Ban /// /// Handles the guild ban add event. /// /// The user. /// The guild. internal async Task OnGuildBanAddEventAsync(TransportUser user, DiscordGuild guild) { var usr = new DiscordUser(user) { Discord = this }; usr = this.UserCache.AddOrUpdate(user.Id, usr, (id, old) => { old.Username = usr.Username; old.Discriminator = usr.Discriminator; old.AvatarHash = usr.AvatarHash; return old; }); if (!guild.Members.TryGetValue(user.Id, out var mbr)) mbr = new DiscordMember(usr) { Discord = this, _guild_id = guild.Id }; var ea = new GuildBanAddEventArgs(this.ServiceProvider) { Guild = guild, Member = mbr }; await this._guildBanAdded.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the guild ban remove event. /// /// The user. /// The guild. internal async Task OnGuildBanRemoveEventAsync(TransportUser user, DiscordGuild guild) { var usr = new DiscordUser(user) { Discord = this }; usr = this.UserCache.AddOrUpdate(user.Id, usr, (id, old) => { old.Username = usr.Username; old.Discriminator = usr.Discriminator; old.AvatarHash = usr.AvatarHash; return old; }); if (!guild.Members.TryGetValue(user.Id, out var mbr)) mbr = new DiscordMember(usr) { Discord = this, _guild_id = guild.Id }; var ea = new GuildBanRemoveEventArgs(this.ServiceProvider) { Guild = guild, Member = mbr }; await this._guildBanRemoved.InvokeAsync(this, ea).ConfigureAwait(false); } #endregion #region Guild Scheduled Event /// /// Dispatches the event. /// /// The created event. /// The target guild. internal async Task OnGuildScheduledEventCreateEventAsync(DiscordScheduledEvent scheduled_event, DiscordGuild guild) { scheduled_event.Discord = this; guild._scheduledEvents.AddOrUpdate(scheduled_event.Id, scheduled_event, (old, newScheduledEvent) => newScheduledEvent); if (scheduled_event.Creator != null) { scheduled_event.Creator.Discord = this; this.UserCache.AddOrUpdate(scheduled_event.Creator.Id, scheduled_event.Creator, (id, old) => { old.Username = scheduled_event.Creator.Username; old.Discriminator = scheduled_event.Creator.Discriminator; old.AvatarHash = scheduled_event.Creator.AvatarHash; old.Flags = scheduled_event.Creator.Flags; return old; }); } await this._guildScheduledEventCreated.InvokeAsync(this, new GuildScheduledEventCreateEventArgs(this.ServiceProvider) { ScheduledEvent = scheduled_event, Guild = scheduled_event.Guild }).ConfigureAwait(false); } /// /// Dispatches the event. /// /// The updated event. /// The target guild. internal async Task OnGuildScheduledEventUpdateEventAsync(DiscordScheduledEvent scheduled_event, DiscordGuild guild) { if (guild == null) return; - var new_event = this.UpdateScheduledEvent(scheduled_event, guild); + DiscordScheduledEvent old_event; + if (!guild._scheduledEvents.ContainsKey(scheduled_event.Id)) + { + old_event = null; + } else { + var ev = guild._scheduledEvents[scheduled_event.Id]; + old_event = new DiscordScheduledEvent + { + Id = ev.Id, + ChannelId = ev.ChannelId, + EntityId = ev.EntityId, + EntityMetadata = ev.EntityMetadata, + CreatorId = ev.CreatorId, + Creator = ev.Creator, + Discord = this, + Description = ev.Description, + EntityType = ev.EntityType, + ScheduledStartTimeRaw = ev.ScheduledStartTimeRaw, + ScheduledEndTimeRaw = ev.ScheduledEndTimeRaw, + GuildId = ev.GuildId, + Status = ev.Status, + Name = ev.Name, + UserCount = ev.UserCount + }; - if (new_event.Creator != null) + } + if (scheduled_event.Creator != null) { - new_event.Creator.Discord = this; - this.UserCache.AddOrUpdate(new_event.Creator.Id, new_event.Creator, (id, old) => + scheduled_event.Creator.Discord = this; + this.UserCache.AddOrUpdate(scheduled_event.Creator.Id, scheduled_event.Creator, (id, old) => { - old.Username = new_event.Creator.Username; - old.Discriminator = new_event.Creator.Discriminator; - old.AvatarHash = new_event.Creator.AvatarHash; - old.Flags = new_event.Creator.Flags; + old.Username = scheduled_event.Creator.Username; + old.Discriminator = scheduled_event.Creator.Discriminator; + old.AvatarHash = scheduled_event.Creator.AvatarHash; + old.Flags = scheduled_event.Creator.Flags; return old; }); } - if (new_event.Status == ScheduledEventStatus.Completed) + if (scheduled_event.Status == ScheduledEventStatus.Completed) { - await this._guildScheduledEventDeleted.InvokeAsync(this, new GuildScheduledEventDeleteEventArgs(this.ServiceProvider) { ScheduledEvent = new_event, Guild = guild, Reason = ScheduledEventStatus.Completed }).ConfigureAwait(false); - guild._scheduledEvents.TryRemove(new_event.Id, out var deleted_event); + guild._scheduledEvents.TryRemove(scheduled_event.Id, out var deleted_event); + await this._guildScheduledEventDeleted.InvokeAsync(this, new GuildScheduledEventDeleteEventArgs(this.ServiceProvider) { ScheduledEvent = scheduled_event, Guild = guild, Reason = ScheduledEventStatus.Completed }).ConfigureAwait(false); } - else if (new_event.Status == ScheduledEventStatus.Canceled) + else if (scheduled_event.Status == ScheduledEventStatus.Canceled) { - await this._guildScheduledEventDeleted.InvokeAsync(this, new GuildScheduledEventDeleteEventArgs(this.ServiceProvider) { ScheduledEvent = new_event, Guild = guild, Reason = ScheduledEventStatus.Canceled }).ConfigureAwait(false); - guild._scheduledEvents.TryRemove(new_event.Id, out var deleted_event); + guild._scheduledEvents.TryRemove(scheduled_event.Id, out var deleted_event); + scheduled_event.Status = ScheduledEventStatus.Canceled; + await this._guildScheduledEventDeleted.InvokeAsync(this, new GuildScheduledEventDeleteEventArgs(this.ServiceProvider) { ScheduledEvent = scheduled_event, Guild = guild, Reason = ScheduledEventStatus.Canceled }).ConfigureAwait(false); } else { - var old_event = this.InternalGetCachedScheduledEvent(scheduled_event.Id) ?? new DiscordScheduledEvent { Id = scheduled_event.Id, Name = scheduled_event.Name, EntityType = scheduled_event.EntityType, GuildId = guild.Id, ScheduledStartTimeRaw = scheduled_event.ScheduledStartTimeRaw, Discord = this }; - await this._guildScheduledEventUpdated.InvokeAsync(this, new GuildScheduledEventUpdateEventArgs(this.ServiceProvider) { ScheduledEventBefore = old_event, ScheduledEventAfter = new_event, Guild = guild }).ConfigureAwait(false); + this.UpdateScheduledEvent(scheduled_event, guild); + await this._guildScheduledEventUpdated.InvokeAsync(this, new GuildScheduledEventUpdateEventArgs(this.ServiceProvider) { ScheduledEventBefore = old_event, ScheduledEventAfter = scheduled_event, Guild = guild }).ConfigureAwait(false); } } /// /// Dispatches the event. /// /// The deleted event. /// The target guild. internal async Task OnGuildScheduledEventDeleteEventAsync(DiscordScheduledEvent scheduled_event, DiscordGuild guild) { scheduled_event.Discord = this; if (scheduled_event.Creator != null) { scheduled_event.Creator.Discord = this; this.UserCache.AddOrUpdate(scheduled_event.Creator.Id, scheduled_event.Creator, (id, old) => { old.Username = scheduled_event.Creator.Username; old.Discriminator = scheduled_event.Creator.Discriminator; old.AvatarHash = scheduled_event.Creator.AvatarHash; old.Flags = scheduled_event.Creator.Flags; return old; }); } await this._guildScheduledEventDeleted.InvokeAsync(this, new GuildScheduledEventDeleteEventArgs(this.ServiceProvider) { ScheduledEvent = scheduled_event, Guild = scheduled_event.Guild, Reason = scheduled_event.Status }).ConfigureAwait(false); guild._scheduledEvents.TryRemove(scheduled_event.Id, out var deleted_event); } /// /// Dispatches the event. /// The target event. /// The added user id. /// The target guild. /// internal async Task OnGuildScheduledEventUserAddedEventAsync(ulong guild_scheduled_event_id, ulong user_id, DiscordGuild guild) { var scheduled_event = this.InternalGetCachedScheduledEvent(guild_scheduled_event_id) ?? this.UpdateScheduledEvent(new DiscordScheduledEvent { Id = guild_scheduled_event_id, GuildId = guild.Id, Discord = this, UserCount = 0 }, guild); scheduled_event.UserCount++; scheduled_event.Discord = this; guild.Discord = this; var user = this.GetUserAsync(user_id, true).Result; user.Discord = this; var member = guild.Members.TryGetValue(user_id, out var mem) ? mem : guild.GetMemberAsync(user_id).Result; member.Discord = this; await this._guildScheduledEventUserAdded.InvokeAsync(this, new GuildScheduledEventUserAddEventArgs(this.ServiceProvider) { ScheduledEvent = scheduled_event, Guild = guild, User = user, Member = member }).ConfigureAwait(false); } /// /// Dispatches the event. /// The target event. /// The removed user id. /// The target guild. /// internal async Task OnGuildScheduledEventUserRemovedEventAsync(ulong guild_scheduled_event_id, ulong user_id, DiscordGuild guild) { var scheduled_event = this.InternalGetCachedScheduledEvent(guild_scheduled_event_id) ?? this.UpdateScheduledEvent(new DiscordScheduledEvent { Id = guild_scheduled_event_id, GuildId = guild.Id, Discord = this, UserCount = 0 }, guild); scheduled_event.UserCount = scheduled_event.UserCount == 0 ? 0 : scheduled_event.UserCount - 1; scheduled_event.Discord = this; guild.Discord = this; var user = this.GetUserAsync(user_id, true).Result; user.Discord = this; var member = guild.Members.TryGetValue(user_id, out var mem) ? mem : guild.GetMemberAsync(user_id).Result; member.Discord = this; await this._guildScheduledEventUserRemoved.InvokeAsync(this, new GuildScheduledEventUserRemoveEventArgs(this.ServiceProvider) { ScheduledEvent = scheduled_event, Guild = guild, User = user, Member = member }).ConfigureAwait(false); } #endregion #region Guild Integration /// /// Handles the guild integration create event. /// /// The guild. /// The integration. internal async Task OnGuildIntegrationCreateEventAsync(DiscordGuild guild, DiscordIntegration integration) { integration.Discord = this; await this._guildIntegrationCreated.InvokeAsync(this, new GuildIntegrationCreateEventArgs(this.ServiceProvider) { Integration = integration, Guild = guild }).ConfigureAwait(false); } /// /// Handles the guild integration update event. /// /// The guild. /// The integration. internal async Task OnGuildIntegrationUpdateEventAsync(DiscordGuild guild, DiscordIntegration integration) { integration.Discord = this; await this._guildIntegrationUpdated.InvokeAsync(this, new GuildIntegrationUpdateEventArgs(this.ServiceProvider) { Integration = integration, Guild = guild }).ConfigureAwait(false); } /// /// Handles the guild integration delete event. /// /// The guild. /// The integration_id. /// The application_id. internal async Task OnGuildIntegrationDeleteEventAsync(DiscordGuild guild, ulong integration_id, ulong? application_id) => await this._guildIntegrationDeleted.InvokeAsync(this, new GuildIntegrationDeleteEventArgs(this.ServiceProvider) { Guild = guild, IntegrationId = integration_id, ApplicationId = application_id }).ConfigureAwait(false); #endregion #region Guild Member /// /// Handles the guild member add event. /// /// The member. /// The guild. internal async Task OnGuildMemberAddEventAsync(TransportMember member, DiscordGuild guild) { var usr = new DiscordUser(member.User) { Discord = this }; usr = this.UserCache.AddOrUpdate(member.User.Id, usr, (id, old) => { old.Username = usr.Username; old.Discriminator = usr.Discriminator; old.AvatarHash = usr.AvatarHash; return old; }); var mbr = new DiscordMember(member) { Discord = this, _guild_id = guild.Id }; guild._members[mbr.Id] = mbr; guild.MemberCount++; var ea = new GuildMemberAddEventArgs(this.ServiceProvider) { Guild = guild, Member = mbr }; await this._guildMemberAdded.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the guild member remove event. /// /// The user. /// The guild. internal async Task OnGuildMemberRemoveEventAsync(TransportUser user, DiscordGuild guild) { var usr = new DiscordUser(user); if (!guild._members.TryRemove(user.Id, out var mbr)) mbr = new DiscordMember(usr) { Discord = this, _guild_id = guild.Id }; guild.MemberCount--; _ = this.UserCache.AddOrUpdate(user.Id, usr, (old, @new) => @new); var ea = new GuildMemberRemoveEventArgs(this.ServiceProvider) { Guild = guild, Member = mbr }; await this._guildMemberRemoved.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the guild member update event. /// /// The member. /// The guild. /// The roles. /// The nick. /// If true, pending. internal async Task OnGuildMemberUpdateEventAsync(TransportMember member, DiscordGuild guild, IEnumerable roles, string nick, bool? pending) { var usr = new DiscordUser(member.User) { Discord = this }; usr = this.UserCache.AddOrUpdate(usr.Id, usr, (id, old) => { old.Username = usr.Username; old.Discriminator = usr.Discriminator; old.AvatarHash = usr.AvatarHash; return old; }); if (!guild.Members.TryGetValue(member.User.Id, out var mbr)) mbr = new DiscordMember(usr) { Discord = this, _guild_id = guild.Id }; var nick_old = mbr.Nickname; var pending_old = mbr.IsPending; var roles_old = new ReadOnlyCollection(new List(mbr.Roles)); var cdu_old = mbr.CommunicationDisabledUntil; mbr._avatarHash = member.AvatarHash; mbr.GuildAvatarHash = member.GuildAvatarHash; mbr.Nickname = nick; mbr.IsPending = pending; mbr.CommunicationDisabledUntil = member.CommunicationDisabledUntil; mbr._role_ids.Clear(); mbr._role_ids.AddRange(roles); var ea = new GuildMemberUpdateEventArgs(this.ServiceProvider) { Guild = guild, Member = mbr, NicknameAfter = mbr.Nickname, RolesAfter = new ReadOnlyCollection(new List(mbr.Roles)), PendingAfter = mbr.IsPending, TimeoutAfter = mbr.CommunicationDisabledUntil, NicknameBefore = nick_old, RolesBefore = roles_old, PendingBefore = pending_old, TimeoutBefore = cdu_old }; await this._guildMemberUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the guild members chunk event. /// /// The dat. internal async Task OnGuildMembersChunkEventAsync(JObject dat) { var guild = this.Guilds[(ulong)dat["guild_id"]]; var chunkIndex = (int)dat["chunk_index"]; var chunkCount = (int)dat["chunk_count"]; var nonce = (string)dat["nonce"]; var mbrs = new HashSet(); var pres = new HashSet(); var members = dat["members"].ToObject(); var memCount = members.Count(); for (var i = 0; i < memCount; i++) { var mbr = new DiscordMember(members[i]) { Discord = this, _guild_id = guild.Id }; if (!this.UserCache.ContainsKey(mbr.Id)) this.UserCache[mbr.Id] = new DiscordUser(members[i].User) { Discord = this }; guild._members[mbr.Id] = mbr; mbrs.Add(mbr); } guild.MemberCount = guild._members.Count; var ea = new GuildMembersChunkEventArgs(this.ServiceProvider) { Guild = guild, Members = new ReadOnlySet(mbrs), ChunkIndex = chunkIndex, ChunkCount = chunkCount, Nonce = nonce, }; if (dat["presences"] != null) { var presences = dat["presences"].ToObject(); var presCount = presences.Count(); for (var i = 0; i < presCount; i++) { var xp = presences[i]; xp.Discord = this; xp.Activity = new DiscordActivity(xp.RawActivity); if (xp.RawActivities != null) { xp._internalActivities = new DiscordActivity[xp.RawActivities.Length]; for (var j = 0; j < xp.RawActivities.Length; j++) xp._internalActivities[j] = new DiscordActivity(xp.RawActivities[j]); } pres.Add(xp); } ea.Presences = new ReadOnlySet(pres); } if (dat["not_found"] != null) { var nf = dat["not_found"].ToObject>(); ea.NotFound = new ReadOnlySet(nf); } await this._guildMembersChunked.InvokeAsync(this, ea).ConfigureAwait(false); } #endregion #region Guild Role /// /// Handles the guild role create event. /// /// The role. /// The guild. internal async Task OnGuildRoleCreateEventAsync(DiscordRole role, DiscordGuild guild) { role.Discord = this; role._guild_id = guild.Id; guild._roles[role.Id] = role; var ea = new GuildRoleCreateEventArgs(this.ServiceProvider) { Guild = guild, Role = role }; await this._guildRoleCreated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the guild role update event. /// /// The role. /// The guild. internal async Task OnGuildRoleUpdateEventAsync(DiscordRole role, DiscordGuild guild) { var newRole = guild.GetRole(role.Id); var oldRole = new DiscordRole { _guild_id = guild.Id, _color = newRole._color, Discord = this, IsHoisted = newRole.IsHoisted, Id = newRole.Id, IsManaged = newRole.IsManaged, IsMentionable = newRole.IsMentionable, Name = newRole.Name, Permissions = newRole.Permissions, Position = newRole.Position }; newRole._guild_id = guild.Id; newRole._color = role._color; newRole.IsHoisted = role.IsHoisted; newRole.IsManaged = role.IsManaged; newRole.IsMentionable = role.IsMentionable; newRole.Name = role.Name; newRole.Permissions = role.Permissions; newRole.Position = role.Position; var ea = new GuildRoleUpdateEventArgs(this.ServiceProvider) { Guild = guild, RoleAfter = newRole, RoleBefore = oldRole }; await this._guildRoleUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the guild role delete event. /// /// The role id. /// The guild. internal async Task OnGuildRoleDeleteEventAsync(ulong roleId, DiscordGuild guild) { if (!guild._roles.TryRemove(roleId, out var role)) this.Logger.LogWarning($"Attempted to delete a nonexistent role ({roleId}) from guild ({guild})."); var ea = new GuildRoleDeleteEventArgs(this.ServiceProvider) { Guild = guild, Role = role }; await this._guildRoleDeleted.InvokeAsync(this, ea).ConfigureAwait(false); } #endregion #region Invite /// /// Handles the invite create event. /// /// The channel id. /// The guild id. /// The invite. internal async Task OnInviteCreateEventAsync(ulong channelId, ulong guildId, DiscordInvite invite) { var guild = this.InternalGetCachedGuild(guildId); var channel = this.InternalGetCachedChannel(channelId); invite.Discord = this; if(invite.Inviter is not null) { invite.Inviter.Discord = this; this.UserCache.AddOrUpdate(invite.Inviter.Id, invite.Inviter, (old, @new) => @new); } guild._invites[invite.Code] = invite; var ea = new InviteCreateEventArgs(this.ServiceProvider) { Channel = channel, Guild = guild, Invite = invite }; await this._inviteCreated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the invite delete event. /// /// The channel id. /// The guild id. /// The dat. internal async Task OnInviteDeleteEventAsync(ulong channelId, ulong guildId, JToken dat) { var guild = this.InternalGetCachedGuild(guildId); var channel = this.InternalGetCachedChannel(channelId); if (!guild._invites.TryRemove(dat["code"].ToString(), out var invite)) { invite = dat.ToObject(); invite.Discord = this; } invite.IsRevoked = true; var ea = new InviteDeleteEventArgs(this.ServiceProvider) { Channel = channel, Guild = guild, Invite = invite }; await this._inviteDeleted.InvokeAsync(this, ea).ConfigureAwait(false); } #endregion #region Message /// /// Handles the message ack event. /// /// The chn. /// The message id. internal async Task OnMessageAckEventAsync(DiscordChannel chn, ulong messageId) { if (this.MessageCache == null || !this.MessageCache.TryGet(xm => xm.Id == messageId && xm.ChannelId == chn.Id, out var msg)) { msg = new DiscordMessage { Id = messageId, ChannelId = chn.Id, Discord = this, }; } await this._messageAcknowledged.InvokeAsync(this, new MessageAcknowledgeEventArgs(this.ServiceProvider) { Message = msg }).ConfigureAwait(false); } /// /// Handles the message create event. /// /// The message. /// The author. /// The member. /// The reference author. /// The reference member. internal async Task OnMessageCreateEventAsync(DiscordMessage message, TransportUser author, TransportMember member, TransportUser referenceAuthor, TransportMember referenceMember) { message.Discord = this; this.PopulateMessageReactionsAndCache(message, author, member); message.PopulateMentions(); if (message.Channel == null && message.ChannelId == default) this.Logger.LogWarning(LoggerEvents.WebSocketReceive, "Channel which the last message belongs to is not in cache - cache state might be invalid!"); if (message.ReferencedMessage != null) { message.ReferencedMessage.Discord = this; this.PopulateMessageReactionsAndCache(message.ReferencedMessage, referenceAuthor, referenceMember); message.ReferencedMessage.PopulateMentions(); } foreach (var sticker in message.Stickers) sticker.Discord = this; var ea = new MessageCreateEventArgs(this.ServiceProvider) { Message = message, MentionedUsers = new ReadOnlyCollection(message._mentionedUsers), MentionedRoles = message._mentionedRoles != null ? new ReadOnlyCollection(message._mentionedRoles) : null, MentionedChannels = message._mentionedChannels != null ? new ReadOnlyCollection(message._mentionedChannels) : null }; await this._messageCreated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the message update event. /// /// The message. /// The author. /// The member. /// The reference author. /// The reference member. internal async Task OnMessageUpdateEventAsync(DiscordMessage message, TransportUser author, TransportMember member, TransportUser referenceAuthor, TransportMember referenceMember) { DiscordGuild guild; message.Discord = this; var event_message = message; DiscordMessage oldmsg = null; if (this.Configuration.MessageCacheSize == 0 || this.MessageCache == null || !this.MessageCache.TryGet(xm => xm.Id == event_message.Id && xm.ChannelId == event_message.ChannelId, out message)) { message = event_message; this.PopulateMessageReactionsAndCache(message, author, member); guild = message.Channel?.Guild; if (message.ReferencedMessage != null) { message.ReferencedMessage.Discord = this; this.PopulateMessageReactionsAndCache(message.ReferencedMessage, referenceAuthor, referenceMember); message.ReferencedMessage.PopulateMentions(); } } else { oldmsg = new DiscordMessage(message); guild = message.Channel?.Guild; message.EditedTimestampRaw = event_message.EditedTimestampRaw; if (event_message.Content != null) message.Content = event_message.Content; message._embeds.Clear(); message._embeds.AddRange(event_message._embeds); message.Pinned = event_message.Pinned; message.IsTTS = event_message.IsTTS; } message.PopulateMentions(); var ea = new MessageUpdateEventArgs(this.ServiceProvider) { Message = message, MessageBefore = oldmsg, MentionedUsers = new ReadOnlyCollection(message._mentionedUsers), MentionedRoles = message._mentionedRoles != null ? new ReadOnlyCollection(message._mentionedRoles) : null, MentionedChannels = message._mentionedChannels != null ? new ReadOnlyCollection(message._mentionedChannels) : null }; await this._messageUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the message delete event. /// /// The message id. /// The channel id. /// The guild id. internal async Task OnMessageDeleteEventAsync(ulong messageId, ulong channelId, ulong? guildId) { var channel = this.InternalGetCachedChannel(channelId) ?? this.InternalGetCachedThread(channelId); var guild = this.InternalGetCachedGuild(guildId); if (channel == null || this.Configuration.MessageCacheSize == 0 || this.MessageCache == null || !this.MessageCache.TryGet(xm => xm.Id == messageId && xm.ChannelId == channelId, out var msg)) { msg = new DiscordMessage { Id = messageId, ChannelId = channelId, Discord = this, }; } if (this.Configuration.MessageCacheSize > 0) this.MessageCache?.Remove(xm => xm.Id == msg.Id && xm.ChannelId == channelId); var ea = new MessageDeleteEventArgs(this.ServiceProvider) { Channel = channel, Message = msg, Guild = guild }; await this._messageDeleted.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the message bulk delete event. /// /// The message ids. /// The channel id. /// The guild id. internal async Task OnMessageBulkDeleteEventAsync(ulong[] messageIds, ulong channelId, ulong? guildId) { var channel = this.InternalGetCachedChannel(channelId) ?? this.InternalGetCachedThread(channelId); var msgs = new List(messageIds.Length); foreach (var messageId in messageIds) { if (channel == null || this.Configuration.MessageCacheSize == 0 || this.MessageCache == null || !this.MessageCache.TryGet(xm => xm.Id == messageId && xm.ChannelId == channelId, out var msg)) { msg = new DiscordMessage { Id = messageId, ChannelId = channelId, Discord = this, }; } if (this.Configuration.MessageCacheSize > 0) this.MessageCache?.Remove(xm => xm.Id == msg.Id && xm.ChannelId == channelId); msgs.Add(msg); } var guild = this.InternalGetCachedGuild(guildId); var ea = new MessageBulkDeleteEventArgs(this.ServiceProvider) { Channel = channel, Messages = new ReadOnlyCollection(msgs), Guild = guild }; await this._messagesBulkDeleted.InvokeAsync(this, ea).ConfigureAwait(false); } #endregion #region Message Reaction /// /// Handles the message reaction add. /// /// The user id. /// The message id. /// The channel id. /// The guild id. /// The mbr. /// The emoji. internal async Task OnMessageReactionAddAsync(ulong userId, ulong messageId, ulong channelId, ulong? guildId, TransportMember mbr, DiscordEmoji emoji) { var channel = this.InternalGetCachedChannel(channelId) ?? this.InternalGetCachedThread(channelId); var guild = this.InternalGetCachedGuild(guildId); emoji.Discord = this; var usr = this.UpdateUser(new DiscordUser { Id = userId, Discord = this }, guildId, guild, mbr); if (channel == null || this.Configuration.MessageCacheSize == 0 || this.MessageCache == null || !this.MessageCache.TryGet(xm => xm.Id == messageId && xm.ChannelId == channelId, out var msg)) { msg = new DiscordMessage { Id = messageId, ChannelId = channelId, Discord = this, _reactions = new List() }; } var react = msg._reactions.FirstOrDefault(xr => xr.Emoji == emoji); if (react == null) { msg._reactions.Add(react = new DiscordReaction { Count = 1, Emoji = emoji, IsMe = this.CurrentUser.Id == userId }); } else { react.Count++; react.IsMe |= this.CurrentUser.Id == userId; } var ea = new MessageReactionAddEventArgs(this.ServiceProvider) { Message = msg, User = usr, Guild = guild, Emoji = emoji }; await this._messageReactionAdded.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the message reaction remove. /// /// The user id. /// The message id. /// The channel id. /// The guild id. /// The emoji. internal async Task OnMessageReactionRemoveAsync(ulong userId, ulong messageId, ulong channelId, ulong? guildId, DiscordEmoji emoji) { var channel = this.InternalGetCachedChannel(channelId) ?? this.InternalGetCachedThread(channelId); emoji.Discord = this; if (!this.UserCache.TryGetValue(userId, out var usr)) usr = new DiscordUser { Id = userId, Discord = this }; if (channel?.Guild != null) usr = channel.Guild.Members.TryGetValue(userId, out var member) ? member : new DiscordMember(usr) { Discord = this, _guild_id = channel.GuildId.Value }; if (channel == null || this.Configuration.MessageCacheSize == 0 || this.MessageCache == null || !this.MessageCache.TryGet(xm => xm.Id == messageId && xm.ChannelId == channelId, out var msg)) { msg = new DiscordMessage { Id = messageId, ChannelId = channelId, Discord = this }; } var react = msg._reactions?.FirstOrDefault(xr => xr.Emoji == emoji); if (react != null) { react.Count--; react.IsMe &= this.CurrentUser.Id != userId; if (msg._reactions != null && react.Count <= 0) // shit happens for (var i = 0; i < msg._reactions.Count; i++) if (msg._reactions[i].Emoji == emoji) { msg._reactions.RemoveAt(i); break; } } var guild = this.InternalGetCachedGuild(guildId); var ea = new MessageReactionRemoveEventArgs(this.ServiceProvider) { Message = msg, User = usr, Guild = guild, Emoji = emoji }; await this._messageReactionRemoved.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the message reaction remove all. /// /// The message id. /// The channel id. /// The guild id. internal async Task OnMessageReactionRemoveAllAsync(ulong messageId, ulong channelId, ulong? guildId) { var channel = this.InternalGetCachedChannel(channelId) ?? this.InternalGetCachedThread(channelId); if (channel == null || this.Configuration.MessageCacheSize == 0 || this.MessageCache == null || !this.MessageCache.TryGet(xm => xm.Id == messageId && xm.ChannelId == channelId, out var msg)) { msg = new DiscordMessage { Id = messageId, ChannelId = channelId, Discord = this }; } msg._reactions?.Clear(); var guild = this.InternalGetCachedGuild(guildId); var ea = new MessageReactionsClearEventArgs(this.ServiceProvider) { Message = msg }; await this._messageReactionsCleared.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the message reaction remove emoji. /// /// The message id. /// The channel id. /// The guild id. /// The dat. internal async Task OnMessageReactionRemoveEmojiAsync(ulong messageId, ulong channelId, ulong guildId, JToken dat) { var guild = this.InternalGetCachedGuild(guildId); var channel = this.InternalGetCachedChannel(channelId) ?? this.InternalGetCachedThread(channelId); if (channel == null || this.Configuration.MessageCacheSize == 0 || this.MessageCache == null || !this.MessageCache.TryGet(xm => xm.Id == messageId && xm.ChannelId == channelId, out var msg)) { msg = new DiscordMessage { Id = messageId, ChannelId = channelId, Discord = this }; } var partialEmoji = dat.ToObject(); if (!guild._emojis.TryGetValue(partialEmoji.Id, out var emoji)) { emoji = partialEmoji; emoji.Discord = this; } msg._reactions?.RemoveAll(r => r.Emoji.Equals(emoji)); var ea = new MessageReactionRemoveEmojiEventArgs(this.ServiceProvider) { Channel = channel, Guild = guild, Message = msg, Emoji = emoji }; await this._messageReactionRemovedEmoji.InvokeAsync(this, ea).ConfigureAwait(false); } #endregion #region Stage Instance /// /// Dispatches the event. /// /// The created stage instance. internal async Task OnStageInstanceCreateEventAsync(DiscordStageInstance stage) { stage.Discord = this; var guild = this.InternalGetCachedGuild(stage.GuildId); guild._stageInstances[stage.Id] = stage; await this._stageInstanceCreated.InvokeAsync(this, new StageInstanceCreateEventArgs(this.ServiceProvider) { StageInstance = stage, Guild = stage.Guild }).ConfigureAwait(false); } /// /// Dispatches the event. /// /// The updated stage instance. internal async Task OnStageInstanceUpdateEventAsync(DiscordStageInstance stage) { stage.Discord = this; var guild = this.InternalGetCachedGuild(stage.GuildId); guild._stageInstances[stage.Id] = stage; await this._stageInstanceUpdated.InvokeAsync(this, new StageInstanceUpdateEventArgs(this.ServiceProvider) { StageInstance = stage, Guild = stage.Guild }).ConfigureAwait(false); } /// /// Dispatches the event. /// /// The deleted stage instance. internal async Task OnStageInstanceDeleteEventAsync(DiscordStageInstance stage) { stage.Discord = this; var guild = this.InternalGetCachedGuild(stage.GuildId); guild._stageInstances[stage.Id] = stage; await this._stageInstanceDeleted.InvokeAsync(this, new StageInstanceDeleteEventArgs(this.ServiceProvider) { StageInstance = stage, Guild = stage.Guild }).ConfigureAwait(false); } #endregion #region Thread /// /// Dispatches the event. /// /// The created thread. internal async Task OnThreadCreateEventAsync(DiscordThreadChannel thread) { thread.Discord = this; this.InternalGetCachedGuild(thread.GuildId)._threads.AddOrUpdate(thread.Id, thread, (oldThread, newThread) => newThread); await this._threadCreated.InvokeAsync(this, new ThreadCreateEventArgs(this.ServiceProvider) { Thread = thread, Guild = thread.Guild, Parent = thread.Parent }).ConfigureAwait(false); } /// /// Dispatches the event. /// /// The updated thread. internal async Task OnThreadUpdateEventAsync(DiscordThreadChannel thread) { if (thread == null) return; thread.Discord = this; var guild = thread.Guild; var threadNew = this.InternalGetCachedThread(thread.Id); DiscordThreadChannel threadOld = null; ThreadUpdateEventArgs updateEvent; if (threadNew != null) { threadOld = new DiscordThreadChannel { Discord = this, Type = threadNew.Type, ThreadMetadata = thread.ThreadMetadata, _threadMembers = threadNew._threadMembers, ParentId = thread.ParentId, OwnerId = thread.OwnerId, Name = thread.Name, LastMessageId = threadNew.LastMessageId, MessageCount = thread.MessageCount, MemberCount = thread.MemberCount, GuildId = thread.GuildId, LastPinTimestampRaw = threadNew.LastPinTimestampRaw, PerUserRateLimit = threadNew.PerUserRateLimit, CurrentMember = threadNew.CurrentMember }; threadNew.ThreadMetadata = thread.ThreadMetadata; threadNew.ParentId = thread.ParentId; threadNew.OwnerId = thread.OwnerId; threadNew.Name = thread.Name; threadNew.LastMessageId = thread.LastMessageId.HasValue ? thread.LastMessageId : threadOld.LastMessageId; threadNew.MessageCount = thread.MessageCount; threadNew.MemberCount = thread.MemberCount; threadNew.GuildId = thread.GuildId; updateEvent = new ThreadUpdateEventArgs(this.ServiceProvider) { ThreadAfter = thread, ThreadBefore = threadOld, Guild = thread.Guild, Parent = thread.Parent }; } else { updateEvent = new ThreadUpdateEventArgs(this.ServiceProvider) { ThreadAfter = thread, Guild = thread.Guild, Parent = thread.Parent }; guild._threads[thread.Id] = thread; } await this._threadUpdated.InvokeAsync(this, updateEvent).ConfigureAwait(false); } /// /// Dispatches the event. /// /// The deleted thread. internal async Task OnThreadDeleteEventAsync(DiscordThreadChannel thread) { if (thread == null) return; thread.Discord = this; var gld = thread.Guild; if (gld._threads.TryRemove(thread.Id, out var cachedThread)) thread = cachedThread; await this._threadDeleted.InvokeAsync(this, new ThreadDeleteEventArgs(this.ServiceProvider) { Thread = thread, Guild = thread.Guild, Parent = thread.Parent, Type = thread.Type }).ConfigureAwait(false); } /// /// Dispatches the event. /// /// The synced guild. /// The synced channel ids. /// The synced threads. /// The synced members. internal async Task OnThreadListSyncEventAsync(DiscordGuild guild, IReadOnlyList channel_ids, IReadOnlyList threads, IReadOnlyList members) { guild.Discord = this; var channels = channel_ids.Select(x => guild.GetChannel(x.Value)); //getting channel objects foreach (var chan in channels) { chan.Discord = this; } await this._threadListSynced.InvokeAsync(this, new ThreadListSyncEventArgs(this.ServiceProvider) { Guild = guild, Channels = channels.ToList().AsReadOnly(), Threads = threads, Members = members.ToList().AsReadOnly() }).ConfigureAwait(false); } /// /// Dispatches the event. /// /// The updated member. internal async Task OnThreadMemberUpdateEventAsync(DiscordThreadChannelMember member) { member.Discord = this; var thread = this.InternalGetCachedThread(member.Id); thread.CurrentMember = member; thread.Guild._threads.AddOrUpdate(member.Id, thread, (oldThread, newThread) => newThread); await this._threadMemberUpdated.InvokeAsync(this, new ThreadMemberUpdateEventArgs(this.ServiceProvider) { ThreadMember = member, Thread = thread }).ConfigureAwait(false); } /// /// Dispatches the event. /// /// The target guild. /// The thread id of the target thread this update belongs to. /// The added members. /// The ids of the removed members. /// The new member count. internal async Task OnThreadMembersUpdateEventAsync(DiscordGuild guild, ulong thread_id, JArray added_members, JArray removed_members, int member_count) { var thread = this.InternalGetCachedThread(thread_id); thread.Discord = this; guild.Discord = this; List addedMembers = new(); List removed_member_ids = new(); if (added_members != null) { foreach (var xj in added_members) { var xtm = xj.ToDiscordObject(); xtm.Discord = this; xtm._guild_id = guild.Id; if(xtm != null) addedMembers.Add(xtm); if (xtm.Id == this.CurrentUser.Id) thread.CurrentMember = xtm; } } var removedMembers = new List(); if (removed_members != null) { foreach (var removedId in removed_members) { removedMembers.Add(guild._members.TryGetValue((ulong)removedId, out var member) ? member : new DiscordMember { Id = (ulong)removedId, _guild_id = guild.Id, Discord = this }); } } if (removed_member_ids.Contains(this.CurrentUser.Id)) //indicates the bot was removed from the thread thread.CurrentMember = null; thread.MemberCount = member_count; var threadMembersUpdateArg = new ThreadMembersUpdateEventArgs(this.ServiceProvider) { Guild = guild, Thread = thread, AddedMembers = addedMembers, RemovedMembers = removedMembers, MemberCount = member_count }; await this._threadMembersUpdated.InvokeAsync(this, threadMembersUpdateArg).ConfigureAwait(false); } #endregion #region Activities /// /// Dispatches the event. /// /// The transport activity. /// The guild. /// The channel id. /// The users in the activity. /// The application id. /// A Task. internal async Task OnEmbeddedActivityUpdateAsync(JObject tr_activity, DiscordGuild guild, ulong channel_id, JArray j_users, ulong app_id) => await Task.Delay(20); /*{ try { var users = j_users?.ToObject>(); DiscordActivity old = null; var uid = $"{guild.Id}_{channel_id}_{app_id}"; if (this._embeddedActivities.TryGetValue(uid, out var activity)) { old = new DiscordActivity(activity); DiscordJson.PopulateObject(tr_activity, activity); } else { activity = tr_activity.ToObject(); this._embeddedActivities[uid] = activity; } var activity_users = new List(); var channel = this.InternalGetCachedChannel(channel_id) ?? await this.ApiClient.GetChannelAsync(channel_id); if (users != null) { foreach (var user in users) { var activity_user = guild._members.TryGetValue(user, out var member) ? member : new DiscordMember { Id = user, _guild_id = guild.Id, Discord = this }; activity_users.Add(activity_user); } } else activity_users = null; var ea = new EmbeddedActivityUpdateEventArgs(this.ServiceProvider) { Guild = guild, Users = activity_users, Channel = channel }; await this._embeddedActivityUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } catch (Exception ex) { this.Logger.LogError(ex, ex.Message); } }*/ #endregion #region User/Presence Update /// /// Handles the presence update event. /// /// The raw presence. /// The raw user. internal async Task OnPresenceUpdateEventAsync(JObject rawPresence, JObject rawUser) { var uid = (ulong)rawUser["id"]; DiscordPresence old = null; if (this._presences.TryGetValue(uid, out var presence)) { old = new DiscordPresence(presence); DiscordJson.PopulateObject(rawPresence, presence); } else { presence = rawPresence.ToObject(); presence.Discord = this; presence.Activity = new DiscordActivity(presence.RawActivity); this._presences[presence.InternalUser.Id] = presence; } // reuse arrays / avoid linq (this is a hot zone) if (presence.Activities == null || rawPresence["activities"] == null) { presence._internalActivities = Array.Empty(); } else { if (presence._internalActivities.Length != presence.RawActivities.Length) presence._internalActivities = new DiscordActivity[presence.RawActivities.Length]; for (var i = 0; i < presence._internalActivities.Length; i++) presence._internalActivities[i] = new DiscordActivity(presence.RawActivities[i]); if (presence._internalActivities.Length > 0) { presence.RawActivity = presence.RawActivities[0]; if (presence.Activity != null) presence.Activity.UpdateWith(presence.RawActivity); else presence.Activity = new DiscordActivity(presence.RawActivity); } } if (this.UserCache.TryGetValue(uid, out var usr)) { if (old != null) { old.InternalUser.Username = usr.Username; old.InternalUser.Discriminator = usr.Discriminator; old.InternalUser.AvatarHash = usr.AvatarHash; } if (rawUser["username"] is object) usr.Username = (string)rawUser["username"]; if (rawUser["discriminator"] is object) usr.Discriminator = (string)rawUser["discriminator"]; if (rawUser["avatar"] is object) usr.AvatarHash = (string)rawUser["avatar"]; presence.InternalUser.Username = usr.Username; presence.InternalUser.Discriminator = usr.Discriminator; presence.InternalUser.AvatarHash = usr.AvatarHash; } var usrafter = usr ?? new DiscordUser(presence.InternalUser); var ea = new PresenceUpdateEventArgs(this.ServiceProvider) { Status = presence.Status, Activity = presence.Activity, User = usr, PresenceBefore = old, PresenceAfter = presence, UserBefore = old != null ? new DiscordUser(old.InternalUser) : usrafter, UserAfter = usrafter }; await this._presenceUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the user settings update event. /// /// The user. internal async Task OnUserSettingsUpdateEventAsync(TransportUser user) { var usr = new DiscordUser(user) { Discord = this }; var ea = new UserSettingsUpdateEventArgs(this.ServiceProvider) { User = usr }; await this._userSettingsUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the user update event. /// /// The user. internal async Task OnUserUpdateEventAsync(TransportUser user) { var usr_old = new DiscordUser { AvatarHash = this.CurrentUser.AvatarHash, Discord = this, Discriminator = this.CurrentUser.Discriminator, Email = this.CurrentUser.Email, Id = this.CurrentUser.Id, IsBot = this.CurrentUser.IsBot, MfaEnabled = this.CurrentUser.MfaEnabled, Username = this.CurrentUser.Username, Verified = this.CurrentUser.Verified }; this.CurrentUser.AvatarHash = user.AvatarHash; this.CurrentUser.Discriminator = user.Discriminator; this.CurrentUser.Email = user.Email; this.CurrentUser.Id = user.Id; this.CurrentUser.IsBot = user.IsBot; this.CurrentUser.MfaEnabled = user.MfaEnabled; this.CurrentUser.Username = user.Username; this.CurrentUser.Verified = user.Verified; var ea = new UserUpdateEventArgs(this.ServiceProvider) { UserAfter = this.CurrentUser, UserBefore = usr_old }; await this._userUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } #endregion #region Voice /// /// Handles the voice state update event. /// /// The raw. internal async Task OnVoiceStateUpdateEventAsync(JObject raw) { var gid = (ulong)raw["guild_id"]; var uid = (ulong)raw["user_id"]; var gld = this._guilds[gid]; var vstateNew = raw.ToObject(); vstateNew.Discord = this; gld._voiceStates.TryRemove(uid, out var vstateOld); if (vstateNew.Channel != null) { gld._voiceStates[vstateNew.UserId] = vstateNew; } if (gld._members.TryGetValue(uid, out var mbr)) { mbr.IsMuted = vstateNew.IsServerMuted; mbr.IsDeafened = vstateNew.IsServerDeafened; } else { var transportMbr = vstateNew.TransportMember; this.UpdateUser(new DiscordUser(transportMbr.User) { Discord = this }, gid, gld, transportMbr); } var ea = new VoiceStateUpdateEventArgs(this.ServiceProvider) { Guild = vstateNew.Guild, Channel = vstateNew.Channel, User = vstateNew.User, SessionId = vstateNew.SessionId, Before = vstateOld, After = vstateNew }; await this._voiceStateUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the voice server update event. /// /// The endpoint. /// The token. /// The guild. internal async Task OnVoiceServerUpdateEventAsync(string endpoint, string token, DiscordGuild guild) { var ea = new VoiceServerUpdateEventArgs(this.ServiceProvider) { Endpoint = endpoint, VoiceToken = token, Guild = guild }; await this._voiceServerUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } #endregion #region Commands /// /// Handles the application command create. /// /// The cmd. /// The guild_id. internal async Task OnApplicationCommandCreateAsync(DiscordApplicationCommand cmd, ulong? guild_id) { cmd.Discord = this; var guild = this.InternalGetCachedGuild(guild_id); if (guild == null && guild_id.HasValue) { guild = new DiscordGuild { Id = guild_id.Value, Discord = this }; } var ea = new ApplicationCommandEventArgs(this.ServiceProvider) { Guild = guild, Command = cmd }; await this._applicationCommandCreated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the application command update. /// /// The cmd. /// The guild_id. internal async Task OnApplicationCommandUpdateAsync(DiscordApplicationCommand cmd, ulong? guild_id) { cmd.Discord = this; var guild = this.InternalGetCachedGuild(guild_id); if (guild == null && guild_id.HasValue) { guild = new DiscordGuild { Id = guild_id.Value, Discord = this }; } var ea = new ApplicationCommandEventArgs(this.ServiceProvider) { Guild = guild, Command = cmd }; await this._applicationCommandUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the application command delete. /// /// The cmd. /// The guild_id. internal async Task OnApplicationCommandDeleteAsync(DiscordApplicationCommand cmd, ulong? guild_id) { cmd.Discord = this; var guild = this.InternalGetCachedGuild(guild_id); if (guild == null && guild_id.HasValue) { guild = new DiscordGuild { Id = guild_id.Value, Discord = this }; } var ea = new ApplicationCommandEventArgs(this.ServiceProvider) { Guild = guild, Command = cmd }; await this._applicationCommandDeleted.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the guild application command counts update. /// /// The count. /// The count. /// The count. /// The guild_id. /// Count of application commands. internal async Task OnGuildApplicationCommandCountsUpdateAsync(int sc, int ucmc, int mcmc, ulong guild_id) { var guild = this.InternalGetCachedGuild(guild_id); if (guild == null) { guild = new DiscordGuild { Id = guild_id, Discord = this }; } var ea = new GuildApplicationCommandCountEventArgs(this.ServiceProvider) { SlashCommands = sc, UserContextMenuCommands = ucmc, MessageContextMenuCommands = mcmc, Guild = guild }; await this._guildApplicationCommandCountUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the application command permissions update. /// /// The new permissions. /// The command id. /// The guild id. /// The application id. internal async Task OnApplicationCommandPermissionsUpdateAsync(IEnumerable perms, ulong c_id, ulong guild_id, ulong a_id) { if (a_id != this.CurrentApplication.Id) return; var guild = this.InternalGetCachedGuild(guild_id); DiscordApplicationCommand cmd; try { cmd = await this.GetGuildApplicationCommandAsync(guild_id, c_id); } catch(NotFoundException) { cmd = await this.GetGlobalApplicationCommandAsync(c_id); } if (guild == null) { guild = new DiscordGuild { Id = guild_id, Discord = this }; } var ea = new ApplicationCommandPermissionsUpdateEventArgs(this.ServiceProvider) { Permissions = perms.ToList(), Command = cmd, ApplicationId = a_id, Guild = guild }; await this._applicationCommandPermissionsUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } #endregion #region Interaction /// /// Handles the interaction create. /// /// The guild id. /// The channel id. /// The user. /// The member. /// The interaction. internal async Task OnInteractionCreateAsync(ulong? guildId, ulong channelId, TransportUser user, TransportMember member, DiscordInteraction interaction) { var usr = new DiscordUser(user) { Discord = this }; interaction.ChannelId = channelId; interaction.GuildId = guildId; interaction.Discord = this; interaction.Data.Discord = this; if (member != null) { usr = new DiscordMember(member) { _guild_id = guildId.Value, Discord = this }; this.UpdateUser(usr, guildId, interaction.Guild, member); } else { this.UserCache.AddOrUpdate(usr.Id, usr, (old, @new) => @new); } interaction.User = usr; var resolved = interaction.Data.Resolved; if (resolved != null) { if (resolved.Users != null) { foreach (var c in resolved.Users) { c.Value.Discord = this; this.UserCache.AddOrUpdate(c.Value.Id, c.Value, (old, @new) => @new); } } if (resolved.Members != null) { foreach (var c in resolved.Members) { c.Value.Discord = this; c.Value.Id = c.Key; c.Value._guild_id = guildId.Value; c.Value.User.Discord = this; this.UserCache.AddOrUpdate(c.Value.User.Id, c.Value.User, (old, @new) => @new); } } if (resolved.Channels != null) { foreach (var c in resolved.Channels) { c.Value.Discord = this; if (guildId.HasValue) c.Value.GuildId = guildId.Value; } } if (resolved.Roles != null) { foreach (var c in resolved.Roles) { c.Value.Discord = this; if (guildId.HasValue) c.Value._guild_id = guildId.Value; } } if (resolved.Messages != null) { foreach (var m in resolved.Messages) { m.Value.Discord = this; if (guildId.HasValue) m.Value.GuildId = guildId.Value; } } } if (interaction.Type is InteractionType.Component) { interaction.Message.Discord = this; interaction.Message.ChannelId = interaction.ChannelId; var cea = new ComponentInteractionCreateEventArgs(this.ServiceProvider) { Message = interaction.Message, Interaction = interaction }; await this._componentInteractionCreated.InvokeAsync(this, cea).ConfigureAwait(false); } else { if (interaction.Data.Target.HasValue) // Context-Menu. // { var targetId = interaction.Data.Target.Value; DiscordUser targetUser = null; DiscordMember targetMember = null; DiscordMessage targetMessage = null; interaction.Data.Resolved.Messages?.TryGetValue(targetId, out targetMessage); interaction.Data.Resolved.Members?.TryGetValue(targetId, out targetMember); interaction.Data.Resolved.Users?.TryGetValue(targetId, out targetUser); var ctea = new ContextMenuInteractionCreateEventArgs(this.ServiceProvider) { Interaction = interaction, TargetUser = targetMember ?? targetUser, TargetMessage = targetMessage, Type = interaction.Data.Type, }; await this._contextMenuInteractionCreated.InvokeAsync(this, ctea).ConfigureAwait(false); } else { var ea = new InteractionCreateEventArgs(this.ServiceProvider) { Interaction = interaction }; await this._interactionCreated.InvokeAsync(this, ea).ConfigureAwait(false); } } } #endregion #region Misc /// /// Handles the typing start event. /// /// The user id. /// The channel id. /// The channel. /// The guild id. /// The started. /// The mbr. internal async Task OnTypingStartEventAsync(ulong userId, ulong channelId, DiscordChannel channel, ulong? guildId, DateTimeOffset started, TransportMember mbr) { if (channel == null) { channel = new DiscordChannel { Discord = this, Id = channelId, GuildId = guildId ?? default, }; } var guild = this.InternalGetCachedGuild(guildId); var usr = this.UpdateUser(new DiscordUser { Id = userId, Discord = this }, guildId, guild, mbr); var ea = new TypingStartEventArgs(this.ServiceProvider) { Channel = channel, User = usr, Guild = guild, StartedAt = started }; await this._typingStarted.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the webhooks update. /// /// The channel. /// The guild. internal async Task OnWebhooksUpdateAsync(DiscordChannel channel, DiscordGuild guild) { var ea = new WebhooksUpdateEventArgs(this.ServiceProvider) { Channel = channel, Guild = guild }; await this._webhooksUpdated.InvokeAsync(this, ea).ConfigureAwait(false); } /// /// Handles the unknown event. /// /// The payload. internal async Task OnUnknownEventAsync(GatewayPayload payload) { var ea = new UnknownEventArgs(this.ServiceProvider) { EventName = payload.EventName, Json = (payload.Data as JObject)?.ToString() }; await this._unknownEvent.InvokeAsync(this, ea).ConfigureAwait(false); } #endregion #endregion } } diff --git a/DisCatSharp/Entities/Guild/DiscordGuild.cs b/DisCatSharp/Entities/Guild/DiscordGuild.cs index ad56a2a49..933467edc 100644 --- a/DisCatSharp/Entities/Guild/DiscordGuild.cs +++ b/DisCatSharp/Entities/Guild/DiscordGuild.cs @@ -1,3477 +1,3477 @@ // This file is part of the DisCatSharp project. // // Copyright (c) 2021 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. #pragma warning disable CS0618 using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Globalization; using System.IO; using System.Linq; using System.Threading.Tasks; using DisCatSharp.Enums; using DisCatSharp.EventArgs; using DisCatSharp.Exceptions; using DisCatSharp.Net; using DisCatSharp.Net.Abstractions; using DisCatSharp.Net.Models; using DisCatSharp.Net.Serialization; using Microsoft.Extensions.Logging; using Newtonsoft.Json; using Newtonsoft.Json.Linq; namespace DisCatSharp.Entities { /// /// Represents a Discord guild. /// public class DiscordGuild : SnowflakeObject, IEquatable { /// /// Gets the guild's name. /// [JsonProperty("name", NullValueHandling = NullValueHandling.Ignore)] public string Name { get; internal set; } /// /// Gets the guild icon's hash. /// [JsonProperty("icon", NullValueHandling = NullValueHandling.Ignore)] public string IconHash { get; internal set; } /// /// Gets the guild icon's url. /// [JsonIgnore] public string IconUrl => !string.IsNullOrWhiteSpace(this.IconHash) ? $"{DiscordDomain.GetDomain(CoreDomain.DiscordCdn).Url}{Endpoints.ICONS}/{this.Id.ToString(CultureInfo.InvariantCulture)}/{this.IconHash}.{(this.IconHash.StartsWith("a_") ? "gif" : "png")}?size=1024" : null; /// /// Gets the guild splash's hash. /// [JsonProperty("splash", NullValueHandling = NullValueHandling.Ignore)] public string SplashHash { get; internal set; } /// /// Gets the guild splash's url. /// [JsonIgnore] public string SplashUrl => !string.IsNullOrWhiteSpace(this.SplashHash) ? $"{DiscordDomain.GetDomain(CoreDomain.DiscordCdn).Url}{Endpoints.SPLASHES}/{this.Id.ToString(CultureInfo.InvariantCulture)}/{this.SplashHash}.png?size=1024" : null; /// /// Gets the guild discovery splash's hash. /// [JsonProperty("discovery_splash", NullValueHandling = NullValueHandling.Ignore)] public string DiscoverySplashHash { get; internal set; } /// /// Gets the guild discovery splash's url. /// [JsonIgnore] public string DiscoverySplashUrl => !string.IsNullOrWhiteSpace(this.DiscoverySplashHash) ? $"{DiscordDomain.GetDomain(CoreDomain.DiscordCdn).Url}{Endpoints.GUILD_DISCOVERY_SPLASHES}/{this.Id.ToString(CultureInfo.InvariantCulture)}/{this.DiscoverySplashHash}.png?size=1024" : null; /// /// Gets the preferred locale of this guild. /// This is used for server discovery and notices from Discord. Defaults to en-US. /// [JsonProperty("preferred_locale", NullValueHandling = NullValueHandling.Ignore)] public string PreferredLocale { get; internal set; } /// /// Gets the ID of the guild's owner. /// [JsonProperty("owner_id", NullValueHandling = NullValueHandling.Ignore)] public ulong OwnerId { get; internal set; } /// /// Gets the guild's owner. /// [JsonIgnore] public DiscordMember Owner => this.Members.TryGetValue(this.OwnerId, out var owner) ? owner : this.Discord.ApiClient.GetGuildMemberAsync(this.Id, this.OwnerId).ConfigureAwait(false).GetAwaiter().GetResult(); /// /// Gets permissions for the user in the guild (does not include channel overrides) /// [JsonProperty("permissions", NullValueHandling = NullValueHandling.Ignore)] public Permissions? Permissions { get; set; } /// /// Gets the guild's voice region ID. /// [JsonProperty("region", NullValueHandling = NullValueHandling.Ignore)] internal string VoiceRegionId { get; set; } /// /// Gets the guild's voice region. /// [JsonIgnore] public DiscordVoiceRegion VoiceRegion => this.Discord.VoiceRegions[this.VoiceRegionId]; /// /// Gets the guild's AFK voice channel ID. /// [JsonProperty("afk_channel_id", NullValueHandling = NullValueHandling.Ignore)] internal ulong AfkChannelId { get; set; } = 0; /// /// Gets the guild's AFK voice channel. /// [JsonIgnore] public DiscordChannel AfkChannel => this.GetChannel(this.AfkChannelId); /// /// Gets the guild's AFK timeout. /// [JsonProperty("afk_timeout", NullValueHandling = NullValueHandling.Ignore)] public int AfkTimeout { get; internal set; } /// /// Gets the guild's verification level. /// [JsonProperty("verification_level", NullValueHandling = NullValueHandling.Ignore)] public VerificationLevel VerificationLevel { get; internal set; } /// /// Gets the guild's default notification settings. /// [JsonProperty("default_message_notifications", NullValueHandling = NullValueHandling.Ignore)] public DefaultMessageNotifications DefaultMessageNotifications { get; internal set; } /// /// Gets the guild's explicit content filter settings. /// [JsonProperty("explicit_content_filter")] public ExplicitContentFilter ExplicitContentFilter { get; internal set; } /// /// Gets the guild's nsfw level. /// [JsonProperty("nsfw_level")] public NsfwLevel NsfwLevel { get; internal set; } /// /// Gets the system channel id. /// [JsonProperty("system_channel_id", NullValueHandling = NullValueHandling.Include)] internal ulong? SystemChannelId { get; set; } /// /// Gets the channel where system messages (such as boost and welcome messages) are sent. /// [JsonIgnore] public DiscordChannel SystemChannel => this.SystemChannelId.HasValue ? this.GetChannel(this.SystemChannelId.Value) : null; /// /// Gets the settings for this guild's system channel. /// [JsonProperty("system_channel_flags")] public SystemChannelFlags SystemChannelFlags { get; internal set; } /// /// Gets whether this guild's widget is enabled. /// [JsonProperty("widget_enabled", NullValueHandling = NullValueHandling.Ignore)] public bool? WidgetEnabled { get; internal set; } /// /// Gets the widget channel id. /// [JsonProperty("widget_channel_id", NullValueHandling = NullValueHandling.Ignore)] internal ulong? WidgetChannelId { get; set; } /// /// Gets the widget channel for this guild. /// [JsonIgnore] public DiscordChannel WidgetChannel => this.WidgetChannelId.HasValue ? this.GetChannel(this.WidgetChannelId.Value) : null; /// /// Gets the rules channel id. /// [JsonProperty("rules_channel_id")] internal ulong? RulesChannelId { get; set; } /// /// Gets the rules channel for this guild. /// This is only available if the guild is considered "discoverable". /// [JsonIgnore] public DiscordChannel RulesChannel => this.RulesChannelId.HasValue ? this.GetChannel(this.RulesChannelId.Value) : null; /// /// Gets the public updates channel id. /// [JsonProperty("public_updates_channel_id")] internal ulong? PublicUpdatesChannelId { get; set; } /// /// Gets the public updates channel (where admins and moderators receive messages from Discord) for this guild. /// This is only available if the guild is considered "discoverable". /// [JsonIgnore] public DiscordChannel PublicUpdatesChannel => this.PublicUpdatesChannelId.HasValue ? this.GetChannel(this.PublicUpdatesChannelId.Value) : null; /// /// Gets the application id of this guild if it is bot created. /// [JsonProperty("application_id")] public ulong? ApplicationId { get; internal set; } /// /// Gets a collection of this guild's roles. /// [JsonIgnore] public IReadOnlyDictionary Roles => new ReadOnlyConcurrentDictionary(this._roles); [JsonProperty("roles", NullValueHandling = NullValueHandling.Ignore)] [JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))] internal ConcurrentDictionary _roles; /// /// Gets a collection of this guild's stickers. /// [JsonIgnore] public IReadOnlyDictionary Stickers => new ReadOnlyConcurrentDictionary(this._stickers); [JsonProperty("stickers", NullValueHandling = NullValueHandling.Ignore)] [JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))] internal ConcurrentDictionary _stickers; /// /// Gets a collection of this guild's emojis. /// [JsonIgnore] public IReadOnlyDictionary Emojis => new ReadOnlyConcurrentDictionary(this._emojis); [JsonProperty("emojis", NullValueHandling = NullValueHandling.Ignore)] [JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))] internal ConcurrentDictionary _emojis; /// /// Gets a collection of this guild's features. /// [JsonProperty("features", NullValueHandling = NullValueHandling.Ignore)] public IReadOnlyList RawFeatures { get; internal set; } /// /// Gets the guild's features. /// [JsonIgnore] public GuildFeatures Features => new(this); /// /// Gets the required multi-factor authentication level for this guild. /// [JsonProperty("mfa_level", NullValueHandling = NullValueHandling.Ignore)] public MfaLevel MfaLevel { get; internal set; } /// /// Gets this guild's join date. /// [JsonProperty("joined_at", NullValueHandling = NullValueHandling.Ignore)] public DateTimeOffset JoinedAt { get; internal set; } /// /// Gets whether this guild is considered to be a large guild. /// [JsonProperty("large", NullValueHandling = NullValueHandling.Ignore)] public bool IsLarge { get; internal set; } /// /// Gets whether this guild is unavailable. /// [JsonProperty("unavailable", NullValueHandling = NullValueHandling.Ignore)] public bool IsUnavailable { get; internal set; } /// /// Gets the total number of members in this guild. /// [JsonProperty("member_count", NullValueHandling = NullValueHandling.Ignore)] public int MemberCount { get; internal set; } /// /// Gets the maximum amount of members allowed for this guild. /// [JsonProperty("max_members")] public int? MaxMembers { get; internal set; } /// /// Gets the maximum amount of presences allowed for this guild. /// [JsonProperty("max_presences")] public int? MaxPresences { get; internal set; } #pragma warning disable CS1734 /// /// Gets the approximate number of members in this guild, when using and having set to true. /// [JsonProperty("approximate_member_count", NullValueHandling = NullValueHandling.Ignore)] public int? ApproximateMemberCount { get; internal set; } /// /// Gets the approximate number of presences in this guild, when using and having set to true. /// [JsonProperty("approximate_presence_count", NullValueHandling = NullValueHandling.Ignore)] public int? ApproximatePresenceCount { get; internal set; } #pragma warning restore CS1734 /// /// Gets the maximum amount of users allowed per video channel. /// [JsonProperty("max_video_channel_users", NullValueHandling = NullValueHandling.Ignore)] public int? MaxVideoChannelUsers { get; internal set; } /// /// Gets a dictionary of all the voice states for this guilds. The key for this dictionary is the ID of the user /// the voice state corresponds to. /// [JsonIgnore] public IReadOnlyDictionary VoiceStates => new ReadOnlyConcurrentDictionary(this._voiceStates); [JsonProperty("voice_states", NullValueHandling = NullValueHandling.Ignore)] [JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))] internal ConcurrentDictionary _voiceStates; /// /// Gets a dictionary of all the members that belong to this guild. The dictionary's key is the member ID. /// [JsonIgnore] // TODO overhead of => vs Lazy? it's a struct public IReadOnlyDictionary Members => new ReadOnlyConcurrentDictionary(this._members); [JsonProperty("members", NullValueHandling = NullValueHandling.Ignore)] [JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))] internal ConcurrentDictionary _members; /// /// Gets a dictionary of all the channels associated with this guild. The dictionary's key is the channel ID. /// [JsonIgnore] public IReadOnlyDictionary Channels => new ReadOnlyConcurrentDictionary(this._channels); [JsonProperty("channels", NullValueHandling = NullValueHandling.Ignore)] [JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))] internal ConcurrentDictionary _channels; internal ConcurrentDictionary _invites; /// /// Gets a dictionary of all the active threads associated with this guild the user has permission to view. The dictionary's key is the channel ID. /// [JsonIgnore] public IReadOnlyDictionary Threads { get; internal set; } [JsonProperty("threads", NullValueHandling = NullValueHandling.Ignore)] [JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))] internal ConcurrentDictionary _threads = new(); /// /// Gets a dictionary of all active stage instances. The dictionary's key is the stage ID. /// [JsonIgnore] public IReadOnlyDictionary StageInstances { get; internal set; } [JsonProperty("stage_instances", NullValueHandling = NullValueHandling.Ignore)] [JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))] internal ConcurrentDictionary _stageInstances = new(); /// /// Gets a dictionary of all scheduled events. /// [JsonIgnore] public IReadOnlyDictionary ScheduledEvents { get; internal set; } [JsonProperty("guild_scheduled_events", NullValueHandling = NullValueHandling.Ignore)] [JsonConverter(typeof(SnowflakeArrayAsDictionaryJsonConverter))] internal ConcurrentDictionary _scheduledEvents = new(); /// /// Gets the guild member for current user. /// [JsonIgnore] public DiscordMember CurrentMember => this._current_member_lazy.Value; [JsonIgnore] private readonly Lazy _current_member_lazy; /// /// Gets the @everyone role for this guild. /// [JsonIgnore] public DiscordRole EveryoneRole => this.GetRole(this.Id); [JsonIgnore] internal bool _isOwner; /// /// Gets whether the current user is the guild's owner. /// [JsonProperty("owner", NullValueHandling = NullValueHandling.Ignore)] public bool IsOwner { get => this._isOwner || this.OwnerId == this.Discord.CurrentUser.Id; internal set => this._isOwner = value; } /// /// Gets the vanity URL code for this guild, when applicable. /// [JsonProperty("vanity_url_code")] public string VanityUrlCode { get; internal set; } /// /// Gets the guild description, when applicable. /// [JsonProperty("description")] public string Description { get; internal set; } /// /// Gets this guild's banner hash, when applicable. /// [JsonProperty("banner")] public string BannerHash { get; internal set; } /// /// Gets this guild's banner in url form. /// [JsonIgnore] public string BannerUrl => !string.IsNullOrWhiteSpace(this.BannerHash) ? $"{DiscordDomain.GetDomain(CoreDomain.DiscordCdn).Uri}{Endpoints.BANNERS}/{this.Id.ToString(CultureInfo.InvariantCulture)}/{this.BannerHash}.{(this.BannerHash.StartsWith("a_") ? "gif" : "png")}" : null; /// /// Whether this guild has the community feature enabled. /// [JsonIgnore] public bool IsCommunity => this.Features.HasCommunityEnabled; /// /// Whether this guild has enabled the welcome screen. /// [JsonIgnore] public bool HasWelcomeScreen => this.Features.HasWelcomeScreenEnabled; /// /// Whether this guild has enabled membership screening. /// [JsonIgnore] public bool HasMemberVerificationGate => this.Features.HasMembershipScreeningEnabled; /// /// Gets this guild's premium tier (Nitro boosting). /// [JsonProperty("premium_tier")] public PremiumTier PremiumTier { get; internal set; } /// /// Gets the amount of members that boosted this guild. /// [JsonProperty("premium_subscription_count", NullValueHandling = NullValueHandling.Ignore)] public int? PremiumSubscriptionCount { get; internal set; } /// /// Whether the premium progress bar is enabled. /// [JsonProperty("premium_progress_bar_enabled", NullValueHandling = NullValueHandling.Ignore)] public bool PremiumProgressBarEnabled { get; internal set; } /// /// Gets whether this guild is designated as NSFW. /// [JsonProperty("nsfw", NullValueHandling = NullValueHandling.Ignore)] public bool IsNSFW { get; internal set; } /// /// Gets a dictionary of all by position ordered channels associated with this guild. The dictionary's key is the channel ID. /// [JsonIgnore] public IReadOnlyDictionary OrderedChannels => new ReadOnlyDictionary(this.InternalSortChannels()); /// /// Sorts the channels. /// private Dictionary InternalSortChannels() { Dictionary keyValuePairs = new(); var ochannels = this.GetOrderedChannels(); foreach (var ochan in ochannels) { if (ochan.Key != 0) keyValuePairs.Add(ochan.Key, this.GetChannel(ochan.Key)); foreach (var chan in ochan.Value) keyValuePairs.Add(chan.Id, chan); } return keyValuePairs; } /// /// Gets an ordered list out of the channel cache. /// Returns a Dictionary where the key is an ulong and can be mapped to s. /// Ignore the 0 key here, because that indicates that this is the "has no category" list. /// Each value contains a ordered list of text/news and voice/stage channels as . /// /// A ordered list of categories with its channels public Dictionary> GetOrderedChannels() { IReadOnlyList raw_channels = this._channels.Values.ToList(); Dictionary> ordered_channels = new(); ordered_channels.Add(0, new List()); foreach (var channel in raw_channels.Where(c => c.Type == ChannelType.Category).OrderBy(c => c.Position)) { ordered_channels.Add(channel.Id, new List()); } foreach (var channel in raw_channels.Where(c => c.ParentId.HasValue && (c.Type == ChannelType.Text || c.Type == ChannelType.News)).OrderBy(c => c.Position)) { ordered_channels[channel.ParentId.Value].Add(channel); } foreach (var channel in raw_channels.Where(c => c.ParentId.HasValue && (c.Type == ChannelType.Voice || c.Type == ChannelType.Stage)).OrderBy(c => c.Position)) { ordered_channels[channel.ParentId.Value].Add(channel); } foreach (var channel in raw_channels.Where(c => !c.ParentId.HasValue && c.Type != ChannelType.Category && (c.Type == ChannelType.Text || c.Type == ChannelType.News)).OrderBy(c => c.Position)) { ordered_channels[0].Add(channel); } foreach (var channel in raw_channels.Where(c => !c.ParentId.HasValue && c.Type != ChannelType.Category && (c.Type == ChannelType.Voice || c.Type == ChannelType.Stage)).OrderBy(c => c.Position)) { ordered_channels[0].Add(channel); } return ordered_channels; } /// /// Gets an ordered list. /// Returns a Dictionary where the key is an ulong and can be mapped to s. /// Ignore the 0 key here, because that indicates that this is the "has no category" list. /// Each value contains a ordered list of text/news and voice/stage channels as . /// /// A ordered list of categories with its channels public async Task>> GetOrderedChannelsAsync() { var raw_channels = await this.Discord.ApiClient.GetGuildChannelsAsync(this.Id); Dictionary> ordered_channels = new(); ordered_channels.Add(0, new List()); foreach (var channel in raw_channels.Where(c => c.Type == ChannelType.Category).OrderBy(c => c.Position)) { ordered_channels.Add(channel.Id, new List()); } foreach (var channel in raw_channels.Where(c => c.ParentId.HasValue && (c.Type == ChannelType.Text || c.Type == ChannelType.News)).OrderBy(c => c.Position)) { ordered_channels[channel.ParentId.Value].Add(channel); } foreach (var channel in raw_channels.Where(c => c.ParentId.HasValue && (c.Type == ChannelType.Voice || c.Type == ChannelType.Stage)).OrderBy(c => c.Position)) { ordered_channels[channel.ParentId.Value].Add(channel); } foreach (var channel in raw_channels.Where(c => !c.ParentId.HasValue && c.Type != ChannelType.Category && (c.Type == ChannelType.Text || c.Type == ChannelType.News)).OrderBy(c => c.Position)) { ordered_channels[0].Add(channel); } foreach (var channel in raw_channels.Where(c => !c.ParentId.HasValue && c.Type != ChannelType.Category && (c.Type == ChannelType.Voice || c.Type == ChannelType.Stage)).OrderBy(c => c.Position)) { ordered_channels[0].Add(channel); } return ordered_channels; } /// /// Whether it is synced. /// [JsonIgnore] internal bool IsSynced { get; set; } /// /// Initializes a new instance of the class. /// internal DiscordGuild() { this._current_member_lazy = new Lazy(() => (this._members != null && this._members.TryGetValue(this.Discord.CurrentUser.Id, out var member)) ? member : null); this._invites = new ConcurrentDictionary(); this.Threads = new ReadOnlyConcurrentDictionary(this._threads); this.StageInstances = new ReadOnlyConcurrentDictionary(this._stageInstances); this.ScheduledEvents = new ReadOnlyConcurrentDictionary(this._scheduledEvents); } #region Guild Methods /// /// Searches the current guild for members who's display name start with the specified name. /// /// The name to search for. /// The maximum amount of members to return. Max 1000. Defaults to 1. /// The members found, if any. public Task> SearchMembersAsync(string name, int? limit = 1) => this.Discord.ApiClient.SearchMembersAsync(this.Id, name, limit); /// /// Adds a new member to this guild /// /// User to add /// User's access token (OAuth2) /// new nickname /// new roles /// whether this user has to be muted /// whether this user has to be deafened /// /// Thrown when the client does not have the permission. /// Thrown when the or is not found. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task AddMemberAsync(DiscordUser user, string access_token, string nickname = null, IEnumerable roles = null, bool muted = false, bool deaf = false) => this.Discord.ApiClient.AddGuildMemberAsync(this.Id, user.Id, access_token, nickname, roles, muted, deaf); /// /// Deletes this guild. Requires the caller to be the owner of the guild. /// /// /// Thrown when the client is not the owner of the guild. /// Thrown when Discord is unable to process the request. public Task DeleteAsync() => this.Discord.ApiClient.DeleteGuildAsync(this.Id); /// /// Modifies this guild. /// /// Action to perform on this guild.. /// The modified guild object. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task ModifyAsync(Action action) { var mdl = new GuildEditModel(); action(mdl); var afkChannelId = Optional.FromNoValue(); if (mdl.AfkChannel.HasValue && mdl.AfkChannel.Value.Type != ChannelType.Voice && mdl.AfkChannel.Value != null) throw new ArgumentException("AFK channel needs to be a voice channel."); else if (mdl.AfkChannel.HasValue && mdl.AfkChannel.Value != null) afkChannelId = mdl.AfkChannel.Value.Id; else if (mdl.AfkChannel.HasValue) afkChannelId = null; var rulesChannelId = Optional.FromNoValue(); if (mdl.RulesChannel.HasValue && mdl.RulesChannel.Value != null && mdl.RulesChannel.Value.Type != ChannelType.Text && mdl.RulesChannel.Value.Type != ChannelType.News ) throw new ArgumentException("Rules channel needs to be a text channel."); else if (mdl.RulesChannel.HasValue && mdl.RulesChannel.Value != null) rulesChannelId = mdl.RulesChannel.Value.Id; else if (mdl.RulesChannel.HasValue) rulesChannelId = null; var publicUpdatesChannelId = Optional.FromNoValue(); if (mdl.PublicUpdatesChannel.HasValue && mdl.PublicUpdatesChannel.Value != null && mdl.PublicUpdatesChannel.Value.Type != ChannelType.Text && mdl.PublicUpdatesChannel.Value.Type != ChannelType.News) throw new ArgumentException("Public updates channel needs to be a text channel."); else if (mdl.PublicUpdatesChannel.HasValue && mdl.PublicUpdatesChannel.Value != null) publicUpdatesChannelId = mdl.PublicUpdatesChannel.Value.Id; else if (mdl.PublicUpdatesChannel.HasValue) publicUpdatesChannelId = null; var systemChannelId = Optional.FromNoValue(); if (mdl.SystemChannel.HasValue && mdl.SystemChannel.Value != null && mdl.SystemChannel.Value.Type != ChannelType.Text && mdl.SystemChannel.Value.Type != ChannelType.News) throw new ArgumentException("Public updates channel needs to be a text channel."); else if (mdl.SystemChannel.HasValue && mdl.SystemChannel.Value != null) systemChannelId = mdl.SystemChannel.Value.Id; else if (mdl.SystemChannel.HasValue) systemChannelId = null; var iconb64 = Optional.FromNoValue(); if (mdl.Icon.HasValue && mdl.Icon.Value != null) using (var imgtool = new ImageTool(mdl.Icon.Value)) iconb64 = imgtool.GetBase64(); else if (mdl.Icon.HasValue) iconb64 = null; var splashb64 = Optional.FromNoValue(); if (mdl.Splash.HasValue && mdl.Splash.Value != null) using (var imgtool = new ImageTool(mdl.Splash.Value)) splashb64 = imgtool.GetBase64(); else if (mdl.Splash.HasValue) splashb64 = null; var bannerb64 = Optional.FromNoValue(); if (mdl.Banner.HasValue && mdl.Banner.Value != null) using (var imgtool = new ImageTool(mdl.Banner.Value)) bannerb64 = imgtool.GetBase64(); else if (mdl.Banner.HasValue) bannerb64 = null; var discoverySplash64 = Optional.FromNoValue(); if (mdl.DiscoverySplash.HasValue && mdl.DiscoverySplash.Value != null) using (var imgtool = new ImageTool(mdl.DiscoverySplash.Value)) discoverySplash64 = imgtool.GetBase64(); else if (mdl.DiscoverySplash.HasValue) discoverySplash64 = null; var description = Optional.FromNoValue(); if (mdl.Description.HasValue && mdl.Description.Value != null) description = mdl.Description; else if (mdl.Description.HasValue) description = null; return await this.Discord.ApiClient.ModifyGuildAsync(this.Id, mdl.Name, mdl.VerificationLevel, mdl.DefaultMessageNotifications, mdl.MfaLevel, mdl.ExplicitContentFilter, afkChannelId, mdl.AfkTimeout, iconb64, mdl.Owner.IfPresent(e => e.Id), splashb64, systemChannelId, mdl.SystemChannelFlags, publicUpdatesChannelId, rulesChannelId, description, bannerb64, discoverySplash64, mdl.PreferredLocale, mdl.PremiumProgressBarEnabled, mdl.AuditLogReason).ConfigureAwait(false); } /// /// Modifies the community settings async. /// This sets if not highest and . /// /// If true, enable . /// The rules channel. /// The public updates channel. /// The preferred locale. Defaults to en-US. /// The description. /// The default message notifications. Defaults to /// The auditlog reason. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task ModifyCommunitySettingsAsync(bool enabled, DiscordChannel rulesChannel = null, DiscordChannel publicUpdatesChannel = null, string preferredLocale = "en-US", string description = null, DefaultMessageNotifications defaultMessageNotifications = DefaultMessageNotifications.MentionsOnly, string reason = null) { var verificationLevel = this.VerificationLevel; if(this.VerificationLevel != VerificationLevel.Highest) { verificationLevel = VerificationLevel.High; } var explicitContentFilter = ExplicitContentFilter.AllMembers; var rulesChannelId = Optional.FromNoValue(); if (rulesChannel != null && rulesChannel.Type != ChannelType.Text && rulesChannel.Type != ChannelType.News) throw new ArgumentException("Rules channel needs to be a text channel."); else if (rulesChannel != null) rulesChannelId = rulesChannel.Id; else if (rulesChannel == null) rulesChannelId = null; var publicUpdatesChannelId = Optional.FromNoValue(); if (publicUpdatesChannel != null && publicUpdatesChannel.Type != ChannelType.Text && publicUpdatesChannel.Type != ChannelType.News) throw new ArgumentException("Public updates channel needs to be a text channel."); else if (publicUpdatesChannel != null) publicUpdatesChannelId = publicUpdatesChannel.Id; else if (publicUpdatesChannel == null) publicUpdatesChannelId = null; List features = new(); var rfeatures = this.RawFeatures.ToList(); if (this.RawFeatures.Contains("COMMUNITY") && enabled) { features = rfeatures; } else if(!this.RawFeatures.Contains("COMMUNITY") && enabled) { rfeatures.Add("COMMUNITY"); features = rfeatures; } else if (this.RawFeatures.Contains("COMMUNITY") && !enabled) { rfeatures.Remove("COMMUNITY"); features = rfeatures; } else if(!this.RawFeatures.Contains("COMMUNITY") && !enabled) { features = rfeatures; } return await this.Discord.ApiClient.ModifyGuildCommunitySettingsAsync(this.Id, features, rulesChannelId, publicUpdatesChannelId, preferredLocale, description, defaultMessageNotifications, explicitContentFilter, verificationLevel, reason).ConfigureAwait(false); } /// /// Bans a specified member from this guild. /// /// Member to ban. /// How many days to remove messages from. /// Reason for audit logs. /// /// Thrown when the client does not have the permission. /// Thrown when the member does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task BanMemberAsync(DiscordMember member, int delete_message_days = 0, string reason = null) => this.Discord.ApiClient.CreateGuildBanAsync(this.Id, member.Id, delete_message_days, reason); /// /// Bans a specified user by ID. This doesn't require the user to be in this guild. /// /// ID of the user to ban. /// How many days to remove messages from. /// Reason for audit logs. /// /// Thrown when the client does not have the permission. /// Thrown when the member does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task BanMemberAsync(ulong user_id, int delete_message_days = 0, string reason = null) => this.Discord.ApiClient.CreateGuildBanAsync(this.Id, user_id, delete_message_days, reason); /// /// Unbans a user from this guild. /// /// User to unban. /// Reason for audit logs. /// /// Thrown when the client does not have the permission. /// Thrown when the user does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task UnbanMemberAsync(DiscordUser user, string reason = null) => this.Discord.ApiClient.RemoveGuildBanAsync(this.Id, user.Id, reason); /// /// Unbans a user by ID. /// /// ID of the user to unban. /// Reason for audit logs. /// /// Thrown when the client does not have the permission. /// Thrown when the user does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task UnbanMemberAsync(ulong user_id, string reason = null) => this.Discord.ApiClient.RemoveGuildBanAsync(this.Id, user_id, reason); /// /// Leaves this guild. /// /// /// Thrown when Discord is unable to process the request. public Task LeaveAsync() => this.Discord.ApiClient.LeaveGuildAsync(this.Id); /// /// Gets the bans for this guild. /// /// Collection of bans in this guild. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task> GetBansAsync() => this.Discord.ApiClient.GetGuildBansAsync(this.Id); /// /// Gets a ban for a specific user. /// /// The Id of the user to get the ban for. /// Thrown when the specified user is not banned. /// The requested ban object. public Task GetBanAsync(ulong userId) => this.Discord.ApiClient.GetGuildBanAsync(this.Id, userId); /// /// Gets a ban for a specific user. /// /// The user to get the ban for. /// Thrown when the specified user is not banned. /// The requested ban object. public Task GetBanAsync(DiscordUser user) => this.GetBanAsync(user.Id); #region Sheduled Events /// /// Creates a scheduled event. /// /// The name. /// The scheduled start time. /// The scheduled end time. /// The channel. /// The metadata. /// The description. /// The type. /// The reason. /// A scheduled event. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task CreateScheduledEventAsync(string name, DateTimeOffset scheduledStartTime, DateTimeOffset? scheduledEndTime = null, DiscordChannel channel = null, DiscordScheduledEventEntityMetadata metadata = null, string description = null, ScheduledEventEntityType type = ScheduledEventEntityType.StageInstance, string reason = null) => await this.Discord.ApiClient.CreateGuildScheduledEventAsync(this.Id, type == ScheduledEventEntityType.External ? null : channel?.Id, type == ScheduledEventEntityType.External ? metadata : null, name, scheduledStartTime, scheduledEndTime.HasValue && type == ScheduledEventEntityType.External ? scheduledEndTime.Value : null, description, type, reason); /// /// Creates a scheduled event with type . /// /// The name. /// The scheduled start time. /// The scheduled end time. /// The location of the external event. /// The description. /// The reason. /// A scheduled event. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task CreateExternalScheduledEventAsync(string name, DateTimeOffset scheduledStartTime, DateTimeOffset scheduledEndTime, string location, string description = null, string reason = null) => await this.Discord.ApiClient.CreateGuildScheduledEventAsync(this.Id, null, new DiscordScheduledEventEntityMetadata(location), name, scheduledStartTime, scheduledEndTime, description, ScheduledEventEntityType.External, reason); /// /// Gets a specific scheduled events. /// /// The Id of the event to get. /// Whether to include user count. /// A scheduled event. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task GetScheduledEventAsync(ulong scheduledEventId, bool? withUserCount = null) - => await this.Discord.ApiClient.GetGuildScheduledEventAsync(this.Id, scheduledEventId, withUserCount); + => this._scheduledEvents.TryGetValue(scheduledEventId, out var ev) ? ev : await this.Discord.ApiClient.GetGuildScheduledEventAsync(this.Id, scheduledEventId, withUserCount); /// /// Gets a specific scheduled events. /// /// The event to get. /// Whether to include user count. /// A sheduled event. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task GetScheduledEventAsync(DiscordScheduledEvent scheduledEvent, bool? withUserCount = null) => await this.GetScheduledEventAsync(scheduledEvent.Id, withUserCount); /// /// Gets the guilds scheduled events. /// /// Whether to include user count. /// A list of the guilds scheduled events. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task> GetScheduledEventsAsync(bool? withUserCount = null) => await this.Discord.ApiClient.ListGuildScheduledEventsAsync(this.Id, withUserCount); #endregion /// /// Creates a new text channel in this guild. /// /// Name of the new channel. /// Category to put this channel in. /// Topic of the channel. /// Permission overwrites for this channel. /// Whether the channel is to be flagged as not safe for work. /// Reason for audit logs. /// Slow mode timeout for users. /// The newly-created channel. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task CreateTextChannelAsync(string name, DiscordChannel parent = null, Optional topic = default, IEnumerable overwrites = null, bool? nsfw = null, Optional perUserRateLimit = default, string reason = null) => this.CreateChannelAsync(name, ChannelType.Text, parent, topic, null, null, overwrites, nsfw, perUserRateLimit, null, reason); /// /// Creates a new channel category in this guild. /// /// Name of the new category. /// Permission overwrites for this category. /// Reason for audit logs. /// The newly-created channel category. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task CreateChannelCategoryAsync(string name, IEnumerable overwrites = null, string reason = null) => this.CreateChannelAsync(name, ChannelType.Category, null, Optional.FromNoValue(), null, null, overwrites, null, Optional.FromNoValue(), null, reason); /// /// Creates a new stage channel in this guild. /// /// Name of the new stage channel. /// Permission overwrites for this stage channel. /// Reason for audit logs. /// The newly-created stage channel. /// Thrown when the client does not have the . /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. /// Thrown when the guilds has not enabled community. public Task CreateStageChannelAsync(string name, IEnumerable overwrites = null, string reason = null) => this.Features.HasCommunityEnabled ? this.CreateChannelAsync(name, ChannelType.Stage, null, Optional.FromNoValue(), null, null, overwrites, null, Optional.FromNoValue(), null, reason) : throw new NotSupportedException("Guild has not enabled community. Can not create a stage channel."); /// /// Creates a new news channel in this guild. /// /// Name of the new stage channel. /// Permission overwrites for this news channel. /// Reason for audit logs. /// The newly-created news channel. /// Thrown when the client does not have the . /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. /// Thrown when the guilds has not enabled community. public Task CreateNewsChannelAsync(string name, IEnumerable overwrites = null, string reason = null) => this.Features.HasCommunityEnabled ? this.CreateChannelAsync(name, ChannelType.News, null, Optional.FromNoValue(), null, null, overwrites, null, Optional.FromNoValue(), null, reason) : throw new NotSupportedException("Guild has not enabled community. Can not create a news channel."); /// /// Creates a new voice channel in this guild. /// /// Name of the new channel. /// Category to put this channel in. /// Bitrate of the channel. /// Maximum number of users in the channel. /// Permission overwrites for this channel. /// Video quality mode of the channel. /// Reason for audit logs. /// The newly-created channel. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task CreateVoiceChannelAsync(string name, DiscordChannel parent = null, int? bitrate = null, int? user_limit = null, IEnumerable overwrites = null, VideoQualityMode? qualityMode = null, string reason = null) => this.CreateChannelAsync(name, ChannelType.Voice, parent, Optional.FromNoValue(), bitrate, user_limit, overwrites, null, Optional.FromNoValue(), qualityMode, reason); /// /// Creates a new channel in this guild. /// /// Name of the new channel. /// Type of the new channel. /// Category to put this channel in. /// Topic of the channel. /// Bitrate of the channel. Applies to voice only. /// Maximum number of users in the channel. Applies to voice only. /// Permission overwrites for this channel. /// Whether the channel is to be flagged as not safe for work. Applies to text only. /// Slow mode timeout for users. /// Video quality mode of the channel. Applies to voice only. /// Reason for audit logs. /// The newly-created channel. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task CreateChannelAsync(string name, ChannelType type, DiscordChannel parent = null, Optional topic = default, int? bitrate = null, int? userLimit = null, IEnumerable overwrites = null, bool? nsfw = null, Optional perUserRateLimit = default, VideoQualityMode? qualityMode = null, string reason = null) { // technically you can create news/store channels but not always return type != ChannelType.Text && type != ChannelType.Voice && type != ChannelType.Category && type != ChannelType.News && type != ChannelType.Store && type != ChannelType.Stage ? throw new ArgumentException("Channel type must be text, voice, stage, or category.", nameof(type)) : type == ChannelType.Category && parent != null ? throw new ArgumentException("Cannot specify parent of a channel category.", nameof(parent)) : this.Discord.ApiClient.CreateGuildChannelAsync(this.Id, name, type, parent?.Id, topic, bitrate, userLimit, overwrites, nsfw, perUserRateLimit, qualityMode, reason); } /// /// Gets active threads. Can contain more threads. /// If the result's value 'HasMore' is true, you need to recall this function to get older threads. /// /// Thrown when the thread does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task GetActiveThreadsAsync() => this.Discord.ApiClient.GetActiveThreadsAsync(this.Id); // this is to commemorate the Great DAPI Channel Massacre of 2017-11-19. /// /// Deletes all channels in this guild. /// Note that this is irreversible. Use carefully! /// /// public Task DeleteAllChannelsAsync() { var tasks = this.Channels.Values.Select(xc => xc.DeleteAsync()); return Task.WhenAll(tasks); } /// /// Estimates the number of users to be pruned. /// /// Minimum number of inactivity days required for users to be pruned. Defaults to 7. /// The roles to be included in the prune. /// Number of users that will be pruned. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task GetPruneCountAsync(int days = 7, IEnumerable includedRoles = null) { if (includedRoles != null) { includedRoles = includedRoles.Where(r => r != null); var roleCount = includedRoles.Count(); var roleArr = includedRoles.ToArray(); var rawRoleIds = new List(); for (var i = 0; i < roleCount; i++) { if (this._roles.ContainsKey(roleArr[i].Id)) rawRoleIds.Add(roleArr[i].Id); } return this.Discord.ApiClient.GetGuildPruneCountAsync(this.Id, days, rawRoleIds); } return this.Discord.ApiClient.GetGuildPruneCountAsync(this.Id, days, null); } /// /// Prunes inactive users from this guild. /// /// Minimum number of inactivity days required for users to be pruned. Defaults to 7. /// Whether to return the prune count after this method completes. This is discouraged for larger guilds. /// The roles to be included in the prune. /// Reason for audit logs. /// Number of users pruned. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task PruneAsync(int days = 7, bool computePruneCount = true, IEnumerable includedRoles = null, string reason = null) { if (includedRoles != null) { includedRoles = includedRoles.Where(r => r != null); var roleCount = includedRoles.Count(); var roleArr = includedRoles.ToArray(); var rawRoleIds = new List(); for (var i = 0; i < roleCount; i++) { if (this._roles.ContainsKey(roleArr[i].Id)) rawRoleIds.Add(roleArr[i].Id); } return this.Discord.ApiClient.BeginGuildPruneAsync(this.Id, days, computePruneCount, rawRoleIds, reason); } return this.Discord.ApiClient.BeginGuildPruneAsync(this.Id, days, computePruneCount, null, reason); } /// /// Gets integrations attached to this guild. /// /// Collection of integrations attached to this guild. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task> GetIntegrationsAsync() => this.Discord.ApiClient.GetGuildIntegrationsAsync(this.Id); /// /// Attaches an integration from current user to this guild. /// /// Integration to attach. /// The integration after being attached to the guild. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task AttachUserIntegrationAsync(DiscordIntegration integration) => this.Discord.ApiClient.CreateGuildIntegrationAsync(this.Id, integration.Type, integration.Id); /// /// Modifies an integration in this guild. /// /// Integration to modify. /// Number of days after which the integration expires. /// Length of grace period which allows for renewing the integration. /// Whether emotes should be synced from this integration. /// The modified integration. /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task ModifyIntegrationAsync(DiscordIntegration integration, int expire_behaviour, int expire_grace_period, bool enable_emoticons) => this.Discord.ApiClient.ModifyGuildIntegrationAsync(this.Id, integration.Id, expire_behaviour, expire_grace_period, enable_emoticons); /// /// Removes an integration from this guild. /// /// Integration to remove. /// /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task DeleteIntegrationAsync(DiscordIntegration integration) => this.Discord.ApiClient.DeleteGuildIntegrationAsync(this.Id, integration); /// /// Forces re-synchronization of an integration for this guild. /// /// Integration to synchronize. /// /// Thrown when the client does not have the permission. /// Thrown when the guild does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public Task SyncIntegrationAsync(DiscordIntegration integration) => this.Discord.ApiClient.SyncGuildIntegrationAsync(this.Id, integration.Id); /// /// Gets the voice regions for this guild. /// /// Voice regions available for this guild. /// Thrown when Discord is unable to process the request. public async Task> ListVoiceRegionsAsync() { var vrs = await this.Discord.ApiClient.GetGuildVoiceRegionsAsync(this.Id).ConfigureAwait(false); foreach (var xvr in vrs) this.Discord.InternalVoiceRegions.TryAdd(xvr.Id, xvr); return vrs; } /// /// Gets an invite from this guild from an invite code. /// /// The invite code /// An invite, or null if not in cache. public DiscordInvite GetInvite(string code) => this._invites.TryGetValue(code, out var invite) ? invite : null; /// /// Gets all the invites created for all the channels in this guild. /// /// A collection of invites. /// Thrown when Discord is unable to process the request. public async Task> GetInvitesAsync() { var res = await this.Discord.ApiClient.GetGuildInvitesAsync(this.Id).ConfigureAwait(false); var intents = this.Discord.Configuration.Intents; if (!intents.HasIntent(DiscordIntents.GuildInvites)) { for (var i = 0; i < res.Count; i++) this._invites[res[i].Code] = res[i]; } return res; } /// /// Gets the vanity invite for this guild. /// /// A partial vanity invite. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task GetVanityInviteAsync() => this.Discord.ApiClient.GetGuildVanityUrlAsync(this.Id); /// /// Gets all the webhooks created for all the channels in this guild. /// /// A collection of webhooks this guild has. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task> GetWebhooksAsync() => this.Discord.ApiClient.GetGuildWebhooksAsync(this.Id); /// /// Gets this guild's widget image. /// /// The format of the widget. /// The URL of the widget image. public string GetWidgetImage(WidgetType bannerType = WidgetType.Shield) { var param = bannerType switch { WidgetType.Banner1 => "banner1", WidgetType.Banner2 => "banner2", WidgetType.Banner3 => "banner3", WidgetType.Banner4 => "banner4", _ => "shield", }; return $"{Endpoints.BASE_URI}{Endpoints.GUILDS}/{this.Id}{Endpoints.WIDGET_PNG}?style={param}"; } /// /// Gets a member of this guild by their user ID. /// /// ID of the member to get. /// The requested member. /// Thrown when Discord is unable to process the request. public async Task GetMemberAsync(ulong userId) { if (this._members != null && this._members.TryGetValue(userId, out var mbr)) return mbr; mbr = await this.Discord.ApiClient.GetGuildMemberAsync(this.Id, userId).ConfigureAwait(false); var intents = this.Discord.Configuration.Intents; if (intents.HasIntent(DiscordIntents.GuildMembers)) { if (this._members != null) { this._members[userId] = mbr; } } return mbr; } /// /// Retrieves a full list of members from Discord. This method will bypass cache. /// /// A collection of all members in this guild. /// Thrown when Discord is unable to process the request. public async Task> GetAllMembersAsync() { var recmbr = new HashSet(); var recd = 1000; var last = 0ul; while (recd > 0) { var tms = await this.Discord.ApiClient.ListGuildMembersAsync(this.Id, 1000, last == 0 ? null : (ulong?)last).ConfigureAwait(false); recd = tms.Count; foreach (var xtm in tms) { var usr = new DiscordUser(xtm.User) { Discord = this.Discord }; usr = this.Discord.UserCache.AddOrUpdate(xtm.User.Id, usr, (id, old) => { old.Username = usr.Username; old.Discord = usr.Discord; old.AvatarHash = usr.AvatarHash; return old; }); recmbr.Add(new DiscordMember(xtm) { Discord = this.Discord, _guild_id = this.Id }); } var tm = tms.LastOrDefault(); last = tm?.User.Id ?? 0; } return new ReadOnlySet(recmbr); } /// /// Requests that Discord send a list of guild members based on the specified arguments. This method will fire the event. /// If no arguments aside from and are specified, this will request all guild members. /// /// Filters the returned members based on what the username starts with. Either this or must not be null. /// The must also be greater than 0 if this is specified. /// Total number of members to request. This must be greater than 0 if is specified. /// Whether to include the associated with the fetched members. /// Whether to limit the request to the specified user ids. Either this or must not be null. /// The unique string to identify the response. public async Task RequestMembersAsync(string query = "", int limit = 0, bool? presences = null, IEnumerable userIds = null, string nonce = null) { if (this.Discord is not DiscordClient client) throw new InvalidOperationException("This operation is only valid for regular Discord clients."); if (query == null && userIds == null) throw new ArgumentException("The query and user IDs cannot both be null."); if (query != null && userIds != null) query = null; var grgm = new GatewayRequestGuildMembers(this) { Query = query, Limit = limit >= 0 ? limit : 0, Presences = presences, UserIds = userIds, Nonce = nonce }; var payload = new GatewayPayload { OpCode = GatewayOpCode.RequestGuildMembers, Data = grgm }; var payloadStr = JsonConvert.SerializeObject(payload, Formatting.None); await client.WsSendAsync(payloadStr).ConfigureAwait(false); } /// /// Gets all the channels this guild has. /// /// A collection of this guild's channels. /// Thrown when Discord is unable to process the request. public Task> GetChannelsAsync() => this.Discord.ApiClient.GetGuildChannelsAsync(this.Id); /// /// Creates a new role in this guild. /// /// Name of the role. /// Permissions for the role. /// Color for the role. /// Whether the role is to be hoisted. /// Whether the role is to be mentionable. /// Reason for audit logs. /// The newly-created role. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task CreateRoleAsync(string name = null, Permissions? permissions = null, DiscordColor? color = null, bool? hoist = null, bool? mentionable = null, string reason = null) => this.Discord.ApiClient.CreateGuildRoleAsync(this.Id, name, permissions, color?.Value, hoist, mentionable, reason); /// /// Gets a role from this guild by its ID. /// /// ID of the role to get. /// Requested role. /// Thrown when Discord is unable to process the request. public DiscordRole GetRole(ulong id) => this._roles.TryGetValue(id, out var role) ? role : null; /// /// Gets a channel from this guild by its ID. /// /// ID of the channel to get. /// Requested channel. /// Thrown when Discord is unable to process the request. public DiscordChannel GetChannel(ulong id) => (this._channels != null && this._channels.TryGetValue(id, out var channel)) ? channel : null; /// /// Gets a thread from this guild by its ID. /// /// ID of the thread to get. /// Requested thread. /// Thrown when Discord is unable to process the request. public DiscordThreadChannel GetThread(ulong id) => (this._threads != null && this._threads.TryGetValue(id, out var thread)) ? thread : null; /// /// Gets audit log entries for this guild. /// /// Maximum number of entries to fetch. /// Filter by member responsible. /// Filter by action type. /// A collection of requested audit log entries. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. public async Task> GetAuditLogsAsync(int? limit = null, DiscordMember by_member = null, AuditLogActionType? action_type = null) { var alrs = new List(); int ac = 1, tc = 0, rmn = 100; var last = 0ul; while (ac > 0) { rmn = limit != null ? limit.Value - tc : 100; rmn = Math.Min(100, rmn); if (rmn <= 0) break; var alr = await this.Discord.ApiClient.GetAuditLogsAsync(this.Id, rmn, null, last == 0 ? null : (ulong?)last, by_member?.Id, (int?)action_type).ConfigureAwait(false); ac = alr.Entries.Count(); tc += ac; if (ac > 0) { last = alr.Entries.Last().Id; alrs.Add(alr); } } var amr = alrs.SelectMany(xa => xa.Users) .GroupBy(xu => xu.Id) .Select(xgu => xgu.First()); foreach (var xau in amr) { if (this.Discord.UserCache.ContainsKey(xau.Id)) continue; var xtu = new TransportUser { Id = xau.Id, Username = xau.Username, Discriminator = xau.Discriminator, AvatarHash = xau.AvatarHash }; var xu = new DiscordUser(xtu) { Discord = this.Discord }; xu = this.Discord.UserCache.AddOrUpdate(xu.Id, xu, (id, old) => { old.Username = xu.Username; old.Discriminator = xu.Discriminator; old.AvatarHash = xu.AvatarHash; return old; }); } var ahr = alrs.SelectMany(xa => xa.Webhooks) .GroupBy(xh => xh.Id) .Select(xgh => xgh.First()); var ams = amr.Select(xau => (this._members != null && this._members.TryGetValue(xau.Id, out var member)) ? member : new DiscordMember { Discord = this.Discord, Id = xau.Id, _guild_id = this.Id }); var amd = ams.ToDictionary(xm => xm.Id, xm => xm); Dictionary ahd = null; if (ahr.Any()) { var whr = await this.GetWebhooksAsync().ConfigureAwait(false); var whs = whr.ToDictionary(xh => xh.Id, xh => xh); var amh = ahr.Select(xah => whs.TryGetValue(xah.Id, out var webhook) ? webhook : new DiscordWebhook { Discord = this.Discord, Name = xah.Name, Id = xah.Id, AvatarHash = xah.AvatarHash, ChannelId = xah.ChannelId, GuildId = xah.GuildId, Token = xah.Token }); ahd = amh.ToDictionary(xh => xh.Id, xh => xh); } var acs = alrs.SelectMany(xa => xa.Entries).OrderByDescending(xa => xa.Id); var entries = new List(); foreach (var xac in acs) { DiscordAuditLogEntry entry = null; ulong t1, t2; int t3, t4; long t5, t6; bool p1, p2; switch (xac.ActionType) { case AuditLogActionType.GuildUpdate: entry = new DiscordAuditLogGuildEntry { Target = this }; var entrygld = entry as DiscordAuditLogGuildEntry; foreach (var xc in xac.Changes) { switch (xc.Key.ToLowerInvariant()) { case "name": entrygld.NameChange = new PropertyChange { Before = xc.OldValueString, After = xc.NewValueString }; break; case "owner_id": entrygld.OwnerChange = new PropertyChange { Before = (this._members != null && this._members.TryGetValue(xc.OldValueUlong, out var oldMember)) ? oldMember : await this.GetMemberAsync(xc.OldValueUlong).ConfigureAwait(false), After = (this._members != null && this._members.TryGetValue(xc.NewValueUlong, out var newMember)) ? newMember : await this.GetMemberAsync(xc.NewValueUlong).ConfigureAwait(false) }; break; case "icon_hash": entrygld.IconChange = new PropertyChange { Before = xc.OldValueString != null ? $"{DiscordDomain.GetDomain(CoreDomain.DiscordCdn).Url}{Endpoints.ICONS}/{this.Id}/{xc.OldValueString}.webp" : null, After = xc.OldValueString != null ? $"{DiscordDomain.GetDomain(CoreDomain.DiscordCdn).Url}{Endpoints.ICONS}/{this.Id}/{xc.NewValueString}.webp" : null }; break; case "verification_level": entrygld.VerificationLevelChange = new PropertyChange { Before = (VerificationLevel)(long)xc.OldValue, After = (VerificationLevel)(long)xc.NewValue }; break; case "afk_channel_id": ulong.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t1); ulong.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t2); entrygld.AfkChannelChange = new PropertyChange { Before = this.GetChannel(t1) ?? new DiscordChannel { Id = t1, Discord = this.Discord, GuildId = this.Id }, After = this.GetChannel(t2) ?? new DiscordChannel { Id = t1, Discord = this.Discord, GuildId = this.Id } }; break; case "widget_channel_id": ulong.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t1); ulong.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t2); entrygld.EmbedChannelChange = new PropertyChange { Before = this.GetChannel(t1) ?? new DiscordChannel { Id = t1, Discord = this.Discord, GuildId = this.Id }, After = this.GetChannel(t2) ?? new DiscordChannel { Id = t1, Discord = this.Discord, GuildId = this.Id } }; break; case "splash_hash": entrygld.SplashChange = new PropertyChange { Before = xc.OldValueString != null ? $"{DiscordDomain.GetDomain(CoreDomain.DiscordCdn).Url}{Endpoints.SPLASHES}/{this.Id}/{xc.OldValueString}.webp?size=2048" : null, After = xc.NewValueString != null ? $"{DiscordDomain.GetDomain(CoreDomain.DiscordCdn).Url}{Endpoints.SPLASHES}/{this.Id}/{xc.NewValueString}.webp?size=2048" : null }; break; case "default_message_notifications": entrygld.NotificationSettingsChange = new PropertyChange { Before = (DefaultMessageNotifications)(long)xc.OldValue, After = (DefaultMessageNotifications)(long)xc.NewValue }; break; case "system_channel_id": ulong.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t1); ulong.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t2); entrygld.SystemChannelChange = new PropertyChange { Before = this.GetChannel(t1) ?? new DiscordChannel { Id = t1, Discord = this.Discord, GuildId = this.Id }, After = this.GetChannel(t2) ?? new DiscordChannel { Id = t1, Discord = this.Discord, GuildId = this.Id } }; break; case "explicit_content_filter": entrygld.ExplicitContentFilterChange = new PropertyChange { Before = (ExplicitContentFilter)(long)xc.OldValue, After = (ExplicitContentFilter)(long)xc.NewValue }; break; case "mfa_level": entrygld.MfaLevelChange = new PropertyChange { Before = (MfaLevel)(long)xc.OldValue, After = (MfaLevel)(long)xc.NewValue }; break; case "region": entrygld.RegionChange = new PropertyChange { Before = xc.OldValueString, After = xc.NewValueString }; break; case "premium_progress_bar_enabled": entrygld.PremiumProgressBarChange = new PropertyChange { Before = (bool)xc.OldValue, After = (bool)xc.NewValue }; break; default: this.Discord.Logger.LogWarning(LoggerEvents.AuditLog, "Unknown key in guild update: {0} - this should be reported to library developers", xc.Key); break; } } break; case AuditLogActionType.ChannelCreate: case AuditLogActionType.ChannelDelete: case AuditLogActionType.ChannelUpdate: entry = new DiscordAuditLogChannelEntry { Target = this.GetChannel(xac.TargetId.Value) ?? new DiscordChannel { Id = xac.TargetId.Value, Discord = this.Discord, GuildId = this.Id } }; var entrychn = entry as DiscordAuditLogChannelEntry; foreach (var xc in xac.Changes) { switch (xc.Key.ToLowerInvariant()) { case "name": entrychn.NameChange = new PropertyChange { Before = xc.OldValue != null ? xc.OldValueString : null, After = xc.NewValue != null ? xc.NewValueString : null }; break; case "type": p1 = ulong.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t1); p2 = ulong.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t2); entrychn.TypeChange = new PropertyChange { Before = p1 ? (ChannelType?)t1 : null, After = p2 ? (ChannelType?)t2 : null }; break; case "permission_overwrites": var olds = xc.OldValues?.OfType() ?.Select(xjo => xjo.ToObject()) ?.Select(xo => { xo.Discord = this.Discord; return xo; }); var news = xc.NewValues?.OfType() ?.Select(xjo => xjo.ToObject()) ?.Select(xo => { xo.Discord = this.Discord; return xo; }); entrychn.OverwriteChange = new PropertyChange> { Before = olds != null ? new ReadOnlyCollection(new List(olds)) : null, After = news != null ? new ReadOnlyCollection(new List(news)) : null }; break; case "topic": entrychn.TopicChange = new PropertyChange { Before = xc.OldValueString, After = xc.NewValueString }; break; case "nsfw": entrychn.NsfwChange = new PropertyChange { Before = (bool?)xc.OldValue, After = (bool?)xc.NewValue }; break; case "bitrate": entrychn.BitrateChange = new PropertyChange { Before = (int?)(long?)xc.OldValue, After = (int?)(long?)xc.NewValue }; break; case "rate_limit_per_user": entrychn.PerUserRateLimitChange = new PropertyChange { Before = (int?)(long?)xc.OldValue, After = (int?)(long?)xc.NewValue }; break; default: this.Discord.Logger.LogWarning(LoggerEvents.AuditLog, "Unknown key in channel update: {0} - this should be reported to library developers", xc.Key); break; } } break; case AuditLogActionType.OverwriteCreate: case AuditLogActionType.OverwriteDelete: case AuditLogActionType.OverwriteUpdate: entry = new DiscordAuditLogOverwriteEntry { Target = this.GetChannel(xac.TargetId.Value)?.PermissionOverwrites.FirstOrDefault(xo => xo.Id == xac.Options.Id), Channel = this.GetChannel(xac.TargetId.Value) }; var entryovr = entry as DiscordAuditLogOverwriteEntry; foreach (var xc in xac.Changes) { switch (xc.Key.ToLowerInvariant()) { case "deny": p1 = ulong.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t1); p2 = ulong.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t2); entryovr.DenyChange = new PropertyChange { Before = p1 ? (Permissions?)t1 : null, After = p2 ? (Permissions?)t2 : null }; break; case "allow": p1 = ulong.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t1); p2 = ulong.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t2); entryovr.AllowChange = new PropertyChange { Before = p1 ? (Permissions?)t1 : null, After = p2 ? (Permissions?)t2 : null }; break; case "type": entryovr.TypeChange = new PropertyChange { Before = xc.OldValueString, After = xc.NewValueString }; break; case "id": p1 = ulong.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t1); p2 = ulong.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t2); entryovr.TargetIdChange = new PropertyChange { Before = p1 ? (ulong?)t1 : null, After = p2 ? (ulong?)t2 : null }; break; default: this.Discord.Logger.LogWarning(LoggerEvents.AuditLog, "Unknown key in overwrite update: {0} - this should be reported to library developers", xc.Key); break; } } break; case AuditLogActionType.Kick: entry = new DiscordAuditLogKickEntry { Target = amd.TryGetValue(xac.TargetId.Value, out var kickMember) ? kickMember : new DiscordMember { Id = xac.TargetId.Value, Discord = this.Discord, _guild_id = this.Id } }; break; case AuditLogActionType.Prune: entry = new DiscordAuditLogPruneEntry { Days = xac.Options.DeleteMemberDays, Toll = xac.Options.MembersRemoved }; break; case AuditLogActionType.Ban: case AuditLogActionType.Unban: entry = new DiscordAuditLogBanEntry { Target = amd.TryGetValue(xac.TargetId.Value, out var unbanMember) ? unbanMember : new DiscordMember { Id = xac.TargetId.Value, Discord = this.Discord, _guild_id = this.Id } }; break; case AuditLogActionType.MemberUpdate: case AuditLogActionType.MemberRoleUpdate: entry = new DiscordAuditLogMemberUpdateEntry { Target = amd.TryGetValue(xac.TargetId.Value, out var roleUpdMember) ? roleUpdMember : new DiscordMember { Id = xac.TargetId.Value, Discord = this.Discord, _guild_id = this.Id } }; var entrymbu = entry as DiscordAuditLogMemberUpdateEntry; foreach (var xc in xac.Changes) { switch (xc.Key.ToLowerInvariant()) { case "nick": entrymbu.NicknameChange = new PropertyChange { Before = xc.OldValueString, After = xc.NewValueString }; break; case "deaf": entrymbu.DeafenChange = new PropertyChange { Before = (bool?)xc.OldValue, After = (bool?)xc.NewValue }; break; case "mute": entrymbu.MuteChange = new PropertyChange { Before = (bool?)xc.OldValue, After = (bool?)xc.NewValue }; break; case "$add": entrymbu.AddedRoles = new ReadOnlyCollection(xc.NewValues.Select(xo => (ulong)xo["id"]).Select(this.GetRole).ToList()); break; case "$remove": entrymbu.RemovedRoles = new ReadOnlyCollection(xc.NewValues.Select(xo => (ulong)xo["id"]).Select(this.GetRole).ToList()); break; default: this.Discord.Logger.LogWarning(LoggerEvents.AuditLog, "Unknown key in member update: {0} - this should be reported to library developers", xc.Key); break; } } break; case AuditLogActionType.RoleCreate: case AuditLogActionType.RoleDelete: case AuditLogActionType.RoleUpdate: entry = new DiscordAuditLogRoleUpdateEntry { Target = this.GetRole(xac.TargetId.Value) ?? new DiscordRole { Id = xac.TargetId.Value, Discord = this.Discord } }; var entryrol = entry as DiscordAuditLogRoleUpdateEntry; foreach (var xc in xac.Changes) { switch (xc.Key.ToLowerInvariant()) { case "name": entryrol.NameChange = new PropertyChange { Before = xc.OldValueString, After = xc.NewValueString }; break; case "color": p1 = int.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t3); p2 = int.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t4); entryrol.ColorChange = new PropertyChange { Before = p1 ? (int?)t3 : null, After = p2 ? (int?)t4 : null }; break; case "permissions": entryrol.PermissionChange = new PropertyChange { Before = xc.OldValue != null ? (Permissions?)long.Parse((string)xc.OldValue) : null, After = xc.NewValue != null ? (Permissions?)long.Parse((string)xc.NewValue) : null }; break; case "position": entryrol.PositionChange = new PropertyChange { Before = xc.OldValue != null ? (int?)(long)xc.OldValue : null, After = xc.NewValue != null ? (int?)(long)xc.NewValue : null, }; break; case "mentionable": entryrol.MentionableChange = new PropertyChange { Before = xc.OldValue != null ? (bool?)xc.OldValue : null, After = xc.NewValue != null ? (bool?)xc.NewValue : null }; break; case "hoist": entryrol.HoistChange = new PropertyChange { Before = (bool?)xc.OldValue, After = (bool?)xc.NewValue }; break; default: this.Discord.Logger.LogWarning(LoggerEvents.AuditLog, "Unknown key in role update: {0} - this should be reported to library developers", xc.Key); break; } } break; case AuditLogActionType.InviteCreate: case AuditLogActionType.InviteDelete: case AuditLogActionType.InviteUpdate: entry = new DiscordAuditLogInviteEntry(); var inv = new DiscordInvite { Discord = this.Discord, Guild = new DiscordInviteGuild { Discord = this.Discord, Id = this.Id, Name = this.Name, SplashHash = this.SplashHash } }; var entryinv = entry as DiscordAuditLogInviteEntry; foreach (var xc in xac.Changes) { switch (xc.Key.ToLowerInvariant()) { case "max_age": p1 = int.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t3); p2 = int.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t4); entryinv.MaxAgeChange = new PropertyChange { Before = p1 ? (int?)t3 : null, After = p2 ? (int?)t4 : null }; break; case "code": inv.Code = xc.OldValueString ?? xc.NewValueString; entryinv.CodeChange = new PropertyChange { Before = xc.OldValueString, After = xc.NewValueString }; break; case "temporary": entryinv.TemporaryChange = new PropertyChange { Before = xc.OldValue != null ? (bool?)xc.OldValue : null, After = xc.NewValue != null ? (bool?)xc.NewValue : null }; break; case "inviter_id": p1 = ulong.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t1); p2 = ulong.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t2); entryinv.InviterChange = new PropertyChange { Before = amd.TryGetValue(t1, out var propBeforeMember) ? propBeforeMember : new DiscordMember { Id = t1, Discord = this.Discord, _guild_id = this.Id }, After = amd.TryGetValue(t2, out var propAfterMember) ? propAfterMember : new DiscordMember { Id = t1, Discord = this.Discord, _guild_id = this.Id }, }; break; case "channel_id": p1 = ulong.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t1); p2 = ulong.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t2); entryinv.ChannelChange = new PropertyChange { Before = p1 ? this.GetChannel(t1) ?? new DiscordChannel { Id = t1, Discord = this.Discord, GuildId = this.Id } : null, After = p2 ? this.GetChannel(t2) ?? new DiscordChannel { Id = t1, Discord = this.Discord, GuildId = this.Id } : null }; var ch = entryinv.ChannelChange.Before ?? entryinv.ChannelChange.After; var cht = ch?.Type; inv.Channel = new DiscordInviteChannel { Discord = this.Discord, Id = p1 ? t1 : t2, Name = ch?.Name, Type = cht != null ? cht.Value : ChannelType.Unknown }; break; case "uses": p1 = int.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t3); p2 = int.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t4); entryinv.UsesChange = new PropertyChange { Before = p1 ? (int?)t3 : null, After = p2 ? (int?)t4 : null }; break; case "max_uses": p1 = int.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t3); p2 = int.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t4); entryinv.MaxUsesChange = new PropertyChange { Before = p1 ? (int?)t3 : null, After = p2 ? (int?)t4 : null }; break; default: this.Discord.Logger.LogWarning(LoggerEvents.AuditLog, "Unknown key in invite update: {0} - this should be reported to library developers", xc.Key); break; } } entryinv.Target = inv; break; case AuditLogActionType.WebhookCreate: case AuditLogActionType.WebhookDelete: case AuditLogActionType.WebhookUpdate: entry = new DiscordAuditLogWebhookEntry { Target = ahd.TryGetValue(xac.TargetId.Value, out var webhook) ? webhook : new DiscordWebhook { Id = xac.TargetId.Value, Discord = this.Discord } }; var entrywhk = entry as DiscordAuditLogWebhookEntry; foreach (var xc in xac.Changes) { switch (xc.Key.ToLowerInvariant()) { case "name": entrywhk.NameChange = new PropertyChange { Before = xc.OldValueString, After = xc.NewValueString }; break; case "channel_id": p1 = ulong.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t1); p2 = ulong.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t2); entrywhk.ChannelChange = new PropertyChange { Before = p1 ? this.GetChannel(t1) ?? new DiscordChannel { Id = t1, Discord = this.Discord, GuildId = this.Id } : null, After = p2 ? this.GetChannel(t2) ?? new DiscordChannel { Id = t1, Discord = this.Discord, GuildId = this.Id } : null }; break; case "type": // ??? p1 = int.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t3); p2 = int.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t4); entrywhk.TypeChange = new PropertyChange { Before = p1 ? (int?)t3 : null, After = p2 ? (int?)t4 : null }; break; case "avatar_hash": entrywhk.AvatarHashChange = new PropertyChange { Before = xc.OldValueString, After = xc.NewValueString }; break; default: this.Discord.Logger.LogWarning(LoggerEvents.AuditLog, "Unknown key in webhook update: {0} - this should be reported to library developers", xc.Key); break; } } break; case AuditLogActionType.EmojiCreate: case AuditLogActionType.EmojiDelete: case AuditLogActionType.EmojiUpdate: entry = new DiscordAuditLogEmojiEntry { Target = this._emojis.TryGetValue(xac.TargetId.Value, out var target) ? target : new DiscordEmoji { Id = xac.TargetId.Value, Discord = this.Discord } }; var entryemo = entry as DiscordAuditLogEmojiEntry; foreach (var xc in xac.Changes) { switch (xc.Key.ToLowerInvariant()) { case "name": entryemo.NameChange = new PropertyChange { Before = xc.OldValueString, After = xc.NewValueString }; break; default: this.Discord.Logger.LogWarning(LoggerEvents.AuditLog, "Unknown key in emote update: {0} - this should be reported to library developers", xc.Key); break; } } break; case AuditLogActionType.StageInstanceCreate: case AuditLogActionType.StageInstanceDelete: case AuditLogActionType.StageInstanceUpdate: entry = new DiscordAuditLogStageEntry { Target = this._stageInstances.TryGetValue(xac.TargetId.Value, out var stage) ? stage : new DiscordStageInstance { Id = xac.TargetId.Value, Discord = this.Discord } }; var entrysta = entry as DiscordAuditLogStageEntry; foreach (var xc in xac.Changes) { switch (xc.Key.ToLowerInvariant()) { case "topic": entrysta.TopicChange = new PropertyChange { Before = xc.OldValueString, After = xc.NewValueString }; break; case "privacy_level": entrysta.PrivacyLevelChange = new PropertyChange { Before = long.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t5) ? (StagePrivacyLevel?)t5 : null, After = long.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t6) ? (StagePrivacyLevel?)t6 : null, }; break; default: this.Discord.Logger.LogWarning(LoggerEvents.AuditLog, "Unknown key in stage instance update: {0} - this should be reported to library developers", xc.Key); break; } } break; case AuditLogActionType.StickerCreate: case AuditLogActionType.StickerDelete: case AuditLogActionType.StickerUpdate: entry = new DiscordAuditLogStickerEntry { Target = this._stickers.TryGetValue(xac.TargetId.Value, out var sticker) ? sticker : new DiscordSticker { Id = xac.TargetId.Value, Discord = this.Discord } }; var entrysti = entry as DiscordAuditLogStickerEntry; foreach (var xc in xac.Changes) { switch (xc.Key.ToLowerInvariant()) { case "name": entrysti.NameChange = new PropertyChange { Before = xc.OldValueString, After = xc.NewValueString }; break; case "description": entrysti.DescriptionChange = new PropertyChange { Before = xc.OldValueString, After = xc.NewValueString }; break; case "tags": entrysti.TagsChange = new PropertyChange { Before = xc.OldValueString, After = xc.NewValueString }; break; case "guild_id": entrysti.GuildIdChange = new PropertyChange { Before = ulong.TryParse(xc.OldValueString, out var ogid) ? ogid : null, After = ulong.TryParse(xc.NewValueString, out var ngid) ? ngid : null }; break; case "available": entrysti.AvailabilityChange = new PropertyChange { Before = (bool?)xc.OldValue, After = (bool?)xc.NewValue, }; break; case "asset": entrysti.AssetChange = new PropertyChange { Before = xc.OldValueString, After = xc.NewValueString }; break; case "id": entrysti.IdChange = new PropertyChange { Before = ulong.TryParse(xc.OldValueString, out var oid) ? oid : null, After = ulong.TryParse(xc.NewValueString, out var nid) ? nid : null }; break; case "type": p1 = long.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t5); p2 = long.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t6); entrysti.TypeChange = new PropertyChange { Before = p1 ? (StickerType?)t5 : null, After = p2 ? (StickerType?)t6 : null }; break; case "format_type": p1 = long.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t5); p2 = long.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t6); entrysti.FormatChange = new PropertyChange { Before = p1 ? (StickerFormat?)t5 : null, After = p2 ? (StickerFormat?)t6 : null }; break; default: this.Discord.Logger.LogWarning(LoggerEvents.AuditLog, "Unknown key in sticker update: {0} - this should be reported to library developers", xc.Key); break; } } break; case AuditLogActionType.MessageDelete: case AuditLogActionType.MessageBulkDelete: { entry = new DiscordAuditLogMessageEntry(); var entrymsg = entry as DiscordAuditLogMessageEntry; if (xac.Options != null) { entrymsg.Channel = this.GetChannel(xac.Options.ChannelId) ?? new DiscordChannel { Id = xac.Options.ChannelId, Discord = this.Discord, GuildId = this.Id }; entrymsg.MessageCount = xac.Options.Count; } if (entrymsg.Channel != null) { entrymsg.Target = this.Discord is DiscordClient dc && dc.MessageCache != null && dc.MessageCache.TryGet(xm => xm.Id == xac.TargetId.Value && xm.ChannelId == entrymsg.Channel.Id, out var msg) ? msg : new DiscordMessage { Discord = this.Discord, Id = xac.TargetId.Value }; } break; } case AuditLogActionType.MessagePin: case AuditLogActionType.MessageUnpin: { entry = new DiscordAuditLogMessagePinEntry(); var entrypin = entry as DiscordAuditLogMessagePinEntry; if (this.Discord is not DiscordClient dc) { break; } if (xac.Options != null) { DiscordMessage message = default; dc.MessageCache?.TryGet(x => x.Id == xac.Options.MessageId && x.ChannelId == xac.Options.ChannelId, out message); entrypin.Channel = this.GetChannel(xac.Options.ChannelId) ?? new DiscordChannel { Id = xac.Options.ChannelId, Discord = this.Discord, GuildId = this.Id }; entrypin.Message = message ?? new DiscordMessage { Id = xac.Options.MessageId, Discord = this.Discord }; } if (xac.TargetId.HasValue) { dc.UserCache.TryGetValue(xac.TargetId.Value, out var user); entrypin.Target = user ?? new DiscordUser { Id = user.Id, Discord = this.Discord }; } break; } case AuditLogActionType.BotAdd: { entry = new DiscordAuditLogBotAddEntry(); if (!(this.Discord is DiscordClient dc && xac.TargetId.HasValue)) { break; } dc.UserCache.TryGetValue(xac.TargetId.Value, out var bot); (entry as DiscordAuditLogBotAddEntry).TargetBot = bot ?? new DiscordUser { Id = xac.TargetId.Value, Discord = this.Discord }; break; } case AuditLogActionType.MemberMove: entry = new DiscordAuditLogMemberMoveEntry(); if (xac.Options == null) { break; } var moveentry = entry as DiscordAuditLogMemberMoveEntry; moveentry.UserCount = xac.Options.Count; moveentry.Channel = this.GetChannel(xac.Options.ChannelId) ?? new DiscordChannel { Id = xac.Options.ChannelId, Discord = this.Discord, GuildId = this.Id }; break; case AuditLogActionType.MemberDisconnect: entry = new DiscordAuditLogMemberDisconnectEntry { UserCount = xac.Options?.Count ?? 0 }; break; case AuditLogActionType.IntegrationCreate: case AuditLogActionType.IntegrationDelete: case AuditLogActionType.IntegrationUpdate: entry = new DiscordAuditLogIntegrationEntry(); var integentry = entry as DiscordAuditLogIntegrationEntry; foreach (var xc in xac.Changes) { switch (xc.Key.ToLowerInvariant()) { case "enable_emoticons": integentry.EnableEmoticons = new PropertyChange { Before = (bool?)xc.OldValue, After = (bool?)xc.NewValue }; break; case "expire_behavior": integentry.ExpireBehavior = new PropertyChange { Before = (int?)xc.OldValue, After = (int?)xc.NewValue }; break; case "expire_grace_period": integentry.ExpireBehavior = new PropertyChange { Before = (int?)xc.OldValue, After = (int?)xc.NewValue }; break; default: this.Discord.Logger.LogWarning(LoggerEvents.AuditLog, "Unknown key in integration update: {0} - this should be reported to library developers", xc.Key); break; } } break; case AuditLogActionType.ThreadCreate: case AuditLogActionType.ThreadDelete: case AuditLogActionType.ThreadUpdate: entry = new DiscordAuditLogThreadEntry { Target = this._threads.TryGetValue(xac.TargetId.Value, out var thread) ? thread : new DiscordThreadChannel { Id = xac.TargetId.Value, Discord = this.Discord } }; var entrythr = entry as DiscordAuditLogThreadEntry; foreach (var xc in xac.Changes) { switch (xc.Key.ToLowerInvariant()) { case "name": entrythr.NameChange = new PropertyChange { Before = xc.OldValue != null ? xc.OldValueString : null, After = xc.NewValue != null ? xc.NewValueString : null }; break; case "type": p1 = ulong.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t1); p2 = ulong.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t2); entrythr.TypeChange = new PropertyChange { Before = p1 ? (ChannelType?)t1 : null, After = p2 ? (ChannelType?)t2 : null }; break; case "archived": entrythr.ArchivedChange = new PropertyChange { Before = xc.OldValue != null ? (bool?)xc.OldValue : null, After = xc.NewValue != null ? (bool?)xc.NewValue : null }; break; case "locked": entrythr.LockedChange = new PropertyChange { Before = xc.OldValue != null ? (bool?)xc.OldValue : null, After = xc.NewValue != null ? (bool?)xc.NewValue : null }; break; case "auto_archive_duration": p1 = long.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t5); p2 = long.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t6); entrythr.AutoArchiveDurationChange = new PropertyChange { Before = p1 ? (ThreadAutoArchiveDuration?)t5 : null, After = p2 ? (ThreadAutoArchiveDuration?)t6 : null }; break; case "rate_limit_per_user": entrythr.PerUserRateLimitChange = new PropertyChange { Before = (int?)(long?)xc.OldValue, After = (int?)(long?)xc.NewValue }; break; default: this.Discord.Logger.LogWarning(LoggerEvents.AuditLog, "Unknown key in thread update: {0} - this should be reported to library developers", xc.Key); break; } } break; case AuditLogActionType.GuildScheduledEventCreate: case AuditLogActionType.GuildScheduledEventDelete: case AuditLogActionType.GuildScheduledEventUpdate: entry = new DiscordAuditLogGuildScheduledEventEntry { Target = this._scheduledEvents.TryGetValue(xac.TargetId.Value, out var scheduled_event) ? scheduled_event : new DiscordScheduledEvent { Id = xac.TargetId.Value, Discord = this.Discord } }; var entryse = entry as DiscordAuditLogGuildScheduledEventEntry; foreach (var xc in xac.Changes) { switch (xc.Key.ToLowerInvariant()) { case "channel_id": entryse.ChannelIdChange = new PropertyChange { Before = ulong.TryParse(xc.OldValueString, out var ogid) ? ogid : null, After = ulong.TryParse(xc.NewValueString, out var ngid) ? ngid : null }; break; case "description": entryse.DescriptionChange = new PropertyChange { Before = xc.OldValue != null ? xc.OldValueString : null, After = xc.NewValue != null ? xc.NewValueString : null }; break; case "location": entryse.LocationChange = new PropertyChange { Before = xc.OldValue != null ? xc.OldValueString : null, After = xc.NewValue != null ? xc.NewValueString : null }; break; case "privacy_level": p1 = long.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t5); p2 = long.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t6); entryse.PrivacyLevelChange = new PropertyChange { Before = p1 ? (ScheduledEventPrivacyLevel?)t5 : null, After = p2 ? (ScheduledEventPrivacyLevel?)t6 : null }; break; case "entity_type": p1 = long.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t5); p2 = long.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t6); entryse.EntityTypeChange = new PropertyChange { Before = p1 ? (ScheduledEventEntityType?)t5 : null, After = p2 ? (ScheduledEventEntityType?)t6 : null }; break; case "status": p1 = long.TryParse(xc.OldValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t5); p2 = long.TryParse(xc.NewValue as string, NumberStyles.Integer, CultureInfo.InvariantCulture, out t6); entryse.StatusChange = new PropertyChange { Before = p1 ? (ScheduledEventStatus?)t5 : null, After = p2 ? (ScheduledEventStatus?)t6 : null }; break; default: this.Discord.Logger.LogWarning(LoggerEvents.AuditLog, "Unknown key in scheduled event update: {0} - this should be reported to library developers", xc.Key); break; } } break; default: this.Discord.Logger.LogWarning(LoggerEvents.AuditLog, "Unknown audit log action type: {0} - this should be reported to library developers", (int)xac.ActionType); break; } if (entry == null) continue; entry.ActionCategory = xac.ActionType switch { AuditLogActionType.ChannelCreate or AuditLogActionType.EmojiCreate or AuditLogActionType.InviteCreate or AuditLogActionType.OverwriteCreate or AuditLogActionType.RoleCreate or AuditLogActionType.WebhookCreate or AuditLogActionType.IntegrationCreate or AuditLogActionType.StickerCreate or AuditLogActionType.StageInstanceCreate or AuditLogActionType.ThreadCreate or AuditLogActionType.GuildScheduledEventCreate => AuditLogActionCategory.Create, AuditLogActionType.ChannelDelete or AuditLogActionType.EmojiDelete or AuditLogActionType.InviteDelete or AuditLogActionType.MessageDelete or AuditLogActionType.MessageBulkDelete or AuditLogActionType.OverwriteDelete or AuditLogActionType.RoleDelete or AuditLogActionType.WebhookDelete or AuditLogActionType.IntegrationDelete or AuditLogActionType.StickerDelete or AuditLogActionType.StageInstanceDelete or AuditLogActionType.ThreadDelete or AuditLogActionType.GuildScheduledEventDelete => AuditLogActionCategory.Delete, AuditLogActionType.ChannelUpdate or AuditLogActionType.EmojiUpdate or AuditLogActionType.InviteUpdate or AuditLogActionType.MemberRoleUpdate or AuditLogActionType.MemberUpdate or AuditLogActionType.OverwriteUpdate or AuditLogActionType.RoleUpdate or AuditLogActionType.WebhookUpdate or AuditLogActionType.IntegrationUpdate or AuditLogActionType.StickerUpdate or AuditLogActionType.StageInstanceUpdate or AuditLogActionType.ThreadUpdate or AuditLogActionType.GuildScheduledEventUpdate => AuditLogActionCategory.Update, _ => AuditLogActionCategory.Other, }; entry.Discord = this.Discord; entry.ActionType = xac.ActionType; entry.Id = xac.Id; entry.Reason = xac.Reason; entry.UserResponsible = amd[xac.UserId]; entries.Add(entry); } return new ReadOnlyCollection(entries); } /// /// Gets all of this guild's custom emojis. /// /// All of this guild's custom emojis. /// Thrown when Discord is unable to process the request. public Task> GetEmojisAsync() => this.Discord.ApiClient.GetGuildEmojisAsync(this.Id); /// /// Gets this guild's specified custom emoji. /// /// ID of the emoji to get. /// The requested custom emoji. /// Thrown when Discord is unable to process the request. public Task GetEmojiAsync(ulong id) => this.Discord.ApiClient.GetGuildEmojiAsync(this.Id, id); /// /// Creates a new custom emoji for this guild. /// /// Name of the new emoji. /// Image to use as the emoji. /// Roles for which the emoji will be available. This works only if your application is whitelisted as integration. /// Reason for audit log. /// The newly-created emoji. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task CreateEmojiAsync(string name, Stream image, IEnumerable roles = null, string reason = null) { if (string.IsNullOrWhiteSpace(name)) throw new ArgumentNullException(nameof(name)); name = name.Trim(); if (name.Length < 2 || name.Length > 50) throw new ArgumentException("Emoji name needs to be between 2 and 50 characters long."); if (image == null) throw new ArgumentNullException(nameof(image)); string image64 = null; using (var imgtool = new ImageTool(image)) image64 = imgtool.GetBase64(); return this.Discord.ApiClient.CreateGuildEmojiAsync(this.Id, name, image64, roles?.Select(xr => xr.Id), reason); } /// /// Modifies a this guild's custom emoji. /// /// Emoji to modify. /// New name for the emoji. /// Roles for which the emoji will be available. This works only if your application is whitelisted as integration. /// Reason for audit log. /// The modified emoji. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task ModifyEmojiAsync(DiscordGuildEmoji emoji, string name, IEnumerable roles = null, string reason = null) { if (emoji == null) throw new ArgumentNullException(nameof(emoji)); if (emoji.Guild.Id != this.Id) throw new ArgumentException("This emoji does not belong to this guild."); if (string.IsNullOrWhiteSpace(name)) throw new ArgumentNullException(nameof(name)); name = name.Trim(); return name.Length < 2 || name.Length > 50 ? throw new ArgumentException("Emoji name needs to be between 2 and 50 characters long.") : this.Discord.ApiClient.ModifyGuildEmojiAsync(this.Id, emoji.Id, name, roles?.Select(xr => xr.Id), reason); } /// /// Deletes this guild's custom emoji. /// /// Emoji to delete. /// Reason for audit log. /// /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task DeleteEmojiAsync(DiscordGuildEmoji emoji, string reason = null) { return emoji == null ? throw new ArgumentNullException(nameof(emoji)) : emoji.Guild.Id != this.Id ? throw new ArgumentException("This emoji does not belong to this guild.") : this.Discord.ApiClient.DeleteGuildEmojiAsync(this.Id, emoji.Id, reason); } /// /// Gets all of this guild's custom stickers. /// /// All of this guild's custom stickers. /// Thrown when Discord is unable to process the request. public async Task> GetStickersAsync() { var stickers = await this.Discord.ApiClient.GetGuildStickersAsync(this.Id); foreach (var xstr in stickers) { this._stickers.AddOrUpdate(xstr.Id, xstr, (id, old) => { old.Name = xstr.Name; old.Description = xstr.Description; old._internalTags = xstr._internalTags; return old; }); } return stickers; } /// /// Gets a sticker /// /// Thrown when the sticker could not be found. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. /// Sticker does not belong to a guild. public Task GetStickerAsync(ulong sticker_id) => this.Discord.ApiClient.GetGuildStickerAsync(this.Id, sticker_id); /// /// Creates a sticker /// /// The name of the sticker. /// The optional description of the sticker. /// The emoji to associate the sticker with. /// The file format the sticker is written in. /// The sticker. /// Audit log reason /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task CreateStickerAsync(string name, string description, DiscordEmoji emoji, Stream file, StickerFormat format, string reason = null) { var fileExt = format switch { StickerFormat.PNG => "png", StickerFormat.APNG => "png", StickerFormat.LOTTIE => "json", _ => throw new InvalidOperationException("This format is not supported.") }; var contentType = format switch { StickerFormat.PNG => "image/png", StickerFormat.APNG => "image/png", StickerFormat.LOTTIE => "application/json", _ => throw new InvalidOperationException("This format is not supported.") }; return emoji.Id is not 0 ? throw new InvalidOperationException("Only unicode emoji can be used for stickers.") : name.Length < 2 || name.Length > 30 ? throw new ArgumentOutOfRangeException(nameof(name), "Sticker name needs to be between 2 and 30 characters long.") : description.Length < 1 || description.Length > 100 ? throw new ArgumentOutOfRangeException(nameof(description), "Sticker description needs to be between 1 and 100 characters long.") : this.Discord.ApiClient.CreateGuildStickerAsync(this.Id, name, description, emoji.GetDiscordName().Replace(":", ""), new("sticker", file, null, fileExt, contentType), reason); } /// /// Modifies a sticker /// /// The id of the sticker to modify /// The name of the sticker /// The description of the sticker /// The emoji to associate with this sticker. /// Audit log reason /// A sticker object /// Thrown when the sticker could not be found. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. /// Sticker does not belong to a guild. public async Task ModifyStickerAsync(ulong sticker, Optional name, Optional description, Optional emoji, string reason = null) { string uemoji = null; if (!this._stickers.TryGetValue(sticker, out var stickerobj) || stickerobj.Guild.Id != this.Id) throw new ArgumentException("This sticker does not belong to this guild."); if (name.HasValue && (name.Value.Length < 2 || name.Value.Length > 30)) throw new ArgumentException("Sticker name needs to be between 2 and 30 characters long."); if (description.HasValue && (description.Value.Length < 1 || description.Value.Length > 100)) throw new ArgumentException("Sticker description needs to be between 1 and 100 characters long."); if (emoji.HasValue && emoji.Value.Id > 0) throw new ArgumentException("Only unicode emojis can be used with stickers."); else if (emoji.HasValue) uemoji = emoji.Value.GetDiscordName().Replace(":", ""); var usticker = await this.Discord.ApiClient.ModifyGuildStickerAsync(this.Id, sticker, name, description, uemoji, reason).ConfigureAwait(false); if (this._stickers.TryGetValue(usticker.Id, out var old)) this._stickers.TryUpdate(usticker.Id, usticker, old); return usticker; } /// /// Modifies a sticker /// /// The sticker to modify /// The name of the sticker /// The description of the sticker /// The emoji to associate with this sticker. /// Audit log reason /// A sticker object /// Thrown when the sticker could not be found. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. /// Sticker does not belong to a guild. public Task ModifyStickerAsync(DiscordSticker sticker, Optional name, Optional description, Optional emoji, string reason = null) => this.ModifyStickerAsync(sticker.Id, name, description, emoji, reason); /// /// Deletes a sticker /// /// Id of sticker to delete /// Audit log reason /// Thrown when the sticker could not be found. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. /// Sticker does not belong to a guild. public Task DeleteStickerAsync(ulong sticker, string reason = null) { return !this._stickers.TryGetValue(sticker, out var stickerobj) ? throw new ArgumentNullException(nameof(sticker)) : stickerobj.Guild.Id != this.Id ? throw new ArgumentException("This sticker does not belong to this guild.") : this.Discord.ApiClient.DeleteGuildStickerAsync(this.Id, sticker, reason); } /// /// Deletes a sticker /// /// Sticker to delete /// Audit log reason /// Thrown when the sticker could not be found. /// Thrown when the client does not have the permission. /// Thrown when Discord is unable to process the request. /// Sticker does not belong to a guild. public Task DeleteStickerAsync(DiscordSticker sticker, string reason = null) => this.DeleteStickerAsync(sticker.Id, reason); /// /// Gets the default channel for this guild. /// Default channel is the first channel current member can see. /// /// This member's default guild. /// Thrown when Discord is unable to process the request. public DiscordChannel GetDefaultChannel() { return this._channels?.Values.Where(xc => xc.Type == ChannelType.Text) .OrderBy(xc => xc.Position) .FirstOrDefault(xc => (xc.PermissionsFor(this.CurrentMember) & DisCatSharp.Permissions.AccessChannels) == DisCatSharp.Permissions.AccessChannels); } /// /// Gets the guild's widget /// /// The guild's widget public Task GetWidgetAsync() => this.Discord.ApiClient.GetGuildWidgetAsync(this.Id); /// /// Gets the guild's widget settings /// /// The guild's widget settings public Task GetWidgetSettingsAsync() => this.Discord.ApiClient.GetGuildWidgetSettingsAsync(this.Id); /// /// Modifies the guild's widget settings /// /// If the widget is enabled or not /// Widget channel /// Reason the widget settings were modified /// The newly modified widget settings public Task ModifyWidgetSettingsAsync(bool? isEnabled = null, DiscordChannel channel = null, string reason = null) => this.Discord.ApiClient.ModifyGuildWidgetSettingsAsync(this.Id, isEnabled, channel?.Id, reason); /// /// Gets all of this guild's templates. /// /// All of the guild's templates. /// Throws when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task> GetTemplatesAsync() => this.Discord.ApiClient.GetGuildTemplatesAsync(this.Id); /// /// Creates a guild template. /// /// Name of the template. /// Description of the template. /// The template created. /// Throws when a template already exists for the guild or a null parameter is provided for the name. /// Throws when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task CreateTemplateAsync(string name, string description = null) => this.Discord.ApiClient.CreateGuildTemplateAsync(this.Id, name, description); /// /// Syncs the template to the current guild's state. /// /// The code of the template to sync. /// The template synced. /// Throws when the template for the code cannot be found /// Throws when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task SyncTemplateAsync(string code) => this.Discord.ApiClient.SyncGuildTemplateAsync(this.Id, code); /// /// Modifies the template's metadata. /// /// The template's code. /// Name of the template. /// Description of the template. /// The template modified. /// Throws when the template for the code cannot be found /// Throws when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task ModifyTemplateAsync(string code, string name = null, string description = null) => this.Discord.ApiClient.ModifyGuildTemplateAsync(this.Id, code, name, description); /// /// Deletes the template. /// /// The code of the template to delete. /// The deleted template. /// Throws when the template for the code cannot be found /// Throws when the client does not have the permission. /// Thrown when Discord is unable to process the request. public Task DeleteTemplateAsync(string code) => this.Discord.ApiClient.DeleteGuildTemplateAsync(this.Id, code); /// /// Gets this guild's membership screening form. /// /// This guild's membership screening form. /// Thrown when Discord is unable to process the request. public Task GetMembershipScreeningFormAsync() => this.Discord.ApiClient.GetGuildMembershipScreeningFormAsync(this.Id); /// /// Modifies this guild's membership screening form. /// /// Action to perform /// The modified screening form. /// Thrown when the client doesn't have the permission, or community is not enabled on this guild. /// Thrown when Discord is unable to process the request. public async Task ModifyMembershipScreeningFormAsync(Action action) { var mdl = new MembershipScreeningEditModel(); action(mdl); return await this.Discord.ApiClient.ModifyGuildMembershipScreeningFormAsync(this.Id, mdl.Enabled, mdl.Fields, mdl.Description); } /// /// Gets all the application commands in this guild. /// /// A list of application commands in this guild. public Task> GetApplicationCommandsAsync() => this.Discord.ApiClient.GetGuildApplicationCommandsAsync(this.Discord.CurrentApplication.Id, this.Id); /// /// Overwrites the existing application commands in this guild. New commands are automatically created and missing commands are automatically delete /// /// The list of commands to overwrite with. /// The list of guild commands public Task> BulkOverwriteApplicationCommandsAsync(IEnumerable commands) => this.Discord.ApiClient.BulkOverwriteGuildApplicationCommandsAsync(this.Discord.CurrentApplication.Id, this.Id, commands); /// /// Creates or overwrites a application command in this guild. /// /// The command to create. /// The created command. public Task CreateApplicationCommandAsync(DiscordApplicationCommand command) => this.Discord.ApiClient.CreateGuildApplicationCommandAsync(this.Discord.CurrentApplication.Id, this.Id, command); /// /// Edits a application command in this guild. /// /// The id of the command to edit. /// Action to perform. /// The edit command. public async Task EditApplicationCommandAsync(ulong commandId, Action action) { var mdl = new ApplicationCommandEditModel(); action(mdl); return await this.Discord.ApiClient.EditGuildApplicationCommandAsync(this.Discord.CurrentApplication.Id, this.Id, commandId, mdl.Name, mdl.Description, mdl.Options, mdl.DefaultPermission).ConfigureAwait(false); } /// /// Gets this guild's welcome screen. /// /// This guild's welcome screen object. /// Thrown when Discord is unable to process the request. public Task GetWelcomeScreenAsync() => this.Discord.ApiClient.GetGuildWelcomeScreenAsync(this.Id); /// /// Modifies this guild's welcome screen. /// /// Action to perform. /// The modified welcome screen. /// Thrown when the client doesn't have the permission, or community is not enabled on this guild. /// Thrown when Discord is unable to process the request. public async Task ModifyWelcomeScreenAsync(Action action) { var mdl = new WelcomeScreenEditModel(); action(mdl); return await this.Discord.ApiClient.ModifyGuildWelcomeScreenAsync(this.Id, mdl.Enabled, mdl.WelcomeChannels, mdl.Description).ConfigureAwait(false); } #endregion /// /// Returns a string representation of this guild. /// /// String representation of this guild. public override string ToString() => $"Guild {this.Id}; {this.Name}"; /// /// Checks whether this is equal to another object. /// /// Object to compare to. /// Whether the object is equal to this . public override bool Equals(object obj) => this.Equals(obj as DiscordGuild); /// /// Checks whether this is equal to another . /// /// to compare to. /// Whether the is equal to this . public bool Equals(DiscordGuild e) => e is not null && (ReferenceEquals(this, e) || this.Id == e.Id); /// /// Gets the hash code for this . /// /// The hash code for this . public override int GetHashCode() => this.Id.GetHashCode(); /// /// Gets whether the two objects are equal. /// /// First guild to compare. /// Second guild to compare. /// Whether the two guilds are equal. public static bool operator ==(DiscordGuild e1, DiscordGuild e2) { var o1 = e1 as object; var o2 = e2 as object; return (o1 != null || o2 == null) && (o1 == null || o2 != null) && ((o1 == null && o2 == null) || e1.Id == e2.Id); } /// /// Gets whether the two objects are not equal. /// /// First guild to compare. /// Second guild to compare. /// Whether the two guilds are not equal. public static bool operator !=(DiscordGuild e1, DiscordGuild e2) => !(e1 == e2); } /// /// Represents guild verification level. /// public enum VerificationLevel : int { /// /// No verification. Anyone can join and chat right away. /// None = 0, /// /// Low verification level. Users are required to have a verified email attached to their account in order to be able to chat. /// Low = 1, /// /// Medium verification level. Users are required to have a verified email attached to their account, and account age need to be at least 5 minutes in order to be able to chat. /// Medium = 2, /// /// High verification level. Users are required to have a verified email attached to their account, account age need to be at least 5 minutes, and they need to be in the server for at least 10 minutes in order to be able to chat. /// High = 3, /// /// Highest verification level. Users are required to have a verified phone number attached to their account. /// Highest = 4 } /// /// Represents default notification level for a guild. /// public enum DefaultMessageNotifications : int { /// /// All messages will trigger push notifications. /// AllMessages = 0, /// /// Only messages that mention the user (or a role he's in) will trigger push notifications. /// MentionsOnly = 1 } /// /// Represents multi-factor authentication level required by a guild to use administrator functionality. /// public enum MfaLevel : int { /// /// Multi-factor authentication is not required to use administrator functionality. /// Disabled = 0, /// /// Multi-factor authentication is required to use administrator functionality. /// Enabled = 1 } /// /// Represents the value of explicit content filter in a guild. /// public enum ExplicitContentFilter : int { /// /// Explicit content filter is disabled. /// Disabled = 0, /// /// Only messages from members without any roles are scanned. /// MembersWithoutRoles = 1, /// /// Messages from all members are scanned. /// AllMembers = 2 } /// /// Represents the formats for a guild widget. /// public enum WidgetType : int { /// /// The widget is represented in shield format. /// This is the default widget type. /// Shield = 0, /// /// The widget is represented as the first banner type. /// Banner1 = 1, /// /// The widget is represented as the second banner type. /// Banner2 = 2, /// /// The widget is represented as the third banner type. /// Banner3 = 3, /// /// The widget is represented in the fourth banner type. /// Banner4 = 4 } /// /// Represents the guild features. /// public class GuildFeatures { /// /// Guild has access to set an animated guild icon. /// public bool CanSetAnimatedIcon { get; } /// /// Guild has access to set a guild banner image. /// public bool CanSetBanner { get; } /// /// Guild has access to use commerce features (i.e. create store channels) /// public bool CanCreateStoreChannels { get; } /// /// Guild can enable Welcome Screen, Membership Screening, Stage Channels, News Channels and receives community updates. /// Furthermore the guild can apply as a partner and for the discovery (if the prerequisites are given). /// and is usable. /// public bool HasCommunityEnabled { get; } /// /// Guild is able to be discovered in the discovery. /// public bool IsDiscoverable { get; } /// /// Guild is able to be featured in the discovery. /// public bool IsFeatureable { get; } /// /// Guild has access to set an invite splash background. /// public bool CanSetInviteSplash { get; } /// /// Guild has enabled Membership Screening. /// public bool HasMembershipScreeningEnabled { get; } /// /// Guild has access to create news channels. /// is usable. /// public bool CanCreateNewsChannels { get; } /// /// Guild is partnered. /// public bool IsPartnered { get; } /// /// Guild has increased custom emoji slots. /// public bool CanUploadMoreEmojis { get; } /// /// Guild can be previewed before joining via Membership Screening or the discovery. /// public bool HasPreviewEnabled { get; } /// /// Guild has access to set a vanity URL. /// public bool CanSetVanityUrl { get; } /// /// Guild is verified. /// public bool IsVerified { get; } /// /// Guild has access to set 384kbps bitrate in voice (previously VIP voice servers). /// public bool CanAccessVipRegions { get; } /// /// Guild has enabled the welcome screen. /// public bool HasWelcomeScreenEnabled { get; } /// /// Guild has enabled ticketed events. /// public bool HasTicketedEventsEnabled { get; } /// /// Guild has enabled monetization. /// public bool HasMonetizationEnabled { get; } /// /// Guild has increased custom sticker slots. /// public bool CanUploadMoreStickers { get; } /// /// Guild has access to the three day archive time for threads. /// Needs Premium Tier 1 (). /// public bool CanSetThreadArchiveDurationThreeDays { get; } /// /// Guild has access to the seven day archive time for threads. /// Needs Premium Tier 2 (). /// public bool CanSetThreadArchiveDurationSevenDays { get; } /// /// Guild has access to create private threads. /// Needs Premium Tier 2 (). /// public bool CanCreatePrivateThreads { get; } /// /// Guild is a hub. /// is usable. /// public bool IsHub { get; } /// /// Guild is in a hub. /// https://github.com/discord/discord-api-docs/pull/3757/commits/4932d92c9d0c783861bc715bf7ebbabb15114e34 /// public bool HasDirectoryEntry { get; } /// /// Guild is linked to a hub. /// public bool IsLinkedToHub { get; } /// /// Guild has full access to threads. /// Old Feature. /// public bool HasThreadTestingEnabled { get; } /// /// Guild has access to threads. /// public bool HasThreadsEnabled { get; } /// /// Guild can set role icons. /// public bool CanSetRoleIcons { get; } /// /// Guild has the new thread permissions. /// Old Feature. /// public bool HasNewThreadPermissions { get; } /// /// Guild can set thread default auto archive duration. /// Old Feature. /// public bool CanSetThreadDefaultAutoArchiveDuration { get; } /// /// Guild has enabled role subsriptions. /// public bool HasRoleSubscriptionsEnabled { get; } /// /// Guild role subsriptions as purchaseable. /// public bool RoleSubscriptionsIsAvaiableForPurchase { get; } /// /// Guild has premium tier 3 override. /// public bool PremiumTierThreeOverride { get; } /// /// Guild has access to text in voice. /// Restricted to . /// public bool TextInVoiceEnabled { get; } /// /// Guild can set an animated banner. /// Needs Premium Tier 3 (). /// public bool CanSetAnimatedBanner { get; } /// /// Guild can set an animated banner. /// Needs Premium Tier 3 (). /// public bool CanSetChannelBanner { get; } /// /// Allows members to customize their avatar, banner and bio for that server. /// public bool HasMemberProfiles { get; } /// /// Guild is restricted to users with the badge. /// public bool IsStaffOnly { get; } /// /// String of guild features. /// public string FeatureString { get; } /// /// Checks the guild features and constructs a new object. /// /// Guild to check public GuildFeatures(DiscordGuild guild) { this.CanSetAnimatedIcon = guild.RawFeatures.Contains("ANIMATED_ICON"); this.CanSetAnimatedBanner = guild.RawFeatures.Contains("ANIMATED_BANNER"); this.CanSetBanner = guild.RawFeatures.Contains("BANNER"); this.CanSetChannelBanner = guild.RawFeatures.Contains("CHANNEL_BANNER"); this.CanCreateStoreChannels = guild.RawFeatures.Contains("COMMERCE"); this.HasCommunityEnabled = guild.RawFeatures.Contains("COMMUNITY"); this.IsDiscoverable = !guild.RawFeatures.Contains("DISCOVERABLE_DISABLED") && guild.RawFeatures.Contains("DISCOVERABLE"); this.IsFeatureable = guild.RawFeatures.Contains("FEATURABLE"); this.CanSetInviteSplash = guild.RawFeatures.Contains("INVITE_SPLASH"); this.HasMembershipScreeningEnabled = guild.RawFeatures.Contains("MEMBER_VERIFICATION_GATE_ENABLED"); this.CanCreateNewsChannels = guild.RawFeatures.Contains("NEWS"); this.IsPartnered = guild.RawFeatures.Contains("PARTNERED"); this.CanUploadMoreEmojis = guild.RawFeatures.Contains("MORE_EMOJI"); this.HasPreviewEnabled = guild.RawFeatures.Contains("PREVIEW_ENABLED"); this.CanSetVanityUrl = guild.RawFeatures.Contains("VANITY_URL"); this.IsVerified = guild.RawFeatures.Contains("VERIFIED"); this.CanAccessVipRegions = guild.RawFeatures.Contains("VIP_REGIONS"); this.HasWelcomeScreenEnabled = guild.RawFeatures.Contains("WELCOME_SCREEN_ENABLED"); this.HasTicketedEventsEnabled = guild.RawFeatures.Contains("TICKETED_EVENTS_ENABLED"); this.HasMonetizationEnabled = guild.RawFeatures.Contains("MONETIZATION_ENABLED"); this.CanUploadMoreStickers = guild.RawFeatures.Contains("MORE_STICKERS"); this.CanSetThreadArchiveDurationThreeDays = guild.RawFeatures.Contains("THREE_DAY_THREAD_ARCHIVE"); this.CanSetThreadArchiveDurationSevenDays = guild.RawFeatures.Contains("SEVEN_DAY_THREAD_ARCHIVE"); this.CanCreatePrivateThreads = guild.RawFeatures.Contains("PRIVATE_THREADS"); this.IsHub = guild.RawFeatures.Contains("HUB"); this.HasThreadTestingEnabled = guild.RawFeatures.Contains("THREADS_ENABLED_TESTING"); this.HasThreadsEnabled = guild.RawFeatures.Contains("THREADS_ENABLED"); this.CanSetRoleIcons = guild.RawFeatures.Contains("ROLE_ICONS"); this.HasNewThreadPermissions = guild.RawFeatures.Contains("NEW_THREAD_PERMISSIONS"); this.HasRoleSubscriptionsEnabled = guild.RawFeatures.Contains("ROLE_SUBSCRIPTIONS_ENABLED"); this.PremiumTierThreeOverride = guild.RawFeatures.Contains("PREMIUM_TIER_3_OVERRIDE"); this.CanSetThreadDefaultAutoArchiveDuration = guild.RawFeatures.Contains("THREAD_DEFAULT_AUTO_ARCHIVE_DURATION"); this.TextInVoiceEnabled = guild.RawFeatures.Contains("TEXT_IN_VOICE_ENABLED"); this.HasDirectoryEntry = guild.RawFeatures.Contains("HAS_DIRECTORY_ENTRY"); this.IsLinkedToHub = guild.RawFeatures.Contains("LINKED_TO_HUB"); this.HasMemberProfiles = guild.RawFeatures.Contains("MEMBER_PROFILES"); this.IsStaffOnly = guild.RawFeatures.Contains("INTERNAL_EMPLOYEE_ONLY"); this.RoleSubscriptionsIsAvaiableForPurchase = guild.RawFeatures.Contains("ROLE_SUBSCRIPTIONS_AVAILABLE_FOR_PURCHASE"); var _features = guild.RawFeatures.Any() ? "" : "None"; foreach (var feature in guild.RawFeatures) { _features += feature + " "; } this.FeatureString = _features; } } } diff --git a/DisCatSharp/Entities/Guild/ScheduledEvent/DiscordScheduledEvent.cs b/DisCatSharp/Entities/Guild/ScheduledEvent/DiscordScheduledEvent.cs index 7da4703de..92dec9390 100644 --- a/DisCatSharp/Entities/Guild/ScheduledEvent/DiscordScheduledEvent.cs +++ b/DisCatSharp/Entities/Guild/ScheduledEvent/DiscordScheduledEvent.cs @@ -1,328 +1,328 @@ // This file is part of the DisCatSharp project. // // Copyright (c) 2021 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Collections.Generic; using System.Globalization; using System.Threading.Tasks; using DisCatSharp.Net.Models; using Newtonsoft.Json; namespace DisCatSharp.Entities { /// /// Represents an scheduled event. /// public class DiscordScheduledEvent : SnowflakeObject, IEquatable { /// /// Gets the guild id of the associated scheduled event. /// [JsonProperty("guild_id", NullValueHandling = NullValueHandling.Ignore)] public ulong GuildId { get; internal set; } /// /// Gets the guild to which this scheduled event belongs. /// [JsonIgnore] public DiscordGuild Guild => this.Discord.Guilds.TryGetValue(this.GuildId, out var guild) ? guild : null; /// /// Gets the associated channel. /// [JsonIgnore] public Task Channel => this.ChannelId.HasValue ? this.Discord.ApiClient.GetChannelAsync(this.ChannelId.Value) : null; /// /// Gets id of the associated channel id. /// [JsonProperty("channel_id", NullValueHandling = NullValueHandling.Ignore)] public ulong? ChannelId { get; internal set; } /// /// Gets the ID of the user that created the scheduled event. /// [JsonProperty("creator_id")] public ulong CreatorId { get; internal set; } /// /// Gets the user that created the scheduled event. /// [JsonProperty("creator")] public DiscordUser Creator { get; internal set; } /// /// Gets the member that created the scheduled event. /// [JsonIgnore] public DiscordMember CreatorMember => this.Guild._members.TryGetValue(this.CreatorId, out var owner) ? owner : this.Discord.ApiClient.GetGuildMemberAsync(this.GuildId, this.CreatorId).Result; /// /// Gets the name of the scheduled event. /// [JsonProperty("name", NullValueHandling = NullValueHandling.Ignore)] public string Name { get; internal set; } /// /// Gets the description of the scheduled event. /// [JsonProperty("description", NullValueHandling = NullValueHandling.Ignore)] public string Description { get; internal set; } /* TODO|INFO: Is not available yet to users / clients / bots. /// /// Gets this event's cover hash, when applicable. /// [JsonProperty("image", NullValueHandling = NullValueHandling.Ignore)] public string ImageHash { get; internal set; } /// /// Gets this event's cover in url form. /// [JsonIgnore] public string ImageUrl => !string.IsNullOrWhiteSpace(this.ImageHash) ? $"{DiscordDomain.GetDomain(CoreDomain.DiscordCdn).Uri}{Endpoints.EVENTS}/{this.GuildId.ToString(CultureInfo.InvariantCulture)}/images/{this.ImageHash}.{(this.ImageHash.StartsWith("a_") ? "gif" : "png")}" : null; */ /// /// Gets the scheduled start time of the scheduled event. /// [JsonIgnore] public DateTimeOffset? ScheduledStartTime => !string.IsNullOrWhiteSpace(this.ScheduledStartTimeRaw) && DateTimeOffset.TryParse(this.ScheduledStartTimeRaw, CultureInfo.InvariantCulture, DateTimeStyles.None, out var dto) ? dto : null; /// /// Gets the scheduled start time of the scheduled event as raw string. /// [JsonProperty("scheduled_start_time", NullValueHandling = NullValueHandling.Ignore)] internal string ScheduledStartTimeRaw { get; set; } /// /// Gets the scheduled end time of the scheduled event. /// [JsonIgnore] public DateTimeOffset? ScheduledEndTime => !string.IsNullOrWhiteSpace(this.ScheduledEndTimeRaw) && DateTimeOffset.TryParse(this.ScheduledEndTimeRaw, CultureInfo.InvariantCulture, DateTimeStyles.None, out var dto) ? dto : null; /// /// Gets the scheduled end time of the scheduled event as raw string. /// [JsonProperty("scheduled_end_time", NullValueHandling = NullValueHandling.Ignore)] internal string ScheduledEndTimeRaw { get; set; } /// /// Gets the privacy level of the scheduled event. /// [JsonProperty("privacy_level", NullValueHandling = NullValueHandling.Ignore)] internal ScheduledEventPrivacyLevel PrivacyLevel { get; set; } /// /// Gets the status of the scheduled event. /// [JsonProperty("status", NullValueHandling = NullValueHandling.Ignore)] public ScheduledEventStatus Status { get; internal set; } /// /// Gets the entity type. /// [JsonProperty("entity_type", NullValueHandling = NullValueHandling.Ignore)] public ScheduledEventEntityType EntityType { get; internal set; } /// /// Gets id of the entity. /// [JsonProperty("entity_id", NullValueHandling = NullValueHandling.Ignore)] public ulong? EntityId { get; internal set; } /// /// Gets metadata of the entity. /// [JsonProperty("entity_metadata", NullValueHandling = NullValueHandling.Ignore)] public DiscordScheduledEventEntityMetadata EntityMetadata { get; internal set; } /* This isn't used. * See https://github.com/discord/discord-api-docs/pull/3586#issuecomment-969066061. * Was originally for paid stages. /// /// Gets the sku ids of the scheduled event. /// [JsonProperty("sku_ids", NullValueHandling = NullValueHandling.Ignore)] public IReadOnlyList SkuIds { get; internal set; }*/ /// /// Gets the total number of users subscribed to the scheduled event. /// [JsonProperty("user_count", NullValueHandling = NullValueHandling.Ignore)] public int UserCount { get; internal set; } /// /// Initializes a new instance of the class. /// internal DiscordScheduledEvent() { } #region Methods /// /// Modifies the current scheduled event. /// /// Action to perform on this thread /// Thrown when the client does not have the permission. /// Thrown when the event does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task ModifyAsync(Action action) { var mdl = new ScheduledEventEditModel(); action(mdl); var channelId = Optional.FromNoValue(); if (mdl.Channel.HasValue && (mdl.Channel.Value.Type != ChannelType.Voice || mdl.Channel.Value.Type != ChannelType.Stage) && mdl.Channel.Value != null) throw new ArgumentException("Channel needs to be a voice or stage channel."); else if (mdl.Channel.HasValue && mdl.Channel.Value != null) channelId = mdl.Channel.Value.Id; if (this.EntityType != ScheduledEventEntityType.External && mdl.EntityType == ScheduledEventEntityType.External) channelId = null; var description = Optional.FromNoValue(); if (mdl.Description.HasValue && mdl.Description.Value != null) description = mdl.Description; else if (mdl.Description.HasValue) description = null; var scheduledEndTime = Optional.FromNoValue(); if (mdl.ScheduledEndTime.HasValue && mdl.ScheduledEndTime.Value != null && mdl.EntityType.HasValue ? mdl.EntityType == ScheduledEventEntityType.External : this.EntityType == ScheduledEventEntityType.External) scheduledEndTime = mdl.ScheduledEndTime.Value; await this.Discord.ApiClient.ModifyGuildScheduledEventAsync(this.GuildId, this.Id, channelId, this.EntityType == ScheduledEventEntityType.External ? new DiscordScheduledEventEntityMetadata(mdl.Location.Value) : null, mdl.Name, mdl.ScheduledStartTime, scheduledEndTime, description, mdl.EntityType, mdl.Status, mdl.AuditLogReason); } /// /// Starts the current scheduled event. /// /// Thrown when the client does not have the permission. /// Thrown when the event does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task StartAsync(string reason = null) => this.Status == ScheduledEventStatus.Scheduled ? await this.Discord.ApiClient.ModifyGuildScheduledEventStatusAsync(this.GuildId, this.Id, ScheduledEventStatus.Active, reason) : throw new InvalidOperationException("You can only start scheduled events"); /// /// Cancels the current scheduled event. /// /// The audit log reason. /// Thrown when the client does not have the permission. /// Thrown when the event does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task CancelAsync(string reason = null) => this.Status == ScheduledEventStatus.Scheduled ? await this.Discord.ApiClient.ModifyGuildScheduledEventStatusAsync(this.GuildId, this.Id, ScheduledEventStatus.Canceled, reason) : throw new InvalidOperationException("You can only cancel scheduled events"); /// /// Ends the current scheduled event. /// /// The audit log reason. /// Thrown when the client does not have the permission. /// Thrown when the event does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task EndAsync(string reason = null) => this.Status == ScheduledEventStatus.Active ? await this.Discord.ApiClient.ModifyGuildScheduledEventStatusAsync(this.GuildId, this.Id, ScheduledEventStatus.Completed, reason) : throw new InvalidOperationException("You can only stop active events"); /// /// Gets a list of users RSVP'd to the scheduled event. /// /// The limit how many users to receive from the event. /// Get results of before the given snowflake. /// Get results of after the given snowflake. /// Wether to include guild member data. /// Thrown when the client does not have the correct permissions. /// Thrown when the event does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. - public async Task> GetUsersAsync(int? limit = null, ulong? before = null, ulong? after = null, bool? withMember = null) + public async Task> GetUsersAsync(int? limit = null, ulong? before = null, ulong? after = null, bool? withMember = null) => await this.Discord.ApiClient.GetGuildScheduledEventRSPVUsersAsync(this.GuildId, this.Id, limit, before, after, withMember); /// /// Deletes a scheduled event. /// /// The audit log reason. /// Thrown when the client does not have the permission. /// Thrown when the event does not exist. /// Thrown when an invalid parameter was provided. /// Thrown when Discord is unable to process the request. public async Task DeleteAsync(string reason = null) => await this.Discord.ApiClient.DeleteGuildScheduledEventAsync(this.GuildId ,this.Id, reason); #endregion /// /// Checks whether this is equal to another object. /// /// Object to compare to. /// Whether the object is equal to this . public override bool Equals(object obj) => this.Equals(obj as DiscordScheduledEvent); /// /// Checks whether this is equal to another . /// /// to compare to. /// Whether the is equal to this . public bool Equals(DiscordScheduledEvent e) => e is not null && (ReferenceEquals(this, e) || this.Id == e.Id); /// /// Gets the hash code for this . /// /// The hash code for this . public override int GetHashCode() => this.Id.GetHashCode(); /// /// Gets whether the two objects are equal. /// /// First event to compare. /// Second ecent to compare. /// Whether the two events are equal. public static bool operator ==(DiscordScheduledEvent e1, DiscordScheduledEvent e2) { var o1 = e1 as object; var o2 = e2 as object; return (o1 != null || o2 == null) && (o1 == null || o2 != null) && ((o1 == null && o2 == null) || e1.Id == e2.Id); } /// /// Gets whether the two objects are not equal. /// /// First event to compare. /// Second event to compare. /// Whether the two events are not equal. public static bool operator !=(DiscordScheduledEvent e1, DiscordScheduledEvent e2) => !(e1 == e2); } } diff --git a/DisCatSharp/Entities/Guild/ScheduledEvent/DiscordScheduledEventUser.cs b/DisCatSharp/Entities/Guild/ScheduledEvent/DiscordScheduledEventUser.cs index f92397e24..33c01e801 100644 --- a/DisCatSharp/Entities/Guild/ScheduledEvent/DiscordScheduledEventUser.cs +++ b/DisCatSharp/Entities/Guild/ScheduledEvent/DiscordScheduledEventUser.cs @@ -1,121 +1,121 @@ // This file is part of the DisCatSharp project, a fork of DSharpPlus. // // Copyright (c) 2021 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using Newtonsoft.Json; namespace DisCatSharp.Entities { /// /// The discord scheduled event user. /// public class DiscordScheduledEventUser : IEquatable { /// /// Gets the client instance this object is tied to. /// [JsonIgnore] internal BaseDiscordClient Discord { get; set; } /// /// Gets the user. /// [JsonProperty("user")] public DiscordUser User { get; internal set; } /// /// Gets the member. /// Only applicable when requested with `with_member`. /// [JsonProperty("member", NullValueHandling = NullValueHandling.Ignore)] - public DiscordMember Member { get; internal set; } + internal DiscordMember Member { get; set; } /// /// Gets the scheduled event. /// [JsonIgnore] public DiscordScheduledEvent ScheduledEvent => this.Discord.Guilds.TryGetValue(this.GuildId, out var guild) ? guild.ScheduledEvents.TryGetValue(this.EventId, out var scheduledEvent) ? scheduledEvent : null : null; /// /// Gets or sets the event id. /// [JsonProperty("guild_scheduled_event_id")] internal ulong EventId { get; set; } /// /// Gets or sets the guild id. /// [JsonIgnore] internal ulong GuildId { get; set; } /// /// Initializes a new instance of the class. /// internal DiscordScheduledEventUser() { } /// /// Checks whether this is equal to another object. /// /// Object to compare to. /// Whether the object is equal to this . public override bool Equals(object obj) => this.Equals(obj as DiscordScheduledEventUser); /// /// Checks whether this is equal to another . /// /// to compare to. /// Whether the is equal to this . public bool Equals(DiscordScheduledEventUser e) => e is not null && (ReferenceEquals(this, e) || HashCode.Combine(this.User.Id, this.EventId) == HashCode.Combine(e.User.Id, e.EventId)); /// /// Gets the hash code for this . /// /// The hash code for this . public override int GetHashCode() => HashCode.Combine(this.User.Id, this.EventId); /// /// Gets whether the two objects are equal. /// /// First event to compare. /// Second ecent to compare. /// Whether the two events are equal. public static bool operator ==(DiscordScheduledEventUser e1, DiscordScheduledEventUser e2) { var o1 = e1 as object; var o2 = e2 as object; return (o1 != null || o2 == null) && (o1 == null || o2 != null) && ((o1 == null && o2 == null) || HashCode.Combine(e1.User.Id, e1.EventId) == HashCode.Combine(e2.User.Id, e2.EventId)); } /// /// Gets whether the two objects are not equal. /// /// First event to compare. /// Second event to compare. /// Whether the two events are not equal. public static bool operator !=(DiscordScheduledEventUser e1, DiscordScheduledEventUser e2) => !(e1 == e2); } } diff --git a/DisCatSharp/Net/Rest/DiscordApiClient.cs b/DisCatSharp/Net/Rest/DiscordApiClient.cs index 3d4642468..af89297f0 100644 --- a/DisCatSharp/Net/Rest/DiscordApiClient.cs +++ b/DisCatSharp/Net/Rest/DiscordApiClient.cs @@ -1,5194 +1,5181 @@ // This file is part of the DisCatSharp project. // // Copyright (c) 2021 AITSYS // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE // SOFTWARE. using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Globalization; using System.Linq; using System.Net; using System.Text; using System.Threading.Tasks; using DisCatSharp.Entities; using DisCatSharp.Net.Abstractions; using DisCatSharp.Net.Serialization; using Microsoft.Extensions.Logging; using Newtonsoft.Json; using Newtonsoft.Json.Linq; namespace DisCatSharp.Net { /// /// Represents a discord api client. /// public sealed class DiscordApiClient { /// /// The audit log reason header name. /// private const string REASON_HEADER_NAME = "X-Audit-Log-Reason"; /// /// Gets the discord client. /// internal BaseDiscordClient Discord { get; } /// /// Gets the rest client. /// internal RestClient Rest { get; } /// /// Initializes a new instance of the class. /// /// The client. internal DiscordApiClient(BaseDiscordClient client) { this.Discord = client; this.Rest = new RestClient(client); } /// /// Initializes a new instance of the class. /// /// The proxy. /// The timeout. /// If true, use relative rate limit. /// The logger. internal DiscordApiClient(IWebProxy proxy, TimeSpan timeout, bool useRelativeRateLimit, ILogger logger) // This is for meta-clients, such as the webhook client { this.Rest = new RestClient(proxy, timeout, useRelativeRateLimit, logger); } /// /// Builds the query string. /// /// The values. /// If true, post. /// A string. private static string BuildQueryString(IDictionary values, bool post = false) { if (values == null || values.Count == 0) return string.Empty; var vals_collection = values.Select(xkvp => $"{WebUtility.UrlEncode(xkvp.Key)}={WebUtility.UrlEncode(xkvp.Value)}"); var vals = string.Join("&", vals_collection); return !post ? $"?{vals}" : vals; } /// /// Prepares the message. /// /// The msg_raw. /// A DiscordMessage. private DiscordMessage PrepareMessage(JToken msg_raw) { var author = msg_raw["author"].ToObject(); var ret = msg_raw.ToDiscordObject(); ret.Discord = this.Discord; this.PopulateMessage(author, ret); var referencedMsg = msg_raw["referenced_message"]; if (ret.MessageType == MessageType.Reply && !string.IsNullOrWhiteSpace(referencedMsg?.ToString())) { author = referencedMsg["author"].ToObject(); ret.ReferencedMessage.Discord = this.Discord; this.PopulateMessage(author, ret.ReferencedMessage); } if (ret.Channel != null) return ret; var channel = !ret.GuildId.HasValue ? new DiscordDmChannel { Id = ret.ChannelId, Discord = this.Discord, Type = ChannelType.Private } : new DiscordChannel { Id = ret.ChannelId, GuildId = ret.GuildId, Discord = this.Discord }; ret.Channel = channel; return ret; } /// /// Populates the message. /// /// The author. /// The ret. private void PopulateMessage(TransportUser author, DiscordMessage ret) { var guild = ret.Channel?.Guild; //If this is a webhook, it shouldn't be in the user cache. if (author.IsBot && int.Parse(author.Discriminator) == 0) { ret.Author = new DiscordUser(author) { Discord = this.Discord }; } else { if (!this.Discord.UserCache.TryGetValue(author.Id, out var usr)) { this.Discord.UserCache[author.Id] = usr = new DiscordUser(author) { Discord = this.Discord }; } if (guild != null) { if (!guild.Members.TryGetValue(author.Id, out var mbr)) mbr = new DiscordMember(usr) { Discord = this.Discord, _guild_id = guild.Id }; ret.Author = mbr; } else { ret.Author = usr; } } ret.PopulateMentions(); if (ret._reactions == null) ret._reactions = new List(); foreach (var xr in ret._reactions) xr.Emoji.Discord = this.Discord; } /// /// Executes a rest request. /// /// The client. /// The bucket. /// The url. /// The method. /// The route. /// The headers. /// The payload. /// The ratelimit wait override. /// A Task. internal Task DoRequestAsync(BaseDiscordClient client, RateLimitBucket bucket, Uri url, RestRequestMethod method, string route, IReadOnlyDictionary headers = null, string payload = null, double? ratelimitWaitOverride = null) { var req = new RestRequest(client, bucket, url, method, route, headers, payload, ratelimitWaitOverride); if (this.Discord != null) this.Rest.ExecuteRequestAsync(req).LogTaskFault(this.Discord.Logger, LogLevel.Error, LoggerEvents.RestError, "Error while executing request"); else _ = this.Rest.ExecuteRequestAsync(req); return req.WaitForCompletionAsync(); } /// /// Executes a multipart rest request for stickers. /// /// The client. /// The bucket. /// The url. /// The method. /// The route. /// The headers. /// The file. /// The sticker name. /// The sticker tag. /// The sticker description. /// The ratelimit wait override. /// A Task. private Task DoStickerMultipartAsync(BaseDiscordClient client, RateLimitBucket bucket, Uri url, RestRequestMethod method, string route, IReadOnlyDictionary headers = null, DiscordMessageFile file = null, string name = "", string tags = "", string description = "", double? ratelimitWaitOverride = null) { var req = new MultipartStickerWebRequest(client, bucket, url, method, route, headers, file, name, tags, description, ratelimitWaitOverride); if (this.Discord != null) this.Rest.ExecuteRequestAsync(req).LogTaskFault(this.Discord.Logger, LogLevel.Error, LoggerEvents.RestError, "Error while executing request"); else _ = this.Rest.ExecuteRequestAsync(req); return req.WaitForCompletionAsync(); } /// /// Executes a multipart request. /// /// The client. /// The bucket. /// The url. /// The method. /// The route. /// The headers. /// The values. /// The files. /// The ratelimit wait override. /// A Task. private Task DoMultipartAsync(BaseDiscordClient client, RateLimitBucket bucket, Uri url, RestRequestMethod method, string route, IReadOnlyDictionary headers = null, IReadOnlyDictionary values = null, IReadOnlyCollection files = null, double? ratelimitWaitOverride = null) { var req = new MultipartWebRequest(client, bucket, url, method, route, headers, values, files, ratelimitWaitOverride); if (this.Discord != null) this.Rest.ExecuteRequestAsync(req).LogTaskFault(this.Discord.Logger, LogLevel.Error, LoggerEvents.RestError, "Error while executing request"); else _ = this.Rest.ExecuteRequestAsync(req); return req.WaitForCompletionAsync(); } #region Guild /// /// Searches the members async. /// /// The guild_id. /// The name. /// The limit. /// A Task. internal async Task> SearchMembersAsync(ulong guild_id, string name, int? limit) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}{Endpoints.SEARCH}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id }, out var path); var querydict = new Dictionary { ["query"] = name, ["limit"] = limit.ToString() }; var url = Utilities.GetApiUriFor(path, BuildQueryString(querydict), this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var json = JArray.Parse(res.Response); var tms = json.ToObject>(); var mbrs = new List(); foreach (var xtm in tms) { var usr = new DiscordUser(xtm.User) { Discord = this.Discord }; this.Discord.UserCache.AddOrUpdate(xtm.User.Id, usr, (id, old) => { old.Username = usr.Username; old.Discord = usr.Discord; old.AvatarHash = usr.AvatarHash; return old; }); mbrs.Add(new DiscordMember(xtm) { Discord = this.Discord, _guild_id = guild_id }); } return mbrs; } /// /// Gets the guild ban async. /// /// The guild_id. /// The user_id. /// A Task. internal async Task GetGuildBanAsync(ulong guild_id, ulong user_id) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.BANS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id, user_id}, out var path); var uri = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, uri, RestRequestMethod.GET, route).ConfigureAwait(false); var json = JObject.Parse(res.Response); var ban = json.ToObject(); return ban; } /// /// Creates the guild async. /// /// The name. /// The region_id. /// The iconb64. /// The verification_level. /// The default_message_notifications. /// The system_channel_flags. internal async Task CreateGuildAsync(string name, string region_id, Optional iconb64, VerificationLevel? verification_level, DefaultMessageNotifications? default_message_notifications, SystemChannelFlags? system_channel_flags) { var pld = new RestGuildCreatePayload { Name = name, RegionId = region_id, DefaultMessageNotifications = default_message_notifications, VerificationLevel = verification_level, IconBase64 = iconb64, SystemChannelFlags = system_channel_flags }; var route = $"{Endpoints.GUILDS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var json = JObject.Parse(res.Response); var raw_members = (JArray)json["members"]; var guild = json.ToDiscordObject(); if (this.Discord is DiscordClient dc) await dc.OnGuildCreateEventAsync(guild, raw_members, null).ConfigureAwait(false); return guild; } /// /// Creates the guild from template async. /// /// The template_code. /// The name. /// The iconb64. internal async Task CreateGuildFromTemplateAsync(string template_code, string name, Optional iconb64) { var pld = new RestGuildCreateFromTemplatePayload { Name = name, IconBase64 = iconb64 }; var route = $"{Endpoints.GUILDS}{Endpoints.TEMPLATES}/:template_code"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { template_code }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var json = JObject.Parse(res.Response); var raw_members = (JArray)json["members"]; var guild = json.ToDiscordObject(); if (this.Discord is DiscordClient dc) await dc.OnGuildCreateEventAsync(guild, raw_members, null).ConfigureAwait(false); return guild; } /// /// Deletes the guild async. /// /// The guild_id. internal async Task DeleteGuildAsync(ulong guild_id) { var route = $"{Endpoints.GUILDS}/:guild_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route).ConfigureAwait(false); if (this.Discord is DiscordClient dc) { var gld = dc._guilds[guild_id]; await dc.OnGuildDeleteEventAsync(gld).ConfigureAwait(false); } } /// /// Modifies the guild. /// /// The guild id. /// The name. /// The verification level. /// The default message notifications. /// The mfa level. /// The explicit content filter. /// The afk channel id. /// The afk timeout. /// The iconb64. /// The owner id. /// The splashb64. /// The system channel id. /// The system channel flags. /// The public updates channel id. /// The rules channel id. /// The description. /// The banner base64. /// The discovery base64. /// The preferred locale. /// Whether the premium progress bar should be enabled. /// The reason. internal async Task ModifyGuildAsync(ulong guildId, Optional name, Optional verificationLevel, Optional defaultMessageNotifications, Optional mfaLevel, Optional explicitContentFilter, Optional afkChannelId, Optional afkTimeout, Optional iconb64, Optional ownerId, Optional splashb64, Optional systemChannelId, Optional systemChannelFlags, Optional publicUpdatesChannelId, Optional rulesChannelId, Optional description, Optional bannerb64, Optional discorverySplashb64, Optional preferredLocale, Optional premiumProgressBarEnabled, string reason) { var pld = new RestGuildModifyPayload { Name = name, VerificationLevel = verificationLevel, DefaultMessageNotifications = defaultMessageNotifications, MfaLevel = mfaLevel, ExplicitContentFilter = explicitContentFilter, AfkChannelId = afkChannelId, AfkTimeout = afkTimeout, IconBase64 = iconb64, SplashBase64 = splashb64, BannerBase64 = bannerb64, DiscoverySplashBase64 = discorverySplashb64, OwnerId = ownerId, SystemChannelId = systemChannelId, SystemChannelFlags = systemChannelFlags, RulesChannelId = rulesChannelId, PublicUpdatesChannelId = publicUpdatesChannelId, PreferredLocale = preferredLocale, Description = description, PremiumProgressBarEnabled = premiumProgressBarEnabled }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var json = JObject.Parse(res.Response); var rawMembers = (JArray)json["members"]; var guild = json.ToDiscordObject(); foreach (var r in guild._roles.Values) r._guild_id = guild.Id; if (this.Discord is DiscordClient dc) await dc.OnGuildUpdateEventAsync(guild, rawMembers).ConfigureAwait(false); return guild; } /// /// Modifies the guild community settings. /// /// The guild id. /// The guild features. /// The rules channel id. /// The public updates channel id. /// The preferred locale. /// The description. /// The default message notifications. /// The explicit content filter. /// The verification level. /// The reason. internal async Task ModifyGuildCommunitySettingsAsync(ulong guildId, List features, Optional rulesChannelId, Optional publicUpdatesChannelId, string preferredLocale, string description, DefaultMessageNotifications defaultMessageNotifications, ExplicitContentFilter explicitContentFilter, VerificationLevel verificationLevel, string reason) { var pld = new RestGuildCommunityModifyPayload { VerificationLevel = verificationLevel, DefaultMessageNotifications = defaultMessageNotifications, ExplicitContentFilter = explicitContentFilter, RulesChannelId = rulesChannelId, PublicUpdatesChannelId = publicUpdatesChannelId, PreferredLocale = preferredLocale, Description = description ?? Optional.FromNoValue(), Features = features }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var json = JObject.Parse(res.Response); var rawMembers = (JArray)json["members"]; var guild = json.ToDiscordObject(); foreach (var r in guild._roles.Values) r._guild_id = guild.Id; if (this.Discord is DiscordClient dc) await dc.OnGuildUpdateEventAsync(guild, rawMembers).ConfigureAwait(false); return guild; } /// /// Gets the guild bans async. /// /// The guild_id. /// A Task. internal async Task> GetGuildBansAsync(ulong guild_id) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.BANS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var bans_raw = JsonConvert.DeserializeObject>(res.Response).Select(xb => { if (!this.Discord.TryGetCachedUserInternal(xb.RawUser.Id, out var usr)) { usr = new DiscordUser(xb.RawUser) { Discord = this.Discord }; usr = this.Discord.UserCache.AddOrUpdate(usr.Id, usr, (id, old) => { old.Username = usr.Username; old.Discriminator = usr.Discriminator; old.AvatarHash = usr.AvatarHash; return old; }); } xb.User = usr; return xb; }); var bans = new ReadOnlyCollection(new List(bans_raw)); return bans; } /// /// Creates the guild ban async. /// /// The guild_id. /// The user_id. /// The delete_message_days. /// The reason. /// A Task. internal Task CreateGuildBanAsync(ulong guild_id, ulong user_id, int delete_message_days, string reason) { if (delete_message_days < 0 || delete_message_days > 7) throw new ArgumentException("Delete message days must be a number between 0 and 7.", nameof(delete_message_days)); var urlparams = new Dictionary { ["delete_message_days"] = delete_message_days.ToString(CultureInfo.InvariantCulture) }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.BANS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new { guild_id, user_id }, out var path); var url = Utilities.GetApiUriFor(path, BuildQueryString(urlparams), this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route, headers); } /// /// Removes the guild ban async. /// /// The guild_id. /// The user_id. /// The reason. /// A Task. internal Task RemoveGuildBanAsync(ulong guild_id, ulong user_id, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.BANS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { guild_id, user_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } /// /// Leaves the guild async. /// /// The guild_id. /// A Task. internal Task LeaveGuildAsync(ulong guild_id) { var route = $"{Endpoints.USERS}{Endpoints.ME}{Endpoints.GUILDS}/:guild_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route); } /// /// Adds the guild member async. /// /// The guild_id. /// The user_id. /// The access_token. /// The nick. /// The roles. /// If true, muted. /// If true, deafened. /// A Task. internal async Task AddGuildMemberAsync(ulong guild_id, ulong user_id, string access_token, string nick, IEnumerable roles, bool muted, bool deafened) { var pld = new RestGuildMemberAddPayload { AccessToken = access_token, Nickname = nick ?? "", Roles = roles ?? new List(), Deaf = deafened, Mute = muted }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new { guild_id, user_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var tm = JsonConvert.DeserializeObject(res.Response); return new DiscordMember(tm) { Discord = this.Discord, _guild_id = guild_id }; } /// /// Lists the guild members async. /// /// The guild_id. /// The limit. /// The after. /// A Task. internal async Task> ListGuildMembersAsync(ulong guild_id, int? limit, ulong? after) { var urlparams = new Dictionary(); if (limit != null && limit > 0) urlparams["limit"] = limit.Value.ToString(CultureInfo.InvariantCulture); if (after != null) urlparams["after"] = after.Value.ToString(CultureInfo.InvariantCulture); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, urlparams.Any() ? BuildQueryString(urlparams) : "", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var members_raw = JsonConvert.DeserializeObject>(res.Response); return new ReadOnlyCollection(members_raw); } /// /// Adds the guild member role async. /// /// The guild_id. /// The user_id. /// The role_id. /// The reason. /// A Task. internal Task AddGuildMemberRoleAsync(ulong guild_id, ulong user_id, ulong role_id, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}/:user_id{Endpoints.ROLES}/:role_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new { guild_id, user_id, role_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route, headers); } /// /// Removes the guild member role async. /// /// The guild_id. /// The user_id. /// The role_id. /// The reason. /// A Task. internal Task RemoveGuildMemberRoleAsync(ulong guild_id, ulong user_id, ulong role_id, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}/:user_id{Endpoints.ROLES}/:role_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { guild_id, user_id, role_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } /// /// Modifies the guild channel position async. /// /// The guild_id. /// The pld. /// The reason. /// A Task. internal Task ModifyGuildChannelPositionAsync(ulong guild_id, IEnumerable pld, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.CHANNELS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)); } /// /// Modifies the guild channel parent async. /// /// The guild_id. /// The pld. /// The reason. /// A Task. internal Task ModifyGuildChannelParentAsync(ulong guild_id, IEnumerable pld, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.CHANNELS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)); } /// /// Detaches the guild channel parent async. /// /// The guild_id. /// The pld. /// The reason. /// A Task. internal Task DetachGuildChannelParentAsync(ulong guild_id, IEnumerable pld, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.CHANNELS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)); } /// /// Modifies the guild role position async. /// /// The guild_id. /// The pld. /// The reason. /// A Task. internal Task ModifyGuildRolePositionAsync(ulong guild_id, IEnumerable pld, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.ROLES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)); } /// /// Gets the audit logs async. /// /// The guild_id. /// The limit. /// The after. /// The before. /// The responsible. /// The action_type. /// A Task. internal async Task GetAuditLogsAsync(ulong guild_id, int limit, ulong? after, ulong? before, ulong? responsible, int? action_type) { var urlparams = new Dictionary { ["limit"] = limit.ToString(CultureInfo.InvariantCulture) }; if (after != null) urlparams["after"] = after?.ToString(CultureInfo.InvariantCulture); if (before != null) urlparams["before"] = before?.ToString(CultureInfo.InvariantCulture); if (responsible != null) urlparams["user_id"] = responsible?.ToString(CultureInfo.InvariantCulture); if (action_type != null) urlparams["action_type"] = action_type?.ToString(CultureInfo.InvariantCulture); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.AUDIT_LOGS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, urlparams.Any() ? BuildQueryString(urlparams) : "", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var audit_log_data_raw = JsonConvert.DeserializeObject(res.Response); return audit_log_data_raw; } /// /// Gets the guild vanity url async. /// /// The guild_id. /// A Task. internal async Task GetGuildVanityUrlAsync(ulong guild_id) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.VANITY_URL}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var invite = JsonConvert.DeserializeObject(res.Response); return invite; } /// /// Gets the guild widget async. /// /// The guild_id. /// A Task. internal async Task GetGuildWidgetAsync(ulong guild_id) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.WIDGET_JSON}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var json = JObject.Parse(res.Response); var rawChannels = (JArray)json["channels"]; var ret = json.ToDiscordObject(); ret.Discord = this.Discord; ret.Guild = this.Discord.Guilds[guild_id]; ret.Channels = ret.Guild == null ? rawChannels.Select(r => new DiscordChannel { Id = (ulong)r["id"], Name = r["name"].ToString(), Position = (int)r["position"] }).ToList() : rawChannels.Select(r => { var c = ret.Guild.GetChannel((ulong)r["id"]); c.Position = (int)r["position"]; return c; }).ToList(); return ret; } /// /// Gets the guild widget settings async. /// /// The guild_id. /// A Task. internal async Task GetGuildWidgetSettingsAsync(ulong guild_id) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.WIDGET}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Guild = this.Discord.Guilds[guild_id]; return ret; } /// /// Modifies the guild widget settings async. /// /// The guild_id. /// If true, is enabled. /// The channel id. /// The reason. /// A Task. internal async Task ModifyGuildWidgetSettingsAsync(ulong guild_id, bool? isEnabled, ulong? channelId, string reason) { var pld = new RestGuildWidgetSettingsPayload { Enabled = isEnabled, ChannelId = channelId }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.WIDGET}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Guild = this.Discord.Guilds[guild_id]; return ret; } /// /// Gets the guild templates async. /// /// The guild_id. /// A Task. internal async Task> GetGuildTemplatesAsync(ulong guild_id) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.TEMPLATES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var templates_raw = JsonConvert.DeserializeObject>(res.Response); return new ReadOnlyCollection(new List(templates_raw)); } /// /// Creates the guild template async. /// /// The guild_id. /// The name. /// The description. /// A Task. internal async Task CreateGuildTemplateAsync(ulong guild_id, string name, string description) { var pld = new RestGuildTemplateCreateOrModifyPayload { Name = name, Description = description }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.TEMPLATES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); return ret; } /// /// Syncs the guild template async. /// /// The guild_id. /// The template_code. /// A Task. internal async Task SyncGuildTemplateAsync(ulong guild_id, string template_code) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.TEMPLATES}/:template_code"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new { guild_id, template_code }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route).ConfigureAwait(false); var template_raw = JsonConvert.DeserializeObject(res.Response); return template_raw; } /// /// Modifies the guild template async. /// /// The guild_id. /// The template_code. /// The name. /// The description. /// A Task. internal async Task ModifyGuildTemplateAsync(ulong guild_id, string template_code, string name, string description) { var pld = new RestGuildTemplateCreateOrModifyPayload { Name = name, Description = description }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.TEMPLATES}/:template_code"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id, template_code }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var template_raw = JsonConvert.DeserializeObject(res.Response); return template_raw; } /// /// Deletes the guild template async. /// /// The guild_id. /// The template_code. /// A Task. internal async Task DeleteGuildTemplateAsync(ulong guild_id, string template_code) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.TEMPLATES}/:template_code"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { guild_id, template_code }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route).ConfigureAwait(false); var template_raw = JsonConvert.DeserializeObject(res.Response); return template_raw; } /// /// Gets the guild membership screening form async. /// /// The guild_id. /// A Task. internal async Task GetGuildMembershipScreeningFormAsync(ulong guild_id) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBER_VERIFICATION}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var screening_raw = JsonConvert.DeserializeObject(res.Response); return screening_raw; } /// /// Modifies the guild membership screening form async. /// /// The guild_id. /// The enabled. /// The fields. /// The description. /// A Task. internal async Task ModifyGuildMembershipScreeningFormAsync(ulong guild_id, Optional enabled, Optional fields, Optional description) { var pld = new RestGuildMembershipScreeningFormModifyPayload { Enabled = enabled, Description = description, Fields = fields }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBER_VERIFICATION}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var screening_raw = JsonConvert.DeserializeObject(res.Response); return screening_raw; } /// /// Gets the guild welcome screen async. /// /// The guild_id. /// A Task. internal async Task GetGuildWelcomeScreenAsync(ulong guild_id) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.WELCOME_SCREEN}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var ret = JsonConvert.DeserializeObject(res.Response); return ret; } /// /// Modifies the guild welcome screen async. /// /// The guild_id. /// The enabled. /// The welcome channels. /// The description. /// A Task. internal async Task ModifyGuildWelcomeScreenAsync(ulong guild_id, Optional enabled, Optional> welcomeChannels, Optional description) { var pld = new RestGuildWelcomeScreenModifyPayload { Enabled = enabled, WelcomeChannels = welcomeChannels, Description = description }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.WELCOME_SCREEN}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld)); var ret = JsonConvert.DeserializeObject(res.Response); return ret; } /// /// Updates the current user voice state async. /// /// The guild_id. /// The channel id. /// If true, suppress. /// The request to speak timestamp. /// A Task. internal async Task UpdateCurrentUserVoiceStateAsync(ulong guild_id, ulong channelId, bool? suppress, DateTimeOffset? requestToSpeakTimestamp) { var pld = new RestGuildUpdateCurrentUserVoiceStatePayload { ChannelId = channelId, Suppress = suppress, RequestToSpeakTimestamp = requestToSpeakTimestamp }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.VOICE_STATES}/@me"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld)); } /// /// Updates the user voice state async. /// /// The guild_id. /// The user_id. /// The channel id. /// If true, suppress. /// A Task. internal async Task UpdateUserVoiceStateAsync(ulong guild_id, ulong user_id, ulong channelId, bool? suppress) { var pld = new RestGuildUpdateUserVoiceStatePayload { ChannelId = channelId, Suppress = suppress }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.VOICE_STATES}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id, user_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld)); } #endregion #region Guild Scheduled Events /// /// Creates a scheduled event. /// internal async Task CreateGuildScheduledEventAsync(ulong guild_id, ulong? channel_id, DiscordScheduledEventEntityMetadata metadata, string name, DateTimeOffset scheduled_start_time, DateTimeOffset? scheduled_end_time, string description, ScheduledEventEntityType type, string reason = null) { var pld = new RestGuildScheduledEventCreatePayload { ChannelId = channel_id, EntityMetadata = metadata, Name = name, ScheduledStartTime = scheduled_start_time, ScheduledEndTime = scheduled_end_time, Description = description, EntityType = type }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.SCHEDULED_EVENTS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, DiscordJson.SerializeObject(pld)); var scheduled_event = JsonConvert.DeserializeObject(res.Response); var guild = this.Discord.Guilds[guild_id]; scheduled_event.Discord = this.Discord; if (scheduled_event.Creator != null) scheduled_event.Creator.Discord = this.Discord; if (this.Discord is DiscordClient dc) - await dc.OnGuildScheduledEventUpdateEventAsync(scheduled_event, guild); + await dc.OnGuildScheduledEventCreateEventAsync(scheduled_event, guild); return scheduled_event; } /// /// Modifies a scheduled event. /// internal async Task ModifyGuildScheduledEventAsync(ulong guild_id, ulong scheduled_event_id, Optional channel_id, Optional metadata, Optional name, Optional scheduled_start_time, Optional scheduled_end_time, Optional description, Optional type, Optional status, string reason = null) { var pld = new RestGuildSheduledEventModifyPayload { ChannelId = channel_id, EntityMetadata = metadata, Name = name, ScheduledStartTime = scheduled_start_time, ScheduledEndTime = scheduled_end_time, Description = description, EntityType = type, Status = status }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.SCHEDULED_EVENTS}/:scheduled_event_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id, scheduled_event_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)); var scheduled_event = JsonConvert.DeserializeObject(res.Response); var guild = this.Discord.Guilds[guild_id]; scheduled_event.Discord = this.Discord; if (scheduled_event.Creator != null) { scheduled_event.Creator.Discord = this.Discord; this.Discord.UserCache.AddOrUpdate(scheduled_event.Creator.Id, scheduled_event.Creator, (id, old) => { old.Username = scheduled_event.Creator.Username; old.Discriminator = scheduled_event.Creator.Discriminator; old.AvatarHash = scheduled_event.Creator.AvatarHash; old.Flags = scheduled_event.Creator.Flags; return old; }); } if (this.Discord is DiscordClient dc) await dc.OnGuildScheduledEventUpdateEventAsync(scheduled_event, guild); return scheduled_event; } /// /// Modifies a scheduled event. /// internal async Task ModifyGuildScheduledEventStatusAsync(ulong guild_id, ulong scheduled_event_id, ScheduledEventStatus status, string reason = null) { var pld = new RestGuildSheduledEventModifyPayload { Status = status }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.SCHEDULED_EVENTS}/:scheduled_event_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id, scheduled_event_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)); var scheduled_event = JsonConvert.DeserializeObject(res.Response); var guild = this.Discord.Guilds[guild_id]; scheduled_event.Discord = this.Discord; if (scheduled_event.Creator != null) { scheduled_event.Creator.Discord = this.Discord; this.Discord.UserCache.AddOrUpdate(scheduled_event.Creator.Id, scheduled_event.Creator, (id, old) => { old.Username = scheduled_event.Creator.Username; old.Discriminator = scheduled_event.Creator.Discriminator; old.AvatarHash = scheduled_event.Creator.AvatarHash; old.Flags = scheduled_event.Creator.Flags; return old; }); } if (this.Discord is DiscordClient dc) await dc.OnGuildScheduledEventUpdateEventAsync(scheduled_event, guild); return scheduled_event; } /// /// Gets a scheduled event. /// /// The guild_id. /// The event id. /// Whether to include user count. internal async Task GetGuildScheduledEventAsync(ulong guild_id, ulong scheduled_event_id, bool? with_user_count) { var urlparams = new Dictionary(); - if (with_user_count != null) - urlparams["with_user_count"] = with_user_count.Value.ToString(CultureInfo.InvariantCulture); + if (with_user_count.HasValue) + urlparams["with_user_count"] = with_user_count?.ToString(); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.SCHEDULED_EVENTS}/:scheduled_event_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id, scheduled_event_id }, out var path); var url = Utilities.GetApiUriFor(path, urlparams.Any() ? BuildQueryString(urlparams) : "", this.Discord.Configuration); + var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var scheduled_event = JsonConvert.DeserializeObject(res.Response); var guild = this.Discord.Guilds[guild_id]; scheduled_event.Discord = this.Discord; if (scheduled_event.Creator != null) { scheduled_event.Creator.Discord = this.Discord; this.Discord.UserCache.AddOrUpdate(scheduled_event.Creator.Id, scheduled_event.Creator, (id, old) => { old.Username = scheduled_event.Creator.Username; old.Discriminator = scheduled_event.Creator.Discriminator; old.AvatarHash = scheduled_event.Creator.AvatarHash; old.Flags = scheduled_event.Creator.Flags; return old; }); } - if (this.Discord is DiscordClient dc) - await dc.OnGuildScheduledEventUpdateEventAsync(scheduled_event, guild); - return scheduled_event; } /// /// Gets the guilds scheduled events. /// /// The guild_id. /// Whether to include the count of users subscribed to the scheduled event. internal async Task> ListGuildScheduledEventsAsync(ulong guild_id, bool? with_user_count) { var urlparams = new Dictionary(); - if (with_user_count != null) - urlparams["with_user_count"] = with_user_count.Value.ToString(CultureInfo.InvariantCulture); + if (with_user_count.HasValue) + urlparams["with_user_count"] = with_user_count?.ToString(); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.SCHEDULED_EVENTS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, urlparams.Any() ? BuildQueryString(urlparams) : "", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var events = new Dictionary(); var events_raw = JsonConvert.DeserializeObject>(res.Response); var guild = this.Discord.Guilds[guild_id]; foreach (var ev in events_raw) { ev.Discord = this.Discord; if(ev.Creator != null) { ev.Creator.Discord = this.Discord; this.Discord.UserCache.AddOrUpdate(ev.Creator.Id, ev.Creator, (id, old) => { old.Username = ev.Creator.Username; old.Discriminator = ev.Creator.Discriminator; old.AvatarHash = ev.Creator.AvatarHash; old.Flags = ev.Creator.Flags; return old; }); } events.Add(ev.Id, ev); - - if (this.Discord is DiscordClient dc) - await dc.OnGuildScheduledEventUpdateEventAsync(ev, guild); } return new ReadOnlyDictionary(new Dictionary(events)); } /// /// Deletes a guild sheduled event. /// /// The guild_id. /// The sheduled event id. /// The reason. internal Task DeleteGuildScheduledEventAsync(ulong guild_id, ulong scheduled_event_id, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.SCHEDULED_EVENTS}/:scheduled_event_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { guild_id, scheduled_event_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } /// /// Gets the users who RSVP'd to a sheduled event. /// Optional with member objects. /// This endpoint is paginated. /// /// The guild_id. /// The sheduled event id. /// The limit how many users to receive from the event. /// Get results before the given id. /// Get results after the given id. /// Wether to include guild member data. attaches guild_member property to the user object. - internal async Task> GetGuildScheduledEventRSPVUsersAsync(ulong guild_id, ulong scheduled_event_id, int? limit, ulong? before, ulong? after, bool? with_member) + internal async Task> GetGuildScheduledEventRSPVUsersAsync(ulong guild_id, ulong scheduled_event_id, int? limit, ulong? before, ulong? after, bool? with_member) { var urlparams = new Dictionary(); if (limit != null && limit > 0) urlparams["limit"] = limit.Value.ToString(CultureInfo.InvariantCulture); if (before != null) urlparams["before"] = before.Value.ToString(CultureInfo.InvariantCulture); if (after != null) urlparams["after"] = after.Value.ToString(CultureInfo.InvariantCulture); if (with_member != null) urlparams["with_member"] = with_member.Value.ToString(CultureInfo.InvariantCulture); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.SCHEDULED_EVENTS}/:scheduled_event_id{Endpoints.USERS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id, scheduled_event_id }, out var path); var url = Utilities.GetApiUriFor(path, urlparams.Any() ? BuildQueryString(urlparams) : "", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var rspv_users = JsonConvert.DeserializeObject>(res.Response); - Dictionary rspv = new(); + Dictionary rspv = new(); foreach (var rspv_user in rspv_users) { rspv_user.Discord = this.Discord; rspv_user.GuildId = guild_id; - if (with_member.HasValue && with_member.Value) - { - rspv_user.Member.Discord = this.Discord; - rspv_user.Member = this.Discord.Guilds[guild_id]._members.AddOrUpdate(rspv_user.Member.Id, rspv_user.Member, (id, old) => - { - old.Nickname = rspv_user.Member.Nickname; - old._role_ids = rspv_user.Member._role_ids; - old.GuildAvatarHash = rspv_user.Member.GuildAvatarHash; - old.GuildBannerHash = rspv_user.Member.GuildBannerHash; - old.GuildBio = rspv_user.Member.GuildBio; - return old; - }); - } - rspv_user.User.Discord = this.Discord; rspv_user.User = this.Discord.UserCache.AddOrUpdate(rspv_user.User.Id, rspv_user.User, (id, old) => { old.Username = rspv_user.User.Username; old.Discriminator = rspv_user.User.Discriminator; old.AvatarHash = rspv_user.User.AvatarHash; old.BannerHash = rspv_user.User.BannerHash; old._bannerColor = rspv_user.User._bannerColor; return old; }); - rspv.Add(rspv_user.GetHashCode(), rspv_user); + + /*if (with_member.HasValue && with_member.Value && rspv_user.Member != null) + { + rspv_user.Member.Discord = this.Discord; + }*/ + + rspv.Add(rspv_user.User.Id, rspv_user); } - return new ReadOnlyDictionary(new Dictionary(rspv)); + return new ReadOnlyDictionary(new Dictionary(rspv)); } #endregion #region Channel /// /// Creates the guild channel async. /// /// The guild_id. /// The name. /// The type. /// The parent. /// The topic. /// The bitrate. /// The user_limit. /// The overwrites. /// If true, nsfw. /// The per user rate limit. /// The quality mode. /// The reason. /// A Task. internal async Task CreateGuildChannelAsync(ulong guild_id, string name, ChannelType type, ulong? parent, Optional topic, int? bitrate, int? user_limit, IEnumerable overwrites, bool? nsfw, Optional perUserRateLimit, VideoQualityMode? qualityMode, string reason) { var restoverwrites = new List(); if (overwrites != null) foreach (var ow in overwrites) restoverwrites.Add(ow.Build()); var pld = new RestChannelCreatePayload { Name = name, Type = type, Parent = parent, Topic = topic, Bitrate = bitrate, UserLimit = user_limit, PermissionOverwrites = restoverwrites, Nsfw = nsfw, PerUserRateLimit = perUserRateLimit, QualityMode = qualityMode }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.CHANNELS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; foreach (var xo in ret._permissionOverwrites) { xo.Discord = this.Discord; xo._channel_id = ret.Id; } return ret; } /// /// Modifies the channel async. /// /// The channel_id. /// The name. /// The position. /// The topic. /// If true, nsfw. /// The parent. /// The bitrate. /// The user_limit. /// The per user rate limit. /// The rtc region. /// The quality mode. /// The default auto archive duration. /// The type. /// The permission overwrites. /// The banner. /// The reason. internal Task ModifyChannelAsync(ulong channel_id, string name, int? position, Optional topic, bool? nsfw, Optional parent, int? bitrate, int? user_limit, Optional perUserRateLimit, Optional rtcRegion, VideoQualityMode? qualityMode, ThreadAutoArchiveDuration? autoArchiveDuration, Optional type, IEnumerable permissionOverwrites, Optional bannerb64, string reason) { List restoverwrites = null; if (permissionOverwrites != null) { restoverwrites = new List(); foreach (var ow in permissionOverwrites) restoverwrites.Add(ow.Build()); } var pld = new RestChannelModifyPayload { Name = name, Position = position, Topic = topic, Nsfw = nsfw, Parent = parent, Bitrate = bitrate, UserLimit = user_limit, PerUserRateLimit = perUserRateLimit, RtcRegion = rtcRegion, QualityMode = qualityMode, DefaultAutoArchiveDuration = autoArchiveDuration, Type = type, PermissionOverwrites = restoverwrites, BannerBase64 = bannerb64 }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.CHANNELS}/:channel_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { channel_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)); } /// /// Gets the channel async. /// /// The channel_id. /// A Task. internal async Task GetChannelAsync(ulong channel_id) { var route = $"{Endpoints.CHANNELS}/:channel_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { channel_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; foreach (var xo in ret._permissionOverwrites) { xo.Discord = this.Discord; xo._channel_id = ret.Id; } return ret; } /// /// Deletes the channel async. /// /// The channel_id. /// The reason. /// A Task. internal Task DeleteChannelAsync(ulong channel_id, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.CHANNELS}/:channel_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { channel_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } /// /// Gets the message async. /// /// The channel_id. /// The message_id. /// A Task. internal async Task GetMessageAsync(ulong channel_id, ulong message_id) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { channel_id, message_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var ret = this.PrepareMessage(JObject.Parse(res.Response)); return ret; } /// /// Creates the message async. /// /// The channel_id. /// The content. /// The embeds. /// The sticker. /// The reply message id. /// If true, mention reply. /// If true, fail on invalid reply. /// A Task. internal async Task CreateMessageAsync(ulong channel_id, string content, IEnumerable embeds, DiscordSticker sticker, ulong? replyMessageId, bool mentionReply, bool failOnInvalidReply) { if (content != null && content.Length > 2000) throw new ArgumentException("Message content length cannot exceed 2000 characters."); if (!embeds?.Any() ?? true) { if (content == null && sticker == null) throw new ArgumentException("You must specify message content, a sticker or an embed."); if (content.Length == 0) throw new ArgumentException("Message content must not be empty."); } if (embeds != null) foreach (var embed in embeds) if (embed.Timestamp != null) embed.Timestamp = embed.Timestamp.Value.ToUniversalTime(); var pld = new RestChannelMessageCreatePayload { HasContent = content != null, Content = content, StickersIds = sticker is null ? Array.Empty() : new[] {sticker.Id}, IsTTS = false, HasEmbed = embeds?.Any() ?? false, Embeds = embeds }; if (replyMessageId != null) pld.MessageReference = new InternalDiscordMessageReference { MessageId = replyMessageId, FailIfNotExists = failOnInvalidReply }; if (replyMessageId != null) pld.Mentions = new DiscordMentions(Mentions.All, true, mentionReply); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { channel_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = this.PrepareMessage(JObject.Parse(res.Response)); return ret; } /// /// Creates the message async. /// /// The channel_id. /// The builder. /// A Task. internal async Task CreateMessageAsync(ulong channel_id, DiscordMessageBuilder builder) { builder.Validate(); if (builder.Embeds != null) foreach (var embed in builder.Embeds) if (embed?.Timestamp != null) embed.Timestamp = embed.Timestamp.Value.ToUniversalTime(); var pld = new RestChannelMessageCreatePayload { HasContent = builder.Content != null, Content = builder.Content, StickersIds = builder.Sticker is null ? Array.Empty() : new[] {builder.Sticker.Id}, IsTTS = builder.IsTTS, HasEmbed = builder.Embeds != null, Embeds = builder.Embeds, Components = builder.Components }; if (builder.ReplyId != null) pld.MessageReference = new InternalDiscordMessageReference { MessageId = builder.ReplyId, FailIfNotExists = builder.FailOnInvalidReply }; pld.Mentions = new DiscordMentions(builder.Mentions ?? Mentions.All, builder.Mentions?.Any() ?? false, builder.MentionOnReply); if (builder.Files.Count == 0) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { channel_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = this.PrepareMessage(JObject.Parse(res.Response)); return ret; } else { var values = new Dictionary { ["payload_json"] = DiscordJson.SerializeObject(pld) }; var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { channel_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoMultipartAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, values: values, files: builder.Files).ConfigureAwait(false); var ret = this.PrepareMessage(JObject.Parse(res.Response)); foreach (var file in builder._files.Where(x => x.ResetPositionTo.HasValue)) { file.Stream.Position = file.ResetPositionTo.Value; } return ret; } } /// /// Gets the guild channels async. /// /// The guild_id. /// A Task. internal async Task> GetGuildChannelsAsync(ulong guild_id) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.CHANNELS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var channels_raw = JsonConvert.DeserializeObject>(res.Response).Select(xc => { xc.Discord = this.Discord; return xc; }); foreach (var ret in channels_raw) foreach (var xo in ret._permissionOverwrites) { xo.Discord = this.Discord; xo._channel_id = ret.Id; } return new ReadOnlyCollection(new List(channels_raw)); } /// /// Creates the stage instance async. /// /// The channel_id. /// The topic. /// Whether everyone should be notified about the stage. /// The privacy_level. /// The reason. internal async Task CreateStageInstanceAsync(ulong channel_id, string topic, bool send_start_notification, StagePrivacyLevel privacy_level, string reason) { var pld = new RestStageInstanceCreatePayload { ChannelId = channel_id, Topic = topic, PrivacyLevel = privacy_level, SendStartNotification = send_start_notification }; var route = $"{Endpoints.STAGE_INSTANCES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { }, out var path); var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var stageInstance = JsonConvert.DeserializeObject(res.Response); return stageInstance; } /// /// Gets the stage instance async. /// /// The channel_id. internal async Task GetStageInstanceAsync(ulong channel_id) { var route = $"{Endpoints.STAGE_INSTANCES}/:channel_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { channel_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var stageInstance = JsonConvert.DeserializeObject(res.Response); return stageInstance; } /// /// Modifies the stage instance async. /// /// The channel_id. /// The topic. /// The privacy_level. /// The reason. internal Task ModifyStageInstanceAsync(ulong channel_id, Optional topic, Optional privacy_level, string reason) { var pld = new RestStageInstanceModifyPayload { Topic = topic, PrivacyLevel = privacy_level }; var route = $"{Endpoints.STAGE_INSTANCES}/:channel_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { channel_id }, out var path); var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)); } /// /// Deletes the stage instance async. /// /// The channel_id. /// The reason. internal Task DeleteStageInstanceAsync(ulong channel_id, string reason) { var route = $"{Endpoints.STAGE_INSTANCES}/:channel_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { channel_id }, out var path); var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } /// /// Gets the channel messages async. /// /// The channel id. /// The limit. /// The before. /// The after. /// The around. /// A Task. internal async Task> GetChannelMessagesAsync(ulong channel_id, int limit, ulong? before, ulong? after, ulong? around) { var urlparams = new Dictionary(); if (around != null) urlparams["around"] = around?.ToString(CultureInfo.InvariantCulture); if (before != null) urlparams["before"] = before?.ToString(CultureInfo.InvariantCulture); if (after != null) urlparams["after"] = after?.ToString(CultureInfo.InvariantCulture); if (limit > 0) urlparams["limit"] = limit.ToString(CultureInfo.InvariantCulture); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { channel_id }, out var path); var url = Utilities.GetApiUriFor(path, urlparams.Any() ? BuildQueryString(urlparams) : "", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var msgs_raw = JArray.Parse(res.Response); var msgs = new List(); foreach (var xj in msgs_raw) msgs.Add(this.PrepareMessage(xj)); return new ReadOnlyCollection(new List(msgs)); } /// /// Gets the channel message async. /// /// The channel_id. /// The message_id. /// A Task. internal async Task GetChannelMessageAsync(ulong channel_id, ulong message_id) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { channel_id, message_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var ret = this.PrepareMessage(JObject.Parse(res.Response)); return ret; } /// /// Edits the message async. /// /// The channel_id. /// The message_id. /// The content. /// The embeds. /// The mentions. /// The components. /// The suppress_embed. /// The files. /// A Task. internal async Task EditMessageAsync(ulong channel_id, ulong message_id, Optional content, Optional> embeds, IEnumerable mentions, IReadOnlyList components, Optional suppress_embed, IReadOnlyCollection files) { if (embeds.HasValue && embeds.Value != null) foreach (var embed in embeds.Value) if (embed.Timestamp != null) embed.Timestamp = embed.Timestamp.Value.ToUniversalTime(); var pld = new RestChannelMessageEditPayload { HasContent = content.HasValue, Content = content.HasValue ? (string)content : null, HasEmbed = embeds.HasValue && (embeds.Value?.Any() ?? false), Embeds = embeds.HasValue && (embeds.Value?.Any() ?? false) ? embeds.Value : null, Components = components, Flags = suppress_embed.HasValue ? (bool)suppress_embed ? MessageFlags.SuppressedEmbeds : null : null }; pld.Mentions = new DiscordMentions(mentions ?? Mentions.None, false, mentions?.OfType().Any() ?? false); var values = new Dictionary { ["payload_json"] = DiscordJson.SerializeObject(pld) }; var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { channel_id, message_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoMultipartAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, values: values, files: files).ConfigureAwait(false); var ret = this.PrepareMessage(JObject.Parse(res.Response)); foreach (var file in files.Where(x => x.ResetPositionTo.HasValue)) { file.Stream.Position = file.ResetPositionTo.Value; } return ret; } /// /// Deletes the message async. /// /// The channel_id. /// The message_id. /// The reason. /// A Task. internal Task DeleteMessageAsync(ulong channel_id, ulong message_id, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { channel_id, message_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } /// /// Deletes the messages async. /// /// The channel_id. /// The message_ids. /// The reason. /// A Task. internal Task DeleteMessagesAsync(ulong channel_id, IEnumerable message_ids, string reason) { var pld = new RestChannelMessageBulkDeletePayload { Messages = message_ids }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}{Endpoints.BULK_DELETE}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { channel_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, DiscordJson.SerializeObject(pld)); } /// /// Gets the channel invites async. /// /// The channel_id. /// A Task. internal async Task> GetChannelInvitesAsync(ulong channel_id) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.INVITES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { channel_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var invites_raw = JsonConvert.DeserializeObject>(res.Response).Select(xi => { xi.Discord = this.Discord; return xi; }); return new ReadOnlyCollection(new List(invites_raw)); } /// /// Creates the channel invite async. /// /// The channel_id. /// The max_age. /// The max_uses. /// The target_type. /// The target_application. /// The target_user. /// If true, temporary. /// If true, unique. /// The reason. /// A Task. internal async Task CreateChannelInviteAsync(ulong channel_id, int max_age, int max_uses, TargetType? target_type, TargetActivity? target_application, ulong? target_user, bool temporary, bool unique, string reason) { var pld = new RestChannelInviteCreatePayload { MaxAge = max_age, MaxUses = max_uses, TargetType = target_type, TargetApplication = target_application, TargetUserId = target_user, Temporary = temporary, Unique = unique }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.INVITES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { channel_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Deletes the channel permission async. /// /// The channel_id. /// The overwrite_id. /// The reason. /// A Task. internal Task DeleteChannelPermissionAsync(ulong channel_id, ulong overwrite_id, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.PERMISSIONS}/:overwrite_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { channel_id, overwrite_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } /// /// Edits the channel permissions async. /// /// The channel_id. /// The overwrite_id. /// The allow. /// The deny. /// The type. /// The reason. /// A Task. internal Task EditChannelPermissionsAsync(ulong channel_id, ulong overwrite_id, Permissions allow, Permissions deny, string type, string reason) { var pld = new RestChannelPermissionEditPayload { Type = type, Allow = allow & PermissionMethods.FULL_PERMS, Deny = deny & PermissionMethods.FULL_PERMS }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.PERMISSIONS}/:overwrite_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new { channel_id, overwrite_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route, headers, DiscordJson.SerializeObject(pld)); } /// /// Triggers the typing async. /// /// The channel_id. /// A Task. internal Task TriggerTypingAsync(ulong channel_id) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.TYPING}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { channel_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route); } /// /// Gets the pinned messages async. /// /// The channel_id. /// A Task. internal async Task> GetPinnedMessagesAsync(ulong channel_id) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.PINS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { channel_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var msgs_raw = JArray.Parse(res.Response); var msgs = new List(); foreach (var xj in msgs_raw) msgs.Add(this.PrepareMessage(xj)); return new ReadOnlyCollection(new List(msgs)); } /// /// Pins the message async. /// /// The channel_id. /// The message_id. /// A Task. internal Task PinMessageAsync(ulong channel_id, ulong message_id) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.PINS}/:message_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new { channel_id, message_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route); } /// /// Unpins the message async. /// /// The channel_id. /// The message_id. /// A Task. internal Task UnpinMessageAsync(ulong channel_id, ulong message_id) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.PINS}/:message_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { channel_id, message_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route); } /// /// Adds the group dm recipient async. /// /// The channel_id. /// The user_id. /// The access_token. /// The nickname. /// A Task. internal Task AddGroupDmRecipientAsync(ulong channel_id, ulong user_id, string access_token, string nickname) { var pld = new RestChannelGroupDmRecipientAddPayload { AccessToken = access_token, Nickname = nickname }; var route = $"{Endpoints.USERS}{Endpoints.ME}{Endpoints.CHANNELS}/:channel_id{Endpoints.RECIPIENTS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new { channel_id, user_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route, payload: DiscordJson.SerializeObject(pld)); } /// /// Removes the group dm recipient async. /// /// The channel_id. /// The user_id. /// A Task. internal Task RemoveGroupDmRecipientAsync(ulong channel_id, ulong user_id) { var route = $"{Endpoints.USERS}{Endpoints.ME}{Endpoints.CHANNELS}/:channel_id{Endpoints.RECIPIENTS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { channel_id, user_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route); } /// /// Creates the group dm async. /// /// The access_tokens. /// The nicks. /// A Task. internal async Task CreateGroupDmAsync(IEnumerable access_tokens, IDictionary nicks) { var pld = new RestUserGroupDmCreatePayload { AccessTokens = access_tokens, Nicknames = nicks }; var route = $"{Endpoints.USERS}{Endpoints.ME}{Endpoints.CHANNELS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Creates the dm async. /// /// The recipient_id. /// A Task. internal async Task CreateDmAsync(ulong recipient_id) { var pld = new RestUserDmCreatePayload { Recipient = recipient_id }; var route = $"{Endpoints.USERS}{Endpoints.ME}{Endpoints.CHANNELS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Follows the channel async. /// /// The channel_id. /// The webhook_channel_id. /// A Task. internal async Task FollowChannelAsync(ulong channel_id, ulong webhook_channel_id) { var pld = new FollowedChannelAddPayload { WebhookChannelId = webhook_channel_id }; var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.FOLLOWERS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { channel_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var response = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); return JsonConvert.DeserializeObject(response.Response); } /// /// Crossposts the message async. /// /// The channel_id. /// The message_id. /// A Task. internal async Task CrosspostMessageAsync(ulong channel_id, ulong message_id) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id{Endpoints.CROSSPOST}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { channel_id, message_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var response = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route).ConfigureAwait(false); return JsonConvert.DeserializeObject(response.Response); } #endregion #region Member /// /// Gets the current user async. /// /// A Task. internal Task GetCurrentUserAsync() => this.GetUserAsync("@me"); /// /// Gets the user async. /// /// The user_id. /// A Task. internal Task GetUserAsync(ulong user_id) => this.GetUserAsync(user_id.ToString(CultureInfo.InvariantCulture)); /// /// Gets the user async. /// /// The user_id. /// A Task. internal async Task GetUserAsync(string user_id) { var route = $"{Endpoints.USERS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { user_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var user_raw = JsonConvert.DeserializeObject(res.Response); var duser = new DiscordUser(user_raw) { Discord = this.Discord }; return duser; } /// /// Gets the guild member async. /// /// The guild_id. /// The user_id. /// A Task. internal async Task GetGuildMemberAsync(ulong guild_id, ulong user_id) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id, user_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var tm = JsonConvert.DeserializeObject(res.Response); var usr = new DiscordUser(tm.User) { Discord = this.Discord }; usr = this.Discord.UserCache.AddOrUpdate(tm.User.Id, usr, (id, old) => { old.Username = usr.Username; old.Discriminator = usr.Discriminator; old.AvatarHash = usr.AvatarHash; return old; }); return new DiscordMember(tm) { Discord = this.Discord, _guild_id = guild_id }; } /// /// Removes the guild member async. /// /// The guild_id. /// The user_id. /// The reason. /// A Task. internal Task RemoveGuildMemberAsync(ulong guild_id, ulong user_id, string reason) { var urlparams = new Dictionary(); if (reason != null) urlparams["reason"] = reason; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { guild_id, user_id }, out var path); var url = Utilities.GetApiUriFor(path, BuildQueryString(urlparams), this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route); } /// /// Modifies the current user async. /// /// The username. /// The base64_avatar. /// A Task. internal async Task ModifyCurrentUserAsync(string username, Optional base64_avatar) { var pld = new RestUserUpdateCurrentPayload { Username = username, AvatarBase64 = base64_avatar.HasValue ? base64_avatar.Value : null, AvatarSet = base64_avatar.HasValue }; var route = $"{Endpoints.USERS}{Endpoints.ME}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var user_raw = JsonConvert.DeserializeObject(res.Response); return user_raw; } /// /// Gets the current user guilds async. /// /// The limit. /// The before. /// The after. /// A Task. internal async Task> GetCurrentUserGuildsAsync(int limit = 100, ulong? before = null, ulong? after = null) { var route = $"{Endpoints.USERS}{Endpoints.ME}{Endpoints.GUILDS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { }, out var path); var url = Utilities.GetApiUriBuilderFor(path, this.Discord.Configuration) .AddParameter($"limit", limit.ToString(CultureInfo.InvariantCulture)); if (before != null) url.AddParameter("before", before.Value.ToString(CultureInfo.InvariantCulture)); if (after != null) url.AddParameter("after", after.Value.ToString(CultureInfo.InvariantCulture)); var res = await this.DoRequestAsync(this.Discord, bucket, url.Build(), RestRequestMethod.GET, route).ConfigureAwait(false); if (this.Discord is DiscordClient) { var guilds_raw = JsonConvert.DeserializeObject>(res.Response); var glds = guilds_raw.Select(xug => (this.Discord as DiscordClient)?._guilds[xug.Id]); return new ReadOnlyCollection(new List(glds)); } else { return new ReadOnlyCollection(JsonConvert.DeserializeObject>(res.Response)); } } /// /// Modifies the guild member async. /// /// The guild_id. /// The user_id. /// The nick. /// The role_ids. /// The mute. /// The deaf. /// The voice_channel_id. /// The reason. /// A Task. internal Task ModifyGuildMemberAsync(ulong guild_id, ulong user_id, Optional nick, Optional> role_ids, Optional mute, Optional deaf, Optional voice_channel_id, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var pld = new RestGuildMemberModifyPayload { Nickname = nick, RoleIds = role_ids, Deafen = deaf, Mute = mute, VoiceChannelId = voice_channel_id }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id, user_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, payload: DiscordJson.SerializeObject(pld)); } /// /// Modifies the time out of a guild member. /// /// The guild_id. /// The user_id. /// Datetime offset. /// The reason. /// A Task. internal Task ModifyTimeOutAsync(ulong guild_id, ulong user_id, Optional until, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var pld = new RestGuildMemberModifyPayload { CommunicationDisabledUntil = until }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id, user_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, payload: DiscordJson.SerializeObject(pld)); } /// /// Modifies the current member nickname async. /// /// The guild_id. /// The nick. /// The reason. /// A Task. internal Task ModifyCurrentMemberNicknameAsync(ulong guild_id, string nick, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var pld = new RestGuildMemberModifyPayload { Nickname = nick }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.MEMBERS}{Endpoints.ME}{Endpoints.NICK}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, payload: DiscordJson.SerializeObject(pld)); } #endregion #region Roles /// /// Gets the guild roles async. /// /// The guild_id. /// A Task. internal async Task> GetGuildRolesAsync(ulong guild_id) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.ROLES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var roles_raw = JsonConvert.DeserializeObject>(res.Response).Select(xr => { xr.Discord = this.Discord; xr._guild_id = guild_id; return xr; }); return new ReadOnlyCollection(new List(roles_raw)); } /// /// Gets the guild async. /// /// The guild id. /// If true, with_counts. /// A Task. internal async Task GetGuildAsync(ulong guildId, bool? with_counts) { var urlparams = new Dictionary(); if (with_counts.HasValue) urlparams["with_counts"] = with_counts?.ToString(); var route = $"{Endpoints.GUILDS}/:guild_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id = guildId }, out var path); var url = Utilities.GetApiUriFor(path, urlparams.Any() ? BuildQueryString(urlparams) : "", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route, urlparams).ConfigureAwait(false); var json = JObject.Parse(res.Response); var rawMembers = (JArray)json["members"]; var guildRest = json.ToDiscordObject(); foreach (var r in guildRest._roles.Values) r._guild_id = guildRest.Id; if (this.Discord is DiscordClient dc) { await dc.OnGuildUpdateEventAsync(guildRest, rawMembers).ConfigureAwait(false); return dc._guilds[guildRest.Id]; } else { guildRest.Discord = this.Discord; return guildRest; } } /// /// Modifies the guild role async. /// /// The guild_id. /// The role_id. /// The name. /// The permissions. /// The color. /// If true, hoist. /// If true, mentionable. /// The icon. /// The unicode emoji icon. /// The reason. internal async Task ModifyGuildRoleAsync(ulong guild_id, ulong role_id, string name, Permissions? permissions, int? color, bool? hoist, bool? mentionable, Optional iconb64, Optional emoji, string reason) { var pld = new RestGuildRolePayload { Name = name, Permissions = permissions & PermissionMethods.FULL_PERMS, Color = color, Hoist = hoist, Mentionable = mentionable, }; if (emoji.HasValue && !iconb64.HasValue) pld.UnicodeEmoji = emoji; if (emoji.HasValue && iconb64.HasValue) { pld.IconBase64 = null; pld.UnicodeEmoji = emoji; } if (iconb64.HasValue) pld.IconBase64 = iconb64; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.ROLES}/:role_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id, role_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; ret._guild_id = guild_id; return ret; } /// /// Deletes the role async. /// /// The guild_id. /// The role_id. /// The reason. /// A Task. internal Task DeleteRoleAsync(ulong guild_id, ulong role_id, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.ROLES}/:role_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { guild_id, role_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } /// /// Creates the guild role async. /// /// The guild_id. /// The name. /// The permissions. /// The color. /// If true, hoist. /// If true, mentionable. /// The reason. /// A Task. internal async Task CreateGuildRoleAsync(ulong guild_id, string name, Permissions? permissions, int? color, bool? hoist, bool? mentionable, string reason) { var pld = new RestGuildRolePayload { Name = name, Permissions = permissions & PermissionMethods.FULL_PERMS, Color = color, Hoist = hoist, Mentionable = mentionable }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.ROLES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; ret._guild_id = guild_id; return ret; } #endregion #region Prune /// /// Gets the guild prune count async. /// /// The guild_id. /// The days. /// The include_roles. /// A Task. internal async Task GetGuildPruneCountAsync(ulong guild_id, int days, IEnumerable include_roles) { if (days < 0 || days > 30) throw new ArgumentException("Prune inactivity days must be a number between 0 and 30.", nameof(days)); var urlparams = new Dictionary { ["days"] = days.ToString(CultureInfo.InvariantCulture) }; var sb = new StringBuilder(); if (include_roles != null) { var roleArray = include_roles.ToArray(); var roleArrayCount = roleArray.Count(); for (var i = 0; i < roleArrayCount; i++) sb.Append($"&include_roles={roleArray[i]}"); } var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.PRUNE}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, $"{BuildQueryString(urlparams)}{sb}", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var pruned = JsonConvert.DeserializeObject(res.Response); return pruned.Pruned.Value; } /// /// Begins the guild prune async. /// /// The guild_id. /// The days. /// If true, compute_prune_count. /// The include_roles. /// The reason. /// A Task. internal async Task BeginGuildPruneAsync(ulong guild_id, int days, bool compute_prune_count, IEnumerable include_roles, string reason) { if (days < 0 || days > 30) throw new ArgumentException("Prune inactivity days must be a number between 0 and 30.", nameof(days)); var urlparams = new Dictionary { ["days"] = days.ToString(CultureInfo.InvariantCulture), ["compute_prune_count"] = compute_prune_count.ToString() }; var sb = new StringBuilder(); if (include_roles != null) { var roleArray = include_roles.ToArray(); var roleArrayCount = roleArray.Count(); for (var i = 0; i < roleArrayCount; i++) sb.Append($"&include_roles={roleArray[i]}"); } var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.PRUNE}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, $"{BuildQueryString(urlparams)}{sb}", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers).ConfigureAwait(false); var pruned = JsonConvert.DeserializeObject(res.Response); return pruned.Pruned; } #endregion #region GuildVarious /// /// Gets the template async. /// /// The code. /// A Task. internal async Task GetTemplateAsync(string code) { var route = $"{Endpoints.GUILDS}{Endpoints.TEMPLATES}/:code"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { code }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var templates_raw = JsonConvert.DeserializeObject(res.Response); return templates_raw; } /// /// Gets the guild integrations async. /// /// The guild_id. /// A Task. internal async Task> GetGuildIntegrationsAsync(ulong guild_id) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.INTEGRATIONS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var integrations_raw = JsonConvert.DeserializeObject>(res.Response).Select(xi => { xi.Discord = this.Discord; return xi; }); return new ReadOnlyCollection(new List(integrations_raw)); } /// /// Gets the guild preview async. /// /// The guild_id. /// A Task. internal async Task GetGuildPreviewAsync(ulong guild_id) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.PREVIEW}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Creates the guild integration async. /// /// The guild_id. /// The type. /// The id. /// A Task. internal async Task CreateGuildIntegrationAsync(ulong guild_id, string type, ulong id) { var pld = new RestGuildIntegrationAttachPayload { Type = type, Id = id }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.INTEGRATIONS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Modifies the guild integration async. /// /// The guild_id. /// The integration_id. /// The expire_behaviour. /// The expire_grace_period. /// If true, enable_emoticons. /// A Task. internal async Task ModifyGuildIntegrationAsync(ulong guild_id, ulong integration_id, int expire_behaviour, int expire_grace_period, bool enable_emoticons) { var pld = new RestGuildIntegrationModifyPayload { ExpireBehavior = expire_behaviour, ExpireGracePeriod = expire_grace_period, EnableEmoticons = enable_emoticons }; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.INTEGRATIONS}/:integration_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id, integration_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Deletes the guild integration async. /// /// The guild_id. /// The integration. /// A Task. internal Task DeleteGuildIntegrationAsync(ulong guild_id, DiscordIntegration integration) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.INTEGRATIONS}/:integration_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { guild_id, integration_id = integration.Id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, payload: DiscordJson.SerializeObject(integration)); } /// /// Syncs the guild integration async. /// /// The guild_id. /// The integration_id. /// A Task. internal Task SyncGuildIntegrationAsync(ulong guild_id, ulong integration_id) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.INTEGRATIONS}/:integration_id{Endpoints.SYNC}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { guild_id, integration_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route); } /// /// Gets the guild voice regions async. /// /// The guild_id. /// A Task. internal async Task> GetGuildVoiceRegionsAsync(ulong guild_id) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.REGIONS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var regions_raw = JsonConvert.DeserializeObject>(res.Response); return new ReadOnlyCollection(new List(regions_raw)); } /// /// Gets the guild invites async. /// /// The guild_id. /// A Task. internal async Task> GetGuildInvitesAsync(ulong guild_id) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.INVITES}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var invites_raw = JsonConvert.DeserializeObject>(res.Response).Select(xi => { xi.Discord = this.Discord; return xi; }); return new ReadOnlyCollection(new List(invites_raw)); } #endregion #region Invite /// /// Gets the invite async. /// /// The invite_code. /// If true, with_counts. /// If true, with_expiration. /// The scheduled event id to get. /// A Task. internal async Task GetInviteAsync(string invite_code, bool? with_counts, bool? with_expiration, ulong? guild_scheduled_event_id) { var urlparams = new Dictionary(); if (with_counts.HasValue) urlparams["with_counts"] = with_counts?.ToString(); if (with_expiration.HasValue) urlparams["with_expiration"] = with_expiration?.ToString(); if (guild_scheduled_event_id.HasValue) urlparams["guild_scheduled_event_id"] = guild_scheduled_event_id?.ToString(); var route = $"{Endpoints.INVITES}/:invite_code"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { invite_code }, out var path); var url = Utilities.GetApiUriFor(path, urlparams.Any() ? BuildQueryString(urlparams) : "", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Deletes the invite async. /// /// The invite_code. /// The reason. /// A Task. internal async Task DeleteInviteAsync(string invite_code, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.INVITES}/:invite_code"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { invite_code }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /* * Disabled due to API restrictions * * internal async Task InternalAcceptInvite(string invite_code) * { * this.Discord.DebugLogger.LogMessage(LogLevel.Warning, "REST API", "Invite accept endpoint was used; this account is now likely unverified", DateTime.Now); * * var url = new Uri($"{Utils.GetApiBaseUri(this.Configuration), Endpoints.INVITES}/{invite_code)); * var bucket = this.Rest.GetBucket(0, MajorParameterType.Unbucketed, url, HttpRequestMethod.POST); * var res = await this.DoRequestAsync(this.Discord, bucket, url, HttpRequestMethod.POST).ConfigureAwait(false); * * var ret = JsonConvert.DeserializeObject(res.Response); * ret.Discord = this.Discord; * * return ret; * } */ #endregion #region Connections /// /// Gets the users connections async. /// /// A Task. internal async Task> GetUsersConnectionsAsync() { var route = $"{Endpoints.USERS}{Endpoints.ME}{Endpoints.CONNECTIONS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var connections_raw = JsonConvert.DeserializeObject>(res.Response).Select(xc => { xc.Discord = this.Discord; return xc; }); return new ReadOnlyCollection(new List(connections_raw)); } #endregion #region Voice /// /// Lists the voice regions async. /// /// A Task. internal async Task> ListVoiceRegionsAsync() { var route = $"{Endpoints.VOICE}{Endpoints.REGIONS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var regions = JsonConvert.DeserializeObject>(res.Response); return new ReadOnlyCollection(new List(regions)); } #endregion #region Webhooks /// /// Creates the webhook async. /// /// The channel_id. /// The name. /// The base64_avatar. /// The reason. /// A Task. internal async Task CreateWebhookAsync(ulong channel_id, string name, Optional base64_avatar, string reason) { var pld = new RestWebhookPayload { Name = name, AvatarBase64 = base64_avatar.HasValue ? base64_avatar.Value : null, AvatarSet = base64_avatar.HasValue }; var headers = new Dictionary(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.WEBHOOKS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { channel_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; ret.ApiClient = this; return ret; } /// /// Gets the channel webhooks async. /// /// The channel_id. /// A Task. internal async Task> GetChannelWebhooksAsync(ulong channel_id) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.WEBHOOKS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { channel_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var webhooks_raw = JsonConvert.DeserializeObject>(res.Response).Select(xw => { xw.Discord = this.Discord; xw.ApiClient = this; return xw; }); return new ReadOnlyCollection(new List(webhooks_raw)); } /// /// Gets the guild webhooks async. /// /// The guild_id. /// A Task. internal async Task> GetGuildWebhooksAsync(ulong guild_id) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.WEBHOOKS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var webhooks_raw = JsonConvert.DeserializeObject>(res.Response).Select(xw => { xw.Discord = this.Discord; xw.ApiClient = this; return xw; }); return new ReadOnlyCollection(new List(webhooks_raw)); } /// /// Gets the webhook async. /// /// The webhook_id. /// A Task. internal async Task GetWebhookAsync(ulong webhook_id) { var route = $"{Endpoints.WEBHOOKS}/:webhook_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { webhook_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; ret.ApiClient = this; return ret; } /// /// Gets the webhook with token async. /// /// The webhook_id. /// The webhook_token. /// A Task. internal async Task GetWebhookWithTokenAsync(ulong webhook_id, string webhook_token) { var route = $"{Endpoints.WEBHOOKS}/:webhook_id/:webhook_token"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { webhook_id, webhook_token }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Token = webhook_token; ret.Id = webhook_id; ret.Discord = this.Discord; ret.ApiClient = this; return ret; } /// /// Modifies the webhook async. /// /// The webhook_id. /// The channel id. /// The name. /// The base64_avatar. /// The reason. /// A Task. internal async Task ModifyWebhookAsync(ulong webhook_id, ulong channelId, string name, Optional base64_avatar, string reason) { var pld = new RestWebhookPayload { Name = name, AvatarBase64 = base64_avatar.HasValue ? base64_avatar.Value : null, AvatarSet = base64_avatar.HasValue, ChannelId = channelId }; var headers = new Dictionary(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.WEBHOOKS}/:webhook_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { webhook_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; ret.ApiClient = this; return ret; } /// /// Modifies the webhook async. /// /// The webhook_id. /// The name. /// The base64_avatar. /// The webhook_token. /// The reason. /// A Task. internal async Task ModifyWebhookAsync(ulong webhook_id, string name, string base64_avatar, string webhook_token, string reason) { var pld = new RestWebhookPayload { Name = name, AvatarBase64 = base64_avatar }; var headers = new Dictionary(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.WEBHOOKS}/:webhook_id/:webhook_token"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { webhook_id, webhook_token }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; ret.ApiClient = this; return ret; } /// /// Deletes the webhook async. /// /// The webhook_id. /// The reason. /// A Task. internal Task DeleteWebhookAsync(ulong webhook_id, string reason) { var headers = new Dictionary(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.WEBHOOKS}/:webhook_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { webhook_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } /// /// Deletes the webhook async. /// /// The webhook_id. /// The webhook_token. /// The reason. /// A Task. internal Task DeleteWebhookAsync(ulong webhook_id, string webhook_token, string reason) { var headers = new Dictionary(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.WEBHOOKS}/:webhook_id/:webhook_token"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { webhook_id, webhook_token }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } /// /// Executes the webhook async. /// /// The webhook_id. /// The webhook_token. /// The builder. /// The thread_id. /// A Task. internal async Task ExecuteWebhookAsync(ulong webhook_id, string webhook_token, DiscordWebhookBuilder builder, string thread_id) { builder.Validate(); if (builder.Embeds != null) foreach (var embed in builder.Embeds) if (embed.Timestamp != null) embed.Timestamp = embed.Timestamp.Value.ToUniversalTime(); var values = new Dictionary(); var pld = new RestWebhookExecutePayload { Content = builder.Content, Username = builder.Username.HasValue ? builder.Username.Value : null, AvatarUrl = builder.AvatarUrl.HasValue ? builder.AvatarUrl.Value : null, IsTTS = builder.IsTTS, Embeds = builder.Embeds }; if (builder.Mentions != null) pld.Mentions = new DiscordMentions(builder.Mentions, builder.Mentions.Any()); if (!string.IsNullOrEmpty(builder.Content) || builder.Embeds?.Count() > 0 || builder.IsTTS == true || builder.Mentions != null) values["payload_json"] = DiscordJson.SerializeObject(pld); var route = $"{Endpoints.WEBHOOKS}/:webhook_id/:webhook_token"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { webhook_id, webhook_token }, out var path); var qub = Utilities.GetApiUriBuilderFor(path, this.Discord.Configuration).AddParameter("wait", "true"); if (thread_id != null) qub.AddParameter("thread_id", thread_id); var url = qub.Build(); var res = await this.DoMultipartAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, values: values, files: builder.Files).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); foreach (var file in builder.Files.Where(x => x.ResetPositionTo.HasValue)) { file.Stream.Position = file.ResetPositionTo.Value; } ret.Discord = this.Discord; return ret; } /// /// Executes the webhook slack async. /// /// The webhook_id. /// The webhook_token. /// The json_payload. /// The thread_id. /// A Task. internal async Task ExecuteWebhookSlackAsync(ulong webhook_id, string webhook_token, string json_payload, string thread_id) { var route = $"{Endpoints.WEBHOOKS}/:webhook_id/:webhook_token{Endpoints.SLACK}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { webhook_id, webhook_token }, out var path); var qub = Utilities.GetApiUriBuilderFor(path, this.Discord.Configuration).AddParameter("wait", "true"); if (thread_id != null) qub.AddParameter("thread_id", thread_id); var url = qub.Build(); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: json_payload).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Executes the webhook github async. /// /// The webhook_id. /// The webhook_token. /// The json_payload. /// The thread_id. /// A Task. internal async Task ExecuteWebhookGithubAsync(ulong webhook_id, string webhook_token, string json_payload, string thread_id) { var route = $"{Endpoints.WEBHOOKS}/:webhook_id/:webhook_token{Endpoints.GITHUB}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { webhook_id, webhook_token }, out var path); var qub = Utilities.GetApiUriBuilderFor(path, this.Discord.Configuration).AddParameter("wait", "true"); if (thread_id != null) qub.AddParameter("thread_id", thread_id); var url = qub.Build(); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: json_payload).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Edits the webhook message async. /// /// The webhook_id. /// The webhook_token. /// The message_id. /// The builder. /// The thread_id. /// A Task. internal async Task EditWebhookMessageAsync(ulong webhook_id, string webhook_token, string message_id, DiscordWebhookBuilder builder, string thread_id) { builder.Validate(true); var pld = new RestWebhookMessageEditPayload { Content = builder.Content, Embeds = builder.Embeds, Mentions = builder.Mentions, Components = builder.Components, Attachments = builder.Attachments }; var values = new Dictionary { ["payload_json"] = DiscordJson.SerializeObject(pld) }; var route = $"{Endpoints.WEBHOOKS}/:webhook_id/:webhook_token{Endpoints.MESSAGES}/:message_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { webhook_id, webhook_token, message_id }, out var path); var qub = Utilities.GetApiUriBuilderFor(path, this.Discord.Configuration); if (thread_id != null) qub.AddParameter("thread_id", thread_id); var url = qub.Build(); var res = await this.DoMultipartAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, values: values, files: builder.Files); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; foreach (var file in builder.Files.Where(x => x.ResetPositionTo.HasValue)) { file.Stream.Position = file.ResetPositionTo.Value; } return ret; } /// /// Edits the webhook message async. /// /// The webhook_id. /// The webhook_token. /// The message_id. /// The builder. /// The thread_id. /// A Task. internal Task EditWebhookMessageAsync(ulong webhook_id, string webhook_token, ulong message_id, DiscordWebhookBuilder builder, ulong thread_id) => this.EditWebhookMessageAsync(webhook_id, webhook_token, message_id.ToString(), builder, thread_id.ToString()); /// /// Gets the webhook message async. /// /// The webhook_id. /// The webhook_token. /// The message_id. /// The thread_id. /// A Task. internal async Task GetWebhookMessageAsync(ulong webhook_id, string webhook_token, string message_id, string thread_id) { var route = $"{Endpoints.WEBHOOKS}/:webhook_id/:webhook_token{Endpoints.MESSAGES}/:message_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { webhook_id, webhook_token, message_id }, out var path); var qub = Utilities.GetApiUriBuilderFor(path, this.Discord.Configuration); if (thread_id != null) qub.AddParameter("thread_id", thread_id); var url = qub.Build(); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Gets the webhook message async. /// /// The webhook_id. /// The webhook_token. /// The message_id. /// A Task. internal Task GetWebhookMessageAsync(ulong webhook_id, string webhook_token, ulong message_id) => this.GetWebhookMessageAsync(webhook_id, webhook_token, message_id.ToString(), null); /// /// Gets the webhook message async. /// /// The webhook_id. /// The webhook_token. /// The message_id. /// The thread_id. /// A Task. internal Task GetWebhookMessageAsync(ulong webhook_id, string webhook_token, ulong message_id, ulong thread_id) => this.GetWebhookMessageAsync(webhook_id, webhook_token, message_id.ToString(), thread_id.ToString()); /// /// Deletes the webhook message async. /// /// The webhook_id. /// The webhook_token. /// The message_id. /// The thread_id. /// A Task. internal async Task DeleteWebhookMessageAsync(ulong webhook_id, string webhook_token, string message_id, string thread_id) { var route = $"{Endpoints.WEBHOOKS}/:webhook_id/:webhook_token{Endpoints.MESSAGES}/:message_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { webhook_id, webhook_token, message_id }, out var path); var qub = Utilities.GetApiUriBuilderFor(path, this.Discord.Configuration); if (thread_id != null) qub.AddParameter("thread_id", thread_id); var url = qub.Build(); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route); } /// /// Deletes the webhook message async. /// /// The webhook_id. /// The webhook_token. /// The message_id. /// A Task. internal Task DeleteWebhookMessageAsync(ulong webhook_id, string webhook_token, ulong message_id) => this.DeleteWebhookMessageAsync(webhook_id, webhook_token, message_id.ToString(), null); /// /// Deletes the webhook message async. /// /// The webhook_id. /// The webhook_token. /// The message_id. /// The thread_id. /// A Task. internal Task DeleteWebhookMessageAsync(ulong webhook_id, string webhook_token, ulong message_id, ulong thread_id) => this.DeleteWebhookMessageAsync(webhook_id, webhook_token, message_id.ToString(), thread_id.ToString()); #endregion #region Reactions /// /// Creates the reaction async. /// /// The channel_id. /// The message_id. /// The emoji. /// A Task. internal Task CreateReactionAsync(ulong channel_id, ulong message_id, string emoji) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id{Endpoints.REACTIONS}/:emoji{Endpoints.ME}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new { channel_id, message_id, emoji }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route, ratelimitWaitOverride: this.Discord.Configuration.UseRelativeRatelimit ? null : (double?)0.26); } /// /// Deletes the own reaction async. /// /// The channel_id. /// The message_id. /// The emoji. /// A Task. internal Task DeleteOwnReactionAsync(ulong channel_id, ulong message_id, string emoji) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id{Endpoints.REACTIONS}/:emoji{Endpoints.ME}"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { channel_id, message_id, emoji }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, ratelimitWaitOverride: this.Discord.Configuration.UseRelativeRatelimit ? null : (double?)0.26); } /// /// Deletes the user reaction async. /// /// The channel_id. /// The message_id. /// The user_id. /// The emoji. /// The reason. /// A Task. internal Task DeleteUserReactionAsync(ulong channel_id, ulong message_id, ulong user_id, string emoji, string reason) { var headers = new Dictionary(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id{Endpoints.REACTIONS}/:emoji/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { channel_id, message_id, emoji, user_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers, ratelimitWaitOverride: this.Discord.Configuration.UseRelativeRatelimit ? null : (double?)0.26); } /// /// Gets the reactions async. /// /// The channel_id. /// The message_id. /// The emoji. /// The after_id. /// The limit. /// A Task. internal async Task> GetReactionsAsync(ulong channel_id, ulong message_id, string emoji, ulong? after_id = null, int limit = 25) { var urlparams = new Dictionary(); if (after_id.HasValue) urlparams["after"] = after_id.Value.ToString(CultureInfo.InvariantCulture); urlparams["limit"] = limit.ToString(CultureInfo.InvariantCulture); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id{Endpoints.REACTIONS}/:emoji"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { channel_id, message_id, emoji }, out var path); var url = Utilities.GetApiUriFor(path, BuildQueryString(urlparams), this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var reacters_raw = JsonConvert.DeserializeObject>(res.Response); var reacters = new List(); foreach (var xr in reacters_raw) { var usr = new DiscordUser(xr) { Discord = this.Discord }; usr = this.Discord.UserCache.AddOrUpdate(xr.Id, usr, (id, old) => { old.Username = usr.Username; old.Discriminator = usr.Discriminator; old.AvatarHash = usr.AvatarHash; return old; }); reacters.Add(usr); } return new ReadOnlyCollection(new List(reacters)); } /// /// Deletes the all reactions async. /// /// The channel_id. /// The message_id. /// The reason. /// A Task. internal Task DeleteAllReactionsAsync(ulong channel_id, ulong message_id, string reason) { var headers = new Dictionary(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id{Endpoints.REACTIONS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { channel_id, message_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers, ratelimitWaitOverride: this.Discord.Configuration.UseRelativeRatelimit ? null : (double?)0.26); } /// /// Deletes the reactions emoji async. /// /// The channel_id. /// The message_id. /// The emoji. /// A Task. internal Task DeleteReactionsEmojiAsync(ulong channel_id, ulong message_id, string emoji) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id{Endpoints.REACTIONS}/:emoji"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { channel_id, message_id, emoji }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, ratelimitWaitOverride: this.Discord.Configuration.UseRelativeRatelimit ? null : (double?)0.26); } #endregion #region Threads /// /// Creates the thread with message. /// /// The channel id to create the thread in. /// The message id to create the thread from. /// The name of the thread. /// The auto_archive_duration for the thread. /// The rate limit per user. /// The reason. internal async Task CreateThreadWithMessageAsync(ulong channel_id, ulong message_id, string name, ThreadAutoArchiveDuration auto_archive_duration, int? rate_limit_per_user, string reason = null) { var pld = new RestThreadChannelCreatePayload { Name = name, AutoArchiveDuration = auto_archive_duration, PerUserRateLimit = rate_limit_per_user }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.MESSAGES}/:message_id{Endpoints.THREADS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { channel_id, message_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, DiscordJson.SerializeObject(pld)); var thread_channel = JsonConvert.DeserializeObject(res.Response); return thread_channel; } /// /// Creates the thread without a message. /// /// The channel id to create the thread in. /// The name of the thread. /// The auto_archive_duration for the thread. /// Can be either or . /// The rate limit per user. /// The reason. internal async Task CreateThreadWithoutMessageAsync(ulong channel_id, string name, ThreadAutoArchiveDuration auto_archive_duration, ChannelType type = ChannelType.PublicThread, int? rate_limit_per_user = null, string reason = null) { var pld = new RestThreadChannelCreatePayload { Name = name, AutoArchiveDuration = auto_archive_duration, PerUserRateLimit = rate_limit_per_user, Type = type }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.THREADS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { channel_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, DiscordJson.SerializeObject(pld)); var thread_channel = JsonConvert.DeserializeObject(res.Response); return thread_channel; } /// /// Gets the thread. /// /// The thread id. internal async Task GetThreadAsync(ulong thread_id) { var route = $"{Endpoints.CHANNELS}/:channel_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { thread_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Joins the thread. /// /// The channel id. internal async Task JoinThreadAsync(ulong channel_id) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.THREAD_MEMBERS}{Endpoints.ME}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new { channel_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route); } /// /// Leaves the thread. /// /// The channel id. internal async Task LeaveThreadAsync(ulong channel_id) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.THREAD_MEMBERS}{Endpoints.ME}"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { channel_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route); } /// /// Adds a thread member. /// /// The channel id to add the member to. /// The user id to add. internal async Task AddThreadMemberAsync(ulong channel_id, ulong user_id) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.THREAD_MEMBERS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new { channel_id, user_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route); } /// /// Gets a thread member. /// /// The channel id to get the member from. /// The user id to get. internal async Task GetThreadMemberAsync(ulong channel_id, ulong user_id) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.THREAD_MEMBERS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { channel_id, user_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var thread_member = JsonConvert.DeserializeObject(res.Response); return thread_member; } /// /// Removes a thread member. /// /// The channel id to remove the member from. /// The user id to remove. internal async Task RemoveThreadMemberAsync(ulong channel_id, ulong user_id) { var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.THREAD_MEMBERS}/:user_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { channel_id, user_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route); } /// /// Gets the thread members. /// /// The thread id. internal async Task> GetThreadMembersAsync(ulong thread_id) { var route = $"{Endpoints.CHANNELS}/:thread_id{Endpoints.THREAD_MEMBERS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { thread_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var thread_members_raw = JsonConvert.DeserializeObject>(res.Response); return new ReadOnlyCollection(thread_members_raw); } /// /// Gets the active threads in a guild. /// /// The guild id. internal async Task GetActiveThreadsAsync(ulong guild_id) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.THREADS}{Endpoints.THREAD_ACTIVE}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var thread_return = JsonConvert.DeserializeObject(res.Response); return thread_return; } /// /// Gets the joined private archived threads in a channel. /// /// The channel id. /// Get threads before snowflake. /// Limit the results. internal async Task GetJoinedPrivateArchivedThreadsAsync(ulong channel_id, ulong? before, int? limit) { var urlparams = new Dictionary(); if (before != null) urlparams["before"] = before.Value.ToString(CultureInfo.InvariantCulture); if (limit != null && limit > 0) urlparams["limit"] = limit.Value.ToString(CultureInfo.InvariantCulture); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.USERS}{Endpoints.ME}{Endpoints.THREADS}{Endpoints.THREAD_ARCHIVED}{Endpoints.THREAD_PRIVATE}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { channel_id }, out var path); var url = Utilities.GetApiUriFor(path, urlparams.Any() ? BuildQueryString(urlparams) : "", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var thread_return = JsonConvert.DeserializeObject(res.Response); return thread_return; } /// /// Gets the public archived threads in a channel. /// /// The channel id. /// Get threads before snowflake. /// Limit the results. internal async Task GetPublicArchivedThreadsAsync(ulong channel_id, ulong? before, int? limit) { var urlparams = new Dictionary(); if (before != null) urlparams["before"] = before.Value.ToString(CultureInfo.InvariantCulture); if (limit != null && limit > 0) urlparams["limit"] = limit.Value.ToString(CultureInfo.InvariantCulture); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.THREADS}{Endpoints.THREAD_ARCHIVED}{Endpoints.THREAD_PUBLIC}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { channel_id }, out var path); var url = Utilities.GetApiUriFor(path, urlparams.Any() ? BuildQueryString(urlparams) : "", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var thread_return = JsonConvert.DeserializeObject(res.Response); return thread_return; } /// /// Gets the private archived threads in a channel. /// /// The channel id. /// Get threads before snowflake. /// Limit the results. internal async Task GetPrivateArchivedThreadsAsync(ulong channel_id, ulong? before, int? limit) { var urlparams = new Dictionary(); if (before != null) urlparams["before"] = before.Value.ToString(CultureInfo.InvariantCulture); if (limit != null && limit > 0) urlparams["limit"] = limit.Value.ToString(CultureInfo.InvariantCulture); var route = $"{Endpoints.CHANNELS}/:channel_id{Endpoints.THREADS}{Endpoints.THREAD_ARCHIVED}{Endpoints.THREAD_PRIVATE}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { channel_id }, out var path); var url = Utilities.GetApiUriFor(path, urlparams.Any() ? BuildQueryString(urlparams) : "", this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var thread_return = JsonConvert.DeserializeObject(res.Response); return thread_return; } /// /// Modifies a thread. /// /// The thread to modify. /// The new name. /// The new locked state. /// The new archived state. /// The new auto archive duration. /// The new per user rate limit. /// The new user invitable state. /// The reason for the modification. internal Task ModifyThreadAsync(ulong thread_id, string name, Optional locked, Optional archived, Optional autoArchiveDuration, Optional perUserRateLimit, Optional invitable, string reason) { var pld = new RestThreadChannelModifyPayload { Name = name, Archived = archived, AutoArchiveDuration = autoArchiveDuration, Locked = locked, PerUserRateLimit = perUserRateLimit, Invitable = invitable }; var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.CHANNELS}/:thread_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { thread_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)); } /// /// Deletes a thread. /// /// The thread to delete. /// The reason for deletion. internal Task DeleteThreadAsync(ulong thread_id, string reason) { var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var route = $"{Endpoints.CHANNELS}/:thread_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { thread_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } #endregion #region Emoji /// /// Gets the guild emojis async. /// /// The guild_id. /// A Task. internal async Task> GetGuildEmojisAsync(ulong guild_id) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.EMOJIS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var emojisRaw = JsonConvert.DeserializeObject>(res.Response); this.Discord.Guilds.TryGetValue(guild_id, out var gld); var users = new Dictionary(); var emojis = new List(); foreach (var rawEmoji in emojisRaw) { var xge = rawEmoji.ToObject(); xge.Guild = gld; var xtu = rawEmoji["user"]?.ToObject(); if (xtu != null) { if (!users.ContainsKey(xtu.Id)) { var user = gld != null && gld.Members.TryGetValue(xtu.Id, out var member) ? member : new DiscordUser(xtu); users[user.Id] = user; } xge.User = users[xtu.Id]; } emojis.Add(xge); } return new ReadOnlyCollection(emojis); } /// /// Gets the guild emoji async. /// /// The guild_id. /// The emoji_id. /// A Task. internal async Task GetGuildEmojiAsync(ulong guild_id, ulong emoji_id) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.EMOJIS}/:emoji_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { guild_id, emoji_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); this.Discord.Guilds.TryGetValue(guild_id, out var gld); var emoji_raw = JObject.Parse(res.Response); var emoji = emoji_raw.ToObject(); emoji.Guild = gld; var xtu = emoji_raw["user"]?.ToObject(); if (xtu != null) emoji.User = gld != null && gld.Members.TryGetValue(xtu.Id, out var member) ? member : new DiscordUser(xtu); return emoji; } /// /// Creates the guild emoji async. /// /// The guild_id. /// The name. /// The imageb64. /// The roles. /// The reason. /// A Task. internal async Task CreateGuildEmojiAsync(ulong guild_id, string name, string imageb64, IEnumerable roles, string reason) { var pld = new RestGuildEmojiCreatePayload { Name = name, ImageB64 = imageb64, Roles = roles?.ToArray() }; var headers = new Dictionary(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.EMOJIS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); this.Discord.Guilds.TryGetValue(guild_id, out var gld); var emoji_raw = JObject.Parse(res.Response); var emoji = emoji_raw.ToObject(); emoji.Guild = gld; var xtu = emoji_raw["user"]?.ToObject(); emoji.User = xtu != null ? gld != null && gld.Members.TryGetValue(xtu.Id, out var member) ? member : new DiscordUser(xtu) : this.Discord.CurrentUser; return emoji; } /// /// Modifies the guild emoji async. /// /// The guild_id. /// The emoji_id. /// The name. /// The roles. /// The reason. /// A Task. internal async Task ModifyGuildEmojiAsync(ulong guild_id, ulong emoji_id, string name, IEnumerable roles, string reason) { var pld = new RestGuildEmojiModifyPayload { Name = name, Roles = roles?.ToArray() }; var headers = new Dictionary(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.EMOJIS}/:emoji_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { guild_id, emoji_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, headers, DiscordJson.SerializeObject(pld)).ConfigureAwait(false); this.Discord.Guilds.TryGetValue(guild_id, out var gld); var emoji_raw = JObject.Parse(res.Response); var emoji = emoji_raw.ToObject(); emoji.Guild = gld; var xtu = emoji_raw["user"]?.ToObject(); if (xtu != null) emoji.User = gld != null && gld.Members.TryGetValue(xtu.Id, out var member) ? member : new DiscordUser(xtu); return emoji; } /// /// Deletes the guild emoji async. /// /// The guild_id. /// The emoji_id. /// The reason. /// A Task. internal Task DeleteGuildEmojiAsync(ulong guild_id, ulong emoji_id, string reason) { var headers = new Dictionary(); if (!string.IsNullOrWhiteSpace(reason)) headers[REASON_HEADER_NAME] = reason; var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.EMOJIS}/:emoji_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { guild_id, emoji_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); return this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } #endregion #region Stickers /// /// Gets a sticker. /// /// The sticker id. internal async Task GetStickerAsync(ulong sticker_id) { var route = $"{Endpoints.STICKERS}/:sticker_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {sticker_id}, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var ret = JObject.Parse(res.Response).ToDiscordObject(); ret.Discord = this.Discord; return ret; } /// /// Gets the sticker packs. /// internal async Task> GetStickerPacksAsync() { var route = $"{Endpoints.STICKERPACKS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var json = JObject.Parse(res.Response)["sticker_packs"] as JArray; var ret = json.ToDiscordObject(); return ret.ToList(); } /// /// Gets the guild stickers. /// /// The guild id. internal async Task> GetGuildStickersAsync(ulong guild_id) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.STICKERS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id}, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var json = JArray.Parse(res.Response); var ret = json.ToDiscordObject(); for (var i = 0; i < ret.Length; i++) { var stkr = ret[i]; stkr.Discord = this.Discord; if (json[i]["user"] is JObject obj) // Null = Missing stickers perm // { var tsr = obj.ToDiscordObject(); var usr = new DiscordUser(tsr) {Discord = this.Discord}; usr = this.Discord.UserCache.AddOrUpdate(tsr.Id, usr, (id, old) => { old.Username = usr.Username; old.Discriminator = usr.Discriminator; old.AvatarHash = usr.AvatarHash; return old; }); stkr.User = usr; } } return ret.ToList(); } /// /// Gets a guild sticker. /// /// The guild id. /// The sticker id. internal async Task GetGuildStickerAsync(ulong guild_id, ulong sticker_id) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.STICKERS}/:sticker_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new {guild_id, sticker_id}, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var json = JObject.Parse(res.Response); var ret = json.ToDiscordObject(); if (json["user"] is not null) // Null = Missing stickers perm // { var tsr = json["user"].ToDiscordObject(); var usr = new DiscordUser(tsr) {Discord = this.Discord}; usr = this.Discord.UserCache.AddOrUpdate(tsr.Id, usr, (id, old) => { old.Username = usr.Username; old.Discriminator = usr.Discriminator; old.AvatarHash = usr.AvatarHash; return old; }); ret.User = usr; } ret.Discord = this.Discord; return ret; } /// /// Creates the guild sticker. /// /// The guild id. /// The name. /// The description. /// The tags. /// The file. /// The reason. internal async Task CreateGuildStickerAsync(ulong guild_id, string name, string description, string tags, DiscordMessageFile file, string reason) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.STICKERS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new {guild_id}, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var res = await this.DoStickerMultipartAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, headers, file, name, tags, description); var ret = JObject.Parse(res.Response).ToDiscordObject(); ret.Discord = this.Discord; return ret; } /// /// Modifies the guild sticker. /// /// The guild id. /// The sticker id. /// The name. /// The description. /// The tags. /// The reason. internal async Task ModifyGuildStickerAsync(ulong guild_id, ulong sticker_id, Optional name, Optional description, Optional tags, string reason) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.STICKERS}/:sticker_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new {guild_id, sticker_id}, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); var pld = new RestStickerModifyPayload() { Name = name, Description = description, Tags = tags }; var values = new Dictionary { ["payload_json"] = DiscordJson.SerializeObject(pld) }; var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route); var ret = JObject.Parse(res.Response).ToDiscordObject(); ret.Discord = this.Discord; return null; } /// /// Deletes the guild sticker async. /// /// The guild id. /// The sticker id. /// The reason. internal async Task DeleteGuildStickerAsync(ulong guild_id, ulong sticker_id, string reason) { var route = $"{Endpoints.GUILDS}/:guild_id{Endpoints.STICKERS}/:sticker_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { guild_id, sticker_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var headers = Utilities.GetBaseHeaders(); if (!string.IsNullOrWhiteSpace(reason)) headers.Add(REASON_HEADER_NAME, reason); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route, headers); } #endregion #region Application Commands /// /// Gets the global application commands async. /// /// The application_id. /// A Task. internal async Task> GetGlobalApplicationCommandsAsync(ulong application_id) { var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.COMMANDS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { application_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var ret = JsonConvert.DeserializeObject>(res.Response); foreach (var app in ret) app.Discord = this.Discord; return ret.ToList(); } /// /// Bulks the overwrite global application commands async. /// /// The application_id. /// The commands. /// A Task. internal async Task> BulkOverwriteGlobalApplicationCommandsAsync(ulong application_id, IEnumerable commands) { var pld = new List(); foreach (var command in commands) { pld.Add(new RestApplicationCommandCreatePayload { Type = command.Type, Name = command.Name, Description = command.Description, Options = command.Options, DefaultPermission = command.DefaultPermission }); } var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.COMMANDS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new { application_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route, payload: DiscordJson.SerializeObject(pld)); var ret = JsonConvert.DeserializeObject>(res.Response); foreach (var app in ret) app.Discord = this.Discord; return ret.ToList(); } /// /// Creates the global application command async. /// /// The application_id. /// The command. /// A Task. internal async Task CreateGlobalApplicationCommandAsync(ulong application_id, DiscordApplicationCommand command) { var pld = new RestApplicationCommandCreatePayload { Type = command.Type, Name = command.Name, Description = command.Description, Options = command.Options, DefaultPermission = command.DefaultPermission }; var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.COMMANDS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { application_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Gets the global application command async. /// /// The application_id. /// The command_id. /// A Task. internal async Task GetGlobalApplicationCommandAsync(ulong application_id, ulong command_id) { var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.COMMANDS}/:command_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { application_id, command_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Edits the global application command async. /// /// The application_id. /// The command_id. /// The name. /// The description. /// The options. /// The default_permission. /// A Task. internal async Task EditGlobalApplicationCommandAsync(ulong application_id, ulong command_id, Optional name, Optional description, Optional> options, Optional default_permission) { var pld = new RestApplicationCommandEditPayload { Name = name, Description = description, Options = options, DefaultPermission = default_permission }; var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.COMMANDS}/:command_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { application_id, command_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld)); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Deletes the global application command async. /// /// The application_id. /// The command_id. /// A Task. internal async Task DeleteGlobalApplicationCommandAsync(ulong application_id, ulong command_id) { var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.COMMANDS}/:command_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { application_id, command_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route); } /// /// Gets the guild application commands async. /// /// The application_id. /// The guild_id. /// A Task. internal async Task> GetGuildApplicationCommandsAsync(ulong application_id, ulong guild_id) { var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.GUILDS}/:guild_id{Endpoints.COMMANDS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { application_id, guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var ret = JsonConvert.DeserializeObject>(res.Response); foreach (var app in ret) app.Discord = this.Discord; return ret.ToList(); } /// /// Bulks the overwrite guild application commands async. /// /// The application_id. /// The guild_id. /// The commands. /// A Task. internal async Task> BulkOverwriteGuildApplicationCommandsAsync(ulong application_id, ulong guild_id, IEnumerable commands) { var pld = new List(); foreach (var command in commands) { pld.Add(new RestApplicationCommandCreatePayload { Type = command.Type, Name = command.Name, Description = command.Description, Options = command.Options, DefaultPermission = command.DefaultPermission }); } var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.GUILDS}/:guild_id{Endpoints.COMMANDS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new { application_id, guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route, payload: DiscordJson.SerializeObject(pld)); var ret = JsonConvert.DeserializeObject>(res.Response); foreach (var app in ret) app.Discord = this.Discord; return ret.ToList(); } /// /// Creates the guild application command async. /// /// The application_id. /// The guild_id. /// The command. /// A Task. internal async Task CreateGuildApplicationCommandAsync(ulong application_id, ulong guild_id, DiscordApplicationCommand command) { var pld = new RestApplicationCommandCreatePayload { Type = command.Type, Name = command.Name, Description = command.Description, Options = command.Options, DefaultPermission = command.DefaultPermission }; var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.GUILDS}/:guild_id{Endpoints.COMMANDS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { application_id, guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Gets the guild application command async. /// /// The application_id. /// The guild_id. /// The command_id. internal async Task GetGuildApplicationCommandAsync(ulong application_id, ulong guild_id, ulong command_id) { var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.GUILDS}/:guild_id{Endpoints.COMMANDS}/:command_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { application_id, guild_id, command_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Edits the guild application command async. /// /// The application_id. /// The guild_id. /// The command_id. /// The name. /// The description. /// The options. /// The default_permission. internal async Task EditGuildApplicationCommandAsync(ulong application_id, ulong guild_id, ulong command_id, Optional name, Optional description, Optional> options, Optional default_permission) { var pld = new RestApplicationCommandEditPayload { Name = name, Description = description, Options = options, DefaultPermission = default_permission }; var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.GUILDS}/:guild_id{Endpoints.COMMANDS}/:command_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.PATCH, route, new { application_id, guild_id, command_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PATCH, route, payload: DiscordJson.SerializeObject(pld)); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Deletes the guild application command async. /// /// The application_id. /// The guild_id. /// The command_id. internal async Task DeleteGuildApplicationCommandAsync(ulong application_id, ulong guild_id, ulong command_id) { var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.GUILDS}/:guild_id{Endpoints.COMMANDS}/:command_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.DELETE, route, new { application_id, guild_id, command_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.DELETE, route); } /// /// Gets the guild application command permissions. /// /// The target application id. /// The target guild id. internal async Task> GetGuildApplicationCommandPermissionsAsync(ulong application_id, ulong guild_id) { var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.GUILDS}/:guild_id{Endpoints.COMMANDS}{Endpoints.PERMISSIONS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { application_id, guild_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var ret = JsonConvert.DeserializeObject>(res.Response); foreach (var app in ret) app.Discord = this.Discord; return ret.ToList(); } /// /// Gets the application command permission. /// /// The target application id. /// The target guild id. /// The target command id. internal async Task GetApplicationCommandPermissionAsync(ulong application_id, ulong guild_id, ulong command_id) { var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.GUILDS}/:guild_id{Endpoints.COMMANDS}/:command_id{Endpoints.PERMISSIONS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { application_id, guild_id, command_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Overwrites the guild application command permissions. /// /// The target application id. /// The target guild id. /// The target command id. /// Array of permissions. internal async Task OverwriteGuildApplicationCommandPermissionsAsync(ulong application_id, ulong guild_id, ulong command_id, IEnumerable permissions) { var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.GUILDS}/:guild_id{Endpoints.COMMANDS}/:command_id{Endpoints.PERMISSIONS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new { application_id, guild_id, command_id }, out var path); if (permissions.ToArray().Length > 10) throw new NotSupportedException("You can add only up to 10 permission overwrites per command."); var pld = new RestApplicationCommandPermissionEditPayload { Permissions = permissions }; var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route, payload: DiscordJson.SerializeObject(pld)); var ret = JsonConvert.DeserializeObject(res.Response); ret.Discord = this.Discord; return ret; } /// /// Bulks overwrite the application command permissions. /// /// The target application id. /// The target guild id. /// internal async Task> BulkOverwriteApplicationCommandPermissionsAsync(ulong application_id, ulong guild_id, IEnumerable permission_overwrites) { var route = $"{Endpoints.APPLICATIONS}/:application_id{Endpoints.GUILDS}/:guild_id{Endpoints.COMMANDS}{Endpoints.PERMISSIONS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.PUT, route, new { application_id, guild_id }, out var path); var pld = new List(); foreach (var overwrite in permission_overwrites) { if (overwrite.Permissions.Count > 10) throw new NotSupportedException("You can add only up to 10 permission overwrites per command."); pld.Add(new RestGuildApplicationCommandPermissionEditPayload { CommandId = overwrite.Id, Permissions = overwrite.Permissions }); } var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.PUT, route, payload: DiscordJson.SerializeObject(pld.ToArray())); var ret = JsonConvert.DeserializeObject>(res.Response); foreach (var app in ret) app.Discord = this.Discord; return ret.ToList(); } /// /// Creates the interaction response async. /// /// The interaction_id. /// The interaction_token. /// The type. /// The builder. /// A Task. internal async Task CreateInteractionResponseAsync(ulong interaction_id, string interaction_token, InteractionResponseType type, DiscordInteractionResponseBuilder builder) { try { if (builder?.Embeds != null) foreach (var embed in builder.Embeds) if (embed.Timestamp != null) embed.Timestamp = embed.Timestamp.Value.ToUniversalTime(); var pld = type == InteractionResponseType.AutoCompleteResult ? new RestInteractionResponsePayload { Type = type, Data = new DiscordInteractionApplicationCommandCallbackData { Content = null, Embeds = null, IsTTS = null, Mentions = null, Flags = null, Components = null, Choices = builder.Choices } } : new RestInteractionResponsePayload { Type = type, Data = builder != null ? new DiscordInteractionApplicationCommandCallbackData { Content = builder.Content, Embeds = builder.Embeds, IsTTS = builder.IsTTS, Mentions = builder.Mentions, Flags = builder.IsEphemeral ? MessageFlags.Ephemeral : 0, Components = builder.Components, Choices = null } : null }; var values = new Dictionary(); if (builder != null) if (!string.IsNullOrEmpty(builder.Content) || builder.Embeds?.Count() > 0 || builder.IsTTS == true || builder.Mentions != null) values["payload_json"] = DiscordJson.SerializeObject(pld); var route = $"{Endpoints.INTERACTIONS}/:interaction_id/:interaction_token{Endpoints.CALLBACK}"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { interaction_id, interaction_token }, out var path); var url = Utilities.GetApiUriBuilderFor(path, this.Discord.Configuration).AddParameter("wait", "true").Build(); if (builder != null) { await this.DoMultipartAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, values: values, files: builder.Files); foreach (var file in builder.Files.Where(x => x.ResetPositionTo.HasValue)) { file.Stream.Position = file.ResetPositionTo.Value; } } else { await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, payload: DiscordJson.SerializeObject(pld)); } } catch(Exception ex) { this.Discord.Logger.LogDebug(ex, ex.Message); } } /// /// Gets the original interaction response async. /// /// The application_id. /// The interaction_token. /// A Task. internal Task GetOriginalInteractionResponseAsync(ulong application_id, string interaction_token) => this.GetWebhookMessageAsync(application_id, interaction_token, Endpoints.ORIGINAL, null); /// /// Edits the original interaction response async. /// /// The application_id. /// The interaction_token. /// The builder. /// A Task. internal Task EditOriginalInteractionResponseAsync(ulong application_id, string interaction_token, DiscordWebhookBuilder builder) => this.EditWebhookMessageAsync(application_id, interaction_token, Endpoints.ORIGINAL, builder, null); /// /// Deletes the original interaction response async. /// /// The application_id. /// The interaction_token. /// A Task. internal Task DeleteOriginalInteractionResponseAsync(ulong application_id, string interaction_token) => this.DeleteWebhookMessageAsync(application_id, interaction_token, Endpoints.ORIGINAL, null); /// /// Creates the followup message async. /// /// The application_id. /// The interaction_token. /// The builder. /// A Task. internal async Task CreateFollowupMessageAsync(ulong application_id, string interaction_token, DiscordFollowupMessageBuilder builder) { builder.Validate(); if (builder.Embeds != null) foreach (var embed in builder.Embeds) if (embed.Timestamp != null) embed.Timestamp = embed.Timestamp.Value.ToUniversalTime(); var values = new Dictionary(); var pld = new RestFollowupMessageCreatePayload { Content = builder.Content, IsTTS = builder.IsTTS, Embeds = builder.Embeds, Flags = builder.Flags, Components = builder.Components }; if (builder.Mentions != null) pld.Mentions = new DiscordMentions(builder.Mentions, builder.Mentions.Any()); if (!string.IsNullOrEmpty(builder.Content) || builder.Embeds?.Count() > 0 || builder.IsTTS == true || builder.Mentions != null) values["payload_json"] = DiscordJson.SerializeObject(pld); var route = $"{Endpoints.WEBHOOKS}/:application_id/:interaction_token"; var bucket = this.Rest.GetBucket(RestRequestMethod.POST, route, new { application_id, interaction_token }, out var path); var url = Utilities.GetApiUriBuilderFor(path, this.Discord.Configuration).AddParameter("wait", "true").Build(); var res = await this.DoMultipartAsync(this.Discord, bucket, url, RestRequestMethod.POST, route, values: values, files: builder.Files).ConfigureAwait(false); var ret = JsonConvert.DeserializeObject(res.Response); foreach (var file in builder.Files.Where(x => x.ResetPositionTo.HasValue)) { file.Stream.Position = file.ResetPositionTo.Value; } ret.Discord = this.Discord; return ret; } /// /// Gets the followup message async. /// /// The application_id. /// The interaction_token. /// The message_id. /// A Task. internal Task GetFollowupMessageAsync(ulong application_id, string interaction_token, ulong message_id) => this.GetWebhookMessageAsync(application_id, interaction_token, message_id); /// /// Edits the followup message async. /// /// The application_id. /// The interaction_token. /// The message_id. /// The builder. /// A Task. internal Task EditFollowupMessageAsync(ulong application_id, string interaction_token, ulong message_id, DiscordWebhookBuilder builder) => this.EditWebhookMessageAsync(application_id, interaction_token, message_id.ToString(), builder, null); /// /// Deletes the followup message async. /// /// The application_id. /// The interaction_token. /// The message_id. /// A Task. internal Task DeleteFollowupMessageAsync(ulong application_id, string interaction_token, ulong message_id) => this.DeleteWebhookMessageAsync(application_id, interaction_token, message_id); #endregion #region Misc /// /// Gets the current application info async. /// /// A Task. internal Task GetCurrentApplicationInfoAsync() => this.GetApplicationInfoAsync("@me"); /// /// Gets the application info async. /// /// The application_id. /// A Task. internal Task GetApplicationInfoAsync(ulong application_id) => this.GetApplicationInfoAsync(application_id.ToString(CultureInfo.InvariantCulture)); /// /// Gets the application info async. /// /// The application_id. /// A Task. private async Task GetApplicationInfoAsync(string application_id) { var route = $"{Endpoints.OAUTH2}{Endpoints.APPLICATIONS}/:application_id"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { application_id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); return JsonConvert.DeserializeObject(res.Response); } /// /// Gets the application assets async. /// /// The application. /// A Task. internal async Task> GetApplicationAssetsAsync(DiscordApplication application) { var route = $"{Endpoints.OAUTH2}{Endpoints.APPLICATIONS}/:application_id{Endpoints.ASSETS}"; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { application_id = application.Id }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route).ConfigureAwait(false); var assets = JsonConvert.DeserializeObject>(res.Response); foreach (var asset in assets) { asset.Discord = application.Discord; asset.Application = application; } return new ReadOnlyCollection(new List(assets)); } /// /// Gets the gateway info async. /// /// A Task. internal async Task GetGatewayInfoAsync() { var headers = Utilities.GetBaseHeaders(); var route = Endpoints.GATEWAY; if (this.Discord.Configuration.TokenType == TokenType.Bot) route += Endpoints.BOT; var bucket = this.Rest.GetBucket(RestRequestMethod.GET, route, new { }, out var path); var url = Utilities.GetApiUriFor(path, this.Discord.Configuration); var res = await this.DoRequestAsync(this.Discord, bucket, url, RestRequestMethod.GET, route, headers).ConfigureAwait(false); var info = JObject.Parse(res.Response).ToObject(); info.SessionBucket.ResetAfter = DateTimeOffset.UtcNow + TimeSpan.FromMilliseconds(info.SessionBucket.resetAfter); return info; } #endregion #region DCS Internals /// /// Gets the DisCatSharp team. /// > internal async Task GetDisCatSharpTeamAsync() { try { var wc = new WebClient(); var dcs = await wc.DownloadStringTaskAsync(new Uri("https://dcs.aitsys.dev/api/devs/")); var dcs_guild = await wc.DownloadStringTaskAsync(new Uri("https://dcs.aitsys.dev/api/guild/")); var app = JsonConvert.DeserializeObject(dcs); var guild = JsonConvert.DeserializeObject(dcs_guild); var dcst = new DisCatSharpTeam { IconHash = app.Team.IconHash, TeamName = app.Team.Name, PrivacyPolicyUrl = app.PrivacyPolicyUrl, TermsOfServiceUrl = app.TermsOfServiceUrl, RepoUrl = "https://github.com/Aiko-IT-Systems/DisCatSharp", DocsUrl = "https://docs.dcs.aitsys.dev", Id = app.Team.Id, BannerHash = guild.BannerHash, LogoHash = guild.IconHash, GuildId = guild.Id, Guild = guild, SupportInvite = await this.GetInviteAsync("discatsharp", true, true, null) }; List team = new(); DisCatSharpTeamMember owner = new(); foreach (var mb in app.Team.Members.OrderBy(m => m.User.Username)) { var tuser = await this.GetUserAsync(mb.User.Id); var user = mb.User; if (mb.User.Id == 856780995629154305) { owner.Id = user.Id; owner.Username = user.Username; owner.Discriminator = user.Discriminator; owner.AvatarHash = user.AvatarHash; owner.BannerHash = tuser.BannerHash; owner._bannerColor = tuser._bannerColor; team.Add(owner); } else { team.Add(new() { Id = user.Id, Username = user.Username, Discriminator = user.Discriminator, AvatarHash = user.AvatarHash, BannerHash = tuser.BannerHash, _bannerColor = tuser._bannerColor }); } } dcst.Owner = owner; dcst.Developers = team; return dcst; } catch(Exception ex) { this.Discord.Logger.LogDebug(ex.Message); this.Discord.Logger.LogDebug(ex.StackTrace); return null; } } #endregion } }